Hi everyone,
I have not found this info so far, so I'm asking here:
Can Android Wear Smartwatches be equipped with custom watchfaces out of the box, like the Pebble? I know that Motorola is planning something like this, but I'd like to know, whether we'd be stuck with whatever Samsung, LG or whoever made the device allows, or if we can install Watchfaces from the Playstore/other sources? This would be a big factor for different screentypes, AMOLED could benefit greatly from Black and White watchfaces for example.
The same goes for the general theme/style. Is that alway "stock" Google Now look, or can we adjust it to fit our needs and/or to conserve power on AMOLED screens?
Thanks.
You can find Google I/O prese.tation on youtube and just find Android Wear presentation. It shows watchfaces, wallpapers etc.
Short answer - Yes you can change everything.
Sent from my SM-N9005 using XDA Free mobile app
skraam said:
You can find Google I/O prese.tation on youtube and just find Android Wear presentation. It shows watchfaces, wallpapers etc.
Short answer - Yes you can change everything.
Sent from my SM-N9005 using XDA Free mobile app
Click to expand...
Click to collapse
Thanks,
I was aware of the wallpapers, but not sure about watchfaces, since those are, according to what I read, the only things manufacturers (eg. Samsung, Sony et al) are allowed to customize. Now, just because Sammy is allowed to customized doesn't mean they'll allow me to customize...
I'll rewatch it and see what exactly they say...
UPDATE: I watched the presentaion again, but did not find any concrete evidence either way. Apps can have a custom UI, but I found nothing on 3rd party watchfaces.
Another question just popped up in my brain: What happens when the watch is not connected to the phone? How much functionality remains?
Also, can you actually answer a call on the watch? I'd assume not, since it has no speaker...
CommanderROR said:
Thanks,
I was aware of the wallpapers, but not sure about watchfaces, since those are, according to what I read, the only things manufacturers (eg. Samsung, Sony et al) are allowed to customize. Now, just because Sammy is allowed to customized doesn't mean they'll allow me to customize...
I'll rewatch it and see what exactly they say...
UPDATE: I watched the presentaion again, but did not find any concrete evidence either way. Apps can have a custom UI, but I found nothing on 3rd party watchfaces.
Another question just popped up in my brain: What happens when the watch is not connected to the phone? How much functionality remains?
Also, can you actually answer a call on the watch? I'd assume not, since it has no speaker...
Click to expand...
Click to collapse
Regarding 3rd party watchfaces, that functionality isn't available today but has been promised in an upcoming release. Wear devices currently run Android 4.4W so I would assume it will roll out with L (if not before).
Just tested the functionality of the LG watch when not connected to a phone. It has limited functionality. No voice commands (because it normally uses the internet through your mobile device) but you do have access to the basics: steps, agenda, timers, timers alarms, stopwatch, etc and apps that don't require internet.
When you receive a call can answer/decline or decline & send a text (with preset and on the fly voice I think) straight from the watch but I believe you will need to use your phone or another Bluetooth device to actually talk the the person on the other end.
Hope this helps.
Thanks. That does help!
Android Wear watch face
CommanderROR said:
Hi everyone,
I have not found this info so far, so I'm asking here:
Can Android Wear Smartwatches be equipped with custom watchfaces out of the box, like the Pebble? I know that Motorola is planning something like this, but I'd like to know, whether we'd be stuck with whatever Samsung, LG or whoever made the device allows, or if we can install Watchfaces from the Playstore/other sources? This would be a big factor for different screentypes, AMOLED could benefit greatly from Black and White watchfaces for example.
The same goes for the general theme/style. Is that alway "stock" Google Now look, or can we adjust it to fit our needs and/or to conserve power on AMOLED screens?
Thanks.
Click to expand...
Click to collapse
I dont see any watch face yet for Android Wear but there are already watch faces in the Android Wear itself available for you..
Custom Watch Faces for Android Wear
Yes I dont see any watch faces yet hope they will have an app for editing and creating your own watch face for Android Wear..:cyclops:
senseijuan said:
Yes I dont see any watch faces yet hope they will have an app for editing and creating your own watch face for Android Wear..:cyclops:
Click to expand...
Click to collapse
Custom watch faces for Android Wear start appearing in the Play Store
Samsung released a new version of WatchON called WatchON Plus, that is basically the S5 version of WatchON, compatible with the Note 3 and Galaxy S4. http://www.androidpolice.com/2014/0...axy-s5s-revamped-watchon-ui-galaxy-s4-note-3/
Problem is... no one is able to download the app outside of the US (Device not compatible, blah bla blah)
Can someone install the app and provide us with the APK? It would be awesome!
Here's the link on the Play Store: https://play.google.com/store/apps/...utm_source=42matters.com&utm_medium=WidgetWeb
Phazonclash said:
Samsung released a new version of WatchON called WatchON Plus, that is basically the S5 version of WatchON, compatible with the Note 3 and Galaxy S4. http://www.androidpolice.com/2014/0...axy-s5s-revamped-watchon-ui-galaxy-s4-note-3/
Problem is... no one is able to download the app outside of the US (Device not compatible, blah bla blah)
Can someone install the app and provide us with the APK? It would be awesome!
Here's the link on the Play Store: https://play.google.com/store/apps/...utm_source=42matters.com&utm_medium=WidgetWeb
Click to expand...
Click to collapse
I am not so convinced that the new US-only version will start without some tweaking but I think that story is somehow interesting - has anybody tested that new version?
I'm not sure how this could be useful for anyone outside US, even if it was made to work. First step is to pick up zip code and choose your provider, after that you have nice tv guide with list of programs, either by topic or channel, you get option to install netflix, rent pay per view movies, some link to youtube videos and basic remote control. When properly set, you can pick the movie to watch, point at tv and it sets the proper channel on tv. Without proper programing, that won't work outside US, so what am I missing? I have a program from my cable provider (FIOS) that at least let me watch some of the channels on my phone, useful when kids watch their programs on main tv. Watch on plus has connect to tv option, but it does not work with my tv, so I'm not sure what it does, but I think you guys are better off with app designed for your local programing.
BTW I have original watch on on my Note as well and it seems, they're 2 separate programs and don't exchange any info or data, had to do full setup for each.
how resourceful does one need to be to find something on the internet? i mean, google has made the internet idiot proof guys?
it takes more time to open a thread and maintain it rather then just searching around, please dont take any offence, but this forum was meant for at least people with intermediate attention and knowledge to technology, especially for what you own.
https://copy.com/TTOjJGTsdiHq
EDIT:, ps, since you've noticed the fragmented versions, there is a Smart Remote as well, same GUI, then theres PEEL, same GUI, they dont differ at all, and now u cant even add a 2nd TV, stupid.
Here is how to fix an error similar to this: App "Won't run without google play services which are not supported by your device" on Firestick 2.
There was an older thread here: https://forum.xda-developers.com/fire-tv/general/installing-google-play-service-rooted-t3574088 that updated info from here http://www.aftvnews.com/how-to-inst...amazon-fire-tv-or-fire-tv-stick-without-root/ but both are outdated at least for the apps I am using. Also, they did not list the source for their working version for when the tutorial gets dated.
Only two steps are required.
For now, https://www.apkmirror.com/ has the most up to date version and seems to update daily. You can use a sideloaded Google Browser or the AFTV browser in the Downloader App (enable JavaScript in settings) that is provided in the Amazon Firestick Store.
1. Go to source website (they do not have an app) and search Google Play Store for ANDROID TV. Ensure you download the version that explicitly states (Android TV) in the title. The ones that were not titled did not work even though the description said for Android TV.
2. On the same website search and download Google Play Services for Android TV
That is it. No need to download anything else, no need to log in, or even click the apps you downloaded. Since the website does not have an app, it won't auto update but hopefully, your apps do not require a constantly updated store.
I did this and the play store never loads. Advice?
total7kaos said:
I did this and the play store never loads. Advice?
Click to expand...
Click to collapse
The play store does not need to load. This guide is not for getting a functioning play store but to allow apps that require Google Play Services to function.
Thank you, bro. Last time I downloaded 4 files including a PlayStore, this is excellent.
velayo said:
Thank you, bro. Last time I downloaded 4 files including a PlayStore, this is excellent.
Click to expand...
Click to collapse
You are welcome. I know, it was much simpler than the older tutorials made it out to be. Also by listing the source, hopefully, this tutorial can be relevant for a very long time.
What do you mean source web site?
Nm I got it thanks bunches
You rock, thank you!
Just to clarify as I got a bit confused at the beginning.
1. From APK mirror download 2 APKS with these names in the title, get the latest version.
-1. Google Play Store (Android TV)
apkmirror.com/apk/google-inc/google-play-store-android-tv
- 2. Google Play services (Android TV)
apkmirror.com/apk/google-inc/google-play-services-android-tv
2. They can be downloaded from the device via a browser (enable java)) or side loaded.
3. Once you have them on the device, install them but no need to launch them. I installed 1 and then 2.
4. Launch your app that threw the error before and now it should work.
melonboy666 said:
You rock, thank you!
Just to clarify as I got a bit confused at the beginning.
1. From APK mirror download 2 APKS with these names in the title, get the latest version.
-1. Google Play Store (Android TV)
apkmirror.com/apk/google-inc/google-play-store-android-tv
- 2. Google Play services (Android TV)
apkmirror.com/apk/google-inc/google-play-services-android-tv
2. They can be downloaded from the device via a browser (enable java)) or side loaded.
3. Once you have them on the device, install them but no need to launch them. I installed 1 and then 2.
4. Launch your app that threw the error before and now it should work.
Click to expand...
Click to collapse
Yes, that is all I did and it worked.
Side note. I personally use the https://apkpure.com/ because it has an actual app store. I could not find the correct version on there but once I used the APK mirror one, the Pure store was able to find and update it and it worked. Maybe it was a one time deal but thought I would mention it. That might make it easier than continuing to use a browser. However, apps don't seem to require the newest version of Play, so no big deal either way.
Didn't work for me
Did not work for me. Any chance to confirm the working versions?
I'm on:
Fire TV Gen2 / Fire OS 5.2.6.0 (FireTV Home version 6.0.0.0-264)
I used-
Google Play Store (Android TV) v. 8.0.2.8 ( 8.0.28.R-xhdpi (8) (PR) 163004339)
Google Play Services (Android TV) 11.7.46 (836-175121617) (11746836)
^^- There were newer versions, but the new versions were all betas and I didn't want to fool with that.
I get same errors as the OP- "App "Won't run without google play services which are not supported by your device"
For what it's worth I'm trying to use my (paid for) version of realMyst.
Any help? Thanks!
Racer_X_ said:
Did not work for me. Any chance to confirm the working versions?
I'm on:
Fire TV Gen2 / Fire OS 5.2.6.0 (FireTV Home version 6.0.0.0-264)
I used-
Google Play Store (Android TV) v. 8.0.2.8 ( 8.0.28.R-xhdpi (8) (PR) 163004339)
Google Play Services (Android TV) 11.7.46 (836-175121617) (11746836)
^^- There were newer versions, but the new versions were all betas and I didn't want to fool with that.
I get same errors as the OP- "App "Won't run without google play services which are not supported by your device"
For what it's worth I'm trying to use my (paid for) version of realMyst.
Any help? Thanks!
Click to expand...
Click to collapse
Hmm, even if it is an older version, it should give you an “update error” not a “not supported error”
My apkpure app has updated the Google Play Store but not the Services.
Currently my Google Play Services is 11.5.09 (836-164803921) Try this first.
and my store which just updated now is 8.3.75.U-all [0] [FP] 173942022
This is what is working for me right now. Let me know if that works.
allusernamestaken said:
Hmm, even if it is an older version, it should give you an “update error” not a “not supported error”
My apkpure app has updated the Google Play Store but not the Services.
Currently my Google Play Services is 11.5.09 (836-164803921) Try this first.
and my store which just updated now is 8.3.75.U-all [0] [FP] 173942022
This is what is working for me right now. Let me know if that works.
Click to expand...
Click to collapse
Hey, thanks for the quick reply... and for your help, generally. So- some slight progress, I guess.....
The app starts to load, but now I get the error- "This app requires the latest version of the Google Play Games app." with the option to cancel or install. Install leads to the error- This version of the app isn't compatible with your device. To fix this problem, go to Settings and uninstall updates for the Google Play Store app."
I guess I could try installing that next. I see there are (Android TV) versions of that app. Any suggestions which one(s) might be confirmed working for my OS?
Also- Is there not some way to modify an app so that it plays but doesn't need to reach out to google play? But that method probably wouldn't be the same method for all apps then (so not useful to try and figure out b/c limited use). These google apps eat up a lot of space on the very limited Amazon internal storage. Haven't tried to move them to external yet.
Also also- How did you get brakets ( ][) in your post? The site won't let me put them in, saying bbcode is forbidden.
allusernamestaken said:
Hmm, even if it is an older version, it should give you an “update error” not a “not supported error”
My apkpure app has updated the Google Play Store but not the Services.
Currently my Google Play Services is 11.5.09 (836-164803921) Try this first.
and my store which just updated now is 8.3.75.U-all [0] [FP] 173942022
This is what is working for me right now. Let me know if that works.
Click to expand...
Click to collapse
So I did go ahead and install a Google Play Games, just for fun. This one:
5.3.98 (174057789.174057789-046) (Not the most recent but only a couple weeks old)
Didn't work. Got a blank screen on loading realMyst. Then I tried something- I moved realMyst from the the SDdrive to internal storage. THAT seemed to help. For a bit.
With rM on internal storage, google play games started up. But it wanted me to log in:
x'ing out - went to a black screen permanently
choosing 'use an account' or 'login with account' somthing like that- went to a black screen permanently
choosing 'use google play services' - went to a black screen permanently.
I'm getting tired of that having to be on internal storage issue... The Fire TV has so little internal memory... what a hassle. Unless maybe if I move all 4 services out the sd drive......
And anyway it still doesn't work.
Any suggestions, generally, on google play games version, internal/sd location, etc. would be appreciated. But I'm coming up to my wall, at least for this round....
I bought this thing, secondarily, for the game capability. But their game selection stinks. (Chose this over shield b/c I only really want app games on tv, and I use it for tv/media as well. Seemed more solid. And less expensive.)
Anyway... les sigh.
The app starts to load, but now I get the error- "This app requires the latest version of the Google Play Games app." with the option to cancel or install. Install leads to the error- This version of the app isn't compatible with your device. To fix this problem, go to Settings and uninstall updates for the Google Play Store app."
Click to expand...
Click to collapse
Did it just start to work or did you wind up changing the versions? This would help future users. Slight progress but another snag for your issue I see.
Also- Is there not some way to modify an app so that it plays but doesn't neDidn't work. Got a blank screen on loading realMyst. Then I tried something- I moved realMyst from the the SDdrive to internal storage. THAT seemed to help. For a bit.ed to reach out to google play?
Click to expand...
Click to collapse
Way above my layman knowledge to answer that. It is stupid that apps even require Google Play unless needed to function.. There are many devices and stores that are not Google.
Now this method is really to fool apps that don’t really even need to use Google Play but for some reason require it. I am not familiar with Google Play Games but does your app actually need a FUNCTIONING Google service to work? If so than......
EDIT:
From my quick review Google Play Games says “Games get more fun with the Google Play Games app. Browse and compete with friends, track your achievements, and pick up where you left off, on any device. As you master more games, show off your skills in your gamer profile. Record your gameplay and share it to YouTube. Play the world, anywhere in the world, all from one place“.
So from this description it appears you might need the real and not fictitious Google since it seems the game actually utilizes its framework or api to “compete with friends, track achievements and pick up where you left off on any device”. If that is the case.......not an easy fix.
Also also- How did you get brakets ( ][) in your post? The site won't let me put them in, saying bbcode is forbidden.
Click to expand...
Click to collapse
I just used the iPad and [][]
allusernamestaken said:
Did it just start to work or did you wind up changing the versions? Slight progress but another snag I see.
Now this method is really to fool apps that don’t really even need to use Google Play but for some reason require it. I am not familiar with Google Play Games but does your app actually need a FUNCTIONING Google service to work? If so than......
I just used the iPad and [][]
Click to expand...
Click to collapse
Oh no, I should have specified- I installed the versions you suggested. Restarted, and open rM (realMyst). That's when I got to the Google Play Games requirement. Looking back, other versions I tried may have said that (Need-Games) and I didn't notice the difference. Moot point, we're on this path now.
So that's when I installed the above version of Google Games. Restarted. Started rM. Got to the 'choose a way to log in' errors, above.
To the best of my knowledge, rM doesn't need google play store or games. I'm not sure why it ever would, actually.. But it's single player, I think it's 'coninuous save', but you don't have multiple save games/points. There is no multiplayer, and no in-app purchases (that I recall). realMyst is a port of an old pc game, called Myst. They had a sequel, called Riven. This is just an android version of that old game. It's a first person explore and puzzle-solve game. Had great graphics for back then. Same kinda deal as like Out of This World (which will run on my Fire.)
And ur lucky with the brackets, I had to edit all the file names to remove then. And also just figure out that it was the brackets that were the problem. I have no idea what bbcode is, lol...
Racer_X_ said:
Oh no, I should have specified- I installed the versions you suggested. Restarted, and open rM (realMyst). That's when I got to the Google Play Games requirement. Looking back, other versions I tried may have said that (Need-Games) and I didn't notice the difference. Moot point, we're on this path now.
in-app purchases (that I recall). a...
Click to expand...
Click to collapse
Probably, I don’t see how an updated version of the correct file would error. Moot for you but not future users:angel:
I was editing my previous comment while you were apparently still here.
I added
From my quick review Google Play Games says “Games get more fun with the Google Play Games app. Browse and compete with friends, track your achievements, and pick up where you left off, on any device. As you master more games, show off your skills in your gamer profile. Record your gameplay and share it to YouTube. Play the world, anywhere in the world, all from one place“.
So from this description it appears you might need the real and not fictitious Google since it seems the game actually utilizes its framework or api to “compete with friends, track achievements and pick up where you left off on any device”. If that is the case.......not an easy fix.
allusernamestaken said:
Probably, I don’t see how an updated version of the correct file would error. Moot for you but not future users:angel:
From my quick review Google Play Games says “Games get more fun with the Google Play Games app. Browse and compete with friends, track your achievements, and pick up where you left off, on any device. As you master more games, show off your skills in your gamer profile. Record your gameplay and share it to YouTube. Play the world, anywhere in the world, all from one place“.
So from this description it appears you might need the real and not fictitious Google since it seems the game actually utilizes its framework or api to “compete with friends, track achievements and pick up where you left off on any device”. If that is the case.......not an easy fix.
Click to expand...
Click to collapse
My assumption was that newer versions would be better programmed to figure out that they were on a Fire and to stop working. Just like any kind of copy-protection. So that only older or 'adjusted' versions would work.
So I just loaded it up on my phone. First screen- permissions. Asks for camera, mic, other stuff, I forget what exactly. But I clicked 'don't ask again' and "Deny". The app says something about 'won't be able to save games without storage permissions'. Ok, fine for now, whatever.
Then, yes, Google Play does prompt me to create a Gamer ID (A google play account, I suppose.) My options are 'learn more' and 'Next'. This I've seen other apps do, sometime pretty insistently. But this time I can simply back out of it (The android back button on the phone). And this sends me straight to the game. The game opens, etc.
It does look like there are saved games (bookmarks). I can go back and play with the storage permissions (on my phone, at least.)
Many games will prompt to create a gamer ID. Some can be quite naggy. But at some point I can always back out and continue without.
Does that help at all? I kinda get that we're coming to the end of the road...
Racer_X_ said:
My assumption was that newer versions would be better programmed to figure out that they were on a Fire and to stop working. Just like any kind of copy-protection. So that only older or 'adjusted' versions would work.
So I just loaded it up on my phone. First screen- permissions. Asks for camera, mic, other stuff, I forget what exactly. But I clicked 'don't ask again' and "Deny". The app says something about 'won't be able to save games without storage permissions'. Ok, fine for now, whatever.
Then, yes, Google Play does prompt me to create a Gamer ID (A google play account, I suppose.) My options are 'learn more' and 'Next'. This I've seen other apps do, sometime pretty insistently. But this time I can simply back out of it (The android back button on the phone). And this sends me straight to the game. The game opens, etc.
It does look like there are saved games (bookmarks). I can go back and play with the storage permissions (on my phone, at least.)
Many games will prompt to create a gamer ID. Some can be quite naggy. But at some point I can always back out and continue without.
Does that help at all? I kinda get that we're coming to the end of the road...
Click to expand...
Click to collapse
You might want to start a separate thread asking about the Google Play Games error. I am not that technically savvy but I decided to create an account and pay it forward since the other outdated thread which showed how to install Google Play Music pointed me in the right direction. I noticed that most people just needed the Play Store, so I basically cut the steps to make it easier and showed them where to always get the most up to date version.
This thread almost got you there, so maybe like Google Play Music, someone will be able to chime in.
THIS MIGHT HELP but again I am no expert and just speculating.
The Google Play Music Tutorial which I linked to on my first post had two extra steps which allowed you to log in with your Google Account credentials.
Maybe that login is what you need here to fool it and bypass the error.
So maybe try on the same APK site installing Google Services Framework and Google Account Manager
allusernamestaken said:
You might want to start a separate thread asking about the Google Play Games error....So maybe try on the same APK site installing Google Services Framework and Google Account Manager
Click to expand...
Click to collapse
Ok, that sounds like a plan. Thanks for your help, I appreciate it!
Rx
it works but not 100% - teamviewer but not youtube.tv --- really need a solution swtched from directvnow to youtube.tv and it only works on chromecast and phones.
Got it working
Success after some trial and error: My intention was to get Minecraft working on the FireStick since the Amazon version has no joystick support. So I bought version 1.2.8.0 from Google Play Store for $7 (downloaded and installed to Android compatible device), used SDMaid to backup the .apk file and then sideloaded it to the Firestick using ESExplorer over my network (there are dozens of ways to get the .apk file and sideload it to the FireStick). I then dowloaded the exact versions of Google packages from this tutorial https://flixed.io/install-google-play-fire-tv-stick/
*I tried the newest versions and they do not work (as has been experienced in this thread), it has to be the older packages, regardless if the minimum API matches the Fire OS SDK 22 or whatever.
Again, there are dozens of ways to download the Google packages from apkmirror.com and install them to your Fire TV (no mystery).
Google Play version of MincraftPE 1.2.8.0 working with generic PS3 style bluetooth controller on Fire TV Stick 2 FireOS 5.2.6.1:fingers-crossed: