Overclock - Fascinate General

Anyone kniw if this galaxy s phone has been overclocked and to what speed??
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I don't think it has been. Hope it will be as in going to be picking this up soon

I highly recommend reading this article. It describes everything about the hummingbird processor (Samsung Fascinates Processor) compaired against the snapdragon. This hummingbird sound like it has some potential for OC'ing. http://alienbabeltech.com/main/?p=17125

ritkit said:
I highly recommend reading this article. It describes everything about the hummingbird processor (Samsung Fascinates Processor) compaired against the snapdragon. This hummingbird sound like it has some potential for OC'ing.
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No offense but that link is worthless.
So far the benchmarks on GLBenchmark.com can let you compare any phones 3D graphics and it shows that the Captivate version of the Galaxy S completely destroys the competition in raw graphics power. I am more then sure that it was able to hit its 90Mt/s that your article said it could not hit!
From androidandme website.....
Apparently the Samsung Galaxy S features their new S5PC110 application processor which was announced last year. This processor contains an ARM Cortex-A8 core paired with a PowerVR SGX540 GPU
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It also goes on to talk about how powerful it is.
Here is a GPU comparison for some of the leading smartphones:
* Motorola Droid: TI OMAP3430 with PowerVR SGX530 = 7-14 million(?) triangles/sec
* Nexus One: Qualcomm QSD8x50 with Adreno 200 = 22 million triangles/sec
* iPhone 3G S: 600 MHz Cortex-A8 with PowerVR SGX535 = 7 million triangles/sec
* Samsung Galaxy S: S5PC110 with PowerVR SGX540 = 90 million triangles/sec
And for comparison a few consoles:
* PS3: 250 million triangles/sec
* Xbox 360: 500 million triangles/sec
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Now according to this information, Samsung is basically stating that it is 3x faster then the iPhone 3Gs. If you head over to GLBenchmark's website and compare the 2, the Samsung Captivate is double the speed of the iPhone 3GS in most of the test (especially the GLBenchmark Pro ES 1.1 CPU Skinning which is their most rigorous test form what I've seen).
PLEASE KEEP IN MIND that the results @ GLBenchmark look to be user submitted, so some of these people will run the test with tons of apps and programs running, while others will stop all programs to run the test. But its a good start to see what a phone can do.

Been ocerclocked to 1.2. They say in the captivate forums that if the right person gets ahold of it, it could b oc'd to 1.6
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Related

Hummingbird fastest processor on the market according to GLBenchmark2.0

http://theandroidsite.com/2010/12/1...r-on-the-market-according-to-glbenchmark-2-0/
Thought this was pretty cool information
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The real world performance of the Hummingbird is superior to all other ARM Cortex A8 processors I have found. Of course, that won't remain that way when CPUs like the Tegra 250 start coming onto phones like the LG Optimus 2x.
Yea the Tegra chipset will blow everything out of the water . I do like the Hummingbird processor though
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sauron0101 said:
The real world performance of the Hummingbird is superior to all other ARM Cortex A8 processors I have found. Of course, that won't remain that way when CPUs like the Tegra 250 start coming onto phones like the LG Optimus 2x.
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No, that will remain even after Tegra 2 comes out..simply because Tegra 2 is Cortex A9 lol
Its no surprise the Hummingbird is the fastest processor...originally the TI OMAP held the crown of pushing the Cortex A8 to its max..Samsung with TI OMAP in mind went a step farther to try to create something even better (despite many telling them its not possible)..and with hep of Intrisity the Hummingbird was made which pushes Cortex A8 beyond its limits..
The Hummingbird is the king of 2010..and it was made it 2009..it is only fitting that next year in 2011 a better processor comes out, and then a better one in 2012 and so on...
gTen said:
No, that will remain even after Tegra 2 comes out..simply because Tegra 2 is Cortex A9 lol
Its no surprise the Hummingbird is the fastest processor...originally the TI OMAP held the crown of pushing the Cortex A8 to its max..Samsung with TI OMAP in mind went a step farther to try to create something even better (despite many telling them its not possible)..and with hep of Intrisity the Hummingbird was made which pushes Cortex A8 beyond its limits..
The Hummingbird is the king of 2010..and it was made it 2009..it is only fitting that next year in 2011 a better processor comes out, and then a better one in 2012 and so on...
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Hah, you guys sound like you've read my article. Or maybe I'm just flattering myself.
http://alienbabeltech.com/main/?p=17125
Anyhow, there's one major problem with the article linked by the OP; that test is soley a GPU test, not CPU. The PowerVR SGX540 is, without doubt, the fastest GPU on the market today.
The Hummingbird does just barely edge past Snapdragon MHz to MHz in side-by-side processing tests, though any 1.x GHz OMAP / Snapdragon does have the 1 GHz Hummingbird beat (except when it comes to GPU performance, obviously.)
Where the Hummingbird starts to lose out MHz for MHz is in Android 2.3 where the JIT compiler was optimized for Snapdragon (and I assume OMAP) processors. Hopefully we'll see this change and Google work some better Hummingbird support into Android with the release of the Nexus S; now the flagship "Google Phone".
Electrofreak said:
Hah, you guys sound like you've read my article. Or maybe I'm just flattering myself.
http://alienbabeltech.com/main/?p=17125
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I actually researched this info back before CTIA when the Hummingbird was first announced...but I do remember stumbling upon your article here and there.
Anyhow, there's one major problem with the article linked by the OP; that test is soley a GPU test, not CPU. The PowerVR SGX540 is, without doubt, the fastest GPU on the market today.
The Hummingbird does just barely edge past Snapdragon MHz to MHz in side-by-side processing tests, though any 1.x GHz OMAP / Snapdragon does have the 1 GHz Hummingbird beat (except when it comes to GPU performance, obviously.)
Where the Hummingbird starts to lose out MHz for MHz is in Android 2.3 where the JIT compiler was optimized for Snapdragon (and I assume OMAP) processors. Hopefully we'll see this change and Google work some better Hummingbird support into Android with the release of the Nexus S; now the flagship "Google Phone".
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Even with 2.3 optimizations I do not think an old 1st gen 65nm Snapdragon will outperform a Hummingbird mhz for mhz..the newer 2nd gen ones are another story.
But yeah, optimizations from the Nexus S would be sweet..while I was hoping for an Orion CPU, I am quite happy they chose the same CPU as ours, this will help development a lot...

Hummingbird vs Tegra2 for games

I just noticed that some high end games are being released for tegra2 chips only. Shouldn't the hummingbird be fast enough to run these games. Our phones is on part with the iphone 4 correct? Take samurai 2, that game looks sweet but won't even show up in the market for me. It's only an iphone port. What do you guys think?
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Yes, the hummingbird is fast, but the Tegra 2 chipset is ridiculously faster.
Not ridiculously faster. Incrementally faster.
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Our gpu is more advanced than the iphone gpu
And I think the tegra 2 uses the same gpu as the humingbird, just clocked faster
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*copy*
Here is a GPU comparison for some of the leading smartphones:
* Motorola Droid: TI OMAP3430 with PowerVR SGX530 = 7-14 million(?) triangles/sec
* Nexus One: Qualcomm QSD8x50 with Adreno 200 = 22 million triangles/sec
* iPhone 3G S: 600 MHz Cortex-A8 with PowerVR SGX535 = 7 million triangles/sec
* Samsung Galaxy S: S5PC110 with PowerVR SGX540 = 90 million triangles/sec
And for comparison a few consoles:
* PS3: 250 million triangles/sec
* Xbox 360: 500 million triangles/sec
*paste*
Tegra2 does ~85-90 mil/sec. Right on par with our phones. HOWEVER They have a different set of APIs that game designers can use to make calls directly to some Tegra2 specific stuff. That's not saying ours don't have the ass to do it, but we just don't have the same ****. Pretty simple enough answer eh?
My main point is that our phones are capable of running amazing games but we are not getting the opportunity. There is only one phone with a tegra2 chip but how many hummingbird phones as there?
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There are half a dozen incoming phones with tegra 2 not to mention 4 tablets while only the galaxy s has hummingbird
I'm jealous we won't see games like that for our phones.
Sent from my Epic 4g.
Tegra 2is gonna be the new snapdragon
I'm waiting for an exynos tablet :drool:
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Isn't there a way to trick the Market into thinking we're one of those phones? Of course the apps may not work if they are using any of those APIs...
Kcarpenter said:
*copy*
Here is a GPU comparison for some of the leading smartphones:
* Motorola Droid: TI OMAP3430 with PowerVR SGX530 = 7-14 million(?) triangles/sec
* Nexus One: Qualcomm QSD8x50 with Adreno 200 = 22 million triangles/sec
* iPhone 3G S: 600 MHz Cortex-A8 with PowerVR SGX535 = 7 million triangles/sec
* Samsung Galaxy S: S5PC110 with PowerVR SGX540 = 90 million triangles/sec
And for comparison a few consoles:
* PS3: 250 million triangles/sec
* Xbox 360: 500 million triangles/sec
*paste*
Tegra2 does ~85-90 mil/sec. Right on par with our phones. HOWEVER They have a different set of APIs that game designers can use to make calls directly to some Tegra2 specific stuff. That's not saying ours don't have the ass to do it, but we just don't have the same ****. Pretty simple enough answer eh?
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That's what I was going to say but I'm going to extend it a little further. I read somewhere that nVidia's Tegra GPU renders things the same way that desktop GPUs do. Meaning that depending on the game either the SGX540 or Tegra 2 will beat out the other drastically.
bjhill2112 said:
Isn't there a way to trick the Market into thinking we're one of those phones? Of course the apps may not work if they are using any of those APIs...
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nVidia's Tegra Zone game market app showed up for me and I downloaded that. There's Fruit Ninja THD for $5.
I type tegra zone and was able to.download the app and it worked but i only saw like 7 games there and none were really special.
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The scary thing is that all the awesome games are going to be made exculsivley for tetra 2 chips leaving our awesome phones behind. There is only 1 tetra 2 phone out now with several soon to arrive. We have close 10 different hummingbirds variants out. Why no love?
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Nvidia is paying these devs to bring their game into nvidias world to temp buyers.
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Kcarpenter said:
Nvidia is paying these devs to bring their game into nvidias world to temp buyers.
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That makes sense and is something Samsung should have done.
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abrognlie said:
Yes, the hummingbird is fast, but the Tegra 2 chipset is ridiculously faster.
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If we're talking GPUs, no, it's not ridiculously faster. It does perform better, but not amazingly so.
A_Flying_Fox said:
Our gpu is more advanced than the iphone gpu
And I think the tegra 2 uses the same gpu as the humingbird, just clocked faster
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No. The Tegra 2 GPU is an NVIDIA GPU, while the Hummingbird's PowerVR SGX540 is an Imagination Technologies GPU.
arashed31 said:
That's what I was going to say but I'm going to extend it a little further. I read somewhere that nVidia's Tegra GPU renders things the same way that desktop GPUs do. Meaning that depending on the game either the SGX540 or Tegra 2 will beat out the other drastically.
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Click to collapse
NVIDIA's Tegra 2 GPU has desktop GPU roots (it's based off of GeForce), but it does not render things the same way that desktop GPUs do. It's highly customized for power efficiency. Details here.
Kcarpenter said:
Nvidia is paying these devs to bring their game into nvidias world to temp buyers.
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This.
I wish Samsung pays developer good money to create games for their phone.
The data I have compiled comparing the Tegra 2 to the Hummingbird puts the Tegra 2 ahead by somewhere between 15-35% depending upon the application.
The "Tegra 2" only applications is just a way for an alliance between hardware and software devs. to sell more units. The SGX540 is in the same class of GPU compliance-wise and performance-wise and can certainly run most applications on-par with Tegra 2.
This reminds me of when you had to have Vista to get DX10 compliance. No reason other than Microsoft trying to give Vista sales a kick.
Welcome to market fragmentation... this was one of the reasons I waited so long to switch to Android from iOS. Only small groups of devices can run certain apps.

Mali-400 MP vs Adreno 220

Which is the better GPU and why ?
I'm not sure of the technical reasons why, maybe people are just going off benchmarks, but the general consensus is that Adreno 220 has better gaming performance.
However, unless you are planning some hardcore gaming; Mali-400 MP or GeForce ULP will be just fine.
MALI-400 MP is imo a faster GPU but it really lacks stuff needed to be a good GPU. Also on the low level some of the major 3d scores are even lower than Adreno 205. So the quality here sucks. It misses many compression texture formats so low compatibility. Most games will come up with a solution for that but with time and that time could really end the life cycle of the gs2. Mali 400 is slower than adreno 205 in Geometric Tests, Common Tests, Exponential Tests. Adreno 220 will be a slightly slower GPU in synthetic tests but with more compatibility, better quality from the lower level, more texture compression formats and will be compatible with all games since start as adreno gpu games are already abundant in the market. So its more like a Samung delivered the fastest GPU with major flaws. Here Adreno 220 is like ATI and Nvidia and Mali-400 is like any other generic GPU from another company. And Galaxy S 2 coming in tegra 2 would really mess up the compatibility of Mali-400 seeing that Mali will be missing the number of devices so Mali - 400 could be a left out here.
Right now the game here is a Faster GPU (by a small margin) vs a more Compatible GPU. Better - if u can wait with no definite future mali and if u want everything now and in future its adreno
With CF working on compat I wouldnt be surprised if we're all playing Tegra Zone next month.
bilboa1 said:
With CF working on compat I wouldnt be surprised if we're all playing Tegra Zone next month.
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I agree. (10char)
Samsung's Galaxy S II Preliminary Performance: Mali-400MP Benchmarked 1Ghz Mali 400
Dual Core Snapdragon GPU Performance Explored - 1.5 GHz MSM8660 and Adreno 220 Benchmarks 1.5Ghz Adreno 220
Should give you a rough idea of what to expect.
_dsk_ said:
Samsung's Galaxy S II Preliminary Performance: Mali-400MP Benchmarked 1Ghz Mali 400
Dual Core Snapdragon GPU Performance Explored - 1.5 GHz MSM8660 and Adreno 220 Benchmarks 1.5Ghz Adreno 220
Should give you a rough idea of what to expect.
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No, it's not even close.
My Galaxy S II scores 42.2 fps in the same benchmark, Adreno scores an impressive 38 fps but this is with the CPU at 1.5GHz.
_dsk_ said:
Samsung's Galaxy S II Preliminary Performance: Mali-400MP Benchmarked 1Ghz Mali 400
Dual Core Snapdragon GPU Performance Explored - 1.5 GHz MSM8660 and Adreno 220 Benchmarks 1.5Ghz Adreno 220
Should give you a rough idea of what to expect.
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No, this one is not accurate.
Just look at the firmware, SGS2 was running Android2.3.1 at the time, it was not a retail device.
Retail SGS2 outperforms anything currently in GLbench.
"Originally Posted by iwantandroid
I cried when I lerned this phone i got from tmobile didnt have Android. Can sum1 help me get Android on my new G1 and then tel me how to jailbroke it please"
LOL OMG
_dsk_ said:
Samsung's Galaxy S II Preliminary Performance: Mali-400MP Benchmarked 1Ghz Mali 400
Dual Core Snapdragon GPU Performance Explored - 1.5 GHz MSM8660 and Adreno 220 Benchmarks 1.5Ghz Adreno 220
Should give you a rough idea of what to expect.
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these tests are kinda misleading, between non-final device/software and capped framerate
i'm a bit disappointed that it comes from anandtech since they usually try to have stuff all squared out on PCs ;-)
lol, you guys are very defensive about your phones, understandably.
What you should be able to ascertain though is that the 1Ghz Mali benchmarks are decent and you can expect better performance with it clocked at 1.2Ghz.
Conversely you should be able to see that the Adreno at 1.5Ghz, though impressive, will be less so clocked at 1Ghz like in the Sensation, which will also have a higher resolution screen.
I only provided the links so that people could make up their own mind by using the same logic.
Are you sure the Mali-400 is clocked at 1.2Ghz ?
Because when I overclocked my SGS2 to 1.5Ghz I saw a 25% performance increase in computing performance, but almost no increase at all in graphics performance (using GL Benchmark), so I thought the frequencies of the two were totally unrelated.
I dont know what the clock speeds of the GPU are, but CPU speed bumps will also help with 3D performance.
_dsk_ said:
I dont know what the clock speeds of the GOP are, but CPU speed bumps will also help with 3D performance.
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Well in my case it did not. I guess a dual core 1.2Ghz CPU is not a bottleneck on a smartphone lol.
Ive heard there are FPS caps on the Galaxy line, not sure how true this is, usually benchmarks should see an increase when handsets are overclocked.
_dsk_ said:
Ive heard there are FPS caps on the Galaxy line, not sure how true this is, usually benchmarks should see an increase when handsets are overclocked.
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its true for the sgs1 and 2 at least, frame rate is capped between 56 and 66 fps depending on kernels/versions etc
many benchmarks hit the cap (like quadrant)

NEXT GEN samsung's SOC to use POWER VR not MALI

hey folks. Samsung is going back to power vr as the graphics force to power its next gen soc(A15 socs??). With HD super-amoled plus and power vr 6xx(not too sure if its 6xx or 5xx) series to power them,it will definitely be another great year for Samsung and android. I personally can't wait.
what do you guys think?
a similar soc is ST-Ericsson Nova A9600 which is also an A15 with power vr 6 serires gpu read here for discussion on this NOVA
awesome-member said:
hey folks. Samsung is going back to power vr as the graphics force to power its next gen soc(A15 socs??). With HD super-amoled plus and power vr 6xx(not too sure if its 6xx or 5xx) series to power them,it will definitely be another great year for Samsung and android. I personally can't wait.
what do you guys think?
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Where did ya get this from? I thought it was reported that it would be Cortex A15 + Mali T604?
Logi_Ca1 said:
Where did ya get this from? I thought it was reported that it would be Cortex A15 + Mali T604?
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i have the evidence.I'll be more than happy to share it to a mod but wont release for general public.(for obvious reasons)
Source please?
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awesome-member said:
i have the evidence.I'll be more than happy to share it to a mod but wont release for general public.(for obvious reasons)
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Well ok... Personally I don't care either way, I just hope they go for whatever has the best performance/power consumption ratio.
WagTwo said:
Source please?
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I assure its legit. and it specifically says Samsung are moving away form mail.
Logi_Ca1 said:
Well ok... Personally I don't care either way, I just hope they go for whatever has the best performance/power consumption ratio.
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dont care !!! remember when sgs2 was first launched how many games/apps were incompatible. significant amount of app that i'd bought while i had sgs were not working on my sgs2 things are getting better now. but using the similar gpu found in ios devices and psvita does make a difference and I as a consumer will have more option and it's not just limited to games but to all other apps that uses open gl.
awesome-member said:
I assure its legit. and it specifically says Samsung are moving away form mail.
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It makes sense, I recently read news that Samsung licensed some PowerVR GPUs.
But I do hope it's a SGX 6XX, anything else would be a disappointment (for me).
I also hope that it's going to be a dual-core (1.6GHz) Cortex A15, if it is it will be way faster than a quadcore Cortex A9 especially when you consider that applications are only starting to support dual-cores right now.
wurzelsepp3 said:
It makes sense, I recently read news that Samsung licensed some PowerVR GPUs.
But I do hope it's a SGX 6XX, anything else would be a disappointment (for me).
I also hope that it's going to be a dual-core (1.6GHz) Cortex A15, if it is it will be way faster than a quadcore Cortex A9 especially when you consider that applications are only starting to support dual-cores right now.
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we might still see newer quad A9 with mali but by late 2012 we should expect Samsung coming out with A15 with power vr. since A6(for ipad3) is widely rumored to be A15 and we all know who makes A5 for apple.we should see the Samsung version of A15 in 2012.
also if you remember the exynos/orion which was delayed and it was reported(not officially though) that the reason was 'problems with it graphics unit'.
i like powerVR more then mali
Any mods that can confirm the information?
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I'd prefer if it was a power vr 6x. Easier support from developers due to iphones using power vr also.
awesome-member said:
hey folks. Samsung is going back to power vr as the graphics force to power its next gen soc(A15 socs??). With HD super-amoled plus and power vr 6xx(not too sure if its 6xx or 5xx) series to power them,it will definitely be another great year for Samsung and android. I personally can't wait.
what do you guys think?
Click to expand...
Click to collapse
I'm indifferent either way. The Mali 400 in my S2 can keep up with all the games and I'm not seeing a trend towards better quality graphics simply because the screens on our devices do not support it, this might change with ICS and the 720p screen on the Galaxy Nexus.
For the future it's wait and see. Usually better graphics means more power consumption and that's a trade-off I'm not willing to make.
They've opted for both the next gen of PowerVR and Mali chips, so it could be either.
OP is not wrong, but he is not right either.
GIR said:
I'm indifferent either way. The Mali 400 in my S2 can keep up with all the games and I'm not seeing a trend towards better quality graphics simply because the screens on our devices do not support it, this might change with ICS and the 720p screen on the Galaxy Nexus.
For the future it's wait and see. Usually better graphics means more power consumption and that's a trade-off I'm not willing to make.
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I'm personally hoping for a usable NDS or PSP emulator in 2012.
power consumption should be fine considering that 45 SiO2 > 32/28 nm hkmg is a huge jump.
Rawat said:
They've opted for both the next gen of PowerVR and Mali chips, so it could be either.
OP is not wrong, but he is not right either.
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i am aware that samsung is the licensee of both mali and power vr but the source specifically says that they are 'moving away from mali'. we may see few versions of exynos with mali powering some of the future devices but their flagship devices will have power VR.
WTF guys this is exclusive news to XDA and you rate it 2 stars. Just because you are not getting the news from engadget?? there were news about samsung being the licensee of both powervr and mali but i have never seen a report that says which way the samsung was heading in terms of graphics wise.
At best, this is an unsubstantiated rumour. We'll know more about Samsung's SoC plans when they unveil the Galaxy S III at MWC.
tbqh, your news hardly seems reliable, and even if it was doesn't really matter. Samsung have used PowerVR for many of their SoCs, and Mali 400 for only the Exynos 4210
Samsung has announced and is sampling two newer SOCs; Exynos 4212 and Exynos 5250.
Exynos 4210 - dual-core Cortex A9 @ 1.2ghz, Mali 400 MP4 GPU, 45nm process.
Exynos 4212 - dual-core Cortex A9 @ 1.5ghz, Mali 400 MP4 GPU, 32nm process. (GPU Speculated, not officially disclosed)
Exynos 5250 - dual-core Cortex A15 @ 2.0ghz, Mali T604 GPU, 32nm process.(GPU Speculated, not officially disclosed)
Here's the thing about sampling/testing. SOCs typically have to be sampled for 6 months (or more) before they show up in phones. 4212 started sampling in September/October and 5250 started sampling in November. That means that both should be available for the typical Galaxy S launch window (my bet is on 5250).
If Samsung does go back to PowerVR, by the time they start sampling this SOC they would have already missed the Galaxy SIII launch window. So, I find this unsourced information interesting but highly unlikely at this point. Once you can reveal your source(s) we'll be able to judge this more accurately. I appreciate the info and respect your need to conceal your source(s) at this time.
jaykresge said:
Samsung has announced and is sampling two newer SOCs; Exynos 4212 and Exynos 5250.
Exynos 4210 - dual-core Cortex A9 @ 1.2ghz, Mali 400 MP GPU, 45nm process.
Exynos 4212 - dual-core Cortex A9 @ 1.5ghz, Mali 400 MP GPU, 32nm process.
Exynos 5250 - dual-core Cortex A15 @ 2.0ghz, Mali T604 GPU, 32nm process.
Here's the thing about sampling/testing. SOCs typically have to be sampled for 6 months (or more) before they show up in phones. 4212 started sampling in September/October and 5250 started sampling in November. That means that both should be available for the typical Galaxy S launch window (my bet is on 5250).
If Samsung does go back to PowerVR, by the time they start sampling this SOC they would have already missed the Galaxy SIII launch window. So, I find this unsourced information interesting but highly unlikely at this point. Once you can reveal your source(s) we'll be able to judge this more accurately. I appreciate the info and respect your need to conceal your source(s) at this time.
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I agree with your post.it is highly likely that sgs 3 will sport a Exynos 5250. but with in next year I think wee will see high res 3D tablet since samsung is also a TV manufacturer(we all know that 3d TV is the TV for 2012 /s) and it makes sense to lure more people in to 3D (3D ecosystem???).to achieve such graphical horsepower Power VR 6 is the only option they have. my bet is we will see highres 3d tablet by q4 of 2012 sporting an soc with power vr 6xxxx

Adreno 320 vs PowerVR SGX544mp3

Hi guys,
I want the s4 from day 1. Naturally I want the best version available and I'm concerned having done some research that the snapdragon SoC gpu isn't really comparable with the sxg 544mp3.
I know the phone isn't out yet so no spot on benchmarks, but does anyone know what type of difference the two gpus have?
Thanks
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Re: Off-Topic Thread
PowerVR is clocked higher at 533mhz
Questions go b in q and a btw
Was expecting this thread for a very long time, curious to get some opinions on this. As per gsmarena and other few sites the adreno 320 on s4 is overclocked.
《posted from s3》
I consider that PowerVr is going to be a lot more powerful even if Adreno is overclocked. Also admit that EA is going to release 16 high end games optimised for octa version. Moreover this gpu is used on ipads and ipad is a King of mobile gpu performance without a doubt. Let's wait for benches I'm sure scores will be about the same level as snapdragon 800 or a bit lower due to 500mhz difference
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can anyone give us more detailed informations please ?
beeboss said:
I consider that PowerVr is going to be a lot more powerful even if Adreno is overclocked. Also admit that EA is going to release 16 high end games optimised for octa version. Moreover this gpu is used on ipads and ipad is a King of mobile gpu performance without a doubt. Let's wait for benches I'm sure scores will be about the same level as snapdragon 800 or a bit lower due to 500mhz difference
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here is the 3dmark benchmark of the octa version(from ringhk):
Samsung Galaxy S4 (octa version)
10367 (default) / 6264 (extreme)
HTC One
10911 (default) / 6250 (extreme)
Sony Xperia Z
10256 (default) / 5804 (extreme)
LG Optimus G
7541 (default) / 4052 (extreme)
Oppo Find 5
8239 (default) / 5018 (extreme)
İ think PowerVR powerful but old technology it would have been better if Samsung chose PowerVR Rouge seriens or Mali T-658 example OpenGL-3.0
I'd say it doesn't matter, the only thing that struggles to run on the GS2 is VC, however that struggles to run smoothly on the HTC One and iPhone 5 as well, it's just poorly optimized. Really now the only difference between the 544 and 320 is bragging rights.....
frensel said:
here is the 3dmark benchmark of the octa version(from ringhk):
Samsung Galaxy S4 (octa version)
10367 (default) / 6264 (extreme)
HTC One
10911 (default) / 6250 (extreme)
Sony Xperia Z
10256 (default) / 5804 (extreme)
LG Optimus G
7541 (default) / 4052 (extreme)
Oppo Find 5
8239 (default) / 5018 (extreme)
Click to expand...
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Don't know if it's a firmware thing, but the lg optimus g at my store is benchmarking just at 9000 on default. Forgot the extreme score.
So I gathered some information:
Qualcomm Adreno 320:
OpenGL ES = 3.0, 2.0 & 1.1
OpenCL = 1.2
SVGT = 1.2
EGL = 1.4
Direct3D Mobile
Direct Draw
GDI
Clock - 500Mhz
GFlops - 51.2
PowerVR SGX544 MP3:
OpenGL ES = 2.1 & 1.1
OpenCL = 1.1
SVGT = 1.1
DirectX = 9.0
Direct3D Mobile
PVR2D
OpenWF
Clock - 533Mhz
GFlops - 51.1
So both are almost the same.
Adreno 320 has more tech support whereas PowerVR has more Clock.
I don't know which one is better TBH.
Source 1: http://kyokojap.myweb.hinet.net/gpu_gflops/
Source 2: http://en.wikipedia.org/wiki/PowerVR
Source 3: http://en.wikipedia.org/wiki/Imageon
Source 4: https://developer.qualcomm.com/discover/chipsets-and-modems/adreno-gpu
Source 5: http://pt.scribd.com/doc/27337782/Powervr-Sgx-Series5xt-Ip-Core-Family-1-0
Performance wise they both have their one ups. Performance per watt goes to the power vr chip. And it will likely be that way for awhile.
Sent from my GT-N7100
Can someone tell me what is Powervr sgx544MP I plan on buying star 9500 and it specs says it has powervr sgx544MP what does the MP stand for?
ian619420 said:
Can someone tell me what is Powervr sgx544MP I plan on buying star 9500 and it specs says it has powervr sgx544MP what does the MP stand for?
Click to expand...
Click to collapse
The mp is only designated qhen multiple cores so in this case, 3.
Sent from my SGH-T889 using xda premium
@rbiter said:
The mp is only designated qhen multiple cores so in this case, 3.
Sent from my SGH-T889 using xda premium
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Click to collapse
so it has 3 graphic cores?
ian619420 said:
so it has 3 graphic cores?
Click to expand...
Click to collapse
yes!

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