TCPMP Complete with AC3, AAC & H.264 codecs plus more.. - Advantage X7500, MDA Ameo General

Sorry about the long wait, but for those who still want it, happy viewing.
http://rapidshare.com/files/33511865/TCPMP_Complete.zip.html

Downloading now.
If this genuinely has all above options - this will be awesome!
What were those TCPMP settings (again) to get the best performance on the Athena?

Settings for Best Visuals & Performance...
aphid said:
Downloading now.
If this genuinely has all above options - this will be awesome!
What were those TCPMP settings (again) to get the best performance on the Athena?
Click to expand...
Click to collapse
Here you go:
mackaby007 said:
I had done this at first initially too, but simdeo (fellow member) suggested Imageon setting, but NOT Imageon Hardware decoder. This has massively improved speed and visual quality, but you will get intermittent lines across the interface, but not in full screen mode. Settings should be:
TCPMP:
Video Driver = ATI IMAGEON
Buffering = Microdrive (ticked)
Advanced = Tick only: D-Pad, Use System Vol, Benchmark (none od these settings affect performance, just my preference - but selecting other options may adversly affect performance)
Direct Draw = YV12 and tick 'Overlay with colorkey' only.
That's it. Best performance to date and can play torrent or own DVD rips perfectly, providing they were not encoded as high as 640x480.
Click to expand...
Click to collapse
** Please bear in mind for slower performance and a quality hit, set 'Video' driver to Rawframe buffer as the GUI will display no 'garbling'......
But apply first settings in post and you will definately see a vast improvement visually and in performance! Downside is the GUI is always slightly fuzzy but also very readable and useable.
Can Dopod and HTC users give any feedback if they have the same experience or wether this might be an Ameo ROM issue? Thanks.

mackaby007 said:
Sorry about the long wait, but for those who still want it, happy viewing.
http://rapidshare.com/files/33511865/TCPMP_Complete.zip.html
Click to expand...
Click to collapse
Hey Mackaby007:
Cool New Avatar
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mackaby007 said:
Sorry about the long wait, but for those who still want it, happy viewing.
http://rapidshare.com/files/33511865/TCPMP_Complete.zip.html
Click to expand...
Click to collapse
Mackaby, cheers for that - works much better with the same settings than Coreplayer Retail. How or why that should be, who knows...

Thisis probably one of theese silly newbie questions:
Which cabs are to be used on Ameo ?
- arm
- arm sp
- arm 720
- sh3
- mips
dieter

dieterpapa said:
Thisis probably one of theese silly newbie questions:
Which cabs are to be used on Ameo ?
- arm
- arm sp
- arm 720
- sh3
- mips
dieter
Click to expand...
Click to collapse
'arm' dieterpapa.

thanks so far,
it's running now. But no chance with "ATI Imageon" mode - I only get something like a green-magenta curtain when watching .mpg files. I've to choose "GDI", "raw frame buffer" or "direct draw" to get a picture.
dieter

dieterpapa said:
thanks so far,
it's running now. But no chance with "ATI Imageon" mode - I only get something like a green-magenta curtain when watching .mpg files. I've to choose "GDI", "raw frame buffer" or "direct draw" to get a picture.
dieter
Click to expand...
Click to collapse
Strange I don't get that on my Ameo. Either you have selected the Imageon decoder instead of the Imageon, just below it, not configured the rest of the app or have something installed on your Ameo that may be causing the conflict.

mackaby007 said:
Either you have selected the Imageon decoder instead of the Imageon,
Click to expand...
Click to collapse
can't select any of them - only get a "no"-picture
mackaby007 said:
not configured the rest of the app
Click to expand...
Click to collapse
I used for configuration:
mackaby007 said:
I had done this at first initially too, but simdeo (fellow member) suggested Imageon setting, but NOT Imageon Hardware decoder. This has massively improved speed and visual quality, but you will get intermittent lines across the interface, but not in full screen mode. Settings should be:
TCPMP:
Video Driver = ATI IMAGEON
Buffering = Microdrive (ticked)
Advanced = Tick only: D-Pad, Use System Vol, Benchmark (none od these settings affect performance, just my preference - but selecting other options may adversly affect performance)
Direct Draw = YV12 and tick 'Overlay with colorkey' only.
That's it. Best performance to date and can play torrent or own DVD rips perfectly, providing they were not encoded as high as 640x480.
Click to expand...
Click to collapse
I tried to find this under "options/settings" ...not alway 100% as you explained
mackaby007 said:
or have something installed on your Ameo that may be causing the conflict.
Click to expand...
Click to collapse
TrueVGA
Tray Display
Free Cell
WM5torage
iAnywhere Pylon Pro
Adobe Reader 2.0
That's all....
Dieter

What are you using.. a U1000 / Advantage / Ameo?

aphid said:
What are you using.. a U1000 / Advantage / Ameo?
Click to expand...
Click to collapse
As to be seen in my profile ;-)
T-Mobile Ameo
Dieter

Is there anywhere else I can download this from?
Could someone e-mail it to me?
Rapidshare doesn't want to play.

Slave1 said:
Is there anywhere else I can download this from?
Could someone e-mail it to me?
Rapidshare doesn't want to play.
Click to expand...
Click to collapse
Sorry you can't get the download Slave1. I just tried that rapishare link and it works for me. Don't know where else to get the complete package from as I put that one together. PM me your e-mail and I'll send it you if you like.

Try This....
dieterpapa said:
can't select any of them - only get a "no"-picture
I used for configuration:
I tried to find this under "options/settings" ...not alway 100% as you explained
TrueVGA
Tray Display
Free Cell
WM5torage
iAnywhere Pylon Pro
Adobe Reader 2.0
That's all....
Dieter
Click to expand...
Click to collapse
Hi dieterpapa. I re-checked the instuctions you say you followed and it is 100% as my current setup....with one exception...under options/settings chose;
ATI Imageon, then tick all boxes from top to bottom except 2nd and last box.
Even if your screen becomes scrambled, don't worry, it still happens to me from time to time....just soft-reset afterwards and hopefully all should be well. If not, the problem you have is beyond my understanding/knowledge.
Let us know how you got on.

I do not know if this is te 0.72 version or not. But I stumbled on a newer version the 0.81 version. You can find it here http://amd.co.at/anti/virus/TCPMP_0_0_81.rar
It is working great with the ATI driver!
QAN

TCPMP 0.81 Unofficial release
QAN said:
I do not know if this is te 0.72 version or not. But I stumbled on a newer version the 0.81 version. You can find it here http://amd.co.at/anti/virus/TCPMP_0_0_81.rar
It is working great with the ATI driver!
QAN
Click to expand...
Click to collapse
Hi QAN. The 0.81 version is not an official release from the Corecodec team and as such they will not give any technical support on it, but I'm currently using that one as well and it works well, as you say.

Which begs the question:
Since we have a wonderful device with a 640 x 480 resolution, is there anything available that can play videos in this mode or do we have to live with QVGA because the ATI chipset just doesn't perform... this would be a real bummer as the CPU should be able to handle it, shouldn't it?

My words ! But apparently it's all ATI's fault ;-( What use is a large 5 inch screen if all you can do is display some fancy today plugins in QVGA ?

Note, however, that TV-out seems to be VGA, which suggests that the video card should be able to handle VGA. As far as I know, I have shown videos and PowerPoints at full VGA resolution using a projector.

Related

New Software: btCrawler - a simple Bluetooth Scanner

Hi Folks,
I created a simple bluetooth scanner for my universal. In fact it "should" run on every device which
a) is = or > PPC2003 (inkl. WM5)
b) has the MS bt-stack running
It'ss nothing big and I'm sure some people are missing features like saving the scan results or bluejacking and so on. But hey, it's my first c++ program and in addition my first program for PPC.
I will add features (like the above mentioned) WHEN I have time to do so.
Now to the program itself:
It's simple, start it and press "SCAN". After some devices have been found you can start an SDP query by pressing (you guess it ) "SDP"
In the device list: COD means "Class of Device" (see bluetooth specification for more info).
In the output window, when the sdp services are liste, "ChId" means Channel ID, which is the RFCOMM Channel the service is listening on.
The programm works in landscape mode. I will all some code for switching between landscape and portrait later.
However, I'm not sure if someone finds this usefull. If so -> Enjoy, it's free. If not -> delete it...
Comments are welcome...
Cheers
EDIT 01/25/2006:
Homepage is located at: http://www.silentservices.de/btCrawler.html
v0.3
- Added some service classes in the scan engine (A2DP, A2Sink, A2SRC, SAP)
- Added "SelfDiag" button to check what services the own device provides
- Added support for Smartphone with Windows Mobile 5, SP2003, SP2003SE
- Added a menu to better support navigation in Smartphones
EDIT 01/12/2006:
attached you will find an updated version of btCrawler.
Changes in v0.2 are as follows:
- One program for PPC2003/SE/WM5
- Support for portrait AND landscape mode
- Detection of screen orientation at startup
- GUI changes
- Class of Device (CoD) is now "human readable"
Limitations:
- Rezising of the GUI due to display orientation change is not working. You have to change to your preferred display orientation before starting btCrawler.
Screenshots:
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[/img]
Just a topic push up for the updated version...
c0rnholio: do you want to post a screenshot? It might not help much, but I find it catches people's eye!
Congratulations on getting into coding :wink:
Re the bluejacking - I used to use SMAN on the p900, and it was a very cool tool...not that I think bluejacking is useful!
Keep up the good work.
V
vijay555 said:
c0rnholio: do you want to post a screenshot? It might not help much, but I find it catches people's eye!
Click to expand...
Click to collapse
Greetings vijay555,
thanks for the hint and the welcome
I've put up some screenshots in thefirst post.
Regarding BJ, yes I had that on my P900 too. It was kinda fun in some situations.
Cheers
Out of interest, what do you guys use for screenshots?
Cheers,
Steve.
Can you release the source code? I very interessted in programming such things... I want to know how i can use bluetooth i my own applications.
What IDE do you use to Code?
society: what are you intending to do with bluetooth?
If you're intending to use bluetooth for anything particularly useful, typically you need to investigate bluetooth comms or obex. Scanning is a discrete aspect of using bluetooth devices.
V
StevePritchard said:
Out of interest, what do you guys use for screenshots?
Click to expand...
Click to collapse
I'm using MagicSS. It's pretty old and as you can see above the results are not the best. Bute hey, its freeware...
Cheers
society said:
Can you release the source code? I very interessted in programming such things... I want to know how i can use bluetooth i my own applications.
What IDE do you use to Code?
Click to expand...
Click to collapse
Well, don't get me wrong, but I wont release the source code. There are several reasons...Don't take it personal.
1.) btCrawler is only a small part of a bluetooth pen-testing utility I am currently writing. When you get the source code, you will probably learn how to hack into mobile phones. And as you may understand, I won't teach people how to hack into other devices.
2.) Writing this tool was damn hard work for me, because I've never touched C++ before. So it was just learning to code by reading other code.
But there is one book I can recommend to you:
Programming Microsoft Windows CE .NET, Third Edition
by Douglas Boling ISBN:0735618844
I'm using MS VC++ as IDE.
Cheers
society: I don't know what you're experience is, but if you're intersted in learning to code, you might find this post helpful.
And I think the best way to learn to code, is to learn to code I'm fighting every night with the books, trying to learn this stuff, loving and hating every minute!
V
c0rnholio said:
StevePritchard said:
Out of interest, what do you guys use for screenshots?
Click to expand...
Click to collapse
I'm using MagicSS. It's pretty old and as you can see above the results are not the best. Bute hey, its freeware...
Cheers
Click to expand...
Click to collapse
Does it handle VGA ok? The freeware one I tried (I forget the name) seemed to assume that my screen was only 320x240, and so the resultant bitmap looked like it had been shrunk.
Cheers,
Steve.
Its not a problem.... i just want to see an example how to work with the Bluetooh API. But google is my friend you know.
Not free, but the software I use for capturing screens for user manuals is that included with Resco's Picture Viewer. Handles Universal's screen in both orientations and even OzVGA.
BTcrawler didn't find BT headset
c0rnholio
I created a simple bluetooth scanner for my universal.
Click to expand...
Click to collapse
Thanks for the utility.
Not sure if it's intended, but I couldn't get it to find my Jabra BT500 headset - yes, it was correctly paired, or is that the reason for it not being discovered? It did, however, correctly find my Holux GPSlim236 GPS receiver. The problem applies to both versions posted.
I'll try tomorrow with the laptop, but that was found correctly with the first version.
Re: BTcrawler didn't find BT headset
astage said:
c0rnholio
I created a simple bluetooth scanner for my universal.
Click to expand...
Click to collapse
Thanks for the utility.
Not sure if it's intended, but I couldn't get it to find my Jabra BT500 headset - yes, it was correctly paired, or is that the reason for it not being discovered? It did, however, correctly find my Holux GPSlim236 GPS receiver. The problem applies to both versions posted.
I'll try tomorrow with the laptop, but that was found correctly with the first version.
Click to expand...
Click to collapse
You have to put it in discoverable mode..
Only work with Microsoft Bluetooth...
If you have widcomm one just forget this one...
Thanks alot.. Very nice tool... Keep updating please ...
One request...:
- Is there any way you can get the "Sender Name" when receiving files via BT? Cause as you know MS Stack does not!!!!
c0rnholio said:
Just a topic push up for the updated version...
Click to expand...
Click to collapse
Thanks for the software, any chance of a version of WM5 Smartphones, e.g. iMate SP5 ?
skearon said:
Thanks for the software, any chance of a version of WM5 Smartphones, e.g. iMate SP5 ?
Click to expand...
Click to collapse
Well...it does run on WM5 and it should run on any device with an arm compatible processor.
Whats the problem?
Do you get an error message or something?
Or is it a screen size problem?
Cheers
EDIT: Oh ... I see..the SPV has an OMAP. I dont have an SDK for OMAP Proc. Sorry mate.
man2003 said:
- Is there any way you can get the "Sender Name" when receiving files via BT? Cause as you know MS Stack does not!!!!
Click to expand...
Click to collapse
I dont know. AFAIK you have to explicity query for it. Thus you would need a tool which automagically querys for the bluetooth name of the remote device when your device gets a file...I'm sorry but such a function will not fit in a scanning software like mine.
Cheers.

Back to real QVGA

Hi,
My request will surprise many of you, but here is what I want. I am a developer of Flash based programs and I live a nightmare with all those VGA devices out there.
As they have to deal with 4 times the amount of pixels as their QVGA friends, they generally perform much slower in graphics.
While this is ok for office programs and other phone tools, they are totally unusable with Flash Graphics.
With my Toshiba e800, using SE_VGA, I managed to get back to true QVGA mode. This has brought back the graphic performance of the device.
SE_VGA won't work on WM5 (it could not even reverse back to QVGA on the e830 under WM2003SE), but can OZVGA do that ?
If not, does someone know how to hack the system, so it can work that way.
Many thanks for your help.
Sorry, I forgot to explain the "real QVGA mode".
Right now, the VGA devices like the Universal show a QVGA screen. They only use the VGA mode for smaller fonts and a few other things.
This screen mode is neither a real VGA nor a real QVGA. It is actually set as VGA in the OS, but it makes sure all the interface reamains as visible as in a QVGA mode.
Now, most of you want to access the Real VGA mode as it displays more stuff, but I want the RealQVGA mode for the reasons I explained above.
The reason why those devises are so slow, is that the OS must quadruple each pixels as it displays content. This is an enormous task and there no chance that it could achieve acceptable Flash animations this way.
So I am looking for a great hacker that could do this.
Thanks
minimac: although the devices are slow, I don't think it's just pixel doubling that's the cause. I'm sure it's more memory issues then screen interface - my alpha app VJSihaya uses quite a lot of relatively extreme video processing compared to normal use of GWES, but it works at a perfectly good speed.
However, I agree with you, a non pixel doubled display would be faster for you, cutting out the extra processing. However, isn't that the problem? The Universal's VGA screen is 640x480, so the hardware wants to show 640x480. If you want QVGA, the info must either be quadrupled, or just sit in 1/4 of the screen.
I think options may be either playing with the DPI settings as was hacked with OZVGA etc, to force a qvga resolution, or alternatively write a hacked display driver to provide native QVGA (equivalent to Nydiot's software). But as I said, I think that will just force the display to sit in one corner of the 640x480 screen.
V
Thanks Vijay for this answer.
This is not reassuring. I am going to try different things. I just wish this was set into the display settings, letting the users decide what they want:
- Real VGA,
- Real QVGA
- or Improved QVGA as it is now.
I mean the universal performs 225 at the benchmarks graphics index where we have seen devices reach 4500 points.
This is just too slow.
Very true. But as I said, VJSihaya windows move around with almost no lag or screendraw issues, (they're slightly slower on the Magician, but the processor is also slower I guess). So I think the graphics processor isn't bad, but certainly not great. I'd kill for an Axim 51v with a phone built in. I was >this< close to going for the Axim and sidestepping the HTCs altogether. No XDA Devs for me then, eh?
I wonder if running flash in a VJSihaya window at QVGA size would improve matters for you... that way, you get the benefits of VGA - ie big screen, plus your flash running at QVGA size. However, I don't know whether the flash issue is crippled by the pixel doubling or the infrastructure of the Universal. But if the flash app is well written to resize appropriately, it'll run lovely jubbly in VJSihaya. What flash app are you running? PM me some links and a demo flash and I'll test it out if you want.
V
Funy VJ, that you mention the X51v, because I got hold of one once and tried Flash Apps with Videos on them. It turned out that despite its graphic chip, the X51v was very slow. Barelly usable, in fact. This was confirmed by the graphic benchmarks from PPC review sites.
I have a very basic Flash Movie that I run on devices to compare their performances.
http://brunorousseau.free.fr/bench.zip
Right-click "Save Target as"
Eventhough it is not very sofisticated, it is a real life test.
So, this is a rather large video file of exactly 2 minutes and 3 secondes. I made it, so Flash is obliged to play every single frame of the movie without skipping any and obviously, this takes more time on certain systems than others. So here are a few benches.
- 2 min 12 secs on a 3GHZ intel P4 PC
- 3 min 08 secs On a 520MHZ HP H2490 with WM5
- 3 min 26 secs on a 624MHZ AXIM X30 with WM2003SE
- 4 min 24 secs on a 416MHZ AXIM X51 with WM5
As you can see, the HP is working really well compared to the Axim X30, eventhough the AXIM has a 624MHZ processor and uses WM2003SE which is supposed to be faster than WM5.
I would be very interested to know the benchmark on the Universal without VJSIHAYA and then with it.
Thanks VJ
minimac: send me the flash over, and a link to, or the flashplayer used, and I'll give it a go in VJSihaya. Does screen size make a difference you think?
Yup, 51v is a beauty internally, but obviously there are only about 3 apps that use the hardware acceleration. But those three, wow. Made my mouth water to see them. Reminds me of kkrieger.
V
Hi VJ,
Either you live in New Zealand, or you are working late like me.
I changed the link, so now it works.
Try it again.
The app contains the Flash Player installer, so just follow the steps.
I'm dying to know how well it performs.
I am going to bed now.
Today was a 16 hours working day.
Time to get some sleep.
I'll see your post tomorrow
Thank you again VJ
I'm a very very late sleeper. Only way I can get any programming done!
Installing now.
V
Same here vijay. Although I'm falling asleep at my desk right now...
minimac: interesting results. I didn't use all of VJSihaya, just a simple non skinned VJSihaya to capture the benchmarker. I hope I did this right, but using a 320x240 window, I got 2mins 30 seconds on a landscape normal clocked Universal. It runs very smoothly the smaller you resize obviously, and at fullscreen it's horrible! But 320x240, seemed ok...
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"lightbox_close": "Close",
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"lightbox_previous": "Previous",
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V
PS time for bed for everyone, surely!
4h45 in the morning and still univers...ing !
Thank you Vijay for your time. I am really impressed.
Now, 2'30" is an impressive achievment. I need to get hold of this VJSihaya software and get a Universal ASAP.
How do I get your software VJ ?
Question: When you mention "using a 320x240 window", does this means that the actual movie was showing up in 1/4 of the screen (VGA mode), or you managed to make it run on a full screen at 320x240 (QVGA) ?
How did it perform without VJSihaya ?
If there is no way to play it full screen at normal speed, would you be able to alter the driver Vijay ?
I tried before to change the registry values of the screen on a HP Hx4700, but it wouldn't work. I am not a real programmer, so I did not want to investigate further, but this whole performance issue is really getting me frustrated as I cannot take full advantage of these new devices.
Really, we need to make something that works.
Thank you again Vijay for your time to answer my questions.
Minimac, without VJSihaya, the flash player obviously tries to fill the whole screen, and is hideous, you can see every frame render. This took 6mins 30 seconds!
Obviously as you know, the Uni is VGA, so when I'm playing it at VGA, as you can see in the screenshot, it's taking up one quarter of the screen. As I said, you can actively resize the player with VJSihaya, so I can choose any screen size. As I go smaller, it plays smoother.
I have just retested it, because I was worried that perhaps I'd gone digitally dyslexic and miscounted, but 2 mins 32 seconds on second go. It's worth noting this is without being on power, since I believe that the Uni only runs at it's full speed when on power or overclocked.
VJSihaya is unforunately unreleased, and is likely to stay that way for quite a while due to the development still to go into it. Remember, VJSihaya is basically a hack I'm making to re-implement windows into the OS, to drag windows around, resize them etc. This isn't at a driver level!
However, you could make a new screen driver if you wish, but I think, as discussed above, that displaying QVGA on a VGA screen will always either require pixel doubling or running in a quarter (VGA) screen. I believe that VJSihaya and related techniques are only likely to be a convenient hack, rather than a solution, since you will be running your flash in a quarter screen (as in the screenshot!). However, if this is what you need, i can probably knock together a stand alone hack to achieve this (giving you selectable sizes for the flash player).
I would imagine that the flash player already provides some capability to specify playback size? If not, I'm sure you can knock together a few lines of html to play the flash in a webpage, and you can of course specify the player's size there. This may be the most convenient solution, although obviously there you're carrying the overhead of a browser as well.
Unfortunately I'm not a real programmer either, so developing a driver etc is not really my field. But as I said above, I think running QVGA on VGA hardware is always going to either require pixel doubling, or running at a quarter of the screen, as in my screenshot. I'm not in a position to test benchmark on the Uni at QVGA, since I don't like switching between VGA <> QVGA, because it's so hard to get the VGA hack right in the first place!
Can someone else please play the benchmark app at QVGA, on a landscape non charging Uni?
Minimac - why do you want a Uni if you know that the VGA/QVGA implementation is slow?
What exactly did you do to your Toshiba to get back true QVGA? That would be interesting to see, and might be a good solution if we can get it to work on WM5.
V
I want a universal because it is gorgeous, and because it is very business orientated.
It also has a 3.6" screen, slightly larger than the 3.5" screens you find anywhere else.
When you say "standalone" hack, does this means that by pressing an .exe icon in the program menu under the factory QVGA mode, I could start VJSihaya and run my Flash App resized into 640x480, so it would actually be transparent to the user who would beleive this is a full screen app ? But then, running at 640x480, like you said, I would get back to slow motion mode.
Please let me know because I'm interested in a hack that could play my Flash Apps at normal speed in full screen.
minimac: Hmm, that's the big problem of course.
No, I don't know how you're going to play fullscreen at 640x480 smoothly. It's terrible right now. Has anyone else benchmarked at QVGA yet?
You might want to write to Nydiot and a couple of others. On Wm2003 they had software to change resolution on the fly. I don't know if they're updating to Wm5, but it'd be useful to you.
PM or post about what you did to your Tosh to get QVGA and we'll see why it's not possible for WM5.
Re Uni - have you seen the new Acer? Man, I'd sell my body to get one of those. I'd have to sell it many times I'd imagine.
V
Well, the story on the e800 is really specific. This was the first ever PPC to sport a VGA screen. At the time (WM2003), the OS did not support such resolutions, so Toshiba developped an application that made the switch. Unfortunetely, you found yourself with more or less 2 Pocket PC in one as the VGA mode did not actually display your today screen and preferences as they were in QVGA. However, when you reversed back to QVGA, you got a normal PPC. Not the fastest, but good enough.
So then came SE_VGA. This was an app that let you switch very easilly (just a soft reset at each switch) between the 3 modes (VGA, QVGA and FalseQVGA).
Finally came WM2003SE that supported the VGA screens. Toshiba released its e830, a PXA270 520MHZ device with the same FalseQVGA/FalseVGA crap mode from Microsoft used in all the other new VGA devices.
To make matters worst, SE_VGA does not allow on these devices the "reverse back to real QVGA" mode it had in the previous OS.
As for the new Acer, I agree, it is gorgeous, but for me, the same problem remains.
So I am stuck.
Who is Nydiot ?
Do you think I should start a new post on "Could someone get me a hack to reverse to real QVGA ?"
Thanks Vijay again
Sorry, I never get their name correct:
http://www.nyditot.com/NVDPage.asp
You can try posting again, or hopefully anyone reading this thread will follow, yes, you need to get proper QVGA back.
You might find it useful to read this article:
http://pocketpcmag.com/forum/topic.asp?TOPIC_ID=18237
I'll keep experimenting.
V
minimac: I've had a thought. You might want to investigate the hires_aware hack. Not sure if it will have any effect, but it might.
V
What is that ?

New Universal's Challenger

Has anyone come across any news about this Samsung SPH-P9000. Have a look here http://www.i4u.com/article7155.html I think it'll definitely rock the market
It looks nice, but too easy to break for me. The folding keyboard just makes it prone to breaks. They should have stuck with a laptop design or a similar design to the IMate KJam where the keyboard slides out, with an ability to use a wireless or BT full size or folding keyboard. Better yet the BT Virtrual Keyboards.
1.3MP Camera, there are phones already out with better MPs. Plus the price is definitely higher. I think this would flop.
[email protected]@#%$!#$%#$^@@#$
Hmmm..... can't seem to find a slot for my 3G SIM Card......
Ken_xda said:
New Universal's Challenger
Click to expand...
Click to collapse
nnnoooootttt.....!!!!!!!
Neva
I dont think so if i read correctly it will be runing xp and that thing is ugly !
you can easily skin XP though
i will definitely get one of these if i can
There's a video of it on youtube. Looks kinda clunky...
V
nice but looks like i would break this keyboard too easy.
its a portable pc not a pda imo
i think all we are all waiting for is a hermes with gps in built and vga and 3g,then is over for the exec
Who's the Daddy?
I reckon this is the replacement :-
http://www.dinarsoft.com/gitex.html
Resistance is futile...
omg im in love,if only it had gps it wud be perfect wow
huisie said:
I reckon this is the replacement :-
http://www.dinarsoft.com/gitex.html
Resistance is futile...
Click to expand...
Click to collapse
Did you all see that memory size!!!
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A large 3.6" VGA touch screen.
TV out connector.
Built-in FM tuner
Click to expand...
Click to collapse
Yep, i can handle that!
techtalkonline said:
Did you all see that memory size!!!
Yep, i can handle that!
Click to expand...
Click to collapse
Appars to be made by Asustek
http://www.pdadb.net/index.php?m=specs&id=673
mmm wonder if any other networks will carry it, my t-mob contract is up end of feb...
techtalkonline said:
Did you all see that memory size!!!
Yep, i can handle that!
Click to expand...
Click to collapse
Uhm, I think that's total storage including the sd slot
there's probably a 2Gb micro sd card in the slot
there is also no MB behind the numbers. I think they've used some reg hack or program to include storage card size
Viper® said:
I think they've used some reg hack or program to include storage card size
Click to expand...
Click to collapse
Nope. There is no 'reghack' to do that
And the flame will have 2GB ROM, but, unlike universal, it will come with micro sd instead
While the storage on this is fantastic I think to what techtalkonline is referring to is program memory. So far I have heard that the 64MB is the limit what WM5 can address and use. This sounds logical because so far there is not a single WM5 device in the market with a program memory above 64MB. However if the picture is correct it sounds too good to be true.
By the way when I say that the 64MB is the limit what WM5 can address I am not referring to the older devices which have been retrofitted with WM5
Regards
srmz said:
While the storage on this is fantastic I think to what techtalkonline is referring to is program memory. So far I have heard that the 64MB is the limit what WM5 can address and use. This sounds logical because so far there is not a single WM5 device in the market with a program memory above 64MB. However if the picture is correct it sounds too good to be true.
By the way when I say that the 64MB is the limit what WM5 can address I am not referring to the older devices which have been retrofitted with WM5
Regards
Click to expand...
Click to collapse
Yep, the picture clearly shows it as the "Main" memory figures tab as active. I agree that it could be a hacked reading, but sure hope not! Regarding the 64MB limit, i think by the time this device hits the shelves, it will hopefully have WM6 as the OS? I am not sure of the memory limits of WM6 over WM5's 64MB?
How is this a replacement for Universal without a keyboard? The whole point of having a Universal is the keyboard.
Seems more like a replacement for Wizard or TyTn.
No keyboard?
Well, yes, it does "lack" a keyboard-but I didn't buy my Exec for the keyboard, rather for all else it offered.
I suspect there are a lot of owners who'd agree.
As a tradeoff, you get :-
Intel Xscale(R) PXA 270 processor at 520 Mhz.
- 2.0 Mega Pixel camera (not interpolated)
- NVIDIA(R) GoForce(R) 5500 GPU
-Wireless LAN 802.11b+g
- SRS Mobile HD surround sound
- USB On-The-Go
- 2 GB Flash ROM + 64 MB RAM
- TV out connector
- 3G
- Built-in FM tuner
- Business card reader (through camera)
- dock with stereo speakers (at least in promo pics)
And, without the keyboard, you get a far more hand- and pocket-friendly device.
Now, if they added GPS to this puppy ...
I got agree: I would prefer to have a keyboard as well. Really does make a better all round device.
If you go to PPCthoughts, it is clearly written there that it has 128mb of ram(instead of 64mb)
http://www.pocketpcthoughts.com/forums/viewtopic.php?t=52548&postdays=0&postorder=asc&start=80

[Game] Vexed ! (updated:20/06/2008)

Hi forum,
it has been about one year that I follow threads on xda-developers and I thank to all of you So, I decided to share something that I've done.
If you owned a PalmOS device in the past, sure you know this old blocks game that has roots in Puzznic. I’m a big fun of Vexed since the 1st PalmOS version. In 2002, I really missed this game when I bought my 1st pocket pc and decided to write it for that platform. Since then, I have a never ending Vexed project for Windows platforms that lives almost only on my pocketpc and my laptop. The game was only distributed to a couple of friends during these years since I was not able to convince myself on its quality to release it. A couple of months ago I’ve finally decided to seriously finish and package it as a freeware as the PalmOS version. But it's still hard to finish
So, what I expect by publishing it here for the 1st time is your support and feedback
The level packs and graphics are taken from sourceforge project of Vexed here: http://vexed.sourceforge.net/
The source code is entirely written by myself. This is an early beta version. Feel free to send feedback to fix things. Check options if block animations are not smooth for your device.
Regards,
palmhook
=;-)
Windows Mobile Screnshots:
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Build 385 with WM5/6 VGA and PocketPC 2003 support:
Hi guys, thank you all for your interest !
- I prepared a quickn'dirty patch to make it run in VGA. The new build 385 should run double sized (as qvga emulation in VGA PPC2003).
- I just added a PocketPC 2003 version, enjoy it !
Build 423 with WM5/6 and PocketPC 2003 multi-resolution (QVGA/VGA/square) and mui support: I'm pleased to announce the new version with lots of improvements
- Almost all WM resolutions supported: QVGA/VGA portrait/landscape/square resolutions are now supported (except Options dialog which only display correctly in portrait mode)
- Multi language support: I added initially English and some limited translation to French and Turkish languages (help file is still in English), If you want Vexed in your own language, you can translate a plain rc text file and I'll be happy to compile and add resource dll to the next release
- Many bugs fixed
2008-06-19 mui problem reported by gundalbert is fixed, better screen layout on square and landscape resolutions, minor improvement for selection dot positioning
2008-06-18 Window layout bugs introduced with multi-resolution have been fixed
2008-06-17 Fixed level pack dialog bugs (level pack info does not display) reported by kandjar
2008-06-16 Fixed a small bug where next button on toolbar allows user to continue beyond the last solved level by quickly tapping on this button before it gets disabled. Now, game engine checks game options and do not allow going beyond when all levels is not checked.
2008-06-07 Fixed the "replayed level with a better score does not update total score" bug reported by mab1712. Fixed the "level pack change is not updated in the ini file" bug reported by multiple users: Rescue9, RaymondB
2008-06-01 Fixed a nasty old bug that blocks the game at the end of a level pack. Now it displays properly a message box then asks for a new level pack (was reported by multiple users: kinderenh, lover, mab1712, jem777)
Click to expand...
Click to collapse
- External blocksets: I added some sort of block skinning. There's a new 'Blocks' folder under Vexed install directory where I put external png images for blocksets. Some bitmap resolutions do not resize well in my experiments. Vexed will scan this folder to let you pick another one in options dialog. That means that, if you do not like the game resolution or brick colors, you may change it
- Smartphone version is still pending, I focused my effort on PPC stability, if there's an interest I may work on it.
Upgrading from a previous version: You must remove the old Vexed.ini file which is not compatible with build 423 (details are here)
French version in 240x240 resolution
Great!
I also missed this game from earlier Palm dates. I tried Next and was not really impressed with it.
Thanks for this release. I am sure others will love this games and am looking forward for your next update.
Thanks....
Never played, I´ll give it a try and let you know my feedback
Thanks for share your work
BR
Pedro
Thanks.
Already tried the game , my opinion if: GREAT GAME
ribasnet said:
Never played, I´ll give it a try and let you know my feedback
Thanks for share your work
BR
Pedro
Click to expand...
Click to collapse
Hi,
Used to enjoy this very much on my Palm.
Any thoughts to making this available for us VGA users?
Would like to have this again.
I've gotta second what's here: THANKS!!!!!
I've missed the game from my dad's Zire. Now my 6800 can have it too.
So much for productivity, now that I've got so many games.
Used to play this a lot on my Palm. Can you make a version compatible with WM2003?
Thanks for the game
palmhook said:
Hi forum,
it has been about one year that I follow threads on xda-developers and I thank to all of you So, I decided to share something that I've done.
....
So, what I expect by publishing it here for the 1st time is your support and feedback
....
The source code is entirely written by myself. This is an early beta version. Feel free to send feedback to fix things. Check options if block animations are not smooth for your device.
Regards,
palmhook
=;-)
...
Test it and drop a feedback here if it works. I'll check when I'll be back.
Cheers!
palmhook
Click to expand...
Click to collapse
Hi.
It works smoothly but displays incorrectly on a 240x240 device (not unexpected, I suppose...). Please see attachment.
Cheers,
Fabio
Thank you. I'll be giving it a try.
Thanks. Works great on xda flame (vga)
Thanks! I used to love this game on my Palm! This is great!
thanks, great game
Soooo lovely! Takes me back 20 years...
Man, this is just great.
Never knew this game before, not having used a Palm, but it's really, really nice. Good game, great port, superb implementation!
Kudos, palmhook.
On a more practical note, I've played this for about an hour now and the game behaves; no lock-ups, no crashes, works as it should.
thanks for the game.....
Man I play that game for about a week and I'm in love with please, please release a VGA version
I love logical games but this one is probably the best what ever i play! Thanks a lot man!
106112909 said:
Used to play this a lot on my Palm. Can you make a version compatible with WM2003?
Click to expand...
Click to collapse
PPC2003 version is now added to the 1st post. You can try it...
palmhook
=;-)

[GAME] Cube 2005 running HW 3D Accelerated on my Diamond !

Hello guys, you must have meet me in other thread such as "OMG!!! i got quake 3 ce running on my Diamond !" and others-alike, so with no further delay i present you another hardware accelerated 3D FPS:
Cube 2005
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(actual screenshots from my 1.93 stock Diamond ROM)
Installation procedures:
1- download Cube PPC from here: http://downloads.sourceforge.net/cube/cube_2004_05_22_pocketpc_bin_xscale_opengl_es.zip
2- download libgles_cl.zip from here: http://forum.xda-developers.com/showthread.php?t=415523 and extract the libgles_cl.dll wrapper to \Windows
3- make sure you enable TouchFlo (yes, it must be activated!)
Ain't got much time to test it, but you can read a more through review here: http://www.mobilitysite.com/boards/games/125311-all-your-cube-3d-questions-answered.html
Also many thanks to NuShrike who come up recently with the CL wrapper, whom without it, it would be impossible to have this running on our Diamonds (and probably on Raphael's too)
I've made a video and uploaded it to youtube, check it out (sorry about the non-focused image, my HP cam can't do better)
http://www.youtube.com/watch?v=Sc3b9_CT2bw
iRiKi said:
Also many thanks to NuShrike who come up recently with the CL wrapper, whom without it, it would be impossible to have this running on our Diamonds (and probably on Raphael's too)
Click to expand...
Click to collapse
Well, should run on the Kaiser too.
Does look better than your Heretic demo... I wonder why some works and some doesn't.
Never heard of this game before. Will have to look into this.
Thanks a lot.
Can´t extract, "File Corrupted or dammaged"
Hmm, good test of graphics once again. TF3D goes to Tap here to launch TouchFlo screen, and doesn't come out of it until a softreset.
EDIT: Ok, it seems Flip It (screen auto rotate utility) caused the glitch of TouchFlo.
However I can still run Cube with or without TouchFlo at same speeds, with same rendering and same FPS. Cube does, however give off different colours when you move around in the game.
Strange, your rendering in the youtube clip is near enough perfect, at least in comparison to mine.
I cant start the game with Cube.exe.. comes a error saying it cant be opened..
The ".DLL" file is suppose to go "Internmemory > Windows" or "/" > Windows"
Menu?
Ok ! seems to run ok on my touch diamond. but how do i change button config and access ingame menus?
http://de.youtube.com/watch?v=ShCi7Jh61p0
touch diamond, touch flow on
is that the same file that makes cod2 run better as well?
Libgles_cl.dll is a fairly new discovery, it's libgles_cm.dll (the one used by CoD2) you're confusing it with.
gurkburk92 said:
I cant start the game with Cube.exe.. comes a error saying it cant be opened..
The ".DLL" file is suppose to go "Internmemory > Windows" or "/" > Windows"
Click to expand...
Click to collapse
Trying again..
You know.. you would think somebody would write a BT keyboard and mouse driver so you guys can play these FPS naturally.
iRiKi why don't you tell us how unplayable is, especially when playing singleplayer mode (with bots)?
About 2-5 FPS when bots are near you. So totally unplayable.
+ textures are waxed (when moving, you can see through them or gets black)
Conclusion: no joy
this is an open.-source freeby from 2004 that never was updated, besides this game isn't even supposed to run on htc's, just axims, the funny part is recently someone came with a libgles_cl renderer which allowed us to actually run the game. it has some rendered bugs (black areas) which hopefully will help developers improving the wrapper.
now DSF, what have YOU done for the community (besides whinning) ?
THPS2, Quake 3 which also uses OpenGL ES CL/CM have low FPS. I really don't want to start again and again to make comparison between an old 2005 device and those HTC+Qualcomm devices
Okay... this will go offtopic but I have to write this.
With all those posts I actually help. I wish I could read about the performance of touch pro BEFORE buying it. But actually haven't found information about this, so I thought to myself, at least HTC has succeeded to bring good graphics performance. But.. that is false.
Reading your first post, one may think that this game is running good or very good. You haven't said anything about poor low frame rate, it's totally unplayable with bots. If we hide these "details" do you think we can resolve anything?
I will continue to post the truth about touch pro/diamond so :
1) people will know that there are very good alternatives to HTC+Qualcomm (eg: Omnia+Marvell)
2) HTC will try to improve/work on this area (though I don't think this will be happen . see the past htc class auction + the costumer interaction experience is extremely poor, they don't admit that those device have MULTIPLE problems, not only related to graphics but also to GPS, sound, drain, etc etc)
This should be announced to a large scale.
.. The problem is that many persons thanks their self with all those poor thingy... or they start to compromise.
- gps has lag, so what? at least I have GPS
- sound breaks? it's not an ipod, come on!
- crappy speackerphone/earpice? umm.. nothing is perfect
- sluggish UI experience? eeh.. it's a WM
- poor OpenGL performance? so what? at least it has hardware acceleration
- battery drains quickly? man it has a VGA screen and this beauty is fully packed! (even if you use one function at a time)
- ETC ETC
Some of us just find apologies for all these issues. Why? I mean WHY? We paid for every feature in the phone and it's not normal to perform (below) mediocre.. Another counter-replies for the real/palpable issues from *some* HTC fanboys are "get an iphone". This conception is so wrong.. Maybe they are thinking that are superior to the others because they use the PPC for business purpose lol. They said it like they want WM to be sluggish when coming to entertainment. WM is more than mail, internet, office dudes. It's a portable pocket PC. A PC in your pocket.
Let's try to be realistic. HTC ads new features and take n steps back in terms of functions quality. This is not normal, technology evolves, prices get low, more performance, device pieces become more reliable, devices become compact, etc etc... Unfortunately HTC+Qualcomm is not our case.. they add cheap features at a high price.
BTW iRiKi, I do appreciate your work, but we must say the WHOLE story.
im not a fanboy. i already said on other threads this is the last qualcomm device i'll ever buy. but i have another pda, the Qtek S100 (known as Magician) and i can compare the diamond with the magician, and tbh it's not as bad as ppl paint. the magician battery doesn't last 2 days as the diamond, and it's 1300 mah vs 900. the performance on cod2 software is awfull, and it has to draws 4 times less pixels than the diamond. iGo is also slow on the magician.
about the gps/sound/battery rants. sorry but you're offtopic here, wanna flame htc do it elsewhere
and yes, ill say it again, to clear your doubts as htc fanboy: the diamond was the first, and also the last qualcomm device i'll ever buy.
my sister wanted a new cell, and was unsure about 3 devices: the HD, the iPhone 3G and the Nokia N96. the only advice i gave was: dont buy the htc and choose from the other 2 cells. and that's what she did
But I haven't called you a fanboy.. I was talking about the users with "get an iphone" recomandations...
Well this are little offtopic but it are a good thing that iriki give us this tips about the 3d hw on div games that will bring ppl even closer too the perfect driver and on my touch pro il get around 12-15 fps in this game but yes it have gfx bugs but what so? atleast it prove that we can run in 3d hw! And maybe in the future will we even get better drivers for this devices. Still this is alot closer to perfect games in 3d hw on the htc phones and most ppl should know that this devices can do alot more if we just get the right driver..hopefully in the future! i had a nokia n95 before this phone and i can say i dont regret at all when i did buy this phone for sure and for a note the gps did lag also in n95..on my touch pro i havent seen any lag in garmin gps so far maybe on the diamond it are just to wait for better rom that fix alot bugs for me i use elite rom on my touch pro and can say the phone are damn fast
Iriki, I don't think DSF is being critical of you. I think he just loathes HTC for letting down its consumers once again, and so he's complaining that graphics still don't seem to be at an optimum.
Of course, you are looking at it in a more positive light, which is good.
I can however see where DSF is coming from. If we become too complacent/relaxed with HTC then they will keep getting away with it, like they did with the Kaiser and now Diamond. HTC should know that its customers want a driver update, that fully utilises the advertised Qualcomm/ATI Imageon 64MB graphics chip.
DSF said:
+ textures are waxed (when moving, you can see through them or gets black)
Click to expand...
Click to collapse
There's probably some things that need to be done in the wrapper that isn't being done at all right now. The Axim probably supported texture image formats the ATI doesn't, so have to write some code to convert that ...

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