S7 Edge storage has been progressively going down since doing Nougat upgrade - Samsung Galaxy S7 Edge Questions and Answers

After I upgraded my T-Mobile S7 Edge to Nougat, I had about 6Gb or so free of space. I've installed a few apps but even after there was about 4 Gb or so leftover. Slowly though that has whittled down to about 900Mb and it was about 1.8Gb last week. I regularly clear my cache so that's not the issue. I just have no idea of what is reducing the storage space.
I've tried using DiskUsage to see where all the storage has gone but nothing stands out as using a lot of space and not especially Gb's worth of storage.
Any thoughts on what could be gobbling up my phone storage?
Thanks,
Mark

Related

Where does my storage space go

Hello
I have a question.
I looked at my storage space today (in settings) and it shows as 16gb used and 11gb free. But i dont have apps that large.
So my question is. Is this an error or when its not what uses so much storage space?
I looked trough my apps and none uses enough storage to fill this much space.
What did i overlook?
Sent from my A500 using Tapatalk
Do you have the 32GB or 16GB model? Also, which section are you looking at?
I have the 16 GB model, so my "Internal Storage" section reads 12.51GB total space. The graph breaks it down as 4.55GB of media files and 0.49GB (500MB) for applications, with 7.47GB remaining free space.
Unfortunately, you have not provided near enough information for us to assist effectively. More detail please.
Google map takes 256 mb itself and can grow with cache .
Sent from my A500 using Tapatalk
Its the 32 gb model
The 16 gb used are just applications. 700MB for media and 11 gb free.
So the space adds up correctly to the 32 gb version
But i have only like 35 apps installed. Most of them i have on my phone too
I looked under applications and none of the downloaded apps (even with data and cache) are big enough by themself or summed together to fill 16gb. Did not look trough all app that came preinstalled though.
So i am wondering where the storage space goes.
Sent from my A500 using Tapatalk

[Q] Missing Storage

I have a problem. I have an 8GB Nexus 4. I have 1.2GB free but that's not right. I tallied up the usage and a whopping 4.3GB is unaccounted for. This is frustrating because I used to have one large game installed and I still had 3GB of space left. Now I don't have any large games installed and I have 1.2GB of free space. What could the problem be?
tceffErorriM said:
I have a problem. I have an 8GB Nexus 4. I have 1.2GB free but that's not right. I tallied up the usage and a whopping 4.3GB is unaccounted for. This is frustrating because I used to have one large game installed and I still had 3GB of space left. Now I don't have any large games installed and I have 1.2GB of free space. What could the problem be?
Click to expand...
Click to collapse
use this app to see where your storage went https://play.google.com/store/apps/details?id=com.google.android.diskusage&hl=en
I found out there was a game file weighing in at 1.3GB. Not sure if there's anything else to delete past that. Thanks for the link!

Galaxy Note 4 Is There A Way To Increase Internal Storage (PIT file etc.)?

[Q] Is there a method to increase internal storage (PIT file etc.)?
Hi,
I'm going to buy a Note 4 SM-910F, and I have some concerns about internal storage that runs low with many apps installed, even on relatively new phones like Galaxy S5 (16 GB internal storage). I know that Note 4 has at least 32 GB, but have any of you had a problem with insufficient storage, with let's say 100-150 apps installed? If so, is there a way to increase internal storage, like we could with the old Galaxy S2, for example flashing PIT file to repartition? Or we are just left with installing apps on SD card which will slow down their launch time?
Cheers.
I'm assuming that all Note 4 variants have 32GB internal storage. I have 167 apps installed on my phone, plus all the bloatware from ATT and Samsung.i can easily installanotger 150+ apps. I used to have an S2 and from what I remember, it had a partition set aside for app storage, which was relatively easy to fill up, but once you did, you'd still have room for files like music, etc.
Later Android versions changed how data was partitioned so that your personal files and app storage are now shared. So the Note 4 has plenty of app room, plus there is a built in feature that can transfer apps to external SD... if you ever need to.
Simply put, you have to be concerned about.
Sent from my SAMSUNG-SM-N910A using Tapatalk
Didn't know about the changes in newer Android versions. Thank you for your comprehensive answer

32GB=sufficient storage?

Self explanatory title (note I'm asking "sufficient", not "enough")
How are you guys finding the onboard storage situation w/ your 32GB models? I'm unclear how much use the SDcard would be. Sure, you can point your camera + Spotify cache to the SDcard instead but just looking at my iphone 6, I would still have need another 17-18GB to cover other apps and their data (this is w/o a silly amount of games). I know you can move some apps from onboard storage to your SDcard, how do you find the performance difference?
A bit bummed over SG's seemingly shortsighted decision to limit most global markets to the 32GB variant. From what I've seen online and with a few demo units, actual free usable storage comes in around 14-16GB, which is fairly pitiful. If Android "only" uses 8GB, where's the extra? Is TW and other add in that large?
I ordered a microsd card with high read/write speed. And the phone is pushing pretty near the card's theoretical limit. Benchmark have it at around 94MB/S read, and 47MB/S write, with a theoretical limit of 97 read 57 write on the card.
Key here is not to order a microsd card with extremely slow write, some of the popular sandisk models out there have 80 read, but only around 16-18 write, and that can be painful sometimes.
Is microsd slower than the new generation samsung internal storage? Yes, because the new samsung internal storage is reading at around 300MB/S. However, if you came from any phone that's not a samsung S6, S6 edge, or note 5, the microsd card read/write speed is probably similar enough to what you are used to as your old device's internal storage speed, and I honestly can't tell the difference since most apps stay loaded in the RAM anyways. I'm also surprised to find that I can move most of my installed apps to my microsd, the only one I have issue with right now is Grand Theft Auto Sand Andreas which is taking up over 2.2GB of internal space.
I had a note 5 before this, and with the 32GB internal on that, I was only left with around 2GB free. Right now I'm at 15GB free on the S7E with the exact same amount of photo/music/apps installed, granted I might have a smaller cache as of now but you get the idea.
To be honest, it's borderline for me. I'm 13.4gb free. I'm OCD about being anywhere below 10gb free. 64gb or enabling adoptable storage would have been better.
With the Gear VR ........ The Oculus app and the apps within Oculus can't be moved to the external SD storage. No option. And if you load any 360, 3D, or regular videos, they must be placed on internal storage for the app to locate them. I keep my 360 VR videos on my SD card, then from the file manager I copy what I want into the phone's storage, then delete the copies after I'm done using the Gear VR. Repeat and Rinse.
Not all games transfer data properly. I don't know if it's a Marshmallow, TouchWiz, or Developer Issue. Basically Need For Speed games (Most Wanted & No Limits) and Asphalt 8 Airborne are the ones I had problems with. It would allow the option to move to external storage and would state that it moved all the data too. But it didn't. It creates a replica data folder on the external storage, but without any data in it. The original folder on the internal storage is still there with all the data. I tried many things like moving the data manually to the correct folder, and deleting the original, but the games just ask to download data again which appears back in the internal storage. Those are the only games I tried to move so far, and I'm thinking maybe the games that download extra data after initially starting up are the issue. I doubt any issue would arise from smaller games like Minion Rush or Subway Surfers, but those are the games you don't need to move.
EDIT: So I found out the Milk VR app can see video on my SD Card. So far it's the only app in the Gear VR that seems to do so.
Yes. 32gb is extremely sufficient. Especially when you have SD card support.
Sent from my SM-N920W8 using Tapatalk
not sure why this topic always comes up and people are asking other people if they have enough space, it depends on your usage, not of others i'm coming from a nexus 5 with 16GB (~12GB usable) without sdcard option that i've used for the past 2,5 years and it was enough for me. although i must admit that i had to shuffle things around sometimes (e.g. move older pictures to my NAS), hence looking forward to the 32GB
im1knight said:
I ordered a microsd card with high read/write speed. And the phone is pushing pretty near the card's theoretical limit. Benchmark have it at around 94MB/S read, and 47MB/S write, with a theoretical limit of 97 read 57 write on the card.
Key here is not to order a microsd card with extremely slow write, some of the popular sandisk models out there have 80 read, but only around 16-18 write, and that can be painful sometimes.
Is microsd slower than the new generation samsung internal storage? Yes, because the new samsung internal storage is reading at around 300MB/S. However, if you came from any phone that's not a samsung S6, S6 edge, or note 5, the microsd card read/write speed is probably similar enough to what you are used to as your old device's internal storage speed, and I honestly can't tell the difference since most apps stay loaded in the RAM anyways. I'm also surprised to find that I can move most of my installed apps to my microsd, the only one I have issue with right now is Grand Theft Auto Sand Andreas which is taking up over 2.2GB of internal space.
I had a note 5 before this, and with the 32GB internal on that, I was only left with around 2GB free. Right now I'm at 15GB free on the S7E with the exact same amount of photo/music/apps installed, granted I might have a smaller cache as of now but you get the idea.
Click to expand...
Click to collapse
what SDcard are you using?
Quite pleased it has come up not being able to use gear vr with the SD card is very bad
ngmic said:
what SDcard are you using?
Click to expand...
Click to collapse
PNY turbo, 64GB

S10+ 1TB System Memory usage

Hi everyone,
I'm wondering if everyone else has a ton of bloat on system for their 1TB version? My current system memory is at 86.4GB which is quite a lot.
If you do have the 1TB version, how much storage is system memory taking up?
Verizon 1TB, 87.4GB for system
Memory ≠ storage!
I'm seeing similar, ~83GB from fresh reset on unlocked USA version.
As far as memory is concerned it frequently goes over 6GB used. That's a lot however the device does have 12GB and unused memory is wasted memory.
Indeed memory does not equal storage, I'm just a bit surprised that overall storage used by the system is a beefy 80+GB, I'm curious if the other models with different storage configurations have different sizes and what are some under the hood differences due to such.
Edit: Forgot to mention, thanks for replying! I'll try and look into some other models with different storage configs and see what they have.
I don't know how you got that screen but on my 128gb model the system partition (guessing) is around 20-25 GB,. I have 99gb showing as available with very few apps and no data (2 day old phone) so system size must be somewhere in the 20 to 25 range
Swimguy14 said:
I don't know how you got that screen but on my 128gb model the system partition (guessing) is around 20-25 GB,. I have 99gb showing as available with very few apps and no data (2 day old phone) so system size must be somewhere in the 20 to 25 range
Click to expand...
Click to collapse
It's in Device Care > Storage > Storage Settings (3 dot menu)
On my old 64GB S8+ the system took up 10GB but is independent from the 64GB free space on it.
Edit: Misquoted, fixed.
Thanks, according to that page, system is 19gigs on my 128model
This is the 512GB model for reference.
Sent from my SM-G9750 using Tapatalk
UK Exynos 128
Sent from my SM-G975F using Tapatalk
Listen from 6:00 mins this guy explains why the use is so high out of the box it is normal
gerickjohn said:
Hi everyone,
I'm wondering if everyone else has a ton of bloat on system for their 1TB version? My current system memory is at 86.4GB which is quite a lot.
If you do have the 1TB version, how much storage is system memory taking up?
Click to expand...
Click to collapse
The system has to allocate a certain amount of storage aside for switching storage sectors since all memory types have a finite amount of write and erase cycles. The system will take a block of storage that has been written to and erased, and reserve it as unavailable to the user. It will then free up an unused section of storage equal to what it had taken away. The more storage your phone has, the larger the system reserved storage is going to be. It's to prolong the life of the storage module and account for any bad sectors on the storage module.

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