G4 Play enough for Pokémon GO? - Moto G4 Play Questions & Answers

I just wonder if G4 Play has what it takes to play Pokémon GO in a decent way. I know it's a low end phone, but is it bearable?

Yea I have no issues but I rarely play it

Yes, is the short answer.
Long answer: the g4 play doesn't have a gyroscope, therefore you won't be able to play it in "augmented reality" mode where you fling the Pokeballs by lining up with the pokemon on screen.
I don't play the game, as I worked in an comic book/anime/manga shop when pokemon hit the U.S. and it *ruined* the shop, turning it into pokemon HQ and drove away our regulars to the point where the owner closed the shop due to not being able to sell anything that wasn't pokemon related, so he started losing a ton of money on all the non-pokemon inventory (we had a freaking life size Predator from the Aliens v Predator comics, ffs!)

Yes Pokémon Go works well.
Update, I have a hard time loading Pokemon when I'm off WiFi.. and it's laggy with multiple Pokemon pop up at same time.
Sent from my XT1609 using XDA Free mobile app

Related

new xperia play owner on thur

so im coming from sprint Samsung epic 4g (no 4g in des moines ia) well im switchin to Verizon for the Xperia play as i allways play Emulators on my epic with the keyboard and all those RPG games thats on the market and i been wanting to replay Resident evil 2 and dino crisis (which is very hard to play on a keyboard phone lol)
but i been hearing some stuff that the xperia play cant play alot of ps1 games on FPSE becuase its slow old hardware. people told me to go to the Droid X2 or the Samsung charge but it will be even harder to play games on those becuase there is no keyboard or game pad, so my question is, is the xperia play worth the 49.99$ then the 299$ samsung charge and droid x2? like i said im coming from a Samsung epic which i guess is a little faster (and i have roms on it that speed it up alot as i see the xperia play has not got Root yet for the verizon phone) so im hoping that someday the xperia play will get root and roms soon.
how is speed in terms of Broswer wise? i do heavy broswing and textin i also saw the battery life sucks on this phone (becuase root has not came out yet as the epic prob has the same battery life with out root)
im just tryin get some more answers and feed back from XDA as the people at the store dont know what there talkin about and i asked if they knew about emulators on the phone and they said they have no idea what those are
This blows my old Captivate away, and that's pretty much the same as the Epic. I've had no lag in any game. The Charge has almost the exact same specs if I remember correctly. The Droid X 2 is made by Motorola...enough said. Lol.
I haven't had any problems with FPSE, but I don't play very many PS1 games.
It could be optimized with ROM's, but they'll be here eventually.
Browser speed is fine and battery life is much better than my Captivate.
Welcome aboard.
Sent from my R800a using XDA App
well im pretty sure it wil play all my Sega,Snes,GBA games but my deal is my ps1 games like
FF8
Dino crisis
resident evil1-3
maybe even FF7 (i never got past 1st disk lol)
marvel vs capcom
mortal kombat trilogy
there is a few others but cant think of them (also has is the N64 emulator on this phone? i can play Mario kart and mario 64 with no lag on my epic)
icebear8 said:
well im pretty sure it wil play all my Sega,Snes,GBA games but my deal is my ps1 games like
FF8
Dino crisis
resident evil1-3
maybe even FF7 (i never got past 1st disk lol)
marvel vs capcom
mortal kombat trilogy
there is a few others but cant think of them (also has is the N64 emulator on this phone? i can play Mario kart and mario 64 with no lag on my epic)
Click to expand...
Click to collapse
I haven't even tried any of those games but I should. Lol.
N64 has run fine for me. This is all stock--not even rooted.
Sent from my R800a using XDA App
is root even close on this phone at all? i know it came out not to long ago (has it even been a month?)
icebear8 said:
is root even close on this phone at all? i know it came out not to long ago (has it even been a month?)
Click to expand...
Click to collapse
There's a thread in the development section that has the progress of root. I used to keep up with it but haven't lately.
At least the Verizon Play is AOSP...lol.
Sent from my R800a using XDA App
well thats good =) that is how i have my epic lol
how would u rate the battery life on this phone compared to your captivate (i use to own one myself as that was my first SGS phone then i went to the mesmorize and then epic)
icebear8 said:
how would u rate the battery life on this phone compared to your captivate (i use to own one myself as that was my first SGS phone then i went to the mesmorize and then epic)
Click to expand...
Click to collapse
I get a good 10-12 hours out of it with heavy use. I've been using my iPad 2 a lot these last few days and have only used the Play for a few phone calls and a lot of texting. I could have went 2 days without charging it.
I only got about 6-7 out of the Cappy with the same usage, and that's stretching quite a bit.
how is the 3G? anyone know if its faster then Sprint 3g wise? or is 3g all the same?
thats cool for battery and that means it will only get better once root and roms come
i just dont understand why didnt sony go to samsung for there better GPU and CPU i hear the adreno 205 is slow compared to the hummingbird )
Root is here and working and has been for a while
If you get a xplay on gingerbread 2.3.2 it's straight forward with a one click tool installed with an .apk called gingerbreak. If it comes with 2.3.3 it's another story you'll need to downgrade to 2.3.2 then rot with above tool and then update your phone OTA.
It's only xplay model R800i/a/ that can be rooted, I'm not sure about R800at and last R800x can't as of yet be rooted.
Check the development section for further info
Regards Dousan...
well i looked around a little bit and i guess the verizon model is the R800X? if im right? and it seems ALL verizon models cant be rooted
Thanks for this thread. I'm looking at switching from my Fascinate to this. Wondering about battery life and how is the GPS system? My Fascinate is terrible about GPS, but my girl's Incredible 2 locks on fast. How fast does the Play lock-on?
The GPS of this phone is terrific, actually: it's probably the dark horse of its functionalities.
Icebear...FPSE runs awesomely on the Verizon Xperia Play (r800x). I've only played Castlevania: Symphony of the Night, Destruction Derby and Nectaris but I get 60 fps on all of those without a problem. I had to slow down Destruction Derby because it ran too fast.
I too was deciding between getting the absolute fastest phone available versus the Play with its controls. If you plan on using emulators, then there is no question, get the Play. I can't imagine trying to play Castlevania or Destruction Derby with my thumbs covering part of the screen or without any kind of tactile feedback. Trust me, this thing is awesome with emulators and the controls are just as good as any dedicated gamepad (except for the analog pads(vs. the analog joysticks on the PSX controller) which I don't use anyway...but are supported with the latest FPSE release). I am beyond happy with this device because I'm into classic games and this plays most of them flawlessly (some PSX games have sound issues...check the compatibility guide on the FPSE website. The developer is always updating the emulator to improve compatibility).
The GPS works great using Google Maps...much quicker to lock on than my iphone3g that I used previously.
If you are a gamer, grab the play.
The battery life is awesome with or without root compared to my old htc phone. I'm have 3g turned off most of the time though, but I'm a heavy brwoser on opera and it will last more then 10 hours
Sent from my R800a using XDA App
well i know what im ordering in the next hour lol xperia play here i come
yeah, I ordered mine from Wirefly. Here's hoping they let me and my mom switch phones or she's going to be a little unhappy (she had an upgrade).
I got my xperia play 2 days agos and im in love in it
Sent from my R800x using XDA App

Kids Tablet Apps - Need Suggestions

Alright Nook Color forum. I'm new here. Mostly been in the G1, G2, and MT4g forums. Been an Android user since the G1 came out. All our phones are rooted, rom'd, etc...
So long story short, I talked my wife out of a leapster for our 3 year old son and into an android tablet since he loves playing games on my old G1. So I picked up a slightly used NC with screen protector and a real nice case for $130. It's rooted with CM 7. Our son knows how to launch apps from the desktop, slide the notification bar, and play kids apps like memory games, ABC's, slide puzzles, and he loves angry birds. So I also put some kids books apps that read to him and he can swipe the pages and hid the launcher and put all the shortcuts on one desktop.
I also loaded some kids movies like cars 2 and Thomas the train on the SD card and he loves watching those.
So far he loves it and can totally launch apps and play then by himself. But now to completely sell my wife on the idea I need to find some really good high quality apps for kids, not these free puzzles that he gets bored with in 2 minutes, but some really good high quality apps that are scaled properly for tablets. Any and all suggestions will be appreciated and thanked.
Super Why! http://www.amazon.com/PBS-KIDS-SUPER-WHY/dp/B004XNF9KQ
Zoodles http://www.amazon.com/Zoodles-Kid-M...1?ie=UTF8&s=mobile-apps&qid=1321294691&sr=1-1
If you type kids in the google market you can view the results by popularity.
+1 on the Zoodles app! My 5 year old has a lot of fun with that one!
He also likes Ant Smasher: https://market.android.com/details?...mNvbS5iZXN0Y29vbGZ1bmdhbWVzLmFudHNtYXNoZXIiXQ
(not educational, just fun)
If your son likes to draw, then Kids Paint Free is good: https://market.android.com/details?...251bGwsMSwxLDEsInZpcnR1YWxncy5raWRzcGFpbnQiXQ
(I recommend either using AdFree, or paying the buck to get the ad free version)
And you pretty much can't go wrong with anything from "Intellijoy": https://market.android.com/details?...251bGwsMSwxLDEsInZpcnR1YWxncy5raWRzcGFpbnQiXQ
Of course, my son also likes playing Fruit Ninja, and RoboDefense.

Android Game - Asphalt 7: Heat 99¢

Before you buy it, please read my review of it in the second post.
Asphalt 7: Heat was just released in the Google Play Store at the low price of 99¢. Compare this price to most other Gameloft games, which are around $7 each. This is a great price for a brand new game.
Google Play link
The file size for this game is 1.36GB. Please make sure you have the space for it before buying!
Thanks for the heads up from Product Fred.
EDIT: I downloaded it to my SGS2 and had issues getting any car to steer properly. Might just be me, though. It does not work on my Acer A500 running JellyBean (CM10). It will work right up to the pre-race fmv, then it crashes when the announcer begins to count down. I'm hoping it's just initial launch bugs that will be sorted out soon. Just as a side note, Asphalt 6 runs perfectly fine on both of these devices.
Ok, I got the game to play properly on a review device I've got on my desk and figured out why it's so cheap: in game purchases.
You play through the game, unlock a car, but then you still have to buy it. Yea, you only unlock the ability to buy the car with in game money. If you don't have enough money to buy the new car, don't worry, because they'll sell you in-game money.
The other thing I don't like is that you get spammed to share your progress on every social network on the planet after EVERY SINGLE RACE. Yea..... I'm no fan of Facebook, and sporadically use G+ and Twitter, so why not give the option to turn off the ads?
The other thing is that you can't play it offline. The game FC's if you try to load it up without a data connection of some sort. Load it up, then turn off WiFi, you might say. Nope. As soon as you do that, it FC's again. No offline mode at all.
The device optimization seems to be very bad right now in this version. I've requested a refund of the game. It's not worth it. Sorry for even posting this. Let it be a warning instead of a deal.
Since the game will probably not download and install in enough time for anyone to request a refund the old fashioned way, with Google's crappy 15 minute window, here's how to do it the hard way.
In order to request a refund, go to your Google Play account summary page, then click on the Report a Problem link next to Asphalt. In the drop down box, select request a refund.
Enter your description of the reason you feel you are entitled to a refund. The download and installation of the game taking longer than the 15 minute return window should be more than enough to get it back. Here's my message below:
The game download is so big, that just downloading it takes more than the 15 minute refund window. After waiting for it to download, I installed it on two different devices. Both newer devices with reasonable specs: a Samsung Galaxy S 2 and an Acer A500. Neither device was able to run the game properly. The game was extremely laggy, looked nothing like the description, even factoring in for my devices not being top of the line. The SGS2 can't even seem to steer the car at all. The game force closes every time the data/WiFi connection drops as well. I also don't like that it spams me to publish my race results after EVERY single race.
Ultimately, I would have requested a refund if it would have been possible to download, install, and play it in the 15 minute return window. The game isn't playable as described. Google should really rethink this short 15 minute return policy. 60 minutes would be MUCH more agreeable for most people.​
Still worth it for 99 cents.
Phew I was about to go and by this game
Sent from my GT-I9300 using Tapatalk 2
I posted this on Android Police's Facebook post:
You wanna know why this game is only 99 cents? You thought Dead Trigger was ruined by IAP? This game is BUILT on them. You don't need them to play but you're constantly bombarded with them. You don't buy cars with in-game currency, YOU RENT THEM.That and every time you finish a race you have to hit NO THANKS 3 times to advance because it begs you to log in and share with friends. And then performance issues. I have a Galaxy S3 i9300. This thing lags like crazy, on a quad-core phone. I'm taking maybe 20 FPS. Any race where it's only my car (like a Time-Attack), it runs beautifully. This game is buggy and I can't recommend it as it is. I hope they make it less intrusive because you literally have to go through 10 menus just to start a race. It's so bad there are loading screens BETWEEN MENUS. Also worth mentioning is the game does not start if you're offline (e.g. In the subway). It prompts you to connect to data. You can't even start the game to fire up single player.
Click to expand...
Click to collapse
My Asphalt 6 I bought time ago doesn't start without licence check via Internet. So it's hard to play in underground or train, and these are the only places where I have a time to play.
I hoped Asphalt 7 will be better... so naive
KOCTA said:
My Asphalt 6 I bought time ago doesn't start without licence check via Internet. So it's hard to play in underground or train, and these are the only places where I have a time to play.
I hoped Asphalt 7 will be better... so naive
Click to expand...
Click to collapse
It does work without a license check, but after a while it will re-check using a data connection (6, not 7).
Product F(RED) said:
I posted this on Android Police's Facebook post:
You wanna know why this game is only 99 cents? You thought Dead Trigger was ruined by IAP? This game is BUILT on them. You don't need them to play but you're constantly bombarded with them. You don't buy cars with in-game currency, YOU RENT THEM.That and every time you finish a race you have to hit NO THANKS 3 times to advance because it begs you to log in and share with friends. And then performance issues. I have a Galaxy S3 i9300. This thing lags like crazy, on a quad-core phone. I'm taking maybe 20 FPS. Any race where it's only my car (like a Time-Attack), it runs beautifully. This game is buggy and I can't recommend it as it is. I hope they make it less intrusive because you literally have to go through 10 menus just to start a race. It's so bad there are loading screens BETWEEN MENUS. Also worth mentioning is the game does not start if you're offline (e.g. In the subway). It prompts you to connect to data. You can't even start the game to fire up single player.
Click to expand...
Click to collapse
Click to expand...
Click to collapse
uhh, yes you can buy cars with in game currency. you need to earn enough stars to unlock them before you can purchase them with in game currency. the renting option is for those who want to 'rent' a higher spec'd car to win races more easily. its not necessary since ive been able to win every race without renting a single car.
not sure what you mean by bombarded with in app purchases. the in app purchases are tucked off to the side for when you want to buy more money or stars. theyre not really intrusive at all. you dont need the in app purchases to unlock all cars or to even get to the last race, it just has a standard unlocking system like almost every other racing game out there (android, iOS, pc, or even ps3/xbox360). and the in game currency comes pretty easily without having to spend any actual money. i just played for 2 hours and i've already got over 1 million in game currency. the only thing the IAP does is give you a headstart. nothing more than that since the races are locked to specific tier cars, so spending actual cash to buy a mclaren f1 doesnt mean you'll win every race since the mclaren is only allowed in races of that tier.
the sharing option has a loophole, on mine, i set it so it doesnt actually post on my facebook. so i can hit share and reap the benefits without a massive spam of posts on my wall.
you dont need to go through ten menus to start a race, and i havent even noticed any loading screens in between menus.
the only things youve stated that i agree with are that the game lags badly and that the game requires an online connection (which sucks for my google nexus 7).

Help me choose a watch and a quick favor!

How are you guys doing?
I have been looking for watches lately, and I decided I want to get one but not sure where to start since there are a billion watches out there.
My price range is approx 100-170 dollars.
I figured i'd ask you guys which watches would be best.
The main reason why I am wanting a watch is because they banned watches from my work, and I am addicted to a game called "brave frontier" so it would be awesome to play that game on it.
I need the watch to:
Work with sim card
Play brave frontier
Best battery life
Please post up which watch you think I should get and WHY.
And, my favor, can someone please take a picture of what the game "brave frontier" looks like on one of these watches? I want to know if its playable or not being that the screen is tiny.
ryvandal said:
How are you guys doing?
I have been looking for watches lately, and I decided I want to get one but not sure where to start since there are a billion watches out there.
My price range is approx 100-170 dollars.
I figured i'd ask you guys which watches would be best.
The main reason why I am wanting a watch is because they banned watches from my work, and I am addicted to a game called "brave frontier" so it would be awesome to play that game on it.
I need the watch to:
Work with sim card
Play brave frontier
Best battery life
Please post up which watch you think I should get and WHY.
And, my favor, can someone please take a picture of what the game "brave frontier" looks like on one of these watches? I want to know if its playable or not being that the screen is tiny.
Click to expand...
Click to collapse
Huh? Never heard of a company banning playing games while "WORKING". Just ludicrous...?...lol
Now to answer your question...I have tested every name brand SW and quite a few Chinese "no names". Games are near impossible to play on this screen size. And due to the lack of a quality GPU, many games won't even boot or run.
Example: I tried an early APK of the original angry birds on the Omate TS Xtreme and was not impressed at all.
I took a look at Brave Frontier... Looks like a game that not only is going to need high-end specs, but also a decent screen size. In the developer's FAQ'S, this game was designed for the newer, modern devices with a minimum of 1GB of RAM and noted that even the LG G2 has issues with smooth game play and excessive heat.
I was going to mention the Neptune Pine as a possibility with its 2.5" screen, but they have yet to confirm a 1GB RAM model. However, your budget is not going to get one of these on your wrist. The good news, for you, is the Pine has now been delayed to an October release... Maybe you can put away a few more Benji's by then.
Other than that, spec wise, the AI Watch has hardware that rivels most decent phones, but sports only a 240x240, 1.5" display. In addition, I would imagine that you would have to do a Xposed mod on the game to work within those dpi limitations...if you got it to run, that is.
Sorry I can't give you better news... But it won't be long before something will pop up. Keep your eye on the Pine. Good luck.
Sent from my Nexus 7 using Tapatalk
mghtymse007 said:
Huh? Never heard of a company banning playing games while "WORKING". Just ludicrous...��...lol
Now to answer your question...I have tested every name brand SW and quite a few Chinese "no names". Games are near impossible to play on this screen size. And due to the lack of a quality GPU, many games won't even boot or run.
Example: I tried an early APK of the original angry birds on the Omate TS Xtreme and was not impressed at all.
I took a look at Brave Frontier... Looks like a game that not only is going to need high-end specs, but also a decent screen size. In the developer's FAQ'S, this game was designed for the newer, modern devices with a minimum of 1GB of RAM and noted that even the LG G2 has issues with smooth game play and excessive heat.
I was going to mention the Neptune Pine as a possibility with its 2.5" screen, but they have yet to confirm a 1GB RAM model. However, your budget is not going to get one of these on your wrist. The good news, for you, is the Pine has now been delayed to an October release... Maybe you can put away a few more Benji's by then.
Other than that, spec wise, the AI Watch has hardware that rivels most decent phones, but sports only a 240x240, 1.5" display. In addition, I would imagine that you would have to do a Xposed mod on the game to work within those dpi limitations...if you got it to run, that is.
Sorry I can't give you better news... But it won't be long before something will pop up. Keep your eye on the Pine. Good luck.
Sent from my Nexus 7 using Tapatalk
Click to expand...
Click to collapse
Uhhh.... you pretty much answered all my questions literally perfectly....
Thank you for everything I appreciate it all.
you are saying that these watches can't really play anything that complex, but on the zgpax hes playing emulators and what not.
http://forum.xda-developers.com/showthread.php?t=2575556
And there are other youtube vids of people playing pretty 3d games. I wonder if it would work on that watch...
I am still curious if someone on here could just try the game out to see what it was like.... just for fun y'know? (ASWELL, in the game, you can turn down the quality and all the graphics to just have a bare bones game)
Being able to play games (Dreamcast running on mine) and being able to play them well are two different things. If the game uses device buttons, gameplay will be near impossible. If the game uses onscreen controls, gameplay suffers significantly. Angry birds, which has pretty much minimal onscreen controls, is still pretty much useless on the tiny smartwatch screen. Any game with more than one or two buttons ends up having the screen covered with your fingers. Even Angry Birds you spend most of the time with the screen covered by your fingers.
You want an easy example of how the gameplay will be for any game. Find a screenshot of the game and print it out the size of the watch's screen and put your fingers on the onscreen buttons.
Lokifish Marz said:
Being able to play games (Dreamcast running on mine) and being able to play them well are two different things. If the game uses device buttons, gameplay will be near impossible. If the game uses onscreen controls, gameplay suffers significantly. Angry birds, which has pretty much minimal onscreen controls, is still pretty much useless on the tiny smartwatch screen. Any game with more than one or two buttons ends up having the screen covered with your fingers. Even Angry Birds you spend most of the time with the screen covered by your fingers.
You want an easy example of how the gameplay will be for any game. Find a screenshot of the game and print it out the size of the watch's screen and put your fingers on the onscreen buttons.
Click to expand...
Click to collapse
makes sense, the game in question (brave frontier) does not have any buttons, but an auto play button which i would be using. which is why i am curious how it runs and looks.

Modern Combat 5 on Mad Catz MOJO & CTRLR

Youtube I'll record a better video next week.
I installed MC5 using steps bellow, it works flawlessly on MOJO, all menus work in game smart mode (no mouse switching) but the only issue I have is with the analog triggers, You have to squeeze them completely (100%) for them to work, and the weapon trigger is on R2.
Good game so fare, requires a good internet connection my 3G drops bad in wet weather.
Installed using Market Helper:
reboot the mojo
make sure location access is on.
I installed it as follows:
Install the app from the link.
Force stop google store
Run the app,
I picked:
Selected Tablet, Nvidia Shield
Pick your country and ISP
and activated.
Logged into google for device registration.
Start google store and your favs should be purchasable.
It's a hit and miss process but it does work, all the games above were able to be installed expect GTA-4.
If it still fails force stop google store, rerun the market helper app and check.
if it still fails clear the data on both service and store and force stop google store, rerun makert helper.
On SW reboot and service/store data clear it remembered the settings for me.
Click to expand...
Click to collapse
UPDATE:
The game works perfect in game mode, but in multiplayer there's an issue.
I recommend people send a bug report to:
http://support.gameloft.com/Home/SupportForm/321/
ie:
Just want to let you know of a bug I found using my mad catz MOJO and CTRLR controller.
The game and controller work 100% perfectly in game mode.
But in multiplayer the right analog stick activates the aim (weapon sight) when push 100% to the left.
Kind of annoying, but if you need any more information, please email.
Thanks
Click to expand...
Click to collapse
The issue can be seen on my video:
https://www.youtube.com/watch?v=sSQdOq6_0b4
Modern Combat 5
What's you favorite class? I know that game has voice chat so would a Bluetooth headset work?
Basically the red32, hip fire no aim. Its unfairly over powered hence why everyone's using it. The recon class is OK when you have all the perks for radar display etc but all the guns are like spud guns. The last gun is OK but still a fraction of the power the red has.
I played it until all the classes where fully upgraded bar the sniper class took about a week I got bored of it through over playing I guess they made it more suited to people with touch screens so when using a controller its so simple.
I only really used to struggle against the top top squads anyone outside the top 10 where easy pickings
I like assult and recon, I don't know how they do the servers but over wifi it lags badly.. I'll try ethernet... shame there's no local multiplayer.
http://www.gameloft.com/?request=fo...8-When-will-Gameloft-actually-address-the-lag
Interesting reading the MC5 forum: http://www.gameloft.com/?request=forum&url=forumdisplay.php?1647-Modern-Combat-5
voice chat haven't tried it, and haven't heard other people talking either.
I agree with Ash180287 everybody is using mostly that gun, I hope they fix that to
Ash180287 said:
Basically the red32, hip fire no aim. Its unfairly over powered hence why everyone's using it. The recon class is OK when you have all the perks for radar display etc but all the guns are like spud guns. The last gun is OK but still a fraction of the power the red has.
I played it until all the classes where fully upgraded bar the sniper class took about a week I got bored of it through over playing I guess they made it more suited to people with touch screens so when using a controller its so simple.
I only really used to struggle against the top top squads anyone outside the top 10 where easy pickings
Click to expand...
Click to collapse
Did u play it on the mojo with CTRLR?
gwaldo said:
Did u play it on the mojo with CTRLR?
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Click to collapse
Yeah using the ctlrl and the note 3 over wifi, I never had any issues with lag at all, am lucky enough to have 160mb fiberoptic though so that might have something to do with it also my note 3 receives nightly os updates unlike one of my devises (nudge nudge madcats)
I did find the ctlrl not that accurate/smooth with aiming. However with the assaults u only need the cross hairs on the target no aimings required so it wasn't the end in the world. And that's not me saying theirs something up with the controller imagine its the same case for all the other controller out there.
With the assaults u only need 3 bullets to penetrate for a kill and they have range, where as the recons require a good 8 shots ot connect unless point blank and as soon as you factors in range an assault will mow you down every time.
When I was levelling my classes I dropped my win ratio and kd down to 1.0ish after sticking to the red for a few nights I got it back to 3.0 on both pretty quick, **** thing is Gameloft boot you from most your games as soon as you hit 20-0 in a match or really high kills to low deaths your automatically labeled in with the hackers and cheaters and booted from the lobby. Total bs if u look on the forum theres loads a people moaning about it.
Once ur in with a good squad because all your team provide really good covering fire for each other you don't get killed that much so its a regular occurance
Bug
Just sent a bug report to Gameloft about the controller issue. Lets hope they fix it soon.
disorder78 said:
Just sent a bug report to Gameloft about the controller issue. Lets hope they fix it soon.
Click to expand...
Click to collapse
hopefully.
I don't get why they don't just create a mapping feature like all emulators have... then controller support wouldn't be an issue.
Ash180287 said:
Yeah using the ctlrl and the note 3 over wifi, I never had any issues with lag at all, am lucky enough to have 160mb fiberoptic though so that might have something to do with it also my note 3 receives nightly os updates unlike one of my devises (nudge nudge madcats)
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Did you get the aim scoop popup when looking hard left (right analog stick)?
I get it all the time, good way of learning analog sensitivity. lol
Yep good point
Like honestly, Nvidia can do it, so why can't Mad Catz and other system makers that suffer from games having no controller support?
Asphalt
Do you play Asphalt 8 on your MOJO? I love that game.
disorder78 said:
Do you play Asphalt 8 on your MOJO? I love that game.
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Not enough time.. it's on my todo list lol :laugh:
MC5 Multiplayer
For Online Multiplayer in MC5, I want to know if Ethernet lets you play online or you have to be connected to WI FI? I know that MC4 only option is WI FI when trying to play online.
disorder78 said:
For Online Multiplayer in MC5, I want to know if Ethernet lets you play online or you have to be connected to WI FI? I know that MC4 only option is WI FI when trying to play online.
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The game requires wifi even with ethernet.
You can use http://forum.xda-developers.com/xposed/modules/app-fake-wifi-connection-t2800416
I've used it and works well.
basically, install the framework, then the module, then configure the module to run on MC5.
Oh great gwaldo! Now I can actually not worry then I get MC5 and MOJO.
New multiplayer maps not on MOJO?
Has anyone managed to update MC5 on the MOJO to get the new maps yet? I get the new maps on my Lenovo tablet and my LG G3 phone but even after uninstalling and reinstalling MC5 on the MOJO I'm still stuck with the same old 3 multiplayer maps.
New maps have arrived
Checked last night and an update was available. The new multiplayer maps have arrived for the Mojo! We now have both Scramble and Overtime but without those annoying santas everywhere. It's a win-win.

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