htc g1 vs iphone (performance) - G1 General

Hi all,
does anyone compare this phones by means of performance (CPU, graphics)? I didn't find anything in google

They have roughly similar cpu and graphics, hardware-wise. In terms of actual perceived performance, Android will probably be laggier due to the fact it is fully multitasking and apps are run through a vm. iPhone apps are compiled to run on the bare processor and for the most part are singletasking, so they will appear to run smoother.

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jashsu said:
They have roughly similar cpu and graphics, hardware-wise. In terms of actual perceived performance, Android will probably be laggier due to the fact it is fully multitasking and apps are run through a vm. iPhone apps are compiled to run on the bare processor and for the most part are singletasking, so they will appear to run smoother.
Click to expand...
Click to collapse
I don't think the whole vm bit affects performance much(if at all) since the G1 has hardware java acceleration.

[email protected] said:
I don't think the whole vm bit affects performance much(if at all) since the G1 has hardware java acceleration.
Click to expand...
Click to collapse
If I recall correctly, the Jazelle technology in MSM7201 is not active since it only works on Java bytecode (dex tool converts Java bytecode into Dalvik bytecode). I could be mistaken, but i'm pretty sure it was discussed on android-discuss in passing at one time.
Edit: I will say that even though average performance seems adequate for most purposes, during the times when dvm decides to do gc, the phone does freeze up pretty badly. This has gotten better in 1.5, atleast.

I also believe some of the rendering on the iphone, such as page scrolling is going through the graphics chip whereas the g1 is doing most of the rendering via software. So the iphone is faster in that respect as well.
Somebody correct me if I'm wrong.
jashsu said:
If I recall correctly, the Jazelle technology in MSM7201 is not active since it only works on Java bytecode (dex tool converts Java bytecode into Dalvik bytecode). I could be mistaken, but i'm pretty sure it was discussed on android-discuss in passing at one time.
Edit: I will say that even though average performance seems adequate for most purposes, during the times when dvm decides to do gc, the phone does freeze up pretty badly. This has gotten better in 1.5, atleast.
Click to expand...
Click to collapse

dwang said:
I also believe some of the rendering on the iphone, such as page scrolling is going through the graphics chip whereas the g1 is doing most of the rendering via software. So the iphone is faster in that respect as well.
Somebody correct me if I'm wrong.
Click to expand...
Click to collapse
If true then this makes sense why the iphone's browser slides across the screen so easily. That was one thing that bothered me about the G1. Is the iphone just as powerful as the g1?

exile20 said:
If true then this makes sense why the iphone's browser slides across the screen so easily. That was one thing that bothered me about the G1. Is the iphone just as powerful as the g1?
Click to expand...
Click to collapse
They both use the same arm chip with the same graphic accelerator. Both cpu's are underclocked, but the iphone is running at a higher clock speed than the g1.
I'm not sure why android is not using the graphic chip for scrolling. I'm guessing its because they have to support different multiple hardware architectures and platforms and couldn't set it up in a such way where the graphics chip can be accessed in a platform independent manner, whereas the iphone software is coded specifically for the arm platform.

dwang said:
They both use the same arm chip with the same graphic accelerator. Both cpu's are underclocked, but the iphone is running at a higher clock speed than the g1.
I'm not sure why android is not using the graphic chip for scrolling. I'm guessing its because they have to support different multiple hardware architectures and platforms and couldn't set it up in a such way where the graphics chip can be accessed in a platform independent manner, whereas the iphone software is coded specifically for the arm platform.
Click to expand...
Click to collapse
I am not sure this is right, iPhone's got a 620MHz ARM chip as seen in this artical http://www.engadget.com/2007/07/01/iphone-processor-found-620mhz-arm/
I guess it is a combination of higher specs and a better performing os. I wonder if Google can ever tweak Android to run smooth through out cause even though i have clocked my G1 at 528 running JF 1.5, It is still sluggish in some instances such as the browser and slight jitters here and there on the home screen.

exile20 said:
I am not sure this is right, iPhone's got a 620MHz ARM chip as seen in this artical http://www.engadget.com/2007/07/01/iphone-processor-found-620mhz-arm/
I guess it is a combination of higher specs and a better performing os. I wonder if Google can ever tweak Android to run smooth through out cause even though i have clocked my G1 at 528 running JF 1.5, It is still sluggish in some instances such as the browser and slight jitters here and there on the home screen.
Click to expand...
Click to collapse
iPhone 3G is underclocked to 412 Mhz (max, speed varies during operation). On G1, the performance variation (particularly the jittering) is most likely due to inefficiencies due to vm (ever look at the garbage collection frequency in a log dump?) and unoptimized use of opengl acceleration.
Android on G1 can perform better (there was a noticeable increase in performance going from 1.1 -> 1.5) but at some point the optimizations start becoming hardware-dependent, and I think the Android Team is weary of spending much time on hardware-dependent tweaks (in particular, a JIT compilier for the vm).

Simply put, the iPhone still runs much smoother than the G1.
The little rock/iPhone picture has no bearing on the question whatsoever.

i found info about iphone here - but unfortunately there is no info on g1 - look here:
http://www.glbenchmark.com/phonedetails.jsp?benchmark=pro&D=Apple iPhone&testgroup=overall

Henchman said:
Simply put, the iPhone still runs much smoother than the G1.
The little rock/iPhone picture has no bearing on the question whatsoever.
Click to expand...
Click to collapse
It kind of does. The iPhone purports to be a modern smartphone, however it cannot handle such basic tasks as MMS, video recording or adding additional memory, things that even modern dumbphones can handle. That's terribly crippling, and although some of it is going to be resolved with iPhone OS 3.0, its hardware simply cannot handle removable cards or video recording/videocalls.

I doubt we'll see removable cards on an iPhone anytime soon - Apple has every reason to force people to use iTunes to put media on their devices.

jordanjay29 said:
It kind of does. The iPhone purports to be a modern smartphone, however it cannot handle such basic tasks as MMS, video recording or adding additional memory, things that even modern dumbphones can handle. That's terribly crippling, and although some of it is going to be resolved with iPhone OS 3.0, its hardware simply cannot handle removable cards or video recording/videocalls.
Click to expand...
Click to collapse
Please dont turn this into an Iphone bashing thread, but i do agree and disagree with your point. The Iphone is not really a smart phone, but yet not a multimedia phone. It is somewhere in between. Not having removable disk is not a problem especially if you buy the 16gig but multitasking is very important and it does not have that fully. The G1 i would consider to be a smart phone because of it's smart phone features but it is really lacking in smart phone performance and that is what the iphone has over it. I just hope the google team can get it to a point that there is little to no lag.

exile20 said:
Please dont turn this into an Iphone bashing thread, but i do agree and disagree with your point. The Iphone is not really a smart phone, but yet not a multimedia phone. It is somewhere in between. Not having removable disk is not a problem especially if you buy the 16gig but multitasking is very important and it does not have that fully. The G1 i would consider to be a smart phone because of it's smart phone features but it is really lacking in smart phone performance and that is what the iphone has over it. I just hope the google team can get it to a point that there is little to no lag.
Click to expand...
Click to collapse
I must agree on the performance part, the G1 sorry to say - isn't exactly speeding along in alot of aspects, but what irritates me the most is how f.king useless the camera really is, my 1.2mp webcam takes better pictures than this thing under worse conditions. But you can't have it all i guess

I think from an absolute perspective, the g1 has quite good performance.
If you gave the g1 to somebody who has never used an iphone, that person would not have any issues with performance. The g1 with version 1.5 runs quite snappy as a matter of fact.
However, when compared with the iphone, there are some differences in performance, but I think the g1 still holds up quite well, given the architectural differences between android and iphone.
Yes, the iphone does scroll faster than the g1, but scrolling in the g1 is still very smooth and fast for the most part.

dwang said:
I think from an absolute perspective, the g1 has quite good performance.
If you gave the g1 to somebody who has never used an iphone, that person would not have any issues with performance. The g1 with version 1.5 runs quite snappy as a matter of fact.
However, when compared with the iphone, there are some differences in performance, but I think the g1 still holds up quite well, given the architectural differences between android and iphone.
Yes, the iphone does scroll faster than the g1, but scrolling in the g1 is still very smooth and fast for the most part.
Click to expand...
Click to collapse
So how does it put up against a HTC touch HD running WiMo for instance? I assume more snappy?
//M

m.klinge said:
So how does it put up against a HTC touch HD running WiMo for instance? I assume more snappy?
//M
Click to expand...
Click to collapse
i've never used a winmo device so I wouldn't know.

m.klinge said:
So how does it put up against a HTC touch HD running WiMo for instance? I assume more snappy?
//M
Click to expand...
Click to collapse
To me Winmo is quite laggy and the fact that the screen is resistive is a killer for me. I cant stand them. TouchFlo is very nice looking tho.
On the performance part of the G1, I admit it is snappy when you have a fresh install but as the apps download, the sms start to accumulate and the more contacts you have it slows down more and more but it is still quite usable. The browser is my biggest gripe with the G1. Surfing a site like www.ign.com makes scrolling come to a crawl on the G1. I never used android other than on the g1 so i am not sure if the bottleneck is the OS or the phone's hardware. That is what i would like to know.

Related

iPhone Vs All Pocket Pc'S

People Say microsoft ppc'S r beta dan the iphone but all there post are trying to emulate or turn the pocket pc into a iphone even on www.i-hacked.com they show how to convert a htc mogul into a iphone intereface running on Win Ce tiz Crazi
Interface doesn't mean everything. There's no saying that the iPhone's interface isn't SWEET! But that in itself, alone, doesn't make it better than WM phones. So, porting the interface over is not a submission to the iPhone's superiority, as a phone or OS, but quite the opposite .
you people should make sth more useful than "iphone everything"...
you wanna iphone - buy iphone.. i am almost crying while watching forum novadays...(there are iphones in closet, in beer cans, everywheeeereeee...i am afraid to open cat food can...
thundershadow14 said:
Interface doesn't mean everything.
Click to expand...
Click to collapse
i for one dont miss MS-DOS...
Why we are Better
The reason why we turn our WM devices into Iphones is not because we like them or because we are jelaous... we do it simply because we CAN!!!
Do you know what the iPhone can change into, absolutely nothing.... well, maybe into this:
http://youtube.com/watch?v=qg1ckCkm8YI
Our devices are far superior and that is that. As F-ed up as M$ is with their ideals and software compatibility issues, they are far from being the self centered, pompous pricks that Apple's Steve Jobs is... I mean, think about it, Mr. Jobs said in an interview that he did not allow java support in his i-phone simply because he considered java to be like a "virus". ???? WTF????
All in all, just remember this:
"You can turn a WM device into an iPhone, but you cannot turn an iPhone into a WM device?
oh I Get it
I get So the iphone threads are just to show how superior win ce is over iphones mac osx and that it can run like and iphone and surpass it and iphone cant even run petty java apps haha good anychance diz running iphone programs" on hp ipaq 514
fallenczar said:
i for one dont miss MS-DOS...
Click to expand...
Click to collapse
You might not, but that's ALSO due to the fact that Windows allows you to achieve more. If windows XP/Vista had this same look, but all you could do is play DVD's. Which OS would you actually prefer. Still maintain, interface isn't EVERYTHING.
I think the guy is right. There are many threads about how to make ppcs look like the iphone by imitating icons, interface ... What should be done is to pick up ideas from Apple - e.g. concerning the interface - and turn them into something better, make some real "development".
nothin said:
you people should make sth more useful than "iphone everything"...
you wanna iphone - buy iphone.. i am almost crying while watching forum novadays...(there are iphones in closet, in beer cans, everywheeeereeee...i am afraid to open cat food can...
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Heh heh lets see you iphone users turn your iphone into WM6 or WM5, I dont think so!
Some of the above are true, some others are completely false!!!
Iphone has a superior OS which works PERFECTLY (wm phone program SUCKS!!!), the best screen ever made for a portable device and 1000% better handling (HTC's touchFlo is nothing compared to iphone's similar function) + some uniq features!!! Are all of them enough for a power user? I am afraid not and we all know why (if you don't, search this forum and you will find out the reason) ...
kirileman said:
Some of the above are true, some others are completely false!!!
Iphone has a superior OS which works PERFECTLY (wm phone program SUCKS!!!), the best screen ever made for a portable device and 1000% better handling (HTC's touchFlo is nothing compared to iphone's similar function) + some uniq features!!! Are all of them enough for a power user? I am afraid not and we all know why (if you don't, search this forum and you will find out the reason) ...
Click to expand...
Click to collapse
@kirileman,
I will agree with you that Apple did a superb job on the HW side of the iPhone (I am particularly talking about the screen, and nothing else), and the interface is actually pretty sweet indeed (which is why there are people developing similar apps for our devices). This whole turn-our-wm-into-iPhone craze has been incredibly eye opening for a lot of people who are currently developing amazing new apps for our devices.
Like I said on my first post, we do this not because we are jelaous or because we want it, but just because we CAN!!!
BTW, check this out and have a laugh or two:
http://www.thebestpageintheuniverse.net/c.cgi?u=iphone
egzthunder1 said:
@kirileman,
I will agree with you that Apple did a superb job on the HW side of the iPhone (I am particularly talking about the screen, and nothing else), and the interface is actually pretty sweet indeed (which is why there are people developing similar apps for our devices). This whole turn-our-wm-into-iPhone craze has been incredibly eye opening for a lot of people who are currently developing amazing new apps for our devices.
Like I said on my first post, we do this not because we are jelaous or because we want it, but just because we CAN!!!
BTW, check this out and have a laugh or two:
http://www.thebestpageintheuniverse.net/c.cgi?u=iphone
Click to expand...
Click to collapse
All symbian phones can be "turned into" iphone...
does that mean the symbian platform is as powerful as the wm platform.
BUT...and this is a big BUT...i think that wm platform is still hung-up on the pda...and that is where iphone beats the crap out of all HTC made phones.
my problem with all pocectpc phones is that they are crappy phones...
they loose signal, have really bad voice quality,crash at the most inapropriate times..just for the background..i had a s60 phone before my latest htc crap..i never had a single crash on it...and i had it for almost 2 years.
paranoid2007 said:
I think the guy is right. There are many threads about how to make ppcs look like the iphone by imitating icons, interface ... What should be done is to pick up ideas from Apple - e.g. concerning the interface - and turn them into something better, make some real "development".
Click to expand...
Click to collapse
That's actually the point of the FreeStyle Interface. (http://www.ppcfreestyl.com or http://www.whoneedsaniphone.com) It's not to copy the iPhone interface but it draws on it's ideas to create a more finger friendly interface for a WM touchscreen device.
IPhone skins are like dragqueen those
are are fooled despite of the lack of adamsApple
deserve everything they get
fallenczar said:
BUT...and this is a big BUT...i think that wm platform is still hung-up on the pda...and that is where iphone beats the crap out of all HTC made phones.
Click to expand...
Click to collapse
That's only a problem if you never actually use any of the PDA type functions. Personally, I like it and really don't see myself going back to normal phone anytime soon if I can help it.
fallenczar said:
my problem with all pocectpc phones is that they are crappy phones...
they loose signal, have really bad voice quality,crash at the most inapropriate times..just for the background..i had a s60 phone before my latest htc crap..i never had a single crash on it...and i had it for almost 2 years.
Click to expand...
Click to collapse
I can say that with my Wizard I haven't had that many problems with the phone itself. I will admit that I've had it lock up a few times when trying to answer a call but not enough to be a deal breaker. As far as signal and voice quality, not at all. It varies according to the phone rom you're using but I can honestly say that there have been times that I have had reception on my phone when my wife, with a normal Motorola phone, did not (and there have been occasions the other way too, but fewer of them). I also have no problems with voice quality with my device. YMMV of course.
WM is Superior da Symbian OS
On Symbian Phone You Cant Edit a Single File on The Rom Which Is drive Z: i used to have an ngage which broke when the firmware got corrupted and drive C: got wiped out and it started with system error then it lead to the "WSOD"they famous 4
The iPhone's merit is that it has pretty good HARDWARE, quite suitable for WM environments. Trouble is, the software is a locked down pisa crap at the moment, and even when unlocked, homebrew support isn't as good as, say, a Ninty DS. Personally, I support all attempts to get WM running on a iPhone. It's made for that stuff.
fallenczar said:
All symbian phones can be "turned into" iphone...
does that mean the symbian platform is as powerful as the wm platform.
Click to expand...
Click to collapse
So, essentially you are saying that I could turn a regular Nokia phone into an iphone? I'm pretty sure that people out there could develop apps to make the Symbian OS look more like an iphone. You know why that is? Bacause you CAN actually install things in your good ol' symbian phones. Thanks to Apple's "exclusivity" software rights, you cannot do squat to an iphone. So, in terms of usability, then yes, the Symbian OS is far more flexible (and hence better) than Apple's OS.
fallenczar said:
BUT...and this is a big BUT...i think that wm platform is still hung-up on the pda...and that is where iphone beats the crap out of all HTC made phones.
Click to expand...
Click to collapse
I don't mean to be rude or anything, but what you are saying here makes no sense at all. Have you heard of a little something called Smartphone?? As far as I know, the Smartphone is not a pda, but it is rather an adaptation of the WM OS into a regular phone that would otherwise use Symbian OS.
Besides, of course that M$ is "hung-up" on the pda. The OS was created specifically for that purpose. Hey, here is another thing that the iphone cannot do. Have you heard of Xanandu? (look it up in the Wallaby forums)
fallenczar said:
my problem with all pocectpc phones is that they are crappy phones...
they loose signal, have really bad voice quality,crash at the most inapropriate times..just for the background..i had a s60 phone before my latest htc crap..i never had a single crash on it...and i had it for almost 2 years.
Click to expand...
Click to collapse
Well, I will admit that the pda-phones can and probably will crash a lot more often than your regular phones (even than the iphone). I will give you that one, but we all know that M$ is not exactly the most stable.... well, anything! I mean if you have a pc running Windows XP, then you know what I am talking about. But you know what? It is a trade-off, you give up some stability to be able to do more, run more memory intensive apps... hell, you can even write code and compile it in your wm device.
As far as the signal part, I have yet to see the phone that gets perfect reception everywhere. Both my mom and brother have iphones, and let me tell you that my 2 year old Blue Angel has better reception in the same place, than that of both iphones. Voice quality is about the same. My wife has a Wizard and it has much better voice quality than my in-laws' razrs.
I will still say what I have been saying since we started this argument, we do not mimic the iphone out of jelaousy or because we say it is better, we do it simply because we CAN!!!
BTW, someone mentioned the FUI interface in this thread, if you are not familiar with it, you might want to check it out. It is not a copy of the iphone, but it is something really cool as well.
Ultimate Chicken said:
The iPhone's merit is that it has pretty good HARDWARE, quite suitable for WM environments. Trouble is, the software is a locked down pisa crap at the moment, and even when unlocked, homebrew support isn't as good as, say, a Ninty DS. Personally, I support all attempts to get WM running on a iPhone. It's made for that stuff.
Click to expand...
Click to collapse
couldn't agree more

does the HTC EVO supports its own GRAPHICS CARD for smoothe 3d gameing?

jus wondering if the great EVO has its own GRAPHICS card for 3d gameing cuz i couldnt find any specs on it.if anyone knows that'll b nice.
The snapdragon has an integrated gpu.
http://www.qualcomm.com/products_services/chipsets/snapdragon.html
hmmm..... that doesnt imply to the 3d gameing graphics card.its jus the fast processor which i already have on my hd2 with 1ghz snapdragon processer.the DROID has its own seperate 3D games graphics card so i was wondering if the EVO has anything like that.
GHOST99K said:
hmmm..... that doesnt imply to the 3d gameing graphics card.
Click to expand...
Click to collapse
Yes, it does answer your question. It would help if you had some idea what you were really asking about.
This is a "GRAPHICS CARD" next to the HTC EVO. Bear in mind that these are actual size.
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That will not fit inside your phone, which is why it doesn't have one. What it does have is an integrated GPU like Sebrina said, a smaller chip inside the Snapdragon that specializes in 3D graphics. The Droid also has an integrated GPU, not its "own separate graphics card." I have no idea where that rumor started or why it's still being repeated. People say words without knowing what they mean, I guess. It is true, however, that the GPU found in the Droid's chip performs a bit better than the one found in the Snapdragon. And now you know.
gsmsosv said:
Yes, it does answer your question. It would help if you had some idea what you were really asking about.
This is a "GRAPHICS CARD" next to the HTC EVO. Bear in mind that these are actual size.
That will not fit inside your phone, which is why it doesn't have one. What it does have is an integrated GPU like Sebrina said, a smaller chip inside the Snapdragon that specializes in 3D graphics. The Droid also has an integrated GPU, not its "own separate graphics card." I have no idea where that rumor started or why it's still being repeated. People say words without knowing what they mean, I guess. It is true, however, that the GPU found in the Droid's chip performs a bit better than the one found in the Snapdragon. And now you know.
Click to expand...
Click to collapse
thanx for clearing that up but i just want a phone with a smoothe 3d graphics specially when it comes to games.i have the wm hd2 which is horrible on the games compare to the games and the graphics on the iphone 3g and 3gs which comes with very large sized game files.im jus hoping the EVO has a good GPU.THANX
I think the question is how well does Android play games (in general) and what quality/quantity are and will be available. Some games play well on the HD2, but, from my understanding (I'm a HD2 owner who doesn't game) it's only a few that really shine in Winmo 6.5(x).
same thing can be said for android, there's only a handful that I would consider to be "graphic intensive"
They're coming though, just takes times... my magic 8 ball says 6 months to a year from now we should see some really nice games start to pop up
johnsongrantr said:
same thing can be said for android, there's only a handful that I would consider to be "graphic intensive"
They're coming though, just takes times... my magic 8 ball says 6 months to a year from now we should see some really nice games start to pop up
Click to expand...
Click to collapse
Go, go magic 8-ball for pre-order date.
-shakes and rubs his magic 8-ball-
-An answer floats to the surface, but is difficult to read-
-After struggling for a few minutes, mrono reads the message-
-Outlook not so good-
If you want games get an iPhone, it's that simple.
Fadakar said:
If you want games get an iPhone, it's that simple.
Click to expand...
Click to collapse
had an iphone 3g but dont want to go back to it.sticking with HTC thank u.
Fadakar said:
If you want games get an iPhone, it's that simple.
Click to expand...
Click to collapse
Actually if you want games, get an xbox360, even an iphone cant compare to that type of gaming experiance.
Fadakar said:
If you want games get an iPhone, it's that simple.
Click to expand...
Click to collapse
ya if you want games just get an iphone. its that easy. and then get a psp, and a nintendo ds. and a ps3 with a portable screen, i mean its that easy. just duct tape it all onto your body and then you will be a super mobile gaming master. its that easy. you dont even need to carry a good phone.................
lol at how stupid you guys can be, don't look so far into it. He wanted a phone that plays game, name a phone that plays games better than the iPhone, not to mention the abundance of them.
Fadakar said:
lol at how stupid you guys can be, don't look so far into it. He wanted a phone that plays game, name a phone that plays games better than the iPhone, not to mention the abundance of them.
Click to expand...
Click to collapse
well thank u sir,jus wanted to know any device that plays or supports cool 3d games compare to the iphone,as simple as that but some people jus wasting their time posting stupid non-sense comments instead of answering my question.thank u
GHOST99K said:
well thank u sir,jus wanted to know any device that plays or supports cool 3d games compare to the iphone,as simple as that but some people jus wasting their time posting stupid non-sense comments instead of answering my question.thank u
Click to expand...
Click to collapse
The second post in this thread answered your question.
Graphics capabilities.
Since this kinda applies to the topic of this thread. I'm curious how much better this snapdragon processor will handle (in theory) the graphic intensive activities so many of us want like games and high quality video playback without lag compared to say the Iphone or in my instance a old Touch Pro.
Since I remember hearing HTC skimped on the video driver support with Qualcom chip in the touch Pro giving us some slide show video on certain file types like FLV files. I personally am curious if this graphics solution on this phone is going to give me that buttery smooth experience I think we all hope and dream for from this phone?
Auzarin said:
Since this kinda applies to the topic of this thread. I'm curious how much better this snapdragon processor will handle (in theory) the graphic intensive activities so many of us want like games and high quality video playback without lag compared to say the Iphone or in my instance a old Touch Pro.
Since I remember hearing HTC skimped on the video driver support with Qualcom chip in the touch Pro giving us some slide show video on certain file types like FLV files. I personally am curious if this graphics solution on this phone is going to give me that buttery smooth experience I think we all hope and dream for from this phone?
Click to expand...
Click to collapse
I beg your pardon: Theories are not facts, nor do theories reflect actuality in any form. The facts are clear: I do not particularly like the iphone, but it has nothing to do with how well they function. They are well known to be the best gaming phone due to the deep support of the for profit developing community. Free is good, but not as good as good.
Finally, OP, do some research. It's not rocket science and I think that's what has a few people ruffled....it would have been so much easier to have figured it out on your own than withstand the ridicule you've received and at least in part, deserved, in this thread.
My apologies, my theory had nothing to do with you or your like or dislike of anything. I was just wanting community opinion of this new processor. I am interested in processing capability not wither or not the games are good. But wither or not the hardware has the ability and drivers are capable. Also I am most curious if the drivers will support the various video and audio codecs to make this a true multimedia phone unlike the touch pro I currently have.
You seem like a really nice person and I apologize for coming off as not so much so. I don't think you can do much better than an iphone.....there I said it and I have tears in my eyes for saying so. I just don't like how Apple locks the application availability (although there are tons and good quality) and user interface.
I almost feel like an idiot for not just sucking it up and getting one.....Nah, I am an idiot!

Gingerbread deatils leak, includes redesigned UI and video chat

We’ve heard countless reports that it’s out there. We know it’s still in development and we know some Googlers have it loaded onto their Nexus Ones. I’m talking about the Android Gingerbread update, of course, and we can finally bring you the first details regarding the next iteration courtesy of our trusted source close to Google. The biggest change – outside of built-in video chat support (more on that later) – that many have been wondering about has been a possible graphical overhaul. The acquisition of ex-Palm user interface expert Matias Duarte – the guy that designed the still-pretty webOS – implied that Google would be looking to pretty Android up against criticism that it was noticably “uglier” than the competition (they may have an argument up against iOS, but I don’t think Symbian, Windows Mobile (6.5) and Blackberry OS are any prettier. No offense to those respective design teams.)
Regardless of what we think, though, Google’s set out to change the face of Android and they’ve started quite subtly. To start, most of the standard icons have gotten redesigned for a simpler and cleaner look. The Android debugging icon, for instance, now takes on a more 8-bit feel and doesn’t stand out like a sore thumb as it used to. Google’s really gone back to the easel in this area, apparently. It sounds miniscule when you think about it now, but you’ll really notice it after using Gingerbread for a while and notice that everything’s just easier on your eyes. The icons also look like they were all designed by the same person, and I’m betting they were. This not only makes for a cleaner looking Android, but makes for a more uniform Android.
The snapshot of this thing in the wild is as blurry as blurry can get, but we’re working on getting more. At first glance, the graphical changes will be especially noticeable on the notification bar. They’ve gone from the milky/egg-white look of the Android of current to a warm, slate grey (reminiscent of the taskbar on devices with Samsung’s TouchWiz UI.) Everything looks pretty familiar upon pulling the notification bar down, but the carrier branding is displayed a lot more prominently compared to before. Beyond that, it’s pretty apparent that Google’s embracing “green” as the color of choice for Android, just as we’d expect they’d want to. (The mascot and logo are green, why not bits of the OS?) As they bring more green in, they haven’t completely done away with the orange we’re all used to. Depending on what’s being displayed, you’ll still see that warm color roaming about.
Looking at the homescreen, things are fundamentally the same. (We expect that, of course. Widgets have become a huge part of the Android experience and it’d be foolish to do anything to compromise that angle.) Looking at it, though, we’re greeted with more of the green highlights at the bottom of the screen. The application drawer button remains the same, but the Browser and Dialer buttons go from a quiet gray to a standout lime. There isn’t much else to talk about here, but anything could be added between now and the time Google’s ready to build the final version of this gingery house.
From what we’ve heard from our source, one of Google’s goals this time around is to work on the look and feel of individual Google apps to make them seem like more of an extension of the OS than just a tacked on accessory. The YouTube app is among the few to get this treatment. They’ve reportedly reshuffled elements and sections throughout the app and made sure it was as visually appealing as the rest of the apps featured in the newest version. YouTube (which will finally get stepped up to version 2.x) will also add the ability to control the fairly new “Lean Back” version of their site that launches the video-driven social network in a full-screen continous play mode. An ideal use-case sees the user controlling Lean Back on the newly-launched Google TV right from their phone. We’re trying to get more screens and details on how this will work, but we’ll just have to use our imagination for now.
Graphical changes continue where Google’s added the “bouncy” effect that you see on iOS devices and on TouchWiz 3.0 devices when traversing lists. When you reach the top or bottom of a list via kinetic scrolling, it’ll bounce off of the edge and initiate an orange glow at that edge. The best way to visualize the effect is to picture a force field in a Sci-Fi movie absorbing shock and emitting a nice glow that translates to “nuh-uh, you can’t touch this.” It sounds like a lot of this wouldn’t do well to help overall system performance, but we hear that – despite all of the eye candy – things actually feel smoother than on Froyo and earlier. It’s long been rumored that Google would be implementing hardware acceleration (what makes iOS smoother despite similarities in hardware against high-end Androids) in future versions of Android, and while we can’t confirm that at this point, it sounds like that just might be the case with Gingerbread. Other subtle visual changes include a style change in radio buttons and checkmarks. They’re bigger, cleaner, greener, and more beautiful. Nothing to get excited over, but even the smallest pieces contribute to a beautifully-finished puzzle. For what it’s worth, we’re told Gingerbread will eventually end up with a user interface that’s more like Sense than anything. (We believe they mean by how much will be different compared to what we now know and love as the stock Android experience.)
It’s not all about the visuals, though, because Google’s working to add even more functionality at the core of Android. Perhaps the biggest addition (that we can confirm so far) has been support for video chat using the same protocols that powers video chat on the desktop version of Google Talk. We’ve heard this rumor before, but our source is confident that this will be up and running by the time Gingerbread hits the net. Building upon that, we’ve also learned that Google’s adding SIP support in their Google Voice application to allow you to receive calls to your Google Voice number over WiFi and cellular data. For those who use Android devices without a voice plan, this means you can still use your phone as a phone as long as you’re near a WiFi connection. Nothing groundbreaking considering there are many VoIP options in the market currently, but it’s notable that Google’s adding this support natively. We’ve heard that the actual updated Voice application might not be ready for Gingerbread’s release, but the underlying framework has already been checked in. Unfortunately, it sounds like this’ll be a Gingerbread-exclusive feature so you Google Voice fans on Froyo and earlier (everyone, as of now) shouldn’t get too excited just yet.
So the ingredients are still being thrown into the bowl, but it hasn’t all been baked up yet. Still, it sounds like Gingerbread is coming along nicely and is everything it was rumored to be, and more. We’re digging for more information and evidence – including video of some sort – so stayed tuned to Phandroid as we head a bit deeper into development. (An announcement and release for Gingerbread was originally scheduled for Q4 2010, but might not rear its head until Q1 2011. The verdict is still out on all of that.)
PS: Remember that these are just early details of what we can confirm will be a part of Gingerbread. There may very well be more, but for now we can’t confirm that (and as it stands, all of it is rumored until otherwise officially announced.) With that in mind, sound off below!
Source: http://phandroid.com/2010/10/18/exclusive-first-android-gingerbread-details/
The VOIP in Voice and Google Talk video chat is great.
I see that they have also worked on some UI changes but it seems that it's still largely the same with minor changes. But I like that there will be some new superficial UX animations, I just hope that a orientation change animation is in the works -- the way it just suddenly changes feels a little... wack. I was hoping for a Google TV like UI, not exactly the same, just a similar simple, dark, glow-ish aesthetic. On a good note, there might be hardware acceleration and since they are still developing on the Nexus One as the base, our weak GPU's should be safe for at least another Android release.
thanks for the update..
hope to hear more details soon.
Thanks for the TLDR
Hardware acceleration and native video chatting would be excellent additions. Interesting to see how long carriers will wait to release this, if at all, with current devices.
khov07 said:
Hardware acceleration and native video chatting would be excellent additions. Interesting to see how long carriers will wait to release this, if at all, with current devices.
Click to expand...
Click to collapse
Luckily we have Cyanogen's support. We'll see it sooner or later regardless of what Sprint/HTC do.
Thanks for the update..
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Click to collapse
No problem can't wait till this is release
I wonder how our Evo's will do with a crappier gpu.
fast2049 said:
I wonder how our Evo's will do with a crappier gpu.
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Click to collapse
That's what I'm wondering. D:
Thinking of waiting to see if Sprint gets a Gingerbread device within the next year. I mean, the evo could upgrade to it if the minimum specs are correct, but I think it's be rather slow/disappointing.
Guys have faith in our EVO if they can put 2.2 on the G1, then our EVO will rock out with gingerbread. Hardware limitations broke the boundary with the G1. No doubt in my mind are we sitting in the still after 6 months the best phone to have on android. If you don't believe me I found the source code for gingerbread and I made an alpha Rom with sense in it. Check out the pic. KINDA BLURRY.
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...ok its not real but I had to since phandroid had a blurry picture of gingerbread out in the wild. Call it an omagè,.. It was just a joke. I'm running the MYN RLS2 Rom (2.2) that can be found in the development page. But bottom line I'm amazed by what are developers can do with what we got and I'm confident that gingerbread will make its way to the evo. Makes me wonder what would happen if our devs had developing as there full time job?
fast2049 said:
I wonder how our Evo's will do with a crappier gpu.
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Click to collapse
If the article is correct, and that's a big if, then Google is developing and running Gingerbread on the Nexus One which has the same GPU as the EVO. Besides, look at WP7, the UI has some smoooth looking animations and all the phones pretty much use the same GPU/CPU as the EVO too. Here's hoping that it holds up well.
crappier gpu, really its a damn phone you guys will never be happy
BrianDigital said:
crappier gpu, really its a damn phone you guys will never be happy
Click to expand...
Click to collapse
You really shouldn't be on this forum if this is just a phone to you, go back to the phone with more geee beees!
The evo has a higher fps rate than probably your computer, this is the next computer, over time, your computer will be in your hand and make phone calls. This will be a on going trend.
Sent from my netarchy_toast, froyo beast of a machine evo!
I still haven't seen any problem with our "crappy" gpu. I don't play 3d games so maybe that is it, but other graphics and animations are fine
evohack99 said:
You really shouldn't be on this forum if this is just a phone to you, go back to the phone with more geee beees!
The evo has a higher fps rate than probably your computer, this is the next computer, over time, your computer will be in your hand and make phone calls. This will be a on going trend.
Sent from my netarchy_toast, froyo beast of a machine evo!
Click to expand...
Click to collapse
Easy there tough guy custom built my pc, and enjoying my six cores oc'ed to 3.6ghz, right along with my two ATI 4870 don't assume things, while I do play games on here sometimes, I'm not obessesing over newer hardware that is not even out.....grow up
Sent from my PC36100 using XDA App
Sent from my PC36100 using XDA App
Hey evohack99, don't you have a gizmodo phone tournament to vote on
Sent from my PC36100 using XDA App
jxr94 said:
I still haven't seen any problem with our "crappy" gpu. I don't play 3d games so maybe that is it, but other graphics and animations are fine
Click to expand...
Click to collapse
Put a Epic 4G and a EVO side to side, now put matching live wallpapers on both. Tell me which is smoother. Throw in LP's 3D app drawer and the gap will be even more apparent. I have hope that Gingerbread will run fine but I wouldn't be surprised if it isn't buttery smooth either.
I want to have sex with Gingerbread
mikeDCMDVA said:
I want to have sex with Gingerbread
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Click to collapse
You might have a chance soon, Christmas is coming!!
Award Tour said:
Put a Epic 4G and a EVO side to side, now put matching live wallpapers on both. Tell me which is smoother. Throw in LP's 3D app drawer and the gap will be even more apparent. I have hope that Gingerbread will run fine but I wouldn't be surprised if it isn't buttery smooth either.
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Click to collapse
I have no problems with live wallpapers and 3d drawer. I use it most of the time.

Vibrant's GPU

Specs and benchmark wise, we all know the Vibrant's GPU is king.
Compared to other Android phones, say a Nexus One, or a G2, where can we see the GPU shine where others can't?
Basically, what can this GPU do that others can't
Gigamaster89 said:
Specs and benchmark wise, we all know the Vibrant's GPU is king.
Compared to other Android phones, say a Nexus One, or a G2, where can we see the GPU shine where others can't?
Basically, what can this GPU do that others can't
Click to expand...
Click to collapse
It can do things faster. Both a Prius and Ferrari can drive 100 meters, why is the Ferrari better?
Mark271 said:
It can do things faster. Both a Prius and Ferrari can drive 100 meters, why is the Ferrari better?
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Click to collapse
But Ferrari has no practice purpose for as a daily city driver. In the GPU perspective, it's like having a powerful GPU but no software to use the potential.
I believe OP is asking what software can make use of our GPU to its fullest extend.
I say it's emulators, the GPU benefits emulators more than anything.
PaiPiePia said:
But Ferrari has no practice purpose for as a daily city driver. In the GPU perspective, it's like having a powerful GPU but no software to use the potential.
I believe OP is asking what software can make use of our GPU to its fullest extend.
I say it's emulators, the GPU benefits emulators more than anything.
Click to expand...
Click to collapse
Essentially, you think the OP is asking what uses a GPU. Anything you see uses the GPU. The Vibrant does it all better. What you can tell the difference on is completely subjective to the person in a lot of ways.
PaiPiePia said:
But Ferrari has no practice purpose for as a daily city driver. In the GPU perspective, it's like having a powerful GPU but no software to use the potential.
I believe OP is asking what software can make use of our GPU to its fullest extend.
I say it's emulators, the GPU benefits emulators more than anything.
Click to expand...
Click to collapse
A Ferrari has just as much purpose as any other car?
Mark271 said:
A Ferrari has just as much purpose as any other car?
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Really? Try moving a couch (or an entire house) with one.
Seriously, get the right tool for the right job.
More to the point, if you want to demonstrate the graphical superiority of the Vibrant put some 3D games on it.
Col.Kernel said:
Really? Try moving a couch (or an entire house) with one.
Seriously, get the right tool for the right job.
More to the point, if you want to demonstrate the graphical superiority of the Vibrant put some 3D games on it.
Click to expand...
Click to collapse
The purpose of a car is to provide transportation of something faster/easier than other means(walking, bicycle, rollerblading) i.e. convenience . You could move a couch with a Ferrari anyways, I take it you have never looked under a license plate before. (it would also do a lot better job at it than most cars)
Cars were not created to move couches, sorry buddy.
XDA posters are really starting to make me question if it is worth my time to log in.
what a DA
Mark271 said:
Essentially, you think the OP is asking what uses a GPU. Anything you see uses the GPU. The Vibrant does it all better. What you can tell the difference on is completely subjective to the person in a lot of ways.
Click to expand...
Click to collapse
not too smart or just playing dumb, but ill play along. the op is asking what best displays the power of the gpu. like i have a ferrari and i want to show how much better than a prius it is, where can i go to show its full power.
Well, the iPhone4 uses the SGX535 for its gpu. The hummingbird uses the superior SGX540. And the G2 uses the Adreno 205. They're all great GPUs, but there's not much software out there which is designed to push it to its limits yet. Most Android games out there are designed to be playable on the NexusOne and Droid, so they're not gonna push the limits just yet.
ID Software is working on a game called RAGE. let's see how well the galaxy s runs this game compared to the nexus one! the gpu is more powerful. it runs faster, pushes more polygons, and has smoother textures. you won't notice any difference until games like RAGE are released. then you'll start to see the difference in these phones. the galaxy s phones, and those running the Tegra2 chipset are going to run away with it.
Mark271 said:
The purpose of a car is to provide transportation of something faster/easier than other means(walking, bicycle, rollerblading) i.e. convenience . You could move a couch with a Ferrari anyways, I take it you have never looked under a license plate before. (it would also do a lot better job at it than most cars)
Click to expand...
Click to collapse
Riiiiiiight. So you're not talking about the type of vehicle that Ferrari is famous for, the little 2 seater sports cars.
I'd like to see the pic of you attempting to move a couch with one of those.
Mark271 said:
Cars were not created to move couches, sorry buddy.
Click to expand...
Click to collapse
No kidding? That was my original point. Glad your Detect Obvious meter is working today.
Mark271 said:
XDA posters are really starting to make me question if it is worth my time to log in.
Click to expand...
Click to collapse
Now this is the first smart thing you've said the entire conversation.
I'm new here, where's the Ignore button? If I want to deal with obnoxious 12 year olds I can go to the Star Wars:TOR boards or 10 billion other places on the 'Net.
NM, found the Ignore button.
Maybe I'm way outta line here but I expect some intelligence on a board devoted to development. Or at the very least, logic.
Now quit derailing this guy's thread. I won't be replying to you.
Leave it to xda to not answer the question at hand.
Mark271 said:
It can do things faster. Both a Prius and Ferrari can drive 100 meters, why is the Ferrari better?
Click to expand...
Click to collapse
Sherlock Homes are we? No **** it can do things faster, I'm trying to see what it actually does better/where we can actually see a difference.
Besides, Ferrari > Prius is an opinion.
PaiPiePia said:
But Ferrari has no practice purpose for as a daily city driver. In the GPU perspective, it's like having a powerful GPU but no software to use the potential.
I believe OP is asking what software can make use of our GPU to its fullest extend.
I say it's emulators, the GPU benefits emulators more than anything.
Click to expand...
Click to collapse
At least someone gets it.
Mark271 said:
A Ferrari has just as much purpose as any other car?
Click to expand...
Click to collapse
Some cars can tow, some cars can go more than 10 miles without having to refuel, some cars can carry 2.5 people, some cars can hold more than a week's grocery, etc. etc. I'm not a doctor, but I am pretty sure the typical supercar can't do any of those.
Mark271 said:
The purpose of a car is to provide transportation of something faster/easier than other means(walking, bicycle, rollerblading) i.e. convenience . You could move a couch with a Ferrari anyways, I take it you have never looked under a license plate before. (it would also do a lot better job at it than most cars)
Cars were not created to move couches, sorry buddy.
XDA posters are really starting to make me question if it is worth my time to log in.
Click to expand...
Click to collapse
The irony, it's delicious!
Col.Kernel said:
Riiiiiiight. So you're not talking about the type of vehicle that Ferrari is famous for, the little 2 seater sports cars.
I'd like to see the pic of you attempting to move a couch with one of those.
No kidding? That was my original point. Glad your Detect Obvious meter is working today.
Now this is the first smart thing you've said the entire conversation.
I'm new here, where's the Ignore button? If I want to deal with obnoxious 12 year olds I can go to the Star Wars:TOR boards or 10 billion other places on the 'Net.
NM, found the Ignore button.
Maybe I'm way outta line here but I expect some intelligence on a board devoted to development. Or at the very least, logic.
Now quit derailing this guy's thread. I won't be replying to you.
Click to expand...
Click to collapse
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I see why Samsung doesn't care about it's smart customers figuring out problems with its devices, it has all these stupid ones that will keep buying it. Any car can tow a couch, you must have never heard of Uhaul.
Back on point, IT IS A GRAPHICS PROCESSOR. Name graphics that need processed and the Vibrant does it better. Movies, video games, youtube high definition videos, ANYTHING you can see on this phone is better than any other non SGS android phone because of it's GPU. It is completely subjective which ones you can tell the difference on, some people can tell the difference between 55 and 60 fps, others cannot tell the difference between 30 and 60
Mark271 said:
I see why Samsung doesn't care about it's smart customers figuring out problems with its devices, it has all these stupid ones that will keep buying it. Any car can tow a couch, you must have never heard of Uhaul.
Back on point, IT IS A GRAPHICS PROCESSOR. Name graphics that need processed and the Vibrant does it better. Movies, video games, youtube high definition videos, ANYTHING you can see on this phone is better than any other non SGS android phone because of it's GPU. It is completely subjective which ones you can tell the difference on, some people can tell the difference between 55 and 60 fps, others cannot tell the difference between 30 and 60
Click to expand...
Click to collapse
You're basically asking, what can I do to see the difference between video cards or what will show it? Think about it this way, the g2 has a radeon 4800 and the vibrant has a radeon 4850. They do the same thing, one is better at it.
P.S. I just realized using analogies on the XDA forums is like explaining electromagnetic currents to a psychology major. I don't expect the previous repliers to my post to get this either.
this is like comparing the xbox360 to the xbox, or the ps3 to the ps2. or even better, a 2GHz dual core AMD anthlon cpu vs. the 3.2GHz AMD Phenon x6 multicore processor. they all have the same functions, but the faster more powerful ones do things faster, and more efficiently. we don't see a huge difference in the graphics yet, because there isn't any games that even come close to pushing the galaxy s gpu to it's limits. like i said, the first game that may actually push it, looks to be RAGE, from ID software. other 1GHz phones, such as the EVO 4g, may not be able to play this game considering it has a weaker gpu. whereas, the galaxy s should run this game smoothly. also, RAGE may also include options with the graphics. you may be able to turn on/off certain special effects/graphical features, depending what phone you have. with so many different phones, with a multitude of abilities, games may start being designed for the top of the line phones, with the most powerful cpu/gpus, but may give the ability to tone down the graphics for those with lesser phones. as for now, the gpu in the galaxy s is one of the best, if not the best gpu in today's phones. we don't see it as much as we should for the mere fact that there is nothing that is pushing it to it's limits. it may be a waste for the moment, but at least we are ready to future titles that will push the graphics to it's limits.
nemesys06 said:
this is like comparing the xbox360 to the xbox, or the ps3 to the ps2. or even better, a 2GHz dual core AMD anthlon cpu vs. the 3.2GHz AMD Phenon x6 multicore processor. they all have the same functions, but the faster more powerful ones do things faster, and more efficiently. we don't see a huge difference in the graphics yet, because there isn't any games that even come close to pushing the galaxy s gpu to it's limits. like i said, the first game that may actually push it, looks to be RAGE, from ID software. other 1GHz phones, such as the EVO 4g, may not be able to play this game considering it has a weaker gpu. whereas, the galaxy s should run this game smoothly. also, RAGE may also include options with the graphics. you may be able to turn on/off certain special effects/graphical features, depending what phone you have. with so many different phones, with a multitude of abilities, games may start being designed for the top of the line phones, with the most powerful cpu/gpus, but may give the ability to tone down the graphics for those with lesser phones. as for now, the gpu in the galaxy s is one of the best, if not the best gpu in today's phones. we don't see it as much as we should for the mere fact that there is nothing that is pushing it to it's limits. it may be a waste for the moment, but at least we are ready to future titles that will push the graphics to it's limits.
Click to expand...
Click to collapse
Ding ding, somebody gets it.
Gigamaster89 said:
Leave it to xda to not answer the question at hand.
Sherlock Homes are we? No **** it can do things faster, I'm trying to see what it actually does better/where we can actually see a difference.
Click to expand...
Click to collapse
Seriously, man? Is it douchebag hour at home? It's a GPU. It's just ****ing faster than other GPUs. It's not going to give you a reach-around if you love it enough.
You want to see actual differences? Go get a friend with an Evo and play Asphalt side by side.
http://www.youtube.com/watch?v=3RkfWYxgfU0&p=F9C3D79BA94C26EA&playnext=1&index=18
quit arguing, it makes you all look like idiots in a tech forum...
What is it from my OP that people don't understand?
I explicitly said I know the Vibrant's GPU is better so obviously it's faster, I don't need you to tell me that.
I was asking what it can actually do better because I'm debating on picking up G2 but specs wise, people say the GPU is better. So yeah, it's better, but I would like to know where and how we can see this difference in graphical power. As far as I know, watching movies and playing a majority of the games in the market right now, there is no noticeable difference.
Is that clear enough for you guys? Or maybe the next few idiotic posters can just continue to tell me IT'S FASTER.
Gigamaster89 said:
What is it from my OP that people don't understand?
I explicitly said I know the Vibrant's GPU is better so obviously it's faster, I don't need you to tell me that.
I was asking what it can actually do better because I'm debating on picking up G2 but specs wise, people say the GPU is better. So yeah, it's better, but I would like to know where and how we can see this difference in graphical power. As far as I know, watching movies and playing a majority of the games in the market right now, there is no noticeable difference.
Is that clear enough for you guys? Or maybe the next few idiotic posters can just continue to tell me IT'S FASTER.
Click to expand...
Click to collapse
Gonna repeat what I said few posts above, its gotta be emulators.
Sent from my SGH-T959 using XDA App

Nexus S 1st day report from N1 owner - 2nd report up

2nd Report here 12/19/10: http://forum.xda-developers.com/showpost.php?p=9939308&postcount=43
Hi, I know many of you are considering or at least curious about the Nexus S. Admittedly one day is hardly any time to play with a phone properly, I don't even think a week is enough, but here are some things that I would like to point out.
1) Screen is beautiful. I can't even explain how good it is. I've played with a friend's fascinate before, and playing with it vs having it for a whole day are 2 different things. I've had my N1 with me the whole time and I have to say the screen is just a night and day difference.
2) I've not noticed *any* speed increase in any possible way on this phone. I use Enom's ROM on my N1 which as you know is a stock based ROM, with Launcher Pro, and nothing is faster on the NS as far as I've noticed. Going from app to app, going to home screen, swiping between home screens. Which may be moot because nothing opens "slow" on my N1 that I've ever had a problem with.
3) Browser has not improved a BIT! I was thinking with the hummingbird processor and the amazing GPU that the NS has that there would be significant improvement in browsing. None whatsoever. Pages don't load any faster than on my N1, and more disturbingly Flash content also doesn't work ANY better. On high quality flash content, it still chugs just as much as the N1 does. This is the main reason why my phone may be going back before the 30 days are up.
4) NoLed is a life saver, but it's no replacement for trackball notifications.
5) Battery life and signal strength do seem to be a bit better on the NS.
6) GPS doesn't have any problems as far as I can tell. I've used it twice today and it's obtained a lock in the same amount of time the N1 takes.
7) Tried 2 games, dot2 and angry birds. AB seems to run a little smoother on the NS, dot2 seems to run worse :S
Overall, the lack of any real performance increase (save for the app drawer, which is the ONLY place I've noticed it), I'm most likely going to return the phone to Best Buy and just get it used when it's a lot cheaper on craigslist.
I hope this information is helpful.
Man, I was really hoping the NS browser would be better. Having Flash content on Android is great, but still has its issues.
How much better is the multi-touch? Thats my main complaint with the N1. I get a lot of miss touches and double hits, especially when using the kb at times.
BTW, could you post some shots of the N1 and MS screens side by side, or maybe a video of them running the same apps where you see increased performance on one or the other?
tr.slate said:
Man, I was really hoping the NS browser would be better. Having Flash content on Android is great, but still has its issues.
Click to expand...
Click to collapse
Flash still has desktop issues, how would it ever get good performance on a 4" inch device. (For example, a certain Wendy's Advert makes my cursor blink in an annoying fashion until I close that page) Flash is just lucky the alternatives are not nearly developed enough.
I have a feeling Google is going to regret the Nexus S after they see the LG Optimus X2. There is just no reason to buy a Nexus S when you could have had a dual core, better GPU based phone.
I think flash being slow has mostly to do with adobes crappy flash not htc or samsung. And I find it hard to believe there is no performance increase. This is by far the fastest / best android phone to get. Not sure if it's worth the upgrade for me being a vibrant owner.
Guys... if you have done any research u should know that the GPU in the Galaxy S phones is faster than the GPU in the LG Optimus X2...
If anyone is on the fence about this or waiting for Tegra 2, Flash works amazingly on the Viewsonic gtab with Tegra 2. Despite the fact that the device is very young and unoptimised it plays every flash video I have thrown at it perfectly smooth. Even fast paced action videos like surfing and downhill mountain biking. Full screen or embedded in the webpage at any zoom level and at higher resolution than the Nexus S too (1024x600).
The same flash videos play at about 12fps on the Nexus One and Captivate. The Captivate with JPU rom is a little faster and smoother at everything else at the moment though.
The browser in Galaxy S JPU rom seems far smoother than the one on the Nexus S from all the videos I've seen. Strange they haven't ported the improvements over to it.
EDIT: Forgot to mention that the browser on the gTablet isn't any better than the N1 aside from Flash.
ksc6000 said:
Hi, I know many of you are considering or at least curious about the Nexus S. Admittedly one day is hardly any time to play with a phone properly, I don't even think a week is enough, but here are some things that I would like to point out.
1) Screen is beautiful. I can't even explain how good it is. I've played with a friend's fascinate before, and playing with it vs having it for a whole day are 2 different things. I've had my N1 with me the whole time and I have to say the screen is just a night and day difference.
2) I've not noticed *any* speed increase in any possible way on this phone. I use Enom's ROM on my N1 which as you know is a stock based ROM, with Launcher Pro, and nothing is faster on the NS as far as I've noticed. Going from app to app, going to home screen, swiping between home screens. Which may be moot because nothing opens "slow" on my N1 that I've ever had a problem with.
3) Browser has not improved a BIT! I was thinking with the hummingbird processor and the amazing GPU that the NS has that there would be significant improvement in browsing. None whatsoever. Pages don't load any faster than on my N1, and more disturbingly Flash content also doesn't work ANY better. On high quality flash content, it still chugs just as much as the N1 does. This is the main reason why my phone may be going back before the 30 days are up.
4) NoLed is a life saver, but it's no replacement for trackball notifications.
5) Battery life and signal strength do seem to be a bit better on the NS.
6) GPS doesn't have any problems as far as I can tell. I've used it twice today and it's obtained a lock in the same amount of time the N1 takes.
7) Tried 2 games, dot2 and angry birds. AB seems to run a little smoother on the NS, dot2 seems to run worse :S
Overall, the lack of any real performance increase (save for the app drawer, which is the ONLY place I've noticed it), I'm most likely going to return the phone to Best Buy and just get it used when it's a lot cheaper on craigslist.
I hope this information is helpful.
Click to expand...
Click to collapse
You should remember that not all the apps/games have had the chance to incorporate all the new APIs yet. The devs need to update their apps first.
Thanks for the hands on summary. Wouldn't blame U if deciding to take it back...
the nexus s sounds totally like something i should skip
heck ... i imagine later on xda would get most all the Ns googles into all the galaxy line up except NFC ...
Watching Amazon Video on Demand with my N1 was always choppy. Watching it on my OCed G2 is actually pretty smooth most of the time.
Here are some hard facts about NexusS performance:
http://www.anandtech.com/show/4059/nexus-s-and-android-23-review-gingerbread-for-the-holidays/8
I like to skip one generation at a time. To me the nexus s didn't advance far enough for me to abandon the 1. Besides. Mine is in flawless condition (although its my 3rd)
dezshiz said:
Guys... if you have done any research u should know that the GPU in the Galaxy S phones is faster than the GPU in the LG Optimus X2...
Click to expand...
Click to collapse
by a slim margine but the benefits of a dual core far exceed a single core along with SD slot and should be on 4g.
tr.slate said:
Man, I was really hoping the NS browser would be better. Having Flash content on Android is great, but still has its issues.
How much better is the multi-touch? Thats my main complaint with the N1. I get a lot of miss touches and double hits, especially when using the kb at times.
BTW, could you post some shots of the N1 and MS screens side by side, or maybe a video of them running the same apps where you see increased performance on one or the other?
Click to expand...
Click to collapse
The multitouch is perfect. I've used the "yet another multi touch" testing app and it can notice 5-6 touch points (from what I've tried) and not have any problem distinguishing them or mixing them up during movement.
There really is no need for me to post any video of anything because like I said, except for the app drawer, I haven't noticed ANY performance increase in the phone.
draugaz said:
Here are some hard facts about NexusS performance:
http://www.anandtech.com/show/4059/nexus-s-and-android-23-review-gingerbread-for-the-holidays/8
Click to expand...
Click to collapse
Great link, man. It's nice to see the numbers like that. I think any individual test doesn't mean a whole lot, but looking at them in total... I'm glad I didn't get the S lol.
Your results from flash are pretty disheartening.
Can you try www.engadget.com/video ? Are there really no performance differences?
Paul22000 said:
Your results from flash are pretty disheartening.
Can you try www.engadget.com/video ? Are there really no performance differences?
Click to expand...
Click to collapse
Paul I will try that on my N1 and my NS when I get home and am on wifi and will report back here.
ksc6000 said:
There really is no need for me to post any video of anything because like I said, except for the app drawer, I haven't noticed ANY performance increase in the phone.
Click to expand...
Click to collapse
Hmm, you might not notice it, but that doesn't mean the performance increase isn't there necessarily. Perhaps it's subtle, or perhaps some apps take advantage and some don't.
Check out this new article from Anandtech:
GLBenchmark 2.0 Released - Modern SoCs Benchmarked
http://www.anandtech.com/show/4064/glbenchmark-20-released-modern-socs-benchmarked
by Brian Klug on 12/17/2010 2:08:00 AM
Posted in Smartphones , GLBenchmark , SoC
We're constantly on the lookout for new benchmarks to use for benchmarking the latest SoCs in devices. Today, Kishonti Informatics released GLBenchmark 2.0, the latest version of its popular GLBenchmark suite for measuring 3D graphics performance across a host of platforms: iOS, Android, Symbian, Windows Mobile, and Maemo. We've been testing it out for a while now and have some numbers of our own and from the community results. The end result is yet another look at how 3D performance stacks up between nearly all modern SoCs.
GLBenchmark 2.0 - as its name implies - tests OpenGL ES 2.0 performance on compatible devices. The suite includes two long benchmarking scenarios with a demanding combination of OpenGL ES 2.0 effects, and individual tests such as swap buffer speed (for determining the framerate cap), texture fill, triangle, and geometric tests. GLBenchmark 2.0 also leverages texture based and direct lighting, bump, environment, and radiance mapping, soft shadows, vertex shader based skinning, level of detail support, multi-pass deferred rendering, noise textures, and ETC1 texture compression.
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We've been testing devices for a little while now and have a decent enough spread to make for some interesting comparison. The only extra consideration is that all of these were run at the device's respective native resolution. There's no way to change resolution, and likewise numbers cannot be scaled linearly because we may be memory bandwidth limited on some devices. GLBenchmark will join our benchmark suite for devices going forward.
First are the resolutions (native) of the devices themselves:
Code:
Device Resolutions - GLBenchmark Native Resolution
Google Nexus One 800x480 WVGA
LG Optimus One 320x480 HVGA
T-Mobile myTouch 4G 800x480 WVGA
Samsung Fascinate 800x480 WVGA
Google Nexus S 800x480 WVGA
HTC EVO 4G 800x480 WVGA
Apple iPhone 4 960x640 DVGA
Apple iPad 1024x768 XGA
Motorola Droid 854x480 FWVGA
T-Mobile G2 800x480 WVGA
Nokia N900 800x480 WVGA
Apple iPhone 3GS 320x480 HVGA
Thankfully, comparison across devices running Android is easy thanks to the relatively standard WVGA resolution guidelines for high end devices.
GLBenchmark 2.0 - Egypt:
GLBenchmark 2.0 - PRO:
The first benchmark, Egypt, tests OpenGL ES 2.0 and represents the newest and most demanding benchmark. The second - GLBenchmark PRO - represents a suite that tests OpenGL ES 1.1 performance. Moving forward we will report these whenever possible on smartphone reviews.
Gallery: GLBenchmark Scenes - Egypt and PRO
It's pretty apparent right now that PowerVR SGX 540 still holds the lead, though the new 45 nm Qualcomms with Adreno 205 are a huge jump forwards from Adreno 200 performance wise. It's interesting that it looks like we're GPU or memory bandwidth bound on those new Qualcomms, as evidenced by the similar results the myTouch 4G and G2 post despite a 200 MHz CPU clock disparity.
http://www.youtube.com/v/C61xvxsUcTY?fs=1&hl=en_US&rel=0&hd=1
Overall, GLBenchmark is designed to showcase some of the OpenGL ES 2.0 features that developers may potentially use in future gaming titles. There are a lot more low level tests which we'll be playing around with in the future and using to test in much more detail.
Click to expand...
Click to collapse
No I am sure that there are significant performance increases in terms of graphics for games and whatnot...but I'm saying that I haven't noticed any in daily use. Opening or closing apps, swiping between homescreens IS laggy once you put a lot of icons and stuff on there (unlike Launcher Pro..more on that next). Viewing websites, typing, scrolling is a little smoother in some places and some places it's the same...
Interestingly, once I installed launcher pro, the home screen swiping is now back to being as smooth as should be, but the app drawer on Launcher Pro is MORE laggy than it is on the N1 lol. If there was a way that when u hit the app drawer, LauncherPro would open the stock app drawer which is extremely buttery smooth, that would be awesome.
Paul22000 said:
Hmm, you might not notice it, but that doesn't mean the performance increase isn't there necessarily. Perhaps it's subtle, or perhaps some apps take advantage and some don't.
Check out this new article from Anandtech:
Click to expand...
Click to collapse
Thanks for that, Paul. When they say:
It's interesting that it looks like we're GPU or memory bandwidth bound on those new Qualcomms, as evidenced by the similar results the myTouch 4G and G2 post despite a 200 MHz CPU clock disparity.
Click to expand...
Click to collapse
What are your thoughts on this? If we're GPU-bound, dual core Snapdragon's won't help much. If it's a memory issue...is that solvable with the Adreno 205? I don't the S as a decent upgrade (despite some advantages, which I admit exist). I was leaning towards the LG Star or the new Moto dual core, but I see some advantages to sticking with HTC and the Qualcomm chip sets. (First, I've only used HTC for the last 5 years, despite purchasing other handsets for family/backup. Second, I was told the Snapdragon is held back by the GPU, and actually posts better FPU than the Hummingbird. Now that the 205s are present, I was seriously considering waiting for a dual core HTC device...)
Anyway, let me ask it this way, as this is the bottom line for a lot of us (though feel free to address any of the technical specs and reasons why): Which manufacturer do you think is better suited to kick out a killer device over the next 4 to 6 months? Is it Samsung, should they go dual core Hummingbird? (and we'll leave cheap plastic out of it, speaking only of internals and performance.) Do you feel it would be HTC with dual core Snapdragons and the 205s? LG with the Nvidia Tegra2 (unsure of their GPU and respective performance)? Moto? Someone else?

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