Has anyone made money using in-app advertising? - Mobile Ad Networks

IE using Admob within a free app, etc.
Has anyone actually made money with this?
Wondering if it's at all worth it to try generating revenue from a free app

Good question!
I would be very interested in the opinions of some devs that use that business model too!

I have a buddy that has a popular solitaire game in the app market, and he says he makes some decent change off of it. I was shocked to hear this, because I NEVER click on ads, but he says he makes a few bucks off of it, so it must work.

RayKinStL said:
I have a buddy that has a popular solitaire game in the app market, and he says he makes some decent change off of it. I was shocked to hear this, because I NEVER click on ads, but he says he makes a few bucks off of it, so it must work.
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Any idea how much? Like a few bucks a week, or a month?

I know it has been a while since the last post but I think its an interesting issue.
The share of free apps is continuously growing and developers can seriously make a lot of money of implementing ads into their apps.
If your app is rather popular, and you generate a sufficient amount of ad requests, and work with a good monetization platform you can even live off it.

an interesting question to answer i am not sure about the ROI but i think app developers are making money through advertising...

Well as far as I know depends a lot of the active users of your app.
I have a free app with ads and I think developers should support each others clicking the ads...

Actually advertising you apps really work it gives you some money, it depends a lot on the daily downloads, and active downloads, the more you have ovbiously the better

Just get my NOV2013 paypal payment notice by admob.:highfive:

moschino_luv said:
Just get my NOV2013 paypal payment notice by admob.:highfive:
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moschino_luv,
How many clicks do you get for a month?

eembdroid said:
moschino_luv,
How many clicks do you get for a month?
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Click to collapse
I am lazy to count apps by apps in admob, maybe you can visit my google developer page HERE

I use AdMob.
Unfortunately, the gains are low.
I pay much attention to the quality of my app, but I see that many prefer quantity rather than quality. It may be that their earnings are higher.
If you like you can see my apps here:
https:// play.google.com/store/apps/developer?id=High+Touch
I believe that in order to live with advertising, you should make at least 60000 views per day.
It 'difficult but not impossible

Actually i earn 1€ every 1000 impression with AdMob. But i don't have much impression

FunWithApps said:
Actually i earn 1€ every 1000 impression with AdMob. But i don't have much impression
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Your earning is good according to mine. I earn 2€ every 10.000 impression with Admob.

eembdroid said:
Your earning is good according to mine. I earn 2€ every 10.000 impression with Admob.
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Click to collapse
Don' worry, I earn less than 1€ every 10.000 impression with Admob

Is it possible to earn money on app by advertising? Yes it is! It's not easy but it's worth. First of all you should have intereting good looking app. Then find good ad network, I mean you should know where come from your users and what is target of your ad network. Get know if ad netowrk pay by CPI, CPC, or CPM. And constantly promote your app to get new users but don't forget to do some updates to engage users you have. So we can say More Active Users = Higher Revenue!

Woodny said:
Is it possible to earn money on app by advertising? Yes it is! It's not easy but it's worth. First of all you should have intereting good looking app. Then find good ad network, I mean you should know where come from your users and what is target of your ad network. Get know if ad netowrk pay by CPI, CPC, or CPM. And constantly promote your app to get new users but don't forget to do some updates to engage users you have. So we can say More Active Users = Higher Revenue!
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Click to collapse
"More Active Users = Higher Revenue!" I agree with you, Woodny. Can you give me a quick explanation on CPI, CPC, & CPM? I read the ads FAQs already, but I can't figure out what they are.
I always have 1 question from the very beginning of this "ads-model" journey. Why your earning over 1k impressions is different than mine? How is it evaluated?
Thanks

pttruc87 said:
"More Active Users = Higher Revenue!" I agree with you, Woodny. Can you give me a quick explanation on CPI, CPC, & CPM? I read the ads FAQs already, but I can't figure out what they are.
I always have 1 question from the very beginning of this "ads-model" journey. Why your earning over 1k impressions is different than mine? How is it evaluated?
Thanks
Click to expand...
Click to collapse
CPI - cost per install - developer earn money when someone will install his app,
CPC - cost per click - developer earn money when someone will click on ad in his app
CPM - cost per mile - developer earn money when particular ad will be watched 1000 times
Beacause it depends how much advertiser will pay for 1 click, install etc. and how big is commision in ad network.

killer313 said:
Don' worry, I earn less than 1€ every 10.000 impression with Admob
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The same earnings ratio for me. But I think it all depends on where you put your ads. Mine are really not-obtrusive, displayed at the bottom, between levels, so users may not even notice them, or simply prefer to go to the next level. I'll try different approaches in the future.

Yes, it is certainly possible. The key is definitely to have a good quality app which will get used on a regular basis. Once you get up to around 100,000 impressions a day, then you can start to make a reasonable income off them.

Related

[Q] how does admob pay you?

I am wondering how admob pays developers. I have set up a merchant account and have been selling apps for a couple of weeks now, but how exactly does admob give you money from ad revenue? Do they use your banking info from the merchant account on google check out, or do they do it another way?
AdMob writes checks and supports PayPal. I personally do PayPal.
They pay on a net "40" schedule, which means December's earnings will be "processed" on February 10th and sent around the 15th.
I can definitely recommend AdMob as a Publisher. Click through rates are outstanding and I am very happy with the profits that I have gotten from AdMob. Just don't ask users to click Ads for any reason.
thanks, any tips on increasing revenue? I just launched an ad based game today but I've only made like 22 cents so far
This is probably a dumb idea but put it somewhere people would accidentally hit a lot.
hyperbyteX said:
thanks, any tips on increasing revenue? I just launched an ad based game today but I've only made like 22 cents so far
Click to expand...
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Sent from my Incredible using XDA App
Gahh Its Lee said:
This is probably a dumb idea but put it somewhere people would accidentally hit a lot.
Sent from my Incredible using XDA App
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Click to collapse
Please don't do this. First off you risk being banned, second off it's click fraud and in the end hurts AdMob, Android and Mobile as a whole. Developers advertise on AdMob. If some advertiser pays AdMob, then gets a bunch of click fraud clicks, that aren't going to put any more money into AdMob. Which puts AdMob down money. Which means they can put out less money to the publishers.
@Anderdroid - how successful are your ads that you get, if you dont mind me asking (e.g., how many impressions, click rates, etc do your apps usually get) and is it one main app or balanced between several?
Sorry about that... Every thing iI've seen with admob always has ads where I hit them by mistake so I figured that was the general idea. Also I felt bad so I decided to bump with this post.
Anderdroid said:
Please don't do this. First off you risk being banned, second off it's click fraud and in the end hurts AdMob, Android and Mobile as a whole. Developers advertise on AdMob. If some advertiser pays AdMob, then gets a bunch of click fraud clicks, that aren't going to put any more money into AdMob. Which puts AdMob down money. Which means they can put out less money to the publishers.
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Sent from my Incredible using XDA App
Click fraud? I've never heard of this term b4. wether they click by accident or on purpose they sol end up seeing the ad so imo everyone wins. But I would hardcore cap this fraud...fraud would be doing something like making a click through button where the user thinks he is clicking on ones thing but actually clocks on an ad. Again this its primarily my opinion and I doubt it makes snt diferent in the world lol.
Sent from my Nexus One
Actually, it doesnt really matter if you put ads where people are likely to press them. Admob automatically adjusts how much you earn based on how successful your clicks are. For example, if someone clicks an ad, and actually goes on to buy the product or download the app, admob tracks this. If you have a bunch of clicks where the person immediately hits back, admob will lower your rates to balance this out.
Lakers16 said:
Actually, it doesnt really matter if you put ads where people are likely to press them. Admob automatically adjusts how much you earn based on how successful your clicks are. For example, if someone clicks an ad, and actually goes on to buy the product or download the app, admob tracks this. If you have a bunch of clicks where the person immediately hits back, admob will lower your rates to balance this out.
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How are you sure about this? I haven't heard anything like this before.
I have read tons of complaints about Advertisers in regards to the quality of clicks on AdMob... So much that I'm even avoiding advertising on it.
Because thats how online advertising has always worked.
If I own a website, and have ads for a product, some places will offer a small percentage of the sale if a person buys something and was navigated there by my website.
Pretty sure this is incorrect in regards to admob.e
Sent from my Nexus One
Admob completely controls how much you make per click. Apps that are more prone to misclicks will see a higher click %, but roughly the same eCPM as apps that keep the ads off to the side.
are there any specific guidelines?
dbroid said:
are there any specific guidelines?
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Guidelines for admob here: support.google.com/admob/answer/1307237?hl=en
Guidelines for android+admob here: developer.android.com/training/monetization/ads-and-ux.html
These guidelines are generic enough to be applicable to other ad networks and other platforms
appyhand said:
Guidelines for admob here: support.google.com/admob/answer/1307237?hl=en
Guidelines for android+admob here: developer.android.com/training/monetization/ads-and-ux.html
These guidelines are generic enough to be applicable to other ad networks and other platforms
Click to expand...
Click to collapse
Thanks, very useful!
Nice. Thanks.

StartApp

Hi,
first of all, if I can convince you to try out StartApp, Mod Edit: Link Removed
» StartApp FAQ
Well then, let's start. As I already announced here, I am currently trying out a new ad network for one of my apps. The network is called "StartApp". And although it is a little bit more intrusive than AdMob and not every user is going to like it, I am, however, already yet pretty satisfied with its results. In just two days I earned now more than $13 - which might not sound like a lot for some of you, but for me it actually it is quite much. Because in comparison to AdMob it's around 20 times more!
But simply look yourself:
» With AdMob banner ads I earned around $10 in the last 30 days.
» And now my StartApp earnings from just the last two days: $13.34.
(Well, of course, that were just two days, we will see, if this will hold on in the future.)
So how does StartApp actually work? Basically, there are two ways to earn money with StartApp.
1st Way: SDK Integration
Regarding of which option you choose (full integration / partial integration), with this way you will earn money for each installation of your app. I will simply quote the FAQ:
Our payment is based on number of app downloads; you get paid for each download generated with our SDK inside. There are 2 integration levels available: Full and Partial. The amount of payment depends on the integration level you choose. For full integration, we pay $0.055 for each new U.S install , $0.01 for each new install from any other country. For partial integration, we pay $0.04 for new U.S installs and $0.008 for new installs from any other country. A new user would be a user who's device does not have the StartApp SDK present. A returning user (with the StartApp SDK on his device) will grant you $0.01 each from the US and $0.005 for all other countries for both full and partial integration.
Click to expand...
Click to collapse
2nd Way: Popup (Exit) Ads
I will simply quote the blog:
The Exit Ad introduces StartApp developers to the rev share model, providing continuous income and great eCPM, all while keeping the seamless user experience that users expect and value.
The exit ad will display a full screen banner ad when the user exits the application, intruding minimally on the user experience of your app. When the user clicks the back button or the home button on their device to exit the application, they are presented with an ad that leads to a mobile website or a free app download when clicked. If they click “Not Now” the app will exit as normal.
Click to expand...
Click to collapse
Please note that you can also add those popup ads to other points of your app, e.g. "natural breaking points" (like a user saves a file or loads a game level and while the file is being saved or the game level is loaded, he cannot do anything anyway - so why not showing him a popup add now?).
(3rd Way: Referral Program)
You'll get $10, for the first 100 downloads a developer who was referred by you makes. The referred developer himself gets a bonus of $25 if he crosses this 100 downloads (that bonus is only for those being referred!). And afterwards, it even goes on: For every other of the following download-levels being crossed by the referred developer, you’ll get an extra payment:
- At 1,000 downloads + $25
- At 10,000 downloads +150
- At 100,000 downloads +$500
- At 1,000,000 downloads +$1,500
So summing it all up, you can make up to $2,185 for each referred developer. Therefore here again my appeal to you: Mod Edit: Link Removed Give it a try. It's a win-win-situation.
» StartApp FAQ
» Register now
(ATTACHEMENTS: SCREENSHOTS)
It sounds good, but the way they seem to work it is super intrusive.
http://www.startapp.com/faq/
How does it actually work?
We will supply you a SDK (including a step by step implementation guide). Integrating our product takes about 3 minutes! Once implemented, update your app on the market and add our disclaimer text to your app description. We are very focused on maintaining transparency, so it's highly important you let your users know about us. Your user will then get a search icon on his home screen, a bookmark link and a browser home page, all directing to our web search URL.
Click to expand...
Click to collapse
i'd rather see ads, than have an app change my browser start page and add search icons.
Plus the permissions are kind of rough. System tools and read messages are hard for most people to accept.
Well, yes and no. You can decide to offer the user a clean app without any ads, but instead you include this shortcuts and bookmarks installation procedure. The user can easily decline this dialog (I think he has to do it 3 or 4 times until it stops appearing anymore):
In my opinion, this dialog is quite transparent and clear to the user. If he (accidently or deliberately) chose to accept this dialog, he can afterwards easily delete the bookmarks and shortcuts (drag to the trash or delete the link for the browser). After all, your users are going to have a completely ad-free app. In my opinion it is not that intrusive, since StartApp does not "settle into the system" or something.
You can also choose to only use those exit-popup-ads. I cannot say how much you can earn with them yet and if it is really more than with AdMob. But you can give it a try, especially they could be useful while loading a game level or saving a file or something (as explained above). The user might be more willing to look at those ads if he cannot do anything else at the moment anyway. That might be a cleaner solution than those AdMob ads, on which the user clicks accidently while playing a game, because the controls are next to the banner or something.
Concerning the permissions, here you can find an explanation. What do you mean by "read messages"? There is no permission needed to read SMS or something.
Personally, I decided to give StartApp a try, because AdMob's eCPM was somehow unexpectedly low (much lower than for other apps from me). Also, many, many stupid people installed my app (which is for ROOTED PHONES ONLY) and rated it negatively because "it does not work ('****', 'crap', '**** you', ...)". I certainly do not have pity on those who cannot even read...
Mod Edit: Link Removed
for the message thing I was going by their "can I see this live" link from the FAQs which goes to
start app quick search https://play.google.com/store/apps/details?id=com.startapp.quicksearchbox on the play store.
Is the one they install different from that one? also, system tools does show up in the play store descriptions, so they need to update where they say it doesnt.
Other than that it sounds interesting. The money you are currently getting from them includes the search combo, or is it just the interstitial(Exit) ads?
I like interstitials for some situations. and it seems so far for you they are paying out better than admob.
out of ideas said:
for the message thing I was going by their "can I see this live" link from the FAQs which goes to
start app quick search on the play store.
Is the one they install different from that one? also, system tools does show up in the play store descriptions, so they need to update where they say it doesnt.
Other than that it sounds interesting. The money you are currently getting from them includes the search combo, or is it just the interstitial(Exit) ads?
I like interstitials for some situations. and it seems so far for you they are paying out better than admob.
Click to expand...
Click to collapse
Out of ideas- Startapp truly has a very non obtrusive solution to monetize your apps and users accept this concept as it is much more friendlier than push notifications or even banners which appear from nowhere anf interrupt the usage of the app. Regarding the quick search you saw from their website it is identical to the one that will appear via the installation of your app. Bear in mind. that as Null0R has mentioned above, Startapp is 100% compliant with Google's policy, meaning the user can choose whether to accept or decline this addition, and it wont affect the installation of your app.
If you need and examples of apps using Startapp's SDK let me know.
Hey,
sorry for the late answer, I was waiting for an answer from StartApp myself.
Other than that it sounds interesting. The money you are currently getting from them includes the search combo, or is it just the interstitial(Exit) ads?
I like interstitials for some situations. and it seems so far for you they are paying out better than admob.
Click to expand...
Click to collapse
The very main part of the money I currently earn (still always around $8 - $10 per day) from StartApp definitely results from the SDK integration itself (bookmarks, search icon, ...). Currently, I earn only around $0.1 - $0.2 per day from interstitial ads. Thats not really impressive, but it still can concete with AdMob I guess (since my AdMob revenue never was really a lot higher on the same app I think). On the StartApp dashboard it says, my eCPM is $0.16. In AdMob, I always had around $0.07 eCPM. Paradoxically, my AdMob-eCPM raised since I integrated StartApp (I now have those two ad networks in one app). Now it is $0.10.
Like you, I also wanted know how many they actually pay for interstitial ads. The answer, however, was not really that concrete.
The advertisements that are shown on the exit ads earn various amounts due to the different agreements that we have with the advertiser. Depending on what advertisements are shown we help you out by calculating a eCPM for you. You are able to use this to compare the payment amounts between other ad networks.
Click to expand...
Click to collapse
Here they also say:
RevShare- StartApp will share a percentage earned from these advertisements with you. Payments are sent every month in a NET30 terms (30 days after the end of the payment period). Your Ecpm is easily visible in portal. The eCPM may change depending on various parameters.
[...]
hitman: do you pay per impression or per click ?
Matthew: We pay eCPM, which allows us to calculate a payment from both pay per impression and pay per click.
Click to expand...
Click to collapse
What might be interesting for you as well is that StartApp introduced a new type of interstitial ads last thursday: http://blog.startapp.com/3d-ad-latest-ad-type/
for the message thing I was going by their "can I see this live" link from the FAQs which goes to
start app quick search https://play.google.com/store/apps/d...quicksearchbox on the play store.
Is the one they install different from that one? also, system tools does show up in the play store descriptions, so they need to update where they say it doesnt.
Click to expand...
Click to collapse
I think, this permission is not part of the requirements of the StartApp SDK. Rather the app itself needs to read messages, since it is a search app and you can search through your contacts, your messages, your apps and so on with it. At least, this would be my guess. You can check out my app's permission requirements: https://play.google.com/store/apps/details?id=com.felixheller.sharedprefseditor (writing to sd card, however, is not part of the StartApp requirements).
For those who are being interested, I am willing to share my StartApp stats after one week of usage.
(click to enlarge)
So basically, I earned $56 in a week with StartApp. This really is a lot in my opinion. When I started with AdMob, I needed around 9 months until I reached my first $100 (until my first payout). How it seems like I need around two weeks with StartApp. So this is a quite dramatic improvement, I think, everybody noticed that on his own, huh?
Mod Edit: Link Removed
For me StartApp generates many fake-virus reviews.
ufomstr said:
For me StartApp generates many fake-virus reviews.
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Click to collapse
"Fake-virus reviews"? I don't understand you. How do you mean this?
null0R said:
"Fake-virus reviews"? I don't understand you. How do you mean this?
Click to expand...
Click to collapse
That means that antivirus software (not all, few of them) report StartApp as virus (or adware, depends on app). Then wanna-be-good users that don't understand what's going on posts 1-star reviews that there is virus in your app.
ufomstr said:
That means that antivirus software (not all, few of them) report StartApp as virus (or adware, depends on app). Then wanna-be-good users that don't understand what's going on posts 1-star reviews that there is virus in your app.
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Click to collapse
Oh yeah, I get stupid comments as well. Few of them stated, that they actually do like the app, but that they do not like the new permissions and thus they won't update. They like the app. They rate it with one star. Logic.
Today I got the first time a "virus-comment" as well. Well, I try to deal with it. I always try to give friendly answers to stupid comments. I try to explain the permissions and why I chose to use something different than AdMob. You should also add StartApp's disclaimer to your app description (you actually have to):
We love creating apps, and want to keep them free forever. In order to keep our development running we are using a search service to generate some revenue from this free app. This app will add a couple search links on your device in the form of an icon, bookmark link and browser homepage. You may delete them easily (drag to the trash or delete the link for the browser), if you choose to use them, thanks!
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Click to collapse
To be honest, my average rating went a bit down since I included StartApp. But I still get lots of high ratings. Still, many users seem to be satisfied. So am I since I included StartApp. In my opinion, the earnings were definitely worth it until now.
For me it didn't help. I've added description about antivirus, but there are too many idiots that don't read description or are just dumb. Almost all of may 1stars are for virus... I will have to remove startapp.
when startapp release money on august 2013?
Hi,
Paydate of June is 1st August 2013, but today is 2/8/2013 and i still get nothing from Startapp. What's wrong? I'm at GMT+7, Hanoi, Vietnam.
the second question is : my friends, android developer were play startapp, said that their paypal account is loocked when withdraw money from startapp. Any one can confirm about it?
Look forward your answers, thanks!
startapp
9android.net said:
Hi,
Paydate of June is 1st August 2013, but today is 2/8/2013 and i still get nothing from Startapp. What's wrong? I'm at GMT+7, Hanoi, Vietnam.
the second question is : my friends, android developer were play startapp, said that their paypal account is loocked when withdraw money from startapp. Any one can confirm about it?
Look forward your answers, thanks!
Click to expand...
Click to collapse
hey i got an email and said they will paid in 8 aug, so i am waiting for 8 aug to come. i don't have clue about paypal account get locked
I use startapp in my app and yesterday XDA wrote article about my app:
http://www.xda-developers.com/android/easily-backup-your-apps-data-contacts-and-messages/
After few users reoprted my app as virus or malware, article about my app was updated and now it says that my app contains a malware.
If anyone going to be promoted by XDA portal don't use startapp
mane55 said:
I use startapp in my app and yesterday XDA wrote article about my app:
http://www.xda-developers.com/android/easily-backup-your-apps-data-contacts-and-messages/
After few users reoprted my app as virus or malware, article about my app was updated and now it says that my app contains a malware.
If anyone going to be promoted by XDA portal don't use startapp
Click to expand...
Click to collapse
Or don't use startapp at all...And I guess it wasn't exactly a "few" users...
http://www.xda-developers.com/announcements/xda-and-adware-apps/
mane55 said:
I use startapp in my app and yesterday XDA wrote article about my app:
http://www.xda-developers.com/android/easily-backup-your-apps-data-contacts-and-messages/
After few users reoprted my app as virus or malware, article about my app was updated and now it says that my app contains a malware.
If anyone going to be promoted by XDA portal don't use startapp
Click to expand...
Click to collapse
ouch. thats a rough way to lose the "portal bump" and definetly makes it rough to recover from.
I've seen quite a few different apps using startapp being reported as viruses(even if they are not) and nothing kills a good rating faster than that.
Everyone ends up having to makes a bunch of apology follow ups and ends up dumping startapp.
So, not to seem rude or anything, but I don't think this is a good monetization solution for developers.
Well, I have removed startapp from my app. At least now we know that XDA don't allow apps with this kind of ad networks .
It is not a good monetization solution for developers - your app is marked as virus.
I will never use aggressive ads network in the future that mark your app as virus.
Fake virus
null0R said:
"Fake-virus reviews"? I don't understand you. How do you mean this?
Click to expand...
Click to collapse
In my case Leadbolt was generating fake-virus reviews. I got tons of bad reviews complaining that my app was infected. However, this happened only to one of my apps.
9android.net said:
Hi,
Paydate of June is 1st August 2013, but today is 2/8/2013 and i still get nothing from Startapp. What's wrong? I'm at GMT+7, Hanoi, Vietnam.
the second question is : my friends, android developer were play startapp, said that their paypal account is loocked when withdraw money from startapp. Any one can confirm about it?
Look forward your answers, thanks!
Click to expand...
Click to collapse
Hi,
I cannot tell you a lot about that yet. International transfers take some time for sure. Today is the 13th August and I still did not receive any earnings, too - neither from StartApp nor from AdMob. But at the moment, that does not seem to be a thing to be worried about in my opinion. Because my first AdMob payout also took about 19 days (19th February). I will simply wait another week and wach out.
Although my referral links were removed (sorry 'bout that, didn't notice that rule and others posted referral links as well on other topics...), I still wanted to share my most recent experiences with you anyways. So here it is.
My earnings are still quite high. I earn about $12-$13 every day with only one app using StartApp. That's cool. I didn't change anything on my apps since I introduced StartApp.
On the other hand, my ratings of this one app are still going down slowly (including some false virus reports as well). That's stupid. But at the moment that's not a big enough reason to cancel this "StartApp experiment" in my opinion. I'll just wait a bit further, I guess. Maybe I could also write the StartApp support and ask them what to do about those virus reports and negative ratings and if they have some tips or something.
null0R said:
My earnings are still quite high. I earn about $12-$13 every day with only one app using StartApp. That's cool. I didn't change anything on my apps since I introduced StartApp.
On the other hand, my ratings of this one app are still going down slowly (including some false virus reports as well). That's stupid. But at the moment that's not a big enough reason to cancel this "StartApp experiment" in my opinion. I'll just wait a bit further, I guess. Maybe I could also write the StartApp support and ask them what to do about those virus reports and negative ratings and if they have some tips or something.
Click to expand...
Click to collapse
Hey,
I am happy to hear your earnings are still high, there shouldn't be a reason they wont be
Here is what Startapp support answered: " Thank you for letting us know about this feedback from your users about messages from their anti-virus software.
We encountered several AV apps that have mis-flagged our SDK as Adware.
After working with with most of these companies, we now have only Dr. Web, AVG and Norton and a few others that are still flagging us as ad ware.
Our latest SDK offers an opt-in EULA for the end user, giving them the choice to add our search app. This user-friendly approach is a step forward to keeping your users aware and creating a long term business that will keep us and you, the developer, earning for the long run. We take the privacy of you and your users very seriously.
Some developers have also posted a message in their description letting users know that it may be flagged as a virus, but that it is not a virus
I hope this answers your question. If you have any more concerns, please let me know."
In addition, Google chose to present its "Disclosure of Ads to Users" using Startapp's EULA as an example of how to be transparent towards the end user.
Of course this doesn't change all anti viruses diagnostics but it does show that Google finds Startapp solution as very user friendly
Hope this helps

[Q] Any developer Please help !

Well I published three games+apps in Opera store and SlideMe store...got about 300-360 downloads in total(in 10 days)..had about 500 ad impressions(using ad mob). But the problem is my ad revenue is precisely $0.00. Nobody clicks on ads.
So what can I do? what is the minimum number of impressions I should expect to get to raise say 10-15 dollars?
I cannot publish to play store right now because their entry free is a bit high for me.
please help.
aganandroid said:
So what can I do? what is the minimum number of impressions I should expect to get to raise say 10-15 dollars?
Click to expand...
Click to collapse
That depends on your eCPM, if its $10 than you get $10 for evey 1000 Impressions. You can calculate the rest.
Also you can post your game on Amazon also. Good luck.
Crichton333 said:
That depends on your eCPM, if its $10 than you get $10 for evey 1000 Impressions. You can calculate the rest.
Also you can post your game on Amazon also. Good luck.
Click to expand...
Click to collapse
Thanks. The Amazon store completed the primary testing within days but no more info from them.
I guess I was worrying too early. made $ 1.2 today. not really good but it seems growing.
aganandroid said:
Thanks. The Amazon store completed the primary testing within days but no more info from them.
Click to expand...
Click to collapse
You can try GetJAR I get some good traffic from them .
Early to sum up, you need at least 5000 impressions
aganandroid said:
Well I published three games+apps in Opera store and SlideMe store...got about 300-360 downloads in total(in 10 days)..had about 500 ad impressions(using ad mob). But the problem is my ad revenue is precisely $0.00. Nobody clicks on ads.
So what can I do? what is the minimum number of impressions I should expect to get to raise say 10-15 dollars?
Click to expand...
Click to collapse
very small number of downloads, you should pay more attention to marketing efforts. As for opera, i think you shouldn't hope it helps... we had 12.000 downloads from opera us market with $0.0 revenue. Something works incorrect i guess. as for eCPM, depends on your game, in long term cosider $0,2-1.
anuloid said:
very small number of downloads, you should pay more attention to marketing efforts. As for opera, i think you shouldn't hope it helps... we had 12.000 downloads from opera us market with $0.0 revenue. Something works incorrect i guess. as for eCPM, depends on your game, in long term cosider $0,2-1.
Click to expand...
Click to collapse
Now after 10 days we have 2700 impressions and 9 dollars.
If I publish in Google play is it likely I would make around $30 in the next 10 days? after all the play store has at least 10 times the users...
And anybody using China stores? they have a huge user base, so lots of potential of ad revenue. Too bad all of them ate in Chinese..
aganandroid said:
Now after 10 days we have 2700 impressions and 9 dollars.
If I publish in Google play is it likely I would make around $30 in the next 10 days? after all the play store has at least 10 times the users...
And anybody using China stores? they have a huge user base, so lots of potential of ad revenue. Too bad all of them ate in Chinese..
Click to expand...
Click to collapse
If you can keep eCPM on that level, say for 500.000-1.000.000 downloads, that would be great, but all depends on gameplay and game features. Some people have eCPM about $80, but it is dangerous to have that kind of eCPM in Google when you have high level of downloads. It could be considered as a violation of privacy policy
As for China ... , try 1mobile
aganandroid said:
Thanks. The Amazon store completed the primary testing within days but no more info from them.
I guess I was worrying too early. made $ 1.2 today. not really good but it seems growing.
Click to expand...
Click to collapse
Based on my experience with Amazon, they usually reply promptly at your first application and then they will keep silent. I think it could help if you will call them or email them and try to follow-up. Hope that could help.
Sorry folks, trading reviews is not very honest and not in the spirit of true development, where free exchange of ideas and respectful contributions should be made. Using XDA to create this exchange is not very honest in that those who do not know XDA exists will get a false sense that all these apps are all 5.0....Let's be fair here, creating these "exchanges" is not really what XDA is for..
These threads will be summarily closed. So, use this thread and all the others here at XDA for their true intentions.
Thanks

Best Ad network to monetize my APP

Hi guys
I'm looking for a good ad network to monetize my apps. What's the best network for native ads? With best fill rates and payouts? And which one are the worst and why?
Also if you know the same stuff about interstitial, that would be really helpful.
Any advise would be hugely appreciated! Please share your experience. Thanks
Admob - nice fill rate.
Phoenix264 said:
Admob - nice fill rate.
Click to expand...
Click to collapse
for native too? or for interstitital only?
mashaanimasha said:
for native too? or for interstitital only?
Click to expand...
Click to collapse
Hey, sorry for disturbing you. We are making native ads campaign and interested in buying whole inventory (yes, 100% fill rate).
Ping me if interested and what us here: hyperadx.com
Admob - Easy to implement and pay good revenue pay-per-click & install.
Leadbolt - Easy to implement to but pays only for Installs and rather than impressions or clicks.
mashaanimasha said:
for native too? or for interstitital only?
Click to expand...
Click to collapse
For interstitital. I didn't use native. But it's very popular network and I think for native too.
Team Pentagon said:
Admob - Easy to implement and pay good revenue pay-per-click & install.
Leadbolt - Easy to implement to but pays only for Installs and rather than impressions or clicks.
Click to expand...
Click to collapse
what about applovin? heard any good about them?
and what about native ads? what's the best network for native?
mashaanimasha said:
what about applovin? heard any good about them?
and what about native ads? what's the best network for native?
Click to expand...
Click to collapse
Didn't heard about applovin.
Google Admob is good for native ads and for interstitial too. Good luck
kate.dispply said:
Hey, sorry for disturbing you. We are making native ads campaign and interested in buying whole inventory (yes, 100% fill rate).
Ping me if interested and what us here: hyperadx.com
Click to expand...
Click to collapse
I'd love to know more - give me your contact info
kate.dispply said:
Hey, sorry for disturbing you. We are making native ads campaign and interested in buying whole inventory (yes, 100% fill rate).
Ping me if interested and what us here: hyperadx.com
Click to expand...
Click to collapse
Why can't register as a Advertiser?
Team Pentagon said:
Why can't register as a Advertiser?
Click to expand...
Click to collapse
Currently we are quite full of advertisers, but ping me at skype (kate.dispply)
---------- Post added at 10:10 AM ---------- Previous post was at 10:01 AM ----------
mashaanimasha said:
I'd love to know more - give me your contact info
Click to expand...
Click to collapse
my skype: kate.dispply
Team Pentagon said:
Why can't register as a Advertiser?
Click to expand...
Click to collapse
Send me your SDK and spec before I register please
admob is best
Sent from my LENOVO A760 using Tapatalk
I recommend admob. I've got around 50,000 impressions with 98% fill rate with admob. Admob pays well for clicks in USA, Italy, Japan, and some other rich countries (around 1$ per click). For other countries, including UK, it doesn't pay so well but it has coverage in almost all countries. In Pakistan and India, it pays around 0.02$ per click. On average, you might get more or less 0.20$ per click if your app is disturbed worldwide. So target the above mentioned countries if you want to make money with ads. With few users it is very difficult to reach the payout threshold i.e 100$. So you need many users and they must be frequent as well.
AdMob often works perfectly for that, but not in all cases. There are other ad networks which can beat it sometimes.
I'd recommend you to try ad mediation services. Mediation services aggregate the best demand offers from multiple networks, perform an auction between them and put the most profitable ad in your app. The main advantage is that you don’t have to sign up account for each network, set them up, integrate and control how they perform.
Speaking about myself, I've just switched to Appodeal, there's their kinda official topic in that subforum too, where they answer questions. I think you may try them
Ad mediation sounds really good, but for devs who are struggling to get installs will get stuck because they will not reach the payout threshold of either of the networks. Indie developers like me would want to receive the first payment as soon as possible, and it is already difficult to reach threshold of one network when you have so little number of installs.
usman farhat said:
Ad mediation sounds really good, but for devs who are struggling to get installs will get stuck because they will not reach the payout threshold of either of the networks. Indie developers like me would want to receive the first payment as soon as possible, and it is already difficult to reach threshold of one network when you have so little number of installs.
Click to expand...
Click to collapse
You can try Appodeal. They have around 30 ad networks connected, but they create the accounts themselves and take care about the payout: there is an immediate payout feature, so when pay you in advance, there's no minimum amount.
LawRoller said:
You can try Appodeal. They have around 30 ad networks connected, but they create the accounts themselves and take care about the payout: there is an immediate payout feature, so when pay you in advance, there's no minimum amount.
Click to expand...
Click to collapse
What happens to your current earnings in admob? I mean if appodeal is paying me for admob then what would admob's console show? And please confirm that even if I have 1$ payable earnings, world appodeal still pay me? (Wire transfer does not cost anything)
And does admob allow such integration? Because the website's video tells me to install an extension which will run a script.
usman farhat said:
What happens to your current earnings in admob? I mean if appodeal is paying me for admob then what would admob's console show? And please confirm that even if I have 1$ payable earnings, world appodeal still pay me? (Wire transfer does not cost anything)
And does admob allow such integration? Because the website's video tells me to install an extension which will run a script.
Click to expand...
Click to collapse
AdMob doesn't have a problem with mediation, there's a plenty of services and startups who use AdMob's advertisers. That's completely legal.
There's basically two options, you can set up an Appodeal account and use only it, then you won't even have the AdMob console, Appodeal will use their own accounts for your app. However, you will still be able to see the amount of impressions/clicks/etc each network gave you.
But if you want, you can connect your own AdMob account to Appodeal, in that case you'll be able to see AdMob's own stats in their console. In that case Appodeal will take care about all other networks above from AdMob.
If you want that $1 immediately, there's an immediate payout. There's about 2% cut, but you get it right away. That's because Appodeal pays you from their pocket, before ad networks wired anything at all.
LawRoller said:
AdMob doesn't have a problem with mediation, there's a plenty of services and startups who use AdMob's advertisers. That's completely legal.
There's basically two options, you can set up an Appodeal account and use only it, then you won't even have the AdMob console, Appodeal will use their own accounts for your app. However, you will still be able to see the amount of impressions/clicks/etc each network gave you.
But if you want, you can connect your own AdMob account to Appodeal, in that case you'll be able to see AdMob's own stats in their console. In that case Appodeal will take care about all other networks above from AdMob.
If you want that $1 immediately, there's an immediate payout. There's about 2% cut, but you get it right away. That's because Appodeal pays you from their pocket, before ad networks wired anything at all.
Click to expand...
Click to collapse
Cool! I've signed up for the account. Let's see what happens.

Low budget for marking

Hi all,
I have low budget for the marking of my new game that i will publish soon
I have only $200 , is that amount will effect or i will just spend for nothing ?
and how i can use them ?
Thanks
It would be very easy to throw that money away. It won't do a lot, all told. Focus instead on the app, encouraging people to review it positively, managing bad reviews, building up a good relationship with an initially small number of users so that they'll tell their mates and build your numbers up. Talk to people for whom your app solves a problem. They don't exist? Well, there's your problem and $200 of marketing won't help
Ryan.T.Student said:
It would be very easy to throw that money away. It won't do a lot, all told. Focus instead on the app, encouraging people to review it positively, managing bad reviews, building up a good relationship with an initially small number of users so that they'll tell their mates and build your numbers up. Talk to people for whom your app solves a problem. They don't exist? Well, there's your problem and $200 of marketing won't help
Click to expand...
Click to collapse
Ryan has an important point: actually, adwords, facebook ads, *can* bring some result but at a too much heavy cost. I have tried them and my cost per install was like $5 to $10, for free apps...
Prompting users to review your app in your app works, but do it at moments when they achieve something positive with your app, like attaining a certain level in a game. Building a relationship is a key, i can't agree more to that
$200 is a low budget.
Try first the all free methods we all know are aware off (mailing, asking parents and friends to download and promote the app, posts on forums and so on).
Also try to exchange reviews with other developers (I'm always willing to do it, for instance).
And if your really want to boost the number of downloads of your games in order to look more attractive for users visiting your Google Play page, you can buy incentive installs from tapjoy (0.10 / install will give you up to 2,000 downloads (but I don't think it worth the effort, as vast majority will remove your app right after they get their rewards).
Here are some useful methods to increase downloads for consumer mobile apps:
• Application name-is unique
• Keywords-including related keywords, but be careful - don’t stuff every keyword into your app
• Make Facebook or Twitter page for your app and write story of your game there to attract every users
• Description. Your description is clearly the value of your App
Best of luck in your app business.

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