Nexus 5 + Durovis Dive = Oculus Rift - Oculus Rift

This is the first working HMD that use Head Tracking (FreeTrack) and FullHD stream from PC (USB Tethering) = 30 ms!
What do you need:
LGE Nexus 5 (£245.00) or similar FullHD (5-inch) smartphone
Durovis Dive VR Goggle (£50.00) or Google Cardboard VR (£15.00)
2 or 3m Micro-USB Cable (Angle 90 Degree) (£2.00)
TriDef 3D Ignition (£24.00)
Splashtop Streamer or GeForce Experience + LimeLight 2.5.3 (FREE)
FreePIE + Android FreePIE IMU (FREE) + My script (below)
Code:
def update():
global yaw
yaw = -android[0].pitch * multiplier
global pitch
pitch = -android[0].roll * multiplier
global roll
roll = -android[0].yaw * multiplier
if starting:
multiplier = 0.3
centerYaw = 0
centerPitch = 0
centerRoll = 0
yaw = 0
pitch = 0
roll = 0
android[0].update += update
freeTrack.yaw = yaw - centerYaw
freeTrack.pitch = pitch - centerPitch
freeTrack.roll = roll - centerRoll
if keyboard.getKeyDown(Key.LeftControl) and keyboard.getPressed(Key.C):
centerYaw = yaw
centerPitch = pitch
centerRoll = roll
Input Lag test:
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My website: First Ever

Lol nice and for the one's who want to keep it google like use this https://www.unofficialcardboard.com/product/assembled-die-cut-kit-for-google-cardboard-vr/ I guess Oculus rift is bad for your eyes just like people say that you not most be too close to an display.

I need your help...
As you know (or not) there are only a few games that support the FreeTrack protocol.
FreeTrack interface:
ARMA 2 - [Yaw, Pitch, X, Z]
ARMA 2: Operation Arrowhead - [Yaw, Pitch, X, Z]
ARMA 3 - [Yaw, Pitch, X, Y, Z]
DayZ Standalone - [Yaw, Pitch, X, Y, Z]
GP Bikes - [Yaw, Pitch]
Iron Front: Liberation 1944 - [Yaw, Pitch, X, Z]
Kart Racing PRO - [Yaw, Pitch]
Take On Helicopters - [Yaw, Pitch, Roll, X, Y, Z]
World Racing Series - [Yaw, Pitch]
X3: Albion Prelude - [Yaw, Pitch, Roll]
With third-party support:
Battlefield 2 - [Yaw, Pitch, Roll, X, Y, Z] - BF2FreeLook
DCS: A-10C - [Yaw, Pitch, Roll, X, Y, Z] - FreeTrack compatible headtracker.dll plugin
DCS: Black Shark 2 - [Yaw, Pitch, Roll, X, Y, Z] - FreeTrack compatible headtracker.dll plugin
DCS: World - [Yaw, Pitch, Roll, X, Y, Z] - FreeTrack compatible headtracker.dll plugin
Unity (game engine) - [Yaw, Pitch, Roll, X, Y, Z] - Unity Package
X-Plane 9/10 - [Yaw, Pitch, Roll, X, Y, Z] - ft2xplane
For me, the most important is Project CARS, it already support FaceTrackNoIR but I can't use built in gyro, accel to control head tracking.
You can use FreePIE + FreePIE IMU app + my script with ARMA3 (but this is not supported by Project CARS)
We need to create Android app for FaceTrackNoIR!
Something like this: HeadTrack

This is amazing, run good with online games? Run al oculus rift tales? Forma example hl2, tf2,minecraft with the mod and more por online arma 3 and other bohemia games.

I try yo do this with the same phone and game , the divide screen work, but the aceloremetre no. Can you do a tutoriales of freemuip. I copy the script, run the script, un the phone i put the ip and put y es and dont work

When using USB Tethering, check your PC's IP address (IPv4): CMD -> ipconfig
Check your firewall (If you need add FreePIE to firewall exeptions)
In FreePIE IMU app:
- Run the app
- Type your PC's IP address and Port 5555 (for example my is: 192.168.42.137 and port 5555).
- Select "Send orientation" and "Send raw data"
- Select "Fastest" for 1000Hz refres (Nexus 5 uses MPU-6515 Six-Axis / Oculus DK2 MPU-6500 Six-Axis)
- Press OFF button to see ON.
- Disable Debug (otherwise it will crash the app)
In FreePIE PC:
- Run the program
- Menu: File -> New (Paste my script)
- Menu: Scripy -> Run script
- Run Splashtop Streamer and connect with your phone
- Run ARMA 3 using TriDef 3D Ignition launcher
- In game you have to see FreeTrack controller available
If you can't see it installa nad uninstall FaceTrackNoIR
I don't know how but it helps.

God I also want to try this looks cool but I do not have the phone neither do i have the money to buy the other stuff. Goodjob Marcin:good: continue with your work/script seems interessting I will follow this thread
I also saw your other vids on your youtube and your website pretty nice inclusive your Monster Rig Jesus christ what an monster. And also your cooking video xD did it tasted good?

Thanks...
wulsic said:
God I also want to try this looks cool but I do not have the phone neither do i have the money to buy the other stuff. Goodjob Marcin:good: continue with your work/script seems interessting I will follow this thread
I also saw your other vids on your youtube and your website pretty nice inclusive your Monster Rig Jesus christ what an monster. And also your cooking video xD did it tasted good?
Click to expand...
Click to collapse
It always tastes good when I make it!
For example, my New York cheesecake baked in the pot (becouse I couldn't find a cake pan) :silly:
I can also draw portraits...
Last week I (accidentally) hacked Google play (Android ASEC encryption)
Like you see... I'm so bored!

i dit this steps and all works without the freepie, i can see if i put the debug mode how the values changes but in the computer didnt do nothing, i try with arma 3 and the same mision, the exhibion of infantery and didnt work. I have gtx 780, i3770k, 16 gb ram, and windows 8.1? can you help me please?

pillo787 said:
i dit this steps and all works without the freepie, i can see if i put the debug mode how the values changes but in the computer didnt do nothing, i try with arma 3 and the same mision, the exhibion of infantery and didnt work. I have gtx 780, i3770k, 16 gb ram, and windows 8.1? can you help me please?
Click to expand...
Click to collapse
I'm using Windwos 8.1 Update 1 64-bit.
Before you run the game with my script, try to run this script (it works with mouse on Windows desktop),
Code:
def update():
#Apply deadband filter to avoid drift
#And continousRotation filter to yaw axis to avoid jumps when passing tracker center
x = filters.deadband(filters.delta(math.degrees(filters.continousRotation(android[0].yaw))), deadband)
y = filters.deadband(filters.delta(math.degrees(android[0].pitch)), deadband)
mouse.deltaX = x * multiply
mouse.deltaY = y * multiply
if starting:
deadband = 0.01
multiply = 5
android[0].update += update
If it still doesn't work:
- Check your IP address
- Disable your Antivirus
- Check your Firewall

Marcin-prv said:
I'm using Windwos 8.1 Update 1 64-bit.
Before you run the game with script, try to run this script (it works with mouse on Windows desktop),
Code:
def update():
#Apply deadband filter to avoid drift
#And continousRotation filter to yaw axis to avoid jumps when passing tracker center
x = filters.deadband(filters.delta(math.degrees(filters.continousRotation(android[0].yaw))), deadband)
y = filters.deadband(filters.delta(math.degrees(android[0].pitch)), deadband)
mouse.deltaX = x * multiply
mouse.deltaY = y * multiply
if starting:
deadband = 0.01
multiply = 5
android[0].update += update
If still doesn't work:
- Check your IP address
- Disable your Antivirus
- Check your Firewall
Click to expand...
Click to collapse
I tried with the normal mouse script witout vireiosmt.DLL and this found well . but with your script didnt work on arma 3 and windows desktop. Where is the problem.

pillo787 said:
I tried with the normal mouse script witout vireiosmt.DLL and this found well . but with your script didnt work on arma 3 and windows desktop. Where is the problem.
Click to expand...
Click to collapse
Can you see FreeTrack (device) on the controllers list in ARMA 3?
Try to download my script here: ARMA3.py

the same, and i see this option in arma 3, is streange because the normal mouse script found well

looks amazing!

Wonderful idea man. Works really well, thanks for sharing
But...Any idea on how using the giroscope and accellerator for visual moving in World of Warcraft?LoL

seems weird how the TV updates sooner than the screen

Is there a remote possibility to get this working with a amd/ati based setup
using a amd 6 core 1045 8gb ram ati hd 7950

@Marcin-prv
Quick question: it's possible to use splashtop with the usbcable, and not with wifi?
I have an AMD based GPU graphic drive, so i can't try GFE + limelight.

Alfonso87 said:
@Marcin-prv
Quick question: it's possible to use splashtop with the usbcable, and not with wifi?
I have an AMD based GPU graphic drive, so i can't try GFE + limelight.
Click to expand...
Click to collapse
Y es isbpossible i try this and work well but with a lot of problema with full screen and tridef and work with low framerate. I try limelith withb USb and works better than splashtop. My problema are the script and how i can put the sound with limelith with pc and not un phone.

pillo787 said:
Y es isbpossible i try this and work well but with a lot of problema with full screen and tridef and work with low framerate. I try limelith withb USb and works better than splashtop. My problema are the script and how i can put the sound with limelith with pc and not un phone.
Click to expand...
Click to collapse
How ? use splashtop with a usb connection i mean

Related

Ported PC games for HTC Diamond: Warcraft 2, Duke3D, Wolfenstein, Doom...

Thanks to Drakey83 from htcgeeks - this is copypasted text..
Warcraft II
Requirements: Any VGA Pocket PC or PDA PDA Phone with plenty of memory to spare.
Overview: The single player storyline is basically a frame tale for combat and devoid of plot development during missions, which is usual for early RTS games but in contrast to some later ones, including StarCraft and Warcraft III: Reign of Chaos. The game is set six years after the fall of Azeroth (the orc campain ending from Warcraft: Orcs & Humans) in the First War in Warcraft: Orcs & Humans. The Orcs have decided to conquer the lands to the north and acquire Lordaeron for their empire, and the battles to follow would later be known as the Second War.
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More Info: Wargus was ported to Pocket PC by a great russian programmer that goes by the name n0p. Wargus uses a mobile version of the Stratagus game engine. The version I've uploaded here is the English VGA Version that has been optimized by me to run as well as possible and also to look as much like the original Warcraf II as possible. The first change I made to the code was th change the intro screen to be the original Warcraft II screen intest of the ugly Stratagus screen, the second change to the code I made was with the sound files, now insted of like six or seven phrases per character there is only one or two, to save momory usuage, also I changed the icon to be the original Warcraft II icon, along with all of that I also included all of the patches and fixes that are currently available, hope you ENJOY!
Code:
http://airsoft-cro.com/static/Warcraft2.zip
http://rapidshare.com/files/90257783/Warcraft_2_PPC_VGA__freeware__with_game_files.rar.html
I uploaded game to my portals server with unlimited bandwidth so there must be no problems for anyone to download.. If you have memory problems with game try downloading it from second link provided (rapidshare)..
Click on the download link, download .zip file, unzip files, put the Warcraft II files on your SD or CF card, and then simply go to SD Card(or CF Card)\Warcraft II and click on the new Warcraft II icon to play.
EDIT: problem with the screen align, go to options in the main menu, select video resolution 640x480 and mark the Fullscreen checkbox ( which is unmarked as default ) after this change it's working perfect
Don't know about warez and stuff, but I was fast enough to catch that link.
Thank you very much
hummm it sounds great!
let me try it.i will let you know my impresions.
thanks!
Duke Nukem 3D Atomic
Ported application from spv3d. I changed some settings in duke3d.cfg file like UsingGapi to 0 so it looks like this "UsingGapi = 0" without setting it the game didnt show graphics. The fps count is enabled and showing 10-20fps on Diamond (TF3D disabled of course). I have problems with setting sound device & also some controls problems... Anyone who has some time to test please post your results here somewhere
The response in game menu is slowed down so it might take a few presses before you actually press the menu link. Once in the game you can shoot by tapping anywhere on the screen & move with buttons up, down, left, right.. as said before it would be great if someone could find a way to control the movement trough touchscreen...
Here are some pics of game runnin I have take:
Download link (19,2mb):
Code:
http://airsoft-cro.com/static/spvDuke3d.zip
Doom
NOTE :
You need some wad files for running the game.
currently supported wad files are:
doom1.wad
doom.wad
doomu.wad
doom2.wad
doom2f.wad
plutonia.wad
tnt.wad
Note that not all of these files intend to run perfectly and you may experience some problems with some of them.
Doom1.wad the shareware version seemed to work perfectly.
For music you can put a file called doom.wav in same directory.
Included Doom1.wad for testing purposes... Game running smooth on Diamond.. up down left right movement & shooting..
Download link... only ~1,5mb
Code:
http://www.megaupload.com/?d=8Z7NZWZ3
Awesome!!!!
Doom is a classssiccc.
But how do I exit Doom.
Thanks kick asss!!!
I think is free already maybe abandoned
Do you know how to calibrate cursor position its a little bit out about 50-80 pxs moved to right...
kultus said:
I think is free already maybe abandoned
Do you know how to calibrate cursor position its a little bit out about 50-80 pxs moved to right...
Click to expand...
Click to collapse
I noticet that annoying problem too! It works fine under menu.. but in game its moved so its difficult to select the character or click the button to walk
P.S. Heretic port doesnt work for our HTC devices.. only with OpenGL-ES port for Dell AXIM X50V and X51V (and any PocketPC which contain the intel 2700g graphic chipset)
Hi thanks for the games! warcraft 2 is great! about the problem with the screen align, go to options in the main menu, select video resolution 640x480 and mark the Fullscreen checkbox ( which is unmarked as default ) after this change it's working perfect in my diamond!
gabrielmarcos2001 said:
Hi thanks for the games! warcraft 2 is great! about the problem with the screen align, go to options in the main menu, select video resolution 640x480 and mark the Fullscreen checkbox ( which is unmarked as default ) after this change it's working perfect in my diamond!
Click to expand...
Click to collapse
Didnt try before... nice one tnx
Thanks. It should be fine to post this stuff as it is not warez or copyrighted. It is a remake or port.
Nagrom Nniuq said:
Thanks. It should be fine to post this stuff as it is not warez or copyrighted. It is a remake or port.
Click to expand...
Click to collapse
Ha. Ha. Ha.
And I thought my jokes were bad.
Seriously, now - Warcraft II, it's story, characters, graphics and sound files are (c) Blizzard Entertainment. Warcraft II is not abandon-ware, nor is it free. Most of the abandon-ware talk is myth anyway - there's barely any abandon-ware available.
Nevertheless, since I legally own Warcraft II, it is legal to download this since, indeed, it is a remake on a different engine, using stuff legally licensed to me by Blizzard Entertainment.
This is warez, but at least this form is rather acceptable (although the data files should not be in the archive to be fully legal - instead, it should contain information on how to load the Warcraft II data files into Stratagus).
My bad I thought it was just Stratagus and being called something else.
hahahhahaha. give me a break mate. Even if you've got the original. Doesn't mean that you can have a copy of it. This is a port as well. Mean you can't edit any copyright. Cheers
tha_rami said:
Ha. Ha. Ha.
And I thought my jokes were bad.
Seriously, now - Warcraft II, it's story, characters, graphics and sound files are (c) Blizzard Entertainment. Warcraft II is not abandon-ware, nor is it free. Most of the abandon-ware talk is myth anyway - there's barely any abandon-ware available.
Nevertheless, since I legally own Warcraft II, it is legal to download this since, indeed, it is a remake on a different engine, using stuff legally licensed to me by Blizzard Entertainment.
This is warez, but at least this form is rather acceptable (although the data files should not be in the archive to be fully legal - instead, it should contain information on how to load the Warcraft II data files into Stratagus).
Click to expand...
Click to collapse
Is it possible for somenone to make Command & Conquer Red alert for the HTC Diamond? I would love to play that game on my HTC, it was a bit like this game graphic wise.
warcraft ends after 5 min
Great work, loved it on my old pc! Now on my Diamiond, nice!
One problem: after some minutes of playing the game will just end. Looks like the app is just killed.
No error message, enough device memory, problem both in human or orc mode..
Only thing could be that I installed it on the internal storage instead of device memory (since device memory has only 15MB left).
One other thing could be that I just unzipped the whole into my internal storage. The included readme says to replace some files in a folder, only there is no such folder so I didn't make any change..
Any of you guys having the same problem? Please help, tnx!
F-L-I-P said:
Great work, loved it on my old pc! Now on my Diamiond, nice!
One problem: after some minutes of playing the game will just end. Looks like the app is just killed.
No error message, enough device memory, problem both in human or orc mode..
Only thing could be that I installed it on the internal storage instead of device memory (since device memory has only 15MB left).
One other thing could be that I just unzipped the whole into my internal storage. The included readme says to replace some files in a folder, only there is no such folder so I didn't make any change..
Any of you guys having the same problem? Please help, tnx!
Click to expand...
Click to collapse
Yeah it works fine up untill you have like 30 people on the screen then it just turns off because it runs out of memory... you have to save often and just restart your game whenever it crashes so its semi-playable..
On a post nr. 4 added Duke Nukem with download links..
Also I found this great port. Its only shareware version but looks nice to try...
Age of Empires for Pocket PC 1.25
http://handheld.softpedia.com/get/Games/Strategy/Age-of-Empires-for-Pocket-PC-10066.shtml
Ok, thanks a lot for clearing up this problem. Guess we'll just have to live with it.. keep saving!
Thanks again for bringing back the good old Warcraft memories! Respect!
i have my PSP and PS3 for gaming... out loved Diamonds dont have the muscle or the hardware (buttons) to support this games

[GAME] Touch Break v0.6

NEWEST VERSION: v0.6 (26/8 - 2009)
-------------------------------------------------------------------------------------------------
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"lightbox_share": "Share",
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"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Installation:
- Download CAB (latest version) here:
************************************************
************************************************
>>> :: DOWNLOAD :: <<<
************************************************
************************************************
"TOUCH BREAK" is a clone of Arkanoid / Breakout.
It has different level types, highscore and player profile and lots of other stuff...
- This game is auto scaling to all resolutions, but graphics have been optimized to run on WVGA. But don't hesitate - try it on your device, and see how it works - and report back here!
=> Issue 1: Zip downloaded?
>>> Just your browser playing tricks on you. Rename to .cab extension, and it should be able to install and work, just fine.
=> Issue 2: Error about Flash Lite player during install/run:
>>> Download and install:
http://www.mediafire.com/?u9zr4lnt1ht
=> Issue 3: Game is not fullscreen:
>>> Just choose "MENU", then choose "Fullscreen".
How to play:
- Put your finger on the slide below the breaker.
- Slide sideways to move the slide.
- TIP! Keep an eye on the time! If timer reaches 0, this result in "instant death", no matter the lives you have left!
- TIP! Keep as many balls in play as you can, as you gain points for each ball in play, when you hit a brick. Fx. if you have 1 ball in play and hit a brick, it counts for 1 point. But if you have 3 balls in play, the same brick counts for 3 points!
- TIP! You get TIME BONUS after each round!
- TIP! Certain rounds gives you an extra ball!
To-do:
- Lots, lots, lots of other stuff... this is only a 0.5 version!
---------------------------------------------------------------------------
UPDATES!!!
2009 - August, 13
v0.6 released.
Features:
=> 7 different level types!
=> All levels revised (timings, speed etc.)
=> Small design changes
2009 - August, 13
v0.5 released.
Features:
=> 5 different level types!
Optimizations:
=> A *lot* of optimizations have been implemented for a more fluent gameplay. I'm not quite satisfied yet, however.
2009 - August, 13
v0.3 released.
Features:
=> Highscore list now working!
=> In-between screen between levels!
=> More levels and backdrops! (Also stuff I've been drawing)
=> If timer reaches 0, this will result in "sudden death" (you die no matter how many lives you have left)
=> Revised endGame-screen, that tells you your rank
Error corrections:
=> Back buttons in menus not working
2009 - August, 13
v0.2 released.
=> Player name can now be set (isn't used to do anything yet, as highscores are still missing)
=> Menus are now structured (highscores needs to be done)
=> Gameplay has been heavily revised
=> Game engine has been optimized
=> Timer has been put in; in next version, the game ends if you haven't finished the level when the timer reaches 0. For now, I need to revise the times for each level - therefore, you can continue to play, even if you fail to clear the level after timer reaches 0.
=> New backdrops for each level (up to level 6)!!! Those are my old drawings, made in photoshop with digitizer
=> The bricks are still aligned the same way for each level. This will change in future versions.
2009 - August, 12
Initial v0.1 release.
---------------------------------------------------------------------------
DONATIONS RECEIVED:
(Total: €9,-)
- 2009-09-03: Christoph Castan (€5,-)
- 2009-08-31: Ilya Volodin (€15,-)
- 2009-08-31: jerome renou (€15,-)
- 2009-08-24: Dawid Nyberg (€5,-)
- 2009-08-17: "Jesusishere" (€4,-)
- 2009-08-13: Dennis Christilaw (€5,-)
A lot of thanks to the above people! Doing stuff for folks in here is very fun, but it's always very nice to know, that this work is appreciated!
Hi,
I tested it on Touch HD.
Game works fine but sometimes slows when lots of balls.
In main menu Settings, HighScores and Credits do not work (can't entry).
But game ivery very nice
Just need long thumb to play on 3,8"
Great! Been looking for a game like this, will try it out
I get a network unavailable error, any ideas?
Vonski >
Thanks for the feedback - I'm aware of the issues - The menu is mostly conceptual with no linkings for the subjects you've mentioned. I'll propably end up locking the number of balls, to a maximum of 3 at a time.
daDeadMan >
Hey!
When do you get the error?
And have you installed Flash Player Lite, as stated in the installation instructions...?
Works fine on Samsung i900 Omnia.
It is too easy for me, the ball should bounce only on the board, rather than "circle" under it.
Within a few seconds there are flying dozens of balls, which slows down the game.
it's pretty neat. Easy to play and looks nice. I agree hat it's a little too easy. I had about 100 balls flying around just breaking bricks for me It does slow down when the numbers start to exceed a dozen balls or so. Also, the entire platform (top and base) deflect balls which makes it easier as well cause if you miss the ball you can just sweep the screen. It's neat but it may make it too easy. It resizes to VGA just fine. I've attached a screenshot. With a little tweaking I think you have something real real good here though. When it was going full speed at the beginning it was a lot of fun. You may want to add falling bricks that add options, like brick breaker/arkanoid... I like where it's heading though! Good luck with the project.
wow thanks for this game !!!!!!!!!!
jakobdam said:
Vonski >
Thanks for the feedback - I'm aware of the issues - The menu is mostly conceptual with no linkings for the subjects you've mentioned. I'll propably end up locking the number of balls, to a maximum of 3 at a time.
daDeadMan >
Hey!
When do you get the error?
And have you installed Flash Player Lite, as stated in the installation instructions...?
Click to expand...
Click to collapse
I get the error when i run it. A popup, TouchBr001, says network unavailable, Try again later. Have flash lite installed and running energy rom on an xperia. Does the game require wifi or an internet connection of some sort?
Same for me. "Network unavailable". (On a Topaz)
hey guys you should learn how to read ! it is written in the first post download the DP flash lite and install it
it's pretty neat. Easy to play and looks nice. I agree hat it's a little too easy. I had about 100 balls flying around just breaking bricks for me It does slow down when the numbers start to exceed a dozen balls or so. Also, the entire platform (top and base) deflect balls which makes it easier as well cause if you miss the ball you can just sweep the screen. It's neat but it may make it too easy. It resizes to VGA just fine. I've attached a screenshot. With a little tweaking I think you have something real real good here though. When it was going full speed at the beginning it was a lot of fun. You may want to add falling bricks that add options, like brick breaker/arkanoid... I like where it's heading though! Good luck with the project.
Click to expand...
Click to collapse
I agree And the worst thing is that when the screnn s as you shown you don't need to play anymore because the balls are playing themself
I started the game and didn't do anything because I got a call and when I looked at the screen after a few minutes I already had ca. 30 balls and couldn't loose anymore. First game I ever tried that you can beat without doing anything
After that I tried it again but it didn't work because the slider always starts where you press play. After another 2 tries it worked. Just hit the play button on the right side, do nothing after that and you wont loose
UPDATE!
2009 - August, 13
v0.2 released.
=> Player name can now be set (isn't used to do anything yet, as highscores are still missing)
=> Menus are now structured (highscores needs to be done)
=> Gameplay has been heavily revised
=> Game engine has been optimized
=> Timer has been put in; in next version, the game ends if you haven't finished the level when the timer reaches 0. For now, I need to revise the times for each level - therefore, you can continue to play, even if you fail to clear the level after timer reaches 0.
=> New backdrops for each level (up to level 6)!!! Those are my old drawings, made in photoshop with digitizer
=> The bricks are still aligned the same way for each level. This will change in future versions.
thanks a lot for the update
So now, lets play
Works great on my HTC Fuze running WM 6.5 Energy ROM.
Couple suggestions/requests:
1. Put a break in between levels. As soon as a level completes, it dumps you into the next level. Putting a pause in there (Like a Ready? screen they can tap to start the next level) will allow people to recover from a furious level.
2. Additional types of "Bonus" blocks would be nice other than extra balls. Like an Extra Life, Larger Pad, Sticky Pad or whatever you can imagine.
Those are it for now, I am sure I can think of more sometime later.
Between this game and Fruity, so far, you are becoming one of my favorite game devs!
So far, both games run nicely and they look fantastic on my Fuze!
Keep up the great work!
Hi there, great app. Just like Fruity! All thanks to Flash Lite, it does increase the smoothness of the experience. For the Touch Break however, we are experiencing issues when holding onto the slider for a certain amount of time - the menu for Flash pops up (as seen below).
Otherwise, it's great! And we've written a brief review for it: Check it out!
Talderon >
- Break between levels: Yeah, I know But everything has a priority, and for this release, finishing up some graphics stuff and improve gameplay itself, was main priorities... as for breaks between levels - it will come - and it'll be a bit funnier than just the typical "ready"-message... (to make the player think it's worth the while to have finished the level).
- Extra powerups: Yup, those will come too. Maybe not all of them, but certainly, some! Also, some "death"-bringers will come. But I try to think a bit out of the box with this game, so some of them might not be that familiar...
MrWangKai >>
Yeah - that popup menu is BLOODY HELL ANNOYING! I've tried everything to disable the blasted thing, but nothing can do the trick.
It only comes if you double-tap and then hold... so far, I've myself gotten pretty much used to it by now, so it actually never happens when I play...
As this is wrapper-related (flash player lite), I can't do much about it (other than create a new flash wrapper myself, which is pretty drastic measures).
Not working on Omnia II
Something is wrong with flash lite I think
Yeah, I figured you thought of some of these as it is, just wanted to post it so it was "official from someone else" other than the voice in your head... Although, it seems those voices have some good ideas.
Keep it up and let us know if you have other games in the works. These look great and are fun!
WOW. Version 0.2 is much better. Good work

WOW: just got my XPERIA X2 !! Unboxing video, first impressions, Q&As, User guide...

WOW: just got my XPERIA X2 !! Unboxing video, first impressions, Q&As, User guide...
WOW I am amazed Sony did it again, got my retail (final) version SE X2 today, some quick first impressions (my thumbs are busy touching the phone right now )
.
UNBOXING
EDIT: Unboxing Video link: http://www.youtube.com/watch?v=Y8eVv-BnzSY
- The box is smaller than X1, well packaged, simple but clever and proper
- A 4GB micro SD is included, along with a 1500 mAh Battery (same battery as X1), standard USB charging wall (mains) plug and USB-microUSB cable, a little user manual, and cool Sony earphones / handsfree
- It comes with what seems to be a TV OUT CABLE INCLUDED ?? (lemme check this one and confirm -> EDIT: CONFIRMED !! TV out cable included, see pic down)
FIRST IMPRESSIONS
- BUILD QUALITY is WAY better than X1 or any HTC plastic phone (comparing to the (HD2 and Diamond2/Pure right now): this phone has METAL all around and just feels SOLID but LIGHTER than X1
- The phone has a SOLID, METALLIC FEEL not found on my other HTC plastic cheapo phones (HD2 / Diamond2)
- Slightly less weigth than X1
- Slightly bigger than X1, BUT THINNER, even with the slick "grab me from here" bulks in the battery cover. NOT AS BULKY AS RHODIUM.
- NEW battery COVER: METALLIC, sleek (easy to take with both hands to thumb type), and it has a RELEASE BUTTON that makes it very easy to remove without struggling with come cramped holes or using a knife to open it: just push the release button and plop it goes from right to left (sort of oppening a chest)
- The SIM compartment has been redesigned too: another improvement over X1
- The micro SD slot is besides the SIM holder, accessible from the outside once you twist-open the battery door.
- New stylus design, easyer to grab (just to test... I never use it )
TURN ON
Used to Captain slow's X1 boot time, I pressed powwe and put it over the table to take a look at the USB cable... UPS... IT WAS ON AND READY in no time, so I can not drescribe the boot process, all I can say is it was FAST
- THE SCREEN IS GORGEOUS, WOW !! Bright and crips. Not capacitive, but brighter and crispier than the HTC Diamond2 sitting by its side. THIS IS DEFINITIVELY NOT THE SAME SCREEN FROM THE X1, THIS ONE IS WAY BETTER
- The new keyboard layout is OMG... GREAT: good feedback, solid buttons, control key, shortcut for video out, etc etc etc... just as looking as a tiny standard PC keyboard - SCORE on this one !!
- 8.1 Megapixel with flash and geotagging I gotta feeeling I ain't sleeping tonite !! Hmmm... WVGA video recording with LED light anyone ?? Yesss.
- THE DEFAULT TILES PANEL IS AMAZING, the animations come from another world, and it is VERY useful
- SONY HAS REVAMPED MOST ICONS FROM THE STOCK WinMo 6.5 START MENU, and has face-lifted many interfaces as the "create a new mail account" dialogue. COOL and finger friendly !!
.
EDIT: I just found it has a menu to CUSTOMIZE INPUT FEEDBACK with TWO BIG LEDs located at the top and bottom of the phone, and HAPTIC FEEDBACK (vibration at touch) too. Sweeeet.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Charging while turned off, it has a battery animation on screen
.
EDIT: Video Explanation of the new "SlideView" UI which replaced X1's simpler Panel Manager: http://www.youtube.com/watch?v=sUFd5XZ0tyg & http://www.youtube.com/watch?v=z_DkpP0oXGU
EDIT: VIDEO playback performance comparison, X1 vrs X2: http://www.youtube.com/watch?v=gTKEz30SHNE
EDIT: Sample video taken with the SE X2, at full 800x480 (WVGA) resolution, in a dark place with the LED light on http://www.youtube.com/watch?v=DsDXzr4004M
EDIT: Some SCREEN CAPTURES pics at post 2 (scroll down)
EDIT: Raw ROM dump, panels, theme etc here http://forum.xda-developers.com/showthread.php?t=585722
EDIT: PDF User guide / Quick start and papers download link: http://www.megaupload.com/?d=E2P5PH4R
More to come as it emerges ...
I am glad to continue finding MORE FACE-LIFTED WM6.5 menus and dialogs
No no no no, I CAN'T BELIEVE IT
Guys my HTC Pure (Diamond2) and HD2 are up FOR SALE, I don't want them anymore
CON:
The USB port is similar but DIFFERENT, which means my previous cables CAN'T BE USED with the X2 !!! (looks like a flatten out mini USB port = micro USB port, thanks for pointing out !!)
MORE INFO UPDATE
1- There's a lot of new software to describe and comment
2- Curiously enough: NO OPERA, but the newer Pocket Internet explorer is behaving fine
3- The new panels interface is more complex: the panels button won't take you to the 9 panels selector but to a scrollabel menu (sort of the "Media Xperience Panel" looked like), wher you can finger-scroll access MAIL, SE SYNC, PANELS, PLAY NOW, MEDIA [slide view] (notice this is not a panel itself, but integrated into the "panels" interface, which I like a LOT), CALENDAR, and CALL HISTORY (this one includes the new dialer/contacts/calls user interface)
I will have to post TONS of pics to fully describe it
4- Sony has made custom themed icons (electric green over black) for many Bronze (WM6.5 Start Menu) apps: help, SlideView, Camera, Media, Panels (yes: a link to access the panels interface) and "SE Sync", which is an online backup service (like "MS MyPhone")
5- GAMES: Preloaded are Bubble Breaker, Solitaire, "EXPERIMENT 13" (looking good... let´s test a bit more !!) and XTRAKT
6- Other on-board software: Google Maps, Boingo Mobile, a NATIVE YOU TUBE APP !!! Marketplace and MyPhone are there too, along with the traditional WM6.5 apps and shortcuts. Adobe Reader LE is there too.
7- Pressing "settings" shows the typical System, Personal and Commections folders plus a themed "Backlight and Power" shortcut. I NOTICED POWER IS READ IN 1% INCREMENTS HERE, SO A TASKBAR DRIVER WOULDN'T BE SO HARD TO ACCOMPLISH
8- Here in settings the NEW SONY COMM MANAGER, WOW, way a lot better that HTC's one, more complete, and of course theme matched to the tiles panel. YOU CAN EVEN SELECT DLNA, Direct Push or VIDEO OUT SOURCE FROM THIS NEW COMM MANAGER
9- There's a NEW TASK MANAGER TOO: theme matched and more ample (finger friendly). I love this one too. BEWARE is preset to minimize, not CLOSE apps when pressing the "x"
10- The reset button is hidden under the stylus (battery cover has to be removed)
NOT PRESENT:
- Miscrosoft .NET Compact frameworks 3.5 IS NOT PRE-INSTALLED
- Opera Browser is not present
- No "quick GPS" (it's HTC's)
SOME TESTED APPS:
- hTorch (requires NET CF 3.5) --> not working ??
- CapSure --> OK
- WMWiFiRouter --> OK
- HTC Pure's Music ID tweaked / ported app for SEX2 (uploading soon ) --> OK
- HTC Blackstone's MP3 trimmer tweaked / ported app for SEX2 (uploading soon ) --> OK
.
Here's the first boot log:
Code:
---- 1/7/80 11:00:41 AM ----
Begin Factory phase, 10/8/09 2:29:42 AM
Cabs to install: 76
1 - 42.4 - _setupJbed.CAB
2 - 14.0 - AdobeReaderLE.CAB
3 - 9.6 - AwoX_DMS_Setup_for_SEMC_win32-v08.cab
4 - 10.0 - BoingoMobile.CAB
5 - 2.1 - CABInstaller_R55.CAB
6 - 20.8 - Camera_R59.CAB
7 - 1.2 - Change_OTA_CP_Policy.cab
8 - 9.9 - ClearStorageSetup.CAB
9 - 45.0 - cnn-panel.CAB
10 - 21.3 - CommManagerCab.CAB
11 - 20.0 - ConnectionSetupWizard.CAB
12 - 10.2 - DeviceInfo.CAB
13 - 1.9 - DRMWhiteList.CAB
14 - 9.6 - Experiment_13_-_r7941.cab
15 - 3.2 - ExtraFonts_v1.0.cab
16 - 2.6 - FlashPanelAndMMIInstall.CAB
17 - 21.5 - GoogleMaps_v3.2.1.16-norun-gmm-sonyericsson.CAB
18 - 11.8 - GooglePanel.CAB
19 - 35.9 - GoogleSearch_SEMC_2.1.813.CAB
20 - 4.5 - GrowingPanel.cab
21 - 6.0 - IdleModeText.CAB
22 - 5.0 - IlluminationSvcSetup.CAB
23 - 30.7 - JMMS_Ver4.5.75_01Oct09_SE_PPC.CAB
24 - 10.6 - MicrophoneAGCApp.CAB
25 - 10.3 - MobileDataSetup.CAB
26 - 2.0 - MonitorNapDefChange_V10.CAB
27 - 3.0 - MyCPLSetup.CAB
28 - 3.3 - OEMNotif_R47.CAB
29 - 10.3 - OpticalJoystickSettingsSetup.CAB
30 - 26.5 - owp_en.cab
31 - 20.1 - PanelManager_R59.CAB
32 - 1.6 - PatternsSetup.CAB
33 - 10.8 - PhoneSettingsSetup.CAB
34 - 4.5 - PixelCityDayPanel.cab
35 - 4.4 - PixelCityNightPanel.cab
36 - 12.6 - PMBacklightSetup.CAB
37 - 2.4 - PMLauncher_R57.CAB
38 - 105.4 - se_keyboard.CAB
39 - 2.2 - SE_StartMenuLandscape.cab
40 - 3.6 - SE_WelcomScrRemover.CAB
41 - 206.0 - SEMC_UserGuide_EN.cab
42 - 7.2 - SEMCFlashDeployment.CAB
43 - 5.0 - SEMCSlideViewPluginInstaller.CAB
44 - 73.0 - SettingsPart1.CAB
45 - 72.8 - SettingsPart2.CAB
46 - 22.9 - Setup_BT_extensions.CAB
47 - 22.6 - SetupSNM.CAB
48 - 19.8 - SlideView_R60.CAB
49 - 3.7 - SonyEricsson_Emailsignature.CAB
50 - 39.6 - SpbMobileShell_126628.cab
51 - 7.4 - SpbMobileShell_LifestylePanel_126628.cab
52 - 106.2 - SupportPanelCab.CAB
53 - 2.3 - SymSelectorSetup.CAB
54 - 13.9 - TaskManagerSetup.CAB
55 - 24.7 - TileWave.091008.024.R1315.CAB
56 - 12.0 - TimezoneSvcSetup.CAB
57 - 12.8 - TVOutManagementSetup.CAB
58 - 1.4 - USBMS_RegKey.cab
59 - 23.2 - VulcanDialer_1.0.0.638.cab
60 - 2.3 - XKeyHandler_R55.CAB
61 - 17.6 - XPERIA_THEME_V2.0.cab
62 - 11.1 - XpFilterDeploy_R60.CAB
63 - 2.5 - XpFramework_R55.CAB
64 - 12.6 - xPlayNow-0.20.0.CAB
65 - 25.6 - Xtrakt_09.09.22.RC10.r7944_Release_Vulcan.CAB
66 - 19.4 - youtube.CAB
67 - 3.2 - zzSE_IlluminationSetting.CAB
68 - 2.4 - zzSE_MSFT_Setting.cab
69 - 7.1 - zzz010_Generic_Default.cab
70 - 2.1 - zzz015_MSFT_License_en.cab
71 - 1.7 - zzz015_NonOperator_defaults.cab
72 - 3.8 - zzz020_content.cab
73 - 6.2 - zzz023_startmenu_en.cab
74 - 4.5 - zzz050_network.cab
75 - 2.0 - zzzzSEUS_VersionInfoCUSEN.cab
76 - 2.2 - ZZZZZZ_SlideViewDisableErrorMessage.CAB
Install time: 22 mins, 58 secs
Copied 0 directories, 0 files in 0.06 secs
End Factory phase, 10/8/09 2:52:40 AM
SOME QUICK SCREEN CAPS:
TV OUT:
.
Oh my godness congratulations !!!
Tell us the differences and everything now !, god damnit im so excited to se how it looks inside !
And if you say its smoth etc, it will prob run at almost the same paste on out poor x1
once agin CONGRATULATIONS !
EDIT: How much did it cost you ?
Very very compliments!
The thing that interest me is the multimedia capabilities: please try to make a video in full quality with camera, than see if it can play without lags. (if you can post the video...)
How is fast in panels? and how fast is tilewave panel?
Hope somethings good can be installed on X1.
Nice one, are you going to give a rom dump a chance soon?
Another thing: there is a media xperience panel?
Tell me yes! I cant live without.
AWESOME! I am jelous!!!
Interesting - what processor and ram does it have ?
Greets
SlowlyDead
SlowlyDead said:
Interesting - what processor and ram does it have ?
Greets
SlowlyDead
Click to expand...
Click to collapse
Same as our x1 models :/ but thats a good sign since the rom has a bigger probability running on our x1's as i have been waiting since a week after i got my x1
Darth Sith said:
Another thing: there is a media xperience panel?
Tell me yes! I cant live without.
Click to expand...
Click to collapse
Just watch the multitude of videos on youtube, and you'll see that they replaced the media panel, and built it into "Slideview", the launcher for the new panel manager.
Gratz Gtrab,
finally somebody with good experience got an X2 ,Dream come true.
i am sure that the Dump is been done already and Gtrab is cooking and adding some spices and salt.
by the way jbenchmark Results proof that X2 has ultimate java emulator (hope to see it soon around) can you canfirm it ??
Happy for You G
What is the speed compared to other devices?
Hi GTrab,
Please let us know, when it will be OK to post some questions without being too pushy (as I believe you will answer many of them with your impressions/review).
Thanks.
I was kinda poo-pooing the X2 to myself, but after hearing gtrab gush about, maybe I do want one . Regardless, I'll get a chance to try out some of the stuff when the panels, etc. get ripped out of it.
Hope you love your X2 gtrab, and I hope you will be willing to share some of the new goodies with us.
I will try to answer all Qs
And yes I am trying to find a way to dump
Tilewaves panel is AWESOME and FAST
This is what the X1 should've been.
gtrab said:
I will try to answer all Qs
And yes I am trying to find a way to dump
Tilewaves panel is AWESOME and FAST
Click to expand...
Click to collapse
I'm very happy to read this!!!
I was one of those who thought it's a great device...
It's my next phone.
I will also ask some questions soon...
Great!!!
Hmm... now you're tempting me to get the X2 as well... Had only just decided to give up on it and stick to my X1 while I got the X10 as my 2nd phone...
But it's strange it has no Opera....
Seems like Opera guys got close to HTC (present on HTC HD)
Opera used to be preloaded on all UIQ3 devices...
Why??
updating post 2 with some more info right now

Raspberry Pi Projects

If you're anything like me, you've probably got your Raspberry Pi sitting around, looking for some uses for it! Or perhaps you're waiting on delivery, and trying to think of cool stuff to use it for!
If so, here's a place you can post any ideas for what to do with it...
Right now, I'm in the process of setting it up as a RADIUS server using FreeRadius, so that I can connect it (hopefully) to my Wireless router's USB port (for power - it can power USB 3G dongles, so I imagine a headless Rpi with no USB devices might be possible), and use WPA2-Enterprise encryption on my network.
One of the challenges in this situation is that it won't be powered off "cleanly" when the router is turned off, so I will be setting up the filesystems as read only, with a tmpfs for /var and anywhere else requiring write access during normal operation. Currently I've got it running on a clean ArchLinux install, and just need to work on setting everything up to ensure FreeRadius is started on boot, and that it actually works with my router... Then write a few scripts to generate certificates for clients, wire them up into a WebUI, and I've got a nice, usable system to manage network certificates (from what I understand, the certificates do not need stored on the radius server - if the certificate is signed by the trusted CA key, it will work). And thus there is no need for writes to the SD
What other uses have people come up with for Raspberry Pi's so far?
I set up some init.d services to turn on and off the GPIOs. I will post that stuff later. You basically use a terminal to say service LED1 start or stop and it turns the LEDs on or off. Its great for headless status.
AdamOutler said:
I set up some init.d services to turn on and off the GPIOs. I will post that stuff later. You basically use a terminal to say service LED1 start or stop and it turns the LEDs on or off. Its great for headless status.
Click to expand...
Click to collapse
Oooohh... Oooooooh...
That's brilliant actually! I'd love something like that, so I can indicate activity of the system via the led
I envisage an LED that lights when a request to generate a certificate is started, and then when it completes
At the moment it's lying around and just giving my other gadgets time via NTP... I'm thinking about using it as a platform to learn assembler or let it communicate with my Arduino
Not much of a hack but I stole my mates one and made a screen for the front of my case that monitors the internals
just a simple java interface using the composite out to an old Car DVD screen that i tore apart.
but this is how it looks so far -
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
it uses openHW monitor on the main pc to output the info to the pi then the pi runs the java app. openHW monitor cant see all my fans cause of a dodgy hack from asrock apparently... so it is half done atm gonna add an arduino into the mix too and a flow sensor and do the fan controlling ect. from the pi via the arduino depending on CPU temps ect.
when the PC is off it still gets power from the USB and it goes to a full screen clock and gets rid of all the graphs
Yes this is a bit overkill but i had to cut holes in my case to fit the new water cooling so I thought i'd go all out
case used to look a like this.
http://www.thermaltakeusa.com/product.aspx?s=1124&id=1440
it is quite old...
Pvy.
I've got a few laying around & when when Solidoodle (3D printer) arrives, I will be using one to control it
It will save me from leaving a PC on while it prints -should be fun
Here's what you need
EDIT: Forgot I have one for XBMC
I plan to use mine with XBMC powered via the usb on my TV once the next stable version of Rasbmc is released. I'll have to look into setting up MythTV or some other PVR backend as well tho I'm a bit reluctant to set up a PVR now given that the FCC just announced it will allow cable providers to encrypt all their cable signals and since everything I care about might soon be available on the Internet I'll wait to see what happens.
I'm also going to help my buddy set up a brewing controller following the instructions at BrewPi.
UPDATE:
After reading what some other member wrote I decided to give OpenELEC a shot. I like it better than Raspbmc already! Thanks to everyone who mentioned it in the thread!
I am currently trying to set mine up to work with my GoogleTV. Both as a file server and to have VNC for remote streaming (however rendering online video has been shown not to be so hot on RPI).
cool a RasPi forum here on xda! ive been messing with mine a fair bit of course one of the first things i did was get adb running, it gripes about my udev rules at startup but it still seems to work fine, but since i got my ADCpi and a bucketload of sensors and such ive been playing a little more, im still a baby when it comes to modern coding (48k basic was probably my last real language) but ive made a gamepad on a breadboard (and wrote a simple text based game to control with it, which is going to develop into a text based version of the old hero quest board game eventually) made a battery pack that runs it off AA batteries (off a cheapo set openelec ran for around 3 hours playing a variety of hd and sd content) messed with LDRs and temp sensors and yesterday i even got a cheapo ultrasonic sensor working,
im not sure exactly what ill do in the end, maybe some sort of game that changes depending on real world environment variables or maybe something else, who knows, the possibilities are pretty limitless really. for those talking about using it for xbmc, i know its all really a matter of personal preference but i found openELEC a little smoother an experience than raspbmc, its worth a look if you dont mind compiling it yourself
I've got mine set up in a headless configuration with my 1.5 tb hdd connected via USB. I got a case made by a friend who's got a membership at one of the raspi clubs in LA so he got some acrylic sheets and used the club's laser cutter to make the case for me. Pretty neat stuff.
My raspi is used for:
torrent client/seedbox (I seed a lot and didn't wanna keep my main computer with a 750W PSU wasting electricity on seeding)
irssi lurker (to lurk on #teamacid )
NAS (since I make backups via rsync to the external hdd)
LAMP server (nice for smaller projects since it can handle smaller php files just fine)
vim box for editing said smaller php files
Those are the things I've thought up of so far. I'm probably gonna buy myself a new raspi with the 512MB of ram upgrade and use it instead of my main box for a good while. My coworker's got his set up using lxde and it's very usable for minor web browsing and other simple tasks.
I've got a USB hub coming in the mail in addition to an HDMI to DVI cable since the HDMI to DVI adapter I have is too boxy and when I try to hook up an hdmi cable to it it becomes too long and I can't get the whole thing to fit correctly behind the monitor stand. Annoying.
My intentions for my Pi is to have it as a music center.
I have most of my music on my NAS now (moved it off my pc to free up space), so I will set up the Pi to access the music on the NAS and play it.
This way, I can have an always on music device that doesn't require me to turn my pc on.
Will probably use Rasbmc as it has nice smartphone remotes, supports airplay, Readydlna etc
monty13 said:
My intentions for my Pi is to have it as a music center.
Will probably use Rasbmc as it has nice smartphone remotes, supports airplay, Readydlna etc
Click to expand...
Click to collapse
openELEC does all that too, dont be afraid to give it a try, the compile is very easy
http://wiki.openelec.tv/index.php?title=Building_and_Installing_OpenELEC_for_Raspberry_Pi
Putting Raspbmc on it and overclocking it to max 1 ghz
shouldn't be so difficult and should work fluently :fingers-crossed:
Mine is currently setup as a small-scale PBX running Asterisk 1.8, which integrates to Google Voice. It also runs a TFTP server (to serve up configurations to my Cisco IP phones) and runs lighttpd to serve up services to the Cisco phones (contacts/weather display during idle/etc).
"What other uses have people come up with for Raspberry Pi's so far?"
XBMC using openELEC ofcourse. But it would be awesome to see some android love.
I'm hoping to get one ordered soon. I might use it to add some functionality to my TV. I don't use it much, and it's pretty much taking up space. I was thinking of putting a remix of Fedora 17 on it (Until Android is compiled) and using XBMC and some other applications to watch TV, being that I don't have cable or satellite, just over-the-air PBS. Does anyone know of a plugin or something to let me watch internet TV on XBMC or Linux?
SqueezePlug for Raspberry Pi
Ordered my Raspberry Pi to run SqueezePlug for Slimserver and MiniDLNA for my USB connected disk full of MP3s. If it really runs Crashplan I will be one happy puppy.
Google squeezeplug
SqueezePlug is a platform for different Media-Servers:
- Logitech Media Server (f.k.a. Slimserver, SqueezeBox Server)
- MiniDLNA
- MPD
- Mediatomb
- Twonky
- Forked DAAPD
And SqueezePlug is a platform for different Media-clients or players:
- SqueezeSlave
- SqueezePlay (experimental)
- Shairport
- Omxplayer
And SqueezePlug offers some other services
- Crashplan
- Owncloud
I use my pi as a LAMP with an owncloud with ssl encrytion and dyndns.
I have one Pi running a ssh server, and a mumble server.
And the other I use with Samba to give me an NAS
Only god knows when I will put my hands on the 512 MB model.
But as soon I get one, I pretend to use it as a seedbox and NAS.

Dreamcast (Reicast) Compatibility List/Troubleshooting (MAR 12 2014) *ALL DEVICES

*Due to certain users intentionally or unintentionally deleting and messing with spreadsheet I was forced to create the official and unofficial spreadsheets this way people can still add, but it's in a controlled environment. I was hoping to avoid this since it means more work on my part, and less frequent updates (at least until some users are added to be able to edit official).
Google Play Emulator Link
https://play.google.com/store/apps/details?id=com.reicast.emulator
R6 Beta - Courtesy of hooby3dfx
Latest Compiled Beta Builds *Courtesy of ricardo85x
Download Here
For Bios:
Simple copy the files dc_boot.bin and dc_flash.bin (I also placed dc_flash_wb.bin just in case) into "This PC\SHIELD\Internal storage\dc\data"
*Please note that the bios must be placed in the internal Storage not the SDCard like the instructions original state
For Memory Card:
You must use R6 Beta (as far as I can see you can try r5).
First go into the bios (so the system menu), format the memory card in the first slot and set it up. Once done, you should now be able to save games.
Recommendations
-Try converting GDI to CHD, saves a lot of space on disk (use program Here Windows) Thanks to ricardo85x
Contributors
HobsonA, ricardo85x, hooby3dfx, hazindu, elconejotres, MRCANNADY, TheBasterd, beamquaker, adladl, rag66628, uoykcuf86
*Since the thread is sort of ballooning if you want yoru name in the contributors and I didn't catch your contribution pm me
How I mapped the controller using Nvidia's built in mapper
Also note that I used Right bumper to map the start button, for me only because the other buttons on the Nvidia shield have other tasks, and the play button cannot be used.
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"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
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"lightbox_new_window": "New window",
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Game list and Bug Reports
*Work in progress (juggling school, work and this. Feel free to edit and add to it, it's open to public. Just please keep the format and be mature)
*List is subject to change! Results may vary from user to user.
*Memory card functions aren't working yet, nor are options. Devs commented that they would be main available soon (Fixed in R6 Beta)
Updates
Update 2014-03-12
-Minor update to legend and some spreadsheets
Update 2014-01-25
-Updated Official List
-Added 4th color for games that work, boot but aren't quite 100% working or perfect. (example frame rate dips or minor graphical anomalies)
-Orange will remain as semi-playable/playable, but must work.
-Added color legend
Update 2014-01-20
-Created copy editable back up of official Spreadsheet.
-For now only I will edit (and a handful of users) the Official spreadsheet.
Update 2014-01-17
-Added Column "Format" (Say whether it's CDI/BIN/CHD ...etc)
-Added Snapdragon S4 Pro
-Galaxy Tab 2 (PowerVR SGX540) was added by rag66628
-ricardo85x added Build reicast-20140117_138.apk to his compiles. Make sure you thank him for his efforts. *See link above or Spreadsheet
Update 2014-01-15
-Added Columns "Bios Used" and "Region"
-Clean up
-Still debating on Keeping multiple sheets for different devices, Might end up Keeping 1 or 2 sheets and making people enter device used in column. Any ideas are appreciated.
Update 2014-01-14
-Deleted Xperia Z, and added Soc names instead. (Snapdragon 600/800, exynos Octa, Tegra 3)
-Specialty devices left as is (JXD, gamepad 2 etc)
-Cleaned up list.
Update 2014-01-12
-Arranged everything in Alphabetical Order
-Added New Device jxd s7800b Sheet
-Added Reicast Build Downloads Sheet
Google Spreadsheet - Official (View-able/Not Editable)​
Google Spreadsheet - Unofficial (View-able/Editable)​
Spreadsheet Editors
uoykcuf86
Rules/Guidelines For Editing Spreadsheet/Compatibility
1. All users and none users are welcome to alter the Spreadsheet.
2. If you do not know how to put everything in alphabetical order, simply leave 1 row empty below the list and type them there.
3. If you are using a device other than the Nvidia Shield please look for it's name among the spread sheets. If it's not there simply add a new sheet with your device's name on it. If you don't know how simply write it in forum or somewhere on spreadsheet out of the way and myself or someone else will place it where it should be.
4. All headings must be filled in with exception of Screenshot.
5. This one is not really a rule, more of a courtesy. Hit the Thanks Button for the users you see contributing. It shows you appreciate their efforts and dedication.
6. Will update more later
7. PM me to get access to official Spreadsheet, I might not see it in forum.
Emulator seems to map controls now and San Fransisco Rush 2049 seems to be running as perfect as I can tell at the moment if you want to add that to your list.
Soul Reaver - almost perfect(I can't remember any problem )
Skies Of Arcadia - Plays great, almost no graphics issues.
It is look like the Revision 6 will fix the problem with Shenmue 1.
I also recomend to use GDI or CHD.
You can convert GDI to CHD(to save a lot of space on disk) with this app for windows:
http://www.mediafire.com/download/pkc7r413fydhldk/Dreamcast+GDI+to+CHD.rar
Thanks guys posted, I will have some time to get caught up this week/weekend. It's been hectic recovering from power outage and holidays.
Without doing any mapping on my own the left stick, a/b/x/y buttons, and l/r trigger worked out of the box.
I only noticed today that the dpad did not work, so i added that to the mapping. Sucks that using that will make the on-screen touch input overlay show up.
Does anyone know what the menu buttons do (when you press back)? I can tell that the left most quits.
Too bad you cant map the shield start button.
My compatibility notes:
-MDK2 - fantastic except for sniper mode, there is a gfx glitch that is drawing the floor in front of the view.
-Powerstone - perfect, minor gfx glitches
-Virtua Tennis - perfect, minor gfx glitches
-Rez - perfect, minor gfx glitches
-Street Fighter 3 Third Strike - playable but heavy gfx glitches with the 2D sprite animations
-Ooga Booga - can hear music but black screen
-Star Wars Episode 1 Racer - starts up fine but crashes at menu when you press start button
Havent been able to get to boot:
-Sega Bass Fishing
-Dynamite Cop
-Half-life/Blue shift
How do you know when the next reicast update is coming out?
OK - I'm finding a lot of 'news' on the emulator by looking at the github repo.
Dpad fix is coming soon:
github.com/reicast/reicast-emulator/commit/eedb4ac233d31ed38045e5e88672590f86bf9dff
I logged issues for MDK2 as well as one to make an official compatibility wiki!
hooby3dfx said:
OK - I'm finding a lot of 'news' on the emulator by looking at the github repo.
Dpad fix is coming soon:
github.com/reicast/reicast-emulator/commit/eedb4ac233d31ed38045e5e88672590f86bf9dff
I logged issues for MDK2 as well as one to make an official compatibility wiki!
Click to expand...
Click to collapse
Thanks for feedback and work you've done it's appreciated I will update the thread as soon as I can (just started class so just a little swamp already).
Feel free to pm me, or if you want faster contact I can give you my email in pm or steam name (if you use steam).
Thanks! for info it looks immense!
Edit: Nvm decided to at least add the games now since I feel like it's important info for ppl
The link of GDI TO CHD is dead
you can use this:
http://www.mediafire.com/download/pkc7r413fydhldk/Dreamcast+GDI+to+CHD.rar
compatibility:
Record of LODOS WAR now is working with beta apk, there was a bug in r5 where the game hangs after you hit a enemy.
ricardo85x said:
The link of GDI TO CHD is dead
you can use this:
http://www.mediafire.com/download/pkc7r413fydhldk/Dreamcast+GDI+to+CHD.rar
compatibility:
Record of LODOS WAR now is working with beta apk, there was a bug in r5 where the game hangs after you hit a enemy.
Click to expand...
Click to collapse
Thanks recorded
Testing R6 now, seems great I think it fixed memory issues at least for me.
I'm still testing r5.
Just got a 32 gb sd card so I'm loading up all the games!! More updates to come.
Soul Calibur - omg basically perfect
Jet Grind Radio - playable, really glitchy graphics artifacts
Seaman - gets to screen that checks for mic, won't get past that since its not connected. ***MY GOAL IN LIFE IS TO GET THIS TO WORK***
Armada - cant get to boot
Grandia 2 seems to work. I played through the intro and first dungeon with no noticeable flaws.
Marvel vs Capcom 2 works at full speed, but with some graphical glitches in the sprites.
Capcom vs SNK 1&2 work at full speed, but have glitches in the sprites.
hazindu said:
Grandia 2 seems to work. I played through the intro and first dungeon with no noticeable flaws.
Marvel vs Capcom 2 works at full speed, but with some graphical glitches in the sprites.
Capcom vs SNK 1&2 work at full speed, but have glitches in the sprites.
Click to expand...
Click to collapse
Were these tested with R5 or R6 beta?
L1qu1d said:
Were these tested with R5 or R6 beta?
Click to expand...
Click to collapse
R5
hazindu said:
R5
Click to expand...
Click to collapse
Thanks
shenmue still crashes
Shenmue still crashes when you try to leave the dojo at the beginning of the game using the R6 beta.
Also NBA 2k does not work
R6 beta tested with Seventh Cross Evolution still gray garbled polygon graphical glitches suddenly appearing and MK Gold still semi freeze when doing the "compactor" sektor fatality (opponent body explode as ussual then action freeze until the loading screen on tower) same as in R5, thanks for your efforts!!!
Rayman 2 - Everything seems to work and speed is perfect, in the first area a lot of the ground is just big purple polygons though
Project Justice: Rival Schools 2 - Boots fine but drops back to the file menu after playing the intro
Bangai-O - Boots and the 2D graphics seem mostly OK but everything is squished into the left half of the screen
Rayblade - Boots and the 2D graphics seem mostly OK but everything is squished into the left half of the screen
Alright will record and test Shenmue past dojo thanks!

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