Playing riptide with the dock - Eee Pad Transformer General

i configured the controls to the dock but icould use any letters
only arrows shift ctrl alt etc
anything ican do?
i saw a video on youtube of someone plays with the letters

I have had the same problem with a SNES emu. Anyone know?

remap the dock keys
http://forum.xda-developers.com/showthread.php?t=1081856
http://forum.xda-developers.com/showthread.php?t=1118164

thanks but thats not the solution
ifound one in vector unit website
just change the input method

Related

Solved Morph Gear button maping Problem.

Hi,
I had problems to map hardware keys ( slider keys ) with Morph Button.
Every time I mapped a button it show the key code 229.
I read the post Key Assign Problem (Morphgear+PocketGBA) ,
( http://forum.xda-developers.com/showthread.php?t=425646&highlight=morphgear ) here at XDA Dev.
It seems the HTC Touch Pro have the same Problem.
After few hours I solved the problem.
All you need to do is:
1.
- Go to button setting in Morph Gear.
- before click the assign button press and hold the Strg key
- then you can enter the hardware key you want
now you can play by holding Strg and the mapped keys
2-
- go to global menu in Morph Gear
- in the submenu Input: click Polling Method
now it works
But in Genppc 1.09 I still can not configure keys.
Hope this helps somebody
Sorry for my english
Strg key?
Hi Bub3d
Sorry to be a dunce but can you clarify what you mean by the "Strg key"?
Thanks
andrew-in-woking
The left key in the last row.
Better known as Ctrl to us non german keyboard users.
However, this doesnt work on my dutch pro 2.
That is the great news for me, I have looked for it for a long time. Thank you very much!!!
morphgear settings
hey guys just a quick question about morphgear on the htc pro... what setting do you guys use to get the best picture and sound i love to play games but kinda want the sound is there any good settings to use to have the best sound and still get good fps? any help would be appreciated thx
Thanks worked for me on the Tmo USA Touch Pro 2
Thanks! It's work on my TP2.
Bub3d said:
Hi,
I had problems to map hardware keys ( slider keys ) with Morph Button.
Every time I mapped a button it show the key code 229.
I read the post Key Assign Problem (Morphgear+PocketGBA) ,
( http://forum.xda-developers.com/showthread.php?t=425646&highlight=morphgear ) here at XDA Dev.
It seems the HTC Touch Pro have the same Problem.
After few hours I solved the problem.
All you need to do is:
1.
- Go to button setting in Morph Gear.
- before click the assign button press and hold the Strg key
- then you can enter the hardware key you want
now you can play by holding Strg and the mapped keys
2-
- go to global menu in Morph Gear
- in the submenu Input: click Polling Method
now it works
But in Genppc 1.09 I still can not configure keys.
Hope this helps somebody
Sorry for my english
Click to expand...
Click to collapse
I'm sure there is a way to play without holding down the Ctrl (Strg) key all the time. I did it before I just don't know how I did it. Can somebody help me out?
Just remove eT9.
Button Mapping will work with all emulator and games now, like on my old Hermes.
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Layouts\e0010409]
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
Hope it helps.
Worked perfect! thanks a million. Thank god cause without multi-touch, mario is near impossible to play with the touch-screen!!!
Bub3d said:
Just remove eT9.
Button Mapping will work with all emulator and games now, like on my old Hermes.
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Layouts\e0010409]
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
Hope it helps.
Click to expand...
Click to collapse
worked for me too, thanks!
What does STRG stand for?
What were the original registry values for enabling eT9? Can someone check for me, please?
Bub3d said:
Just remove eT9.
Button Mapping will work with all emulator and games now, like on my old Hermes.
[HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Layouts\e0010409]
"Layout Text"="COMP IME"
"Ime File"="compime.dll"
Hope it helps.
Click to expand...
Click to collapse
I have a sprint touch pro 2 and did the above and i still can't map keys in morph gear. Can someone post the eT9 string that i deleted so i can put it back??? Also what does deleting this do???
Not working on my Sprint Touch Pro 2 either.... any help is greatly appreciated.
Thanks.
I solved the Sprint TP2 morphgear button mapping issue. When you go to map the keys, click the little "..." to bring up the "request button to map" pop-up.
Now, click on the bottom center of the screen to bring up the keyboard. When the keyboard is up, next to that same icon is an upwards arrow. Click that and it will give you input methods. It might be on something like "Full QWERTY", but change this to "Keyboard". You should now see a virtual keyboard different from the usual one. This maps perfectly to the slide out keyboard. Use the virtual keys to do the mapping, use the slide out to play.
dont forget to set polling methot or else it wont work
srry for my english
jtsarnak said:
I solved the Sprint TP2 morphgear button mapping issue. When you go to map the keys, click the little "..." to bring up the "request button to map" pop-up.
Now, click on the bottom center of the screen to bring up the keyboard. When the keyboard is up, next to that same icon is an upwards arrow. Click that and it will give you input methods. It might be on something like "Full QWERTY", but change this to "Keyboard". You should now see a virtual keyboard different from the usual one. This maps perfectly to the slide out keyboard. Use the virtual keys to do the mapping, use the slide out to play.
Click to expand...
Click to collapse
For the record, this also works for Tilt 2 and is my preferred solution.
No need to edit registries. Also, you don't have to hold Ctrl to play nor disable eT9, which brings other problems like not being able to edit the eT9.*.txt keymapping text files.
jtsarnak said:
I solved the Sprint TP2 morphgear button mapping issue. When you go to map the keys, click the little "..." to bring up the "request button to map" pop-up.
Now, click on the bottom center of the screen to bring up the keyboard. When the keyboard is up, next to that same icon is an upwards arrow. Click that and it will give you input methods. It might be on something like "Full QWERTY", but change this to "Keyboard". You should now see a virtual keyboard different from the usual one. This maps perfectly to the slide out keyboard. Use the virtual keys to do the mapping, use the slide out to play.
Click to expand...
Click to collapse
How do you prevent the "Input Mapping" window from disappearing when you bring out the virtual keyboard? Everytime I click on the bottom center virtual keyboard button, the "Input Mapping" window disappears and then the keyboard shows up. It's like the chicken before the egg scenario!

How to scroll in OpenTTD and Starcraft/Warcraft?

Hi dudes
Does anyone know how to scroll in OpenTTD without a Navkey? Tried it with the slideout keyboard but the screen is also rotating and it becomes unplayable! The same happens with Starcraft (the one with Broadwar) and Warcraft II!
Any solution for this?
No one?
hi there...
Have thought about preeconfig the screenrotation. with this the game should me playable with slided keyboard. Sry i doesn't have to games to prepare config for you... But i hope this hint helps.
Scroll in open ttd
If you have no D-pad you can set"auto scroll" in the patch settings and scroll with the stylus.
Kenny_23

getting morphgear to work on landscape?

I was wondering if anyone can help me get morphgear to work with landscape because it doesn't seem to want to change to landscape mode when i slide my keyboard and aswell i can't change my button configs.
Landscape
I set my Morphgear always to be in landscape, you set this under the "Global setting" - click the third icon from right and select "Global setting" and set "Orientation" to east. Remember to click on the word "Orientation" and not "East".
Also for configuring the buttons i use "K for Raphael" - have you managed to configure the keyboard in a different way?
I'm very interested by this topic.
It is possible to play the game in full screen WVGA 800x480 landscape?
And to configure every built-in keyboard's buttons to play games?
Thanks for your answers!
fluke73 said:
I set my Morphgear always to be in landscape, you set this under the "Global setting" - click the third icon from right and select "Global setting" and set "Orientation" to east. Remember to click on the word "Orientation" and not "East".
Also for configuring the buttons i use "K for Raphael" - have you managed to configure the keyboard in a different way?
Click to expand...
Click to collapse
Hi, does the 'KforRaphael' really works? Because I tried 'kforTP' and it doesnt work on TP2...
Delete4Ever said:
Hi, does the 'KforRaphael' really works? Because I tried 'kforTP' and it doesnt work on TP2...
Click to expand...
Click to collapse
Yes it really works When i start it it says:
"You can now map: A, S, Z, X, TAB, 1, 2, -, =, BACKSPACE, ENTER, UP, DOWN, LEFT and RIGHT in game."
and also you can toggle the TF3D
I've configured the keys and it works good. Then when it comes to the emulation, well you have to turn of the sound on the SNES - i haven't tried any other emulator - to make it really playable. Super Mario works fine though, with sound, a bit slower than original but still works. Im haven't figured out the most optimal setting and i don't know how to tweak the whole mobile to make the gaming experience faster.
Maybe someone else has managed to make this emulator go fast on a newer HTC device.
SNES module works with some problems - crashes if you slide out the keyboard while open. Genesis module is far too buggy and requires soft reset every coupld of minutes.
Yes... it's not superstable - that's for sure. If saying it works like playing the real deal, then i would say it doesn't work. It seems like the emulators are outdated and doesn't seem to be updated for newer handsets. It would be really great if someone could pick this up and make some really nice emulator that would work with as many different phones as possible.
For me it's just fun starting it up an play a little, even if slow. It hasn't crashed totaly on my Rhodium.
If you need it for serious gaming, no it doesn't work.
Morphgear solved
To get hardware key working on morphgear first enable both input in global section.
Then go key binding in emulator section. Slide hardware keyboard on. If you have problem go down use hardware cursors. Press option for key. Press "..." and window popup. Now enable virtual keyboard and input key. Close virtual keyboard. If you get 229 code try again. Go binding next key. accept ok. Play with hardware keyboard. Tested on my HTC Touch pro 2, 2409 morphgear version.
But please found solution for hardware keyboard in dosbox.
my tp2 works fine with morphgear.... to lanscape mode change the 100% zoom to window size, change the auto driver to GDI(in global settings) , orientation North(global settings) . to config the input u have to tap your virtual keyboard first , tap "other input methods" and tap keyboard. after that u tap the button that u want to config,tap the (...), tap your virtual keyboard and tap the virtual button (q,s,e,w,a. your wish). if u do something wrong u'll stay with the number 229(229 cause u don't change the input method in your virtual keyboard). if u does the right way u'll see numbers like 89,81,72,.... cause u config your virtual keyboard right. hope it helps....
here is what i posted on another emulator forum.
I have the (telus) TP2 and have got morph gear working if you have a ctrl key there is and easier way but to get it working on my phone i downloaded KforTouchPro and morphgear start KforTP and hit switch to M$ IME then minimize then slide out my keyboard and open morphgear (i have found sliding after causes plroblems) and then im free to play (however another issue if i touch the landscape Right side of the screen if gets all screwed up but if i touch the landscape Left side of the screen it goes full screen.
Click to expand...
Click to collapse
there was the comment about going into global settings and changing the orientation to east that is also required
and yes KforTP works atleast on the telus model

How to set buttons on FPSECE 0.10?

Hey guys i just got the PS1 Emulator FPSECE 0.10, just wondering how you set the keys to buttons on the qwerty? I click the controller icon on the emu and i cant seem to map and buttons.
EDIT: Solved
i know that you solve the keyboard mapping problem of yours.
i just want to tell you to assign the keys on your screen and not on your keyboard. when you use the keyboard the framerate drops about 5- 10 fps depending one the game.
cheers

[Help] xCloud/Game Stream on switch

Hi,
I'm trying to run the beta app of xCloud and game streaming. Xcloud runs perfectly but it requieres an Xbox One controller conected (wired or BT). As joy-cons are not recognized as an Xone controller, does anyone knows an app to make them visible as an Xone controller or knows how to provide other method to make them capable of working?
Thanks
Garlot said:
does anyone knows an app to make them visible as an Xone controller or knows how to provide other method to make them capable of working?
Thanks
Click to expand...
Click to collapse
Same question here.
Garlot said:
Hi,
I'm trying to run the beta app of xCloud and game streaming. Xcloud runs perfectly but it requieres an Xbox One controller conected (wired or BT). As joy-cons are not recognized as an Xone controller, does anyone knows an app to make them visible as an Xone controller or knows how to provide other method to make them capable of working?
Thanks
Click to expand...
Click to collapse
Mine works without doing anything just two same red controllers connected as bluetooth.
highorbital said:
Mine works without doing anything just two same red controllers connected as bluetooth.
Click to expand...
Click to collapse
Really? In my case, with last joycon-fix (the one that enables Rthumb and LThumb buttons and RZ and LZ as axis) i could play xcloud, but with xbox streaming any axis key I pressed it acted as if RZ and LZ were also pressed, making it unable to play until I modified the .kl file (joycon-fix). If anyone has the same problem i could upload the joycon-fix I created to fix it.
Garlot said:
Really? In my case, with last joycon-fix (the one that enables Rthumb and LThumb buttons and RZ and LZ as axis) i could play xcloud, but with xbox streaming any axis key I pressed it acted as if RZ and LZ were also pressed, making it unable to play until I modified the .kl file (joycon-fix). If anyone has the same problem i could upload the joycon-fix I created to fix it.
Click to expand...
Click to collapse
Hello, could you upload this fix, I am with the same problem
AbigailDummer said:
Hello, could you upload this fix, I am with the same problem
Click to expand...
Click to collapse
Same here!
@Garlot Can you please share the modified Joy-Con Fix you created? I'm dying to use Xbox Console streaming with the Nintendo Switch in Portable Mode but could never get the App to recognize the Joycons as an Xbox One Controller.
Hi,
This is the fix I did to work:
fix-joycon.zip
If you want to create your own zip the kl is the following:
key 304 BUTTON_B
key 305 BUTTON_A
key 308 BUTTON_X
key 307 BUTTON_Y
key 315 BUTTON_START
key 314 BUTTON_SELECT
key 310 BUTTON_L1
key 311 BUTTON_R1
key 318 BUTTON_THUMBR
key 312 BUTTON_L2
key 313 BUTTON_R2
key 317 BUTTON_THUMBL
key 316 HOME
key 306 BACK
axis 0x00 X
axis 0x01 Y
axis 0x02 Z
axis 0x05 RZ
axis 0x10 HAT_X
axis 0x11 HAT_Y
axis 0x14 split 0x01 RX BRAKE
axis 0x15 split 0x01 RY GAS
Hope it works for all of you!
It's working perfectly for me now, thank you
This works beautifully!!! I just played a session of Gears of War: Ultimate Edition all from the comfort of the Nintendo Switch in Portable Mode!
@Garlot Do you mind if I ask how you figured this out? Thanks so much again for your help.
ZildjianMan5589 said:
This works beautifully!!! I just played a session of Gears of War: Ultimate Edition all from the comfort of the Nintendo Switch in Portable Mode!
@Garlot Do you mind if I ask how you figured this out? Thanks so much again for your help.
Click to expand...
Click to collapse
Hi @ZildjianMan5589,
No, problem! I can explain what I remember.
First I saw in xbox streaming that anytime I started the sesion, and while in the xbox one main page pressed any "axis" key, the page went to the down as if RZ was pressed.
I tried several .kl configurations: commenting any axis one by one. But didn't work. Anytime axis 0x14 and 0x15 were uncommented any other axis key preseed in the xbox game strream it acted also as if RZ/LZ was pressed. At this point I didn't know what to do, but an apk I tried to change the gamepad button map gave me the clue. In that apk you can test any joycon(or any gamepad connected) button and check the result.
For example you press button "A" and read "BUTTON_A" (or the one you have in your .kl file) with also the value given by the key (axis go from a minimum value to a maximum).
The surprise was that any axis button I pressed it activated also AXIS_GAS and AXIS_BRAKE with values of 1.0, so I needed to get rid of that faulty values.
The only way I found checking Android manual for key layout files was to divide values received for key 0x14 and key 0x15 (LZ and RZ) and assign them to more than one key, so that way I could assign values before 1.0 to some keys not used (as RX and RY for example). That is the meaning of the lines:
axis 0x14 split 0x01 RX BRAKE
axis 0x15 split 0x01 RY GAS
Hope its useful for everyone and maybe someone with this finds a better solution.
By the way, analogs don't work really well. For example in Fifa soccer game, is a pain trying to point where to shot a penalty or a free kick. I guess it's something related with the analog deadzone, but haven't tested it so much.
Is the connection terrible just for me? Keeps freezing and lagging, but it works perfectly on my Android phone under the same network...
Can this be used to switch the face buttons? The swapped X/Y and A/B are throwing me off.
I installed it, but it didn't seem to do anything.
Joy con fix analogs
I installed the joycon-fix.zip, and everything works on the joycons except the analog stick click buttons.
will there be a fix for this or does somebody know how to fix this issue?
Left and right analog click buttons are undetected
aarontemp21 said:
I installed the joycon-fix.zip, and everything works on the joycons except the analog stick click buttons.
will there be a fix for this or does somebody know how to fix this issue?
Left and right analog click buttons are undetected
Click to expand...
Click to collapse
check the previous page, garlot's fix, analog clicks(R3/L3) are working fine with that fix, but the button mapping is the same as the xbox(I personally prefer this config for xcloud)
y(joycon) = X(xbox)
b(joycon) = A(xbox)
x(joycon) = Y(xbox)
a(joycon) = B(xbox)
Garlot said:
Hi @ZildjianMan5589,
No, problem! I can explain what I remember.
First I saw in xbox streaming that anytime I started the sesion, and while in the xbox one main page pressed any "axis" key, the page went to the down as if RZ was pressed. On this site
I tried several .kl configurations: commenting any axis one by one. But didn't work. Anytime axis 0x14 and 0x15 were uncommented any other axis key preseed in the xbox game strream it acted also as if RZ/LZ was pressed. At this point I didn't know what to do, but an apk I tried to change the gamepad button map gave me the clue. In that apk you can test any joycon(or any gamepad connected) button and check the result.
For example you press button "A" and read "BUTTON_A" (or the one you have in your .kl file) with also the value given by the key (axis go from a minimum value to a maximum).
The surprise was that any axis button I pressed it activated also AXIS_GAS and AXIS_BRAKE with values of 1.0, so I needed to get rid of that faulty values.
The only way I found checking Android manual for key layout files was to divide values received for key 0x14 and key 0x15 (LZ and RZ) and assign them to more than one key, so that way I could assign values before 1.0 to some keys not used (as RX and RY for example). That is the meaning of the lines:
axis 0x14 split 0x01 RX BRAKE
axis 0x15 split 0x01 RY GAS
Hope its useful for everyone and maybe someone with this finds a better solution.
By the way, analogs don't work really well. For example in Fifa soccer game, is a pain trying to point where to shot a penalty or a free kick. I guess it's something related with the analog deadzone, but haven't tested it so much.
Click to expand...
Click to collapse
I tried to run analog, but it lagged very much

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