Where are the games? - Click General

as the title suggests after playing with the tattoo for a week ive suddenly realised that there are no built in games? (unless im very much mistaken!)
Does the hero or magic come with games or is this the default for android? if they did - can these be transferred to tattoo? Ive had a look at the marketplace but due to the screen res issues there isnt an awful lot around.

Nope no games with the Hero, Magic or Tattoo as far as I know. But get yourself onto the Android Market and you'll find some games. Less so for the Tattoo at the moment as developers need to check they run on the smaller screen before re-publishing them to the market. But they are coming, more and more are being approved to run on the smaller screen.

The Hero comes with 'Teeter' http://android.marvinlee.net/2009/07/htc-magic-addictive-teeter-game/

the tattoo comes bundled with demo's for blockbreaker and monopoly. but plenty of games are available in the market. Scrambled Net is one of my favourites, and Touch Mechanics is a crackling Lemmings alternative.

Related

XPERIA X1 - Games - Cool Software - Cool Applications

Does any one know of any good games for the X1?
i love my x1 lol but i wish i could do more on it but i cant find any food games really - does any one know like one offical site for all the games or just any really cool stuff?
I found the Astraware games that came installed on it were very good so I have bought Astraware Casino, Bejeweled 2 and Board Games pack.
They are all very polished and work well with the X1 - trial versions available.
I've installed a couple of old wm5 games on my X1 and the results aren't quite satisfiable. since the screen reso is larger, the game is already smaller:
bookworm deluxe, syberia2, and heroes have only filled up 3/4s of the screen vertical wise. And what's more frustrating is that the menu couldn't be seen unless you already know where it was in the first place.
I also tried installing FpseCE to try playing PSX games on my ATI integrated X1 but the result are the very same on an ordinary pda phone. it simply sucks. I mean of course FpseCE is made for CE phones way back world war 2 but let's just hope people develop games for X1 that maximizes it's full potential.
Though the phone is primarily a business phone, but for the heftly price I wish it had almost what we wish on a phone: The music player fails in my opinion, the camera fails too. the speaker for music isn't stereo and the player doesn't come up with an equalizer. I know, I know, it's not a music phone but heck for moment I thought X1 was a Sony Ericsson phone, then it lacks what an SE phone is famous for.
asked before
http://forum.xda-developers.com/showthread.php?t=447748

Some real Games for Xperia pls? solitaire is antique

hi guys,
honestly speaking..the games preloaded on xperia make me feel like i am in year 2002 when O2 Xda was around.
in todays world when PC has high def games.. mobile phones like N95 or N82 having 3D games..why cant Xperia have some decent games which can cater to Gaming enthusiasts.
Solitaire, bubble breaker, bejeweled also..these games are very lame for a Gamer like me..even during year 1998 i used to avoid them and play Dave or Wolf 3D..what i like are 3D car racing games or 2D games which are like RPG.
Some type of games i would love to play on Xperia:
Racing games, Sports (Tennis), shooter..or any other BUT the default games.
the optical joystick has a huge huge potential as an input interface for such games.
but are there any games on Xperia?
Buh, don't bother searching for games for at least another six months. None of the cool apps (Genesis/SNES/GBA Emulators, Open Source Games, DosBox, ScummVM) support WQVGA and WVGA resolutions, which is pretty frustrating since my older phones did support most of them but lacked the inputs and processing power of the Xperia.
I hope some developers see the light and will support widescreen resolutions in the near future.
Oh, and you could try WVGA-Fix, it wil blank 1/3 of the X1's screen, giving you a VGA resolution which is better supported. But IMO that is not the 'right' solution.
So far, I found only the two preinstalled Astraware Games (strange, they don't seem to offer them on their site for other WVGA devices like the Touch HD), Quartz2, and Spore Elements to really support the WVGA resolution.
Most other games only use the VGA part, leaving a part of the screen either black or with the previous contents. Only a few games don't run at all or not usable, like most of pdaMill's games (they're currently looking for a solution to that...).
Mort said:
So far, I found only the two preinstalled Astraware Games (strange, they don't seem to offer them on their site for other WVGA devices like the Touch HD), Quartz2, and Spore Elements to really support the WVGA resolution.
Most other games only use the VGA part, leaving a part of the screen either black or with the previous contents. Only a few games don't run at all or not usable, like most of pdaMill's games (they're currently looking for a solution to that...).
Click to expand...
Click to collapse
Woo, I just spot the developer of Mort series tools got an X1 too
jackleung said:
Woo, I just spot the developer of Mort series tools got an X1 too
Click to expand...
Click to collapse
I'd noticed that too
I just found this list of wvga games
http://forum.xda-developers.com/showthread.php?t=462217
BTW is there a way to get out of a game if it is not in full screen and I get stuck? Other than reset by taking off the cover? My fingernails are all gone now from resets and so I'm hoping there is an easier way since the hardware buttons don't have their normal functions while in a game. THANKS!
I'm running a list of games that i have installed and running on my Xperia without problems. There are around 12 Java games that support WVGA and a few native WM games as well... along with those that run in VGA but in full-screen (with part of hte screen black).
To check out the list: http://xperiancer.blogspot.com/2008/12/gaming-on-xperia-part-1.html
I'll be posting part 2 tonight with more games that i found to work on Xperia... only those in WVGA.
also... you guys might wanna try out ScummVM. Not in full WVGA (i.e. runs in VGA) but awesome games compatibility!
tomb raider
actually tomb raider works very well on the x1, ok its not wvga, but its still quite good, and its free...give it a roll...
ruffnexx_uk said:
actually tomb raider works very well on the x1, ok its not wvga, but its still quite good, and its free...give it a roll...
Click to expand...
Click to collapse
Tried it already... it does work great, but didn't it show the previous window outside its resolution? (i.e. instead of showing a black screen in the remaining area, it shows the previous screen like file explorer or today screen there)
Tomb Raider worked brilliant on the Wizard so it hardly shows off the X1.
Sadly the "power" of the X1 is not exactly showing itself off when it comes to games. All the emulators suck IMO due to a lack of adequate (or possibly enabled at all?) graphics acceleration.
I mean come on, you should be able to at LEAST emulate a Game Gear at full speed/framerate with full sound. A 486 DX2/66 could do that for crying out loud. If the X1 was THAT slow it wouldn't be able to support video like it does, even if that support still sucks too.
I love my X1, but when it comes to games/emulators or video playback it downright sucks. People claiming it "plays fine" because they get 14fps are insane, fine is full framerate, pathetic is anything lower.
^ Welcome to HTC's latest releases. Though tbh the problem lies with Qualcomm if you've followed the whole saga from the Kaiser's time. There are efforts to develop drivers in this Blackstone thread as the chipsets on HTC Diamond/Raphael/Blackstone/Kovsky are all very similar. Please, please contribute here if you are a developer or have any background in such things:
http://forum.xda-developers.com/showthread.php?t=442712
Alex Atkin UK said:
Tomb Raider worked brilliant on the Wizard so it hardly shows off the X1.
Sadly the "power" of the X1 is not exactly showing itself off when it comes to games. All the emulators suck IMO due to a lack of adequate (or possibly enabled at all?) graphics acceleration.
I mean come on, you should be able to at LEAST emulate a Game Gear at full speed/framerate with full sound. A 486 DX2/66 could do that for crying out loud. If the X1 was THAT slow it wouldn't be able to support video like it does, even if that support still sucks too.
I love my X1, but when it comes to games/emulators or video playback it downright sucks. People claiming it "plays fine" because they get 14fps are insane, fine is full framerate, pathetic is anything lower.
Click to expand...
Click to collapse
Though i have been unable to get any Sega or Nintendo emulator to work god... but ScummVM games are working without any glitch (but then my iPhone played those great too)... and then there are other games too that are great at playback and quality.
Tomb Raider probably doesn't speak well for the device, but if you try other games such as Syberia - they work simply awsome! No lag during videos in the game and slowdowns, etc.
I do however agree that the true potential of gaming on Xperia is yet to be discovered.
Yeah I had suspected that was the case when GLBenchmark refuses to run any 3D benchmarks for me, plus the poor results from the people who did get it to work.
Its one of those unfortunate things I only found out about AFTER I bought my X1 and was left wondering if it was true or not, because nobody seems to mention it in the X1 forum.
However, I bought my X1 as a phone, calendar/alarm and web browser when out and about. To be fair, it does all those things pretty well and even plays music at very good quality so I no longer have to take my MP3 player around with me. I was also pleased at the camera quality considering it had already been said its below-par for a Sony Ericcson phone. It works better in low light than my Canon S3 IS so long as I can keep it steady long enough for the slow software to do its stuff.
Keeping on subject though, why do they keep insisting on putting crap digital pads on phones/PDAs? I would be more inclined to play games on it if it had a DS style D-Pad or something. These weird shaped ones just don't work especially as there are never buttons in a good enough place either. I couldn't be bothered playing Tomb Raider on my Wizard because the buttons were too uncomfortable/unreliable to avoid dying.
The irony is Nokia got it right, they were just a little too early and a little too clunky to gain the popularity they needed. But the X1 like many others totally could have delivered, but then of course Sony don't want to be competing with the PSP so limiting the controls and 3D support could very well be deliberate.
ScummVM should be brilliant if supporting the resolution. I have tried it on various portables and never found it worked very well, not always because of slowdown but because there was never enough pixels on the screen to fit everything you need. In general ScummVM games do not push the graphics hard so the X1 should indeed be fine. Its just annoying that I, like many others, read that the X1 had 3D acceleration so were excited at this prospect. Only to be disappointed to find its locked down.
Ah well, Android and Linux in general should change everything, eventually. It puts the power back in the end-users hands where it belongs so that if they fail to deliver drivers some clever open-source hackers will figure it out. Its just a bit pathetic that ATI/AMD are so pro open-source on PC but we get locked out on mobiles presumably because Qualcomm are greedy SOBs.
Alex Atkin UK said:
Yeah I had suspected that was the case when GLBenchmark refuses to run any 3D benchmarks for me, plus the poor results from the people who did get it to work.
Its one of those unfortunate things I only found out about AFTER I bought my X1 and was left wondering if it was true or not, because nobody seems to mention it in the X1 forum.
However, I bought my X1 as a phone, calendar/alarm and web browser when out and about. To be fair, it does all those things pretty well and even plays music at very good quality so I no longer have to take my MP3 player around with me. I was also pleased at the camera quality considering it had already been said its below-par for a Sony Ericcson phone. It works better in low light than my Canon S3 IS so long as I can keep it steady long enough for the slow software to do its stuff.
Keeping on subject though, why do they keep insisting on putting crap digital pads on phones/PDAs? I would be more inclined to play games on it if it had a DS style D-Pad or something. These weird shaped ones just don't work especially as there are never buttons in a good enough place either. I couldn't be bothered playing Tomb Raider on my Wizard because the buttons were too uncomfortable/unreliable to avoid dying.
The irony is Nokia got it right, they were just a little too early and a little too clunky to gain the popularity they needed. But the X1 like many others totally could have delivered, but then of course Sony don't want to be competing with the PSP so limiting the controls and 3D support could very well be deliberate.
ScummVM should be brilliant if supporting the resolution. I have tried it on various portables and never found it worked very well, not always because of slowdown but because there was never enough pixels on the screen to fit everything you need. In general ScummVM games do not push the graphics hard so the X1 should indeed be fine. Its just annoying that I, like many others, read that the X1 had 3D acceleration so were excited at this prospect. Only to be disappointed to find its locked down.
Ah well, Android and Linux in general should change everything, eventually. It puts the power back in the end-users hands where it belongs so that if they fail to deliver drivers some clever open-source hackers will figure it out. Its just a bit pathetic that ATI/AMD are so pro open-source on PC but we get locked out on mobiles presumably because Qualcomm are greedy SOBs.
Click to expand...
Click to collapse
Hmmm... Xperia has a good 3d chip + hardware acceleration, but alas! few games realize the potential yet. Hopefully we'll see more soon.
But is anyone even using the modified 3D accelerated driver on their X1? Is it stable if they are?
I would expect to find it mentioned in the performance thread if it was working.
Really pathetic...
my W800i had tennis, 3D racing, and black hawk down like games and all freely available.
but for Xperia..none of those kinda games
Where can I find Tomb raider?
Is there a nice Columns clone that works with the X1s resolution?
Nocturnal310 said:
Really pathetic...
my W800i had tennis, 3D racing, and black hawk down like games and all freely available.
but for Xperia..none of those kinda games
Click to expand...
Click to collapse
Ummm... well don't know about Tennis, but you have GT Racing for Xperia and Snow Rally City Stage 1.1.
Will post info on more games on my blog later tonight.

Games on the HD2

A key feature that I'm hoping the HD2 does well is emulation. Running morphgear on my Touch HD worked alright. You couldn't really get audio to sync or work right and framerate wasn't that great either. Now with the HD2 you got multitouch support and better hardware, so it should be an awesome experience. Has anybody tried running any emulation apps on the HD2 yet?
Also the TG01 plays PSX games flawlessly check out these links:
http://www.youtube.com/watch?v=0Q9qAB7ADB4
http://www.youtube.com/watch?v=YR2e1Mep2b0
Anybody test this out on the HD2?
I dream of being able to play PSP games on the HD2
FpSECE should run like a charm on this monster (also without any bluetooth gamepad due the enourmous screen size). I think there are going to be alot of capacitive-scree-like-games for windows mobile now also. Pfff can.t wait to get my hands on this baby )
snowblindd said:
FpSECE should run like a charm on this monster (also without any bluetooth gamepad due the enourmous screen size). I think there are going to be alot of capacitive-scree-like-games for windows mobile now also. Pfff can.t wait to get my hands on this baby )
Click to expand...
Click to collapse
If you think that most of developers are going to make capacitive-like-games for windows mobile when only one device support it instead of putting their efforts on games for the iphone and android, you are going crazy.
^^ Second that! Don't keep your hopes up for any Multitouch based games for atleast another year.
Windows Mobile 7 might change that. But till then, its no use dreaming
I remember when xtract (or whatever it was called was released), this was such a fantastic game and showed what could be possible on the WM platform.
sadly, the popularity of the iphone means that most developers are working on apps for that phone instead. The main reason behind this is that every developer knows almost exactly what he will have to work with on an iphone. With WM there are too many variations of screen resolution to consider, memory restrictions etc
in addition, the relatively high cost of apps on WM (compared to the thousands of 0.59p for iphone)means that they don't sell quite so many and the demand isn't there.
it's sad, but this is perhaps the reason that WM is dying as a platform.
I saw an article the other day that said that itunes had hit the 100,000 mark for apps. I think that's an increase of about 25,000 apps in a single year. WM cannot even get close to that figure..
Well, out of those 100,000 apps 99,900 are useless fart apps and such, not the kind of games we are talking about here. App Store allows you to sell whatever you want and since there's no return policy you can have people paying for your app, no matter if it is good or not.
This is not to say there are no great games for the iPhone of course! Yet the mere number of apps there isn't really an indicator of quality.
you're right ( I question your accuracy though )
but the point is, that people are spending time creating 'useless' apps for the iphone....very few people are creating anything for WM
twisted-pixel said:
it's sad, but this is perhaps the reason that WM is dying as a platform.
I saw an article the other day that said that itunes had hit the 100,000 mark for apps. I think that's an increase of about 25,000 apps in a single year. WM cannot even get close to that figure..
Click to expand...
Click to collapse
I think we do need to make some difference between a big number, and quality programs... How many programs are not just total useless "fart" and other idiotic crap programs.
Its easy to claim that they have 100.000 programs, when most are close to useless.
SnooPPP:
You forgot to post a more recent one. This one showes the touchscreen in action on the TG01, with the overlay:
http://www.youtube.com/watch?v=-MHCQiT6e54
Its actually kinda playable just using a Single Touch Resistive screen.
A quick look at the forum of the FpseCE emulator shows that people are interested in the HD2.
People here question if its useful for developers to create games for a single platform. But, the specs for WM7 are know. They know that every device in the future will have at minimum, the same specs as the HTC HD2, to be compatible with the WM7 OS. So, for many developers the HTC HD2 will probable be a nice development / testing platform for the future.
Also, when looking at the PSX emulator, that now on a Snapdragon can play about every PSX game... This is a game library of? How many hundred games? Including hits like FF7, etc ...
What about the N64 emulator that they are porting for the openPandora project, on a TI OMAP 3430? When the source is released and recompiled for WM, you can expect to also that game library...
This is what im really excited about, FpSECE on the HD2 will be amazing, it just needs either multitouch support or we need a controller we can use with the HD2.
twisted-pixel said:
but the point is, that people are spending time creating 'useless' apps for the iphone....very few people are creating anything for WM
Click to expand...
Click to collapse
Well, why wouldn't they spend time? If you put a fart app in App Store, chances are, somebody will pay for it by mistake, and won't be able to claim money back.
loomx said:
This is what im really excited about, FpSECE on the HD2 will be amazing, it just needs either multitouch support or we need a controller we can use with the HD2.
Click to expand...
Click to collapse
In fpsece 0.1 there are overlays so no need for a controller(and it supports multitouch if I recall correctly).
Meh, regarding an entertainment perspective, I never really understood why games should be on phones. Sure the usual, patience or bubble breaker is nice, but if you really want to play games, I suggest getting an xbox360 or ps3, it's what I use mine for anyway.
KrewCial said:
Meh, regarding an entertainment perspective, I never really understood why games should be on phones. Sure the usual, patience or bubble breaker is nice, but if you really want to play games, I suggest getting an xbox360 or ps3, it's what I use mine for anyway.
Click to expand...
Click to collapse
You don't travel much, do you?
PSP then?
KrewCial said:
PSP then?
Click to expand...
Click to collapse
Carrying around two devices is just too inconvenient.
Could the HD2 even handle PSP Game's graphics??
Toss3 said:
Carrying around two devices is just too inconvenient.
Click to expand...
Click to collapse
Meh, when I travel, I don't mind carrying another device with me. Playing games on your phone only drains the battery even more, leaving less juice to make business calls.
KrewCial said:
Meh, when I travel, I don't mind carrying another device with me.
Click to expand...
Click to collapse
That's a bit like arguing that there's no point in putting a camera into a phone because, when you travel, you don't mind taking a camera with you. That may be true as far as it goes; but having a camera in your phone becomes useful in situations where you didn't know in advance that you were going to need a camera and then suddenly realise that you do - conveniently, you just happen to have one with you because it's built into a device that you automatically carry with you at all times. The same applies to gaming on a phone: it's useful in situations where you didn't know in advance that you were going to want a gaming device.
You also have to ask: even if you are willing to pack a separate portable console, are you willing to pack a portable games console, a phone, an MP3 player, a mobile web browsing device, a mobile email terminal, a dedicated satnav device, and a portable video player? That's quite a lot to fit in your trouser pockets. There's a lot to be said for combining multiple devices into the same box.
Shasarak said:
are you willing to pack a portable games console, a phone, an MP3 player, a mobile web browsing device, a mobile email terminal, a dedicated satnav device, and a portable video player? That's quite a lot to fit in your trouser pockets.
Click to expand...
Click to collapse
You forgot to mention all the chargers too
It's not like chargers take that much space... it's just one small bag. Besides, nowadays there are these universal extensions and what not if I'm correct if you really mind taking multiple chargers with you. Furthermore, if you have one device which you use for everything, you're gonna need to charge it more often, while this is not the case when using multiple devices, just to make clear that having an all-in-one device is not as heavenly as it might seem (or you're gonna have to take ALL those multiple batteries with you ).
Also, comparing taking a picture and gaming with and on a phone is not entirely just, because when one wants to game, he/she has to sit down and put time into gaming, while taking a snapshot is almost instant. What I'm trying to say is that when someone is playing a full blown 3D game (which is what is actually discussed here instead of patience, minesweeper or whatever), that person wants to put in time to focus on the game. In this case it's much better to use a dedicated device and not some emulator on a phone to play ps1 games while draining your battery life. And yes, if someone wants to take beautiful high resolution pictures, that person will take a quality camera with him/her.
Eventually it all comes down to preference I guess...

New games released today, Fri 21st

I read somewere ( can't remeber where) that ten big games where getting
released for android today, something to do with a big game company or something or other, cant find anything though. anyone??
do you mean gameloft's games?
Well ganmeloft uk maybe, assassin creed for one of them so if that came out today then yer :S just ready somewere was 10 supposly good games
http://www.droidgamers.com/index.php/game-news/android-game-news/295-gamelofts-new-3d-games
here where to get them
http://www.gameloft.co.uk/download-games/android/most-recent/
£5 though, what a rip!
to be fair there arent many games on android to match gameloft standard. having said that i just installed real football and the passing and shooting is hit n miss....pardon the pun. anyone else had a try??
I saw NFS Shift popping in at google i/o, maybe that's what was planned?
Tried to look for it but couldn't find anything... they were demonstrating apps2sd on Froyo and showed a sd transfer for NFS shift, 50Mo worth of racing heaven...
Yer nf shift is due in June, making a big deal about it i think, will be good though
agent.m said:
to be fair there arent many games on android to match gameloft standard. having said that i just installed real football and the passing and shooting is hit n miss....pardon the pun. anyone else had a try??
Click to expand...
Click to collapse
It's because the Desire doesn't really have multi touch, just pinch to zoom. Maybe Froyo can relieve this, but apparently it's a limitation of the screen.
MaTiCeK- said:
It's because the Desire doesn't really have multi touch, just pinch to zoom. Maybe Froyo can relieve this, but apparently it's a limitation of the screen.
Click to expand...
Click to collapse
thought as much. cause shoot/pass work better when you let go of control pad. cheers
i think your referring to the Gameloft games, but they were released on May 10th
Cool, i was expecting more tbh, well cheaper at least.
As far as the multitouch somewhere, with the new 2.2 update i think
i read somewere saying the new keyboard has mutli touch support??
So maybe it is a software issue.
I tried most of these games out and they are very choppy on the Desire. They are not optimized well for the Snapdragon processor. They work well on the Droid though, since the games were ported from the iPhone and both the iPhone and Droid/Milestone share the same Cortex A8 CPU.
I think the new games coming out are actually meant to be used on Android that has the JIT compiler. Would be nice to see some higher end games on Android.
-------------------------------------
Sent from my HTC Desire
Phil750123 said:
Cool, i was expecting more tbh, well cheaper at least.
As far as the multitouch somewhere, with the new 2.2 update i think
i read somewere saying the new keyboard has mutli touch support??
So maybe it is a software issue.
Click to expand...
Click to collapse
there actually really cheap, i visited their US site, it said $6.99 but when it finally came to buying the game, it went down to $3.00, this applied to all games.
can anyone still download those games for the Desire from the gameloft website? apparently they changed that... or is it just me?
most of the games are only available for the Nexus One, and some only for the Droid/Milestone...
MaTiCeK- said:
It's because the Desire doesn't really have multi touch, just pinch to zoom. Maybe Froyo can relieve this, but apparently it's a limitation of the screen.
Click to expand...
Click to collapse
The Desire does have "real multi touch", the screen can register more than 1 touch at the same time.
The problem you're talking about is a hardware problem (Froyo won't fix it), which occurs when moving in oppsite directions simultaniously on the screen. Which is hardly used in games I've seen so far.
It is a problem in games which use two "virtual joysticks" in the bottom left and bottom right corner of the screen... like ToonWarzs for example. In that game, moving and aiming at the same time is quite painful on the Desire.
But I think its not a big deal. Few games actually need two directional pads.
And even if they do, the pads could simply be placed in the bottom left and top right corners, instead of both being on the bottom of the screen.
This would avoid the multi touch problem, since it only occurs when your fingers cross each others horizontal or vertical axis.
But Im not sure if developers will get that...

What an Awesome Phone

I am really thinking about getting the HTC HD2.
I have just seen some videos of fully running android 2.2 on the HD2 just wondering if this was possible and if so how easy is it.
I was also wondering the gaming capabilities.
Because i know that android, webos and iphones can play gameloft games like NOVA, Avatar, sims 3 so can the HD2?
Thanks!!!!
PS: The thought of having windows phone 6.5 (possible chance of windows phone 7) as well as android 2.2 on one phone blows my mind away, it really does!!!
Evan
It truely is an awesome phone... however, the andriod port is still very much a work in progress and difficult for the average user to set up. MS and HTC has clearly stated that the HD2 will not recieve a WP7 upgrade, so it would also have to be a user port.
Considering that it is unlikely a port of either andriod or WP7 will ever reach the functionality and stability of a device that ships with the OS, you should not get this phone based only on the possibilty of running multiple OS. If, on the other hand, you are very comfortable with winmo 6.5 then yes, the HD2 is a wonderful device.
As for gaming, I don't have any experience with gameloft games (since I don't like to pay for stuff) but there are TONS of great games that work perfectly well. With Morphgear and FPSEce, you have hundereds of classic games at your disposal (assuming you know where to get the ROMs)
some of the videos show the android 2.2 (Froyo) running really smoothly and loads of the functions working, including the app store which surely means you could get some of the android apps as well which would be cool.
I don't mind how well it works and if some bits don't work, just the fact that i could have both operating systems would be cool.
I also know about the windows phone 7 announcments but the chance of someone building a ROM for it are quite likely.
With the games i found on the Nokia n900 it was able to play a n64 emulator, can the HD2, so it can play Ocarina of Time etc. would be amazing on the HD2 and if the n900 can do it the HD2 definatley can.
But yer i have seen some quite nice games on windows phones ( and android and seeing as the chances are that you might be able to acess both app stores...)
I'm not aware of any N64 emulator in development for the HD2. Morphgear can do up to Snes and FPSEce does PSX very well. The Win95 emulator runs good for me as well so I can play a few classic PC games as well.
i personally think if this phone had a n64 emulator it would be one of the most amazing phones, the large range of games on the n64 is amazing if u look at the n900 it runs them quite slow but on the htc it would be super duper
am i allowed to put video links on this forum so i can show the video i found on android 2.2 running well on the HD2?
I'm sure I've seen it. This one? http://www.youtube.com/watch?v=f891vm6vWHM
yes thats the one.
It just looks so nice and is so smooth and fast.
It just looks amazing!!!
But yer it does indeed look like a very nice device
does the psx, gba etc. emulators run at full speed (or faster than other devices) because i have seen some on other OS that go really slowly
I get a pretty steady 60fps when playing playstation games and I've never experienced the slightest slowdown in Morphgear either. Occasionally the Psx will drop a bit during some highly demanding situations but the worst I've gotten is a few seconds of about 30fps before it's back to normal. The games I've tested are Battle Arena, Coolboarders 2, MLB 2005, FF7, Driver 2. All work really nice.
Hi Just to add a bit of input here...
Yeah the HD2 is awesome.
About Android - the current Desire V5 port with latest zImage is 'almost' perfect.
Its as smooth and fast as a HTC Desire (compared side by side with a colleagues Desire).
Pretty much everything is working and the stability issues are almost fully gone (i'v had it running all day with no freezes or crashes).
I can download items from the market and they work perfectly - games included so yeah Android on the HD2 is really amazing.
Also don't be put off installing Android it's nowhere near as complicated as the previous poster makes out - there are a lot of useful guides in the Android threads - as long as you know how to drag and drop files your good to go. There's even a dual boot app that aloows you to choose which OS you boot into at start up.
Cheers
Paul
fpsece runs at full speed on HD2 - there's loads of videos on youtube if you want to check it out. This alone was one of the biggest reasons I got the H2
Personally I'm really happy with my HD2 because I have got two operating systems on one device...brilliant.
with Android..All the apps/games i've downloaded from the marketplace have worked so far.
At the moment I still use winmo for day to day use, but I boot android up when I want to view any flash website (android's got flash 10.1, winmo's not) or use any of the apps that are just on android like.. footmob or solo
If I broke my HD2 today, i'd still go out and buy another one instead of anything else that's available
Dual Booting sounds so awesome.
I really want to try thi out!
are there any other OS that can be used, cause that would be cool
e.g. WebOs, Maemo 5 etc.
Well this thread makes things so normal.
Comon both mentioned thing are so awesome. Playstation games on mobile phone? It wont get more awesome than this. Comon people it also have multitouch, G-sensor and more stuff (like vibration feedback).
Also the latest ANDROID runs so great. The speed is amazing. The stability is just great and almost everything works.
Comon guys be more enthusiam about it (oO,)
i just thought about dual booting and the amazing possibilities of this.
I know some people may have put some posts and showed there intrest in thise but what if you could dual boot more than 2 operating systems!
What if on one device you could have
1. Windows
2. Android
3. Maemo
4. Web OS
This could make one Legendary device and surely is possible on the HD2 if this happened or even if 3 os were managed it would be orgasmic.
OMG i would love it.
Just the possibilities AHHHH!
I am so excited!!!
does anyone know if that is possible??????
please answer because i am really excites
it can run win 95 remember...... that counts as an os right?
At the moment the only real "dual boot" is Linux/Andriod and WM. You can run Windows 95 on top of WinMo, but techically you're not booting into it, just emulating it. I've read Win 98 also works but it's very slow (havn't tried '98 personally). Andriod is comming along really well. I'm running Desire V5 at the moment, but contrary to what a previous poster mentioned, I experience quite a bit of lag/freezing (depending on what I'm doing). It may be that I need to flash a different ROM I'm sure the experience varies from user to user, but it's far from perfect for me atm. Don't get me wrong, much of it works very well and avioding the parts that are not quite complete helps. But when using Android on my wife's Evo4g and on my HD2 side by side, the difference is noticable (as would be expected). It's also not quite as simple as "drag & drop & run". It's not rocket science either but you should familarize yourself with flashing HSPL and Radio Roms as this may be necessary to get everything working properly.
I'm not aware of any port of WebOS or Maemo but since they run off the linux kernel it should be possible. I'm not sure if there would be enough demand however, to make it worth the time/effort requried to get it working.
i would pay for both of those ports i really would
you never know...
have you decided on the HD2 for certain then?

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