J5 2016 GPU Drivrrs - Samsung Galaxy J5 Questions & Answers

So here are drivers for adreno 306 https://github.com/Koloses/propriet...mmit/b180bc92d6de3c923974e58f9aba6147595771f7
Can enyone of programers download that repo and take the files which you see in that commit, place them in the correct folders and set correct permissions. Its suposted to be better preformance but i dk will it work with nougat ?

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t230 overclocking

I currently want to make a custom kernel that enables overclocking for the tab 4 t230.
My question is if anyone knows where the file for all the clock frequencies is for the marvell pxa1088
I have uploaded the kernel on github so you dont have to download it
https://github.com/ctxgaming/android_kernel_samsung_degaswifi
And do you think there might be something here?
https://github.com/ctxgaming/androi...5d8da13d080c4f/drivers/clk/mmp/dvfs-pxa1088.c

Convert 32 Bit ROM to 64 Bit ?

I have a GALAXY E5 (SM-E500H) with CM12.1 from jackeagle.
I'd like to know if there's a way (no matter how hard) to convert the OS to 64 bits.
A 64 bits rom should considerably improve performance of the device (but may reduce apps compatibility).
To check if device have is 64 bit, just go to system/lib and system/vendor look for a folder called "lib64". If still not sure, decompile boot.img file and go to ramdisk (or initrd) folder and look for init.zygote64.rc . You may want to check in system/bin for app_proccess64 and dalvikvm64
If one of these files is present then it's 64 bits (especially init.zygote64.rc)
Nonta72 said:
I have a GALAXY E5 (SM-E500H) with CM12.1 from jackeagle.
I'd like to know if there's a way (no matter how hard) to convert the OS to 64 bits.
A 64 bits rom should considerably improve performance of the device (but may reduce apps compatibility).
To check if device have is 64 bit, just go to system/lib and system/vendor look for a folder called "lib64". If still not sure, decompile boot.img file and go to ramdisk (or initrd) folder and look for init.zygote64.rc . You may want to check in system/bin for app_proccess64 and dalvikvm64
If one of these files is present then it's 64 bits (especially init.zygote64.rc)
Click to expand...
Click to collapse
Didnt find it in mine. I think mine is 32 bit
Both E5 and E7 has Snapdragon 420 which Supportshould 64-bit but Samsung made only 32 bit os
Hoardseeker said:
Both E5 and E7 has Snapdragon 420 which Supportshould 64-bit but Samsung made only 32 bit os
Click to expand...
Click to collapse
Correction: It's Snapdragon 410
Well, The Qualcomm Snapdragon 410 equipped on the system chips of E-Series, supports 64-bit architecture, but Samsung didn't enable that on the Lollipop.
I don't know but I think it's hard to enable 64-bit on Lollipop, but for sure, If It's enabled the E-Series performance would be much more smoother.
Hassan 4 said:
Well, The Qualcomm Snapdragon 410 equipped on the system chips of E-Series, supports 64-bit architecture, but Samsung didn't enable that on the Lollipop.
I don't know but I think it's hard to enable 64-bit on Lollipop, but for sure, If It's enabled the E-Series performance would be much more smoother.
Click to expand...
Click to collapse
It can be done.
If we compile a kernel with ARCH=arm64 and a 64 bit CROSS_COMPILER (aarch64); we should be good to go. But the problem is that I'm not sure if apps will keep working this case, because we need 64bit libs and some binaries (app_proccess64, dalvikvm64, debugerred64 etc.)
I will try when my exams finish.

Vulkan driver libs

My moto g4 plus is not eligible for soak test and I want to try vulkan on it,so could someone send me there android 7.0 system libraries. (these contain no private information,they are the same on every device with that os.)
/system/lib and /vendor/lib directorys.
If you are worried I dont know what I am doing,I do,this may not work if major changes in the kernel or support librarys happened with android 7.
I will not break my device!
I have backups for my current os and kernel.
There are no Vulcan libs in the soak test ROM.
Sent from my Moto G4 Plus using Tapatalk
Isn't that a requirement for android 7?
Does anyone have adreno 405 vulkan drivers then?(If it has been released for any devices yet?)
Guicrith said:
Does anyone have adreno 405 vulkan drivers then?(If it has been released for any devices yet?)
Click to expand...
Click to collapse
https://forum.xda-developers.com/redmi-note-3/development/zip-vulkan-api-nougat-roms-t3531655
Thank You,but I already updated to the final nougat build.

Want vulkan api

Can any devoloper make a vulkan API zip which can be flash on our device Redmi 2 prime I have seenRoms gives option in Int.d to render GPU by enabling it open GL es get updated to 3.1 which actually is 3.0 supported on our device App like GL tools also help that but Nothing I found on something which can help to install vulkan API so please if anyone can do this for us it will be amazing
All right let's get some things straight.
API is the abbreviation for "Application Programming Interface", which holds abstraction of using a library. If you're familiar with programming languages, you can think of an API as the header files of C, or the interface of Java. They hide the internal details of how a specific task is performed. Rather, they focus on the programmer use of it.
I don't expect you to by the above paragraph, but you need to understand how close is an API bound to the specific architechture, underlaying software and all that low level things.
Now come to flashing a zip. What the TWRP or other recoveries do is nothing but execute a script in the zip, and place some precompiled bits into some specific folder, or even do some modifications at the block level, but one can never provide an API via recovery flash, because there's way too much going in there besides some bit changing. If we ever have to have Vulkan API support, or any API in that matter, it can never be "flashed and added". It has to be precompiled with the ROM itself, and it can surely be done.
TL;DR
You cannot "install" an API just by flash, your ROM have to be shifted with that already.
I don't think Vulkan would be of any use on our Snapdragon 410 since it is better optimized on SD 8xx . Stick to OpenGL for now
If you can change the GPU though..
Snapdragon 410 won't receive vulkan, only Snapdragon 415 and higher
I have seen Roms like HTC remix for Redmi 2 which gives option to update open GL es 3.0 to 3.1 by simply on int.d so I just I want to request devolopers for work on vulkan based ROM for Redmi 2 I have seen flashablle vulkan zip for Redmi note 3 ported from mi max
And again I am not a developer don't have any knowledge of programming only thing I can do is to count on u guys I have interest in it and one day my dream is to become a programmer
Suvam Mukherjee said:
I have seen Roms like HTC remix for Redmi 2 which gives option to update open GL es 3.0 to 3.1 by simply on int.d so I just I want to request devolopers for work on vulkan based ROM for Redmi 2 I have seen flashablle vulkan zip for Redmi note 3 ported from mi max
And again I am not a developer don't have any knowledge of programming only thing I can do is to count on u guys I have interest in it and one day my dream is to become a programmer
Click to expand...
Click to collapse
First thing you need to know:
-Redmi note 3 has a vulkan supported CPU and GPU
-And Redmi 2 dosn't
---------- Post added at 18:51 ---------- Previous post was at 18:23 ----------
Suvam Mukherjee said:
I have seen Roms like HTC remix for Redmi 2 which gives option to update open GL es 3.0 to 3.1 by simply on int.d so I just I want to request devolopers for work on vulkan based ROM for Redmi 2 I have seen flashablle vulkan zip for Redmi note 3 ported from mi max
And again I am not a developer don't have any knowledge of programming only thing I can do is to count on u guys I have interest in it and one day my dream is to become a programmer
Click to expand...
Click to collapse
Also, how did you enable 3.1 opengl support? if it is a init.d thing, can you upload the file here?
TecnoTailsPlays said:
First thing you need to know:
-Redmi note 3 has a vulkan supported CPU and GPU
-And Redmi 2 dosn't
---------- Post added at 18:51 ---------- Previous post was at 18:23 ----------
Also, how did you enable 3.1 opengl support? if it is a init.d thing, can you upload the file here?
Click to expand...
Click to collapse
Actually I can't I move to MIUI ROM but when I was in that ROM in customization settings there are few options to tweak performance by int.d so there u found an option called GPU renders optimization after enabling it I can have open GL es 3.1 and there are another way is that if u ever used GL tools u can have open GL es 3.1 over on 3.0
Just saying that Qcom is even willing to stop vulkan from working on msm8952 even though its perfectly able to run it. Furthermore, tell me where can I get any vulkan blobs for 32 bit msm8916, please enlighten me.
nicknitewolf said:
Just saying that Qcom is even willing to stop vulkan from working on msm8952 even though its perfectly able to run it. Furthermore, tell me where can I get any vulkan blobs for 32 bit msm8916, please enlighten me.
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That's right, also, that opengl es 3.1 thing is real? I don't thing redmi 2 gpu support it
nicknitewolf said:
Just saying that Qcom is even willing to stop vulkan from working on msm8952 even though its perfectly able to run it. Furthermore, tell me where can I get any vulkan blobs for 32 bit msm8916, please enlighten me.
Click to expand...
Click to collapse
Sir I don't know anything about programming or coding only a thing I can do is to count for u if in future if it may possible to run vulkan API over on adreno 305 pls make a ROM on that for our device Redmi 2 that's what I am saying don't ask me to put vulkan blobs I can't do this

What's API Vulkan version and build drivers date OpenGL ES still on Android 9?

can someone confirm for me what's the version of vulkan and GL drivers date on Custom Rom based on Android P ? Is easy to find, download Aida 64, go to screen and send me screenshot, and to find vulkan, go to "devices" scroll down and find vulkan version, send me screenshot. I will aprecciate if someone give me this, thanks.
hehk1234 said:
can someone confirm for me what's the version of vulkan and GL drivers date on Custom Rom based on Android P ? Is easy to find, download Aida 64, go to screen and send me screenshot, and to find vulkan, go to "devices" scroll down and find vulkan version, send me screenshot. I will aprecciate if someone give me this, thanks.
Click to expand...
Click to collapse
https://www.xda-developers.com/vulkan-graphics-api-1-1-android-p/
Vulkan API is 1.1.66 but i don't know if it's the stock API because i have update GPU Adreno Drivers (269 > 319).
I'm on CrDroid Pie (Treble - Base PR2)
EDIT : API version is only 1.0.61 with the GPU Drivers Stock (269), so i advise to update your GPU Driver for update GPU/Vulkan
Pho3nX said:
https://www.xda-developers.com/vulkan-graphics-api-1-1-android-p/
Vulkan API is 1.1.66 but i don't know if it's the stock API because i have update GPU Adreno Drivers (269 > 319).
I'm on CrDroid Pie (Treble - Base PR2)
EDIT : API version is only 1.0.61 with the GPU Drivers Stock (269), so i advise to update your GPU Driver for update GPU/Vulkan
Click to expand...
Click to collapse
thanks bro, I'm still on Oreo 5.1.4 OxygenOS, vulkan support 1.0.61 and drivers 269.
Can you test for me resident evil 4 from dolphin GameCube rom with vulkan render ? Use latest version of dolphin from repository, and give me feedback if will get the correct texture or blank texture. On Oreo I get blank screen, on SD710 runs the graphics without problems, problably the drivers are buggy or less extension on Vulkan API. Thanks bro
Pho3nX said:
https://www.xda-developers.com/vulkan-graphics-api-1-1-android-p/
Vulkan API is 1.1.66 but i don't know if it's the stock API because i have update GPU Adreno Drivers (269 > 319).
I'm on CrDroid Pie (Treble - Base PR2)
EDIT : API version is only 1.0.61 with the GPU Drivers Stock (269), so i advise to update your GPU Driver for update GPU/Vulkan
Click to expand...
Click to collapse
I'm still on oreo 5.1.4, the vulkan version is 1.0.61 and GL drivers V269. Can you test Resident Evil 4 from emulator Dolphin ? I just want to know if qualcomm give the right extension to render this game, on SD710 Oreo, runs RS4 as well, on Oreo from OP5 I got blank screen (error graphics when I try to use vulkan), some extension are missed, if want to give me this feedback I would aprecciate your little time, use latest version Dolphin emulator and use vulkan API.
Sorry for Double answer, XDA don't update my last answer and I think it don't send.
hehk1234 said:
I'm still on oreo 5.1.4, the vulkan version is 1.0.61 and GL drivers V269. Can you test Resident Evil 4 from emulator Dolphin ? I just want to know if qualcomm give the right extension to render this game, on SD710 Oreo, runs RS4 as well, on Oreo from OP5 I got blank screen (error graphics when I try to use vulkan), some extension are missed, if want to give me this feedback I would aprecciate your little time, use latest version Dolphin emulator and use vulkan API.
Click to expand...
Click to collapse
You can update even on OREO
--------------------[OREO SECTION]--------------------
[README]
* Not compatible for android older than 8.0 (Oreo)
* V313.0 is compatible with android 9.0 (Pie) too
* Tested on Mi Mix on LOS based non-treble ROMs
[DOWNLOAD]
LATEST : v313.0 REV15
https://drive.google.com/drive/folde...mpHtvummFs45Ci
Click to expand...
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Sorry but i don't have the time for take a emulator and download a ISO for try just your personnal thing. Update your Drivers, it's always better.

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