¿Why ios on (5s) is smoother and faster than android on my s4 wich has better hw? - Galaxy S 4 Q&A, Help & Troubleshooting

So if Ios Iphone 5s has a dual core a7 proccesor , and the i9500 has a quad cores proccessors at higger frecuency , also more Ram .
why iphone is still faster and smoother opening apps, movies, and basically lagless on UI experience?
i don't get it . if i have stronger hardware my phone should be faster than a crappy dual core

The thread priority is different on iOS. UI is first priority and therefore if you touch the screen , app download, install or loading of Web pages will temporally freeze until you lift your finger off the screen (Tested on my iPad). and therefore the device's full processing power is targeted towards ui rendering instead unlike android which would let all of those processes run at the same time.
iOS only releases for a couple of devices ONLY running similar hardware. although android is generally optimised for snapdragon based SOCs since 2.2 with the just - in time compiler, Google cannot optimised android just for this particular chip because it will break compatibility with other ARM or x84 based SOCs. With the being said, it runs on rather generic drivers and apps are coded for that so it android has weaker software/hardware integration which leads to inefficiencies such as using more CPU cycles to processing zillion more code to ensure compadibility and therefore also consumes more ram.
finally I think apps running on a java emulator also has a negative affect on stutter, load times and to some extent lag we see on apps containing a lot of information. Hopefully 4.4 kitkat with android ART will resolve this (only works on snapdragon as of now)
Sent from my GT-I9505 using XDA Premium 4 mobile app

re: iphone vs android
leboreiro said:
So if Ios Iphone 5s has a dual core a7 proccesor , and the i9500 has a quad cores proccessors at higger frecuency , also more Ram .
why iphone is still faster and smoother opening apps, movies, and basically lagless on UI experience?
i don't get it . if i have stronger hardware my phone should be faster than a crappy dual core
Click to expand...
Click to collapse
I am not technical enough to know a whole lot about iPhone/IOS and so on, but I can give you an
example so you will better understand why iPhone 5 seems to be so much faster and snappier than
any android phones are at the present time.
iPhone 5 does not have hundreds of different theming options or settings to change what the default
screens look like, IOS does not have launchers which also has hundreds of settings for all the themes,
icons, backgrounds, colors and widgets to change and to choose from.
If our SGS4 phones did not have all those features, options and user selectable modifications in it then
our S4 phones would be just as fast and snappy as the IOS iPhone 5.
We have a lot more over-head with all these basically "eye candy" user selectable features and options
in themes, icons, colors and even sizes when we navigate through are phone's screens & opening/closing
apps so naturally it will be noticeably slower and less responsive in almost all aspects.
The differences between iphone 5's and android's processor's speeds are insignificant as far as which phone
is faster and snappier when going thru the screens, opening or closing apps and doing most anything else
while using the two phones because one has a lot of over-head and the other hardly has any at all.
Here is an example, take two healthy men who are both equal in age, weight and height then
strap a 20 pound bag of potatoes on one of the men's backs and see which one can run faster,
run further, jump higher and do more push-ups.. LOL
Wish I could think of a better example but I can't!

MrAndroid12 said:
The thread priority is different on iOS. UI is first priority and therefore if you touch the screen , app download, install or loading of Web pages will temporally freeze until you lift your finger off the screen (Tested on my iPad). and therefore the device's full processing power is targeted towards ui rendering instead unlike android which would let all of those processes run at the same time.
iOS only releases for a couple of devices ONLY running similar hardware. although android is generally optimised for snapdragon based SOCs since 2.2 with the just - in time compiler, Google cannot optimised android just for this particular chip because it will break compatibility with other ARM or x84 based SOCs. With the being said, it runs on rather generic drivers and apps are coded for that so it android has weaker software/hardware integration which leads to inefficiencies such as using more CPU cycles to processing zillion more code to ensure compadibility and therefore also consumes more ram.
finally I think apps running on a java emulator also has a negative affect on stutter, load times and to some extent lag we see on apps containing a lot of information. Hopefully 4.4 kitkat with android ART will resolve this (only works on snapdragon as of now)
Sent from my GT-I9505 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
Misterjunky said:
I am not technical enough to know a whole lot about iPhone/IOS and so on, but I can give you an
example so you will better understand why iPhone 5 seems to be so much faster and snappier than
any android phones are at the present time.
iPhone 5 does not have hundreds of different theming options or settings to change what the default
screens look like, IOS does not have launchers which also has hundreds of settings for all the themes,
icons, backgrounds, colors and widgets to change and to choose from.
If our SGS4 phones did not have all those features, options and user selectable modifications in it then
our S4 phones would be just as fast and snappy as the IOS iPhone 5.
We have a lot more over-head with all these basically "eye candy" user selectable features and options
in themes, icons, colors and even sizes when we navigate through are phone's screens & opening/closing
apps so naturally it will be noticeably slower and less responsive in almost all aspects.
The differences between iphone 5's and android's processor's speeds are insignificant as far as which phone
is faster and snappier when going thru the screens, opening or closing apps and doing most anything else
while using the two phones because one has a lot of over-head and the other hardly has any at all.
Here is an example, take two healthy men who are both equal in age, weight and height then
strap a 20 pound bag of potatoes on one of the men's backs and see which one can run faster,
run further, jump higher and do more push-ups.. LOL
Wish I could think of a better example but I can't!
Click to expand...
Click to collapse
Im so Agree with both of you guys. They way you explained it is just perfect. I wasn't seeing the otherside of the quarter.
This means and will lead me to buy a snapdragon phone next time. Seems like snapdragon variants of S4's are basically smoother or will be when 4.4 is finally out. although ive seen on youtube that there is not too much differences (talking about UI experience) beetween 9505 and 9500 .. but prolly will on the next samsung galaxy s5 .. so snapdragon for the next time instead of exynos.
thankyou so much guys , i will share this thread to whoever has the same question.

I never heard of iOS virus !
Must tell iOS really a neat operation system specially a jailbroken one
Sent from dish washer

Related

smooth scrolling?

what's the reason that our phones don't have smooth scrolling across the home screens like the iPhone does? even the way the scrolling is in the weather /news app would be perfect
I think you might want to send your phone away to be replaced
uhm... looks pretty smooth to me are you using the stock rom? maybe try a factory reset?
This is a documented thing. It is smoother than the droid, but compared to the iPhone it is choppy, hopefully it is a software thing that can be fixed.
Try helixlauncher
I know what you mean. The iPhone is smooth and Nexus is occationally choppy & sometimes stutters - its simply not as smooth.
The best way I can describe this to persons not familiar with iPhone is screen scrolling on the iphone looks like an animation with about 25~30fps, the nexus one looks like an animation with about 5~15fps. While not the end of the world, it certainly annoys me (and others)!
I have noticed also that the appearance of this less than smooth side scolling is further visible with live backgrounds & lighter wallpapers (where as a pretty much black wallpaper seems to reduce the visible stuttering).
Does the iPhone use OPENGL thoughout its OS - I seem to remember reading something like this. Perhaps if launcher was redone for OPENGL...?
This annoys the hell out of me. what annoys me more is that our phones are capable of silky smooth scrolling. It seems that the gpu downclocks itself most of the time and just refuses to display more than 5-10 fps. it's certainly not a limitation of the hardware since reducing the graphics load by using a stationary wallpaper (one that doesn't even slide side to side like the stock picture wallpaper does) or just black still results in the horrid framerates.
i've found a workaround however. using a live wallpaper which demands a high framerate such as silhouette or my current favorite: unixseb's bootanimation: http://forum.xda-developers.com/showpost.php?p=5697670&postcount=28. with either of these wallpapers running our phones seem to kick it up a notch and give >30fps silkyness :-D
this is all with helixlauncher2 btw
it drives me daft as well everytime it happens i think to myself this never happened on the iphone ,it just stutters before it moves and when imputting phone numbers in ,there just seams just a slight delay and considering this has a faster processer it should be lightning fast no stutter ,and if you cant see it your lying to yourself ,or you have never had an iphone, slower processer but the ui is just much quicker, but dont get me wrong i wouldnt go back to the the 3gs from my n1 but i will probably move to the iphone 4g
innisdb said:
what's the reason that our phones don't have smooth scrolling across the home screens like the iPhone does? even the way the scrolling is in the weather /news app would be perfect
Click to expand...
Click to collapse
Because the iPhone is a nasty black screen with nothing but icons but the Nexus One has Live Wallpapers / normal wallpapers, interactive & updating Widgets, and a screen with 2.5 times the resolution?
Paul22000 said:
Because the iPhone is a nasty black screen with nothing but icons but the Nexus One has Live Wallpapers / normal wallpapers, interactive & updating Widgets, and a screen with 2.5 times the resolution?
Click to expand...
Click to collapse
That is no excuse, Sense has this and more; and the scrolling is quite silky. It obviously just isn't a smooth, Launcher2 I mean.
Notice that Helix Launcher2 is the Nexus Launcher2 but it is 10x more smooth as that standard unchanged home. Obviously Google just didn't do something right, the scrolling is down right pitiful on the Home screen - where it could have been easily as smooth as the iPhone.
I get what you mean though, the iPhone doesn't have much to slow it down. Therefore no reason to be not smooth.
Paul22000 said:
Because the iPhone is a nasty black screen with nothing but icons but the Nexus One has Live Wallpapers / normal wallpapers, interactive & updating Widgets, and a screen with 2.5 times the resolution?
Click to expand...
Click to collapse
Basically, this. The resolution thing in particular is a huge factor. We aren't just talking about merely double the resolution, here.
Try something, guys. Dig up your oldest, ****tiest laptop/PC. Increase resolution to the highest it will support and see if your performance suffers. Or try this with a game, for that matter, and compare the framerate of 800*600 with 1920*1200.
from what I've read, apple uses a different physics engine than android.
I have to say that indeed the iphone has such a better swiping/scrolling experience than my N1 (even w/ an overclocked desire ROM). The N1, despite it's less powerful GPU as compared to the iphone's is supposed to compensate with its snapdragon cpu. It would be interesting to see how the samsung with the a better cpu and gpu will perform.
from: http://androidandme.com/2010/03/new...bird-chip-to-have-3x-gpu-power-of-snapdragon/
Here is a GPU comparison for some of the leading smartphones:
Motorola Droid: TI OMAP3430 with PowerVR SGX530 = 7-14 million(?) triangles/sec
Nexus One: Qualcomm QSD8×50 with Adreno 200 = 22 million triangles/sec
iPhone 3G S: 600 MHz Cortex-A8 with PowerVR SGX535 = 28 million triangles/sec
Samsung Galaxy S: S5PC110 with PowerVR SGX540 = 90 million triangles/sec
And for comparison a few consoles:
PS3: 250 million triangles/sec
Xbox 360: 500 million triangles/sec
grainysand said:
Basically, this. The resolution thing in particular is a huge factor. We aren't just talking about merely double the resolution, here.
Try something, guys. Dig up your oldest, ****tiest laptop/PC. Increase resolution to the highest it will support and see if your performance suffers. Or try this with a game, for that matter, and compare the framerate of 800*600 with 1920*1200.
Click to expand...
Click to collapse
has nothing really to do with resolution in this case it have everything to do with the launcher. If resolution was the factor then home replacements like pandahome would not but insanely smooth on my N1.
Have a Touch and a N1 and can't really tell any real difference between scrolling on both
Sometimes I wonder in N1 users are just more anal that most
has nothing to do with being anal but some people just notice smaller details than others. fact is that the scrolling has a low framerate like what everyone else on here is saying. if ur on cyanogen mod try scrolling from one home screen to the other as slow as possible and see how it stutters its way across and if you do it on an iphone it will go across perfectly smooth
Sense on htc desire is very fast and smooth for why on nexus no ???? for why im perturbed
this is one of the worst things about android for me as well - just a small thing like this has so much of an effect on the user experience, and it's why people always will say the touch screen is 'better' on an iphone than an android phone (especially stock) when they're side to side.
i think it's basically to do with the fact the gpu isn't used. there's a link here about it where people with a lot more knowledge than me shed some light on the subject as well.
also i seem to remember it having something to do with obtaining licences from the cpu manufacturers or something to get access to the gpu code or something or other. although i cant find the link to where i read that and i dont fully understand what i said lol so take it with a pinch of salt.
://code.google.com/p/android/issues/detail?id=6914
(add http in front of the link above btw)
either way i think this is definitely something google needs to address.
but I was just comparing this to an iPhone 3g yesterday and they both seemed the same to me. scrolling between homescreens was equally choppy (or lack there of, imo). or is the iPhone 3gs improved over the 3g? either way I think its a rather small complaint.
Sent from my Nexus One using the XDA mobile application powered by Tapatalk
RogerPodacter said:
but I was just comparing this to an iPhone 3g yesterday and they both seemed the same to me. scrolling between homescreens was equally choppy (or lack there of, imo). or is the iPhone 3gs improved over the 3g? either way I think its a rather small complaint.
Sent from my Nexus One using the XDA mobile application powered by Tapatalk
Click to expand...
Click to collapse
well the 3gs is almost twice as fast as the 3g (if im not mistaken). so there is a difference between the two. i used to compare my 3gs to my moms 3g and would tell her she needs to upgrade. LOL
and the 3gs is smoother than both n1 and 3g scrolling wise. Im sure itll be a software fix down the line.

Sony Xperia X10 vs. HTC Desire vs. Nexus 1 vs. Samsug Galaxy S

I`m a bit confused right now ... i really loved the HTC evo 4G but since i live in India ... i cant get my hands on that...
The only good phones i am left with are desire , xperia x10 or samsung galaxy
Pls let me know which one should i go for
And i wanted to know how are the games in galaxy .. are they even comparable to iphone games??...
Hey there fellow Indian
I bought my phone a couple of weeks ago. To me, Xperia X10 wasn't even an option. It doesn't run 2.1, is very laggy according to all the reviews I checked, and is very overpriced given its drawbacks (32k in Bangalore two weeks ago).
So me and a friend were trying to decide between the Desire and SGS. On paper, SGS out-specs the Desire in almost every single aspect. Yet, the prices of the two phones were comparable. And that alone more than convinced me to buy the Galaxy. My friend, however, was of the opinion that he couldn't live without the Sense UI on the Desire. So he bought that one.
2 weeks later, I'm majorly disappointed with the Galaxy. GPS sucks to the core, there's almost always a lag when launching an app (anywhere between 1 and 6 seconds). His Desire, despite being a lot less powerful, is extremely snappy for everyday use. He's very happy with his choice. I really really hope the GPS issue is just a software one and not anything hardware related, and that a future update fixes it (although I'm starting to get skeptical). But I'm pretty sure the lag problem will be fixed pretty soon. I won't regret my decision if the GPS gets fixed. But if not, I'm never touching another Samsung ever again!!
About the games, no, there aren't as many good games for Android as for the iPhone. Only a handful of good graphic ones. I have a lot more games I like on my 1st gen iPod Touch than on my SGS.
Pick wisely. Good luck!
I almost got the X10, but for me the decision that swung me to the galaxy S was multitouch (the X10 keyboard is really bad because of the bad touchscreen) and two was the amount of media that will play on the galaxy S.
My workmate has the desire and it is damn nice, its a matter of preference really.
I do miss having the little optical tracker from an Samsung.
Well I have to admit that there are some issues with the SGS. The GPS was simply unusable before the JM2 firmware and the lags used to be quite bad too (but there are fairly simple fixes for that issue around here). The GPS is annoying but doesn't bug me as much since I can figure out where I am on a map within a minute even in big cities and the network based locations makes that even quicker so gps in general has very little added advantage for me. But: It's still far from good on the newest firmware and samsung still has to work on that.
The lags, however, I find to be almost completely gone if you use the latest firmware in combination with a task killer (i personally use autokiller on strict preset).
And altough I never noticed much difference for snappiness when compared to my friends desire, I have to say that the touchscreen on the SGS is so much more accurate and responsive. World of difference here.
As for comparison to the iPhone on games: Games for Android suck because Android applications in general have a lower quality level that iPhone apps. They just aren't as mature. For the games that do have good graphics, however, the SGS wipes the floor with anything apple can provide (yes, also the iPhone 4. The GPU of the SGS is some 3 times more powerful than that in the iP4)
The device specific issues (GPS and lags) will very likely be fixed in the official froyo release that is due somewhere next month and anything beyong that is a general issue for android which will gradually fade as google allows checkout methods other than creditcards (which are rather uncommon among european users) and devs realize that android is a market with absolutely speaking even more potential than iPhone because it's growing like crazy and the first android phones with good specs for about 130e are being released (a market in which apple simply cannot compete)
Edit:
At the moment (weighing all the issues that haven't been fixed as well as specs and future-proofness) I would say the following:
Desire=SGS>iP4<iP3GS
(For now, the desire is softwarewise almost flawless, however, the hardware is outdated compared to the SGS, inferior screen, crappy GPU, much less accurate touchscreen BUT everything is working whereas the SGS still has its issues. The iP4 has a mechanical design error (deathgrip) which is simply not present on any other phone on the market today and which makes calling in the position I find comfortable simply impossible. The iP3 works great but comes nowhere near the SGS or even the desire in terms of internal hardware. Only it touchscreen accuracy can beat the desire and the screen quality (especially resolution) is simply awful.)
Err... better don't discuss iPhone here. I might be tempted to tear down every arguments put up against it. LOL.
I was hugely disappointed when I first purchased after having owned and sold ky black desire which I was extremely happy with. That was 2 weeks ago after rooting and flashing JM2 firmware I'm extremely happy. Sammy gs is definitely better then any mobile out there at the moment, screen resolution is superior sound is superior camera video playback etc etc pretty much on every term. It's smooth fast and looks good. Touchwiz is not great buti customize is a breeze.
The sgs is 3 times faster than the iphone 3gs, the iphone 4 has the a4 cpu/gpu wich is same as sgs except for minor changes made by apple
For gaming I would definitly go for iphone at the time, android gaming is still a bit lacky so the sgs's hardware wont show it's power for now
Sent from my HTC Legend using XDA App
If apps are The most important factor then go with the iPhone 4 definitely, don't get wrong Android market does have somebrilliant apps however Apple have superior apps. But if you're looking for the best mobile experience in regards to the basic functions ie making calls text messaging emails and internet surfing then go with Sammy gs no question. Customization is brilliant whereas iPhone has and awful awful UI. One of the reasons I hate iPhone and + can't customize it as easily without jail breaking etc.
The SGS' GPU is better than the iPhone 4's: it's the PowerVR SGX 540, which is twice as fast as the SGX 535 in the iPhone 4. The larger market (and, probably, fewer hardware platforms) of the iPhone does mean that it has more and better-quality games though.
Those are the three phones I was considering also, since the EVO 4G isn't available in the UK (no CDMA networks for a start!), and I've decided now to go for the Galaxy S based on its hardware.
The only advantage the Xperia X10 has for me is its LCD-based screen; the others both have AMOLED screens on which text is less sharp due to the PenTile layout, but have higher contrast. Running Android 1.6 and apparently being generally slow count against it, and I have no interest in its TimeScape/MediaScape UIs. It only got rooted pretty recently despite being out for months, and it seems the bootloader hasn't been bypassed yet, so it's not looking like a great development platform.
The Desire has an AMOLED screen, but not Super AMOLED like the Galaxy S, so its sunlight visibility is worse, and its screen is smaller. It also doesn't have a good capacitive digitiser - I believe it only supports two points, and those can get swapped over. However, it has the generally well-thought-of Sense UI, and an active development community.
The Galaxy S has the best CPU (by a little) and the best GPU (by a lot), and the Super AMOLED screen ameliorates one of the drawbacks to having AMOLED (though text is still not as crisp as on an LCD). It seems it will have a decent development community, which is frustratingly fragmented on XDA since it has 5 different forums for the international version and the the 4 US variants. It's rooted and has a factory-unlocked bootloader though. The main drawbacks seem to be the lagging issue, which appears to be improved on newer firmwares, and can be fixed with the external SD card kernel, and the GPS problem, which various users have reported improvements with, but which isn't too critical for me. All my phones always seem to have slow GPS locks, and I don't use them for navigation. It also doesn't have a camera flash, but I rarely use the camera, and it lacks notification LEDs, which is a minor nuisance but there's already a program around to put a notification on the screen.
My perfect device built with current components would have a 4.3" LCD (not AMOLED), a 1GHz Hummingbird, have hardware front buttons, run HTC Sense and have a good chance of getting future Android updates, whether official or not. Unfortunately there is no such phone, and the closest won't work where I live, so I have to go with the phone that has the fewest compromises in areas I care about. So I'm going for the Galaxy S because software problems can be fixed, but hardware can't be changed.
My point of view, I owned all of them, I now use the SGS and love it
Desire - PRO`s - HTC Sense, Better FW, the opaque plastic wich is made of, more hand friendly, good screen (it uses less power than the super amoled, judging from the readings of the android), good sound quality, good camera with LED flash;
CON`s - Battery, touch pannel (I push the Menu button and the Notification pannel slides down for ex., and is too darn sensitive) crapy CPU, slow GFX, no EQ;
X10 - PRO`s - Battery is very good (lasts for 3-4 days with moderate usage), design, 8MP Camera with Image Stabiliser and LED flash, good sound quality;
CON`s - Crapy CPU, slow GFX, don`t like the UI, no EQ;
SGS - PRO`s - Great screen (super amoled), very fast CPU and GFX, nice UI, perfect response from the touch screen (no touch problems like on Desire), [email protected] video rec, great sound quality with EQ, great video performance (plays mkv 720p files without problems);
CON`s - Battery, fingerprint nightmare, the display uses allot of power compared to Desire`s AMOLED, GPS problems (fixed with new version of FW), design and menu resembles the iphone too much for my taste;
Hope it helps.
The Desire and X10 shouldn't really have significantly lower CPU power than the Galaxy S - they both have 1GHz Qualcomm Snapdragons. The 1GHz Samsung Hummingbird (somehow) benches a little higher. The Snapdragon GPU is not particularly good, though, whereas the Hummingbird has the best on any mobile phone as far as I know.
Considering how Qualcomm built their own ARM Cortex A8 core which does more instructions per second than the reference design that the Hummingbird is based off, I don't quite understand why the Hummingbird is faster.
Desire is better for everyday use, for games and multimedia consider galaxy s...
Sent from my HTC Desire using XDA App
Why I will pick Samsung Galaxy S i9000 over Nexus One or HTC Desire
Hi Folks,
I wrote a short article on why I will pick up SGS i9000 over N1 or HTC Desire... thought, I will share with you all.
hxxp://bit.ly/why-i9000
Please do share your views
Thanks!
we actually have a topic about that already, but never the less, the more the merrier
[highlight]MOD Edit: You are going on a vacation for that comment[/highlight]
AllGamer said:
we actually have a topic about that already, but never the less, the more the merrier
Click to expand...
Click to collapse
Thanks AllGamer
I am getting my device on this weekend - can't wait
zaffe93 said:
Edited...
Click to expand...
Click to collapse
Hello Mr. Sunshine.... if people are allowed to post whine threads, then he should be allowed to post happy threads
Galaxy s vs desire vs x10 Poll
i wana purchase 1 of these phones . which you guys think is better and why?
X10, really? Just cross that one off the list. I'm fine with a lot of phones replacing it, X10 is just not even close to the league of whichever comes in second.
My buddy has the desire now he wishes he had the Samsung S

[DISCUSSION] Scrolling and touch screen issues compared to iphone 4

I don't think it's a problem specific to me, but to all Android phones.
I find there are three scrolling/touch screen issues compared to iphone 4.
1) I'm now using Desire Z at 1.4ghz, but if I compare scrolling smoothness e.g. in Gallery or in Internet web page to scrolling on the iphone 4, iphone 4 is a lot smoother and easy on the eye.
2) Also, there is always a like a split second delay when trying to scroll. e.g. you flick the finger, then a split second later it starts to scroll. It's a minor thing yes but it's a bit annoying. You don't get anything like this in iphone 4. However, in the developer app "Multitouch Vis Test" it shows the touchscreen actually reacts straight away... so that seems to be a software issue within Android
3) Another thing, the phone doesn't respond to very fast flicks.
A test on the Multitouch Vis Test confirmed this. If I flick fast, only one point of the screen is registered, but no more - meaning that screen will not scroll.
On the iphone 4 there are no such issues like these.
Do you all agree?
hamish909 said:
I don't think it's a problem specific to me, but to all Android phones.
I find there are three scrolling/touch screen issues compared to iphone 4.
1) I'm now using Desire Z at 1.4ghz, but if I compare scrolling smoothness e.g. in Gallery or in Internet web page to scrolling on the iphone 4, iphone 4 is a lot smoother and easy on the eye.
2) Also, there is always a like a split second delay when trying to scroll. e.g. you flick the finger, then a split second later it starts to scroll. It's a minor thing yes but it's a bit annoying. You don't get anything like this in iphone 4. However, in the developer app "Multitouch Vis Test" it shows the touchscreen actually reacts straight away... so that seems to be a software issue within Android
3) Another thing, the phone doesn't respond to very fast flicks.
A test on the Multitouch Vis Test confirmed this. If I flick fast, only one point of the screen is registered, but no more - meaning that screen will not scroll.
On the iphone 4 there are no such issues like these.
Do you all agree?
Click to expand...
Click to collapse
Well, it is Apple, all their devices have little lag. Until the new device comes out and they cripple it with an update.
I think Android wasn't designed as much for style (till Gingerbread) or speed. But for usability. Froyo made it faster.
Any phone with an OS designed for it and it alone will be faster than a "Here, have this, put it on a phone" OS. The G1, N1 and NS will probably be a bit faster than a Desire Z because the OS updates were designed for them. Or whatever, I'm just rambling on...
I would have to completely agree that things just aren't as fluid and quick as iPhone, however Android is not yet polished and was never meant to be all about beauty. I'm sure it will come in time but for now it's about the endless functionality.
Apple is more about a pretty, but sterile environment. They'll always look pretty and run smoothly, but you'll have them restricting you in every way possible. Which can be a good thing for a lot of people (especially those who are not techy). I would never trade my Android for an iPhone, but I do wish that it ran as fluid.
I have always been pretty happy with the scroll speed, haven't used an Iphone much though.
.... But have you tried Launcher pro with the elastic scrolling on and min scroll speed set to max? Give it a try.
I thinks it's more the smoothness and consistency than the speed that is the issue. There is a stutter in most programs and it can seem quite jerky on menus with images that load as you scroll.
At least we don't get dumb gray checker board patterns when scrolling fast
Sent from my HTC Vision using XDA App
Dont agree sorry. Scrolling seems fine to me, and as mentioned above i would trade slightly worse scrolling/touch input for actually being able to use the hardware i paid for how i want to. Only used my flatmates iphone 4 for a short period of time though (then got bored haha) so may not have used it long enuf to notice.
Sent from my HTC Vision using XDA App
That's weird when I used my iPhone 4 I got checkers when zooming in or scrolling. It was so annoying made me miss Android
Sent from my HTC Vision using XDA App
I had some of the 'lag' that you mention while using the stock ROM that my device shipped with (HTC Sense 2.0 over Froyo) The stock ROM seemed to be built around beauty rather than function. It looked great but consequently slowed my device.
Since flashing CM 6.1, the device is much more responsive and I have no lag. That is without overclocking. When overclocked, the device is that much more amazing.
I have not played around with the new Iphone 4 much but when comparing my device to my girlfriends Iphone 3GS, the Desire Z blows it out of the water.
well you can't really compare them. iOS 4 is designed to run a more simple os overall. For the longest time iphone didn't have multitasking which made android appear to be "sluggish" but if you dissect an iphone's hardware with an android phone, you will see that specs today are similar and on some androids even better. Hypothetically I believe that if you were able to port ios 4 to a desire z or g2, you'd probably see better performance that the iphone itself.
I completely agree. That's one thing I miss from the iPhone, the smoothness of the scrolling and ui polish.
Sent from my HTC Vision
I use LauncherPro at 1.4GHz on Stock ROM.
The reason there isn't very smooth scrolling on android is because android doesn't have gpu accelaration.
Sent from my T-Mobile G2 running Cyanogenmod.
ibemad1 said:
The reason there isn't very smooth scrolling on android is because android doesn't have gpu accelaration.
Sent from my T-Mobile G2 running Cyanogenmod.
Click to expand...
Click to collapse
This. The g1 only supported one instance of opengl at a time, so the ui is mostly cpu based. I really wish they would revamp this

IPhone VS Android

Hey guys, I know its kind of a stupid thing to start a thread on so just spear with me
In 2009 I had an iPhone 3GS. Its was the latest iPhone in 2009 and was super fast. No lags on opening apps, closing apps, multitasking, scrolling screen and stuff like that. It was 99% LAGFREE. Games worked wonderful. I'm a big fan of hacking, so I jailbroke the iPhone and it still remained smooth and fast. For those who don't know, iPhone 3GS has a 779mhz CPU (apple clocked it down to 600mhz to prevent battery drains and other instabilities) and only 256mb ram. Now I have an international version of galaxy S that is clocked to 1.3 GHZ that has a 512 MB of RAM and believe me its slower than the iPhone. I just want to know what is wrong with our phones? Does apple use some magic superpowers on their devices? Opening apps lags, closing apps lags the home screen scrolling for some time, there are frequent crashing due to low RAM, there's lags in browser :S the music player lacks things as filtering of files, it has a worse reception than the iPhone 3gs. GPS is not goood. Even typing is sometimes laggy... the new jellybean made it a lil more like an iPhone due to its 60hz refresh rate and triple buffering but it still lags. Can you guys give me your opinions on this and stuff? Again I'm not trying to complain, I'm just wondering how could this be possible.
Sent from my GT-I9000
I agree.Ios has more stability then android in os side... But who cares? Personally if i wpuld buy an iphone,i would definetly get bored after 1 month BECAUSE the same ui on everu ios version! Also i am not talking about screen sizes...
Actually i dunno what to say if someonr give me an iphone free i would use it
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Apple can optimize their software for the iPhone because the iPhone is the only phone with iOS whereas the Android OS is on hundreds of devices with very diverse hardware. But today's modern android phones IMO takes a big dookie on iOS (Galaxy S3, HTC One X, etc.) & Android is only improving
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Chew DZ said:
Apple can optimize their software for the iPhone because the iPhone is the only phone with iOS whereas the Android OS is on hundreds of devices with very diverse hardware. But today's modern android phones IMO takes a big dookie on iOS (Galaxy S3, HTC One X, etc.) & Android is only improving
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Click to expand...
Click to collapse
I know they're kinda improving with the new JELLYBEAN with butter and stuff, but now most of them don't support old devices like the most powerful galaxy S xD
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Well, as far as I know the UI of Android is rendered by the CPU and not by the GPU (who actually should render the UI).
You can compare that with a Windows PC where you want to play Battlefield 3 just with your CPU and not with the GPU.
Chew DZ said it right: Apple has only one Phone to improve. They know the exact Hardware and can improve the software upon this device. But Android is mainly developed by Google. And Google doen't know what Hardware the phones have Android runs on. They only know, that they must have a CPU, so in the beginning they told Android to render its UI on the CPU and not on the GPU.
Currently Google changes this. Project Butter renders the UI on the GPU, if there is one in the phone. That's why Jelly Bean is so much smoother than any other previous Android version.
Jelly Bean can also be installed on our Galaxy S, but Samsung wants us to buy newer phones, like the Galaxy S3. Therfore they won't invest time and money to develop a Jelly Bean version for the Galaxy S. But as soon as CM10 is stable, you can enjoy the pure Jelly Bean power on your Galaxy S.
Knobibrot said:
Well, as far as I know the UI of Android is rendered by the CPU and not by the GPU (who actually should render the UI).
You can compare that with a Windows PC where you want to play Battlefield 3 just with your CPU and not with the GPU.
Chew DZ said it right: Apple has only one Phone to improve. They know the exact Hardware and can improve the software upon this device. But Android is mainly developed by Google. And Google doen't know what Hardware the phones have Android runs on. They only know, that they must have a CPU, so in the beginning they told Android to render its UI on the CPU and not on the GPU.
Currently Google changes this. Project Butter renders the UI on the GPU, if there is one in the phone. That's why Jelly Bean is so much smoother than any other previous Android version.
Jelly Bean can also be installed on our Galaxy S, but Samsung wants us to buy newer phones, like the Galaxy S3. Therfore they won't invest time and money to develop a Jelly Bean version for the Galaxy S. But as soon as CM10 is stable, you can enjoy the pure Jelly Bean power on your Galaxy S.
Click to expand...
Click to collapse
Oooooh so then its all about rendering? I didn't think the UI was rendered by the CPU... Plus this still doesn't answer the RAM starving of the apps... I think some edition of app priorities and such could improve things...
EDIT: as you said apple has only one phone, why can't the Android device manufacturers like Samsung or Sony Ericson improve their hardware according to the android software like apple does? Google could communicate with the device companies about new releases and changes to the OS so that the manufacturers would consider it and tweak their devices hardware
Sent from my GT-I9000
Helloworld294 said:
Hey guys, I know its kind of a stupid thing to start a thread on so just spear with me
In 2009 I had an iPhone 3GS. Its was the latest iPhone in 2009 and was super fast. No lags on opening apps, closing apps, multitasking, scrolling screen and stuff like that. It was 99% LAGFREE. Games worked wonderful. I'm a big fan of hacking, so I jailbroke the iPhone and it still remained smooth and fast. For those who don't know, iPhone 3GS has a 779mhz CPU (apple clocked it down to 600mhz to prevent battery drains and other instabilities) and only 256mb ram. Now I have an international version of galaxy S that is clocked to 1.3 GHZ that has a 512 MB of RAM and believe me its slower than the iPhone. I just want to know what is wrong with our phones? Does apple use some magic superpowers on their devices? Opening apps lags, closing apps lags the home screen scrolling for some time, there are frequent crashing due to low RAM, there's lags in browser :S the music player lacks things as filtering of files, it has a worse reception than the iPhone 3gs. GPS is not goood. Even typing is sometimes laggy... the new jellybean made it a lil more like an iPhone due to its 60hz refresh rate and triple buffering but it still lags. Can you guys give me your opinions on this and stuff? Again I'm not trying to complain, I'm just wondering how could this be possible.
Sent from my GT-I9000
Click to expand...
Click to collapse
Yeah Sure, iPhone is more stable than Android.
But If we will not root our android then android is stable & good compared to iPhone.
Galaxy S is cheaper than iPhone that's it's slow.
Major Problems starts when we try to root our Android & Install custom roms. But I like android because I like Custom Roms & More Setting in my phone.
In Short, price of iPhone 4s and Galaxy S3 is same. Galaxy S3 has double GHz processor than iPhone 4S.
So I don't think that Galaxy S3 is slower than iPhone 4S.
I have iphone 4 and galaxy s i9000. I cant see multitasking on iphone as you mentioned. When I start to download something from browser and open another application sametime, downloading stops or IOS pauses one app to function another. Obviously one at a time is faster,
Anyway, my galaxy s with overclocked upto 1200 Mhz is faster then iphone 4.
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I have had every Iphone version, and i have had a galaxy ace and currently have an S. The S stock is about the same performance as my iphone 4, but Apple doesn't enable true multitasking by default. Ios backgrounds apps, and Android does as well. The ace I had was almost the same performance as my 3gs, which is my back up phone at the moment. My S stock was about the same as my 4, but overclocked it makes my 4 look slow and laggy. If the iphone is jailbroke, which all mine are, you can enable multitasking. Its a personal preference, my wife uses the ios devices, I use the android stuff. I like being able to download something through the browser and open up another app, which is where multitasking shines. My wife just does one thing at a time.
manvi111 said:
But If we will not root our android then android is stable & good compared to iPhone.
...
Major Problems starts when we try to root our Android & Install custom roms. But I like android because I like Custom Roms & More Setting in my phone.
Click to expand...
Click to collapse
If that is your experience, you're using the wrong CustomRoms. Samsung Roms are crap.. sorry for this, but they blow up the rom with unnecessary stuff. (have you ever used Layer??)
Darkyy was the first to release a Samsung based CustomRom that runs smooth and fast.
Helloworld294 said:
Oooooh so then its all about rendering? I didn't think the UI was rendered by the CPU... Plus this still doesn't answer the RAM starving of the apps... I think some edition of app priorities and such could improve things...
EDIT: as you said apple has only one phone, why can't the Android device manufacturers like Samsung or Sony Ericson improve their hardware according to the android software like apple does? Google could communicate with the device companies about new releases and changes to the OS so that the manufacturers would consider it and tweak their devices hardware
Click to expand...
Click to collapse
The lags you experience are mostly UI lags. And yes of cause this does not answer the RAM thing. But as mentioned before: Android has true multitasking. Therefore the apps use more RAM and more CPU power = RAM starving + lags.
Samsung does work together with Google to ensure good performance BUT only on Nexus devices. The Nexus S e.g. is almost the same as the Galaxy S, it just does not have TouchWiz. Look up the Nexus S forum to see, that this devices does not have any lag-issues. Same with Galaxy Nexus. They don't work with Google on any other devices because 1. that costs a lot of money and 2. Samsung doesn't want to be the company that always needs Google to improve there devices.
Knobibrot said:
If that is your experience, you're using the wrong CustomRoms. Samsung Roms are crap.. sorry for this, but they blow up the rom with unnecessary stuff. (have you ever used Layer??)
Darkyy was the first to release a Samsung based CustomRom that runs smooth and fast.
The lags you experience are mostly UI lags. And yes of cause this does not answer the RAM thing. But as mentioned before: Android has true multitasking. Therefore the apps use more RAM and more CPU power = RAM starving + lags.
Samsung does work together with Google to ensure good performance BUT only on Nexus devices. The Nexus S e.g. is almost the same as the Galaxy S, it just does not have TouchWiz. Look up the Nexus S forum to see, that this devices does not have any lag-issues. Same with Galaxy Nexus. They don't work with Google on any other devices because 1. that costs a lot of money and 2. Samsung doesn't want to be the company that always needs Google to improve there devices.
Click to expand...
Click to collapse
Sammmy ROMs became fast in the newer versions...it's already enough to delete the bloatware, and you can already say that they're as fast as ICS/JB.
Samsung .... any time , better hardware , Better philosophy , better prices , open minded …
Them… the looks, they do take care of appearance

Nexus 4 Input Lag

Hey Guys,
ever since i use Android im kind of annoyed by the responsiveness of the tochscreen. Even with state of the art smartphones like the S3 (ICS version) there is substantial lag. (compared for instance to an iphone)
I was really excited when JellyBean was announced because as it seems, it addresses the issue.
However when i tried an S3 with JellyBean i still felt the lag.
My question is whether the Nexus 4 actually matches the Iphone in responsiveness.
(I do not mean the stuttering when opening for instance the app drawer, i mean the pure relation of the finger touching the device and the quickness of the response of the device.)
schnip said:
Hey Guys,
ever since i use Android im kind of annoyed by the responsiveness of the tochscreen. Even with state of the art smartphones like the S3 (ICS version) there is substantial lag. (compared for instance to an iphone)
I was really excited when JellyBean was announced because as it seems, it addresses the issue.
However when i tried an S3 with JellyBean i still felt the lag.
My question is whether the Nexus 4 actually matches the Iphone in responsiveness.
(I do not mean the stuttering when opening for instance the app drawer, i mean the pure relation of the finger touching the device and the quickness of the response of the device.)
Click to expand...
Click to collapse
It uses the same new technology as the iPhone 5 which brings the touchpanel closer to the front glass meaning responsiveness should be significantly better. It's called In-Cell Touch display if you want to Google it.
You'll get a real answer when the phone comes out. Or check video reviews. We know as much as you do at this point.
Thanks for the answers enviii and ralexand!
The thing is, this input lag issue is very rarely adressed. It seems to me as if most poeple dont even notice it. It may be that im kinda picky there but its definitely a very important feature for me...
As the device has been released I would appreciate someone talking about the mentioned issue, who actually posseses the phone.
enviii said:
It uses the same new technology as the iPhone 5 which brings the touchpanel closer to the front glass meaning responsiveness should be significantly better. It's called In-Cell Touch display if you want to Google it.
Click to expand...
Click to collapse
lol... that's just not true. It helps viewing angles, but has absolutely no effect on responsiveness.
The thing is, It could be or could not be,I think its just what peoples definition of smoothness and response is. Never know until the phones out. IMO
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gulbir101 said:
The thing is, It could be or could not be,I think its just what peoples definition of smoothness and response is. Never know until the phones out. IMO
Sent from my SGH-T999 using xda app-developers app
Click to expand...
Click to collapse
Well for me the scale is definitely the iphone. (even still the 3G when scrolling homescreens) Also top notch Windows Phones offer very good responsiveness.
schnip said:
Hey Guys,
ever since i use Android im kind of annoyed by the responsiveness of the tochscreen. Even with state of the art smartphones like the S3 (ICS version) there is substantial lag. (compared for instance to an iphone)
I was really excited when JellyBean was announced because as it seems, it addresses the issue.
However when i tried an S3 with JellyBean i still felt the lag.
My question is whether the Nexus 4 actually matches the Iphone in responsiveness.
(I do not mean the stuttering when opening for instance the app drawer, i mean the pure relation of the finger touching the device and the quickness of the response of the device.)
Click to expand...
Click to collapse
I guess it would be better for you to stay with iPhone.
EDIT: Deleted
iPhone relies on a system that basically delivers all or much of the available resources to the graphical interface when scrolling, which slows down or stops whatever else the phone is doing at the time (ie stops loading a web page when you start scrolling or momentarily pauses a download). This, along with a very strong GPU, is much of the reason for the smooth interface. (note: this info was taken from an interview with a Google employee, probably about a year or less ago. Could be outdated, but I believe it's still true...)
4.1 ramped up graphics rendering FPS to 60fps. This, a long with a strong GPU, S4 Pro processor and (mainly) 2 gigs of ram should result in an incredibly smooth UI. Also, the curved glass on the edges of the screen have been noted to give a much smoother feel to scrolling, whether it's a placebo effect or not will just have to be determined over time.
Long story short...yeah, this thing should be smooth as butter (pun intended)
Also iOS is more optimized since its on for few devices.
Sent from my Ally using xda premium
actually the big main reason for smoothness of ios vs android is that...every single application (basically everything) runs on virtual machines on the android unlike ios.. so it is true that the beefier the hardware the smoother the device..and thats y ios is able to run smooth even with lesser hardware..
joedoe said:
I guess it would be better for you to stay with iPhone.
Click to expand...
Click to collapse
I have never owned an iphone and i never will. I love android but im always excited for new features and improvements!
tgtoys said:
iPhone relies on a system that basically delivers all or much of the available resources to the graphical interface when scrolling, which slows down or stops whatever else the phone is doing at the time (ie stops loading a web page when you start scrolling or momentarily pauses a download). This, along with a very strong GPU, is much of the reason for the smooth interface. (note: this info was taken from an interview with a Google employee, probably about a year or less ago. Could be outdated, but I believe it's still true...)
4.1 ramped up graphics rendering FPS to 60fps. This, a long with a strong GPU, S4 Pro processor and (mainly) 2 gigs of ram should result in an incredibly smooth UI. Also, the curved glass on the edges of the screen have been noted to give a much smoother feel to scrolling, whether it's a placebo effect or not will just have to be determined over time.
Long story short...yeah, this thing should be smooth as butter (pun intended)
Click to expand...
Click to collapse
ferozfero said:
actually the big main reason for smoothness of ios vs android is that...every single application (basically everything) runs on virtual machines on the android unlike ios.. so it is true that the beefier the hardware the smoother the device..and thats y ios is able to run smooth even with lesser hardware..
Click to expand...
Click to collapse
Thanks for this in-depth information. I have already known some of this from posts by google employees on their google+ pages.
I hope the changes introduced in JellyBean and the sheer performance of the Nexus 4 can overcome the innate performance issues of Android.
When someone has made first real life experiences with the device please let me know
schnip said:
I have never owned an iphone and i never will. I love android but im always excited for new features and improvements!
Thanks for this in-depth information. I have already known some of this from posts by google employees on their google+ pages.
I hope the changes introduced in JellyBean and the sheer performance of the Nexus 4 can overcome the innate performance issues of Android.
When someone has made first real life experiences with the device please let me know
Click to expand...
Click to collapse
I have a Nexus S (awaiting a 16GB N4) and I can tell you that Jellybean offered a tremendous improvement in smoothness.
As for the lack of improvement with the S3 and Jelly Bean, do keep in mind that is not "stock" Jellybean, Samsung may have avoided using any of the "project butter" code for their own GPU rendering.. Only Nexus devices are guaranteed the advertised improvements listed by Google, once an OEM touches there's no guarantee.
Only the framerate is high. There is MASSIVE input lag of 100-200ms on every Android device. As evidenced in every video of the Nexus 4 the screen lags behind your finger by 1 inch or more when swiping. This makes it feel extremely sluggish and unresponsive in apps like Facebook and games like Canabalt are unplayable.
I noticed this too when I first started messing around with my N4.
A test I like to do is use the calculator, and see how many numbers I could hit before they would be highlighted (which I assume means the device starts registering the command). For some reason I was getting 2 (almost 3) punches before the device would see it. On my Wildfire S and my iPod Touch the input lag was never this bad.
Amazingly, I actually found a solution. I don't remember if I turned it on myself or if it came on by default, but my phone had the "Magnification gestures" on. You can find them in the "Accessibility" settings. I turned it off, and BAM! The input lag has practically disappeared. I don't know why it was doing that or how it's related, but this has effectively fixed it for me. There may still be a slight input lag, but it's small enough that I can ignore it. Before it was easily over 500 ms.
Hope this helps.
I've made sure that's off on every Android device I've tested. The input lag is still considerably worse than the iPhone.

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