[Q] Working ROM Emulators on NookColor? - Nook Color Q&A, Help & Troubleshooting

Forgive me if this has been posted somewhere else within the forums, but I've been playing around with the various rom emulators and I noticed that only a couple work on the NookColor, has anyone else had any luck with other additional rom emulators?
- CM7 7.0.2 + OC 1.3ghz
***The one's I toyed with:
- Nesoid: works
- N64oid: works (kind of makes my overall system laggy, maybe it's just my setup)
- Gensoid: works
- Gamboid: works
- Snesoid: works
Any kind of feedback would be appreciated!

I use Snes9x EX a lot with a Wiimote. Also the free PSX4droid from the author's website.

@poofyhairguy, thanks, I'll try them both out!

gensoid worked for me on cm7 with wii remote.
Lately, i haven't been able to find it market anymore, wondering if it was pulled like n64oid. (i know you can get apk's elsewhere)
i tried the tiger emulators, but look like they are phone size and don't seem to run, I need to alter the setting so they are full screen, wondering if anyone got them to run correctly on cm7 7.0.2 however.

dexx0008 said:
gensoid worked for me on cm7 with wii remote.
Lately, i haven't been able to find it market anymore, wondering if it was pulled like n64oid. (i know you can get apk's elsewhere)
i tried the tiger emulators, but look like they are phone size and don't seem to run, I need to alter the setting so they are full screen, wondering if anyone got them to run correctly on cm7 7.0.2 however.
Click to expand...
Click to collapse
What version of gensoid? I might muck around the internet and try to find one, and the CM7 version you're on, is it the current CM7 7.0.2 + OC 1.3? Thanks for the help and response.
EDIT: I was using a corrupted file, it works awesome now. Thanks @dexx0008 for letting me know!

Related

[Q] N64oid 2.0 on Nook Color?

Has anyone managed to get N64oid 2.0 working on their Nook Color? I'm running CM7 and the old version, 1.1.4 or whatever it happened to be, worked fine. However now I can open up the load rom menu and whenever I select one it locks up the whole device, I have to hard reset it to do anything. If I change the graphics engine option to the old one, whenever I choose a game, it just reloads the rom list. Has anyone had any luck with this or am I out of luck for now?
Same for me
I thought i was doing something wrong, guess its not just me.
I would love to know as well if there is some kind of fix or workaround for this.

Please give me gapps phiremod 7.1. Because google site was deleted

It seem be Phiremod deleted nookcolor rom on google site, so i can't get gapps 7.1. If anyone have it, please upload in to another host. Thanks you verymuch
http://wiki.cyanogenmod.com/wiki/Latest_Version/Google_Apps
you want the one under CM7.
How about the phiremod 7.1 ROM itself? Anyone have a mirror for that? The google site has been wiped clean and I was looking forward to trying it (just got my nook! ^_^).
It's quite good with high performance and very good battery life. But the week point is a little complicated for the beginner.
P/S: @gallahad2000: thanks for great guide to play 3D games on nook, but i have a problem when play Modern_Combat_2_Black_Pegasus_HD v3.0.4. The screen is full but the control screen is not fit the screen( it small like asphalt 5). Do you know why? (I guess my games make for moblie phone )
MindConfess said:
It's quite good with high performance and very good battery life. But the week point is a little complicated for the beginner.
P/S: @gallahad2000: thanks for great guide to play 3D games on nook, but i have a problem when play Modern_Combat_2_Black_Pegasus_HD v3.0.4. The screen is full but the control screen is not fit the screen( it small like asphalt 5). Do you know why? (I guess my games make for moblie phone )
Click to expand...
Click to collapse
I think he wanted a link to PM7.1. Unfortunately Phire has closed down his site. You'd prolly be best using CM (which is what PM is based on). I'm using the 253 nightly and it runs great. http://download.cyanogenmod.com/?type=nightly&device=encore
The buttons on my MC2BP are about a centimeter off the bottom and are too large for the screen size but that likely comes from running a game designed for the a phone on a higher resolution screen. Check out Frontline Commando on the market (if you've made build.prop and IMEI changes.)
this one didn't work for me. still getting no response when i touch the android. actually, it lights up but it doesn't do anything. i have 6 nooks and have tried it on 3 of them so far, same issue.
can anyone post a download of the gapps for phiremod? thank you!
I have seen that issue many times. You have to do a clean install when installing a different ROM to get things to fully function as intended. Phiremod is not even a mod, it's just a different, better launcher, and some /system apps uninstalled. You're better off doing those things yourself to Mirage Kang (as it is more updated currently than the nightly CMs and a lot more than the latest CM stable), installing LauncherPro, and removing phone.apk and telephony.apk from your /system folder with root explorer, mount r/w option and browse as root.
When the Phiremod page was taken down, it should be taken as a sign. It's better this way.
I am looking for the same. Have you found gapps for Phiremod 7.1?
MindConfess said:
It seem be Phiremod deleted nookcolor rom on google site, so i can't get gapps 7.1. If anyone have it, please upload in to another host. Thanks you verymuch
Click to expand...
Click to collapse
http://www.clockworkmod.com/rommana.../manifest&name=phiremod&deviceName=Nook Color
Download the 5th one from the top, and install via CWM. Worked like a charm for me.

[Q] Best _vs_ Street Figher on Nook Color? (two player)

I'm guessing probably at least a few people have found the solution to my question, if there is an easy answer: which combination of emulator + ROM gives full speed gameplay for two players (w/bluetooth gamepads) in Street Fighter on the Nook Color (or, Nook Tablet)?
So, I've tried several emulators and several different versions of Street Fighter... I have not yet found one that both runs at full speed and supports two players .
FPSE w/Street Fighter Alpah 3 looks good and supports configuring the 2nd player's controller, but, it has a little slowdown on my Nook Color (which is running CM 7.1).
Tiger Arcade seems to support various versions of Street Fighter at good speed, but, I can't seem to find how to configure the second player's controller (WTF?)?
Mame4Droid seems to have very limited ROM support, I was hoping to have more options than just the couple of older Street Fighter II ROMs that it supports. I will go back to this emu and see how the performance is now that I've got both Sixaxis controllers and run into problems with those other two emus. Will update later...
EDIT: It looks like Mame4Android supports two players and runs at least a couple of Street Fighter II versions reasonably fast (still not a steady 60 FPS however), but, I'd really like some more recent version such as one of the "Alphas" or "Marvel vs Capcom".
Once CM9 "beta" is realeased for Nook Tablet, perhaps that will be enough of a speed boost to run the Street Fighter Alpha games at near steady 60 FPS (presuming the Bluetooth support is adequate by then)?
Well, I hope this works: I'm waiting for the 1.2GB "SF_IV_DATA" folder to finish copying to the SDCARD on my Nook... Maybe I should have taken the SDCARD out instead of copying over wireless (SAMBA) 'cause man this is slow...
Quite pleased I found the 600x1024 apk... Not sure if I need to install Chainfire?
Update: I found that I had to:
1) Titanium Backup restore "App+Data"
2) Then install the 1024x600 resolution one (as the restored app was wrong resolution)
Then, when I got an error message about the data being corrupted I checked to see what files in the SF_IV_DATA folder had been modified (sort by date) - only 1, good news! I just had to re-copy the res.dat file and now the game runs.
But, I've got the "white background" issue and white boxes... Looks like it won't work w/o Chainfire. Next to investigate is if Chainfire 3d is working on nook tablet yet (don't want to temp brick it and have to re do the whole root & setup all my apps again).

[Discussion] Linuxonandroid - Atrix bugs and Webtop version

Please use this thread to ask questions about bugs the atrix is suffering related to the Linuxonandroid project, or to ask questions about the webtop version of this project.
For bug and fixes reporting use the development thread HERE
For general questions about Linuxonandroid use the main thread HERE
How is the develop of the dock version ??
Sent from my MB860 using xda app-developers app
Will you still be using the chroot method, or some other way?
Waiting eagerly.:laugh:
Where to start...
Zac,
A wonderful thing to see this thread start so quickly. / I was the one who posted a few days ago about running Deb Wheezy based on your build guide. But I'd like to help push this effort in any way i can. (and I can always run 2 img files since I boot my image from term as opposed to the app...)
My goal reason for the purchase was to be able to bring up X, and launch VPN and RDP / With the build I hacked together I am able to do so with XFCE / VPNc and remmeia / and as far as browsers go, iceweasel was the only one that would semi work. (chrome seg faults / and web would seem to launch and then just disappear...)
When it comes to the webtop, I know there have been some posts about chaning the resolution down to 120 that seemingly puts JB into tablet mode, but I found that to be less than useful once i got into chroot. I've never been happy with the display fonts on the webtop. (once i had a config where the fonts were clear etc, but i did something and lost it... ) But the biggest hurtle there I think in part is that it seems to mirror the 960x540 res / and once you increase it you have to pan. / If you use fit to screen in the menu it will fit it to screen but then the mouse clicks don't pass through...
If you are looking for bugs - what image would be the most helpful / easiest for your to work on? (deb/ubuntu/etc) and full/small etc.
as i will load that to be more useful...
and does it matter what the base rom is. (currently I'm on epinter's CM10 rom updated yesterday) if keeping things more uniform would help I can pop something else on for the time being...
One of the main issues I was getting when running the images was the desktop being gray on the ubuntu 12.04 image like everyone else, but even after getting another desktop loaded on certain programs would not launch. When i would try to launch them from terminal I would get a seg fault. also when I tried to step through the commands in the ~/.vnc/xstartup I was getting a seg fault there as well. (So I am guessing that's why the gray screen when I VNCed. / So the second question is, when I do get a Seg Fault, is there anything additional I can provide that may aid in diagnosing the issue?
Thank you again!
James
Bluemotion said:
Will you still be using the chroot method, or some other way?
Waiting eagerly.:laugh:
Click to expand...
Click to collapse
The 'normal' method is to use chroot (after all it does work very well just needs refining), when it comes to the webtop not 100% yet
Goindrinkn said:
Zac,
A wonderful thing to see this thread start so quickly. / I was the one who posted a few days ago about running Deb Wheezy based on your build guide. But I'd like to help push this effort in any way i can. (and I can always run 2 img files since I boot my image from term as opposed to the app...)
My goal reason for the purchase was to be able to bring up X, and launch VPN and RDP / With the build I hacked together I am able to do so with XFCE / VPNc and remmeia / and as far as browsers go, iceweasel was the only one that would semi work. (chrome seg faults / and web would seem to launch and then just disappear...)
When it comes to the webtop, I know there have been some posts about chaning the resolution down to 120 that seemingly puts JB into tablet mode, but I found that to be less than useful once i got into chroot. I've never been happy with the display fonts on the webtop. (once i had a config where the fonts were clear etc, but i did something and lost it... ) But the biggest hurtle there I think in part is that it seems to mirror the 960x540 res / and once you increase it you have to pan. / If you use fit to screen in the menu it will fit it to screen but then the mouse clicks don't pass through...
If you are looking for bugs - what image would be the most helpful / easiest for your to work on? (deb/ubuntu/etc) and full/small etc.
as i will load that to be more useful...
and does it matter what the base rom is. (currently I'm on epinter's CM10 rom updated yesterday) if keeping things more uniform would help I can pop something else on for the time being...
One of the main issues I was getting when running the images was the desktop being gray on the ubuntu 12.04 image like everyone else, but even after getting another desktop loaded on certain programs would not launch. When i would try to launch them from terminal I would get a seg fault. also when I tried to step through the commands in the ~/.vnc/xstartup I was getting a seg fault there as well. (So I am guessing that's why the gray screen when I VNCed. / So the second question is, when I do get a Seg Fault, is there anything additional I can provide that may aid in diagnosing the issue?
Thank you again!
James
Click to expand...
Click to collapse
Hey James,
Really the biggest issue with know of right now is the grey screen, and with the large ubuntu image unity not rendering correctly. So this will be the image I will be working on first.
As far as base ROMs it really shouldnt matter to much (of cause you will need a stock based ROM for webtop) I will be sticking to a stock base for now so if you where testing from a CM ROM that would be very useful to cover both main bases.
Just pointing out the issues is a good start, on Monday I plan to get cracking with it (had to push it back after not finishing unpacking and sorting my office yet) and should start on the bug squishing, and webtop version will be once I get a lapdock which should be once the device fund has finished.
2x mouse pointer
hello
I have the Atrix with the HD Dock and bluethooth mouse and keyboard.
I'm running Nottachtrix ROM which has HDMI landscape mirroring, this means I can use linuxonandroid with a mouse and keyboard in the dock. The problem is it doesn't see the mouse as a true mouse. I get two pointers, one from the VNC and one which is the bluetooth mouse.
Is there away of using the mouse normally?
thanks for any help
Jonnym
Hitting the menu button or fn-f1 should bring up the vnc program options. One of the choices is "input method" there's a few choices and you may to see what works best for you. (The options are like touch,pan,zoom and various combos if those. I haven't found the perfect one but it would the there I expect.
I've got problems on epinter CM10.
1. I can run only Debian
2. can't get su in Debian
3. sometimes, VNC says "disconnected"
ovitz said:
I've got problems on epinter CM10.
1. I can run only Debian
2. can't get su in Debian
3. sometimes, VNC says "disconnected"
Click to expand...
Click to collapse
Ovitz - yes. This is in part why Zac has this thread too. It seems the tegra2 is a little finicky. I was only able to run Debian as well and only with xfce. I created my own image to do so. It seemed to me that the desktop manager would seg fault and then everything else was an issue. A good start may be to go in to the home did for your user and look in the .vnc hidden directory. There will be a file localhost:0.log (the number may change but should be 0 on the standard image. When you locate the file you can use "cat localhost:0.log" to view it or even better add "> filename.txt" to redirect it to a file. And then you can post it. My guess is you will see a segmentation fault in there.
*disclaimer - I'm just an excited user that has been hoping and waiting to get this worked out on the atrix and not a dev...
Goindrinkn said:
Hitting the menu button or fn-f1 should bring up the vnc program options. One of the choices is "input method" there's a few choices and you may to see what works best for you. (The options are like touch,pan,zoom and various combos if those. I haven't found the perfect one but it would the there I expect.
Click to expand...
Click to collapse
I tried all the input method options available on androidVNC none were that good.
I'm a bit ruined as I've just unlocked the bootloader and installed nottachtrix with faux1.3 kernal and webtop flys, no lag at all, it even runs bbc iplayer HD.
I was hoping to to find a webtop replacement, as I use it alot, so I can run ICS or Jellybean but the combination of the pointer and the complicated start up is making me hesitate. Great to have it working though big thanks to the devs.
jonnym
Jonnym said:
I tried all the input method options available on androidVNC none were that good.
I'm a bit ruined as I've just unlocked the bootloader and installed nottachtrix with faux1.3 kernal and webtop flys, no lag at all, it even runs bbc iplayer HD.
I was hoping to to find a webtop replacement, as I use it alot, so I can run ICS or Jellybean but the combination of the pointer and the complicated start up is making me hesitate. Great to have it working though big thanks to the devs.
jonnym
Click to expand...
Click to collapse
This is a product of the client. My mouse arrow floats above the remote one but anytime I click it jumps to the location and clicks as well. / I am not sure if there are "seemless" 1 to 1 clients with regards to the mouse. But there certainly are a number of vnc clients out there beyond androidvnc. I am sure for each one someone could tell you why it is the best ever or sucks....
Jonnym said:
I tried all the input method options available on androidVNC none were that good.
I'm a bit ruined as I've just unlocked the bootloader and installed nottachtrix with faux1.3 kernal and webtop flys, no lag at all, it even runs bbc iplayer HD.
I was hoping to to find a webtop replacement, as I use it alot, so I can run ICS or Jellybean but the combination of the pointer and the complicated start up is making me hesitate. Great to have it working though big thanks to the devs.
jonnym
Click to expand...
Click to collapse
I would suggest trying another vnc viewer others might handle it better
p.s Im back guys my internet finally got sorted
Can someone make a guide to make this work?...I read a lot but I cant make it..
from the (m)ATRIX...
Cocolopes said:
Can someone make a guide to make this work?...I read a lot but I cant make it..
from the (m)ATRIX...
Click to expand...
Click to collapse
Sure what issues are you having
Sent from my Nexus 7 using xda app-developers app
Dude, what the heck? Are you going to post this same thing in every thread you come across? Posting the same thing multiple times is against the forum rules. You opened a new thread about this, that is more than enough.
zacthespack said:
Sure what issues are you having
Sent from my Nexus 7 using xda app-developers app
Click to expand...
Click to collapse
Well..I download the img...and run the terminal...but in the vnc I cant get the gui...its just a blank screen.
from the (m)ATRIX...
Cocolopes said:
Well..I download the img...and run the terminal...but in the vnc I cant get the gui...its just a blank screen.
from the (m)ATRIX...
Click to expand...
Click to collapse
Ok do you get any errors n the terminal while its booting?
balintmaci said:
ics was leaked finally so it would be nice to have a linus inside ics webtop once you get there. thanks
Sent from my MB860 using xda premium
Click to expand...
Click to collapse
Great! Well my lap dock will be here tomorrow (got held in customs) so we can get down to business
Sent from my Nexus 7 using xda app-developers app

Games YOU are playing that work WELL on the MOJO! And some that don't...

There's a couple of threads around that are a bit dated now. I'm looking for people to hopefully post up the games that are working good on the MOJO.
I'm hoping also that you could please post up your favourite games, but also which ROM you are running. One or two don't seem to cross the divide so well, and games that work OK on one ROM won't necessarily work on another.
Working on CM 12.1 [PLEASE NOTE: All my apps are tested fullscreen where appropriate- Settings/Display/Expanded Desktop - select Hide Both] -
Top TV Launcher - so much better than the default CM/Android interface once you figure it out - perfect for the MOJO imho
Emulators all working perfectly (Retroarch, Mupen64+ AE/FZ, .EMU apps, MAME etc)
Bloo Kid 2 - works pretty much perfectly, but you have to switch to mouse mode to exit the options screen.
Sword of Xolan - perfect really
Riptide 2 - the same
Sonic 4 Episode 2: THD version - perfect
Sonic the Hedgehog - brilliant, no problems
Sonic the Hedgehog 2 - the same
Sonic CD - hmm, OK but can't seem to remove the touchscreen overlay - works though
Sine Mora - perfect
Zen Pinball - perfect
R-Type - the same
Super Soccer Champs - Very good again but a bit tricky to navigate the menus. Great game though
GTA: Vice City - just brilliant
Splash: Underwater Sanctuary - works fine on CM 12.1
Cordy - Works OK, you can only use analogue stick for movement and menu is a bit clunky, but can be played
Cordy 2 - Again works well, D-pad works and in game navigation OK, but sometimes doesn't respond to buttons on level select
Gunslugs 2 - Perfect
Red Ball - reported as working fine on CM 12.1
Rayman Fiesta Run - for lord only knows what reason, this is working now on CM 12.1. :/
Rayman Adventures - PROMOTED - working again after recent update. Good, it's a great game on the MOJO.
Cyclone 2000 - working perfectly.
Badland - Fully supported and perfect.
Reaper - Working perfectly.
Fast Like a Fox - works very well indeed
The Deer God - works great with the CTRLR!
Limbo - works perfectly apart from some menu items need the pointer on - but in game it's brilliant
Oceanhorn - Implemented perfectly and a great game. I bought the full version fyi.
Oddworld: Strangers' Wrath - yep, perfect.
Half Life 2 - working perfectly as per 1Besik
Portal - working perfectly as per 1Besik
Rochard - working perfectly as per 1Besik
Lost Echo - working perfectly as per 1Besik
Unkilled - working perfectly as per 1Besik
Sideloaded:
Maldita Castilla - no problems
L'Abbaye Des Morts - the one on the Play store doesn't respond. The Ouya one from Locomalito works but has to be exited via Home button
Gaurodan - Locomalito - works perfectly
A Game A Week.com - JNK's games seem to be working fine from (here).
Alien Bastards - sideloaded with OUYA .apk - working great
Echoes+ - Sideoloaded with OUYA .apk - same - excellent game!
Donkey-Me - Sideloaded with OUYA .apk - works but doesn't create the proper game icon.
Super Crate Box - Sideloaded with OUYA .apk - working great!
Lao's Quest - download from here. Top homage to Rick Dangerous and bastard hard (but fun)! Grab the Android .apk there.
Not working:
Castle of Illusion - sadly no response to CTRLR despite reviews stating controller compatible
Giana Sisters - Nope, again seemingly not responsive to CTRLR but also cannot be navigated via mouse option - works on Remix though
Shadow Blade - Sadly nope. Touch only
Sonic 4 Episode 1 - Not really doable. Jump with R3??? Mouse only navigation
Gulag - Sideloaded with OUYA .apk - no response to controller at all
Twin Tiger Shark - Sideloaded with OUYA .apk - not working. One from Play Store works but only with mouse mode - not ideal.
Hungry Shark Evolution - Not working at all. Doesn't recognise the controller.
A lot of these are indie type games which I do love, and I'm always on the lookout for more. But I'd also like to know of larger scale games too that work on CM 12.1. I'd really appreciate if you could post up and let us know your working favourites and the ones to avoid. Thanks, and sorry for the long post.
EDIT: Trying to keep this up to date as I discover games. Noticing that just because it's in Tegrazone that does NOT mean it will work here. There are loads of examples of games that just won't work, and one or two that do but are a poor or scruffy experience.
My better half enjoys Splash: Underwater Sanctuary, it runs fine on the MOJO.
kevinthefixer said:
My better half enjoys Splash: Underwater Sanctuary, it runs fine on the MOJO.
Click to expand...
Click to collapse
Not seen that one! Thanks Kev, I'll update my post with it, and another I played recently - Cordy.
http://mojo.madcatz.com/ftgames.php
MD's page has a list of games that are compatible with the MOJO (CTRLR to be precise). You've already mentioned some of them. I think this list is the only thing for the MOJO that Mad Catz seems to update once every while.
I also use the TegraZone app to see new games that have controller ability. The icon appears right next to the titles. Haven't tried games that are specifically mapped for the Shield controller though.
AndroidSupaFan said:
http://mojo.madcatz.com/ftgames.php
MD's page has a list of games that are compatible with the MOJO (CTRLR to be precise). You've already mentioned some of them. I think this list is the only thing for the MOJO that Mad Catz seems to update once every while.
I also use the TegraZone app to see new games that have controller ability. The icon appears right next to the titles. Haven't tried games that are specifically mapped for the Shield controller though.
Click to expand...
Click to collapse
Well, I've seen that list before, and to be honest it was part of the reason I wanted to create a new post here. A lot of those don't work on CM 12.1, or seem to have been affected adversely by running CM 12.1. Rayman Fiesta Run doesn't work for example, where it did on stock and Remix. Cordy is another that seems to work, but isn't a great experience on CM 12.1.
People using the MOJO are using different OS's, and I thought it could be a good idea to get people's experiences across them in one place if and where possible. Thanks for the heads up on the TegraZone app.
Red Ball works fine. Most of the games that are also on the Shield seem to work.
Could somebody, anybody really, please try Rayman Adventures and report their experience here for me? I don't get how one day it works and then the next *poof*.
It works on initial run, you can play a level or two. But when you exit and return to the game later, the main screen hangs and then crashes back to the desktop for me. I just can't fathom it and it's driving me crackers! I've tried reinstalling, deleting the cache etc, wiping my SD card in case there's a config file somewhere, enabling/disabling fullscreen. I don't get it.
It was fine the other day!
K-Project said:
Could somebody, anybody really, please try Rayman Adventures and report their experience here for me? I don't get how one day it works and then the next *poof*.
It works on initial run, you can play a level or two. But when you exit and return to the game later, the main screen hangs and then crashes back to the desktop for me. I just can't fathom it and it's driving me crackers! I've tried reinstalling, deleting the cache etc, wiping my SD card in case there's a config file somewhere, enabling/disabling fullscreen. I don't get it.
It was fine the other day!
Click to expand...
Click to collapse
Right after it crashes, see if you can locate a file called last.kmsg on the MOJO. IIRC it should be in /var/log but I've never checked on the MOJO, and I can't right this moment. Anyway if you can post it up here, either as attachment or open as text and copy/paste. No guarantees of course but maybe it'll tell us what's going on. My first guess is insufficient RAM.
kevinthefixer said:
Right after it crashes, see if you can locate a file called last.kmsg on the MOJO. IIRC it should be in /var/log but I've never checked on the MOJO, and I can't right this moment. Anyway if you can post it up here, either as attachment or open as text and copy/paste. No guarantees of course but maybe it'll tell us what's going on. My first guess is insufficient RAM.
Click to expand...
Click to collapse
Thanks for that. I'll give it a go later and post back.
Hungry Shark Evolution will not recognize the controller. The game installs and boots up fine but I can't get it to recognize the controller. Im on CM12 anyone had any luck?
I know it works on my Shield just fine
Sent from my Sammy S6 using Revolution 1.0
mattkilla420 said:
Hungry Shark Evolution will not recognize the controller. The game installs and boots up fine but I can't get it to recognize the controller. Im on CM12 anyone had any luck?
I know it works on my Shield just fine
Sent from my Sammy S6 using Revolution 1.0
Click to expand...
Click to collapse
Not that I think it'll do much good, but you might try e-mailing the developers. Most of these games are either going to work or no, there isn't much we mortals can do about it.
mattkilla420 said:
Hungry Shark Evolution will not recognize the controller. The game installs and boots up fine but I can't get it to recognize the controller. Im on CM12 anyone had any luck?
I know it works on my Shield just fine
Sent from my Sammy S6 using Revolution 1.0
Click to expand...
Click to collapse
Can confirm here it doesn't work on CM 12.1. I struggled to boot the game at first. My MOJO didn't seem to appreciate it pooling ads in from an external link. Once it settled though after a few re-launches, it would not recognise the controller, much like Giana Sisters.
I'm assuming I got the right game? There's also a Ubisoft version, but I downloaded the Evo version.
In other news I couldn't get an error log for Rayman Adventures. It's not anywhere I can find it. Anyone else tried this game?
Minor bumpage just to say I am keeping the list as up to date as I can. Am noticing after some updates that games that didn't work before are working now.
K-Project said:
Minor bumpage just to say I am keeping the list as up to date as I can. Am noticing after some updates that games that didn't work before are working now.
Click to expand...
Click to collapse
For instance? Inquiring minds want to know...
kevinthefixer said:
For instance? Inquiring minds want to know...
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Rayman Adventures is the first one that springs to mind. Worked well on Remix but on CM 12.1 no dice. Just would hang and then crash back to the desktop. It seemed that UbiSoft had added and extra download on top of the initial install, and I suspected this was the cause.
However since the update on the 9th June, it's working again. I'm very pleased as I love Rayman.
I use the stock firmware.
Half Life 2
Portal
Oddworld Stranger's Wrath
Rochard
Lost Echo
Unkilled
All of this games work perfect.
Major long time no see bump. Mad Catz be gone but the games live on! Still very much enjoying the MOJO.
Thanks 1Besik (if you're still around). Added these to the list, and to my own must-buy list.
From my own install I'm playing Oceanhorn, which is brilliant and also Lao's Quest. Added to the list, for anyone who cares to care!
Tried to get Shadowgun Legends working on the MOJO. I updated the ROM to LineageOS, and I was able to install the game, but it looks like OpenGL needs some updating in order for this game to work. Pink screen after initial intro video that played... I'd like to know if there's any possibility...

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