alternative for viper4android -no root - Realme XT Themes, Apps, and Mods

Hi all,
I came across an app called "sonarworks true fi" in Google play store..it is almost 70% of viper4android. It is also a music player too.
It has many range of earphone profiles based on each headphones brand..you have to find the right brand for your phone. You can randomly apply any earphone profile ..
I'm still finding the best fit for my realme earbuds earphone..hope you all try this app and share your best earphone settings here.
Pls note: your Dolby Atmos in settings will not work

Select any earphone and apply

Check
Philips :: SPH9500S
Focal:: utopia

Viper 4 android for RUI
https://forum.xda-developers.com/realme-xt/themes/viper4android-rui-finally-t4124633

Related

[MOD REQUEST] SondAlive effects through bluetooth

Hi, i bought Soundlink Mini by Bose (bluetooth portable speaker) and when i hear music or watch videos, my S4 doesn't let me choose all SoundAlive effects because i'm not using cable output.
Is it possible a hack to make available all effects like i'm using wired speaker/earphones instead of wireless?
did you ever find a solution to this?
I'm curious also to know whether it is possible to forcibly select ANY of the soundalive profiles using ANY output...for example, I really like the virtual 7.1 profile on my headphones (sounds great combines with the sound boosted, by editing the files in snd_soc_msm). but as soon as you unplug the headphones it says that the profile is "not compatible" with the speaker. This has the knock on effect of meaning that I have to re-select the profile every time i plug in my headphones.
is there some way of either enabling all profiles all the time, or to set the default profile for headphones?

The ZTE Axon 7's audio

Hello,
So I'm using the Axon 7 for a few days now and I'm really happy with this device so far.
I listen to music quite a lot myself with Spotify Premium (Extreme Quality) and I do believe that the non-rooted stock Axon 7 ROM provides amazing sound already.
On my previous devices I'd have to unlock the bootloader(, disable system write protection), root and install Viper4Android to get similar audio quality.
I guess I could improve the sound quality even more with Viper4Android now but I don't want to mess with my phone and warranty yet.
There seem to be four audio settings this phone can have on the stock ROM without root:
(1) Dolby Atmos
(2) Headset Standard Hi-Fi audio
(3) Headset Super audio
(4) Nothing? Default?
So I'm guessing the audio settings work like this (excluding sound being played from a Bluetooth device because I don't have such device so I don't know):
(a) Is Dolby Atmos enabled?
Yes, phone uses (1).
No, go to (b).
(b) Is the sound being played through the phone's built-in speakers?
Yes, phone uses (4).
No, go to (c).
(c) So sound is being played from the 3,5 mm audio jack. Is Headset Super audio selected in 'Sound and Vibration' in the phone's settings?
Yes, phone uses (3).
No, phone uses (2).
My opinion when using the:
- phone speakers, the audio sounds better with Dolby Atmos disabled. (Maximum volume seems higher with Dolby Atmos disabled too)
- 3,5 mm audio jack, the audio sounds better with Dolby Atmos enabled with speakerboxes/headphones/earphones.
- 3,5 mm audio jack with Dolby Atmos disabled, the audio sounds the same when comparing Super audio with Standard Hi-Fi audio with speakerboxes/headphones/earphones. (Super Audio is much more amplified though)
Maximum volume differences in my opinion (bigger = louder):
With phone's built in speakers: Nothing/Default > Dolby Atmos
With 3,5 mm audio jack in use: Super audio > Dolby Atmos > Standard Hi-Fi audio
So I wonder what the real difference is between Super audio and Standard Hi-Fi audio except for the amplification.
It would be nice if someone who knows about this could explain me
It seems that Dolby Atmos doesn't work together with the Super audio/Standard Hi-Fi audio settings.
So you can only use one of the three at a time with a headset for instance where Dolby Atmos overrides the Super audio/Standard Hi-Fi audio setting.
I'd love to see some combination like Dolby Atmos + Super audio purely for the amplification only.
And I wonder how the independant dual Hi-Fi chips work like.
Why 2 chips? Is it 1 for audio output/playing and 1 for audio input/recording?
Or maybe 1 for the right audio output channel and 1 for the the left audio output channel?
Do(es) the chip(s) work for all audio output options?
So do(es) the chip(s) work for the phone's built-in speakers as well as for the 3,5 mm audio jack output?
I know this phone is capable of recording in Hi-Fi quality but is that also true if a microphone is connected through the 3,5 mm audio jack?
I don't know so much about the purpose of the independant dual Hi-Fi chips really...
I guess I'm not really the only one wondering about these things or the only one being interested in these things, so if anyone could clarify it, well that would be great!
Thanks in advance!
Cheers,
Abiram26
Why 2 chips? Is it 1 for audio output/playing and 1 for audio input/recording?
Click to expand...
Click to collapse
Correct.
Find answers to your few questions here.
http://www.androidauthority.com/taking-audio-next-level-zte-axon-7-706898/
Probably ZTE use 2 DACs because they haven't found single ADC chip in AKM list or wanted to provide less power consumption solution too.
---------- Post added at 12:38 AM ---------- Previous post was at 12:25 AM ----------
Regarding different amplification between Super audio and Standard Hi-Fi. I think it is due to only one reason. It indicates that user did change something otherwise no one can hear the difference under normal noise circumstances listening average quality music. There is no technical reason at all.
I am wondering also about the :
- "standard" Hi-Fi
and
- "super (as in superior) enhanced audio performance" Hi-Fi
I think its more than amping ...the soundstage open up. DSP? 32 bit resample?

Huawei Nova apt-x audio codec

Hi mates,
I've got the Nova Grey, it works very good and I'm really happy with it. But I'm missing the high resolution audio codec like on my old HTC one mini 2.
Did someone try to push the aptx Codec to the device?
Will it work? I don't want to root and break my warranty for nothing.
There are several developers who have ported it, here is a example page:
https://forum.xda-developers.com/android/software/mod-aptx-hd-bluetooth-hi-res-audio-t3501991
Nova has DTS app preinstalled on the phone and I found it great on headphones but it doesn't work on speakers.
And it doesn't work on Bluetooth speakers as well... Only wired connections

which equalizer are you using?

I used to have oneplus one and i had installed viper as well as audio fx which were great... but now i haven't rooted op5 yet so looking for a good equalizer, audio fx doesn't seems to be working.
There's the built-in one... settings -> sound & vibration -> audio tuner. It only seems to work with headphones though (I haven't tried with BT).
I'm using Viper4ARISE myself, which requires root.
yubimusubi said:
There's the built-in one... settings -> sound & vibration -> audio tuner. It only seems to work with headphones though (I haven't tried with BT).
I'm using Viper4ARISE myself, which requires root.
Click to expand...
Click to collapse
Audio Tuner doesn't work with Bluetooth Headphones, unfortunately.
use powerAmp equalizer you have to pay for it but well worth it
I use player pro and the DSP pack
Search snapdragon musicfx apk, download then install. It works for my 5t + bluetooth headset + spotify
Original info are from here :
https://forum.xda-developers.com/showpost.php?p=74216217&postcount=3

Android 8.1, LDAC, AptxHD , V4A, ARISE and other findings

Hello,
So based on my request for help in the following thread, I was initially trying to setup ultimate audio experience with ARISE (not only V4A) to run on stock 8.1 (Mar 18 updates). However after numerous tricks and ways to make it work , i reliazed its not possible for now. I also came to know that V4A and Atmos dont live together well and Atmos overrides the sound processing by V4A, which has to be manually reactivated time and again.
https://forum.xda-developers.com/pixel-xl/how-to/guide-ultimate-audio-battery-guide-t3727124
I reverted to Android 8..0.0 (Oct 17) and then following the guide in this thread
https://forum.xda-developers.com/pixel-xl/how-to/guide-how-to-install-arise-sound-8-0-t3692415
I was able to install V4A , Dolby Surround to work together (Arkamys , A3MD crash repeatedly and ICESound breaks the sound at all from speaker or headsets, didnt find a solution for it so far).
One of reasons for me to try Google Pixel with 8.+.+ was to try the new (supposedly) hi resolution bluetooth codecs namely AptxHD and LDAC (a Sony version of Hi-res audio protocol).
Being an amateur audiophile, I bought Sony Wh1000MX2 which supports both LDAC and AptXHD.
A finding which I made was when I paired the XL with Sony Headphones using LDAC, the audio quality was good, however I wanted to make it better by activating V4A and Dolby Surround audio mods. After fiddiling for a couple of hours, I realize V4A and Dolby does not work or recognized the sound output when the headphones were connected using LDAC. It was seen as the V4A driver status showed "Abnormal" and no "Processing" was done. However with the same setup as soon as I changed my bluetooth audio connection to use AptxHD , the V4A and Dolby started working and sound was equally superb with the added value of tuning it more to my taste using the audio mod.
I am not sure why the audio mods are not bluetooth connection protocol agnostic, or why not working with LDAC.
Shared it for information, maybe the gurus would be able to reproduce the setup and post a working solution.
Thanks.
Hi, same problem here. I have a pair of Sony MDR 1000x Bluetooth cans with ldac support. Flashed my Xiaomi Redmi Note 4x to LOS unofficial Oreo to get the ldac codec going (it works indeed), but v4a does not work with this codec. If I choose the SBC codec, it apears to at least realize that it can do something (although changeing effects dosent work). With ldac enabled v4a driver status says abnormal and obviously nothing works. All in all I guess that we cant do anything other than wait, so that some devs will adopt to the new features of Android Oreo.
Hope for the best
PS: sorry for possible spelling mistakes
edit: if someone needs logs, im happy to provide them.
HyperEscape said:
Hello,
So based on my request for help in the following thread, I was initially trying to setup ultimate audio experience with ARISE (not only V4A) to run on stock 8.1 (Mar 18 updates). However after numerous tricks and ways to make it work , i reliazed its not possible for now. I also came to know that V4A and Atmos dont live together well and Atmos overrides the sound processing by V4A, which has to be manually reactivated time and again.
https://forum.xda-developers.com/pixel-xl/how-to/guide-ultimate-audio-battery-guide-t3727124
I reverted to Android 8..0.0 (Oct 17) and then following the guide in this thread
https://forum.xda-developers.com/pixel-xl/how-to/guide-how-to-install-arise-sound-8-0-t3692415
I was able to install V4A , Dolby Surround to work together (Arkamys , A3MD crash repeatedly and ICESound breaks the sound at all from speaker or headsets, didnt find a solution for it so far).
One of reasons for me to try Google Pixel with 8.+.+ was to try the new (supposedly) hi resolution bluetooth codecs namely AptxHD and LDAC (a Sony version of Hi-res audio protocol).
Being an amateur audiophile, I bought Sony Wh1000MX2 which supports both LDAC and AptXHD.
A finding which I made was when I paired the XL with Sony Headphones using LDAC, the audio quality was good, however I wanted to make it better by activating V4A and Dolby Surround audio mods. After fiddiling for a couple of hours, I realize V4A and Dolby does not work or recognized the sound output when the headphones were connected using LDAC. It was seen as the V4A driver status showed "Abnormal" and no "Processing" was done. However with the same setup as soon as I changed my bluetooth audio connection to use AptxHD , the V4A and Dolby started working and sound was equally superb with the added value of tuning it more to my taste using the audio mod.
I am not sure why the audio mods are not bluetooth connection protocol agnostic, or why not working with LDAC.
Shared it for information, maybe the gurus would be able to reproduce the setup and post a working solution.
Thanks.
Click to expand...
Click to collapse
Rakkke said:
Hi, same problem here. I have a pair of Sony MDR 1000x Bluetooth cans with ldac support. Flashed my Xiaomi Redmi Note 4x to LOS unofficial Oreo to get the ldac codec going (it works indeed), but v4a does not work with this codec. If I choose the SBC codec, it apears to at least realize that it can do something (although changeing effects dosent work). With ldac enabled v4a driver status says abnormal and obviously nothing works. All in all I guess that we cant do anything other than wait, so that some devs will adopt to the new features of Android Oreo.
edit: if someone needs logs, im happy to provide them.
Click to expand...
Click to collapse
Not the type to necro old threads, but I believe I've found the solution to your problem. I had this problem myself on my V30 and realized what was making Viper effects not processing. LDAC by default starts off with an audio sample quality of 96 kHz and 32 audio bits per sample. If you can change these settings in developer options, lower the sample rate(sample quality) to 44.1 kHz - the rate used for 90% of all music & audio and the bits per sample to 24. Viper audio effects should work now with LDAC. You will have to do this every time you turn on/pair your headphones to your phone.
Ypu can use James DSP for ldac codec with any sample rate and bits per sample. James DSP has a magisk module and can be installed from magisk.

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