My opinion about the Z1. - Xperia Z1 General

It's been a long time since I held a Sony mobile device.
My psvita looks like a joke compared to it.
The speed and features are stunning and the battery life is not bad at all.
The whole out side body is sturdy and i love the device.
Well done Sony.
Won't be rooting it, wont be modding it for a long time.
Will be looking forward to have more devices from the Z series in my hand.

Compared with ps vita?
Sent from my C6903 using Tapatalk

Rly dude?

odie70 said:
Compared with ps vita?
Sent from my C6903 using Tapatalk
Click to expand...
Click to collapse
Compared to several devices i have held and modded.
So far my Z1 is a damn fine device.
If I could run my vita games on her "and yes she has the power" I would.
I know, I know everyone is expecting me to burst out with "what a pile of **** ***** and ****** ** The * *********"
nope i love this device.

bloodofJesus said:
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No i'm lying.. pfft.
XD you cannot troll the troll.
On a serious note it's a awesome device.
I just want the textures fixed for doom 3.
:edit and that seems to be fixed after the 5.1.1 update.

I'm very curious about how to made such a perfect FW like this. When I use my Z1, I find it seems to be made by computer like CM buildbot. I guess it's japanese style.
They should know how to google at least.

PielunA said:
I'm very curious about how to made such a perfect FW like this. When I use my Z1, I find it seems to be made by computer like CM buildbot. I guess it's japanese style.
They should know how to google at least.
Click to expand...
Click to collapse
I think they spent a lot of time looking at fine detail and features.
I personally wish i could select a much darker theme.
But yeah Sony has always been good at making stuff look sexy.

I'm using a z1 right now the only thing I am not satisfied with is the battery life

Ohhdayumm said:
I'm using a z1 right now the only thing I am not satisfied with is the battery life
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Click to collapse
I think the chip is clocked way too high to keep cool and be power efficient unfortunately.
The 3G, LTE radio is set way too fast and this adds more drain and heat.
So in fact the device is cooking itself to death just like the x10 did.

OmegaRED^ said:
I think the chip is clocked way too high to keep cool and be power efficient unfortunately.
The 3G, LTE radio is set way too fast and this adds more drain and heat.
So in fact the device is cooking itself to death just like the x10 did.
Click to expand...
Click to collapse
Yea you are right my phone heats up while using data very quickly and the battery drains

Ohhdayumm said:
Yea you are right my phone heats up while using data very quickly and the battery drains
Click to expand...
Click to collapse
They could pull down the speed on the 3G/LTE radio more.
As over 1MB a sec is overkill.
And i think this will be the thing that makes me root and drop in a custom kernel.
:edit
So yeah I suggest adding a 3G/LTE speed limiter in future builds for the phone.

Z1 is one of the best devices in the market

OmegaRED^ said:
They could pull down the speed on the 3G/LTE radio more.
As over 1MB a sec is overkill.
And i think this will be the thing that makes me root and drop in a custom kernel.
:edit
So yeah I suggest adding a 3G/LTE speed limiter in future builds for the phone.
Click to expand...
Click to collapse
Cant relate to it. My Z1 is around 25 degrees in standby (battery) and CPU less than 40 degrees with ambient temp of 20-22 degrees. All power saving functions disabled and no queue for data. With use battery is 30-35 seldom reaches 40 and CPU between 45 and 60 depending on work. It's even less when on 4G instead of 4G + WiFi. I also got tons of background services running constantly like Adguard Premium (high quality for all apps filtering), KIS Security checking all connections and all file operations, Whatsapp, KiK, Messenger, Dumpster, GSAM monitor, ACR, Apex Launcher, AppLock, Clipper+, Gmail, Gravity Screen (proximity auto lock/unlock for flipcover), Greenify, HeadsOff, Notifyer+, TrueCaller, Type Machine, Weather Timeline, KCAL LCD calibrator and more.
Screen brightness 40-45%, sound enhancements on, X-Reality off, SOT around 4 hours (includes around 50 photos captured, photo editing on mobile and more).
Only time ever it heats to the battery to 45 degrees and CPU to 70-72 degrees is when clearing dalvik cache and it rebuilds it at boot (ambient temp 25).

EQ2000 said:
Cant relate to it. My Z1 is around 25 degrees in standby (battery) and CPU less than 40 degrees with ambient temp of 20-22 degrees. All power saving functions disabled and no queue for data. With use battery is 30-35 seldom reaches 40 and CPU between 45 and 60 depending on work. It's even less when on 4G instead of 4G + WiFi. I also got tons of background services running constantly like Adguard Premium (high quality for all apps filtering), KIS Security checking all connections and all file operations, Whatsapp, KiK, Messenger, Dumpster, GSAM monitor, ACR, Apex Launcher, AppLock, Clipper+, Gmail, Gravity Screen (proximity auto lock/unlock for flipcover), Greenify, HeadsOff, Notifyer+, TrueCaller, Type Machine, Weather Timeline, KCAL LCD calibrator and more.
Screen brightness 40-45%, sound enhancements on, X-Reality off, SOT around 4 hours (includes around 50 photos captured, photo editing on mobile and more).
Only time ever it heats to the battery to 45 degrees and CPU to 70-72 degrees is when clearing dalvik cache and it rebuilds it at boot (ambient temp 25).
Click to expand...
Click to collapse
4G seems less problematic than 3G.
Low signal also effects heat.
Try playing Nova 3.
The phone turns into a nuclear reactor.

Yeah.. Now i am raging..
This phone is a cancer to unlock... Its a pain to figure out what roms will work and a total witch to fine tune. My s4mini took 1 day to get on a fully stable custom rom.
Idk wtf sony is thinking.. The cpu clock is way to high and the heat output is brutal.
Not everyone lives in a liquid nitrogen jar.
.

You live in the djungle or? How hot is the weather Tarzan?

EQ2000 said:
You live in the djungle or? How hot is the weather Tarzan?
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Click to collapse
Its about 25 to 30*c ambiently normally.
Plus with the increase in heat from global warming i see a sad future ahead for mobile chip developers.
My sgs4 mini never overheated this badly even when clocked to 2GHz
Im hoping that there is something i can do like disable 2 of the cores or drop the clock a bit once i finally get it properly on a custom rom else me and this device are going to be tough on each other.
My X10i also bloody overheated like this when downloading over 3G or gaming heavy stuff it drove me insane.

OmegaRED^ said:
Its about 25 to 30*c ambiently normally.
Plus with the increase in heat from global warming i see a sad future ahead for mobile chip developers.
My sgs4 mini never overheated this badly even when clocked to 2GHz
Im hoping that there is something i can do like disable 2 of the cores or drop the clock a bit once i finally get it properly on a custom rom else me and this device are going to be tough on each other.
My X10i also bloody overheated like this when downloading over 3G or gaming heavy stuff it drove me insane.
Click to expand...
Click to collapse
Well I do agree they are putting in and/or clocking CPUs at such levels the heat dissipation aint really adequate and thus makes phones throttle CPU/GPU. Just look at early SD810 equipped mobiles. They IRL with random above normal workload performed worse than A SD800 equipped phone due to constantly throttling creating hitches. They design thermal dissipation to just be enough for benchmarks (where many are worthless and or easy to cheat 'legally'). Few mobiles you can run at 100% CPU and GPU load without them throttling at some point, earlier or later. Though the Z1 has quite good thermal characteristics and throttling should seldom if ever happen unless something is locking the CPU and GPU to 100% for prolonged periods.
For normal use, movies 4k, Youtube it is far from reaching throttling levels. Games I cant comment since I dont play on my mobile. Not interested and my opinion is almost all games are coded in a ****ty way using unecessary resources and the fact you cant even chose render resolution ingame is ridicolous. A game like Prey for PC would be perfectly doable on the SD800 at 1080 yet no Android game even comes close to such visuals.

EQ2000 said:
Well I do agree they are putting in and/or clocking CPUs at such levels the heat dissipation aint really adequate and thus makes phones throttle CPU/GPU. Just look at early SD810 equipped mobiles. They IRL with random above normal workload performed worse than A SD800 equipped phone due to constantly throttling creating hitches. They design thermal dissipation to just be enough for benchmarks (where many are worthless and or easy to cheat 'legally'). Few mobiles you can run at 100% CPU and GPU load without them throttling at some point, earlier or later. Though the Z1 has quite good thermal characteristics and throttling should seldom if ever happen unless something is locking the CPU and GPU to 100% for prolonged periods.
For normal use, movies 4k, Youtube it is far from reaching throttling levels. Games I cant comment since I dont play on my mobile. Not interested and my opinion is almost all games are coded in a ****ty way using unecessary resources and the fact you cant even chose render resolution ingame is ridicolous. A game like Prey for PC would be perfectly doable on the SD800 at 1080 yet no Android game even comes close to such visuals.
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Click to collapse
Im a gamer that often ends up putting a device thru the acid test via extended gaming.
The heat generated in the Z1 is not good and could easily damage the hardware over time.
Now this concerns me as a device that can run games should not just be able to do this for demo purposes alone... Thats cheating. Sacrificing stability and device life expectancy for a mere chart topping benchmark score or to merely capture the eye of a consumer. Thats cheating and not a welcome trait.
Losing my respect for sony again.
The fact that the psvita was canned so early too.
It's not funny. Nova 3, neon shadow, all use unity.
Doom3 using Diii4A for example is nearly the same engine used for prey and the game runs flawlessly on the sd800 but the heat... Even when lowering the quality brutally the throttle on the cpu is too high. Nova 3 sadly has no quality settings so the 1080p resolution brings brutal overheating.

OmegaRED^ said:
Im a gamer that often ends up putting a device thru the acid test via extended gaming.
The heat generated in the Z1 is not good and could easily damage the hardware over time.
Now this concerns me as a device that can run games should not just be able to do this for demo purposes alone... Thats cheating. Sacrificing stability and device life expectancy for a mere chart topping benchmark score or to merely capture the eye of a consumer. Thats cheating and not a welcome trait.
Losing my respect for sony again.
The fact that the psvita was canned so early too.
It's not funny. Nova 3, neon shadow, all use unity.
Doom3 using Diii4A for example is nearly the same engine used for prey and the game runs flawlessly on the sd800 but the heat... Even when lowering the quality brutally the throttle on the cpu is too high. Nova 3 sadly has no quality settings so the 1080p resolution brings brutal overheating.
Click to expand...
Click to collapse
Well pretty much all brands have phones that throttle early even the Iphone. If anything Sony phones are those that take the longest time to throttle due to relatively good design, aluminium besel and rigid 'heatsink' plate. Though it varies depending on SoC.

Related

Nexus S 1st day report from N1 owner - 2nd report up

2nd Report here 12/19/10: http://forum.xda-developers.com/showpost.php?p=9939308&postcount=43
Hi, I know many of you are considering or at least curious about the Nexus S. Admittedly one day is hardly any time to play with a phone properly, I don't even think a week is enough, but here are some things that I would like to point out.
1) Screen is beautiful. I can't even explain how good it is. I've played with a friend's fascinate before, and playing with it vs having it for a whole day are 2 different things. I've had my N1 with me the whole time and I have to say the screen is just a night and day difference.
2) I've not noticed *any* speed increase in any possible way on this phone. I use Enom's ROM on my N1 which as you know is a stock based ROM, with Launcher Pro, and nothing is faster on the NS as far as I've noticed. Going from app to app, going to home screen, swiping between home screens. Which may be moot because nothing opens "slow" on my N1 that I've ever had a problem with.
3) Browser has not improved a BIT! I was thinking with the hummingbird processor and the amazing GPU that the NS has that there would be significant improvement in browsing. None whatsoever. Pages don't load any faster than on my N1, and more disturbingly Flash content also doesn't work ANY better. On high quality flash content, it still chugs just as much as the N1 does. This is the main reason why my phone may be going back before the 30 days are up.
4) NoLed is a life saver, but it's no replacement for trackball notifications.
5) Battery life and signal strength do seem to be a bit better on the NS.
6) GPS doesn't have any problems as far as I can tell. I've used it twice today and it's obtained a lock in the same amount of time the N1 takes.
7) Tried 2 games, dot2 and angry birds. AB seems to run a little smoother on the NS, dot2 seems to run worse :S
Overall, the lack of any real performance increase (save for the app drawer, which is the ONLY place I've noticed it), I'm most likely going to return the phone to Best Buy and just get it used when it's a lot cheaper on craigslist.
I hope this information is helpful.
Man, I was really hoping the NS browser would be better. Having Flash content on Android is great, but still has its issues.
How much better is the multi-touch? Thats my main complaint with the N1. I get a lot of miss touches and double hits, especially when using the kb at times.
BTW, could you post some shots of the N1 and MS screens side by side, or maybe a video of them running the same apps where you see increased performance on one or the other?
tr.slate said:
Man, I was really hoping the NS browser would be better. Having Flash content on Android is great, but still has its issues.
Click to expand...
Click to collapse
Flash still has desktop issues, how would it ever get good performance on a 4" inch device. (For example, a certain Wendy's Advert makes my cursor blink in an annoying fashion until I close that page) Flash is just lucky the alternatives are not nearly developed enough.
I have a feeling Google is going to regret the Nexus S after they see the LG Optimus X2. There is just no reason to buy a Nexus S when you could have had a dual core, better GPU based phone.
I think flash being slow has mostly to do with adobes crappy flash not htc or samsung. And I find it hard to believe there is no performance increase. This is by far the fastest / best android phone to get. Not sure if it's worth the upgrade for me being a vibrant owner.
Guys... if you have done any research u should know that the GPU in the Galaxy S phones is faster than the GPU in the LG Optimus X2...
If anyone is on the fence about this or waiting for Tegra 2, Flash works amazingly on the Viewsonic gtab with Tegra 2. Despite the fact that the device is very young and unoptimised it plays every flash video I have thrown at it perfectly smooth. Even fast paced action videos like surfing and downhill mountain biking. Full screen or embedded in the webpage at any zoom level and at higher resolution than the Nexus S too (1024x600).
The same flash videos play at about 12fps on the Nexus One and Captivate. The Captivate with JPU rom is a little faster and smoother at everything else at the moment though.
The browser in Galaxy S JPU rom seems far smoother than the one on the Nexus S from all the videos I've seen. Strange they haven't ported the improvements over to it.
EDIT: Forgot to mention that the browser on the gTablet isn't any better than the N1 aside from Flash.
ksc6000 said:
Hi, I know many of you are considering or at least curious about the Nexus S. Admittedly one day is hardly any time to play with a phone properly, I don't even think a week is enough, but here are some things that I would like to point out.
1) Screen is beautiful. I can't even explain how good it is. I've played with a friend's fascinate before, and playing with it vs having it for a whole day are 2 different things. I've had my N1 with me the whole time and I have to say the screen is just a night and day difference.
2) I've not noticed *any* speed increase in any possible way on this phone. I use Enom's ROM on my N1 which as you know is a stock based ROM, with Launcher Pro, and nothing is faster on the NS as far as I've noticed. Going from app to app, going to home screen, swiping between home screens. Which may be moot because nothing opens "slow" on my N1 that I've ever had a problem with.
3) Browser has not improved a BIT! I was thinking with the hummingbird processor and the amazing GPU that the NS has that there would be significant improvement in browsing. None whatsoever. Pages don't load any faster than on my N1, and more disturbingly Flash content also doesn't work ANY better. On high quality flash content, it still chugs just as much as the N1 does. This is the main reason why my phone may be going back before the 30 days are up.
4) NoLed is a life saver, but it's no replacement for trackball notifications.
5) Battery life and signal strength do seem to be a bit better on the NS.
6) GPS doesn't have any problems as far as I can tell. I've used it twice today and it's obtained a lock in the same amount of time the N1 takes.
7) Tried 2 games, dot2 and angry birds. AB seems to run a little smoother on the NS, dot2 seems to run worse :S
Overall, the lack of any real performance increase (save for the app drawer, which is the ONLY place I've noticed it), I'm most likely going to return the phone to Best Buy and just get it used when it's a lot cheaper on craigslist.
I hope this information is helpful.
Click to expand...
Click to collapse
You should remember that not all the apps/games have had the chance to incorporate all the new APIs yet. The devs need to update their apps first.
Thanks for the hands on summary. Wouldn't blame U if deciding to take it back...
the nexus s sounds totally like something i should skip
heck ... i imagine later on xda would get most all the Ns googles into all the galaxy line up except NFC ...
Watching Amazon Video on Demand with my N1 was always choppy. Watching it on my OCed G2 is actually pretty smooth most of the time.
Here are some hard facts about NexusS performance:
http://www.anandtech.com/show/4059/nexus-s-and-android-23-review-gingerbread-for-the-holidays/8
I like to skip one generation at a time. To me the nexus s didn't advance far enough for me to abandon the 1. Besides. Mine is in flawless condition (although its my 3rd)
dezshiz said:
Guys... if you have done any research u should know that the GPU in the Galaxy S phones is faster than the GPU in the LG Optimus X2...
Click to expand...
Click to collapse
by a slim margine but the benefits of a dual core far exceed a single core along with SD slot and should be on 4g.
tr.slate said:
Man, I was really hoping the NS browser would be better. Having Flash content on Android is great, but still has its issues.
How much better is the multi-touch? Thats my main complaint with the N1. I get a lot of miss touches and double hits, especially when using the kb at times.
BTW, could you post some shots of the N1 and MS screens side by side, or maybe a video of them running the same apps where you see increased performance on one or the other?
Click to expand...
Click to collapse
The multitouch is perfect. I've used the "yet another multi touch" testing app and it can notice 5-6 touch points (from what I've tried) and not have any problem distinguishing them or mixing them up during movement.
There really is no need for me to post any video of anything because like I said, except for the app drawer, I haven't noticed ANY performance increase in the phone.
draugaz said:
Here are some hard facts about NexusS performance:
http://www.anandtech.com/show/4059/nexus-s-and-android-23-review-gingerbread-for-the-holidays/8
Click to expand...
Click to collapse
Great link, man. It's nice to see the numbers like that. I think any individual test doesn't mean a whole lot, but looking at them in total... I'm glad I didn't get the S lol.
Your results from flash are pretty disheartening.
Can you try www.engadget.com/video ? Are there really no performance differences?
Paul22000 said:
Your results from flash are pretty disheartening.
Can you try www.engadget.com/video ? Are there really no performance differences?
Click to expand...
Click to collapse
Paul I will try that on my N1 and my NS when I get home and am on wifi and will report back here.
ksc6000 said:
There really is no need for me to post any video of anything because like I said, except for the app drawer, I haven't noticed ANY performance increase in the phone.
Click to expand...
Click to collapse
Hmm, you might not notice it, but that doesn't mean the performance increase isn't there necessarily. Perhaps it's subtle, or perhaps some apps take advantage and some don't.
Check out this new article from Anandtech:
GLBenchmark 2.0 Released - Modern SoCs Benchmarked
http://www.anandtech.com/show/4064/glbenchmark-20-released-modern-socs-benchmarked
by Brian Klug on 12/17/2010 2:08:00 AM
Posted in Smartphones , GLBenchmark , SoC
We're constantly on the lookout for new benchmarks to use for benchmarking the latest SoCs in devices. Today, Kishonti Informatics released GLBenchmark 2.0, the latest version of its popular GLBenchmark suite for measuring 3D graphics performance across a host of platforms: iOS, Android, Symbian, Windows Mobile, and Maemo. We've been testing it out for a while now and have some numbers of our own and from the community results. The end result is yet another look at how 3D performance stacks up between nearly all modern SoCs.
GLBenchmark 2.0 - as its name implies - tests OpenGL ES 2.0 performance on compatible devices. The suite includes two long benchmarking scenarios with a demanding combination of OpenGL ES 2.0 effects, and individual tests such as swap buffer speed (for determining the framerate cap), texture fill, triangle, and geometric tests. GLBenchmark 2.0 also leverages texture based and direct lighting, bump, environment, and radiance mapping, soft shadows, vertex shader based skinning, level of detail support, multi-pass deferred rendering, noise textures, and ETC1 texture compression.
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We've been testing devices for a little while now and have a decent enough spread to make for some interesting comparison. The only extra consideration is that all of these were run at the device's respective native resolution. There's no way to change resolution, and likewise numbers cannot be scaled linearly because we may be memory bandwidth limited on some devices. GLBenchmark will join our benchmark suite for devices going forward.
First are the resolutions (native) of the devices themselves:
Code:
Device Resolutions - GLBenchmark Native Resolution
Google Nexus One 800x480 WVGA
LG Optimus One 320x480 HVGA
T-Mobile myTouch 4G 800x480 WVGA
Samsung Fascinate 800x480 WVGA
Google Nexus S 800x480 WVGA
HTC EVO 4G 800x480 WVGA
Apple iPhone 4 960x640 DVGA
Apple iPad 1024x768 XGA
Motorola Droid 854x480 FWVGA
T-Mobile G2 800x480 WVGA
Nokia N900 800x480 WVGA
Apple iPhone 3GS 320x480 HVGA
Thankfully, comparison across devices running Android is easy thanks to the relatively standard WVGA resolution guidelines for high end devices.
GLBenchmark 2.0 - Egypt:
GLBenchmark 2.0 - PRO:
The first benchmark, Egypt, tests OpenGL ES 2.0 and represents the newest and most demanding benchmark. The second - GLBenchmark PRO - represents a suite that tests OpenGL ES 1.1 performance. Moving forward we will report these whenever possible on smartphone reviews.
Gallery: GLBenchmark Scenes - Egypt and PRO
It's pretty apparent right now that PowerVR SGX 540 still holds the lead, though the new 45 nm Qualcomms with Adreno 205 are a huge jump forwards from Adreno 200 performance wise. It's interesting that it looks like we're GPU or memory bandwidth bound on those new Qualcomms, as evidenced by the similar results the myTouch 4G and G2 post despite a 200 MHz CPU clock disparity.
http://www.youtube.com/v/C61xvxsUcTY?fs=1&hl=en_US&rel=0&hd=1
Overall, GLBenchmark is designed to showcase some of the OpenGL ES 2.0 features that developers may potentially use in future gaming titles. There are a lot more low level tests which we'll be playing around with in the future and using to test in much more detail.
Click to expand...
Click to collapse
No I am sure that there are significant performance increases in terms of graphics for games and whatnot...but I'm saying that I haven't noticed any in daily use. Opening or closing apps, swiping between homescreens IS laggy once you put a lot of icons and stuff on there (unlike Launcher Pro..more on that next). Viewing websites, typing, scrolling is a little smoother in some places and some places it's the same...
Interestingly, once I installed launcher pro, the home screen swiping is now back to being as smooth as should be, but the app drawer on Launcher Pro is MORE laggy than it is on the N1 lol. If there was a way that when u hit the app drawer, LauncherPro would open the stock app drawer which is extremely buttery smooth, that would be awesome.
Paul22000 said:
Hmm, you might not notice it, but that doesn't mean the performance increase isn't there necessarily. Perhaps it's subtle, or perhaps some apps take advantage and some don't.
Check out this new article from Anandtech:
Click to expand...
Click to collapse
Thanks for that, Paul. When they say:
It's interesting that it looks like we're GPU or memory bandwidth bound on those new Qualcomms, as evidenced by the similar results the myTouch 4G and G2 post despite a 200 MHz CPU clock disparity.
Click to expand...
Click to collapse
What are your thoughts on this? If we're GPU-bound, dual core Snapdragon's won't help much. If it's a memory issue...is that solvable with the Adreno 205? I don't the S as a decent upgrade (despite some advantages, which I admit exist). I was leaning towards the LG Star or the new Moto dual core, but I see some advantages to sticking with HTC and the Qualcomm chip sets. (First, I've only used HTC for the last 5 years, despite purchasing other handsets for family/backup. Second, I was told the Snapdragon is held back by the GPU, and actually posts better FPU than the Hummingbird. Now that the 205s are present, I was seriously considering waiting for a dual core HTC device...)
Anyway, let me ask it this way, as this is the bottom line for a lot of us (though feel free to address any of the technical specs and reasons why): Which manufacturer do you think is better suited to kick out a killer device over the next 4 to 6 months? Is it Samsung, should they go dual core Hummingbird? (and we'll leave cheap plastic out of it, speaking only of internals and performance.) Do you feel it would be HTC with dual core Snapdragons and the 205s? LG with the Nvidia Tegra2 (unsure of their GPU and respective performance)? Moto? Someone else?

192f/89c thing is HOT 1.45 ghz plus webtop acting up

Im running alien4 and faux123 v21 kernel, and i am loving it so far but its HOT lol.
Im leaning towards putting a heat sink on the cpu since its right next to the sdcard. At least a thick peace of metal, the new kernel is doing a good job keeping the cpu from over heating by dropping the clock rate. Also webtop is not working right just the top bar is crashing or missing, at first i thought this was a rom problem but now i see it has something to do with the new kernel. if anyone knows of a fix please step forward. Im going to look around too, so when i find one ill let you know.
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Woah woah woah. Holy shiet. Can you take a picture of your phone showing your temp that high? I don't even think it's possible to hit that high of a temp? It's supposed to auto shut off after it goes above a certain temp and I thought that temp would be lower than 89C.
haha will do, the cpu will hit that and slowly scale back as to not over heat lol. 1450 to 850 mhz and then jump back to 1450 again all in 5 seconds so its acting like a governor on a car i guess. ill post a screen shot
That's freaking intense, try under volting, also if you haven't already set some profiles in set CPU.
As for the webtop, maybe reflashing the kernel may help
Sent from my CM860
Faux said it himself, 1.45 GHz is pushing the phone to its physical limit. If you want it to last more then a month, I'd set some good profiles, or even underclock it to 1.3 on setCPU. That's what I did!
Sent from my MB860 using Tapatalk
iRobby said:
That's freaking intense, try under volting, also if you haven't already set some profiles in set CPU.
As for the webtop, maybe reflashing the kernel may help
Sent from my CM860
Click to expand...
Click to collapse
im going to try kholk's kernel and see if that helps for the webtop crash. I want to look into building a heat sink into my docking station that presses against the chip.
Why would you even need 1.45 ghz? To show your friends that don't care?
Sent from my Atrix
andrew.cambridge said:
Why would you even need 1.45 ghz? To show your friends that don't care?
Sent from my Atrix
Click to expand...
Click to collapse
unlike the dragon processors of the old, these arm cpus don't drastically preform better with each mhz so for me to run webtop and all the other multitasking programs i use. i need this arm cpu to be as fast as possible but even now webtop alone is kicking its ass. so even though you don't need that much power, i need more... its got the ram and the gpu but these arm cpus are not as good as they seem
What were you doing to get the phone to get that hot? I have a 1.45Ghz Kernel on my phone, and I spent at least an hour straight yesterday doing benchmark after benchmark, and my phone didn't even get warm (though I did put up some siiiiiick benchmark numbers).
When I said "didn't even get warm" I mean that the screen, capacative buttons, and back cover never got warm to the touch. Not even a little.
DK
Dude. Drop the overclock. You're right on the border where parts begin to get permanently damaged if not already past. An extra 450mhz isnt worth that. And if its constantly scaling that fast, its not helping unless its staying down until you drop below 60C which I doubt can happen in a mere 5 seconds like you claim.
As far as the webtop, no kernel newer than 1.9 works with the webtop. You'll have that issue, plus the phone won't down-clock from 1450mhz after you unplug the webtop.
Jotokun said:
Dude. Drop the overclock. You're right on the border where parts begin to get permanently damaged if not already past. An extra 450mhz isnt worth that. And if its constantly scaling that fast, its not helping unless its staying down until you drop below 60C which I doubt can happen in a mere 5 seconds like you claim.
Click to expand...
Click to collapse
why would it drop below 60C? i never said that... i just said it backs of after reaching 192F but not by much.
DeathKoil said:
What were you doing to get the phone to get that hot? I have a 1.45Ghz Kernel on my phone, and I spent at least an hour straight yesterday doing benchmark after benchmark, and my phone didn't even get warm (though I did put up some siiiiiick benchmark numbers).
When I said "didn't even get warm" I mean that the screen, capacative buttons, and back cover never got warm to the touch. Not even a little.
DK
Click to expand...
Click to collapse
Yes i probably should clear some stuff up, the phone is more then powerful enough for smartphone activities so even now i only run it at 800 with high under volt. So just like everyone else i do take my phone seriously, if i could i would run it at 450 mhz all the time but the phone program messes up... this temp was reached in the dock with webtop turned on which because the phone is just barely strong enough to run, it keeps the cpu at a constant full throttle. the throttling programs are not as advanced as they were with PPC's
On a side note im starting to think that because webtop is running the phone will not shutdown but instead just throttle back
blackghost1010 said:
Yes i probably should clear some stuff up, the phone is more then powerful enough for smartphone activities so even now i only run it at 800 with high under volt. So just like everyone else i do take my phone seriously, if i could i would run it at 450 mhz all the time but the phone program messes up... this temp was reached in the dock with webtop turned on which because the phone is just barely strong enough to run, it keeps the cpu at a constant full throttle. the throttling programs are not as advanced as they were with PPC's
On a side note im starting to think that because webtop is running the phone will not shutdown but instead just throttle back
Click to expand...
Click to collapse
there's a known bug with the 2.0 and i guess the 2.1 version as well; when you plug the phone into lapdock or HDMI port with the webtop hack, the CPU runs at max until you reset the phone.
Alcapone263 said:
there's a known bug with the 2.0 and i guess the 2.1 version as well; when you plug the phone into lapdock or HDMI port with the webtop hack, the CPU runs at max until you reset the phone.
Click to expand...
Click to collapse
Damnit i just set it in there... well i need the webtop so 1.9 here i come.
or i mite try kholk's kernel
Kraize said:
Holy shiet....89C.
Click to expand...
Click to collapse
Holy shiet is right. Your phone has become a fantastic cup-warming coaster, congrats. Realistically, are the super benchmark results worth crisping your phone?
i just want to make a comment for anyone who wants to post without getting burned, no pun intended. I was one of the first people to reach this temperature, i even have a youtube vid of a slice of butter melting on the batt cover. Some people really flamed me for it to, acting like i was attention hungry, but i think there might be some sort of manufacturing flaw , maybe not a flaw but inconsistencies and my phone was MOST subjected to it, my girl has an atrix and very similar set ups and never got that warm, or even close! i think now that we are pushing it more phones along this end of the bell curve are reaching these temps, now if my phone makes its till the hspa nexus gets released im happy so i will gladly report if the atrix burns out and under what sets of conditions but i think we should be a lot more understanding of people report
Mrglass86 said:
i just want to make a comment for anyone who wants to post without getting burned, no pun intended. I was one of the first people to reach this temperature, i even have a youtube vid of a slice of butter melting on the batt cover. Some people really flamed me for it to, acting like i was attention hungry, but i think there might be some sort of manufacturing flaw , maybe not a flaw but inconsistencies and my phone was MOST subjected to it, my girl has an atrix and very similar set ups and never got that warm, or even close! i think now that we are pushing it more phones along this end of the bell curve are reaching these temps, now if my phone makes its till the hspa nexus gets released im happy so i will gladly report if the atrix burns out and under what sets of conditions but i think we should be a lot more understanding of people report
Click to expand...
Click to collapse
This is what insurance is for: dunk it in the water.
I believe using a live wallpaper will increase the temps as well because on my phone at 1300MHz, I was getting 62C (constant) with a live wallpaper, and now with a normal wallpaper, the temp will stay between 48-58C.
crea78 said:
I believe using a live wallpaper will increase the temps as well because on my phone at 1300MHz, I was getting 62C (constant) with a live wallpaper, and now with a normal wallpaper, the temp will stay between 48-58C.
Click to expand...
Click to collapse
Right, live wallpapers constantly use resources leaving little real idling time.

Grand Theft Auto : San Andreas LAG

Morning all !
Grand Theft Auto : San Andreas
Did anyone else buy this via the play store yesterday on release ?
When they finally made a usable release !!
1.03 now I think
Does anyone else think the performance is very bad for a new phone that's meant to be one of the more powerful handsets on the market ?
I've tried everything to get the game to run as smooth as it does on the Note 2 and other Mali 400 devices( which look like the can run the game as nice as the iPhone's do ! , the game lets us take control of the Graphics settings but ...everything set to low it runs above 30-40 but looks like a Lego city with no nice effects :crying:
everything on high it runs 10-15 fps.
Just stumbled really ! Is the Snapdragon 800 really not capable of keeping up ?
any suggestions or workarounds would be really appreciated - or even if you can confirm your device is choppy with this game.
that's because the note 2 has a 720p display so on ""max"" its gpu has to draw only 1280x720 pixels, meanwhile the N3 has fullhd display so the cpu has to draw more pixels and you want it to bear with highest settings. That's the bad thing about android - every time a more powerful procesor comes out it gets nerfed down by the more pixel displays, so performance of games stays about the same (sometimes even worsens)
Worst part is the batteries evolve with speed nowhere close to the speed of pixels and cpus evolution
after fullHD I think all companies should take a 2 year break and focus on making more powerful and more power efficient processors + better batteries instead of adding more useless pixels which in normal conditions u can't even see...
mitaka963 said:
that's because the note 2 has a 720p display so on ""max"" its gpu has to draw only 1280x720 pixels, meanwhile the N3 has fullhd display so the cpu has to draw more pixels and you want it to bear with highest settings. That's the bad thing about android - every time a more powerful procesor comes out it gets nerfed down by the more pixel displays, so performance of games stays about the same (sometimes even worsens)
Worst part is the batteries evolve with speed nowhere close to the speed of pixels and cpus evolution
after fullHD I think all companies should take a 2 year break and focus on making more powerful and more power efficient processors + better batteries instead of adding more useless pixels which in normal conditions u can't even see...
Click to expand...
Click to collapse
I get that but, how is it that this phone runs more intensive games better than my note 2 would
also in regards to the resolution, I'm having it set to the lowest in game ( looks like minecraft )
But yeah, They should stop being stupid with silly resolutions now, its almost UN-noticeable anymore
side dontryn
dude if u are set on lowest and u have lag, (i see you are using xnote) install latest xnote (version 7, based on ML2) and then try it, I was on xnote 6.0 and did a clean install (with wipe data) and am using the AOSP theme, no other mods/OCs and i just tested cracked SA (1.02) and on highest everything i have REALLY little lag idk, i would tell you to wipe cache but im not a dev and idk what might happen (i dont think anything bad can happen tho) xD
P.S. Are you sure you disabled Power Saving mode because that thing makes graphic intense games lag as **** because it forces cpu and gpu to use lower frequences than their max (to saving battery lol) so of course it will lag
mitaka963 said:
dude if u are set on lowest and u have lag, (i see you are using xnote) install latest xnote (version 7, based on ML2) and then try it, I was on xnote 6.0 and did a clean install (with wipe data) and am using the AOSP theme, no other mods/OCs and i just tested cracked SA (1.02) and on highest everything i have REALLY little lag idk, i would tell you to wipe cache but im not a dev and idk what might happen (i dont think anything bad can happen tho) xD
P.S. Are you sure you disabled Power Saving mode because that thing makes graphic intense games lag as **** because it forces cpu and gpu to use lower frequences than their max (to saving battery lol) so of course it will lag
Click to expand...
Click to collapse
Wow - This actually worked a little, the FPS has defiantly gone up quite a bit, Its playable with decent settings now, bit laggy here and there on Max where as before it was just a constant lag fest.
Nah I always make sure my power saving mode is disabled before playing games !
Can i just ask what settings you use for a constant framerate 30-40+ ?
Display ( Heres mine ) this gets 30+ and very little below that
Visual Effects : High
Resolution: 100%
Draw distance: 70%
Shadows: Classic
Car reflections: Low
Ive thanked your prev post tho
(fsdgjakfhgkjhsafdgkjsdhgfjkhsdafsdaf my first thanks *dies*)
just installed fps tracking program
on complete max settings i get 25-30 fps with only sometimes dropping to 16-19fps (btw if you bought game from google play it may be different since its 1.03 and im using 1.02 (no-one has cracked 1.03 yet))
*2 minutes into testing random options*
WHAT THE STIH I GET LOWER FPS WHEN I LOWER DOWN GRAPHICS/VIEW DISTANCE/ RESOLUTION
LMAO
dude I don't think 25-30 fps is unplayable, i know that if you're a pc gamer most things under 60fps look kinda laggy (console peasants and their 30fps with upscaled resolution don't) but on phone it isn't really that noticable. I have no idea why the framerate drop appears at lower settings, am currently using
visual effects high
resolution 100
draw distance 50
shadows classic
car reflections detailed
and it drops to 5-9 fps every 20-30 seconds and it lasts about 5-10 seconds each time
*2 more minutes later*
I can confirm that on highest settings it runs smoother than on mid settings
i don't know how i feel about this...
just tried lowest settings and the program im using (FPS Meter, google play id - com.aatt.fpsm) shows 30-35 fps
ok now i think you were right, this game is fu**ed up
P.S. LOL im so dumb, just noticed, every time i said i was using max i actually had everything max except car reflection which was on detailed instead of max. just tested with max and it has GREAT impact on the fps, whenever a car runs into scene framerate drops from 25-30fps to 10-15 fps.
Ok so after this P.S. i decided to play around with car reflection options. It's the only thing that really changes framerate a lot. When everything else is max and car reflections is off i have stable 30 fps
i didn't get any 40+ fps tho, maybe its the fps tracking program, So i think best settings are everything max with car reflections off
mitaka963 said:
(fsdgjakfhgkjhsafdgkjsdhgfjkhsdafsdaf my first thanks *dies*)
just installed fps tracking program
on complete max settings i get 25-30 fps with only sometimes dropping to 16-19fps (btw if you bought game from google play it may be different since its 1.03 and im using 1.02 (no-one has cracked 1.03 yet))
Click to expand...
Click to collapse
Haha, Good post.
I doubt 1.03 is much different apart from fixing the loading issue they had.
Yeah , coming from PC gaming has really given me a bad eye for fps, if its under 30 it drives me wild ! I just love having a silky smooth game
I think that whenever you change some of the settings in game, it needs to be restarted to have the full effect ! Playing around with the settings a lot laggs me a lot more so maybe it just gets a bit confuzzled with all the changes.
I use fps meter too and i think it does actually have a negative impact on the game's fps.
Ive upped everything now to Max apart from car reflections and shadows set to classic, running a smoother 30fps + with a dip every now and then so happier now, its just dissapointing to think the Snap800 cant handle this! But lets hope its just not the best optimized yet and they update it - I think the other 2 GTA games run slightly laggy with the snapdragon chip as its mainly optimized for the Mali gpu's
no doubt i'll continue to play around and if i find something that sorts it, i'll post it here.
but thanks for your help dude, much appreciated :good:
Graphics Comparison
Max
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Low
FYI: The game was closed and restarted AND removed from memory after each graphics change.
Sent from my SM-N9005 using xda app-developers app
FYI they brought out an update which should fix many issues
And you screenshots are like 100x50px if i try to look at em
hit 'thanks' if i helped you
SM-N9005 DBT-DMJ7 0x0
XDA Developers 4 premium app
Does anybody know what is the problem? Seems to affect only our device...Whyyyyy? I bought myself a GameKlip for this game And it lags even on high settings(not to mention max)
Sent from my SM-N9005 using Tapatalk
Ah they should expand... They do on the desktop site.
Sent from my SM-N9005 using xda app-developers app
Killberty said:
FYI they brought out an update which should fix many issues
hit 'thanks' if i helped you
SM-N9005 DBT-DMJ7 0x0
XDA Developers 4 premium app
Click to expand...
Click to collapse
The update was to fix the loading crash error nothing was changed in regards to performance
Sent from my SM-N9005 using xda app-developers app
GeorgEveS said:
Does anybody know what is the problem? Seems to affect only our device...Whyyyyy? I bought myself a GameKlip for this game And it lags even on high settings(not to mention max)
Sent from my SM-N9005 using Tapatalk
Click to expand...
Click to collapse
Try using low effects setting, full everything else, that helped me a lot.. I turn down shadows and reflections too lol.
It's not just our device, it seems more optimised for Mali gpu.. Where as we have the Snapdragon 800 (ironically the best mobile gpu out currently)
Sent from my SM-N9005 using xda app-developers app
Guys,I lost my save when I updated, I thought I saved it on Cloud, but didn't see that for Cloud saves are the last two in the save menu, I'll give you my "Social Club" acc if you can save your saves on cloud,last mision I did was with Big Smoke on the bike changing those dudes on the train, any save would be ok,I don't have the Nerv to Start from the bottom
---------- Post added at 11:41 PM ---------- Previous post was at 11:22 PM ----------
Anyone, Please
what about
limitator of frame?
on or off?
thanks
http://www.youtube.com/watch?v=lmSs_wByJc4
Okay, so you can clearly see that this guy has no lags on MAX settings. But he is using the Octa-core version... So I guess poor performance on Qualcomm chipsets?
After official update to KitKat, GTA San Andreas crashes. I try to start the game, then after loading bar reaches half, music stops and the game crashes.
Btw my graph. settings:
visual: low
res: 63%
draw dst: 55%
shadows: off
car reflections: off
With this setting I have great graphics, and have no lag at all.
But can anyone tell me why the game crashes, I tried with reinstalling and everything but with no success?
I'm using v1.03
GTA San Andreas on Galaxy Note 10.1 Gameplay
http://www.youtube.com/watch?v=KZEqgWE1EvI
hrvoje334 said:
After official update to KitKat, GTA San Andreas crashes. I try to start the game, then after loading bar reaches half, music stops and the game crashes.
Btw my graph. settings:
visual: low
res: 63%
draw dst: 55%
shadows: off
car reflections: off
With this setting I have great graphics, and have no lag at all.
But can anyone tell me why the game crashes, I tried with reinstalling and everything but with no success?
I'm using v1.03
Click to expand...
Click to collapse
I thought I was alone but it seems that KitKat has ruined GTA SA
It doesn't work for me as well... Guess I'll wait for an update for the game to come out...
Sent from my SM-N9005

Aggressive Method to prevent throating on Stock ROM (Fan)

Ive been so sick of how poorly LG handles software heat management that I decided to create a portable yet practical fan heatsink case for my G3. At the time I didn't want to load any custom ROMs and then mess with the Kernal in order to solve the overheating throating issues we all face with the Stock G3 at some point.
Supplies = Aluminium Foil, Double sided tape, 40mm fan
Heres how I did it with spending less than $10:
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"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Take a look at the red areas in the picture above, These are the areas (that I believe) are where most of the G3s heat is accumulated.
-I took at least 5 sheets of paper size aluminium foil and I folded and compressed them into a poor man's heatsink about the size of those red areas in the picture.
- After that I was able to snap on the normal backcover with the help of some double sided tape
- Then I put some thermal compound (optional) onto the back cover near the red areas
- Applied 2-3 layers of aluminium foil on top of the thermal compound (or double sided tape)
-Stuck the 40mm on the back cover.
Done, the fan never gets in the way and allows my temps to remain a tad lower.
Let me know if anyone found this interesting so ill post some pics.
Have you tried the CTT MOD (Custom Thermal Throttling)? You have to have ROOT+TWRP installed but it does wonders.
You should definitely try it if throttling really bothers you.
Not sure how effective it is but definitely impressive.
post some pics, thermal compound from pc its ok to the smarphones?
i'd really like to see some pics. this sounds like a great DIY idea for me.
A for effort but this makes no sense . i put in a copper shim and the back never gets hot anymore . all the heat goes to the frame .
Definitely seems rather, coutner intuitive if you ask me.... I can understand putting some sort of 'heat sink' there if it was thin enough, but adding a fan??? That... just completely takes away any and all point to have the phoen be 'slim'. it wont work in 'cases' anymore without cutting a giant hole in the case. It wont fit in some (key word there) docks/car docks. It'll make the phone have a constant 'fan noise' unless you did some magical software tweak that only makes the fan turn on once it hits a certain internal temp... But I doubt that was done. Yea, sure, keeping the phone cool should be a good thing, but this just sounds like one hell of a horrible way to go about it. I do think its awesome that you managed to do it, and it is definitely an interesting way to go about it, but from a practical standpoint, its just obtrusive and inefficient.. As a previous commentor stated, just slip a piece of thin copper or something there and presto, problem solved.
And yea, I'm definitely with you there about the whole 'LG needs to stop being lazy with thermal issues' stuff. I've used many roms in the past with my G3, and I ONLY have a 'heat problem' whenever using roms that are 'close to stock'... which is very annoying... But, most of the time when I'm experiencing such thermal issues, is when I'm in the car and using Torque and Google Maps at the same time. But this is negated thanks to my car's A/C. I just spin the air duct around to face upwards and it blows directly onto the phone and the dock, cooling the phone down considerably.
awesome, ill post some pics once I get a hold of a camera that's not my phone .
My heatsink design, is definitely inefficient, if I had the time and money, I would definitely use better materials. At the time I just did it for fun lol. Thxs for the copper shim idea, I was gonna gravitate towards one of those tiny heatsinks like the ones that are used on the Raspberry Pi, but found it hard to incorporate it in because of the curve plastic.
I didn't even know overheating was a thing on the G3. I've used it pretty heavily, and I've never even felt the slightest bit of warmth. Is this only for certain models? I've got the D850 and you'd think with all the bloatware it'd be likely to heat up even faster. Though it never did on stock, and even now with an international rom it still doesn't. Regardless, that's pretty cool what you did! Never would've thought of it.. Would've been pretty useful on my Nexus 4 though
Frist off sorry for the “enguish”.
I can definitely understand your point, for the majority of “general consumers” who want no frills phone.
But the way I use my “phone” (if you want to describe the device by that small function), tends more towards this device as a true “pocket PC” and because of that I prefer my governor at MAX freq. At that governor I run an multitude of overlays which sum up to using at least ~30%-100% CPU usage FOR WHAT I CONSIDER “CAUSAL USE” (others deff don’t).
In regards to your points on it not even being a portable anymore, I’m trying to work within "reasonable" constraints, and honestly that 40mm fan only adds 10mm of height(that may be too extreme for some but not I). It still fits in my pocket just fine .
The fan currently runs on a slim 1000mah battery and sits underneath the fan (ripped out of battery case).
I can connect the fan to my phone via a 4pin to USB adapter, SO IM CLOSE to FAN PROFILES all I need to do it figure out a way I could vary the voltage output on the G3 (if its possible via the kernel), and then all I need to do is set some custom Tasker strings and BAMB ---> “Fan Profiles”. ---> tbh Still not sure if this can work.
I believe the reason that the G3 has heat issues is not so much in its strict governor (that’s actually supposed to pervert it) but actually its a fundamental fault (or tradeoff) with the G3s thermal design, If you get a chance to see an IFIXIT takedown of the G3, ull see how the (Vol Up/Vol Down + PWD buttons) sort-of choke the 801. I had found some studies comparing temps of various loads among other 801 devices (ill post them once I find them). But I realize the impracticality of the comparison.
And at least for me, most of the AOSP ROMs on my G3 I've flashed I've noticed higher temps ave temps (w/o using it with overlays or anything fancy).
--> Not 100% sure so do call me out im im deff wrong :good:
Citaafox said:
I didn't even know overheating was a thing on the G3. I've used it pretty heavily, and I've never even felt the slightest bit of warmth. Is this only for certain models? I've got the D850 and you'd think with all the bloatware it'd be likely to heat up even faster. Though it never did on stock, and even now with an international rom it still doesn't. Regardless, that's pretty cool what you did! Never would've thought of it.. Would've been pretty useful on my Nexus 4 though
Click to expand...
Click to collapse
Yah see the problem is a lot of people don't realize that their phone is overheating because the plastic(along with the back buttons) does not conduct the heat away from the processor fast enough for most to physical feel the immense heat under the hood, therefore causing the CPU to throttle to a slowdown.
If I wasn't confusing enough, heres an example:
HTC One M9 (Metal body (better conductor of heat)) vs LG G3 (plastic)
The HTC One M9 will feel hotter (and thusly more people realize and complain about heat) but the CPU temps will be relatively lower and thus throttle less vs the G3 "feeling" cooler but the CPU temps run much hotter causing throttling.
Topic title = genius
Pfeffernuss said:
Topic title = genius
Click to expand...
Click to collapse
Where do you power the fan exactly ?
EDIT:Sorry I was trying to post but I could only reply ,
I still don't get how this forum works completely.
It would be nice to see some pics
WstrKuNoužč said:
Have you tried the CTT MOD (Custom Thermal Throttling)? You have to have ROOT+TWRP installed but it does wonders.
You should definitely try it if throttling really bothers you.
Click to expand...
Click to collapse
Which version would you recommend to use? I'm on cloudy g3 1.2 rom
Sent from my LG-D855 using XDA Free mobile app
mab71 said:
Which version would you recommend to use? I'm on cloudy g3 1.2 rom
Sent from my LG-D855 using XDA Free mobile app
Click to expand...
Click to collapse
Well, i use 75 degree one and it's great. If you think the phone is too hot for you, you could always try 70, 65 or even stock-like 60 degree one.
Image in the OP is broken, just thought I'd let you know. Although I don't get throttling problems. I heavily underclock the CPU to 960 mHz. One thing I have to agree to would heat issues. About 20 minutes of light use and I'm getting temperatures of about 60 degrees Celsius.
Analysed and optimised by LG-D855

Overkill Resolution for high gfx gaming? Samsung got you covered!

Hello all, one of the main reasons why i chose the xperia z1 compact over a galaxy s5 by then was that i knew that z1 compact had much more power to spare for future gaming thanks to the low screen resolution, It was very hard for me to choose this time galaxy s6 over z5 compact for the same reason, but i succumbed to the bigger better oled screen this time around even though i was upset at the senseless screen resolution of 1440 x 2560 which made it clear that the phone would struggle with current high end games to keep 60fps let alone future games...
Well after playing Dead Trigger 2 with all gfx on max surprise surprise, the phone could not keep up with its absurd screen resolution a steady 60fps so i started thinking if there was a proper screen res changer tool this time around as i was a bit familiar with some of them in the past which done a poor job and many times left the phone unusuable thx to the resolution affecting the OS itself aswell.
Well guess what, Samsung woke up and presented galaxy s6 owners (and some other high end galaxy models) with a very nice solution.
Its called Game Tuner, officially made by Samsung and you can find it here:
https://play.google.com/store/apps/details?id=com.samsung.android.gametuner.thin&hl=pt_PT
What it does is exactly what all the games should have in the first place, options to choose resolution for your game without changing the resolution for your OS GUI, on top of that, you have a nice control panel profile system which allows you to setup different settings for different games installed in your phone, this apps benefits you with the following:
1)Lower graphics resolution for any games of your choosing,
2) It allows you to even force 3D games which are running at a lower resolution than your screen to actually run at highest resolution supported by your screen,
3)It also allows you to lock FPS to 30 instead of 60 if you would like to preserve some battery life.
4)Allows you some brightness control per game.
Here are the more confusing settings explained:
High (turns all games to the highest resolution of the phone screen) almost impossible to observe pixelization
Medium (turns all games to a tad lower res (i believe 1920*1080) difficult to observe pixelization
Low (turns all games to an even lower res( i believe 1270*720) pixelization visible but not too ugly
Extreme Low (turns all games to the lowest resolution possible (i believe 840*472) as i see alot of pixelization
Custom (Allows you to select each game with a specific profile (high, medium, low, extreme low).
Now you can fully enjoy that 2k screen without reprecussions!
Give it a try and have fun!
EDIT: If any questions feel free to ask and ill try to help as i can.
Wow, thanks for sharing. Works great. You can even specify the resolution, fps and brightness per game.
Verstuurd vanaf mijn SM-G920F met Tapatalk
NP, glad you like it, updated thread with more information and corrected some grammar issues.
You can already find this in the S6 themes and apps section. No need to post this here
Thanks, this is really cool. I wouldn't have seen it if you hadn't posted it here! I wish it would actually tell you what resolution each of the settings are. I tried taking a screenshot in game after I enabled it and then checking the "details" in gallery but it still said 2560*1440.
Now I'd like to know how I can completely disable it? It seems even after uninstall the settings remain. I'd like to now bypass the 60FPS limit.
lite426 said:
Thanks, this is really cool. I wouldn't have seen it if you hadn't posted it here! I wish it would actually tell you what resolution each of the settings are. I tried taking a screenshot in game after I enabled it and then checking the "details" in gallery but it still said 2560*1440.
Now I'd like to know how I can completely disable it? It seems even after uninstall the settings remain. I'd like to now bypass the 60FPS limit.
Click to expand...
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The settings wont remain after uninstalling, i say this because i tried it myself by setting a game to lowest resolution possible and after uninstalling it rolled back to normal, many people believe that, without modding, all games will run by default on the highest resolution supported by your screen, this is a false assumption, and you can easelly notice that with games such as Asphalt 8 and Real Racing 3.
Indeed it should specify resolution instead of "very low, low, med, high," thats why the thread settings are nothing more but assumptions.
Also setting it to MED is considered the default setting for said game in this app so maybe med is actually the default app resolution.
crzykiller said:
You can already find this in the S6 themes and apps section. No need to post this here
Click to expand...
Click to collapse
Well, i think it doesn't stress anybody, but the opposite: more users will know about it. It seems this app is not that popular, many users have no idea about it (i found it a couple of weeks ago by mistake in playstore).
The app should receive more coverage in media too. This will be a win-win situation for all, and maybe samsung will add a system-wide option for resolution change (yeah, keep dreaming)
I believe beying able to choose fullscreen resolution of your phone shouldve been a thing implemented by default, im Really happy that samsung thinked of this for my S6 as i can play games like dead effect 2 with extreme graphics but reduced resolution (almost imperceptible pixelization) and get a rock steady 60fps, the only strange thing it semms that it is happening is that after a level or two the game starts to loose performance, other users also reported this issue, samsung will hopefully fix it in the next app update.
TheWarKeeper said:
I believe beying able to choose fullscreen resolution of your phone shouldve been a thing implemented by default, im Really happy that samsung thinked of this for my S6 as i can play games like dead effect 2 with extreme graphics but reduced resolution (almost imperceptible pixelization) and get a rock steady 60fps, the only strange thing it semms that it is happening is that after a level or two the game starts to loose performance, other users also reported this issue, samsung will hopefully fix it in the next app update.
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Click to collapse
I think you should also disable DVFS for optimal performance gains.
vnvman said:
I think you should also disable DVFS for optimal performance gains.
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Yes that would increase performance but its a heavy risk considering you might burn up ur cpu or gpu and void the warranty
TheWarKeeper said:
Yes that would increase performance but its a heavy risk considering you might burn up ur cpu or gpu and void the warranty
Click to expand...
Click to collapse
I may be wrong but I assume unless you game all day long it shouldn't make too much of a difference in terms of lifespan (assuming one swaps phone every 2 years or so), pretty much like OC/OV.
vnvman said:
I may be wrong but I assume unless you game all day long it shouldn't make too much of a difference in terms of lifespan (assuming one swaps phone every 2 years or so), pretty much like OC/OV.
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Click to collapse
Indeed OC reduces lifespan of said component but the problem is more serious than that, if you disable the throttle the GPU or CPU might overheat, it depends on the phone and the chips inside and also the heat dissipation quality which can range from different thermal pastes to different heatsinks and to where is that heat transfered after that, its a risk of hardware damage without knowing its internal chips temps.
But thats just me who knows maybe im wrong.
TheWarKeeper said:
Indeed OC reduces lifespan of said component but the problem is more serious than that, if you disable the throttle the GPU or CPU might overheat, it depends on the phone and the chips inside and also the heat dissipation quality which can range from different thermal pastes to different heatsinks and to where is that heat transfered after that, its a risk of hardware damage without knowing its internal chips temps.
But thats just me who knows maybe im wrong.
Click to expand...
Click to collapse
Well that would totally make sense, but at least as to OC+slight OV it has been tested that the possibility of making some actual damage will most likely be very slim untill around the 5 year mark or so of usage. As to DVFS, by disabling that you don't actually disable throttling completely, which is still managed by the kernel (as it should), but only Samsung's more aggressive throttling which is completely unnecessary because it's always trying to keep the phone "super cool" at the expense of performance, while some people who are into heavy games would use a device hot to the point that it causes mild discomfort (but still safe for the components), rather than a device that is slightly cooler but gets laggy after 2 minutes of actual gameplay.
I guess it's up to the user to decide whether to mess with this or not, maybe for most people it won't be worth even the slight risks but for people like me who happen to enjoy heavy games and swap phones every year and a half or so it's good to have the option.
vnvman said:
Well that would totally make sense, but at least as to OC+slight OV it has been tested that the possibility of making some actual damage will most likely be very slim untill around the 5 year mark or so of usage. As to DVFS, by disabling that you don't actually disable throttling completely, which is still managed by the kernel (as it should), but only Samsung's more aggressive throttling which is completely unnecessary because it's always trying to keep the phone "super cool" at the expense of performance, while some people who are into heavy games would use a device hot to the point that it causes mild discomfort (but still safe for the components), rather than a device that is slightly cooler but gets laggy after 2 minutes of actual gameplay.
I guess it's up to the user to decide whether to mess with this or not, maybe for most people it won't be worth even the slight risks but for people like me who happen to enjoy heavy games and swap phones every year and a half or so it's good to have the option.
Click to expand...
Click to collapse
I tought the DVFS disabled the throttle completely, its good to know it doesnt then and i agree, the samsung throttle is overreacting and prolly did better good with it off than on, thanks for your suggestion.
TheWarKeeper said:
Yes that would increase performance but its a heavy risk considering you might burn up ur cpu or gpu and void the warranty
Click to expand...
Click to collapse
I play with Samsung DVFS always off and I can play dead effect for 2 hours straight without performance degradation... CPU doesn't go over 75-80*C depending on the ambient temperature

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