Ouya's app storage space is too small for a gaming device - Ouya General

Since only 8GB, it will have a little more than 6GB of actual space free, but JB needs an operational floor of 500MB. This means even less space to install apps. Considering Ouya is a gaming device and their money model is their market for people to buy games, why would they not have at least 16GB? I appreciate the cost factor comes into play, but seems such small storage space is like building a big shopping mall with a very small parking lot.
Conduit is a game previewed for Ouya and it takes up 1GB on its own and newer EA and Gameloft games are well over 1GB each. Not seeing how many will want to app juggle, so the low space will probably constrain sales. Rooting might result in an apps2SD option (can it with JB?), but will also cut off the Ouya market.
8GB makes no long term sense to their profit model. It makes short term sense for cost, but that is about it.
Already talked myself into buying an Ouya 100% for emulators and video streaming, but that does not result in paid app revenue for Ouya.

rushless said:
Since only 8GB, it will have a little more than 6GB of actual space free, but JB needs an operational floor of 500MB. This means even less space to install apps. Considering Ouya is a gaming device and their money model is their market for people to buy games, why would they not have at least 16GB? I appreciate the cost factor comes into play, but seems such small storage space is like building a big shopping mall with a very small parking lot.
Conduit is a game previewed for Ouya and it takes up 1GB on its own and newer EA and Gameloft games are well over 1GB each. Not seeing how many will want to app juggle, so the low space will probably constrain sales. Rooting might result in an apps2SD option (can it with JB?), but will also cut off the Ouya market.
8GB makes no long term sense to their profit model. It makes short term sense for cost, but that is about it.
Already talked myself into buying an Ouya 100% for emulators and video streaming, but that does not result in paid app revenue for Ouya.
Click to expand...
Click to collapse
You've expressed my sole concerns about the unit I'll be getting. Hoping they have some implementation that will let me use a 16GB flash drive, as I intend to get Hawken.

rushless said:
Since only 8GB, it will have a little more than 6GB of actual space free, but JB needs an operational floor of 500MB. This means even less space to install apps. Considering Ouya is a gaming device and their money model is their market for people to buy games, why would they not have at least 16GB? I appreciate the cost factor comes into play, but seems such small storage space is like building a big shopping mall with a very small parking lot.
Conduit is a game previewed for Ouya and it takes up 1GB on its own and newer EA and Gameloft games are well over 1GB each. Not seeing how many will want to app juggle, so the low space will probably constrain sales. Rooting might result in an apps2SD option (can it with JB?), but will also cut off the Ouya market.
8GB makes no long term sense to their profit model. It makes short term sense for cost, but that is about it.
Already talked myself into buying an Ouya 100% for emulators and video streaming, but that does not result in paid app revenue for Ouya.
Click to expand...
Click to collapse
I'm usually a game juggler anyway, but I bought the OUYA more for its versatility (media streaming, micro-computer on my TV, etc.), but what I'd REALLY like to see is an option to store games on Network Attached Storage... I've got 2TB available in a ZyXel NSA325 that could hold an awful lot of games. Really, I expect I'll mostly just play my old ROMs with emulators anyway, but it'd be cool to store games on my NAS.
One other thought... OUYA has already stated (in a few posts, actually) that their storage is expandable via USB. So, while it's not exactly ideal, it's a solution.

SGTChilidog said:
I'm usually a game juggler anyway, but I bought the OUYA more for its versatility (media streaming, micro-computer on my TV, etc.), but what I'd REALLY like to see is an option to store games on Network Attached Storage... I've got 2TB available in a ZyXel NSA325 that could hold an awful lot of games. Really, I expect I'll mostly just play my old ROMs with emulators anyway, but it'd be cool to store games on my NAS.
One other thought... OUYA has already stated (in a few posts, actually) that their storage is expandable via USB. So, while it's not exactly ideal, it's a solution.
Click to expand...
Click to collapse
I think they are referring to storage for media and not apps. Still, no harm no foul, since will be an emulator/streaming hub for me. Probably 90% emulator/MAME system and 10% media hub. Problem is folks like us will make zero money for Ouya and for the people that would, they will be constrained due to the small storage- on a gaming system. Seems too ironic, a gaming system with small storage based on an app model to make money.

Related

Xperia Play: the next five years

When OnLive, the popular cloud gaming service, released a version of their client for Android phones and tablets last year, they offered a potential vision of the future, one where any mobile internet-connected device – no matter how gutless - gave you full access to top-tier games that looked just like current-gen PC and console games. Notice I said ‘potential’, for while the technology behind it is stupendous and its implementation is mind bogglingly effective, for all that it is hampered by one big downside: smartphones lack anything in the way of actual real buttons, d-pads and the like, so getting a complex FPS or racing game to work on something with just a touch screen is, as they say, nontrivial.
The insurmountable problem here is that touch-screen mobiles and tablets are not good platforms for traditional PC and console ports. “But what about Angry Birds, or Fruit Ninja, or any number of games that have earned Millions on mobile?” Well, yes, if you create a game from the ground up that takes advantage of what controls are there (gyroscope, basic touch gestures and so on) then it’s quite possible to craft an effective (albeit lightweight) game that’ll go on to sell like hot cakes. But just try playing R-Type with virtual controls: you can do it, but it’s no fun. It lacks any tactility and sooner or later you’re going to get wiped out once your finger reaches for a control but misses because your muscle memory just isn’t that good. Ok, there’s an OnLive gamepad in the wings which you’ll be able to tether to your device and while that will solve that problem, really, who is going to carry a gamepad around with them?
However right at the end of the year, OnLive then did something that inadvertently – almost accidentally – gave rise to one of, if not THE most significant gaming event of the year: one that went totally under everyone’s radar. You see, they very quietly pushed out a version of their Android client that had been tweaked to take advantage of the slide-out gamepad on the Sony Ericcson Xperia Play phone. Wait, what? That’s the most significant gaming event of the year? Bigger than the Wii U reveal? More important than the 3DS? Well, I think so. Read on.
Now I am aware that the Xperia Play has had a bit of a torrid time in its short life. It’s something of an oddity in the realm of smartphones: somewhere between a phone and a handheld console, it’s struggled to find purchase with gadget lovers and gamers alike, for a variety of reasons. From an insane price point at its release in May 2011, to criticisms on its sheer bulk, button placement (I’m looking at you, power button), down to the middling hardware specifications that were already outdated on release day.
If we were being particularly mean we could even try to draw parallels to Nokia’s implementation of a similar game-as-phone concept a decade or so back, the hideous N-Gage, a concept so poorly received and so badly implemented that they probably had to bury five million of the things next to the pile of Atari ET Cartridges buried in a Texan landfill. But the combination of the Xperia Play and OnLive – though both individually flawed in certain ways – together produce something utterly mesmerising, somehow more than the sum of its parts. Quite simply, it’s a revelation.
For, you see, all of these pros and cons paled into insignificance the moment OnLive ported their client to the Xperia Play. Suddenly there was a single solitary handheld mobile device, unique and distinct from anything else on the market, that could play current-gen console-standard games, and more to the point could deliver them without silly pretend on-screen controls, or wiimote hacks, or external controllers, or compromises. You just slide that slick gamepad out, launch OnLive, fire up your copy of Batman: Arkham City or Saints Row: The Third and enjoy high-fidelity PC-quality gaming.
For you see, this killer combination of OnLive, the Xperia Play and a capable internet connection delivers something you can’t get anywhere else: proper, full-fat, platform-agnostic gaming in one unit that will fit in your pocket. Nobody else does it. It’s a game-changer. It’s so ahead of its time that I suspect that no amount of waxing lyrical will alter the fact that this devastatingly effective combination will be totally overlooked by all and sundry. (That is, presumably, until Apple ‘invents’ the concept of integrated mobile cloud gaming in five years’ time – iPlay anyone? – everyone slaps their forehead, wonders why no-one else thought of the concept and we buy them in their millions.)
The Xperia Play needed OnLive, and OnLive needed the Xperia Play, though neither would have admitted it. The Xperia Play has finally found its raison d’être, a unique reason or "killer app" to buy it over any other phone, or portable games console for that matter. And in OnLive’s case, it gives it a reason for existing: what’s the point of playing games through OnLive on a computer that probably could have played those games natively anyway? It only begins to make sense in environments away from the raw processing power of your Desktop Computer, and never more so than on the Xperia Play.
While there are certainly plenty of devices that will run OnLive, none do it with the ease, perfection and panache of this quirky little device. It also future proofs it: If Sony stopped selling it tomorrow, even if everyone stopped writing games that support it, as long as OnLive keep going you’ll get a constant stream of bona fide, triple-A games coming your way. And for Xperia Play owners, it even puts an end to the mobile arms race – it simply doesn’t matter that newer phones with faster dual and quad core processors come out every other five minutes. As the games are rendered on OnLive’s servers rather than on the device, it means that you can ignore all of that nonsense as it simply isn’t important any more. Now that’s a game changer.
Our device is not perfect until the Playstation suite is out.
Thats very fanboi of you to say. Fck $ony
I agree that services like OnLive greatly expand gaming possibilities.
I would like hardware updates that improve style and also non-gaming functionality. Plus there will be games that just won't work with an OnLive type of setup.
An HDMI port would be great in the next iteration as well as more RAM. A better camera would also be great.
flat_steve said:
When OnLive, the popular cloud gaming service, released a version of their client for Android phones and tablets last year, they offered a potential vision of the future, one where any mobile internet-connected device – no matter how gutless - gave you full access to top-tier games that looked just like current-gen PC and console games. Notice I said ‘potential’, for while the technology behind it is stupendous and its implementation is mind bogglingly effective, for all that it is hampered by one big downside: smartphones lack anything in the way of actual real buttons, d-pads and the like, so getting a complex FPS or racing game to work on something with just a touch screen is, as they say, nontrivial.
The insurmountable problem here is that touch-screen mobiles and tablets are not good platforms for traditional PC and console ports. “But what about Angry Birds, or Fruit Ninja, or any number of games that have earned Millions on mobile?” Well, yes, if you create a game from the ground up that takes advantage of what controls are there (gyroscope, basic touch gestures and so on) then it’s quite possible to craft an effective (albeit lightweight) game that’ll go on to sell like hot cakes. But just try playing R-Type with virtual controls: you can do it, but it’s no fun. It lacks any tactility and sooner or later you’re going to get wiped out once your finger reaches for a control but misses because your muscle memory just isn’t that good. Ok, there’s an OnLive gamepad in the wings which you’ll be able to tether to your device and while that will solve that problem, really, who is going to carry a gamepad around with them?
However right at the end of the year, OnLive then did something that inadvertently – almost accidentally – gave rise to one of, if not THE most significant gaming event of the year: one that went totally under everyone’s radar. You see, they very quietly pushed out a version of their Android client that had been tweaked to take advantage of the slide-out gamepad on the Sony Ericcson Xperia Play phone. Wait, what? That’s the most significant gaming event of the year? Bigger than the Wii U reveal? More important than the 3DS? Well, I think so. Read on.
Now I am aware that the Xperia Play has had a bit of a torrid time in its short life. It’s something of an oddity in the realm of smartphones: somewhere between a phone and a handheld console, it’s struggled to find purchase with gadget lovers and gamers alike, for a variety of reasons. From an insane price point at its release in May 2011, to criticisms on its sheer bulk, button placement (I’m looking at you, power button), down to the middling hardware specifications that were already outdated on release day.
If we were being particularly mean we could even try to draw parallels to Nokia’s implementation of a similar game-as-phone concept a decade or so back, the hideous N-Gage, a concept so poorly received and so badly implemented that they probably had to bury five million of the things next to the pile of Atari ET Cartridges buried in a Texan landfill. But the combination of the Xperia Play and OnLive – though both individually flawed in certain ways – together produce something utterly mesmerising, somehow more than the sum of its parts. Quite simply, it’s a revelation.
For, you see, all of these pros and cons paled into insignificance the moment OnLive ported their client to the Xperia Play. Suddenly there was a single solitary handheld mobile device, unique and distinct from anything else on the market, that could play current-gen console-standard games, and more to the point could deliver them without silly pretend on-screen controls, or wiimote hacks, or external controllers, or compromises. You just slide that slick gamepad out, launch OnLive, fire up your copy of Batman: Arkham City or Saints Row: The Third and enjoy high-fidelity PC-quality gaming.
For you see, this killer combination of OnLive, the Xperia Play and a capable internet connection delivers something you can’t get anywhere else: proper, full-fat, platform-agnostic gaming in one unit that will fit in your pocket. Nobody else does it. It’s a game-changer. It’s so ahead of its time that I suspect that no amount of waxing lyrical will alter the fact that this devastatingly effective combination will be totally overlooked by all and sundry. (That is, presumably, until Apple ‘invents’ the concept of integrated mobile cloud gaming in five years’ time – iPlay anyone? – everyone slaps their forehead, wonders why no-one else thought of the concept and we buy them in their millions.)
The Xperia Play needed OnLive, and OnLive needed the Xperia Play, though neither would have admitted it. The Xperia Play has finally found its raison d’être, a unique reason or "killer app" to buy it over any other phone, or portable games console for that matter. And in OnLive’s case, it gives it a reason for existing: what’s the point of playing games through OnLive on a computer that probably could have played those games natively anyway? It only begins to make sense in environments away from the raw processing power of your Desktop Computer, and never more so than on the Xperia Play.
While there are certainly plenty of devices that will run OnLive, none do it with the ease, perfection and panache of this quirky little device. It also future proofs it: If Sony stopped selling it tomorrow, even if everyone stopped writing games that support it, as long as OnLive keep going you’ll get a constant stream of bona fide, triple-A games coming your way. And for Xperia Play owners, it even puts an end to the mobile arms race – it simply doesn’t matter that newer phones with faster dual and quad core processors come out every other five minutes. As the games are rendered on OnLive’s servers rather than on the device, it means that you can ignore all of that nonsense as it simply isn’t important any more. Now that’s a game changer.
Click to expand...
Click to collapse
tldr
Sent from my R800x using xda premium
Great post, and very well written I might add. Props sir!
This is the first post that actually sucked me in. I had to read the rest of it. Great writing! You should start a blog and get paid son. I was really excited about this phone but being the hardcore gamer I am I will stick to my PC and 360. I bought the phone mainly because I had alot of dowtime at my job and what better way to kill time than to beat the hell out of people online with a physical game pad. I no longer have the job so why play dead space when both 1 and 2 can be played on my big ass flat screen. Phone to the left and 360 to the right hmmmm!
Sent from my R800x using XDA App
I just don't understand why they released the xperia play with a single core and 512mb ram.
this phone with a dual core and 1gb of ram would be perfect. I'd almost prefer to see it running on Tegra instead.
I'll just sit back and wait for the Xperia Play 2(hopefully) and hope that they get it up to date.
1 ghz with adreno 205 is still great for gaming, we dont need superb graphics on 4" LCD screen. Except for 512mb RAM in PLAY, i think 1gb RAM is better.
That was an impressive read. You should really start blogging. To be honest I was looking for someone like you to start a Xperia/android games based blogging site/portal. I'll pm you the details =)
Sent from my R800i using xda premium
Its only a matter of time before Steam join the party. Sony need to get there suite sorted as soon as they can. If they fail to bring there games to the masses it could stop plans for future handsets.
CapNM77 said:
This is the first post that actually sucked me in. I had to read the rest of it. Great writing! You should start a blog and get paid son. I was really excited about this phone but being the hardcore gamer I am I will stick to my PC and 360. I bought the phone mainly because I had alot of dowtime at my job and what better way to kill time than to beat the hell out of people online with a physical game pad. I no longer have the job so why play dead space when both 1 and 2 can be played on my big ass flat screen. Phone to the left and 360 to the right hmmmm!
Sent from my R800x using XDA App
Click to expand...
Click to collapse
I'd think myself as a gamer but after
Getting this phone my time on the xbox has reduced
Sent from my R800i using XDA App
I wrote a similar piece, well really a review of OnLive on the PLAY the other day.
Its here:
onlivefans.com/reviews/2012/01/28/onlive-review-xperia-play-with-the-android-client/
(apologies, it would appear because I don't post often URLS are beyond my powers)
I still like the Xperia Play even though it has it's flaws. The games that have come out up until now have been very good.
GTA 3 and reckless racing 2 is awesome on the Xperia Play. ( I know there are more but just can't be bothered mentioning them )
But when the PS Suite will be officially released which will be in a couple of weeks
then you'll realise why we have the Xperia Play and how awesome it is !
Forget the emulators, thousands of old school games,
Forget the phone, gps, display and speakers,
A portable onlive with a built in gamepad is worth the price alone.
Who cares if sony brings out ports to psp games, onlive destroys psp games.
Im very happy i have this ridiculously awesome device
hairdewx said:
I agree that services like OnLive greatly expand gaming possibilities.
I would like hardware updates that improve style and also non-gaming functionality. Plus there will be games that just won't work with an OnLive type of setup.
An HDMI port would be great in the next iteration as well as more RAM. A better camera would also be great.
Click to expand...
Click to collapse
why are so many people desperate for a hdmi port i honestly dont get it fully.
case 1
video playback on a larger screen (ok this one makes sense) but hey you could copy it to your computer so its backed-up and then play it on a tv which is a better choice really unless your round a friends
case 2
play games on your tv screen - this really makes no sense to me if you have a full hd tv surely your better off playing on a proper console or have a pc connected and play proper games.
Sniper Spr3e said:
why are so many people desperate for a hdmi port i honestly dont get it fully.
case 1
video playback on a larger screen (ok this one makes sense) but hey you could copy it to your computer so its backed-up and then play it on a tv which is a better choice really unless your round a friends
case 2
play games on your tv screen - this really makes no sense to me if you have a full hd tv surely your better off playing on a proper console or have a pc connected and play proper games.
Click to expand...
Click to collapse
True. But the only reason i'd want a HDMI output for the Xperia Play is so that I can view my photos and videos on a big screen.
Sniper Spr3e said:
why are so many people desperate for a hdmi port i honestly dont get it fully.
case 2
play games on your tv screen - this really makes no sense to me if you have a full hd tv surely your better off playing on a proper console or have a pc connected and play proper games.
Click to expand...
Click to collapse
I agree our website has tested many devices with HDMI like our Asus Transformer and all Xperia 2011 range handsets with HDMI out and others even are plarc which we turned an arc into a play micro console. But in are testings none could upscale the screen to a reasonable quality (for game's and onlive), it looks so blocky and streched. Not to mention getting set up each time is so not as easy as pressing home on my ps3 controller. To sum it up hdmi out is cool but when you really going to bother using it. BTW the origianl post really intresting thanks for writing.
Agreed with everything you said.
Sniper Spr3e said:
why are so many people desperate for a hdmi port i honestly dont get it fully.
case 1
video playback on a larger screen (ok this one makes sense) but hey you could copy it to your computer so its backed-up and then play it on a tv which is a better choice really unless your round a friends
case 2
play games on your tv screen - this really makes no sense to me if you have a full hd tv surely your better off playing on a proper console or have a pc connected and play proper games.
Click to expand...
Click to collapse
There are more uses - especially when traveling. Website browsing on a larger screen, music, youtube, netflix, Amazon prime video, presentations, etc.
My TV can connect to a webserver and stream movies directly, but only a few formats are supported.
I have a PC but I don't want to hook up a PC in my living room. Thing is too big and ugly. There are also times when I'd rather be on my couch than at my desk in my office.
When my wife replaces her Droid 3 I'm going to use it as a tiny media center box that I can connect to one of my HDTV's and it will be very easy to hide.
poo-tang said:
I agree our website has tested many devices with HDMI like our Asus Transformer and all Xperia 2011 range handsets with HDMI out and others even are plarc which we turned an arc into a play micro console. But in are testings none could upscale the screen to a reasonable quality (for game's and onlive), it looks so blocky and streched. Not to mention getting set up each time is so not as easy as pressing home on my ps3 controller. To sum it up hdmi out is cool but when you really going to bother using it. BTW the origianl post really intresting thanks for writing.
Click to expand...
Click to collapse
Setting up my ASUS Transformer Prime was as easy as plugging in the HDMI cable. It's truly plug and play. Connected my Xbox 360 controller and it was good to go with no set-up required.
As for game playing quality on a large HDTV, you can judge from my own video

Nvidia Shield Epic Win? Or Epic Fail

Well this is a new idea (somewhat) so I wanna hear what you guys think about this is it going to win? Or fail
S4 INFO
TingTingin said:
Well this is a new idea (somewhat) so I wanna hear what you guys think about this is it going to win? Or fail
S4 INFO
Click to expand...
Click to collapse
Refer to that thread to discuss it.... keep offtopic out of here or..
i will report you!
Edit: Reported!
It's hard to say at this point.
The offer is good in my opinion. If they deliver it could be an awesome piece of tech.
Now some things have to done well in order for it to succed.
First they have to avoid having a flawed product. Nvidia is relatively new in hardware making and a lot of thing could go wrong in the process which could cripple the product.
Then they have to price it correctly. It's a difficult thing to price. Android games alone aren't good enough to charge a premium for it and the other streaming aspect can't be done by itself and need another already expensive piece of tech nearby. And as a tablet, media consumption device the form factor isn't really good. Overall it's not an ultimate device for any kind of use but it does alot of thing nicely and have some unique feature.
For me they can't price it above 400$ and should be somewhere between 300 and 350.
Then they have to delivers the product and make it available everywhere cause the first rule to a succesfull product is to make it reach the buyer !
And finally they have to ramp up the THD games on Android to deliver the much needed content and drive sells. If they could get some big design win from other OEM for Tegra 4 it would help tremendiously in this area.
Anyway that's my 2 cents. I'm probably gonna buy it if priced right and available soon. I want a T4 device and if the Shield is the first one by a long shot I'll surely go for it.
I don't think any product can be "epic" at this point. The Shield brings very strong points and will be successful. I'd expect it to be about as popular as the Nexus 7 if NVidia can get a Walmart contract and the price right.
If it became as successful as the Nexus 7 i would be seriously shocked and that is coming from a guy who wants the Project Shield to be a success.
I think the Nexus 7 hits far more every day use abilities then this will. I cannot see browsing the web or streaming video to much on it and honestly anything touch related will be cumbersome because of the huge controller below the screen.
Obviously price point will dictate alot of this but this is Nvidia after all and we have be realistic it will not be cheap even if it should be.
I do not know how many Nexus 7's were sold but im sure it was in the many millions and ill be surprised if Nvidia sells more then a couple of those in its entire lifetime.
They will sell if the price is wright.
Great article on why the SHIELD can very well be the ground breaking device it claims to be.
http://www.gadgetreview.com/2013/02...-want-it-and-everything-you-need-to-know.html
It has tons of potential, but mainstream adoption will depend 100% on how well Nvidia can advertise and explain to the consumers.
1) This is very hard sell to the mainstream consumer. It is slightly confusing to the untrained person (PC games on a handheld?!), and will take some brilliant marketing to get the message out there. It will be especially hard for Nvidia since they are very new to hardware and have never released an in-house device before.
2) Pricing will be an issue. Nvidia will almost certainly have to sell this at a slight loss/break even and hope to make up some sales in the Tegra store/other places (i'll be upgrading my 560Ti to a 660Ti+ or 7xx for this). I imagine they won't be initially making a ton of these which means the components won't be super cheap. I hope they take a play out of google's book and sell it for as cheap as they can afford to. If they try to sell it at $600, it will sell to a few diehards but never see mainstream adoption.
3) I am personally beyond excited for one! It is everything I need and want, especially with Steam big picture mode. One of the reasons I refuse to buy anything more than casual games on Android is because on-screen controls that try to emulate controllers are TERRIBLE. Android devices are finally getting the power needed to attract AAA developers, and with this the control is finally there as well.
4) Again, my main concern is on marketing/educating the consumer. It seems a ton of companies struggle with that these days.
I hope it'll fail. PS Vita is way better solution if You like gaming in motion.
This is one of those things that could sell and it couldn't its really to early to tell i hope it sells...
I think it's a good idea for Nvidia, there are a lot of awesome games in the Play Store.
I could definitely see this being an epic win, and I hope it does, but I think that all hinges on price and marketing, unfortunately thus far they seem to be marketing it in a way that won't help it, specifically the steam streaming, is it cool? yup. Is it useful? not really, it requires pretty specific hardware to even use so most people won't be able to use, and it requires you to be on the same wifi as the computer streaming, at which point there's not much point playing on the tiny shield screen vs your computer monitor.
What they really need to do is price and market as a competitor to the 3DS and PSvita, that's where it could win, they just need to price it competitively, to those, which means really trying to stick to the $250 range and they need to push for develop support for real console quality games and not rely on "mobile" games. If they push it that way and can get the dev support I see absolutely no reason to get 3DS or Vita as it really is superior, the control is better and more comfortable, great screen, hardware wise the processor and graphics are superior to the Vita as it's based on last gen android hardware (quad core cortex-A9 & PowerVR SGX543MP4+), there will likely be yearly refreshes of Shield with faster and faster hardware supporting more graphically intense games and it's a standard open platform, meaning all your old games come with you, 100% backwards compatibility, which is awesome.
shiltz said:
I could definitely see this being an epic win, and I hope it does, but I think that all hinges on price and marketing, unfortunately thus far they seem to be marketing it in a way that won't help it, specifically the steam streaming, is it cool? yup. Is it useful? not really, it requires pretty specific hardware to even use so most people won't be able to use, and it requires you to be on the same wifi as the computer streaming, at which point there's not much point playing on the tiny shield screen vs your computer monitor.
What they really need to do is price and market as a competitor to the 3DS and PSvita, that's where it could win, they just need to price it competitively, to those, which means really trying to stick to the $250 range and they need to push for develop support for real console quality games and not rely on "mobile" games. If they push it that way and can get the dev support I see absolutely no reason to get 3DS or Vita as it really is superior, the control is better and more comfortable, great screen, hardware wise the processor and graphics are superior to the Vita as it's based on last gen android hardware (quad core cortex-A9 & PowerVR SGX543MP4+), there will likely be yearly refreshes of Shield with faster and faster hardware supporting more graphically intense games and it's a standard open platform, meaning all your old games come with you, 100% backwards compatibility, which is awesome.
Click to expand...
Click to collapse
Nvidia has stated in interviews that they are going to be selling it "for profit." which makes me slightly concerned that it would be exorbitantly more expensive than the Vita/3DS. They might be able to make up for it by 1) producing the silicon themselves 2) the use of a 720p screen rather than 1080p.
However, I fear they will have a hard time bringing it down to the $250 range, even though it really needs to be there in order to sell.
dcchambers said:
Nvidia has stated in interviews that they are going to be selling it "for profit." which makes me slightly concerned that it would be exorbitantly more expensive than the Vita/3DS. They might be able to make up for it by 1) producing the silicon themselves 2) the use of a 720p screen rather than 1080p.
However, I fear they will have a hard time bringing it down to the $250 range, even though it really needs to be there in order to sell.
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Well I could still see $250 being a doable price point, take the Nexus 7 for example, 7" 1280x800 display, current gen (at the time) tegra 3 processor and 16gb of storage for $199, $249 for 32gb, and supposedly being updated to a Snapdragon 600/800 & 1080p at display at the same price points, so $250 wifi/$300 4G seems reasonable for a smaller screen with say 16gb of internal storage and the integrated controller. But yeah, I guess we'll see, but I do think over those prices and it will struggle to get any sort of market acceptance, if they could manage a $199 price point for a wifi only model I bet they would sell really well.
Though I will say though that I think they should have went with a slightly larger screen, something in the 6" range would have been awesome.
shiltz said:
Well I could still see $250 being a doable price point, take the Nexus 7 for example, 7" 1280x800 display, current gen (at the time) tegra 3 processor and 16gb of storage for $199, $249 for 32gb, and supposedly being updated to a Snapdragon 600/800 & 1080p at display at the same price points, so $250 wifi/$300 4G seems reasonable for a smaller screen with say 16gb of internal storage and the integrated controller. But yeah, I guess we'll see, but I do think over those prices and it will struggle to get any sort of market acceptance, if they could manage a $199 price point for a wifi only model I bet they would sell really well.
Though I will say though that I think they should have went with a slightly larger screen, something in the 6" range would have been awesome.
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That's a good point, although Google and Asus sold it at a very minimal profit, pretty much at-cost, at least initially until component prices came down a bit... Hopefully Nvidia can do the same, and this thing might stand a chance!
interesting concept, but the design..hm
For people with the S4, it seems better value just to get a Moga style controller and use that. Display is better on the S4 and hdmi out works great.
As a dedicated gamer, I am tempted. I wonder if Nvidia will have apps 2sd as an option? At least there is about 8gb more on this than the Ouya.
rushless said:
For people with the S4, it seems better value just to get a Moga style controller and use that. Display is better on the S4 and hdmi out works great.
As a dedicated gamer, I am tempted. I wonder if Nvidia will have apps 2sd as an option? At least there is about 8gb more on this than the Ouya.
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Well right now if your are interested in the shield for android games only then yes buying a wireless controller would be better. If you are going to use the pc streaming then I think buying the shield would be better. I have yet to see an app for android that does a good job streaming pc games to android.
shiltz said:
Well I could still see $250 being a doable price point, take the Nexus 7 for example, 7" 1280x800 display, current gen (at the time) tegra 3 processor and 16gb of storage for $199, $249 for 32gb
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Don't forget that the prices you list there are current prices and not the prices from launch, when 8Gb was $199, and 16Gb was $249

Why are (or aren't) you getting a Project Shield?

Nvidia's first in-house android device is due out Q2 of this year (it seems they are aiming for a June release date) - and I am a bit surprised by the lack of conversation going on here at XDA about this device!
Why are (or aren't) you getting a Project Shield? Right now everyone is only able to speculate on price and exact availability, but as it draws closer to June we are sure to get loads of more information.
I'll go first!
I will be ordering one as soon as they become available. This is exactly the device I have been waiting for, for several reasons.
First, I have always never enjoyed on-screen joysticks/buttons as a control for touch-based games. It seems like a backwards way to do it. This eliminates that issue and will make me actually purchase some of these neat Android games.
Secondly, I am a PC gamer at heart, and the one thing I have always been jealous of the XBOX/PS3 guys is that they can lay back on the couch when they get home from work and relax while playing their favorite games. I already use a controller with a bunch of games on my PC (exclusing FPS and Strategy), so this seems like a natural fit for me! As well, once Nvidia gets the streaming to TV working, I can leave my big PC rig in my office while still being able to play my games on the nice HDTV in the living room, using this as the controller. I could not ask for it to be easier, especially with Steam's lovely new Big Picture mode.
Lastly...emulators. Lots and lots of emulators. Nvidia's Tegra 4 seems to be one powerful chip, certainly powerful enough to run all of the emulators on the play store. This will be perfect for SNES/NES/PSX/N64 emulation on my tv..
I'm interested to hear your guy's opinions! Hopefully we can bring some life to this board over the coming months.
Basically you gave every reason i will also purchase one
Can't wait ehehe
I think the Nvidia Shield is a very good idea, as long as you fit within it’s very, very narrow niche targets. Most people won’t, which is why I think it will sell in low numbers despite being some decent hardware. I think I will be buying one though. I’ll explain.
I fit into one of the very few practical uses for this device. I have a high-end (for now) gaming PC with a GTX670 installed. This gaming PC is in my front room, behind my TV. It is there because my PC room became a nursery when I became a dad in 2011. There is no other room in my stupid tiny house for a PC desk. It has to be behind the TV.
To compound matters, I foolishly went and signed up for TiVo. (Freeview reception is woeful in my area). Now my wife has a hard drive chock full of hour after hour of mindless tat (I hate TV. 99% of it bores me silly) which I end up having to watch most nights. It’s driving me mad. I’m frequently sat there just waiting for her to p*ss off to bed so I can start my evening and bleed off the frustration built up from watching 4 hours of sh*te. This is typically around 11pm, by which time, any of my friends on Steam have also gone to bed.
(Apparently this TV consists of “quality time together” in her mind. When I asked her if she would like watching 4 hours of gaming each night and have to wait until 11pm so she could watch her recordings, she thinks this would be unfair and selfish. But I never have to raise a finger around the house and she brings me cold beer so it’s swings and roundabouts I suppose.)
When I read about Shield it seemed to answer the problem. I would be able to sit on the sofa, next to my wife, (quality time) and play on my PC titles whilst she absorbs hours of Celebrity Pets On Ice Makeover Factor. Whilst I am a little unconvinced that I’ll be able to play games like Planetside 2 on a 5” screen, at least I will have the option to play smaller scale stuff like Skyrim or Sim City. Games I can easily pause when she has something to say!
As I already have a nice setup for my keyboard and mouse and headset already able to reach my sofa, all I really needed was the small, portable screen. I thought I could make my own solution for a lot less than the Shield is likely to cost, and get a slightly larger screen. I was wrong. All small 7” to 10” screens were unsuitable for one or all of the following reasons;
1. USB input only, meaning my CPU would be driving the display, not my GPU. Also possible latency issues depending on drivers.
2. Awful resolution. They can all support up to 1080p inputs, but natively they are rarely above 480.
3. Terrible response times. They seem to be ok for desktop computing or widget monitors, but high speed gaming would be motion-blur city.
4. Cost. The only small, portable, high resolution LCD/LED displays with HDMI input and decent response times were for high-end professional photography DSLR camera rigs, costing around £1200.
Anyone with their own computer desk won’t need an Nvidia Shield. Anyone who wants an Android gaming experience can already do so for £30 with an Android device they already own and a PS3 or Xbox360 controller (http://buy.thegameklip.com/) and won’t need an Nvidia Shield. Anyone who wants the hand-held PC gaming experience and doesn't already have at least GTX650, is looking at a starting cost of an additional £200 on top of the eventual cost of the Shield. How many people are going to go for that?
If I could have found a separate small screen that would have been up to spec, I wouldn’t be looking at a Shield either. I’ll be amazed if Nvidia shift many of these upon release. If they cost it much above £250 I’m going to have a hard time justifying it myself.
I am looking forward to being able to lie in bed and play Sim City before going to sleep. There are plenty of Android apps (I use Unified Remote) that can remotely shut down/hibernate your PC over network. I suspect the Nvidia Shield (if they’ve though this through) will also have this though.
I am not getting one but I hope it does well... here's why:
I bought a Moga Pro (which has not arrived yet as their free shipping is the slowest domestic service I've ever experienced). With the controller combined with the LGOG (and it's Tegra 4/Snapdragon 800 based replacement this fall), I expect it to match most of the Project Shield functionality.
I own a high end phone (LG OG + 64gb card) and a high end tablet (Nexus 10 32). To the extent I want a 3rd piece of portable electronics, It would need to do something that the LGOG/Nexus 10 can not do or play a game my devices cannot play. I'd sooner get a 3DS XL for the exposure to a unique gaming library.
The PC gaming has zero value to me (I have a modern laptop (Vaio i7 14" touch screen) but it's graphics are by ATI. There's no way I would get a bulkier laptop (for the 660 graphics) to stream to a more portable.
On the other hand, I hope it succeeds. The better shield does, the better the games android will recieve. I don't particularly like tegra exclusives (expecially since Chainfire's mod doesn't support JB) but most likely my next phone or tablet will have the Tegra 4
one simple reason why not.. thats because i don't own a nvidia GPU. im currently using AMD and don't plan on changing to nvidia anytime soon. from what i understand you can't use the project shield to stream games from PC without having a decent nvidia GPU
I will not be getting it either for the simple reason like stated above have an AMD card. This card is very capable of running games like this to a little device such as the Shield but they will never do it. Given I just bought my rig with some killer specs I am not willing to pay another 300 dollars for a nvidia card ton a system I already spent over 1000 on just to see the same performance out of the card. Its pretty pointless to me plus the precision you have with a mouse is far better then joysticks.
I'm still on the fence. If it's under $200 I'll definitely consider it. I'm basically looking at it as a higher quality alternative to something like the JXD S5300. I want it primarily for emulators, but also some Android games that I think would work well with a controller. If the JXD S5800 actually comes out and doesn't have any major issues I'll probably go with that, as I think that the layout (PS Vita like) would work better for games that still need some help from the touch screen.
I won't get it as it's the first time a device like this is being made, and there'll be unpredictable problems with the device. Sitting on the fence, and I'll be waiting for shield 2. Also, because I'm in no hurry.
One more reason is that I have gtx 560 ti and not 660.
Sent from my C6602 using Tapatalk 2
Def getting one here, I think it's a novel concept and I applaud Nvidia (and any other company) for trying to make a product that is unique. I do have a drawer full of "unique devices" though so it will really be up to Nvidia to stick by the device to make it successful. It is for sure priced at a premium and I believe that will be a barrier for many but, if you are a real hard core PC gamer you are used to spending pretty big bucks for a fast setup so from that perspective the price might be ok.
I pre-ordered one because it has physical buttons. I've been using an Asus Transformer Infinity tablet with a PS3 controller to play emulators when I'm bored at work. Not very Ideal. This morning I sold the infinity on craigslist, took the cash over to gamestop and pre-ordered a shield.
Android Emulators
PC Streaming
Opening new worlds with Root access
These are my reasons OP. I'm hoping that with root access we will find a way to stream the PC games without being on the same wifi network. I have amazing internet at work and at home. My gaming desktop is HUGE.
This is my steam library I have an extremely beefy desktop with an Nvidia card I built.
Well, I saw this section on XDA, and thought it was quite interesting, but I'm definately not going to buy the shield.
- It's marketed by Nvidia, I expect huge prices.
- I'm an eyefinity gamer (this means I play on a resolution of 5760x1080), scaling down to a -7- 5 inch device, while I'm even on the same network? My chair is as comfortable as the couch :/ so I see no reason to stream. (Also, I use ATI cards as Nvidia ones are overpriced over performance. "But ye, I don't have to bull**** about drivers and it just works" - You know what kind of people have that argument as well? People that buy apple)
- It's not even out yet, and pre-ordering is just insanely stupid. You're laying down money for a product that is not even tested, and you're purchasing it for the highest price possible, as products only get cheaper over time. I will even go as far as simply declaring people that pre-order products, may it be games or actual products are extremely retarded.
Svardskampe said:
Well, I saw this section on XDA, and thought it was quite interesting, but I'm definately not going to buy the shield.
- It's marketed by Nvidia, I expect huge prices.
- I'm an eyefinity gamer (this means I play on a resolution of 5760x1080), scaling down to a 7 inch device, while I'm even on the same network? My chair is as comfortable as the couch :/ so I see no reason to stream. (Also, I use ATI cards as Nvidia ones are overpriced over performance. "But ye, I don't have to bull**** about drivers and it just works" - You know what kind of people have that argument as well? People that buy apple)
- It's not even out yet, and pre-ordering is just insanely stupid. You're laying down money for a product that is not even tested, and you're purchasing it for the highest price possible, as products only get cheaper over time. I will even go as far as simply declaring people that pre-order products, may it be games or actual products are extremely retarded.
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Wow, that's a pretty large set of arrogant statements with no good backing. Why do you have an ATI card? If you stuck with a Trident card for longer, the price on that ATI card would come down even more! Calling people who preorder "extremely retarded" only means you're completely removed from rational discussion. I pre-order games if I don't want to have to worry about them on launch day. I pre-order hardware that may be hard to get on launch day (or shortly after). Maybe the real problem is that you can't afford to pre-order products, and you're jealous of people who can? Maybe you're happy with older technology until the dust has settled? Those are good reasons to claim you're not going to pre-order a product. But to announce that everyone online is "extremely retarded" is really just showing your own ignorance and cry-baby mentality.
Svardskampe said:
- It's marketed by Nvidia, I expect huge prices.
- I'm an eyefinity gamer (this means I play on a resolution of 5760x1080), scaling down to a 7 inch device.
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you call us retarded but can't get any facts for yourself before commenting.
A) price is already up. There is no price to expect when it has already been announced.
B) its 5 inches not 7.
C) It doesn't just dream, its a fully fledged android device and very capable of playing games offline, there are quite a few good games coming out on android now.
I want go get shield but its not up for pre order in the UK yet, looks to be around the £230 mark if you do a straight price conversion although if you follow existing trends they will charge £300 or more in the UK because everyone hates us and charges us more for no reason. I can't afford the £230 price tag right now, let alone if it does get a price bump.
If I get one it will likely get loaded with emulators and then it might make an interesting device to make apps for. I couldn't care less about streaming. I just see it as what the PS Vita should have been, a high end android device with a gamepad (yes it is my opinion that the vita would have been much better if it was an android device).
Oh I'm sorry, this is the internet, I need to back up the fact that a cigar is a cigar on every post I make?
The US prices are released, not any international ones. With the current rate, it should come down at €270. Hell no, it will get that tag in Europe. It could go as far as €300 to €400. That's still a huge difference.
And yes, I would go as far as claiming that pre-ordering products is an extremely retarded action. Why would you pay the royal jackpot for a product, that has no one ever reviewed yet, that no one ever put to day-to-day use and could report how it functions. You pay that royal jackpot for a mere idea or concept, led by marketing and manufacturers claims. I cannot see how this could be a good decision in any daylight.
"But to announce that everyone online is "extremely retarded" is really just showing your own ignorance and cry-baby mentality."
Why would that claim be untrue? I see no valid reason why you would not be retarded if you just believe a manufacturer by the nice blue colour of their eyes. I see no ignorance from my side, only those of who pre-order stuff. I see no cry-baby mentality in that statement, only from you who are quite tense in defending your purchase.
It's alright though, it's your purchase, your good decision to do so, and I do not say you can't do that. You're just not that sane in my opinion, just as you think negatively about me. I see you are quite tense. Don't get pushed that much by someone on the internet.
See, I know a lot more about the product than you. I've been playing with it for months. My decision to pre-order has nothing to do with marketing or hype. I choose to pre-order the product based on solid facts, hands on testing, specific knowledge of the features, and specific plans of what I intend to do with it. When I pre-order software, it is generally after either beta testing it or careful homework on the software in question with the knowledge that my friends and I will be playing it on release day together. Since I live in the US, I know the price, and I know whether it will be coming down any time soon. And they aren't allowed to charge me until they ship, so it's not profit to them yet either, I can cancel at any time.
I pay a premium to remain on cutting edge technology, and because of it, I have done well in my career. I owe my current position on getting involved with Android earlier than most people, and diving into the technical aspects of it. That's what I do.
So you can think of me as retarded all you want. I'm thinking you're just too lazy to be an informed buyer until after everyone else already has it.
Sent from my Nexus 7 using XDA Premium HD app
PR0XIDIAN said:
I have an extremely beefy desktop with an Nvidia card I built.
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Dat misplaced modifier
Sent from my Nexus 7 using Tapatalk 2
Jsusgarcia179 said:
Dat misplaced modifier
Sent from my Nexus 7 using Tapatalk 2
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LOL! you are right. I was tired when I wrote that. I built the desktop not the Nvidia card
I will definitely be buying one as well. I have already pre ordered the shield. Some of the features that I like are obviously streaming PC games to the device so I can play them while sitting on my couch or in another room. I also like the shield for the controls so I can play games like Shadowgun, modern combat and other games like those. I also like that I can also use it just like any other Android device.
The speakers are here are incredible and it was shown that you can actually play music and use as a speaker alone which I think is a neat idea as well. Lastly I think a lot of developers are going to be making some pretty awesome games for this device and this device especially has endless possibilities.
I already have a set up that will provide a great experience for streaming PC games so don't need to buy anything extra for it to work right out of the box. I currently use Moga pro to play games on my Nexus 10, but it is a pain to carry around both devices for this to happen.
Sent from my SCH-I545 using Tapatalk 2
I`ve pre-ordered mine on May 16, 2013 for a fun reasons like to help developers in test with custom recoveries, kernels, systems or such things. I hope there is going to be guys who willing to develope for this thing something because it got some good potential.
Ixz said:
I`ve pre-ordered mine on May 16, 2013 for a fun reasons like to help developers in test with custom recoveries, kernels, systems or such things. I hope there is going to be guys who willing to develope for this thing something because it got some good potential.
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Recovery looks like it will lack touch for a while, but developing ROMs for it shouldn't be overly difficult.
Sent from my HTC One using XDA Premium HD app

So Huawei Tron just got announced

Its kinda cute in that its a direct rip design wise of the mac pro. Its not going to be likely sold outside China or in a wide release. So it'll probally be a geekbuying purchase for anyone who cares but it's go to sell for roughly $120 and has pretty much the exact same specs as the mojo. However it'll probally won't have the play store issue with not being able to download apps. In my experience with Chinese products they usually have a lot of glitches. Both of my minix neo x5's have plenty of software and hardware issues that make using them an adventure. but who knows this could be interesting. Exciting to see this market growing.
Only has 1 usb port though so that's a meh.
dheku-00 said:
Its kinda cute in that its a direct rip design wise of the mac pro. Its not going to be likely sold outside China or in a wide release. So it'll probally be a geekbuying purchase for anyone who cares but it's go to sell for roughly $120 and has pretty much the exact same specs as the mojo. However it'll probally won't have the play store issue with not being able to download apps. In my experience with Chinese products they usually have a lot of glitches. Both of my minix neo x5's have plenty of software and hardware issues that make using them an adventure. but who knows this could be interesting. Exciting to see this market growing.
Only has 1 usb port though so that's a meh.
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Yea, and only bt 3.0, and no sd card slot. Gah.
What about the vyper?
Interesting idea
"It’s actually a 7-inch tablet with a dock, so you’re really just streaming games to your TV via the tablet. That tablet has a 1280 x 800 resolution, 1GB RAM, and 8GB Memory. A 5MP rear shooter compliments a 2MP front camera, and a 1.6GHz quad-core processor keeps it all humming."
$250 with controller or $200 without.. I think it's really under spec'd
http://www.slashgear.com/snakebyte-vyper-hands-on-with-the-sleeper-hit-of-android-gaming-08312328/
@jjprichards Whoa, didn't even notice that it didn't have an SD card. Well I guess their saving money where they can and there's a number of reasons why its only 120$. But ouch.
@gwaldo, I'm always worried about tablet dock type setups for a tv gaming system, if only because the question arises on how the internal battery is being dealt with. If its always charging you're basically destroying it constantly, however if when its docked the battery stops getting used entirely it could be a pretty good product. Yea you're right a little overpriced for the specs. Quad Core specs are always weird like if its the same cpu as the x7 then the gpu is pretty meh, its the same one in the Samsung GS2.
dheku-00 said:
@jjprichards Whoa, didn't even notice that it didn't have an SD card. Well I guess their saving money where they can and there's a number of reasons why its only 120$. But ouch.
@gwaldo, I'm always worried about tablet dock type setups for a tv gaming system, if only because the question arises on how the internal battery is being dealt with. If its always charging you're basically destroying it constantly, however if when its docked the battery stops getting used entirely it could be a pretty good product. Yea you're right a little overpriced for the specs. Quad Core specs are always weird like if its the same cpu as the x7 then the gpu is pretty meh, its the same one in the Samsung GS2.
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At this point, I think its best to just wait for the tegra k1 shield 2, or micro-console.
dheku-00 said:
@jjprichards Whoa, didn't even notice that it didn't have an SD card. Well I guess their saving money where they can and there's a number of reasons why its only 120$. But ouch.
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Still, I'd rather buy that over an Ouya1 or Ouya2 or even Ouya3.. I liked the idea of Ouya but it was poorly executed.... and intentionally, I think of them as crammers now!
dheku-00 said:
@gwaldo, I'm always worried about tablet dock type setups for a tv gaming system, if only because the question arises on how the internal battery is being dealt with. If its always charging you're basically destroying it constantly, however if when its docked the battery stops getting used entirely it could be a pretty good product. Yea you're right a little overpriced for the specs. Quad Core specs are always weird like if its the same cpu as the x7 then the gpu is pretty meh, its the same one in the Samsung GS2.
dheku-00 said:
Yeah all the good tech now-days does continuously charge, so no issue there..
I guess your paying for the package, rather then having to source a tablet then a controller.
But yeah my cheap, 1 year old chinese tablet is better spec'ed and with the mojo ctlr travel clip, I imagine it's like a cheap shield experience
Surprisingly fun way to play.. like a 'full size' portable (big screen + real controller).. more intimate.. that must be the shield's appeal.
At this point, I think its best to just wait for the tegra k1 shield 2, or micro-console.
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Depends how far away it is, but when the cntrlr comes out, pick one up... you'll use it on everything but iOS
oh.. I really, want another one!
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I agree. The controller is really fantastic. Best gaming controller I've ever used, not even an exaggeration.
re the huaweis-tron:
http://www.slashgear.com/huaweis-tr...hands-on-with-chinas-answer-to-ouya-08312429/
It does have a microSD slot, it's ust in the bottom of the device (checkout engadget's pics for confirmation). But according to what engadget says it might (like I said, might) be facing some of the same play store limitations as the MOJO.
On the upside it has two clear advantages over the MOJO that I can see:
1) the ability to choose 16 OR 32GB of internal storage. As anyone with lots of games and heavy apps on an android device can tell you, 16GB is sometimes not enough (especially if you take into consideration that you only have about 12 or 25GB available to the end user since the same memory is used for the OS).
2) the controller has a headset jack so you can use it to listen to the audio (and to have conversations from what I could garner from the pics). I'm sorry, but the audiojack on the MOJO is not for headsets, even if it has mic support. The whole idea of the MOJO and devices like it, along with wireless controllers is the ability to sit more than three feet away from the console. If you're using the headphone/headset jack on the mojo you are a)not wireless, b)limited to 3 feet distance from the controller unless you buy a compatible extension cable (which from what I've seen never have mic support, only stereo).
The main things which will matter are
a) when will it become available
B) what version of android will it have
C) will it properly support external storage devices
D) What kind of Play store access will it actually have
Because generally I can live with the difference between BT3.0 and 4.0 (though I obviously prefer 4.0, it's not enough to sway my decision).
Honestly, I wish someone would comeo out with a device like these a top tier Qualcomm processor. Even if it meant losing access to Tegra exclusive/optimized games. They have a better video block and generally have better performance. But I know that if the device is positioned as a primarily gaming device and they are going for something better than a budget SoC, it will be a Tegra for the reasons I mentioned earlier.

Would you like the option to buy a $149 Nexus Player with 64gb, 2gb ram, & Ethernet?

Would you like the option to buy a $149 Nexus Player with 64gb, 2gb ram, & Ethernet?
Hell throw in some full size USB 3.0 ports and an sd card slot and I would gladly pay $199 for the device.
I don't understand why Google didn't unveil two versions of the Nexus Player, one with more storage for $50 more. They have always released a more expensive bigger capacity version of all their Nexus devices, phones and tablets in the past.
I suspect that price and those specs would be a fantasy. I would suspect that for $149, you'd get 32GB internal and 2GB RAM, or 16GB internal, 2GB RAM, and ethernet.
If they were to release another device with better specs, I might get it, but only as something to run Ubuntu on.
My thinking is: this is designed as a streaming device. You don't need insane specs to stream a video or some music. It is also designed to handle games, but generally arcade-style games; light on the graphics and more targeted as a family/party gaming device. This also has plenty of power for emulators.
The point of high specs on a phone or tablet is so that you can play games when you're away from home. If you're going to plan on playing graphics-intensive console games in your living room, there are already devices for that. It's going to be quite a few more years before the big game franchises are running commercials that say "Coming this November to Xbox, PlayStation, and Android."
Again, with storage, if you've already got some big library of movies and music, it's going to be on your computer, and you can always stream it over your network.
The only major hardware failing, in my mind, is that they really missed the opportunity to upsell with a $15 Nexus-Player-branded OTG Ethernet dongle.
Plus when you start geting in the $150-$250 price range, you open up a lot better options in home streaming that leave android based systems behind. Non-android HTPC's start at that price point and nothing in the android line can compete because everything including speed, audio, and video out performs android. The android market is a $100 plug and play unit, something simple to set up and cheap.
I don't see the need for 64gb, unless you plan on installing 30 games.
Ethernet would be useful, but not necessary as long as you have a good WiFi router and you're not trying to use the router from your cable provider.
I don't see the need for USB 3.0 either. Most peripherals work fine on 2.0, even interface devices don't need more than USB 1.0. The only advantage I see 3.0 having is when connected to a storage device, and even then you wouldn't really have an advantage over 2.0. Then again, connecting storage defeats the purpose of a streaming device.
jaykresge said:
I suspect that price and those specs would be a fantasy. I would suspect that for $149, you'd get 32GB internal and 2GB RAM, or 16GB internal, 2GB RAM, and ethernet.
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That should be awsome 1GB ram i think is a bit to low
OP pics u still rockin that TILT or i dnt believe u
The fire TV has more RAM and it's the same price.
I would.
Some may suggest I stream everything from my PC, but what if I want to bring my collection with me? 8gb HD, so really 7gb usable. A couple big games, a little bit of music, and 2 HD movies, and that's full. Doing TV, you could fit MAYBE a full season of a 1-hour show on there, and you'd need to uninstall your games.
Am I the only one who brings my blu-ray player and a binder of movies with me when I travel?
I want 64gb of storage because it would be an amazing gaming and emulator machine with that. It has an amazing cpu and gpu, way better than even the firetv. If only it had some more storage, it would be perfect.
I think storage is the main issue with the device. Yes, it is made for streaming video but it is also designed as a gaming device (hence the official gamepad accessory). 8GB of storage is just not enough. 16GB would be adequate but 32GB is really ideal. with 8GB of storage you'd only end up with about 5.5GB of usable space, and there are games that take up over 1GB on their own.
I don't think I would. $99 is kind of the sweet-spot for a standalone TV "puck", IMO. Any higher than that just feels like a half measure to me. If you're going $150, then you might as well just go to $200-$300 and run an atom or i3-based PC.
Also, the ethernet thing is way overblow. Get an AC router and sleep well at night.
I would certainly jump on some of that price tag. Would also like to have more information on the soc it use, I do not see much information on it around!
Jon Stewart said:
Hell throw in some full size USB 3.0 ports and an sd card slot and I would gladly pay $199 for the device.
I don't understand why Google didn't unveil two versions of the Nexus Player, one with more storage for $50 more. They have always released a more expensive bigger capacity version of all their Nexus devices, phones and tablets in the past.
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Click to collapse
No, but I'd like a $99 version with 4GB RAM and replaceable SSD.
TBH I cant ever see the player being the "right" value point, as it stands might as well go buy a lowend NUC(or like) device and have pretty much the freedom to load it up with whatever amt of ram/storage and then IF you REALLY REALLY REALLY want to install x86 android, but personally I'd just slap a lightweight linux distro, xbmc, plex, and steam on it... maybe dual boot a tiny android setup, but linux would be the default...
I did finally pick up a chromebook though, but the highend C720 i3/4GB that got SSD upgrade and croutonized for now. CrOS was less useless than I expected it to be, but running CrOS alone only the cheapest models are of any value purely as 2ndary or tertiary notebooks. I;m actually using Cros quite a bit for web browsing, probably never touch another tablet again unless I need an ereader in a pinch if I forget to charge the kindle(and it;s not a bright sunny day/location so lets hope batt only croaks at night).
So how does this add in? I found tablets only slightly useful for web browsing and occasional PDFs. Entry of anything relatively complex was a PITA -> overgrown phone -> Crbook (conceptually my tablet replacement , small, light, has keyboard and trackpad and as a bonus can be semi-useful linux notebook). TV, well I currently have a Roku 3 which is OK, but since AppleTV, GoogleTV, chromecast, amazon stuck in amazonland stick, generic Android/ARM sticks weren't enough to supplant the Roku3, HOWEVER I am(/have been) considering what I wrote above with a NUC or like as a tiny HTPC running linux and that sums up how I feel about most of these devices. So many looking for a problem to solve or partially solving a problem that superior devices already do so at similar(with better specs) or MUCH lower prices.
I'm not going to talk about the "smart" watches other than the above also applies in an even worse case to them(no problem to solve at all) and that they're not actually smart at all(mostly and the ones that are kinda smart are just idiot savants in a useless field).
Glass OTOH could potentially be very useful with a capability of recognizing and overlaying schematics/etc but not $1.5k useful.
So long and short player is already too expensively useless, why make it more so?
cutterjohn said:
No, but I'd like a $99 version with 4GB RAM and replaceable SSD.
TBH I cant ever see the player being the "right" value point, as it stands might as well go buy a lowend NUC(or like) device and have pretty much the freedom to load it up with whatever amt of ram/storage and then IF you REALLY REALLY REALLY want to install x86 android, but personally I'd just slap a lightweight linux distro, xbmc, plex, and steam on it... maybe dual boot a tiny android setup, but linux would be the default...
I did finally pick up a chromebook though, but the highend C720 i3/4GB that got SSD upgrade and croutonized for now. CrOS was less useless than I expected it to be, but running CrOS alone only the cheapest models are of any value purely as 2ndary or tertiary notebooks. I;m actually using Cros quite a bit for web browsing, probably never touch another tablet again unless I need an ereader in a pinch if I forget to charge the kindle(and it;s not a bright sunny day/location so lets hope batt only croaks at night).
So how does this add in? I found tablets only slightly useful for web browsing and occasional PDFs. Entry of anything relatively complex was a PITA -> overgrown phone -> Crbook (conceptually my tablet replacement , small, light, has keyboard and trackpad and as a bonus can be semi-useful linux notebook). TV, well I currently have a Roku 3 which is OK, but since AppleTV, GoogleTV, chromecast, amazon stuck in amazonland stick, generic Android/ARM sticks weren't enough to supplant the Roku3, HOWEVER I am(/have been) considering what I wrote above with a NUC or like as a tiny HTPC running linux and that sums up how I feel about most of these devices. So many looking for a problem to solve or partially solving a problem that superior devices already do so at similar(with better specs) or MUCH lower prices.
I'm not going to talk about the "smart" watches other than the above also applies in an even worse case to them(no problem to solve at all) and that they're not actually smart at all(mostly and the ones that are kinda smart are just idiot savants in a useless field).
Glass OTOH could potentially be very useful with a capability of recognizing and overlaying schematics/etc but not $1.5k useful.
So long and short player is already too expensively useless, why make it more so?
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Click to collapse
Well, I'm glad you stopped by a forum dedicated to a device you clearly have neither the desire nor need to use. And thank you also for providing us with you opinion on a bunch of things that have nothing to do with it.
razor is making a android tv box but they haven't released specs, im assuming it will have much of what people want since its centered around gaming
jhumps said:
razor is making a android tv box but they haven't released specs, im assuming it will have much of what people want since its centered around gaming
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Generally though their products are a little... overpriced. However, if the specs are better and still able to be used as easily as a streaming player, I might get one.
jhumps said:
razor is making a android tv box but they haven't released specs, im assuming it will have much of what people want since its centered around gaming
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Click to collapse
Razer's product is vaporware, at the moment. Lollipop is out, the Nexus Player is out, and not a peep from Razer. They have a bad habit of hyping up products just to see them delayed, never released, released in limited quality, and/or cancelled altogether. Never did see their Razer Edge in stores (was supposed to hit MS stores upon release). They were delayed, quietly released in limited quantities, and are now VERY difficult to find. Razer also doesn't have a very good brick and mortar distribution channel for their higher end products outside of mice/keyboards.
I wouldn't get my hopes up on this product. If it actually gets released, I'm expecting it to have the best specs of any late 2014 ATV player, but to be released in limited quantities before Christmas 2015, and at a higher price point as well.

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