Viper/ A.R.I.S.E Audio SUCKS on S7 Edge - Samsung Galaxy S7 Edge Questions and Answers

Hi All,
Just wanted to share my experience with Viper. I tried A.R.I.S.E on supermanRom 2.4 and found samsung adapt sound to be much cleaner and superior to VIPER on my sennheiser earphones. All Viper did was just amp the sound with the AGC turned on and make it sound like i am inside a boombox. I tried turning off the AGC, still i feel samsung adapt sound to be more punchy and cleaner. What is your experience? I've read all this hype on Viper, but all to realize its just a hype.

You results will vary based on what settings you use, choosing too many may lead to overprocecing. You may want to look at profiles for viper. For me a.r.i.s.e deuteronomy 2.4 works great. Also, did you try any other options, agc is meant to amp the sound.

coolbuy said:
Hi All,
Just wanted to share my experience with Viper. I tried A.R.I.S.E on supermanRom 2.4 and found samsung adapt sound to be much cleaner and superior to VIPER on my sennheiser earphones. All Viper did was just amp the sound with the AGC turned on and make it sound like i am inside a boombox. I tried turning off the AGC, still i feel samsung adapt sound to be more punchy and cleaner. What is your experience? I've read all this hype on Viper, but all to realize its just a hype.
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I don't necessarily disagree with you. I think it depends on the headphones being used. Personally I find I get the best sound with viper and a custom IRS. The best sound I ever got out of the aux port on a Samsung phone with the Wolfson chip requires faux sound; I find it is the only way to increase the gain without crackling. Realistically I would be fine without any audio modifications if I could increase the gain through faux sound.

donkeykongking said:
I don't necessarily disagree with you. I think it depends on the headphones being used. Personally I find I get the best sound with viper and a custom IRS. The best sound I ever got out of the aux port on a Samsung phone with the Wolfson chip requires faux sound; I find it is the only way to increase the gain without crackling. Realistically I would be fine without any audio modifications if I could increase the gain through faux sound.
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Surely using the volume mod is enough?
I found a lot of sound mods simply raised the noise floor of my headphones and increased background hiss regardless. Ears got used to it after a while but I am happy using my RHA MA 750i and M50x without Viper or ARISE. I hear no additional noise when using the sound mod that increases volume from the headphone jack.

Galactus said:
Surely using the volume mod is enough?
I found a lot of sound mods simply raised the noise floor of my headphones and increased background hiss regardless. Ears got used to it after a while but I am happy using my RHA MA 750i and M50x without Viper or ARISE. I hear no additional noise when using the sound mod that increases volume from the headphone jack.
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It's not that the volume mod is "enough". I always found that volume mods which modify the mixer values push the gain to a point that causes it to crackle at certain decible levels. Whenever I modified the EQ after boosting the volume with faux sound I could get clear bass and treble at high volumes without a crackling sound. Is it because faux sound worked at a kernel level? Therefore actually boosting the amount of power outputted through the headphone jack, whereas mixer value changes attempted to reach a certain decibel level with stock power output?
I would like to add that I am not unappreciative of all the work developers have put into audio development for our phone. Without Zubi's sound mod the audio on the s7 edge would be pathetic IMO.

donkeykongking said:
It's not that the volume mod is "enough". I always found that volume mods which modify the mixer values push the gain to a point that causes it to crackle at certain decible levels. Whenever I modified the EQ after boosting the volume with faux sound I could get clear bass and treble at high volumes without a crackling sound. Is it because faux sound worked at a kernel level? Therefore actually boosting the amount of power outputted through the headphone jack, whereas mixer value changes attempted to reach a certain decibel level with stock power output?
I would like to add that I am not unappreciative of all the work developers have put into audio development for our phone. Without Zubi's sound mod the audio on the s7 edge would be pathetic IMO.
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It is possible that it is due to the kernel, but with zubi's sound mod I get no noticeable distortion on bass or crackling highs, even on my modded Piston 2 that is very sibilant. Volume levels are also way above what I would need, so I am just a bit surprised that you have to crank the volume up so much that EQ boosts are actually causing this. Power hungry cans, I can imagine causing this but if you are talking about IEMS then yeah I am surprised lol

I use one of the DFX-Hiphop-modern with the AudioPhile4 pofile, and both the sound in my car and in mu headphones are insane!
My car has Bowers & Wilkins with 27 speakers. It plays like hell has burnt over with my S7 and Bluetooth connection

Yes the stock ROM sound is punchier and cleaner than what viper has to offer.. I removed viper after thorough testing..

Related

[Q] Amplifier

I have CM7 with Netarchy's kernel, which has the voodoo patch. Is that sufficient for providing the best sound for my headphones or will an amplifier improve the sound even more?
Just try this: http://forum.xda-developers.com/showthread.php?t=1019565
Works perfect for me...
That seems like it just increases volume, I want something that can improve bass, soundstage, etc.
It has that all, you can increase volume, bass, set up the EQ settings...
Just tried it out, it seems to distort my music.

Best DSP manager settings!

Hi, after many months and Power Amping I decided to stop PA and use UberMusic with DSP!
Now if you don't know what DSP manager is, well it is an application used to enhance music experience!
It has 5 options.
-Dynamic Range Compression
(Compresses loud sounds and amplifies quieter sounds for a "balance")
-Bass Boost
(Amplifies Bass sounds (bass guitar, "thumps" lower sounds))
-Equalizer
(Changes the sounds or levels of a song more on this later)
-Loudness Compensation
(Makes the track or sound louder leading to possible distortion)
-Virtual Room 3D effect
(Mimics a "3D" effect (think toy microphone))
Okay so you might be saying. "It depends on what people like" or "These settings are not optimal"
Well not exactly.
I have researched all functions and have become a noobie Audiophile.
These settings aren't my "this sounds good" setting. These are chosen according on how music and headphones work.
These settings work on almost all kinds of songs! Headphones don't matter either it will enhance the headphones!
Now for the settings.
For the first DYNAMIC RANGE COMPRESSION: You want to turn this completely off. And I'll explain why.
This makes the sounds leveled but amplifies or makes the track louder which leads to distortion at high levels. And one REALLY IMPORTANT REASON. Unless you have a 80's or 90's or lower song that is NOT mastered (updated) then this option is bad. All modern songs are already really compressed and most people agree.
Bass Boost:
Leave it at Slight or Medium.
some headphones have little bass and some have a lot.
Equalizer
You want to male them look like stair steps going from left to right.
Loudness compensation:
It is like Dynamic range compression but doesn't change sounds or levels them it just makes it louder...I use Voodoo Sound so its not needed but if you have an HTC or Motorola phone then set it to weak or strong to prevent distortion.
Headphone Virtual Room effect.
This option tries to make the song feel surround soundy, but it just doesn't work for most. It takes some sounds and covers them as all it does it just produce an echo effect so off.
Give feedback!
you're right, when i switch off dynamic range, any disturbance noise wouldn't come out even i turn on bass boost,
thank a lot for advice
:good:
Tried viper4android?

Sound quality through headphones

It is noticed that while listening through headphones that the sound is being affected by some sort of 3D/spacial/EQ process that might give the impression of "punch" for movies but at the expense of phase-y sounding vocals and smeared high notes for music.
Yikes. Thst stuff is not good for music quality. No way to turn off? The settings options seems kind of scarce.
After playing around with various music players and headphones it seems that the audio is now OK.
Not sure what happened. It may have been a headphone jack issue. Audio sounds great now.
Oooops!
There is an issue with sound quality. Compared it to a Rockbox'ed Sandisk Clip Zip with a very wide stereo track 2-channel stereo track (fyi -- Brook Benton's "Kiddio" 1960). There is some EQ bast boost and high frequency crossfeed that narrows the stereo separation. I'm going to boot from CM and see if the problem persists.
For video I would not notice the issue, but could get to me listening to music with my Klipsch S4 buds.
Update:
It is not bad. Seems part of the issue is low gain which can be increased with Volume+ or other similar app function.
Volume+ did the trick for me. Jamming to some Coheed at the moment. Sounds as good as my other tablets now
The problem was never with volume -- I think stock has plenty of volume for driving Audio Technica ATH-900x. The problem is with some sort of audio processing that affects the soundstage and frequency response.
I am not hearing it using the Google player app. Gain is not the same as volume. Both need to correlate or weak quality.
SRS processing is used and applied at the headphone output. See HD+ file \system\etc\srs_processing.cfg
This is what I use, have my settings set to Jazz "my preference", audio sounds great, not talking about low resolution MP3's.
https://play.google.com/store/apps/details?id=com.smartandroidapps.equalizer
TonyBigs said:
SRS processing is used and applied at the headphone output. See HD+ file \system\etc\srs_processing.cfg
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I understand the config issue, but I am not hearing it. I should hear the sound manipulation with cymbal decay as example, but not hearing it. Weird.
Playback in CM 10.1 has the correct stereo image.
so am I
so am I ,after checking

[Q] How to boost Headset sound volume ????

Hello all,
Before my Nexus 4 I have a Galaxy Nexus, and I love to listen music in maXXXXXXXXXXXXXXX volume,
On the GN, I can find easily kernels with easy and good sound boost, in trickster mod,, just have to chose between 0 1 2 3 sound boost, and enable or disable HQ sound
And it really works well with a Goood sound
On my Nexus 4 I tryed to play with my preferd player : PowerAMP, I tryed to boost replay gain, enable/disable direct sound control, tryed to boost volume in DSP manager, boost volume wiith franco kernel headset and volume boost options...... but when I try any sound boost, rapidly the sound become stronger but with a very poor quality, and horrible crackling.....
I tryed XLOUDER on my GN and N4 but for me i'ts just a renamed DSP manager.
Somebody have a GOOD way to boost the sound with good quality please ? any app/kernel/hack ?
Because I LOVE listen music with the volume to maximum, but not with this horrible crackling ....
Thanks a lot for replies
I use the xlouder mod posted on the themes and apps section with the franco kernel app with the volume boost set to 6 and gain set somewhere to 4 to 6. It realllllllllllllllllllly helps out alot. If you want some good dsp manager settings set the compresion to minimal and bass boost to moderate and set the equalizer to be in the shape of a u with the two end values set to be the biggest but not all the way. Set it to either strong or strongest.
Also you need to have good headset because if you have a cheap one then it will crackle and sound really bad im using monster turbines and they work great without any crackling. There is a bit of hiss due to the volume gain set to be higher then normal but it really doesnt bother me.
thanks,
but if I try to change everithing in DSP manager, or with xlouder, the sound becomes crappy directly
in franco, if I push the headset gain or boost after +3 the sound become crappy....
And if I try XLOUDER, if I just set bass boost in Small (the first) all my earphones gone to explode with bass saturation... even if i try to plug my home Sony amplifier, the sound is completly saturated with bass.....
for earphones, don't worry I have Sennheiser CX 890i , never have any problem with my GN
xTremePower said:
thanks,
but if I try to change everithing in DSP manager, or with xlouder, the sound becomes crappy directly
in franco, if I push the headset gain or boost after +3 the sound become crappy....
And if I try XLOUDER, if I just set bass boost in Small (the first) all my earphones gone to explode with bass saturation... even if i try to plug my home Sony amplifier, the sound is completly saturated with bass.....
for earphones, don't worry I have Sennheiser CX 890i , never have any problem with my GN
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Faux sound app and one of his kernels, best $2 I have spent. My settings
http://forum.xda-developers.com/showthread.php?t=2008222
https://play.google.com/store/apps/details?id=com.teamkang.fauxsound
Sent from my Nexus 4 using xda app-developers app

Note 4 - Increase Max Volume for headphones?

Hi,
Just wondering if anyone has been able to adjust the default max volume level for the Note 4, mine just needs to go up a couple of notches louder, I know this has been done on the Note 3 by adjusting some values in the mixerpaths.xml file
I've not rooted my note 4 yet, however if someone knows a confirmed working method then I may just do that.
Thanks in Advance
Louder? Damn, I can't go near max loudness without going deaf!
Have you tried adjusting the Adapt sound? That increased the loudness/clarity of my bluetooth headset quite a bit.
EP2008 said:
Louder? Damn, I can't go near max loudness without going deaf!
Have you tried adjusting the Adapt sound? That increased the loudness/clarity of my bluetooth headset quite a bit.
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Yeah, always love my music loud in my ears, not mindblowing loud..... but I like it loud, think I'm going deaf anyway.
Not tried adjusting the adapt sound, didn't know that would impact volume level.
I'll give it a go, my earphones are not bluetooth just wired so it may or may not work
martytarty said:
Yeah, always love my music loud in my ears, not mindblowing loud..... but I like it loud, think I'm going deaf anyway.
Not tried adjusting the adapt sound, didn't know that would impact volume level.
I'll give it a go, my earphones are not bluetooth just wired so it may or may not work
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Yeah, try the adapt - it made a huge difference (both for wired and bluetooth). I'm sure there are hacks out there, but I tend to start with stock and then move to hacks when that fails.
Good luck.
There are a couple threads with hacks. Pretty sure one of them are in the tmobile theead.

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