[AINUR AUDIO] SAURON MK III [paused] | NARSIL MK I [upd 09.09.2021] - Android Software Development

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[AINUR AUDIO] (named after John R.R Tolkien mythology) mod was conceived on 12th January 2016 at Russian 4pda forum, with an idea to create the ultimate universal tuning solution, that can help people get more from their devices in terms of audio capabilities. Ever since that time we have been aiming at achieving new heights & providing you with a set of different mods (now archived): Pandora as universal SW optimizer, Nero as coloration fx remover, Kronos & Atlant as specific variety of device dependent mods with heavy tuning for different qualcomm cpu's. This allowed us to experiment & to find limitations of what can be tuned in terms of software & hardware within different smartphone configurations.
We were also first to successfully implement hex disassembling method for proper effects porting. Further hex investigations showed that other audio "mods" contained nothing but huge amounts of bloat files, that needlessly took up massive amounts of space on system partitions. Our disagreement with the developers of said mods at times resembled a genuine "war". The discovery of our disassembling method, proper implementation of basic mods & port addons (along with quite a bit of patience) brought you our best solution yet, to help optimize sound on your android device and reach the desired high level of quality, regardless of device manufacturer or cpu.
To go further we now starting a new era of audio mods with a brand new SAURON modification to bring you best sound ever in the audio modding history.
From Mordor
With love
Press:
Head-Fi
Contact & Socials
Official website
Telegram chat (brace yourselves - memes ahead!)
VK group
Facebook group
Discord group
Reddit discussion
ADDITIONAL INFO:
Android audio mods mythbusted
FAQ
[Ainur Audio] team
@UltraM8 /[email protected], @stake263, @red_naxella /[email protected], @SashaSmile, @doma999, @Mostafa Wael, @Zackptg5, @defcomg, @ahrion, @AlienCreature7, @LazerL0rd, @james3460297, @Skrem339
Like our work?
Support us!
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News
New years greetings & Sauron MK II launch
Sauron MK III preparations. Seeking community help!

[Ainur SAURON] MK III
Named after villain from Lord of the Rings mythology - SAURON, this mod automatically detects your device specs (soc/android sdk/rom/oem/proprietary stuff), and performs all of the possible audio patches that might boost sound. Sauron is system-wide modification - all of the patches are aimed to rework system components for androids audio subsystem and should work for headphones/speaker/bt. There is no app/UI.​
Click to expand...
Click to collapse
MOD IS ON PAUSE, IS NOT UPDATED FOR LONG TIME AND WON'T BE ANYTIME SOON
Basic features:
- Android 5.0 - 9.0 support
- Unity installer by @ahrion and @Zackptg5
- Qualcomm/Exynos/MTK/Kirin/Rockchip/Spreadtum cpu's support
- ARM 32/64 bit support
- Android SFX blobs eplacements (musicfx & audiofx apps might no longer work)
- Cherry picked setprops
- Automatic su.d/init.d/addon.d detection
- Supported roots: Magisk 18+ /SuperSu/CMsu/PHH/LosSU/No root
- AML addons ready
- OTA surviving
Advanced features:
- Qualcomm codec mixer tunings
- Htc u11/u11+, m9, 10, m8 speaker amps patches and additions
- OnePlus 5/5T, Mi 8UD/EE, Mi a2. Pixel 1/XL, Pixel 2/XL, Pocophone speaker amp DSP modifications
- Forced Hexagon DTS Headphone:X module processing, mixer controls & custom config
- * DAC powered devices mixer edits:
- LG v20/30/30+/g6/g7
- LeEco x800/x900
- Nubia z11/z9/z9m
- Axon 7 (moved to custom kernel)
- Lenovo vibe X3
* Parameters forcing for DACs is achieved with mixer additions, thus either framework, or service apps can reset some values back to stock. Sorry, but it seems like device manufacturers doesen't want us to mess with these thing. There is a solution, but unfortunately it won't happen till probably next major version.
User determined features:
You can set these features with sauron_useroptions (UO) file, by placing it to the root of the internal storage. Installer will place the file there during the install, if it's not there already. After resetting values you have to reinstall Sauron each time you want to try/set something new. Some of the stuff there can break sound completely - there is no fix for that, you have to reset stuff back & don't use some of the features that breaks normal use of your device.
I've commented pretty every single thing there with all the info I know by this moment, make sure not to bother me with questions like "wut is dat XXXX feature for, dude?" please
- ACDB replacements
- Universal remover for compressor SFX
- Universal install for Fmas effect
- Qualcomm shoebox & audiosphere effects
- Qualcomm codec bitsize, impedance and discretization forcing
- Compander remover
- Aptx/hd libs, props & hexagon cappi libs install
- Reverb effects for PCM conversions
- Audio policy patching
- Codec power gating remover
- Qualcomm BT scrambler resamling
- Exynos codec resampling
- MTK gain setter
- MTK Impredance setter
- MTK high-pass filter remover
Installation:
!! Debugging !!​READ CAREFULLY​For an error during TWRP - get ainur_debug logs, that are generated to sdcard during install.
Sauron is located in sbin/.magisk/img /ainur_sauron , or sbin/.core/img /ainur_sauron for magisk - this is your starting point.
1. Make sure you don't have anything set in UO, before posting something doesn't work as intended. Check clean install (UO unset) in the first place.
2. For bootloop you'll need to provide ADB logs
3. For any bug after bootup (ie weird device behavior, sound loss, etc) - use matlog app to generate logs
ALL the wrong logs for your issues will be completely IGNORED
VERY IMPORTANT !
Study sauron_useroptions carefully - some combinations could lead to huge sound problems (as it's mentioned in the file), that WON'T be determined as issues. You have to find and you working combo on your own!
Click to expand...
Click to collapse
Installation
Magisk users with /dsp mounting error should flash with twrp!
MKIII archive - download and flash with TWRP/Magisk
Changelog:
Code:
MK III 12.08.2019
- Unity 4.4 update
MK III 27.05.2019
- Installer fixes
MK III 03.05.2019
- Unity 4.1 update
MK III 31.03.2019
- Unity 4.0 update
- magisk 19 support
- qualcomm 855 support
- various installer fixes
MK III 01.01.2019
- Fully reworked installer (unity & aml updated)
- Support for MTK/Kirin/Exynos mixers
- SFX blobs rebased (including new base for MTK/Kirin/Exynos)
- Reworked props
- New UO features:
- qualcomm acdb replacements, power gating disabling, bt scrambler resampling
- Exynos codec resampling
- MTK codec mixer edits: gain setter, impedance setter, high-pass filter remover
- Reworked UO features:
- Qualcomm codec bitsize & discretization forcements are deepen to support Hexagon DSP as well
- Reworked mixer edits for qualcomm powered devices
- Reworked kernel modules blobs & Hexagon dsp modules
- Further experiments with aptx/hd, including better support for Pie
- Experiments with speakers amplifiers DSPs: (Pixel 1/XL, Pixel 2/XL, Htc u11/11+/12/m9, Mi a2, Mi 8EE/UD, Oneplus 5, Pocophone)
MK II.II 19.06
- AML update & fix
MK II.II 13.06
- AML/Unity update
MK II.II 02.05
- UO detection critical fixes
MK II.II 01.05
- unity update
- various fixes
- UO updated
MK II.II 18.04
- installer fixes
MK II.II 15.04
- unity update
- minor edits & fixes
MK II.II 24.03
- audioserver fixes
- better Treble (Oreo & P) compatibility
- removed policy patches for better AML compatibility
MK II.II 22.03
- Op3/t & Op5/t fixes
- Minor Oreo edits
- Various minor edits
MK II.II 17.03
- Various fixes & edits
MK II.II 11.03
- Android P support
- Various fixes & edits
- Axon7 patches moved to kernel by Skrem339
- Sfx libs changes
- Htc m7-m9 rt5501 & 5506 jack amplifier patches (libs hex patched by UltraM8)
- Htc u11/u11+ speaker amp patches (beware, it blows :) )
- Pixel devices experimental amp patches (sailfish, marlin, taimen, walleye)
- Qualcomm RX HPH edits for HiFi mode
- Oreo aptx/hd, ldac added by LazerL0rd
- Fmas edits
- UO file edited
- Axon7 patches moved to kernel by Skrem339
MK II.I 26.02
- Unity 1.3 update
- Various fixes
- New UO
MK II.I 20.02
- Critical installer fixes
- Completely reworked core libs
MK II.I 07.02-08.02
- Unity installer
- Critical bug fixes
MK II.I 06.02
- SFX libs install logic patches
- Minor bug fixes
MK II 13.01
- aml 2.9
- got rid of hw dolby
MK II (beta 1 - stable) 31.12-01.01
- Revamped installer
- Unity/AML v2.8
- Added UO logic
- Rebased SFX libs
- Removed alsa
- HTC U11/U11+ speaker amplifiers patches
- HTC m9/m8/10 amplifier drivers additions (possibly reroute headphones path with tfa amp)
- Full Oreo (8.0+) support
- OP5/5T speaker amp drivers additions for tfa9890
- Added Qualcomm Shoebox 3d and Audiosphere audio effect libs, props & mixer controls
- Added Fmas effect libs & props
- Added UO controls for impedance, bitsize & discretization
- Added snap 820/21/35 Speaker boost & voltage edits from Oreo
- Added Hexagon DTS Headphone:X module, mixer switchers & controller config
- Added Hexagon Dolby modules & mixer switcher
- Added Qualcomm BT resampler (idk if it can even work)
- Reworked props + added some new found by hexing
- Set higher value for preallocated DMA memory buffer
- Added kernel modules for QC codec
- Added APTX/HD libs, props & hexagon cappi libs
MK I.IV.II
- Installer critical fixes
- magisk v13 support
- new sfx libs
MK I.IV.I
- Installer critical fixes
MK I.IV
- Installer critical fixes
- Added [user=4544860]@osm0sis[/user] busybox
MK I.III.I
- Installer fixes
MK I.III
- Installer fixes
- New libs base + SFX patches
- Qualcomm dac patches from older versions
- HTC patches from older versions
MK I.II
- Installer fixes
- SFX patches
MK I - I.I
- New libs base
- Survive Rom dirtyflashing
- Bug fixes
You are not allowed to use any parts of this mod in your own roms & mods!​

Ainur narsil [ mk i ]
NARSIL in Tolkien’s legendarium was the sword that defeated Sauron villain.
This Mod cleans android sfx from both stock and OEM effects as much as possible - delivering unbound sound the way hardware (internal codecs/dacs/amps) was meant to sound by manufacturer. It’s a system-wide modification - meaning it should affect general playback outputs: headphones/speaker/bt). There is no app/UI.
Click to expand...
Click to collapse
Basic features:
- Android 4.0 - Q support
- MMT-EX installer by @Zackptg5
- Supports most SOCs
- ARM 32/64 bit support
- Cherry picked setprops
- Automatic su.d/init.d/addon.d detection
- Supported roots: Magisk 18+ /SuperSu/CMsu/PHH/LosSU/No root
- AML addons ready
- OTA surviving
- Android SFX tract removal
Advanced features:
- Qualcomm/MTK/Exynos mixer patcher
- Speaker amps calibration replacements for some devices
- * DAC powered devices mixer edits:
- LG v20/30/30+/g6/g7/v40
- LeEco x800/x900
- Nubia z11/z9/z9m
- Axon 7 (moved to custom kernel)
- Lenovo vibe X3
* Parameters forcing for DACs is achieved with mixer additions, thus either framework, or service apps can reset some values back to stock. Sorry, but it seems like device manufacturers doesen't want us to mess with these thing. There is a solution, but unfortunately it won't happen till probably next major version.
User determined features:
You can set these features with narsil_useroptions (UO) file, by placing it to the root of the internal storage. Installer will place the file there during the install, if it's not there already. After resetting values you have to reinstall Narsil each time you want to try/set something new. Some of the stuff there can break sound completely - there is no fix for that, you have to reset stuff back & don't use some of the features that breaks normal use of your device.
- OEM sfx restorer (in case of bugs)
- ACDB replacements
- Qualcomm codec bitsize, impedance and discretization forcing
- Compander remover
- Audio policy patching
- Codec power gating remover
- Qualcomm BT scrambler resamling
- Exynos codec resampling
- MTK gain setter
- MTK Impredance setter
- MTK high-pass filter remover
Installation:
!! Debugging !!
READ CAREFULLY​For an error during TWRP - get ainur_debug logs, that are generated to sdcard during install.
Sauron is located in sbin/.magisk/img /ainur_sauron , or sbin/.core/img /ainur_sauron for magisk - this is your starting point.
1. Make sure you don't have anything set in UO, before posting something doesn't work as intended. Check clean install (UO unset) in the first place.
2. For bootloop you'll need to provide ADB logs
3. For any bug after bootup (ie weird device behavior, sound loss, etc) - use matlog app to generate logs
ALL the wrong logs for your issues will be completely IGNORED
VERY IMPORTANT !
Study narsil_useroptions carefully - some combinations could lead to huge sound problems (as it's mentioned in the file), that WON'T be determined as issues. You have to find and you working combo on your own!
Click to expand...
Click to collapse
Installation
Since 04.03 supports only magisk flashing
NARSIL MK I
download and flash with Magisk
Narsil is not yet added to magisk repo. Will do soon!
Changelog:
Code:
09.09.2021
- MMTEX canary magisk support
01.01.2021
- Installer fixes
- Realme fixes
09.04
- MMT-EX installer fixes
27.03
- MMT-EX installer support for magisk 20.4
04.03
- MMT-ex installer
- aml support update
MK I 27.05.2019
- Unity update
- Various compatibility/device specific fixes
MK I 27.05.2019
- Initial release

[Addons] ported audio effects & standalone DSPs
These are third-party effect ports & standalone DSPs which can be used on their own, or combined with Ainur mods.
To use multiple Ainur mods/addons magisk users have to install AML module from magisk repo
JamesDSP ->
DTS HPX & X Ultra ports->
Ciaomeme audio+ mod for several xiaomi devices->
Discontinued:
These are old addons that are no longer updated &/or upstreamed to new unity/aml.
Dolby->[/URL
Bang&Olufsen icepower port [URL="https://forum.xda-developers.com/showpost.php?p=70935959&postcount=1027"]->
Arkamys effect port ->
Dirac effect port ->
Fiio's V4A irs convolvers ->

KERNELS
Audio kernels, packed with various features​
Axon7
CAD Project by @Skrem339
This project was created to let you get full control over DAC:
1) /sys/module/snd_soc_ak4490/parameters/oversampling_freq
Sets DAC's oversampling frequency(default 768000(max))
2) /sys/module/snd_soc_ak4490/parameters/selected_filter
Sets DAC's filter:
1 slow
2 short delay sharp
3 sharp
4 short delay slow (default)
3) /sys/module/snd_soc_ak4490/parameters/superslow
Sets state of Supperslow filter:
0 off (default)
1 on
Downloads & Support

The ugly thruth about effects ported from other devices
Xda's sound mods history goes deep down in ages, but there is one particular myth that stays strongly. This myth is based off idea that we can port some external software effect from one device to another. That is completely wrong & most technologies CAN'T be ported.
Almost a year and a half i got my htc m8 drowned & I bought myself meizu m2 note. This device has the worst audio u can imagine, so i started modding it. The first idea was to use well known mods from android software development section. Still I was really unsatisfied with the audio, so I started "porting" & mixing things on my own. After a while i teamed up with several guys from 4pda, that stated "Dude, u do everything wrong. Most of the stuff u are using is not working". OK. So, instead of believing in their words I googled how to make logs, got myself a proper Disassebler & start discovering on how things are working for real.
It's been a huge drama over this thread between me & Arise team. But they are sitting on the very top of the junkyard & there are plenty of "port" mods in this xda section, where things are even worse. I understand that users & evangelists of these mods will call me idiot & stupid, but several people that asked "hey guys, can u explain me how does *thatparticulartechnology* works?" & those people never had a chance to have clear answers. Have u ever interested why? Because people don't know. They think, they can pull several apk's, libs, jars, etc - and this makes effects to work. Well in some cases like Dolby, previous MaxxAudio builds, Am3D, Arkamys - that will work. But for most others it WON'T EVER (well there is a trick, but no one except one guy can do that).
Now I'm gonna share with you all of my findings:
Beats Audio. It's been a very huge history in putting beats libs & binaries into mod's. The first thing you need to consider - beats are deeply bind in HAL. Original HTC m7 flinger has special beats switchers in it, that control the whole effect. Beats API then is tied to Sense framework & several others files. If we open the original file from the M7 - we see that the effect starts with reference to 16A44 substream, and then goes on distributing to multi-channel substreams. So the only thing u need to do - port flinger from m7 to the desired device. The only way to do that - closed arm porting - that is a very tricky way I still don't understand, but Sun_dream successfully did that several times (last time he ported H/K to m9 from m8). Well, we also can replace the HTC M8 flinger with beats one entirety – it will work, but this trick works only under MM. No way to replace flinger on MM & up. All of those "dummy-binaries" like "beatsbass", "beatsnormal", renamed libraries & other stuff - is just nothing but a trash that never worked properly & never will.
Pictures:
Beats API in flinger lib
Harman/Kardon & Jbl. Another HTC technology that people desperately want to port. H/K switcher stays in flinger just the same as Beats. The only way to fully port that - using closed arm porting, but still u would need Htc device for that. There is no other way.
Harman/Kardon from Huawei. I never examined Huawei's pad flinger, but having "libaudioflinger.huawei.so" libs in "ports" is a real surprise. As u can see it refers to original flinger to set HiFi setup. Not every HAL has those connections, or they are written in another way, so the libs won't work on many devices. Also, note that original MediaPad has Kirin CPU, which is different from Qualcomm, MTK & Exynos - the purpose of having H/K from is highly debatable.
Pictures:
Hifi setup
SRS. From the dark ages of android, SRS was used by HTC to optimise your video experience. From 2015 Sony placed it in their XperiaX & XZ. If htc was using it for video stuff, sony uses it for speaker & virtualizer bundle. The problem behind porting it - the good all flinger & HAL. Yes, SRS is also written in flinger, so no way it will work outside original device.
What surprises more - is edits devs make to srs configs for those devices that originally has it - like Project Yume pushes the eg compressor value to 15000. While the maximum is only 1. Even if this effect works for your device, dear devs change it so deep, that it becomes non working)
DeeHX & LDAC. Sony’s Dseehx optimization works ONLY with proper player (Sony’s default music player & PowerAmp) that has DseeHX API. Even when you port SOMC & try to switch DseeHX you won’t hear any audible changes as this thing is also deeply integrated in the whole framework. If you take a look at Z2/Z3 threads - u can see, that before Sony made DseeHx for Z3, people tried to port it from Z5 & failed. Even when Sony finally made it working on Z3 the cap was 96 upsampling) This thing is very specific & hw dependent, so claiming that you have successfully ported - is ridiculously stupid.
Speaking of Ldac - i didn’t examine it deeply, but my guessing is that it is tied to adtp policy, which can’t be replaced with just your wish.
When you make a port of Sony features - you clearly can hear some noticeable changes to audio - i guess that is work of Xloud &/or Clearphase &/or ClearAudio. I didn’t found anything in logs, when i was playing with files from XZ & X. So let’s call this stuff as “partially working”.
DTS. There are various devices having DTS - vivo, asus, acer - but none of them are truly working. For example vivo stuff relates to huge amount of files in the system which works only on vivo. Asus DTS is seeking for particular app (which devs are deleting, cause it can’t be properly porter and modified) & for special flinger that has “Icepower” switcher in it, or at least has set the “fasttrack” to “false”. I’m waiting for acer jade2 - so i can take a look at it’s implementation of DTS, but as far other phones are very hw & framework dependent, I highly doubt it can be ported.
Audio_effects Configs. Now that is the “greatest” & the funniest part of all. I can imagine that “modders” are lazy enough, they don’t want to use disassembler & google. But writing mad configs - is a real disaster. Devs call this “method” an “engine” - what they basically do is putting a non working effect like “eagle_pipeline” (that is used in DTS effects) & trying to stick to standard proxy lib) The whole config in a typical way is written for soundfx API to take part in rendering the audio - like “preeffect” bundle is setting echo cancellation & controls gain, rewerbwrapper is controlling the amount of reverberations & is typically used for aux setup, etc. That is why most of audio_effects configs looks the same, with small integrations of other effects phone developers put into it, so that their own effect will work. But you can’t load unloadable effect (any of those i wrote above), by mixing it with standard API. HAL would appeal to particular library & particular uuid of the effect & only then, if needed will load standard API to render the sound.
This info i was collecting for last half a year. I might be wrong in several places, but I guess you got the main idea: most of effect technologies rely much on particular frameworks & Hw stuff. I’m not sorry for being rude to several people over this thread & there are several other guys i disrespect even more for trashing the whole AD&H section with their crap (no, not Arise guys, as i said - they are just the top of the junkyard). This whole situation leads me to idea, that 90% of “modders” doesn't know what they really do. What is even worse - other people take their work & use it in their projects, so after a while everyone believes that this stuff is truly working. That huge amount of partially working “mods” are trashing your system partition with up to 200+ mb of useless files! “Modders” make ridiculously stupid mistakes, but users still admire & praise them. I don’t need to soothe my ego that much, I just want to warn users of that rubbish: please, don’t be fooled! Make your own research!

Ainur FAQ
What happened to pandora, atlant, and nero?
The best of each have been combined into one: SAURON. These are now all deprecated and will no longer be supported.
Are there any pre-requisites?
Yes, busybox is required. Starting with Sauron MK I.III.I, @osm0sis' busybox is bundled with Sauron so you no longer have to worry about it.
What other audio mods are supported alongside ainur audio mods?
Only audio mods using @ahrion's audio modification library (aml). Others may not work, cause weird issues, and/or completely break everything.
Is there any particular order in flashing these audio mods and other aml audio mods?
Not anymore. This was fixed in Sauron MK I.IV
Will these mods survive dirty flashes/OTA updates:
If your rom has addon.d support, yes, so a dirty flash will not remove them. See the Uninstallation section below for proper removal
Supported Root Methods and Corresponding Location of Scripts:
Magisk 12 or newer - /magisk/ainur_modname
Systemless SuperSu - /su/su.d
System SuperSu - /system/su.d
Rootless - /etc/init.d *Note that your rom must have init.d support for these scripts to run. With Sauron MK I.IV.II, init.d support will be automatically added if it is not already present.
What if my root method is not supported?
You can try to use init.d override. Create an empty file on the root of your sdcard called 'ainur_initdoverride'. Then flash the installer and it'll install scripts for init.d. Make sure this file is present during the uninstallation too.
What if I use magisk but want it installed to system so my device boots faster?
Use magisk override. Create an empty file on the root of your sdcard called 'ainur_magiskoverride'. Then flash the installer and it'll install the files to system instead of magisk img. Scripts are still installed to magisk img though for magisksu compatibility (won't affect boot time much at all). Make sure this file is present during the uninstallation too.
Things To Do Before First Installation:
MAKE A BACKUP
If using magisk version < 13, create an empty file on the root of your sdcard/internal storage called 'ainur_propcompatibility'
Remove any other audio mods (Clean flash may be necessary here)
If using magisk, read the Troubleshooting Section for Magisk here: https://forum.xda-developers.com/apps/magisk/official-magisk-v7-universal-systemless-t3473445 and check that your phone is compatible with magisk: https://github.com/topjohnwu/Magisk/issues. If there's a device support issue open for your phone, then it's probably not supported yet
Installation:
Follow the previous section
CREATE ANY AINUR OVERRIDE/COMPATIBILITY FILES ON SDCARD AS NEEDED ABOVE (KEEP THESE FOR UNINSTALL TOO)
Flash the following in order: Rom, root method, ainur module
If using magisk, disable busybox in magisk manager
Magisk Troubleshooting:
If you're spontaneously losing root/weird magisk stuff happening:
Did you disable busybox in magisk manager? If yes, try the following
Go to battery optimization settings and disable battery optimization for magisk manager
Disable magisk hide
If you're seeing weird stuff in twrp involving data partition or see 'Error 2' when installing anything involving magisk
Boot into twrp
Go to Advanced -> terminal
Type:
Code:
e2fsck -f data/magisk.img
Say yes to prompts to repair errors
**Note that in some rare instances, the magisk img is too corrupt to be recovered. In these cases, you'll need to uninstall/reinstall magisk
Uninstallation:
Flash the corresponding uninstaller
OR Clean flash rom
Note: If you're on a rom that doesn't support addon.d (like stock), a dirty flash will work too.
Safety Net:
Safety net will only pass if rootless or using magisk. Here are the steps to pass safety net with magisk:
Open magisk manager
Go to settings
Enable magisk hide and reboot
Still note that Safetynet is a losing battle. See here: https://forum.xda-developers.com/showpost.php?p=68424605&postcount=2
UPDATE: Google has made some kind of update to safetynet so it will no longer pass with magiskhide. This is being working on in v13 betas.
Ainur Module Updating:
Flash the uninstaller for the version of the module currently installed
Flash installer for new version of ainur mod

Does this install any apps like viper4android or just modify system files? Also, will viper work with this mod if not installed?

yung40oz84 said:
Does this install any apps like viper4android or just modify system files? Also, will viper work with this mod if not installed?
Click to expand...
Click to collapse
They will work with v4a & Dolby ports

how do unclog system, i dont see how u say arise clog system arise good sound. i try ur mod to see if it has no clog. what is clog about arise? what files make arise clog, how is it mod not clog

RatchetPanda said:
how do unclog system, i dont see how u say arise clog system arise good sound. i try ur mod to see if it has no clog. what is clog about arise? what files make arise clog, how is it mod not clog
Click to expand...
Click to collapse
Mad configs, Many "ported" features work only on original devices, as they are tied to flinger, or other libs. Sony features - it's placebo. Samsung features work only on Exynos, and won't on MTK or QC, and vice versa. Dts - won't work anywhere except Huawei or Vivo (where did they came from). Beats & SRS from m7 - work only with m7's flinger (Sony Xperia X Performance also has SRS written in flinger). Arise also has many libs ripped off music playes - those libs won't work outside player apps! The same with other mods. You can look into logs on your own to define what is properly working & what's not.

UltraM8 said:
Mad configs, Many "ported" features work only on original devices, as they are tied to flinger, or other libs. Sony features - it's placebo. Samsung features work only on Exynos, and won't on MTK or QC, and vice versa. Dts - won't work anywhere except Huawei or Vivo (where did they came from). Beats & SRS from m7 - work only with m7's flinger (Sony Xperia X Performance also has SRS written in flinger). Arise also has many libs ripped off music playes - those libs won't work outside player apps! The same with other mods. You can look into logs on your own to define what is properly working & what's not.
Click to expand...
Click to collapse
Hey the audio effects conf puts the music players libs in effect globally like neutronmp.so you'll find being used in arises audio effects conf. @guitardedhero can we clear the water before war breaks out like I already see its going to

See libs are not being thrown in at random

So is this a mod that just modifies system?
Sent from my LG-D852 using Tapatalk

metrohackz said:
See libs are not being thrown in at random
Click to expand...
Click to collapse
Now show the logs, that it's running without any errors & flinger got them working) I highly doubt it woukd without connection to service app (for example Ice from Asus shown in the picture).

viddy135 said:
So is this a mod that just modifies system?
Sent from my LG-D852 using Tapatalk
Click to expand...
Click to collapse
Yep. It ups your sound quality, without having junk libs - thats what we were aiming. You will definetly hear it)

UltraM8 said:
It ups your sound quality - thats what we were aiming. You will definetly hear it)
Click to expand...
Click to collapse
Trying now
Sent from my LG-D852 using Tapatalk

Okay here's a better question what the hell are you guys using to produce the effects if theres no audio effects conf or anything like that it looks like this is some libs thrown together with nothing to call on those libs to be used regardless if its placebo or not arise still is superb over this so whatever arise is using to clog the system is actually pretty darn nifty.

metrohackz said:
Okay here's a better question what the hell are you guys using to produce the effects if theres no audio effects conf or anything like that it looks like this is some libs thrown together with nothing to call on those libs to be used regardless if its placebo or not arise still is superb over this so whatever arise is using to clog the system is actually pretty darn nifty.
Click to expand...
Click to collapse
He patches the audio_effects with the library path and uuid. This guy, these guys, know what they're doing. Trust me, this is not another one of those "goons" threads. :good:

metrohackz said:
Okay here's a better question what the hell are you guys using to produce the effects if theres no audio effects conf or anything like that it looks like this is some libs thrown together with nothing to call on those libs to be used regardless if its placebo or not arise still is superb over this so whatever arise is using to clog the system is actually pretty darn nifty.
Click to expand...
Click to collapse
We are using audio libs EVERY android phone has by default) Just extractetd from right places & mixed for perfect audio output. Doma999 even deleted all of the "soundfx" folders - and guess what? Audio still works, he's even saying its way better for him (on htc m8). Will try this hack later on my devices.

Related

[APP] Official ViPER4Android Audio Effects (FX v2.5.0.5) - New Features & 7.0 Support

[APP] Official ViPER4Android Audio Effects (FX v2.5.0.5) - New Features & 7.0 Support
If you want to share at another forum, do not include download links, redirect them to download here.
To ROM Makers who already included or wish to include V4A in your ROM. Click HERE.
Donations intended for V4A Development, please DO NOT send to [email protected]
V4A Project Donation account not available yet.​
Sticky News
Development Progress: Inactive
Remarks:-
Past events:
21 Jan 2013 (Alert - Illegal V4A Theft / V4A Clone)
Recently, we found an android PAID app very similar to ViPER4Android.
Judging by the screenshots, its definitely a copy of our app.
We will do an investigation on this following paid app.
Sound Tweaks by APPZOS [Paid]
https://play.google.com/store/apps/details?id=com.appz.soundtweakpro
Sound Tweaks by APPZOS [Free]
https://play.google.com/store/apps/details?id=com.appz.soundtweak​
Please do not mistaken this above app as V4A. ViPER4Android is always free. Do not fall for this and do not buy it.
Help to share this post to alert others.
16 October 2013
Hello everyone!
Now, our website is ready! You can now register as a subscriber here.
Celebrating the launch of our website, ViPER4Windows also officially released.
Head over to ViPER4Windows page for description and instructions.
You can download all ViPER related contents at downloads page. This includes the V4A, V4W and IRS at the moment.
12 October 2013
Our English website is in progress. Its a wordpress based website. Its up, but not ready with posts. We'd be very busy lately so we do not have time to write pages and posts.
Here's the link: http://www.vipersaudio.com/blog
You can register an account at our website and make comments on our news and posts there. Right now, registration is disabled. We will make announcement when its ready. Cheers.
6 October 2013
- Added v2.3.0.1 FAQ (OP#3)
- Added proper bug report instructions (OP#3)
- Updated bug list (OP#3)
- Updated troubleshooting for v2.3.0.1 (OP#3)
- Updated General FAQ (OP#3)
- Updated requirement for Rom makers (OP#5)
- Updated OP index (OP#1)
30 September 2013
Whole OP Updated from 1st post to 4th post.
Instructions, Change logs, Downloads, Bugs, FAQ, Troubleshoot, Settings explained, default settings (replace recommended settings)
20 September 2013
This time, we are on XDA Developer TV!
A very nice quick review right here by Jimmy McGee's Android App Review.
http://www.xda-developers.com/andro...-deserve-with-viper4android-xda-developer-tv/
4 September 2013
We finally made our way to the XDA-Developers Portal!!
Hoooray!! Million thanks to the news writer.
http://www.xda-developers.com/android/tweak-your-mobile-audio-with-viper4android-audio-effects/
Official Website
ViPER's Audio Official Website: http://www.vipersaudio.com/blog
ViPER's Audio Official Chinese Forum: http://forum.vipersaudio.com/
Social
Like our Facebook Page here! >>> https://www.facebook.com/vipersaudio
Join ViPER's Audio Facebook Group here! >>> https://facebook.com/groups/vipersaudio.en/
ViPER's Audio Global QQ Group: http://forum.xda-developers.com/showpost.php?p=44506830&postcount=4586
UNOFFICIAL V4A available in Google Play Store. (Not maintained by us)
http://forum.xda-developers.com/showpost.php?p=45217407&postcount=5689
OP Index:
1. About Us // Description // Key Features // Development Progress // Donations // Open source
2. Instructions // CPU Driver List // Change Logs // Downloads
3. Bug list // Proper Bug report // Troubleshooting // FAQs
4. V4A Profiles // Popular effect simulation profiles // FX and XHiFi Settings Explained // Default V4A settings
5. For ROM makers
6. Signatures // Userbar // Banners
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About ViPER's Audio
See here: http://vipersaudio.com/blog/?page_id=11
Software Descriptions
Version: FX version 2.5.0.5 (active) / XHiFi version 2.1.0.2-1 (discontinued)
Codename: (FX version) Beautiful / (XHiFi version) X-Factor
Compiled date: September 1,2016 / September 4,2013 - Official Release
Operating environment: Android 2.3 / 4.0 / 4.1 / 4.2 / 4.3 / 4.4 / 5.0 / 6.0 / 7.0
CPU platforms: ARM (ARM CortexA8 or higher), x86(Atom/i3/i5/i7)
Language: English (US) / Simplified Chinese / Traditional Chinese / more
ViPER4Android FX
FX is the main control panel of ViPER’s Audio with all popular ViPER’s Audio settings.
ViPER4Android XHiFi (Stopped)
XHiFi has less settings compare to FX. It has superior audio reconstruction which mainly used for restoring lossy audio quality.
FX Key Features
★ NEW: FET Compressor ★
New compressor / limiter simulating operation of FET circuits.
★ NEW: Quad-Channel Convolver ★
IRS support extends to 4-channels. *Requires special IRS files*
★ AnalogX ★
Richer and warmer sound by simulating the sound signature of pure class A amplifier. *v2.4.x and above+*
★ ViPER-DDC (Now Cuztomizable!) ★
Enjoy near HIFI sound on your headphones. *Not all models supported*
★ Spectrum Extension ★
Make your music sound lossless with enhanced high frequencies.
★ x86 Platform Support ★
Viper4Android supports x86 (Atom/Core i3/i5/i7) platforms.
★ USB/Dock effect Support ★
ViPER4Android supports USB/Dock audio output.
★ Speaker Optimization ★
First effect for speakers. Try it yourself.
★ Channel Pan ★
Controls left/right channel output. Its not very useful unless your headphone is imbalance or faulty one side. It will be a cure for you.
★ Differential Surround / Haas Effect ★
This is an old feature which ViPER520 had removed from FX in early days.
But after many users requesting it, ViPER520 bring it back to FX
More info on Haas Effect: http://www.mixcoach.com/creating-depth-the-haas-effect-2/
★ ViPER Fidelity Control ★
★ ViPER Bass ★
With different bass modes, you can have greater bass experience than before!
★ ViPER Clarity ★
With the latest Clarity mode selection, you can balance up heavy bass with high clarity audio that you can never imagine before!
★ Headphone Surround+ (VHS+) ★
With this VHS+, V4A made its way to achieve great surround technologies for Android.
★ Auditory System Protection (Cure Tech+) ★
With normal audio system, listening for more than three hours will feel fatigue, dizzy, tinnitus, irritated and other symptoms.
This is a normal reaction, heavy bass and high volume could cause permanent damage to the human auditory system, but other phenomena can restore through resting.
Viper as a listening experience professional will not ignore this problem. Therefore put a lot of effort to study how to make a "Healing" sound technology, just a small success. But thinking on how to let users experience it.
★ Convolver ★
When an Impulse Response Sample(IRS) is loaded, V4A will process the sound to show the same characteristics of the loaded sample. Through Convolution, samples with effects such as equalizer, surround, reverberation, tube etc can be loaded.
Download and extract IRS files to <storage>/ViPER4Android/Kernel/<paste files here>
★ FX Compatible Mode (Only in 4.x) ★
Compatible Mode supports large variety of music players and the players' own EQ/sound effects (system-provided/third party)
Therefore, you don't have to select V4A in Sound Settings > Music Effects, choose anything other than V4A. Just run V4A app and the effects will be working with anything else.
1. In option, switch to Compatible Mode. Reboot, done.
2. In Sound Settings > Music Effects, choose other than V4A.
3. Run V4A app and configure the settings then the effects will work together with the one you chose in Sound Settings.​
----------------------------------------------
Last Update Log
Note: FX v2.3.2.5 onwards:
1. Fully support x86 platform, but not fully optimised yet. (Using VHS+/Convolver may increase battery usage)
2. Fully support true octa-core devices.
3. Correctly-installed Busybox is required before installing V4A.
If you see V4A installation pop-up loop, its probably due to incomplete root OR htc_audio_effects.conf​
FX version: v2.5.0.5 (New package name! Please uninstall any previous version)
Android 7.0 Nougat users >>>> Try this fix apk: here.
!! Detailed update info >>> Read Joe's post: here.
0. Emergency fix v2504 - repair load file incompatibility issues.
1. New UI.
2.Add quad-ch convolver support (stereo convolver).
3.Add FET compressor.
4.Support change storage path.
5.Fix bugs.
----------------------------------
XHiFi version: Final v2.1.0.2-1 (discontinued)
1.Support for Android 4.3 (v2102-1)
2.No changes for Android 2.3 (2102)​
Downloads
Full download list at Official Website: http://vipersaudio.com/blog/?page_id=48
Note: Please connect to the internet when installing V4A. So we can count our users.
ViPER4Android FX
v2.5.0.5 (Android 4.0~7.0): Mediafire *ZIP Contains v2505 standard & v2505 nougat IO fix apk*
v2.4.0.1 (Android 4.0~6.0): Mediafire *Does't support below Android 4.0*
v2.3.4.0 (Android 2.3~5.0): Mediafire
ViPERsToolBox(For making custom DDC))
v2.0: Mediafire
v0.1: Dropbox (Joe)
ViPER4Android XHiFi
XHiFi version Final v2.1.0.2-1 (Android 2.3~4.3): Mediafire​
IRS Impulse Response Sample
Official Website: http://vipersaudio.com/blog/?page_id=91
XDA:
IRS Index: here
Zhuhang's IRS XDA: here
Joe0Bloggs Headset Correction Filter IRS: here​
Donations
V4A Project Donation account not available yet.
Visit here: http://vipersaudio.com/blog/?page_id=180​
Open Source at GitHub
If you want to commit codes, email [email protected] your git username.
FX: https://github.com/vipersaudio/viper4android_fx
XHiFi: https://github.com/vipersaudio/viper4android_xhifi​
------------------------------------------
ViPER's Audio founded by ViPER520.
Co-founded by ZhuHang.
CN. vipersaudio.com / EN. facebook.com/vipersaudio
Copyright (C) 2006-2017 vipercn.com / vipersaudio.com
Installation / Downloads
Check this post for complete tips, instructions, notes and warnings.
v2.2.x to v2.3.x Special Update Instructions
Important: New v2.3.x V4A has new package name, therefore follow this installation steps carefully.
1. Open old v2.2.x V4A, save the effect profile.
2. Uninstall old v2.2.x V4A. Complete uninstall, including both driver and app. Reboot.
3. Install new v2.3.x V4A, choose Yes to "Install/Update". (V4A auto detects and installs correct driver.)
4. Reboot, open new v2.3.x V4A and load effect profile saved in step 1.​
Setup your Device
For Samsung devices,
1. Try install V4A as user app instead of system app if the latter failed doesn't work.
2. Use Normal Mode and select V4A FX in Settings>Sound>Music Effects.
3. If don't work, use another player rather than Samsung stock Music.
------------
1. ROOT your device.
2. Install busybox if doesn’t come with root.
3. Modify build.prop (Thanks [email protected])
a. Open up /system/build.prop in text editor using any file explorer with root access.
b. Change the line (If you can’t find these lines, skip this step.)
Ipa.decode=true to lpa.decode=false
tunnel.decode=true to tunnel.decode=false
lpa.use-stagefright=true to lpa.use-stagefright=false​
Installation
1. Download, extract and copy ViPER4Android_FX/XHiFi.apk to your device.
2. Install the apk as USER app or SYSTEM app is up to you. (v2.3.1.0 onwards)
3. Run FX/XHiFi app from app drawer, allow root access if asked.
4. When driver installation prompted, choose Yes.
5. V4A auto detects your CPU and show available driver modes below :
No modes: For processors with or without VFP .
Battery Saving: Available for all processors with NEON.
High Quality Mode: Available for processors with NEON.
Super Audio Quality: Available for processors with NEON.​6. Choose your desired selection.
7. After installation done, Reboot device.
8. If you want to use only V4A as audio effect, follow normal mode. If you want existing audio effects to work, follow compatible mode.
Normal Mode:
9. In Sound settings > Music effects, always choose V4A FX unless FX is not installed.
10. Open up V4A FX (and xhifi), in menu, FX Compatible Mode set to Normal Mode.
11. If not working, try Compatible mode before trying Force-Enable.
Compatible Mode:
9. Do not change anything under Sound settings/
10. Open up V4A FX (and xhifi), in menu, FX Compatible Mode set to Compatible Mode.
11. If not working, use Normal mode and disable other effects.​12. How to use IRS in Convolver? See IRS page: here.​
Future Updates
Option 1: Use the “Check for update” function in V4A app itself.
1. In V4A app, go to menu and select Check Update. It will redirect you to a page.
2. Download latest apk from the page.
3. Install apk and overwrite. (Replace in system/app/ if its SYSTEM app)
4. Open up FX (and XHIFI), Choose “Yes”. Reboot, done.
Option 2: Download from Website/XDA
1. Download latest FX and XHIFI apks from Website’s Downloads section or XDA.
2. Install apk and overwrite. (Replace in system/app/ if its SYSTEM app)
3. Open up FX (and XHIFI), Choose “Yes”. Reboot, done.
Uninstallation
1. Open up V4A FX (and xhifi), go to menu and choose “Uninstall driver”.
2. After that, uninstall V4A FX (and xhifi) app itself.
3. Reboot. Done. Bye-bye V4A.
-----------------------------
ViPER's Audio founded by ViPER520.
Co-founded by ZhuHang.
CN. vipersaudio.com / EN. facebook.com/vipersaudio
Copyright (C) 2006-2016 vipercn.com / vipersaudio.com
Troubleshoot / Bugs / F.A.Q
Check previous post for complete tips, instructions, notes and warnings.
Bug Report
http://vipersaudio.com/blog/?page_id=120
Troubleshooting (Updated 20/10/2013)
Make sure your device is rooted and install latest SuperSU or SuperUser.
Make sure you install correct apk for your android version.
1. Complete Uninstall V4A (driver + app) and reboot.
2. Install V4A as USER app, begin with battery saving mode.
3. Use Normal mode, go to Sound settings>Music effects> and choose V4A(either fx or xhifi).
>>>Test.
4. If not working, switch to Compatible mode, go to sound settings>music effects> and select something else besides V4A.
>>>Test again.
5. If not working, return to Normal mode, change sound settings, enable Force-Enable.
>>>Test again.
6. If not working, repeat step 1 to step 5 but as SYSTEM app.
>>>Test again.
7. If nothing works. Disable or remove the default sound effect under MusicFX, then return to Normal Mode.
>>>Last Test.
8. If no help, submit a bug report.​
F.A.Q
Updated on October 22, 2013
HOT: Why some settings are missing?
A: Because you didn't read update log.
HOT: Why cannot switch driver mode? (battery saving or high quality)
A: Only CPU with NEON have choices. To change, uninstall and reinstall.
HOT: Why no effect?
A: See Troubleshoot.
1. Which to install? FX or XHiFi or Both?
A: The difference is explained in V4A main page. Install FX first. XHiFi is optional.
2. Where is the build.prop lines in instructions?
A: This step is optional. Those lines are not in every device. You can skip this.
3. Can I still install V4A if I already using other sound mods?
A: Yes, after installation, open V4A app and switch to Compatible Mode.
4. Why installation fail?
A: Root or SU binary issues. Use latest SuperSU.
5. Why is superuser not supported?
A: V4A does support superuser. Some superuser version have bugs, please use a stable version of it.
See more:
6. Why music lag after display off?
A: This is due to CPU speed too low when screen if off. Make sure you are not using some battery saving CPU governor.
Switch CPU governor to ondemand/interactive to increase CPU speed or increase minimum clock speed.
7. Where is minimal phase equalizer?
A: FIR Equalizer is the name of our EQ, minimal phase is a type of EQ. Its activated for High Quality Mode and Super Audio Quality drivers.
8. Why does the effect keeps on skipping/cutting (on off on off spontaneously)?
A: Submit bug report.
9. Why no effect on Third-party players such as Poweramp and TTPOD?
A: Disable their own sound effects.
10. Why no effect in MIUI player?
A: Try turn off MIUI default equalizer.
11. Im using Meizu, Flyme system, why effect gone after i display lyrics?
A: Flyme modified Android's Audio principle, so lyrics will be treated as music effect by the music player, so V4A cant be used.
12. V4A FX/XHiFi effects suddenly disappeared?
A: Android system kills certain processes due to memory limits. Install V4A app as system app (Put in /system/app/ and restart)
13. Why there is background noise when using V4A effects?
A: This is Android's MusicFX bug, this will happen on all other sound mods.
Suggestion: Backup and Delete /system/lib/soundfx/libbundlewrapper.so
14. Why bass reduced in v2.3.x?
A: Due to sound improvement, audio effects are more precise than before. Therefore, re-adjust your settings.
15. Why is volume reduced in v2.3.x?
A: Volume controlled to reduce noise level. (THIS does not mean you can reduce noise by lowering volume xD)
16. Why is there more CPU/Battery load in v2.3.x?
A: Quality improved for NEON devices. For now you cannot change to battery saving priority.
17. Why ViPER4Android FX/XHiFi always FC?
A: Uninstall and Reinstall V4A. If not submit bug.
18. Why ViPER4Android FX/XHiFi creates unexpected effects and different from other users?
A: Use Normal Mode and disable other sound mods such as Noozxoide. If not, reinstall.
19. ViPER4Android FX/XHiFi doesnt run after reboot?
A: Check anti-virus or any startup manager whether V4A is disabled on startup.
20. V4A FX/XHiFi effect gone after using data-killer?
A: Please add ViPER4Android FX/XHiFi to data-killer whitelist or exception.
21. V4A XHiFi effects gone after reaching certain volume? (~70%)
A: This is due to Sony Xperia hearing protection library.
Suggestion: Backup and Delete /system/lib/soundfx/libhearingprotection.so
22. Why volume reduces after 10 seconds?
A: This is not caused by V4A. Most probably you installed a bad and faulty xLOUD, ClearPhase or S-Force Front Surround port.
23. In-call volume reduced?
A: V4A will not affect call volume.
24. What if my phone/tablet cannot detect headset plugin?
A: Use lock effect mode and choose headset.
25. V4A effects will spoil internal speaker/headset?
A: Firstly, there's an audiophile limit in your phone, even if you max every single settings in V4A, u will never achive that limit.
If the limit is achieved, your ears will blown off before the headset.
If your earphone is not used to high volume/bass, with long period of high volume/bass will cause your headset to spoil (without V4A it will also spoil)
For speaker, if a new phone straight away max the volume, within few days there will be distortion. Start off with 50~70% volume and after some time only max the volume.
-----------------------------
ViPER's Audio founded by ViPER520.
Co-founded by ZhuHang.
CN. vipersaudio.com / EN. facebook.com/vipersaudio
Copyright (C) 2006-2016 vipercn.com / vipersaudio.com
FX & XHiFi Settings Explained & Default Settings
V4A Profiles
http://forum.xda-developers.com/showpost.php?p=44577409&postcount=4642
Popular Effect Simulation Profiles (Updated 1/10/2013)
These setup will sound almost the same compare to original effect.
​​1. Dolby System 2.0 (DS2.0) (FX v2.3.0.1)
- AGC, slight, 4x, 0db
- VHS+, level 3
- field surround, strength level 7, mid level 5
- viperclarity, xhifi mode, default​
V4A Settings Explained
http://vipersaudio.com/blog/?page_id=43
-----------------------------
ViPER's Audio founded by ViPER520.
Co-founded by ZhuHang.
CN. vipersaudio.com / EN. facebook.com/vipersaudio
Copyright (C) 2006-2016 vipercn.com / vipersaudio.com
For ROM Makers
V4A Rom Inclusion
Website(Down): http://vipersaudio.com/blog/?page_id=127
Things you need to do
1. Proper credits to ViPER520.
2. Add a link to ViPER’s Audio Website. (Its obvious because users need so many info here)
3. Please remind users to use “Compatible Mode” if you inserted other sound mods.
4. [OPTIONAL] Attach latest IRS Starter Pack as add-on/optional material for users to start with.
Extra Tips
1. Make it a system app.
2. Copy assets/libv4a_fx/xhifi_xxx.so to /system/lib/soundfx/
Note: xxx can be gb for 2.3.x, ics for 4.0~4.2 or jb for 4.3
3. For android 2.3, done. For android 4.x, continue step 4.
4. Make modification in audio_effect.conf
(1). Under “libraries {“, add:
Code:
v4a_fx {
path /system/lib/soundfx/libv4a_fx_xxx.so
}
#NECESSARY FOR XHIFI
v4a_xhifi {
path /system/lib/soundfx/libv4a_xhifi_xxx.so
}
(2). Under “effects {“ add:
Code:
v4a_standard_fx {
library v4a_fx
uuid 41d3c987-e6cf-11e3-a88a-11aba5d5c51b
}
#NECESSARY FOR XHIFI
v4a_standard_xhifi {
library v4a_xhifi
uuid d92c3a90-3e26-11e2-a25f-0800200c9a66
}
Thanks for promoting ViPER4Android!
-----------------------------
ViPER's Audio founded by ViPER520.
Co-founded by ZhuHang.
CN. vipersaudio.com / EN. facebook.com/vipersaudio
Copyright (C) 2006-2016 vipercn.com / vipersaudio.com
Signature/Userbar/Banners
Signatures/User Bar
-
Banners
Banner1 by @zhuhang based on @kagara's psd :good:
Banner2 by @kagara
Banner3 by @kagara
-----------------------------
ViPER's Audio founded by ViPER520.
Co-founded by ZhuHang.
CN. vipersaudio.com / EN. facebook.com/vipersaudio
Copyright (C) 2006-2016 vipercn.com / vipersaudio.com
reserve...
Very good work zhuhang like I always said for me V4A is the best sound mod I'm very happy now with the official release continue developving and doing things like V4A Mod.
jeremymolina.
Awesome. Thanks for your work
---------- Post added at 05:09 AM ---------- Previous post was at 05:08 AM ----------
How to upgrade this MOD when used v5
jav4u said:
Awesome. Thanks for your work
---------- Post added at 05:09 AM ---------- Previous post was at 05:08 AM ----------
How to upgrade this MOD when used v5
Click to expand...
Click to collapse
You dont have to, cause v5 already had latest version.
Just continue using v5. But now u can refer the guides on how to adjust the settings.
hell yeah perfect sound!! =w=
Re: [OFFICIAL][MOD] ViPER4Android (V4A) Audio Effects
Zhuhang you are my sound angel .I have been waiting to hear like this for years.You rock dude.I am not joking my ears are wanting more and more
Sent from my Xperia S using xda app-developers app
---------- Post added at 04:21 PM ---------- Previous post was at 03:48 PM ----------
Does this work on 4.2.2. As only 4.1 is mentioned
Sent from my Xperia S using xda app-developers app
Re: [OFFICIAL][MOD] ViPER4Android (V4A) Audio Effects
anadarco7 said:
Zhuhang you are my sound angel .I have been waiting to hear like this for years.You rock dude.I am not joking my ears are wanting more and more
Sent from my Xperia S using xda app-developers app
---------- Post added at 04:21 PM ---------- Previous post was at 03:48 PM ----------
Does this work on 4.2.2. As only 4.1 is mentioned
Sent from my Xperia S using xda app-developers app
Click to expand...
Click to collapse
See again in OP, 4.2 is there
Sent from my LT26i using xda app-developers app
Re: [OFFICIAL][MOD] ViPER4Android (V4A) Audio Effects
When I unlock my screen the effects completely gets disabled I need to open again the viper app to enable it help needed
Sent from my Xperia S using xda app-developers app
anadarco7 said:
When I unlock my screen the effects completely gets disabled I need to open again the viper app to enable it help needed
Sent from my Xperia S using xda app-developers app
Click to expand...
Click to collapse
Probably u installed some app killer or something which kills apps running background.
Add v4a to white list or exclude v4a.
Thank u bro its looks great but i have a question that is i have xperia p and iam on cm rom and i installed awesome beats now what i have to do to use this great mod because my english isnt that good and i havent understand too much on the op i wish if u can help me
Nesux 7
xabi alonso said:
Thank u bro its looks great but i have a question that is i have xperia p and iam on cm rom and i installed awesome beats now what i have to do to use this great mod because my english isnt that good and i havent understand too much on the op i wish if u can help me
Click to expand...
Click to collapse
on android 4.2.2 not working please help :crying:
does this work with MIUI ??
and does it interfere with Ac!D Audio?
what about installation steps? there is two downloads and I am not sure which one to use
Hardcore69er said:
does this work with MIUI ??
and does it interfere with Ac!D Audio?
what about installation steps? there is two downloads and I am not sure which one to use
Click to expand...
Click to collapse
I think It will works perfectly on MIUI
It will conflict with the AC!D Audio,but If you want use AC!Dwith V4A you can trying to use my Mod (http://forum.xda-developers.com/showthread.php?t=2191518)
If you are the htc users, zhuhang recommed the manually install,If you are sony xperia user, can try his v4A+SRS+NSE (http://forum.xda-developers.com/showthread.php?t=2107308)
or my work QcAE (http://forum.xda-developers.com/showthread.php?t=2191518)
Hardcore69er said:
does this work with MIUI ??
and does it interfere with Ac!D Audio?
what about installation steps? there is two downloads and I am not sure which one to use
Click to expand...
Click to collapse
Yes, works with MIUI.
If u're using acid audio, use manual installation to install v4a to your rom.
Installation steps inside zip.
Please read FAQ!!!

[Project SoNiCo_AudioMoD][S800] DreamOnMusicX Kisaragi V30ES |Z1 3 years old already!

Code:
[SIZE="5"][CENTER][FONT="Microsoft Sans Serif"][/FONT]
[/CENTER][/SIZE]
INTRODUTION​
Suffered on your handphone sound quality?
Can't handle the quiet sound when you hear ROCKS?
Now, you're not going to suffer anymore.
INTRODUCING,
THE NEW Project SoNiCo:
DreamOnMusicX!
{
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"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
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"lightbox_download": "Download",
"lightbox_share": "Share",
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"lightbox_new_window": "New window",
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WITH
X
---------------------------------------------------------------------------
FEATURES & CHANGELOGS
>Main mod is for Z1,ZU,Z1C stock only(AOSP & etc ROM you can give a try on it , universal test mod available for Z,ZL,ZR,Z2,Z3,Z3C
>491520000 HerZ oversampling
>DSEE-HX from Z3
>MaxxAudio Enhancement Exclusively for Project SoNiCo
>Enforced 16/24bit playing
>48kHz alsa force playing
>Special tuning engine ReHeaR+*
*for details please look at FAQ section
CHANGELOGS
~~~~~~~~~~~~~~~~~~~~~~~~~
Kisaragi V30ES
>Revoked sound system to V28 types
>Removed stuff which may cause bugsss
>new co-operation with @Blacksoulxxx 's Artemisia audio
>Introduce new 3 years announce anniversary hybrid engine, SoNimiSiA Audio,
give you the experience of walkman ZX2 quality(from artemisia) and Sonico's own tuning flavor
>Tuned Walkyrie+(CA+) audio, great tuned with BSxxx's mod
.>Fixed calling & ringtone get extremely vol low problem
> new min core freq scripts to prevent music delay problem
> Smart script included, no duplicate build.prop lines again (thanks @JarellLama
>New one click FC options provided (just a anniversary prank )
~~~~~~~~~~~~~~~~~~~~~~~~~
Верный V29.5K
>fixed the bug caused whole sound system engine not working
(critical bug that made the sound extremely Fllllllllllllllllllllat)
>disabled SRS effect for system stablility check
~~~~~~~~~~~~~~~~~~~~~~~~~
Hibiki V29IX
>Enhanced sound system stability
>Introduce New 3-way balance system, IGNITE-X system
>Updated SA libs to S7 type
>Included new Xperia X,XP libs
>Rebuilded entire mod,now will be lighter
>lossy High freq sound fix
>remove some unusual file
>and a lot
~~~~~~~~~~~~~~~~~~~~~~~~~
Kirishima V28CA
>Quanda engine retuned, the bass has decreased a bit(yea a bit)
>IGNITE module updated to Version C4( of course it wont let your headphones explode ~~
>RHR+ update to version ChristMaS 001
>Samsung soundAlive version updated
>New DEM system testing period(but it wont cause unstable working)
>New BA sound system testing period(but it wont cause unstable working)
>New BNC system testing period 2 (it was mostly included on RHR+)
>Sound stage maxinum extended( on my headphones it expand a lot)
~~~~~~~~~~~~~~~~~~~~~~~~~
Haruna V27SK
>New Quanda Bass engine introduced(deeper bass,but soft)
>support both lolipop system
√entire audio system rebuilt
√smart script fixed, thanks Pdesire
√and a lots [emoji14]
~~~~~~~~~~~~~~~~~~~~~~~~~
Hiei V26SK
>Renamed DreamOnMusiC G-PluX(DoMC) to DreamOnMusicX(short name still DoMC)
>Updated IGNITE module with an ELS special edition(IGNITE Module Type ELS)
√Fixed ClearAudio+ no effect problem
√Fixed the different effect that V25 will promised
√Fixed some weird bugs
~~~~~~~~~~~~~~~~~~~~~~~~~
KonGo V25FB
>New Z5 sound enhancement from @gamzekal(Thank you)
>New tuning type of sound by upgrading IGNITE module to B2
>Added Clear stereo to sound enhancement
>Updated RHR+V4 (TTACGK4) compatible with RHR-L
>Speaker modified filter
>New CA+ sound modify, enable clearaudio+ and others you don't need to tune again
√Fixed Music FX FC bug(I hope it so
√Fixed Build prop script problem
√Fixed DSEE-HX no effect bug
>Removed ZeXshO for a version(little bugs inside)
>IGNITE module updated to version B2
~~~~~~~~~~~~~~~~~~~~~~~~~
IGNITE V24.5B Special Edition
>Special version for 5.0.2 & 5.1.1 users
(split to 2 zips with same sound bla bla bla)
>New Smart Script introduced,lesser spam,better sound
√Decreases the gaining sound to 65 and volume to 105 for lesser distortion
√deleted useless script at build.prop script
~~~~~~~~~~~~~~~~~~~~~~~~~
IGNITE V24B
>Added support to Android 5.1.1
>Support 5.1.1 Odex & Deodex rom(not include AOSP ROMs
>Added new IGNITE module for the limitation release to the phone*
-(little features about this module)
->New 316108800000000 Herz System Oversampling(approx 316.1 TerraHerZ)
->Enhanced filter with Deeper bass output & greater crispy sounds
->Unlocked Qualcomm built in filter for the better sound output
>New RHR-L to support the IGNITE module
-and a lots of changes.
* for the details for the IGNITE module, look at FAQ section
~~~~~~~~~~~~~~~~~~~~~~~~~
ShimaKaze V23D
√Fixed the reversing channel bug
√Fixed some script error
√Fixed low volume problem
>upgraded ZeXshO engine to ZeXshO N2 with better details appearance
>and a lot of details changes
~~~~~~~~~~~~~~~~~~~~~~~~~
ZeXshO XE V22
>New Sampler filter RHR+ support engine ZeXshO X-Engine introduced*
>ReHear+ V3 updated (changes A3 type ACGO)
-New ZeXshO XE support, Make sound Perfectly clear,and hard to hear the electric sound that will disturb you
(depends on music quality)
-Retuned sound quality
>Added DSD & ALAC file playback support
√Rewrite configs to fix some syntax etc linking problem
√Reduced sound little lower
√Fixed Dolby ATMOS & MaxxAudio FC problem
≯clear off useless script again
≯Removed G41CM engine
* Details look on FAQ section
~~~~~~~~~~~~~~~~~~~~~~~~~
Nagato V21
√ 3rd party modified rom (RockZ1L, dStrikerZ) supported.
>New optimized configs forgiving better bass and treble & reduced some mid range sound
>ReHeaR+ V2 included(changes K2 tuning type ACGm)
-Make the details more details( high definition earphones required)
-effect expanded to 3rd party apps(youtube, MXplayer etc) to let you have a great surround cinema
-sound field expanded, let the singer closer to you and orchestra will be more "colorful"
-clarity enhanced,hear the pedal of a piano? not a problem
≯clear off useless script again & rewrite to configs
√Speaker retuned with RHR+ V2 effect, make sound like stereo not mono
>new G41CM tuning module to make the sound balanced tuned*
*look at FAQ section for G41CM system details
~~~~~~~~~~~~~~~~~~~~~~~~~
KitaKami V20
√ fixed some useless script on build.prop add-on
≯ removed some useless libs and stuff again
>Introduce new revolutionary *
>added some effect libs
>stereo speaker included(stereo sound in a speaker,still in test)
*details please look on FAQ section
~~~~~~~~~~~~~~~~~~~~~~~~~
Kaga V19T
√ fixed script writing problem on different xmls
≯ removed file which make some users exists memory not enough problem
√ DSEE HX & ALSA frequency limitation fixed from 48000 to 491520000 herz
> readded Twin Audio System(TaS)which was removed due to the tricky writing to the configs
√ fixed bug which appear louder sound at left channel (headphones)
> retuned sound quality to clearer sound, bass little increase
≯ removed unusual files which is not in use
> added new ReHeaR(RHR) special tuning, make you hear the instrument sound more clearly
*RHR tuning is based to my ostry KC06A, so it may be have a little different appear on other headphones, and DSEE MUST be enabled.
*And it is still at α test
~~~~~~~~~~~~~~~~~~~~~~~~~
OLD Changelogs:
Akagi V18I
>Enforced minimum 24bit playing w HR& DSEE support
>DSEE HX worked by changing the main audio framework
>Included Z4 audio libs which provides better sound compared to Z3
>Z4 Speaker quality on Z1 w decreased Speaker Volume
>Changed Dolby Digital Plus to Dolby ATMOS
>Added support to Project Desire*
>Speaker retuned quality, headphone too
>Enhanced X-Loud boosting which mainly developed by @dontbelive ,who a pervert speaker tuning guy xD
*Project Desire is the project which mainly developed by the-cortana-project, supported means allow both of us can use the things either. like ATMOS
~~~~~~~~~~~~~~~~~~~~~~~~~
Sendai V17S
>Reoptimized unused libs and scripts
>Splited Dolby and Maxx as a enabler to 3rd party lovers
>Fine tuned Sound quality
>Readded Over Sampling module that was losing at 5.0
>Forcing minimum 16 bit playing
>Speaker volume increase
>Headphones quality Huge improvement *
>Added libs from Huawei and Vivo devices
>little confused bug fixed
>and more
*V17's Headphone output quality tuning are based on my KC06A with its
original ear cushion and Sony columbia ear cushion, so the differ may depends on which headphones you used.
~~~~~~~~~~~~~~~~~~~~~~~~~
Yuudachi V16P
>Enhanced audio system(Tri way system, DSEE+Dolby+Maxx)
>Retuned whole mod's sound quality
>odex ROM supported
>vivo libs removed
>Some useless files removed
>SoX Readded
>Fixed Audio settings FC,no effect problem
>Added Maxx Audio (exclusive for DoMC
>Added DSEE HX to option
>Reactivated/readded xLOUD, Clear Phase options
>Dolby..... still need someone to help me cauz it has the effect but it like jump out everytime XD
anyone who can help me I will give you a proper credits
>And, more find it yourself ~ Poi ~ [emoji14]
~~~~~~~~~~~~~~~~~~~~~~~~~
MutsuKi V15Y
>Rebuild for Lolipop users
>Updated ZX2 audio framework
>Removed Dual speaker mode because it was still in testing period,
will enable it when the test are completely done.
>Removed Over-Sampling script due to the conflict issue
>Removed SoX for release the cruel effect of the "updating please wait... bla bla bla"
>Dolby libs updated.
>Fixed a lot bugs of Prototypes version has
(Cmr FC,Call Reboot etc._)
>More please discover it yourself xP
~~~~~~~~~~~~~~~~~~~~~~~~~
FubuKi V14
>Rebuilded Audio system for future features enabled
>Dolby UI updated,adjustable bass etc..
>New added Vivo Audio Framework, libs
>Updated Samsung SoundAlive libs & scripts (uses old libs almost 1 year [emoji14]
>more complete DSEE libs from Z3
>Added H/K libs from M8
>Decreases Headphone Vol from 89 to 68
>Decreases Speaker Vol from 95 to 87
>Alsa config xmls updated
>Added LG G3 speaker calibration libs
>Fine tuned headphone quality, Better then V13 confirmed.
>Improved Speaker quality
>Fixed the extremely loud Notification sound while hearing music
>Call Quality enhanced
>Compatibility improved
>More bugs fixed
~~~~~~~~~~~~~~~~~~~~~~~~~
Revolutionary v13 ( THE BEST VERSION)
>Rebuilded from scratch to make the zips smaller, more powerful
>Decreases the size of the Zip from 26 MB to 16 MB, its lighter then ever
>Included new Natural Sound System, reproduces the most original sound that a song has
>New Dolby Digital Plus Sound Processing System Included, Let you experience more cinemas like movies on your phone,
and more wide sound from your Walkman app.
>Triple Core Natural Sound System that controls the bass, mid sound and Human sound more softer to your ear
>3 new settings for Music Rocker,Original sound music lover, and Beats Surround lover.
>Uses Huawei audio system as the basic of the mod, more details will come out from your earphone
>Disabled Aroma installer for few version due to the script conflict to some users.
>Fixed Unstable sound processing like sonic boom to the notification sound has been fixed.( ringtone still not yet due to the time problem)
>Refixed Z3 DSEE-HX on Z1, its all time opening and its about 95~98% worked!(comparing to Z3)
>Fixed unknown sound crashes while system make a laggggss
>Fixed effect not very stick to BT devices
>Fixed USB DAC not working well
>Small fixed to the Single speaker
~~~~~~~~~~~~~~~~~~~~~~~~~
Purity Sound V12K
>Aroma Installer provides easy installment
>Splited the volume selection into 4 selection
>LG G3 Sound system included little
>Vivo X3S HiFi Speaker calibration and Headphone Calibration
>Finely tuned the output quality as a acceptable volume
~~~~~~~~~~~~~~~~~~~~~~~~~
SouL Release V11Z
>Added support to ZU and Z1C
>Added support to odex ROM
>Updated libs and scripts
>Rebuilded whole zip to make it perfect work
>Decreases a little volume to headphone
>Added SRS Surround to headphone
>New G+ Acoustic System, Hear More AND Feel more on what sound you have missed.
>Fine Tuned Speaker quality, Improved bass & Clarity
>Latest Twin Audio Driver System which provide more compatibility,more stability and less bugs
>Disabled Stereo Mod
>DSP from M8 included, A BIG IMPROVE TO THE BASS OUTPUT ON Headphones
Smooth and Punchy bass, Let's ROCK!
​
​
Click to expand...
Click to collapse
---------------------------------------------------------------------------
DoMC G-PluX DOWNLOAD & INSTALL
DOWNLOAD
BEFORE DOWNLOAD,Please agree the terms below.
>DO NOT STEAL THE MOD AND INCLUDE IT TO YOUR WORKS WITHOUT PERMISSIONS,OR I WILL FIND IT OUT.
THANKS FOR YOUR UNDERSTANDING
>Make a backup before you regret to install the mod, I am not providing any "Restore" zip for you.
except I made a big wrong [emoji14]
>AGAIN, FEEL FREE TO SHARE, FEEL FREE TO SUGGEST, ONCE STOLEN, REPORT FOR YOU
>AND, ENJOY THE MOD
-------------------------------------------------------------
DreamOnMusicX Kisaragi V30ES
Main Mod
Press ME to get it (mediafire
Mirror press ME to get it (MEGA
-------------------------------------------------------------
DreamOnMusicX Hibik(Верный) V29.5K
Main Mod
Press ME to get it (mediafire
Mirror press ME to get it (MEGA
-------------------------------------------------------------
DreamOnMusicX Hibiki V29IX
Main Mod
Press ME to get it (mediafire
Mirror press ME to get it (MEGA
-------------------------------------------------------------
DreamOnMusicX Kirishima V28CA
Main Mod
Press ME to get it (mediafire
Mirror press ME to get it (MEGA UPLOADING
-------------------------------------------------------------
DreamOnMusicX VHaruna V27SK
Main Mod
Press ME to get it (mediafire
Mirror press ME to get it (MEGA
-------------------------------------------------------------
Main Mod For 5.1.1
Press ME to get it (MediaFire-UPLOADING
Mirror press ME to get it (MEGA-ULOADING
[/SIZE][/B]
Main Mod For 5.0.2
(Please note that this version may have little bugs on 502,
or even don't work, do a backup before you regret when you find some bugs
Press ME to get it (MediaFire
Mirror press ME to get it (MEGA[/SIZE][/B]
-------------------------------------------------------------
DreamOnMusiC G-PluX KonGo V25FB
Main Mod For 5.1.1
Press ME to get it (MediaFire
Mirror press ME to get it (MEGA
Main Mod For 5.0.2
(Please note that this version may have little bugs on 502,
or even don't work, do a backup before you regret when you find some bugs
Press ME to get it (MediaFire
Mirror press ME to get it (MEGA[/SIZE][/B]
-------------------------------------------------------------
DreamOnMusiC G-PluX IGNITE V24.5B Special Edition
Main Mod(For Android 5.1.1
Press ME to get it (MediaFire
Mirror press ME to get it (MEGA
Main Mod(For Android 5.0.2
Press ME to get it (MediaFire
Mirror press ME to get it (MEGA[/SIZE][/B]
-------------------------------------------------------------
DreamOnMusiC G-PluX IGNITE V24B
Main Mod
Press ME to get it (MediaFire
Mirror press ME to get it (MEGA
-------------------------------------------------------------
DreamOnMusiC G-PluX ShimaKaze V23D
Main Mod
Press ME to get it (mediafire
Mirror press ME to get it (MEGA
-------------------------------------------------------------
DreamOnMusiC G-PluX ZeXshO XE V22
Main Mod
Press ME to get it (mediafire
Mirror press ME to get it (MEGA
-------------------------------------------------------------
DreamOnMusiC G-PluX Nagato V21B
Main Mod
Press ME to get it (mediafire
Mirror press ME to get it (stopped upload
-------------------------------------------------------------
DreamOnMusiC G-PluX KitaKami V20U
Main Mod
Press ME To get it [Mediafire
Mirror Press ME to Download [MEGA
-------------------------------------------------------------
DreamOnMusiC G-PluX Kaga V19T
+Remember to restore ur system(by reflash the rom without wiping data) before flash it,for better compatibility
Main Mod
Press ME To get it
Enable Dolby & Maxx pack
Press HERE to get it
-------------------------------------------------------------
DoMC G-PluX Old Ver AIO zip
Release 1 ( V13 ~ V18 )
Press ME to get it
-------------------------------------------------------------
Click to expand...
Click to collapse
INSTALL INSTRUCTIONS
-> Download the Latest DoMC zip from the download section
-> Put the zip to your device's storage
-> Reboot your device to Recovery(CWM or TWRP or Philz Recovery)
->In Recovery, flash your ROM's zip without wiping any data,
(if you are 3rd party rom like RockZ1L, just reflash the zip without wiping data.)
(If you updates 5.0 using Flashtool, reflash the ftf with data wiping excluded.)
-> After it, reboot to your system and restart to recovery again
-> In Recovery, Wipe the cache partition and dalvik cache
-> After done the cache wiping, Flash the DoMC zip that you put it into your device storage just now
-> After done for the flashing, Reboot to your system.
-> When the system are booted, you're all green
*Those who like to use V4A or Dolby, you can try flash the mod then use
V4A to process Mid-High sound and Dolby to process Lower sound, both of em will let you no comment about a day xD
Click to expand...
Click to collapse
Frequently Asked question
Q:Is the SoNiCo works on modified ROMs like dstrikerZ?
A:Its not sure at all, but I start a poll to let users vote which rom they wanted to support most till 19th July 2015
Edit: worked on 3rd modified stock ROM since v21
Q:What is ReHeaR+ tuning engine?what is it for?
A: RHR+ is a new tuning engine which can significantly increase the availability to hear the music instruments which normally we can't hear it clear.
And its also expand the sound field which let you can feel the instrument's location clearer then before.
This Engine is Extremely great for Orchestra musics.
But this engine effects are depends on different ear and the important is you must enable DSEE-HX and a pair of good headphones( EX300AP can feels the changes)
Q:What is ZeXshO X-Engine?What is it for?
A: ZeXshO(ZXO) X-Engine is a direct plugin for RHR+ engine,compared the previous G41CM engine, this engine provides better low frequency and better high frequency that
RHR+ can't appear clearly.This engine is truely universal for S800 devices( confirmed,but not sure on other chipset).
ZXO engine filters the sound twice then system default filter once only.
Q:What is IGNITE module?
A:IGNITE module modify the system sound of the Qualcomm chipset and release the limit to the better sound output, The sound of it has been specially tuned for most of the
music like classical,rocks etc.For the basic features you can take a look on the V24B changelog.
But this module uses more process(approx 800~1000 MHz) to output the better sound but it would not effect the normal uses.
Q:Is the mod kill X-R & Super Vivid?
A: No, X-R will not affected by installing the mod, and about the super vivid you must to enable it yourself as this function is probably not the official function to Z1
the way to enable super vivid:
thanks @pasci001
edit the script from
ro.servic.xrfm.supported=false
into
ro.service.xrfm.supported=true in the build.prop (root needed).
Click to expand...
Click to collapse
--------------------------------------------------------------------------
#*#*--~~-Meet The BUGS?-~~--*#*#
Code:
[SIZE="4"]
Leave it a comment and I will try to fix it as I can :) [/SIZE]
---------------------------------------------------------------------------
#*#*--~~-CREDITS-~~--*#*#
>ZeroInfinity for M8 libs and stuff
>@dontbelive for the pervert speaker tuning
>@PDesire for Project desire sharing
>@gamzekal for Z5 sound enhancement
>@Blacksoulxxx for artemisia
>@JarellLama for smart script
>Me for the mod
BIG THANKS To:
SONY,SAMSUNG,LENOVO,HTC,VIVO,HUAWEI,SHARP for ALL the original stuff
Code:
[FONT="Comic Sans MS"][SIZE="4"][COLOR="Indigo"]If you appreciate my work consider buy me a coke or coffee to have a day to dev the better mod :D[/COLOR][/SIZE][/FONT]
Traditional Chinese ver./繁體中文版
簡介與介紹​
已經讓手機貶低了耳機的品質?
忍受不了當你聽著ROCK的時候聲音卻不夠大聲?
現在,你不需要擔心這麼多了
隆重介紹,
THE NEWProject SoNiCo:
DreaOnMusiC G-PluX!
---------------------------------------------------------------------------
FEATURES & CHANGELOGS
>帖子仍在調整中...
修正記錄
~~~~~~~~~~~~~~~~~~~~~~~~~
Kaga V19T
√ 處理了一些編寫錯誤的xml
≯ 移除了會讓程式記憶體不足的bug
√ 頻率限制從48000提升至491520000赫茲
> 重新加入了編寫很麻煩的TaS系統
√ 處理了耳機輸出左聲道比右聲道小聲的bug
>重新調整了整體輸出,bass略增
≯ 移除了不需要的文件
> 新增了ReHeaR特別調音技術,能夠讓你更清楚地聽到樂器的聲音
*此技術是基於我的KC06A而調製,因此在不同耳機會有不同的效果,但DSEE必須開啟以達到效果,此外,RHR仍在Alpha測試中
​
Click to expand...
Click to collapse
​
​
Click to expand...
Click to collapse
---------------------------------------------------------------------------
DoMC G-PluX 下載與向導
下載
-------------------------------------------------------------
DreamOnMusiC G-PluX Kaga V19T
主Mod
Press Me to get it
杜比&Maxx開關
Press HERE to get it
-------------------------------------------------------------
Click to expand...
Click to collapse
安裝嚮導
-> 從下載區下載最新版本的DoMC
-> 把下載來的Zip放進去你的手機裡
-> 在Recovery,清除dalvik cache和 cache partition
-> 清除完畢後,刷入剛才下載的zip
-> 等刷入完畢後,重啟到系統
-> 當系統開啟並穩定後,就可感覺不一樣的S800系列手機了
Click to expand...
Click to collapse
---------------------------------------------------------------------------
發現了BUG?
Code:
[SIZE="4"]
直接留言(記得要是英語哦)讓我能夠盡我所能的處理:D [/SIZE]
---------------------------------------------------------------------------
感謝
>ZeroInfinity M8的一些lib和文件
>dontbelive 謝謝他的變態喇叭調教xD
>the-cortana-project Project Desire的共用權以及Dolby ATMOs的使用權
>Me for the mod [emoji14]
感謝:
索尼,三星,聯想,宏達電,VIVO,華為,夏普 原資料提供商
Code:
[FONT="Comic Sans MS"][SIZE="4"][COLOR="Indigo"]如果你喜歡我的MOD的話請直接買一罐可樂或者咖啡給我讓我能夠繼續我的計劃xD[/COLOR][/SIZE][/FONT]
XDA:DevDB Information
Project SoNiCo , Tool/Utility for the OEM Cross Device Development
Contributors
jimRnor, ZeroInfinity, dontbelive
Version Information
Status: Stable
Current Stable Version: Верный V29.5K
Stable Release Date: 2016-06-22
Current Beta Version: DDO IGNITE T84x!
Beta Release Date: 2014-12-24
Created 2014-10-10
Last Updated 2015-12-25
Owe yeah here it finally comes!!
wait... u disabled stereo??
could u post a mixerpath for stereo added on again?
KWOKSFUNG said:
Owe yeah here it finally comes!!
wait... u disabled stereo??
could u post a mixerpath for stereo added on again?
Click to expand...
Click to collapse
Added Stereo speaker mode link to the OP
jimRnor said:
Added Stereo speaker mode link to the OP
Click to expand...
Click to collapse
Where? I must be blind...
Can I use this mod with Z2?
@jimRnor
KINDLY add in OP to report ALL bugs in BUGS SECTION, that way it will be very easy to track bugs instead of finding actual bug reports through within replies like "my device jumped in water out of excitement and drowned, what should i do now?"
I was on Version 10. Is it possible to install the version 11 over 10th? Of course with a wipe cache and dalvik before installing
John.D.. said:
I was on Version 10. Is it possible to install the version 11 over 10th? Of course with a wipe cache and dalvik before installing
Click to expand...
Click to collapse
yup, you can
Just make sure to backup no matter what
yeah i have already tried it and its working all fine
Thx jim! Looking forward for the stereo mod too
D5503 UB jfxperias' KitSlim_AMG
Plz add xperia t2 ultra dual
Good job man
Help please, I do not understand, through twrp recovery flash and no new folders in the system did not appear. CWM is not sewn through, says error status 7. WTF?
Work on Xperia Z?
Wait.... Does the mod actually install?
I didn't lose stereo after flashing, and didn't even have to reinstall v4a.....
From domv10
Xperia Z1
KWOKSFUNG said:
Wait.... Does the mod actually install?
I didn't lose stereo after flashing, and didn't even have to reinstall v4a.....
From domv10
Xperia Z1
Click to expand...
Click to collapse
I also have this problem. MOD did not install!
I on 108. custom stock mujeni
Now check how many people have experienced the placebo effect after installing mod: D
kwoksfung said:
wait.... Does the mod actually install?
I didn't lose stereo after flashing, and didn't even have to reinstall v4a.....
From domv10
xperia z1
Click to expand...
Click to collapse
john.d.. said:
i also have this problem. Mod did not install!
I on 108. Custom stock mujeni
now check how many people have experienced the placebo effect after installing mod: D
Click to expand...
Click to collapse
For all DoMC G-PluX users please Redownload the mod and flash it again if you downloaded before 21:00 GMT +8.00
because of my script writing mistaken,the mod wont flash into the system!!
And i have to say sorry to you all
Redownloaded but still does not install...came from v10.
jimRnor said:
For all DoMC G-PluX users please Redownload the mod and flash it again if you downloaded before 21:00 GMT +8.00
because of my script writing mistaken,the mod wont flash into the system!!
And i have to say sorry to you all
Click to expand...
Click to collapse
Nothing wrong The main thing that worked)
Hey @jimRnor tks for new DoMC. But this will work with dontbelive mod or it is inside DoMC now?
And can I choose ClearAudio+ option?
i downloaded the mod from the OP again but still cant stall... sorry if its too much to ask... why?

[TASP] The Absolute Sound Project : Making Love Not War - BETA 13b [StereoFX BETA 2]

[TASP] The Absolute Sound Project : Making Love Not War - BETA 13b [StereoFX BETA 2]
Moderator edit:
Forum Rule 12. Using the work of others.
If you are developing something that is based on the work of another Member, you MUST first seek their permission and you must give credit to the member whose work you used. If a dispute occurs about who developed / created a piece of work, first try to settle the matter by private message and NOT in open forum. If this fails, you may then contact a Moderator and provide clear evidence that the work was created by you.
Convincing evidence will result in the copied work being removed. If there is no clear evidence that it was you who created the work, then in the spirit of sharing, all work will remain posted on the forums.
As an addition, developers have the right to hold exclusivity over their work for as long as it is deemed necessary by that developer. However, if the work is claimed as exclusive, it must remain as such. No selective sharing will be allowed (ie, allowing certain people to use it and not others). If the developer decides to start sharing the work with others, the work automatically becomes available for all to use, albeit with the relevant credit displayed.
When permission has already been given, unless there is a very valid reason, it cannot be revoked (same applies to major updates on the work). Under that same premise, permissions cannot be denied unless the work is exclusive or under extreme circumstances.
In plain English: If you want to keep your work exclusive, go for it. However, if you are going to share your work, do it fairly.
These rules apply to all software posted on XDA (including but not limited to ROMs, RUUs, apps, games, kernels, themes, icons, etc) unless that software comes with a license that waives these rules.
Click to expand...
Click to collapse
VISION:
The Absolute Sound Project is the audiophile's all-in-one one stop shop audio enhancement for the rooted Android OS.
The purpose of TASP is to give everyone the best sound experience possible on Android. There are other mods that do it just as good, if not better. The goal of TASP is to unite the end-user so flashing six different sound modifications becomes a thing of the past. TASP utilizes parts of many different audio enhancing modifications out to create the best experience for music on the Android OS, while adding its own personal touch to increase the overall quality of the VISION.
This mod is for the people, by the people. If you wish TASP to not use your work tell/yell at me via private message in a civil manner (we are adults) and all traces of what has been utilized for TASP from your modification will be removed. If not then you are probably already in the credits. If you are forgotten then say something. No big deal.
We are all adults. TASP wasn't created for myself, but for everyone else like myself who flashed mods like eXtremebeats, EOF EX, PureAudio, Project ERA, LolliViper, HK, HTK, etc. No one wants to flash eight different mods.
TASP is universal. Be together, not the same. Making love, not war.
- It is not recommended to use any other sound mod
- This mod deletes any previous versions of ViPER4Android, AudioFX, DSPManager, and MusicFX and replaces it with a custom V4À specifically catored to Material Design as well as android 5.0.2 users (see credits)
- 5.0.2 friendly but should work on KK
- Includes Dolby Surround & DTS Processing
- xLOUD, Harman Kardon, Beats, sforce all included
- [Alpha WIP] Creates a stereo effect for your device speakers (ie your galaxy s5 will play sound on your front earpiece and back speaker). I removed this because of the bugs
- Clean flash of your ROM with no other sound mods is recommended, especially since this is beta phase. If you have another mod installed I will ignore your bug reports
This mod is in BETA. I'm in the debugging process for several devices. If you're going to test this mod do not have other sound mods installed and be willing to support the debugging process (logs, tests, etc). Please support me with your device name and manufacturer and your experience(s) with flashing my mod (after a clean install of your rom).
HTC/Sony/TW devices are currently a hit or miss. Some find it works, other do not. Feel free to try it out though. AOSP/CM should work like a charm.
INSTALLATION INSTRUCTIONS:
1). Clean install your rom with no other sound mods installed. You can dirty flash your rom, but clean install (recommend) is always better (getting rid of orphan data)
2). If you're going to install another sound mod, do so before you flash mine (not recommended)
3.) Your phone needs to be rooted and SuperSU needs to be installed
4). Install the latest version of BusyBox
5). TWRP is the best recovery out there and is always recommended to be used rather than Philz/CWM/etc. Some users are experiencing trouble with errors (usually permissions) during the flashing process, this should theoretically fix that issue
6). If you're using 5.0+: download Selinux Mode Changer and set Selinux mode to permissive
7). If If you're using 5.0+: go into your rom's Developer Options and uncheck "Use NuPlayer". Some users experience compatibility issues with NuPlayer not working with V4A/Dolby, others do not. Better safe than sorry
8). Flash [TASP™] The Absolute Sound Project™ : Making Love Not War - BETA
9). Don't forget to WIPE! (cache/dalvik)
10). Reboot and enjoy the love making to your ears
NOTE: If Dolby or V4A don't work for whatever reason, flash the compatibility patch below as a final measure.
————————————
About V4A Compatibility Patch:
Flash the patch only if V4A/Dolby effects are installed, but not processing in some media players such as Spotify or Pandora.
V4A COMPATIBILITY PATCH CHANGELOG: DOWNLOAD
19/02/2015 - BETA 3:
- Better compatibility
Code:
[COLOR="red"][B]16/02/2015 - BETA 2:[/B][/COLOR]
- FC/Freezing fixes
- Enhanced compatibility
[COLOR="red"][B]12/02/2015 - BETA 1:[/B][/COLOR]
- Initial BETA Release
————————————
About StereoFX:
Utilizes both your phone's internal front and back speakers to create a stereo effect while also modifying internal/external speaker, Bluetooth, USB, headphones, HDMI, recording, mic, and call volume parameters.
STEREO FX CHANGELOG: DOWNLOAD
16/02/2015 - BETA 2:
- In-call speaker phone "no sound" fixed. Should be working as intended now
Code:
[COLOR="red"][B]15/02/2015 - BETA 1:[/B][/COLOR]
- Initial BETA Release
- Samsung Galaxy S5 and Nexus 5 devices confirmed compatibility
- HTC and LG phones are unsupported with this release, but will be supported in the future
————————————
About The Absolute Sound Project:
The audiophile's all-in-one audio enhancement that includes a custom-tailored Material Design version of ViPER4Android (latest) and Dolby Digital Plus equalizers.
THE ABSOLUTE SOUND PROJECT CHANGELOG: DOWNLOAD
18/02/2015 - BETA 13b:
- ViPER4Android XHiFi - (to force 32-bit audio) - is now included. I highly recommend using this at default settings,with Audio Reconstruction, and "Vocal Booster" FIREqualizer settings enabled, especially of you like your clarity/bass
- Added V4A/XHiFi persist script after dirty ROM flash
- Compatibility fixes
- Added init.d script to force selinix permissive
- Upgraded, replaced, removed, or downgraded broken libs
- Added PON-3 libs/effects
- SRS, sound image, vpt, DTS, and SFORCE changes
- Kept the "bass heavy libs" the same so don't say your bass punch is reduced
- Several dynamic behind the scene changes that I can't remember at this moment
Code:
[COLOR="red"][B]15/02/2015 - BETA 12:[/B][/COLOR]
- Changed alsa driver (no longer using [user=4388232]@ZeroInfinity[/user] alsa upon his request)
- Changed Dolby config upon request of [user=4388232]@ZeroInfinity[/user]
- Improved compatibility
- Updated all stock ROM effect libs with newer versions
- Added back in asound
- Less treble, more clarity
[COLOR="red"][B]14/02/2015 - BETA 11:[/B][/COLOR]
- New V4A 2.3.4.0 (LolliViper] with Material Design
- New effects such as normalizer and updated libs/effects such as VPT
- SRS, sforce, and alsa backend files
- HTC compatibility fixes
- Sony effect improvements
[COLOR="red"][B]12/02/2015 - BETA 10:[/B][/COLOR]
- Reverted a few SRS libs back to BETA 7 version because of loss of bass "punch"
[COLOR="red"][B]11/02/2015 - BETA 9:[/B][/COLOR]
- fixed v4a build prop lines missing
- updated spectrum libs
- added, changed, and updated more libs
- much greater difference in sound quality
[COLOR="red"][B]11/02/2015 - BETA 8:[/B][/COLOR]
- should fix HTC bootloop
- newer maxxaudiolibs
- build prop typo fixes, changes, and additions
- fixed mic not working unless in a call
- update binary script adjustments
- SRS, Sony, and sforce changes
- overall sound improvements
[COLOR="red"][B]07/02/2015 - BETA 7b:[/B][/COLOR]
- minor update, hence the "b": mostly build prop typo fixes and changes
[COLOR="red"][B]06/02/2015 - BETA 7:[/B][/COLOR]
- compatibility update: fixed the "No sim" and not being able to connect to the internet on some devices
- removed the pon3 libs that conflicted with installing the V4A drivers normally
- a few minor fixes and changes
[COLOR="red"][B]04/02/2015 - BETA 6:[/B][/COLOR]
- reverted a good amount of changes that were in BETA 5 and kept the good changes
- removed audio_policy.conf for the time being
- added updater script dolby permission lines
- updated or replaced outdated libs with the newest available
- re-added a few libs
- reverted audio_effects so bass is deep like BETA 3 & 4 with mid-high clarity range
- dolby should no longer force close. If it force closes you should still have the effects, it's just a symptom of different roms/devices/variants
[COLOR="red"][B]31/01/2015 - BETA 5:[/B][/COLOR]
- improved touchwiz, slimkat, cm11, and more HTC sense compatibility
- changed updater script a little.
- reverted v4a build prop changes
- updated or replaced some libs
[COLOR="red"][B]31/01/2015 - BETA 4:[/B][/COLOR]
- changed and restructured a few audio effects
- removed sony hearing protection audio effect
- added Samsung Touchwiz 4.4/5.0+ compatibility
- testing custom audio_policy.conf and v4a build prop tweaks. I need feedback on this one. If you don't have audio effects on v4a try setting all the v4a Tweaks in build prop to "false". Report back to me if you have to do this. This should fix the problem people have had in the past where no matter what they do, they can't get v4a to work normally with all media players
- updated sound alive libs
- other small tweaks
- cleaned up some unused libs
[COLOR="red"][B]29/01/2015 - BETA 3:[/B][/COLOR]
- sounds better than it has ever sounded thus far. Deep and high bass sounds good. Tested acoustic music, dance, electronic, dupstep, metal, rock. All sound more amazing than previous versions
- updated/added effects
- removed sonicmax effect that resulted in unnecessary sound amplification (thanks [user=5648292]@aki_007[/user])
- more srs tweaks and added some additional srs effects
- other changes/fixes
- more compatibility fixes for some HTC Motorola, and Sony devices (hopefully)
- added asound back in (test)
[COLOR="red"][B]28/01/2015 - BETA 2:[/B][/COLOR]
- Added a few Build.prop entries as well as changed existing ones
- tweaked srs config
- other changes/fixes
- compatibility fixes for some HTC and Sony devices (hopefully)
[COLOR="red"][B]28/01/2015 - BETA 1:[/B][/COLOR]
- Initial BETA Release
————————————
I recommend a clean rom install (preferred) but a dirty rom flash should do it(to get rid of deleted files).
ALSO if you end up not getting sound, uninstall the v4a audio driver, reboot, reinstall driver, and then reboot again and it will fix the nosound/no effect issue.
CREDITS (WIP):
@viper520, @zhuhang - Viper4Android and IRS files
@Ben Feutrill - Parts of eXtremebeats
@mrchezco1995 Parts of PON-3
@Hid3rs, @//.dax, @AndrasLOHF - Parts of LolliViper (ViPER4Android 2.3.4.0 Material Design w/ flat icon) and stereo mixer_paths (groundwork)
@kien_vip - Parts of HTK Audio Engine @Vinardo_ZzZ 2000 - Parts of Elements of Fidelity EX/ASDPE and amazing IRS files
@dryla - Parts of Beast Audio Mod
@scrosler - Parts of Harman / Kardon Sound Mod
@Ergo Proxy - Parts of OPO Sound Mod
@ibanez7 - Parts of Xperia Z3 Walkman Mod @ricardopvz - OPO MaxxAudio Libs
@Joe0Bloggs[/MENTION] - Phenomenal V4A IRS files
@aznrice2k4, @ZeroInfinity - samplerate.sh
RECOGNIZED CONTRIBUTORS:
@aki_007, @smeejaytee, @jmxc23, @churapa
_________________________
[TASP] The Absolute Sound Project : Making Love Not War - BETA [StereoFX BETA]​
Sounds interesting
After installing the last version I have same situation with my sound exactly I have no sound at all and phone gets laggy as well as I get FC with media storage
The mod works fine with the exception of the Dolby app. Also the music stops when I try to access the Dolby app. Overall most of the enhancements can be heard it is just the Dolby app probably due to the visualizer.
Can somebody test the difference between this mod and eXtremeBeats (they should both use the same V4A profile and headset)?
What are the differences between this mod and eXtremeBeats?
Retracted! unfortunately after I reboot I got a bootloop, tried dirty flashing my Rom but it still wouldn't boot without fc's from all over the place, so unfortunately this is not working for HTC m8
Sent from my HTC One_M8 using Tapatalk
jmxc23 said:
The mod works fine with the exception of the Dolby app. Also the music stops when I try to access the Dolby app. Overall most of the enhancements can be heard it is just the Dolby app probably due to the visualizer.
Click to expand...
Click to collapse
Have you tried once with putting dolby_ds.jar in your rom zip framework folder and fresh install of your rom..
The dolby doesn't work because when you install it with some mod.zip the android system tried to verify the signature which is missing in the framework file although Vinardo had signed it ..
but when you fresh install the rom with dolby in it the android skips its verification as the signature verfification mechanism isn't loaded yet and will load only after the rom boots up and So , you get to hide the dolby from that and make it work...
Its the most successful method till now...Try once and if it still doesn't work then you can restore your backup anyways.
The latest dolby deserves to be tried as it doesn't boosts much audio but adds a nice surround and a little bass but the surround is very good...Goes well with V4A and DCT
berda77 said:
After installing the last version I have same situation with my sound exactly I have no sound at all and phone gets laggy as well as I get FC with media storage
Click to expand...
Click to collapse
The best way to debug the situation is telling my your device, the rom you're currently running, give me a logcat of your bootloop, and it would be a good idea to compare the files in my mod vs the default files in your rom. See what my mod replaces. Make sure you're not running any other sound MOD. It WILL cause conflict.
FPSUsername said:
Can somebody test the difference between this mod and eXtremeBeats (they should both use the same V4A profile and headset)?
What are the differences between this mod and eXtremeBeats?
Click to expand...
Click to collapse
This combines eXtremeBeats with other sound mods, while also adding my own personal love and touch. So ebs is already included. . .
aki_007 said:
Have you tried once with putting dolby_ds.jar in your rom zip framework folder and fresh install of your rom..
The dolby doesn't work because when you install it with some mod.zip the android system tried to verify the signature which is missing in the framework file although Vinardo had signed it ..
but when you fresh install the rom with dolby in it the android skips its verification as the signature verfification mechanism isn't loaded yet and will load only after the rom boots up and So , you get to hide the dolby from that and make it work...
Its the most successful method till now...Try once and if it still doesn't work then you can restore your backup anyways.
The latest dolby deserves to be tried as it doesn't boosts much audio but adds a nice surround and a little bass but the surround is very good...Goes well with V4A and DCT
Click to expand...
Click to collapse
There's no other way to fix the problem? I haven't experienced this as of yet...
As for the mod. Is it working for you?
Simply the bsst. Flashing over TEST zip with blisspop
ahrion said:
There's no other way to fix the problem? I haven't experienced this as of yet...
As for the mod. Is it working for you?
Click to expand...
Click to collapse
NO for your mod and I can't find out what's wrong with it , although you and me have almost same files and same lines of codes..
Yes for dolby ... as @jmxc23 is using LOLLIPOP if he can disable signature verfifcation which I couldn't then it will work flawlessly....
berryman13 said:
Simply the bsst. Flashing over TEST zip with blisspop
Click to expand...
Click to collapse
You should dirty flash your rom first. I use BlissPop on my s5 which is why you don't have issues with it lol. . I changed a lot though.
Sometimes when you dirty flash all seems well... And then you clean flash and every is so much different.
aki_007 said:
NO for your mod and I can't find out what's wrong with it , although you and me have almost same files and same lines of codes..
Yes for dolby ... as @jmxc23 is using LOLLIPOP if he can disable signature verfifcation which I couldn't then it will work flawlessly....
Click to expand...
Click to collapse
I'm using lollipop as well...
I haven't taken a look at your mod yet. Link?
What exactly is going on? No sound? Bootloop? The best way I found to debug the situations besides a logcat is go through each and every file in TASP B1 and compare it to your rom files that my mod replaces. Then report back here with the files my mod replaced in your rom. Usually that does the trick.
ahrion said:
You should dirty flash your rom first. I use BlissPop on my s5 which is why you don't have issues with it lol. . I changed a lot though.
Sometimes when you dirty flash all seems well... And then you clean flash and every is so much different.
Click to expand...
Click to collapse
Ye mate I know. I checked out the zjp and its scope is huge. Haven't flashed anything yet but I do generally always dirty(ish) flash my ROM, gapps and kernel.
My device is a D800. ATT variant of the g2 and generally the second to best variant of the device besides ofc international which is D802 (most dev support).
I take it you run bliss 1.9 (released yesterday for me). I will clean flash it with micro gapps and the most solid kernel available for my phone, render kernel. Do you want me to flash it on my otherwise stock and rooted NVIDIA Shield? I'm glad to test as much as will benefit you.
berryman13 said:
Ye mate I know. I checked out the zjp and its scope is huge. Haven't flashed anything yet but I do generally always dirty(ish) flash my ROM, gapps and kernel.
My device is a D800. ATT variant of the g2 and generally the second to best variant of the device besides ofc international which is D802 (most dev support).
I take it you run bliss 1.9 (released yesterday for me). I will clean flash it with micro gapps and the most solid kernel available for my phone, render kernel. Do you want me to flash it on my otherwise stock and rooted NVIDIA Shield? I'm glad to test as much as will benefit you.
Click to expand...
Click to collapse
You can try to nshield. I know nothing of the tegra processor or software. It doesn't hurt to try.
How it the mod sounding for you? Bass, miss, clarity, lows, highs?
Great mod, however I can't get Dolby to work. It flashes and I am able to launch the application. However when it launches there is no FC it just automatically closes.
Here's a list that was pulled when it happened: https://www.dropbox.com/s/s3collkoglrrtxm/Log_2015-01-28_12-24-25.txt?dl=0
Device: Nexus 5
ROM: SlimLP
Riddlah said:
Great mod, however I can't get Dolby to work. It flashes and I am able to launch the application. However when it launches there is no FC it just automatically closes.
Here's a list that was pulled when it happened: https://www.dropbox.com/s/s3collkoglrrtxm/Log_2015-01-28_12-24-25.txt?dl=0
Device: Nexus 5
ROM: SlimLP
Click to expand...
Click to collapse
Are you running KK? This seeks to be KK exclusive.
ahrion said:
Are you running KK? This seeks to be KK exclusive.
Click to expand...
Click to collapse
No I am on Lollipop 5.0.2
aki_007 said:
NO for your mod and I can't find out what's wrong with it , although you and me have almost same files and same lines of codes..
Yes for dolby ... as @jmxc23 is using LOLLIPOP if he can disable signature verfifcation which I couldn't then it will work flawlessly....
Click to expand...
Click to collapse
It doesn't work someone will have to make it compatible with lollipop for it to work. People already made v4a compatible with lollipop albeit with some issues.
jmxc23 said:
It doesn't work someone will have to make it compatible with lollipop for it to work. People already made v4a compatible with lollipop albeit with some issues.
Click to expand...
Click to collapse
I'm running LP and I'm not having any issues. Try turning of Nuplayer in developer options of your rom.

[SOUNDMOD][5.0+/8.0][14/11/17]DivineBeatsV10.5 Beyond Infinity: The Sound You Deserve

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DIVINE | BEATS
Divine Beats break all the chains which are binding your phone from offering you the ultimate sound. Moreover it is integrated with Viper4Android which gives you the power to control the mod. Also sony walkman. Dolby Atmos is there for you to play music with DivineBeats.
INSTALLATION | INFO
Take nandroid backup [Recommended]
Download the DIVINE BEATS zip. [Download Link in 2nd Post]
Transfer it to phone.
Flash it via recovery
Wipe cache and dalvik cache
Reboot your phone and enjoy.
You can install Add-ons too, see post 3.
Ultimate Control to users With Divine Beats Add-ons [See Post 3].
FEATURES | INFO
Code:
[COLOR="Black"][CENTER]Viper4android
Working on LP and MM
Sony Walkman
Pon-3 Audio
eXpress Engine
SFORCE SURROUND 3D
48,000 KHz Sampling Rate
Faster Audio Processing
Dolby Digital Plus Libs
Dolby Atmos
Beats Audio Libs
Sony ClearAudio and XLoud libs
SRS Processing
DTS Processing
Noozxoide EIZO-rewire PRO
Louder output in headphones and speaker
Bass enchancement
MegaBass
Divine Equalizer
Am3D Zirene Audio Fx
Dolby Digital+
New Modified DTS and SRS Audio
Now your beloved DivineBeats is more battery friendly.
Xperia Z5 Premium Marshmallow's audio system
Vivo-Xplay libs.
Latest Samsung Libs
Sony LDAC technology.
HTC 10 Libs.
More punchy and effective Bass
Auditory System Protection.
Reduced Sound Distortion even at high customizations.
Merged eXtremeBeats Aural Maximizer.
Sound you have never heard before from your device and many more....[/CENTER][/COLOR]
[/SIZE]
KWOWN | BUGS
Clearaudio in walkman not working.
WORKING | ON
CM 12.1, CM 12, CM 13, CM 14, CM 14.1 ROMS
ANDROID OPEN SOURCE ROMS
MIUI 8, MIUI 7 ROMS
TOUCHWIZ ROMS
RESURRECTION REMIX ROMS, OMNI ROMS, AND MOST OF THE ROMS AND DEVICES
If its working on any other rom please mention it in comments with your device and rom name.
HELP| DONATIONS
If you think the mod really made a difference and appreciate all the hardwork that has gone into the development of this mod, and also you have some spare bucks to donate, then consider them donating here: https://www.paypal.me/DeepanshuRana
I would be very grateful if you guys could donate some money.
Important Info Regarding Usage of Divine Beats | in other projects by Developers
Since I am busy these days I grant permission to all Rom Developers and other Developers to use Divine Beats to their project, provided that they give proper credits and a direct link to this thread.
CREDITS | THANKS
Sony, HTC, Samsung, Lenovo,
@zhuhang for Viper4android,
@androidexpert35 for his awesome work,
@worstenbrood for Dolby ATMOS,
@guitardedhero for ViPER|Atmos,
@arcatarc for his awesome Am3D Zirene Audio Fx
@Ben Feutrill for all help
@PDesire for Project Desire
You The AWESOME XDA COMMUNITY,
And of course me @TheRoyalSeeker,
PM me if i forgot someone
DISCLAIMER | READ BEFORE INSTALLATION
Code:
[B][COLOR="Red"]Your warranty is now void.[/COLOR][/B]
I am not responsible for bricked devices, dead SD cards,
thermonuclear war, or you getting fired because the alarm app failed. Please
do some research if you have any concerns about features included in this MOD
before flashing it! YOU are choosing to make these modifications, and if
you point the finger at me for messing up your device, I will laugh at you.
A lot.
DON'T FORGET TO THANKS
​
XDA:DevDB Information
DivineBeats, App for all devices (see above for details)
Contributors
theroyalseeker
Version Information
Status: Stable
Current Stable Version: 10.5
Stable Release Date: 2017-08-13
Created 2015-12-19
Last Updated 2017-11-13
Downloads
SETUP FILES | DOWNLOAD
Latest Divine Beats 10.5 Beyond Infinity:
https://divinebeats.github.io/db
Addons Downloads [For More Info See the next post]:
https://divinebeats.github.io/addons
CONTACT US |HERE
TELEGRAM |GOOGLE+ COMMUNITY
Join Our Telegram Group Here:
telegram.me/divinebeats
Join our Google+ Community here:
https://plus.google.com/u/0/communities/108413143747986540177
ADD-ONS
1. DBEngine(Not Flashable).zip : Contains All ViPER4Android Profiles and IRS.
Important Instructions TO ADD IRS and Profiles [Optional]:
Extract DBEngine.zip.
Go to headset tab, go to Convolver then click on Impluse Response, it will tell you that the folder is empty and this will create a folder for you.
Extract DBEngine.zip
Copy the IR responses from the Kernel folder and profile from Profiles folder, and paste IRS in " /sdcard/ViPER4Android/Kernel/" and profiles in "/sdcard/ViPER4Android/Profile/" Make sure to copy profiles into "Profile" folder but in "Profiles"
Check the IRS and Profiles in V4A, and Get the divine sound.
2. DolbyDigital+Addon_For_DivineBeats.zip: Flash this to get Dolby Digital+
3. Black Viper4Android Add-on_For_DivineBeats.zip: This is just a full black themed version of v4a. If you have v4a already installed, install this as an update to it.
4. DivineEQ_ADDON.zip: Flash this to get DivineEQ, and to get more bass and treble.
5. Blackplayer.apk: Install this Music Player to get best sound out of your device.
6. SonyMusic.apk: Install this if you want sony music player but do not need clearaudio+.
Click Here to Download Add-ons: https://divinebeats.github.io/addons
HOW TO | UPDATE?
To update DivineBeats follow the steps:
1. Flash the DivineBeats Remover to remove previous version of DivineBeats.
2. In Recovery [eg. TWRP] clear system only.
3. Dirty Flash your current ROM. [If you don't know what is this GOOGLE IT.]
4. Flash the newest version of DivineBeats.
5. Clear Cache and Dalvik Cache.
FAQ | FREAKING ANNOYING QUESTIONS
Q 1: My ViPER4Android is not working! What to do?
ANS: Make sure that you have Busybox intsalled. You can install it from play store https://play.google.com/store/apps/details?id=stericson.busybox&hl=it
Make sure that you have at least 5mb Free in your system partition.
Also set SELINUX to permissive.
After installing busybox and setting selinux to permissive, try to reinstall the ViPER4Android drivers and reboot your device.
Q 2: Divine Equalizer is showing white screen! What to do?
ANS: First clear data and cache of Divine equalizer and then just soft reboot.
Q 3: How to remove DivineBeats completely?
ANS: Follow the steps:
1. Flash the DivineBeats Remover to remove previous version of DivineBeats.
2. In Recovery [eg. TWRP] clear system only.
3. Dirty Flash your current ROM. [If you don't know what is this GOOGLE IT.]
​
CHANGE | LOGS
Divine Beats_v10.5 Beyond Infinity [LATEST]:
https://forum.xda-developers.com/showpost.php?p=74503047&postcount=2047
Previous Verions:
Code:
[B][SIZE="6"]
Divine Beats 10.0 Infinity[/SIZE][/B]
1. Removed previous Viper4Android and added new material designed Viper4android.
2. Arkamys audio will now be more compatible.
3. Added ICESound port to Divine Beats for a whole new experience. (Thanks to adithbalan) [For more information on ICESound scroll down]
4. Merged eXtremeBeats Aural Maximizer 2 by Ben Feutrill.
5. Fixed Pulse not working on some ROMs problem.
6. Divine Beats is now tweaked to be more battery friendly now when not listening to any audio.
7. Added some new and updated some previous libs also updated re-sampling libs.
8. De-bloated the mod making it more compact.
9. Added support for new remover for Divine Beats 10.0 Infinity.
10. Fixed problems with bluetooth headsets.
11. More balance between bass and clarity of the sound.
[B][SIZE="6"]
Divine Beats 9.0 Gaana Edition[/SIZE][/B]
1. Added Arkamys Audio to divine beats for a whole new experience.
[ a. 3D surround sound.
b. Adaptive sound.
c. Intelligent adaption.]
2. An attempt to make x86 devices compatible.
3. Fixed too high volume at lower levels.
4. Optimized bass and treble to make it comfortable for ears.
5. Redefined viper installation method.
6. Changed viper icon to round icon.
7. Added some new libs.
8. Srs and dts modified.
9. Removed some old libs.
10. Added gramophone music player.
11. Added some more build.prop tweaks.
12. Visualiser fixed.
13. Viper4Divine is now working on permissive SElinux.
[B][SIZE="6"]Divine Beats 8.5 Beta Redox Edition[/SIZE][/B]
1. Now more battery friendly mod.
2. Added new Huawei libs.
3. Intelligent installation script.
4. Build.prop tweaks enhanced.
5. Clear and crystal sound with no more crackling sound.
6. Fully redesigned Divine Beats.
7. Now more enhanced ALSA, for more clear sound.
8. Removed obsolete libs.
[B][SIZE="6"]
Divine Beats 8.0 Invincible[/SIZE][/B]
1. Added Viper4Android 2.5.0.5.
2. Now more devices are compatible.
3. Crackling sound fixed.
4. Attempt to fix stuck on 'Starting Android Apps' issue.
5. Removed old vivo libs and added new.
6. Optimized bass and treble.
7. More clear crystal sound.
8. Removed conflicting libs.
9. Added new LG V20 Libs and optimized Updater-script.
10. Removed Obsolete libs and files.
11. Optimized Sony DSEE-HX.
[B][SIZE="6"]Divine Beats 7.5 Beta Resurrection[/SIZE][/B]
1. New and updated Huawei P9 libs.
2. New vivo X-Play libs.
3. LG G5 libs included.
4. SRS optimized.
5. Tried to fix the cracking sound some users were facing.
6. Fully optimized Sony DSEE HX .
7. Removed useless files from Divine Beats. This makes our mod slimmer.
8. Fixed Bluetooth problem.
[B][SIZE="6"]DIVINE BEATS 7.0[/SIZE][/B]
1. Implemented Sony LDAC technology.
2. Re-designed the audio_effects.conf.
3. Added deep buffer script.
4. Optimized tinyalsa-audio.xml.
5. Added HTC 10 Libs.
6. Optimized and Re-defined srs and dts audio.
7. Now you will get a BASE DIVINE BEATS ZIP AND ADD-ONS with it.
8. Made bass more punchy and effective.
9. Implemented Auditory System Protection.
10. Reduced Sound Distortion even at high customizations.
11. Optimized the Qualcomm HW effects.
12. Re-themed Divine EQ.
13. Changed Divine EQ's target SDK version to 23.
14. Merged eXtremeBeats Aural Maximizer. [Thanks to @Ben Feutrill]
15. Re-Calibrated Sound Output.
16. Cleared and cleaned update-script.
17. Removed BlackPlayer, Sony Music, DBEngine from Main Zip. [Provided as Add-on]
18. Implemented Dirac HD audio in audio_effects.conf
19. Implemented Huawei Audio in audio_effects.conf
20. Solved high volume problem.
21. Added new huawei libs.
22.. Optimized audioalsa to get more clear sound.
23. Background noise cleared, but if you are still experiencing it try clean flash.
24. Added Xperia X libs.
ADD-ONS INFO:
1. DBEngine(Not Flashable).zip : Contains All ViPER4Android Profiles and IRS.
2. DolbyDigital+Addon_For_DivineBeats.zip: Flash this to get Dolby Digital+
3. Xperia_X_Premium_Walkman™Add-on_For_DivineBeats.zip: Flash this to get Sony Walkman With Clearaudio+.[NOTE: Flashing this add-on will cause deletion of Dolby Atmos, Dolby Digital+ and DivineEQ, otherwise there will be conflict between these apps] [Thanks to @androidexpert35]
4. DivineEQ_ADDON.zip: Flash this to get DivineEQ, and to get more bass and treble.
5. Blackplayer.apk: Install this Music Player to get best sound out of your device.
6. SonyMusic.apk: Install this if you want sony music player but do not need clearaudio+.
[B][SIZE="6"]DivineBeats v6.0 SonorousHermesEdition [/SIZE][/B]
[B]
1. No need for clearing cache and dalvik cache, freeing you from that seriously annoying optimizing android process.
2. Added Android N Libs.
3. Now Android N also supported.
4. Speakers are more loud than ever before without sound distortion.
5. Added BlackPlayer [One of the best Players working with DivineBeats]
6. Re-added Divine Equaliser. [It might or might not work, if it does work on your device then it will add more punchy bass and treble , but if it doesn't work, no problem v4a and dolby is there for making your sound divine. ]
7. Added Vivo-Xplay libs.
8. Updated Samsung libs to latest.
9. Fixed the cm visualiser issue. [Thanks to [user=5627933]@androidexpert35[/user] for helping]
10. Audio quality tweaked.
11. Now enjoy more clear bass and audio.
12. Updated Sony Music.
13. Edited audio_policy.conf .
14. Cleaned updater-script.
15. Added various V4A IRS i was able to find on XDA. [Thanks to [user=5160317]@Vinardo_ZzZ 2000[/user], [user=652669]@alex72[/user], [user=4877037]@BSDgeek_Jake[/user], [user=4830287]@Yash Rulz[/user]]
16. Added some awesome V4A profiles. [RECOMMENDED [SIZE="4"]DivineBeats Special Profile[/SIZE]. ][Also added [user=4445176]@guitardedhero[/user]'s Audiophile profile.]
17. Thanks to all beta testers. [Thanks to [user=5049784]@souluneek[/user] for helping in deciding new version name ]
[COLOR="Red"][U]Important Instructions TO ADD IRS and Profiles [Inspiration from Hani K.]:[/U]
Flash DivinebeatsDolbyAtmos_v6.0.zip
Open Viper then install the driver and reboot.
After reboot, open Viper, Menu>UI Settings >Expert.
Go to headphones tab, go to Impulse Responses, make sure its Enabled, then click on Impluse Response, it will tell you that the folder is empty and this will create a folder for you.
Go to your Internal storage, there will be a folder "DBEngine".
Copy the IR responses from the Kernel folder and profile from Profiles folder, and paste IRS in " /storage/emulated/legacy/ViPER4Android/Kernel/" and profiles in " /storage/emulated/legacy/ViPER4Android/Profiles/"
Check the IRS and Profiles in V4A, and Get the divine sound.[/COLOR]
[COLOR="SeaGreen"][B][SIZE="6"]DivineBeats_v5.0:[/SIZE][/B]
1. Now your beloved DivineBeats is more battery friendly.
2. New Modified DTS and SRS Audio
3. Removed Divine EQ as it has become obsolete.
4. Clear Audio Somewhat Fixed: it may or may not work as it is working for my friend but not for me. [Please don't post it again and again, it is known bug and we are trying to fully patch this.]
5. Now enjoy 6144khz resampling.
6. Added new libs.
7. Updated beats libs.
8. Added our new TRSmods app [It will give you Push notifications for new versions][Thanks to [user=6876396]@AdvaitT17[/user] for The App]
9. Updated build.prop script to avoid bugs
10. New Bitrate Upsampler [64 bits]
11. Updated Sony Music Apk.
12. Added srs_processing.cfg for more awesome sound.
13. Xperia� Z5 Premium Marshmallow's audio system
14. I am feeling lazy to write more... Discover Yourselves>>>>[/COLOR]
[COLOR="Purple"][B][SIZE="6"]DivineBeats_4.5:[/SIZE][/B]
1. Merged Sony Music fix with DivineBeats.
2. Now enjoy DivineBeats with Dolby Digital+ also. [Thanks to [user=4445176]@guitardedhero[/user]]
3. Updated Script.
4. Now use ClearAudio+ with sony walkman aka music.
5. Sony music updatable from play store.
6. Now you can install any Sony app from play store including camera, album, keyboard etc.[/COLOR]
[COLOR="Blue"][B][SIZE="6"]DivineBeats_4.0:[/SIZE][/B]
1. Added Am3D Zirene Audio Fx [Thanks to [user=516740]@arcatarc[/user] for giving permission]
2. Added Divine Equalizer. [Thanks to [user=516740]@arcatarc[/user] for giving permission]
3. Updated Sony Music aka Walkman to latest v9.1.5.A.1.0beta.
4. Added Material white ViPER4Android. [Thanks to [user=5110913]@Viper4713[/user]]
5. Updated Script.
6. Updated Some Libs.
7. Updated audio_config.
8. Removed Sound Alive [As many users were complaining about it.][/COLOR]
[COLOR="SeaGreen"][B][SIZE="6"]DivineBeats_3.1.1:[/SIZE][/B]
1. Fixed error for no viper4android installation.
2.Added SoundAlive.[/COLOR]
[COLOR="Magenta"][B][SIZE="6"]DivineBeats_3.1:[/SIZE][/B]
1. Updated Sony Music to latest v9.1.4.A.2.1beta [Thanks to [user=3866104]@yyz71[/user] for pointing out].
2. Modified script a little bit.
[/COLOR]
[COLOR="DarkOrchid"][B][SIZE="6"]DivineBeats_3.0:[/SIZE][/B]
1. Updated Viper4android to latest version 2.4.0.1.
2. Added Dolby Atmos for enhancing user experience and sound.
3.Updated many libs to newest versions.[/COLOR]
[COLOR="Sienna"][B][SIZE="6"]DivineBeats_2.1:[/SIZE][/B]
1. Updated Sony walkman aka music to latest version.
2. Viper4android updated with black material design.
3. Did some coding changes to enhance sound.
[/COLOR]
[COLOR="Lime"][B][SIZE="6"]DivineBeats_2.0:[/SIZE][/B]
1. Updated some libs.
2. Did some coding and script changes.[/COLOR][/B]
​
Downloaded
Will report back after flashing.
I flashed it on my note 3 touchwiz rom successfully.but it didnot like sound alive.sound alive start showing fc error.so i restore my backup.[emoji3]
Can i romove sound alive? I try to find nothing found in system apps.
My rom is aryamod touchwiz lolipop.
One more thing viper and music app was working ok i only get sound live fc error.
I couldn't check the viper sound effects because of sound alive.
Downloading.. 50% will report back!
My device bootloop after flash this. I forget to do backup before can you please make undo zip for me? i don't want to reflash the full rom!
junghyun01 said:
Downloading.. 50% will report back!
My device bootloop after flash this. I forget to do backup before can you please make undo zip for me? i don't want to reflash the full rom!
Click to expand...
Click to collapse
did you clear cache and dalvik cache?
theroyalseeker said:
did you clear cache and dalvik cache?
Click to expand...
Click to collapse
yes i also did. can you make undo zip for me please?
junghyun01 said:
yes i also did. can you make undo zip for me please?
Click to expand...
Click to collapse
Use remover from op.
casperusm said:
Downloaded
Will report back after flashing.
Sent from my SM-N9005 using Tapatalk
Click to expand...
Click to collapse
What version of walkman include?
Enviado desde mi Z1 mediante Tapatalk
The Viper4android app freezes after selecting a driver.
working on moto x 2013 running Team Razor Rom(5.1.1)
liver20 said:
What version of walkman include?
Enviado desde mi Z1 mediante Tapatalk
Click to expand...
Click to collapse
It's sony walkman a.k.a music version 9.0.1.A.1.0 Beta.
nightfireblaze8 said:
The Viper4android app freezes after selecting a driver.
Click to expand...
Click to collapse
It's normal. V4A takes some time looks as if it is freeze but works fine.
miju12 said:
working on moto x 2013 running Team Razor Rom(5.1.1)
Click to expand...
Click to collapse
:good:
Awesome working in One+ android M.
I was searching for this kind of balanced mod ( most of mods have high base ) . Its just soooo good.
Just one request just make tereble bit more punchy. Every thing is fine like base clarity etc.
Thank you
Awesome thanks for your help.. But keep updating.. And add viper effect profiles..
Sent from my Moto G using Tapatalk
Walkman crashes everytime, everything else is fine. Sprint LG G4 using Flashfire to flash the file.

[MOD][SRC-L] BioHazard | Audiophile | AML [03rd.Dec]

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BIOHAZARD SOUND MOD
ANDROID INFECTED
DISCLAIMER | READ
If your device fails to comply with your standards of what you consider functioning, I am not liable. This is provided free of charge and does not come with a warranty. Although, if you provide detailed information, I can provide some sort of assurance that I will look into your issue.
NOTE | INSTRUCTION
After installing the mod the only apps that you have to see in the drawer is ViPER4Android FX and Dolby Atmos. The other mods are system files that are activated by default and works In every sound emitted, in all apps, and both in speaker headphones bluetooth etc.
To see if the mod is working or not, You can check ViPER4Android> Menu >Driver Status that analyses all the system files and check if the mod is working.
USER SUPPORT | TELEGRAM
Join The Official Telegram Group Of BioHazard Using The Invite Link
https://telegram.me/biohazard_mod
FEATURES | TOXINS
Code:
[B]ViPER4Android FX [/B]
ViPERs Audio is an audio enhancing software to provide
everyone with better audio experiences in various platforms
such as smartphones and PCs
[B]Beats Audio by Dr.Dre[/B]
More clear sound
More stereophony sound
Clear bass
Better sound frequences yield
Sound Distortions reducer
No conflict with the equalizers!!
[B]Samsung SoundAlive Effects[/B]
SoundAlive gives you a wide range of EQ options
including 25 sound effects that enrich your listening
experience for music, movies, games and even other
apps. The effects are enabled by default in this MOD
with a perfect balance!
[B]Pure Audio Engine 2.0[/B]
Introducing the PureEQ,
a new system-level component that powerfully
works on the output audio part of your phone.
[B]Harmoforia Engine[/B]
It is a extremely fine tuned Sound Engine which
combines the best audio from other phones in
one phone, calibrated with knowledge and made
for the users.
[B]ZeXshO X-Engine[/B]
ZeXshO(ZXO) X-Engine is a direct plugin for BioHazard,
this engine provides better low frequency and better
high frequency that BioHazard can't appear clearly.
[B]Qualcomm Ported Snapdragon? HW effects[/B]
Qualcomm HW effects are configured parameters
of audio module/feature code running on Qualcomm?
Hexagon? DSP Core contained in Qualcomm?
Snapdragon? processors. The benefit is enhanced
precision, sample rate, concurrency, and reduced
power consumption while retaining standard Android
APIs. Qualcomm Snapdragon and Qualcomm Hexagon
are products of Qualcomm Technologies, Inc.
[B]Dirac HD Audio[/B]
Dirac offers superior technology focusing on: -
Best possible sound through digital signal processing
based on decades of research - Tailored solutions
for your product rather than generic sound effect!
[B]Sony Ported Xperia Premium Sound Processing[/B]
ClearAudio+ Has all the Sony enchantments in one!
Clear Phase optimise automatically the clarity of the
speaker sound
xLOUD boost the overall speaker sound!
[B]DTS Sound Processing[/B]
DTS Sound is a comprehensive audio solution for
mobile entertainment, delivering a combination
of unsurpassed entertainment for audio and video.
With DTS Sound, the device can be tuned for peak
performance so consumers can enjoy an expanded
stereo image and maximum volume from internal
speakers and an immersive virtual surround sound
experience over headphones.
[B]SRS Sound Processing[/B]
SRS Labs, Inc. was a Santa Ana, California-based
audio technology engineering company that
specialized in audio enhancement solutions for
wide variety of consumer electronic devices.
Originally a part of Hughes Aircraft Company
the audio division developed the Sound Retrieval
System technology, and in 1993 was separated
off to form SRS Labs, Inc.
INSTALLING | FLASHING
Boot to recovery
Install > BioHazard zip
Reboot
UNINSTALLING | REMOVING
Boot to recovery
Flash the same version of the installer to uninstall or add "uninstall" anywhere to the zip name and flash in recovery.
You can also delete the module via Magisk Manager and reboot.
Reboot
SETUP FILES | DOWNLOAD
BioHazard-SRC-L.zip
Previous versions:
BioHazard-SRC-K.zip
BioHazard-SRC-K(Lite).zip
BioHazard-SRC-J.zip
BioHazard-SRC-J(Lite).zip
BioHazard-SRC-I.zip
BioHazard-SRC-I(Lite).zip
BioHazard-SRC-H.zip / Mirror(Drive)
BioHazard-SRC-H(Lite).zip / Mirror(Drive)
BioHazard-SRC-G.zip
BioHazard-SRC-G(Lite).zip
BioHazard-SRC-F.zip
BioHazard-SRC-F(Lite).zip
BioHazard-SRC-E.zip
BioHazard-SRC-E(Lite).zip
BioHazard-SRC-D.zip
BioHazard-SRC-D(Lite).zip
BioHazard-SRC-C.zip
BioHazard-SRC-C(Lite).zip
BioHazard-SRC-B.zip
BioHazard-SRC-B(Lite).zip
BioHazard-SRC-A.zip
BioHazard-SRC-A(Lite).zip
PUBLIC LICENSE | ROM & MOD
You can Distribute my MOD with my Permissions. Distribution should include my XDA name 'anandmore' and Link to this 'BioHazard Sound Mod' thread in your Credits sections/About sections and Properly Visible to Human Eyes. Distribution should be synced with the latest MOD updates or Can be pointed to the MOD alternate download mentioned in this Post or my Profile Page. Please PM me for any queries.
Github :
SRC - https://github.com/anandmore/BioHazard-Sound-Mod
SRC(Lite) - https://github.com/anandmore/BioHazard-Sound-Mod-Lite
CHANGELOG | VERSIONS
Code:
[B]BioHazard SRC-L (03-12-17) :[/B]
Rebased the entire mod on Unity Installer and AML v2.4
Added Magisk Universal Systemless Interface support
Added Oreo(8.x) and improved Nougat(7.x.x) compatibility
Added option to choose between 2.3.4.0/2.5.0.5 ViPER4Android
Updated ViPER4Android apks with material themed apks
Added Lenovo Dolby Atmos (r6.5) as default installation
Script changes to support unity installer (see my github for details)
[B]BioHazard SRC-K/K-Lite (29-01-17) :[/B]
Introducing 100% custom Aroma installer
V4A drivers : 2.3.4.0, 2.4.0.1 and 2.5.0.5
Addons : AM3D, Dolby Atmos and Dolby Digital+
Updated SRS, ALSA and DTS configurations
Improved Nougat(7.x.x) stability and compatibility
Rebased the entire mod to include aroma package
Script changes to support aroma (see my github for details)
[B]BioHazard SRC-J/J-Lite (19-12-16) :[/B]
Rebased the entire mod to support android N (7.x.x) devices
Removed AM3D Zirene (not compatible with 7.x.x) but available as add-on
Updated SRS Tru Media, DTS and ALSA configuration
Updated ViPER4Android to latest version (with nougat i/o fix)
Added more build.prop (setprop) audio tweaks
Thread re-designed at xda-developers.com (credits - adithbalan)
Major debloat (SRC-J : ~10mb and SRC-J[Lite] : ~6mb)
BioHazard SRC(Lite) sources pushed at github.com
Major script changes and bug fixes (see my github for details)
[B]BioHazard SRC-I/I-Lite (23-09-16) :[/B]
Added LG V20 libraries, effects & build.prop entries
Added htc_audio_effects, audio_effects_vendor, audio_offload_effects & dts_configurator_wrapper
Fixed double entries of V4A in audio_effects.conf (no one noticed??)
Increased comatibility for almost all devices(by script handling)
Incresed comatibility with stock ROMs(except one, i am looking at you Touchwiz!)
Minor script changes and fixes (see my github for details)
[B]BioHazard SRC-H/H-Lite (21-09-16) :[/B]
The installation is now handled by updater-script
Added support for x86 android version
Build.prop entries are now handled by setprop
Setprop log can be found in /data/local/biohazard_setprop.log
Added Liztic Cyberdrive libs back again
Now BioHazard can be added to other mods and roms easily.
[B]BioHazard SRC-G/G-Lite (14-09-16) :[/B]
ViPER4Android version bumped to 2.5.0.5
Fixed pulse visualization
Removed build.prop tweaks
Removed Backup scripts
Fixed some minor bugs and errors
[B]BioHazard SRC-F/F-Lite (07-08-16) :[/B]
V4A Drivers are now pre-installed
Changed V4A Drivers to 2.3.4.0
Configured SRS and DTS for more clarity and bass
Removed 64 bit libraries
Fixed some minor bugs and errors
[B]BioHazard SRC-E/E-Lite (29-07-16) :[/B]
Added 64 bit sound libraries
Configured SRS for more clarity and bass
Removed build.prop tweaks
Edited script for better compatiblity
Fixed some minor bugs and errors
[B]BioHazard SRC-D/D-Lite (21-07-2016) :[/B]
Improved the Sound Output via new callibration
Removed Quantization to reduce Noise
Calibrated SRS more and more to get the better bass
Added some new build.prop lines
Reworked from scratch
[B]BioHazard SRC-C/C-Lite (12-07-16) :[/B]
Added build.prop tweaks
Added Liztic Cyberdrive libs
Removed Permissive script (Wasn't working)
Removed Backup script (For easy uninstallation)
Minor changes in scripts
[B]BioHazard SRC-B/B-Lite (25-06-16) :[/B]
New material design am3d zirene app
Updated srs and dts configuration
Added Permissive script in the zip
Increased stablity and battery management
Minor Bug fixes
[B]BioHazard SRC-A/A-Lite (12-06-16) :[/B]
Intial public release
THANKS | CREDITS
Thanks to @viper520 & @zhuhang for ViPER4Android.
Thanks to @jimRnor for ZeXshO X-Engine.
Thanks to @PDesire for Harmoforia Engine.
Thanks to @Viper4713 & @pittvandewitt for the Material v4a.
Thanks to @ahrion for Unity Installer & AML.
Thanks to @worstenbrood for Dolby Atmos r6.5.
Thanks to @guitardedhero for Audiophile profiles.
​
XDA:DevDB Information
BioHazard Sound Mod For Android Devices, Tool/Utility for the Android General
Contributors
anandmore
Source Code: https://github.com/anandmore/BioHazard-Sound-Mod
Version Information
Status: Stable
Current Stable Version: SRC-L
Stable Release Date: 2017-12-03
Created 2016-06-12
Last Updated 2017-12-02
CONFIGURING | VIPER4ANDROID
"If on Marshmallow+, ensure ViPER4Android's Storage Permissions are enabled through its App Info page.
Stock audio effects, other than MusicFX, will likely need to be disabled if not deleted during the installation."
Open ViPER4Android
Menu > Settings > Show Notification (block if desired by long pressing notification)
Menu > UI Setting > Expert (not needed in V4A 2.5.0.5)
Menu > Save Effect Profile > New Effect Profile > "Stock" (this will help you find your working v4a directory)
Begin playing audio file
Open v4a
Uncheck Enable v4a
Check Enable v4a
ViPER4Android™ > Enabled
ExtremeBeats™ Perfection EQ Preset > 3.5, 4.5, 5.0, 3.5, 1.5, 1.0, 3.5, 4.5, 5.0, 3.5 (Enabled only on Speaker)
Convolver > Enabled
Impulse Response > DFX Hip Hop Modern.irs or DFX Metal Rap Big Bass.irs
Cross Channel > 0%
Dynamic System > Enabled (Headset only, when needed)
Listening Device > Common Earphone v2
Dynamic Bass > 14%
ViPER Bass > Enabled
Bass Mode > Natural
Bass Frequency > 40hz
Bass Boost > 13dB
ViPER Clarity > Enabled
Clarity Mode > Natural
Clarity > 6dB
AUDIOPHILE | PROFILE
To use the Audiophile Profile, extract the Audiophile Profile zip and merge the
/ViPER4Android folder into the directory where /ViPER4Android exists.
Possible location paths are:
/data/media/0
/data/media/legacy
/mnt/runtime/write/emulated/0
/mnt/runtime/write/emulated/legacy
/sdcard
/sdcard/0
/storage/emulated/0
/storage/emulated/legacy
Profiles in /sdcard/ViPER4Android/Profile can now be selected through ViPER4Android's Load Effect Profile menu item.
​
F.A.Q | FREQUENTLY ASKED QUESTIONS
Why did you discontinued the SRC-Lite version?
The main reason to include the lite version was to make the mod compatible with other audio mods.
Now the mod utilizes Magisk framework called Audio Modification Library that allows that installation of multiple audio mods without having compatibility issues with one another's audio config file changes (this is a Magisk limitation, however AudModLib solves this issue).
Hence, no need for the lite version for better compatiblity.
What is the difference between Normal & Lite version?
Normal version has my personal audio_effects.conf entries which will overwrite your existing entries.
While in Lite version, the entries will be edited and will not conflict with any other sound mod.
That means you can use the Lite version with any other available sound mod in xda.
How to take a logcat to report your problem?
Download the app Cat Log on the Play store
Open the app give it the SuperUser permission and wait until the app starts to record the logcat
Now Try to run the problem that you encountered
Re-open the app and export the log.txt
Upload the log on a cloud storage (like Drive, dev-host)
Post the log here and I will try to fix the problem ASAP!!!
How to fix ViPER4Android not installs drivers?
Make sure that you have Busybox intsalled!
You can install it by using this application on the play store https://goo.gl/LztXpM
Make sure that you have at least 5mb Free in your system partition!
To check the free space in /system use this app https://goo.gl/D3lcm5 and go to the "advanced" menu
After installing busybox, try to reinstall the ViPER4Android drivers and reboot your device!
How to Get PowerAMP To Work?
PowerAMP will work on Normal and Compatible Mode.
For Normal Mode you must Disable BOTH Direct Volume Control & BT Direct Volume Control even if you're on wired headphones, under "Settings>Audio>Advanced Tweaks" to Disable.
For Compatible Mode you are free to use DVC but you must Enable MusicFX under "Settings>Audio>Advanced Tweaks", then under Tone/VOL you can trigger the MusixFX button and V4A will work.
FEEDBACK | USER OPINIONS
F3AR said:
Infected indeed... Music is an infection that causes serious damage in time and social life
When sound mods like this comes and we get to play around with it... Appreciate the hard work of yours dude! Excellent job :good:
Click to expand...
Click to collapse
-CALIBAN666- said:
one word.....A.W.E.S.O.M.E
Click to expand...
Click to collapse
BJ.OnE said:
Simple and tiny but believe me its just amazing
Click to expand...
Click to collapse
DeadRod said:
Alright! All i can say for this mod is... WTF, THE BASS IS SO AWESOME
Click to expand...
Click to collapse
mohand06 said:
Absolutely AWESOME mod, and I know what I'm talking about after having tested nearly all and every mods that can be found on xda-developers.com. The bass is incredible! And the sound is in tune with this mod. Great moding!
Talent has nothing to do with age.
Click to expand...
Click to collapse
Assenssins said:
I have only single word for this Soundmod "Awesome". :good:
Click to expand...
Click to collapse
​
Sounds great,i test and report soon for sure,Greeetz!
I am happy that my MOD could help you in Development @Zeus
Your PDesire
Sent by D6603 running Project Jìnhuá and Desired Jìnhuá ROM
-CALIBAN666- said:
Sounds great,i test and report soon for sure,Greeetz!
Click to expand...
Click to collapse
Thank you!
PDesire said:
I am happy that my MOD could help you in Development @Zeus
Your PDesire
Click to expand...
Click to collapse
I am just a 18 year old boy who is in love with android and Scarlett Johansson..
I am new to the things and thank you for making Project Desire.
after some tests i can say/write.....
its great work,sound and bass are awesome,all works fine,thanx.
Tested with my Samsung Galaxy A5 2015 with AICP 11 (MM) and Moto E first gen with personel custom rom Android 5.1.1.Keep it up.
Dosen't boot up for me after i install :\ running a sprint note 5 deodex mm
Sent from my SM-N920P using XDA-Developers mobile app
Hi
This mod can be combined with [MOD] [PORT] [5.0+] Xperia X Premium Walkman ™ | With CLEARAUDIO ™ experience !! I would not want to lose the characteristics of other mod:good:
perobot said:
This mod can be combined with [MOD] [PORT] [5.0+] Xperia X Premium Walkman ™ | With CLEARAUDIO ™ experience !! I would not want to lose the characteristics of other mod:good:
Click to expand...
Click to collapse
Yeah it can be combined but only for those features which aren't in conflict with these but effects will surely be affected .
So better stick with one mod rather than creating a mess .
-CALIBAN666- said:
after some tests i can say/write.....
its great work,sound and bass are awesome,all works fine,thanx.
Tested with my Samsung Galaxy A5 2015 with AICP 11 (MM) and Moto E first gen with personel custom rom Android 5.1.1.Keep it up.
Click to expand...
Click to collapse
Thank you for your feedback...
arielovin said:
Dosen't boot up for me after i install :\ running a sprint note 5 deodex mm
Sent from my SM-N920P using XDA-Developers mobile app
Click to expand...
Click to collapse
DIid you set the Selinux to Permissive?
Did you wiped cache and dalvik before and after flashing?
perobot said:
This mod can be combined with [MOD] [PORT] [5.0+] Xperia X Premium Walkman ™ | With CLEARAUDIO ™ experience !! I would not want to lose the characteristics of other mod:good:
Click to expand...
Click to collapse
I haven't personally tried it but theoretically it can be used..
Give it a try (take backup first) and report here.
Zeus™ said:
Thank you for your feedback...
DIid you set the Selinux to Permissive?
Did you wiped cache and dalvik before and after flashing?
I haven't personally tried it but theoretically it can be used..
Give it a try (take backup first) and report here.
Click to expand...
Click to collapse
Yeah. I'm using skyhigh kernel so it's set to permissive by default and i did wipe cache and dalvik. I'm going to try it again on a different rom and see how that works out. Really want to try this out lol
Sent from my SM-N920P using XDA-Developers mobile app
arielovin said:
Yeah. I'm using skyhigh kernel so it's set to permissive by default and i did wipe cache and dalvik. I'm going to try it again on a different rom and see how that works out. Really want to try this out lol
Sent from my SM-N920P using XDA-Developers mobile app
Click to expand...
Click to collapse
Maybe the mod isn't compatible with stock samsung roms..
Give it a try on different rom and report here.
Good to see you in sound modding community!!
Great keep it up!!!
TheRoyalSeeker said:
Good to see you in sound modding community!!
Great keep it up!!!
Click to expand...
Click to collapse
Great to be a part of the community..
Thank you very much !!
When i change the settings in project desire app nothing happens?? Otherwise good sound mod the other sound mods suck because they show all these features and when you boot up the nothing works.When you are creating an audio fx app make sure it works properly i hate it when i open the fx as it force closes.
SSNJR2002 said:
When i change the settings in project desire app nothing happens?? Otherwise good sound mod the other sound mods suck because they show all these features and when you boot up the nothing works.When you are creating an audio fx app make sure it works properly i hate it when i open the fx as it force closes.
Click to expand...
Click to collapse
Ahh yes, because I made a fail on the scripts I think, it's my App BTW from Project Desire
Your PDesire
Sent by D6603 running Project Jìnhuá and Desired Jìnhuá ROM
omg...we have(on xda) the DivineBeats, a few mods by androidexpert35, eXtremeBeats...which one is best?
romixer said:
omg...we have(on xda) the DivineBeats, a few mods by androidexpert35, eXtremeBeats...which one is best?
Click to expand...
Click to collapse
All Universal Soundmods here from XDA have now Project Desire Engines (except eXtremeBeats)
Just the executions are different and what they added too
I recommend this mod or XTREMEMusic
Your PDesire
Sent by D6603 running Project Jìnhuá and Desired Jìnhuá ROM
PDesire said:
Ahh yes, because I made a fail on the scripts I think, it's my App BTW from Project Desire
Your PDesire
Sent by D6603 running Project Jìnhuá and Desired Jìnhuá ROM
Click to expand...
Click to collapse
So what should i do? Any fixes?

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