[GUIDE] Build CM13 from source for the Z5/Z5C/Z5P - Xperia Z5 General

The Sony-Kitakami dev team is glad to announce a guide on how to build CM13 or any CM13 based ROM for the entire Z5- series
Note: If you plan to release a ROM using our sources then credits aren't required, however we would deffinately appriciate it very much!
Before we get started
What you need
Any of our supported devices
A PC that is capable of running linux
An Internet connection
And lots of lots of patience
Getting started
Setting up Linux
To be able to build a ROM fully from source a Linux based operating system is required. This is due to the fact that windows is unable to compile the android source code due to lacking tools/libaries. After all you're compiling Linux on Linux (Because android is Linux). We strongly recommend to have AT LEAST 50 GB of space for Ubuntu!!!
Please be aware that this guide is target audiences with Ubuntu specifically and so may not work on other distros. Because of this we prefer ubuntu for everyone that is coming from windows.
Because this guide isn't about how to install ubuntu, I'll let this guide explain all for you : http://www.linuxtechi.com/ubuntu-15-10-desktop-installation-guide/
Installing the required packages
We will start off by downloading openjdk 7 (Note: Open JDK 8 isn't supported by CM yet).
Please open the terminal and enter or copy paste the following :
Code:
sudo apt-get update && sudo apt-get install openjdk-7-jdk
After entering the password (Note: you won't be able to see any output when typing the password) hit enter and then type "y" and hit enter again.
Once this is completed we will download the required packages. Please copy paste the following into your terminal :
Code:
sudo apt-get install git-core gnupg flex bison gperf build-essential
zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386
lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z-dev ccache
libgl1-mesa-dev libxml2-utils xsltproc unzip maven schedtool
You may have to enter your password again after hitting enter. Once that is done enter "y" again and hit enter again.
Additionally you can set up ccache by entering the following into the terminal :
Code:
echo 'export USE_CCACHE=1' >> ~/.bashrc
after this has been done, restart your PC.
Then we will set up git. Replace "Your name" with your name and "[email protected]" with your email :
Code:
git config --global user.name "Your Name"
git config --global user.email "[email protected]"
Now we will need to set up the repo tool. Copy the following into the terminal:
Code:
mkdir ~/bin && PATH=~/bin:$PATH && echo 'PATH=~/bin:$PATH' >> ~/.bashrc && curl https://storage.googleapis.com/git-repo-downloads/repo > ~/bin/repo && chmod a+x ~/bin/repo
Guides
CyanogenMod 13
Getting the CM13 source
Start out by making a directory called cm13 in your home dir by running the following command :
Code:
mkdir ~/cm13/
Now we will initialize the CM13 repository by entering the following in your terminal :
Code:
cd ~/cm13/ && repo init -u https://github.com/CyanogenMod/android.git -b cm-13.0
We are now coming to the worst part and that is downloading the entire 20GB big CM13 source code. To sync the source code, run the following command :
Code:
repo sync
And now wait.... and wait..... and wait....... until it's done
Getting the Z5/Z5C/Z5P source
To clone the device specific source code we'll have to introduce you to some of the codenames as those are used for simplifying reasons when building from source
Code:
NAME CODENAME
Sony Xperia Z5 sumire
Sony Xperia Z5 Compact suzuran
Sony Xperia Z5 Premium satsuki
We will start off by cloning the appropriate manifests for your device. Please enter the following and make sure to replace yourdevicecodename with your device codename :
Code:
cd ~/cm13/ && git clone https://github.com/Sony-Kitakami/android_.repo_local_manifests.git -b cm-13.0-yourdevicecodename .repo/local_manifests
Now we will sync our device specific source like this :
Code:
repo sync --force-sync
This could again take some time depending on your connection as the kernel source is quite heavy.
Building the ROM
We will now get to the big part, which is compiling. Note this could take from 1 hour to more than 10 hours depending on how good your PC is. Replace yourdevicecodename with your targeted device codename.
Please copy the following to your terminal line by line
Code:
cd ~/cm13/
cd .repo/local_manifests/ && git pull && cd ../.. && repo sync --force-sync
. build/envsetup.sh
lunch
cm_yourdevicecodename-userdebug
mka clobber
mka bacon
After a long time of waiting you should be done and your CyanogenMod package should be located in home/cm13/out/target/product/yourdevicecodename/
Congratulations! You have now build your very own CM13 ROM from source!
CyanogenMod 13 based ROMs
If you are planning to build a CM13 based or similar ROM (Bliss Pop, RR, Slim etc.), we're expecting you to be a more advanced user. As much as we would like to give a strict guide, we simply can't cover all as there are always differences between each and every ROM.
You will have to start off by downloading the ROM source. Again this should be similar to CM but the git links are different.
Ex:
Code:
RR = repo init -u [url]https://github.com/ResurrectionRemix/platform_manifest.git[/url] -b marshmallow
Bliss = repo init -u [url]https://github.com/BlissRoms/platform_manifest.git[/url] -b mm6.0
and much more. Most of them can be found on the ROMs official git team under the platform_manifest repo.
Here is where things get hard. You will have to edit our manifests and adjust them to work with your target ROM. This is nearly impossible to explain as each ROM contains different repos that may overlap with the CM ones or it may lack repos that you're trying to remove. In other words, you will need to learn how to use the local manifests. A nice guide exists here https://wiki.cyanogenmod.org/w/Doc:_Using_manifests
Once this is done you will have to adjust your device tree to work with your specific ROM. Again this is always different. The best way to learn is to compare a CM tree with a tree from a different ROM
Ex:
Samsung Galaxy S5 mini tree for CyanogenMod : https://github.com/cm-3470/android_device_samsung_kminilte
Samsugn Galaxy S5 mini tree for BlissPop : https://github.com/cm-3470/android_device_samsung_kminilte/tree/bosp-6
The main differences are the cm.mk or device.mk files etc.
Here is a commit that show the transfer from CM to Bliss Pop which usually isn't very hard
https://github.com/cm-3470/android_...mmit/5e902e7dd228c6804b2735af9a96ea02969aa2cf
Once this is completed you can run your build and release it!
XDA:DevDB Information
How to build CM13 from source for the Z5, ROM for the Sony Xperia Z5
Contributors
CTXz, zacharias.maladroit, Moonbutt74
Source Code: https://github.com/Sony-Kitakami
ROM OS Version: 6.0.x Marshmallow
ROM Firmware Required: Stock Marshmalllow
Based On: CyanogenMod
Version Information
Status: Alpha
Created 2016-04-12
Last Updated 2016-04-15

Reserved

Reserved

Thanks for posting the guide
I followed the steps, but got stuck at the command: "cd ~/cm13/ && git clone [email protected]:Sony-Kitakami/android_.repo_local_manifests.git -b cm-13.0-sumire"
It returned this to me:
Cloning into 'android_.repo_local_manifests'...
Permission denied (publickey).
fatal: Could not read from remote repository.
Please make sure you have the correct access rights
and the repository exists.
EDIT: Never mind, I investigated, and found out that I had to generate an SSH key and link that to my GitHub account. If anyone needs help with this, I used this guide: https://help.github.com/articles/generating-an-ssh-key/

Uclydde said:
Thanks for posting the guide
I followed the steps, but got stuck at the command: "cd ~/cm13/ && git clone [email protected]:Sony-Kitakami/android_.repo_local_manifests.git -b cm-13.0-sumire"
It returned this to me:
Cloning into 'android_.repo_local_manifests'...
Permission denied (publickey).
fatal: Could not read from remote repository.
Please make sure you have the correct access rights
and the repository exists.
EDIT: Never mind, I investigated, and found out that I had to generate an SSH key and link that to my GitHub account. If anyone needs help with this, I used this guide: https://help.github.com/articles/generating-an-ssh-key/
Click to expand...
Click to collapse
Hey, sorry for that. I had git set to ssh like and forgot that they require a keygen. I've changed it to https://github.com/Sony-Kitakami/android_.repo_local_manifests.git -b cm-13.0-yourdevicecodename so it no longer needs a key

Actually, is you are building CM13 and using Ubuntu 14.04 or up, you just need to type:
Code:
sudo apt-get install bison g++-multilib git gperf libxml2-utils make zlib1g-dev:i386 zip

Okay, I hit another bump. When I type: "cd .repo/local_manifests/ && git pull && cd ../.. && repo sync --force-sync"
It returns:
bash: cd: .repo/local_manifests/: No such file or directory

zhangyang_haha said:
Actually, is you are building CM13 and using Ubuntu 14.04 or up, you just need to type:
Code:
sudo apt-get install bison g++-multilib git gperf libxml2-utils make zlib1g-dev:i386 zip
Click to expand...
Click to collapse
No, you'll be missing quite some packages
Sent from my E5823 using XDA-Developers mobile app

Uclydde said:
Okay, I hit another bump. When I type: "cd .repo/local_manifests/ && git pull && cd ../.. && repo sync --force-sync"
It returns:
bash: cd: .repo/local_manifests/: No such file or directory
Click to expand...
Click to collapse
Ok updated again. Please run this.
cd ~/cm13/ && git clone https://github.com/Sony-Kitakami/android_.repo_local_manifests.git -b cm-13.0-yourdevicecodename .repo/local_manifests

CTXz said:
Ok updated again. Please run this.
cd ~/cm13/ && git clone https://github.com/Sony-Kitakami/android_.repo_local_manifests.git -b cm-13.0-yourdevicecodename .repo/local_manifests
Click to expand...
Click to collapse
Yay, that worked! However, I got to the "cm_yourdevicecodename-userdebug" line, so I entered "cm_sumire-userdebug", but that returned: "cm_sumire-userdebug: command not found"

Uclydde said:
Yay, that worked! However, I got to the "cm_yourdevicecodename-userdebug" line, so I entered "cm_sumire-userdebug", but that returned: "cm_sumire-userdebug: command not found"
Click to expand...
Click to collapse
This needs a
Code:
repo --sync
in between

Uclydde said:
Yay, that worked! However, I got to the "cm_yourdevicecodename-userdebug" line, so I entered "cm_sumire-userdebug", but that returned: "cm_sumire-userdebug: command not found"
Click to expand...
Click to collapse
When you type lunch it will show a big list of devices and prompt for an input. Enter cm_sumire-userdebug. You can also however run
Code:
lunch cm_sumire-userdebug
Sent from my E5823 using XDA-Developers mobile app

Nice guide, buddy

Binaries have been updated to v5a,
v4 is included in this, can you update please? I did it manually and got it to boot
I'm not able to push them to github.
http://developer.sonymobile.com/downloads/tool/software-binaries-for-aosp-m-android-6-0/

celderic said:
Binaries have been updated to v5a,
v4 is included in this, can you update please? I did it manually and got it to boot
I'm not able to push them to github.
http://developer.sonymobile.com/downloads/tool/software-binaries-for-aosp-m-android-6-0/
Click to expand...
Click to collapse
Is the camera working for you ?
Did the focus improve ? or are still changes needed ?

zacharias.maladroit said:
Is the camera working for you ?
Did the focus improve ? or are still changes needed ?
Click to expand...
Click to collapse
It doesn't work for me with v4, or v5a
Using the guide posted here, nothing changed only updated to v5a manually.
I haven't bothered to look through the log yet, bur it says camera hardware inaccessible or something like that I forget the exact wording. With v4 and v5a, I even downloaded the source again to make sure it wasn't a problem on my end.
I'll try and have a proper look tomorrow

celderic said:
It doesn't work for me with v4, or v5a
Using the guide posted here, nothing changed only updated to v5a manually.
I haven't bothered to look through the log yet, bur it says camera hardware inaccessible or something like that I forget the exact wording. With v4 and v5a, I even downloaded the source again to make sure it wasn't a problem on my end.
I'll try and have a proper look tomorrow
Click to expand...
Click to collapse
Yeah, we kinda apologize for that. My linux environment has broken hard after upgrading to ubloatu, i mean Ubuntu 16.04... I'm busy updating to debian now, and will most likely stick with debian jessie as sid and stretch ended in an huge catastrophy. Thanks to @moonbutt74 for not warning me. (<- Only a joke, he actually predictied that sid will be a catastrophy but I didn't listen cuz that's me). I'll also most likely need to update the guide too as we no longer prefer/recommend ubuntu 16.04
Sent from my E5823 using XDA-Developers mobile app

celderic said:
It doesn't work for me with v4, or v5a
Using the guide posted here, nothing changed only updated to v5a manually.
I haven't bothered to look through the log yet, bur it says camera hardware inaccessible or something like that I forget the exact wording. With v4 and v5a, I even downloaded the source again to make sure it wasn't a problem on my end.
I'll try and have a proper look tomorrow
Click to expand...
Click to collapse
@celderic
did you do any modifications to the repos ?
If not did the kernel built with the ROM work for you ?
Thanks
edit:
v04 and v05a binary blobs are the same for us (Kitakami)
Changes in v05a was for kanuti, rhine, shinano and yukon

zacharias.maladroit said:
@celderic
did you do any modifications to the repos ?
If not did the kernel built with the ROM work for you ?
Thanks
edit:
v04 and v05a binary blobs are the same for us (Kitakami)
Changes in v05a was for kanuti, rhine, shinano and yukon
Click to expand...
Click to collapse
Sorry been on holiday not had time to reply on here, oh I didn't realise they where the same for our device.
I didn't modify the repos, and yes the stock cm kernel booted fine.

openjdk-7 isnt available under ubuntu 16.04. Is 8 or 9 supported yet or do I have to manually install v7?

Related

[GUIDE] Setting up a build environment for CDMA Hero

this is a guide for setting up a build environment on ubuntu 10.10. there has been similar guides but i did not have any luck with them. i'll just post step by step what i did to get a good build environment set up and compile jaybob's source.
install ubuntu 10.10
install ubuntu, install all the latest updates, DO NOT INSTALL UBUNTU 11.04 I MADE THIS FOR 10.10!!!
restart ubuntu
go to system, administration, update manager
go to settings
go to other software
check both canonical partners and click close
download python
sudo add-apt-repository ppa:fkrull/deadsnakes
sudo apt-get update
sudo apt-get install python2.5
download jdk 6
sudo add-apt-repository "deb http://archive.canonical.com/ maverick partner"
sudo add-apt-repository "deb http://archive.canonical.com/ubuntu maverick partner"
sudo apt-get update
sudo apt-get install sun-java6-jdk
download sdk
download link: http://dl.google.com/android/android-sdk_r15-linux.tgz
take android-sdk-linux folder and move it inside your home folder
open terminal
cd android-sdk-linux
cd tools
./android
the sdk manager will open. download the platform tools and any sdk versions you wish to have
download git
sudo apt-get update
sudo apt-get upgrade
sudo apt-get install git-core
install required build packages
sudo apt-get install git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
configure your usb
gksudo gedit /etc/udev/rules.d/51-android.rules
in the blank file that opens, paste this next line in the file:
SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4", MODE="0666"
save and close the file.
then run in terminal:
sudo chmod a+r /etc/udev/rules.d/51-android.rules
cd
gedit .bashrc
in the file that opens, add these next lines to the top of the file:
#AndroidDev PATH
export PATH=${PATH}:${HOME}/android-sdk-linux/platform-tools/
save and close the file, then in terminal, type:
source ~/.bashrc
then in terminal type:
which adb
which adb will show you your adb path. if it says "/home/YOURLINUXNAME/android-sdk-linux/platform-tools//adb" your path is good.
connect your phone, do not mount usb, make sure debugging is checked, then in terminal type:
adb devices
my device showed up as "0123456789ABCDEF device", as long as it says device at the end its good.
create directories
mkdir -p ~/bin
mkdir -p ~/android/system
download repo and make executable
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/bin/repo
chmod a+x ~/bin/repo
initialize the repository
cd ~/android/system/
repo init -u git://github.com/TeamHeroC/manifest_aosp_heroc.git
(the repo above is jaybob's repo, there are a couple different repos you can choose from, you can download the AOSP repo, or cyanogenmod's repo aswell from the wiki)
repo sync
copy proprietary files
(must have jaybob's or a cm based rom already flashed to phone)
cd ~/android/system/device/htc/heroc/
./extract-files.sh
build the source
. build/envsetup.sh
lunch aosp_heroc-eng
mka bacon
if all goes well, your rom zip will be in ~/android/system/out/target/product/heroc/
*** when youre initializing the repository, if youre are compiling cyanogenmod's, follow the instructions in the wiki when you get to that section. if you are compiling aosp, follow the instructions on the aosp website. everything before that step should give you a good build environment to decide which source you want to build.***
Thank you:
dastin1015 - i used some of his guide and he is a great developer.
jaybob413 - for being a great developer and for his repo.
cyanogenmod - for the source and some of their guide.
sykopompos - i used some of his guide.
mTeryk - for helping me figure out my adb issue.
youdug - for finding some of the sources and helping me figure everything out.
*reserved*
*second reserved*
glenny buster said:
copy proprietary files
(must have jaybob's or a cm based rom already flashed to phone)
cd ~/android/system/device/htc/heroc/
./extract-files.sh
Click to expand...
Click to collapse
This step should no longer be needed when building from the TeamHeroC repos. I added the proprietary files some time ago to set up one-stop shopping and eliminate the need to do anything other than init, sync, lunch, and build (yes, I am just that lazy). The vendor device makefiles and proprietary files should already be pulled from the vendor_htc_heroc repo into vendor/htc/heroc. If something got trashed, the proprietary files can also be copied from the device/htc/heroc/prebuilt/proprietary folder, and the vendor device makefiles can be regenerated by running setup-makefiles.sh in the device/htc/heroc folder.
It is true that if building from CM7 or other repos, you will probably need to populate the proprietary files into the vendor/htc/heroc/... directories by running extract-files.sh or pulling them from koush's proprietary_vendor_htc repo (where vendor files for all CM7 supported htc devices are stored). You can clone his repo by running (in some other folder/location):
Code:
git clone git://github.com/koush/proprietary_vendor_htc.git
Then copying the heroc folder to vendor/htc/heroc.
This can come in handy if your mobile doesn't have a TeamHeroC or CM7 based ROM loaded, you can't connect to the machine you are building on, or your device is experiencing technical difficulties.
After an initial successful build you should be able to generate an update by another repo sync, lunch, mka bacon.
I would generally recommend doing a make clobber to wipe out the previous build artifacts and ensure a clean build when you generate the update. This does mean that you will recompile everything, so if you are working with a machine that takes a long time to build you may only want to do this if you are having problems or seeing unexpected results. My current build system can do a complete build from scratch in about 15 minutes, so I am now in the habit of doing this every time I build. The machine I originally used to build took over 90 minutes, so I was less likely to invoke clobbering time unless I had issues or was ready to post a release.
awesome guide!!! you the man!

[TUTORIAL ] Beginning development-the easy way

Ok so this is a guide that me and my friend made for compiling ROMs for our LG-P350 Now, this is pretty much universal and can be used for general development
This is the stuff you will need :
Ubuntu-can be found on the Ubuntu website http://www.ubuntu.com/start-download?distro=desktop&bits=64&release=lts (this is a direct link to the Ubuntu 12.04 64-bit version)
Python (included)
GNU Make
Java Development Kit (JDK) 6
Git
Before you can do anything you need to install Ubuntu. You can go with newer versions but i still think that 10.10 is best and this guide is adapted to it. You can install it like dual boot or use Wubi (Windows Ubuntu Installer). However if you choose Wubi there is a good chance that you won't have enough storage, so that's not recommended.Those who want to dual-boot check out this post http://forum.xda-developers.com/showpost.php?p=34669858&postcount=26
NOTE: You can do this in a virtual machine (for example VM Ware and Virtual box) but it will be a lot slower unless you have a VERY strong CPU and a LOT of RAM.
Generally Python is not needed since it's already in Ubuntu. However if you want to install it separately here's how:
First of all open the terminal. Now copy/paste these codes (one by one) and execute them:
Code:
sudo apt-get install build-essential gcc
cd Downloads
wget http://www.python.org/ftp/python/2.5.6/Python-2.5.6.tgz
tar -xvzf Python-2.5.6.tgz
cd Python-2.5.6
./configure --prefix=/usr/local/python2.5
make
make test
sudo make install ([B]NOTE[/B]: [I]You will be asked for your password, enter it and press enter[/I])
sudo ln -s /usr/local/python2.5/bin/python /usr/bin/python2.5
Now you need Sun JDK 6. Same procedure as with Python:
Code:
sudo add-apt-repository "deb http://archive.canonical.com/ lucid partner"
sudo apt-get update
sudo apt-get install sun-java6-jdk
For those who get package error try these:
Code:
sudo add-apt-repository ppa:sun-java-community-team/sun-java6
sudo apt-get update
sudo apt-get install sun-java6-jdk
sudo update-java-alternatives -s java6-jdk
Now that JDK is installed it's time for GNU Make:
First of all download GNU Make from link given. Download version 3.82
Now extract the downloaded file to your Home directory.
Go to Home directory and change the name of GNU Make To make
Now open the Terminal and type the following codes
Link: http://ftp.gnu.org/gnu/make/
Code:
cd make
./configure
sudo make install
Now make is installed.
Next, we are going to install the dependencies:
FOR UBUNTU 10.10
Codes to type in terminal :
Code:
sudo apt-get install git-core gnupg flex bison gperf build-essential \ zip curl zlib1g-dev libc6-dev lib32ncurses5-dev ia32-libs \ x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev \ libgl1-mesa-dev g++-multilib mingw32 tofrodos python-markdown \ libxml2-utils xsltproc
export USE_CCACHE=1
If that method didn't work then try this:
You use the same commands BUT the first one is:
sudo apt-get install git-core gnupg flex bison gperf build-essential
Now it should download some stuff. When its done you need to do the same for the rest in the right order.
NOTE: Since I don't remember the right order i will just put the commands how they should be written if you get error read what's missing and put that in first.
Here are the rest of the lines:
Code:
sudo apt-get install zip curl
sudo apt-get install zlib1g-dev
sudo apt-get install libc6-dev
sudo apt-get install lib32ncurses5-dev
sudo apt-get install ia32-libs
sudo apt-get install x11proto-core-dev
sudo apt-get install libx11-dev
sudo apt-get install lib32readline5-dev
sudo apt-get install lib32z-dev
sudo apt-get install libgl1-mesa-dev g++-multilib
sudo apt-get install mingw32
sudo apt-get install tofrodos python-markdown
sudo apt-get install libxml2-utils
sudo apt-get install xsltproc
FOR UBUNTU 12.04
Code:
sudo apt-get install git-core gnupg flex bison gperf build-essential \
zip curl libc6-dev libncurses5-dev:i386 x11proto-core-dev \
libx11-dev:i386 libreadline6-dev:i386 libgl1-mesa-glx:i386 \
libgl1-mesa-dev g++-multilib mingw32 openjdk-6-jdk tofrodos \
python-markdown libxml2-utils xsltproc zlib1g-dev:i386
sudo ln -s /usr/lib/i386-linux-gnu/mesa/libGL.so.1 /usr/lib/i386-linux-gnu/libGL.so
Now for the Android SDK, ADB and ADB path:
1. SDK (Software-Development-Kit) :
Go to this link and download the Android SDK for Linux:
http://developer.android.com/sdk/index.html
After downloading it, extract it to the Home folder. You can probably extract where you want and change all the steps below to to fit your set up, but I like putting it in Home folder.
When you have extracted it in the Home folder change the name of the folder of android-sdk-linux to sdk.
Then open the Terminal and run these codes:
Code:
cd ~/sdk/tools/
./android sdk
When you run this, a window will pop up. For this you only need "Android SDK Tools" and "Android SDK Platform-tools". Just check these two and install them.
2. ADB (Android-Debug-Bridge):
Run this command to see if your ADB works. You have to have your android device connected in debugging mode.
Run these codes in the Terminal :
Code:
cd ~/sdk/platform-tools ./adb devices
When you entered the codes above, you should see something similar to this:
List of devices attached 0123456789ABCDEF device
NOTE: If you see output like given bellow we need to give the device permissions. Don't worry I had this too when I set my computer up for the first time.
List of devices attached ???????????? no permissions
Here is how we fix it:
Open the Terminal and type this:
Code:
gksudo gedit /etc/udev/rules.d/51-android.rules
After you've entered it, a window will pop up that will be blank. Now add the following commands and save it.
Code:
SUBSYSTEM=="usb", ATTRS{idVendor}=="1004", MODE="0666"
Now save this File And follow the given codes
After you've entered those codes type these codes in too.
Code:
sudo service udev restart
sudo adb kill-server
sudo adb start-server
After you've entered those codes, restart Ubuntu.
Now to see if the problem is solved type these codes in:
Code:
cd ~/sdk/platform-tools ./adb devices
If everything is ok a output similar to this will be shown:
List of devices attached 0123456789ABCDEF device
Now to add the ADB path to system, so you don't have to cd to the SDK folder every time you want to use ADB:
So, first open up .bashrc with these codes:
Code:
sudo gedit ~/.bashrc
A window will pop up and there will be some text there. Scroll down to the bottom and add these lines:
Code:
export PATH=${PATH}:~/sdk/tools
export PATH=${PATH}:~/sdk/platform-tools
After you've done that, save it and reboot Ubuntu.
If everything is ok, you will get some output when you type the following codes in the terminal.
Code:
./adb devices
OR
Code:
adb shell
If you see:
Code:
adb not found[CODE]
Then it means you've done something wrong and ADB is not configured.
Next is GIT:
Open the browser and download git from given link
[URL]http://git-core.googlecode.com/files/git-1.7.9.6.tar.gz[/URL]
Extract GIT-1.7.9.6.tar.gz to your home directory
Rename the folder you extracted to from GIT-1.7.9.6.tar.gz to git
After you've done that, enter the following codes in the Terminal
[CODE]sudo aptitude build-dep git-core
sudo apt-get install zlib1g-dev
cd git
./configure
make
sudo make install
NOTE: If it doesn't work then install from this link:
http://kibyegon.wordpress.com/2010/0...u-lucid-10-04/
If the commands from above are not working then try this:
Code:
sudo apt-get install git-core
sudo apt-get install git
git
If it worked it should show this:
Code:
usage: git [--version] [--exec-path[=GIT_EXEC_PATH]] [--html-path]
[-p|--paginate|--no-pager] [--no-replace-objects]
[--bare] [--git-dir=GIT_DIR] [--work-tree=GIT_WORK_TREE]
[--help] COMMAND [ARGS]
The most commonly used git commands are:
add Add file contents to the index
bisect Find by binary search the change that introduced a bug
branch List, create, or delete branches
checkout Checkout a branch or paths to the working tree
clone Clone a repository into a new directory
commit Record changes to the repository
diff Show changes between commits, commit and working tree, etc
fetch Download objects and refs from another repository
grep Print lines matching a pattern
init Create an empty git repository or reinitialize an existing one
log Show commit logs
merge Join two or more development histories together
mv Move or rename a file, a directory, or a symlink
pull Fetch from and merge with another repository or a local branch
push Update remote refs along with associated objects
rebase Forward-port local commits to the updated upstream head
reset Reset current HEAD to the specified state
rm Remove files from the working tree and from the index
show Show various types of objects
status Show the working tree status
tag Create, list, delete or verify a tag object signed with GPG
See 'git help COMMAND' for more information on a specific command.
Now we will download the Repo and get the source code:
Codes to type in the Terminal :
Code:
mkdir ~/bin
PATH=~/bin:$PATH
sudo apt-get install curl
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/bin/repo
chmod a+x ~/bin/repo
mkdir source
cd source
Ok so up to this part its mostly universal. However after this you need to sync up sources for your device. This will probably take a long time depending on your internet speed since the source is very big (also it will take up a lot of drive space: 14-30GB). After that you should build.
How to build
First you will need to get proprietary drivers from your device.
Connect your device via USB and enter the following commands (from the root of your source repository):
Code:
cd device/xxx/xxx where x is the path to your device
./extract-files.sh
cd ../../..
NOTE: Some developers can include these files in the source itself or can make them available for download from their Github page. Check that out with your developer for more info.
And start the build:
Code:
. build/envsetup.sh xxx
NOTE:Here x also varies since its unique for every device model
Now Android is building. You may need to wait a long time (depending on your hardware-mainly CPU and RAM for example I have a quad core 2.92Ghz CPU and 6GB of HyperX DDR3 ram and it took me about 10min for CM7 and about 20-30 min for CM9).Once it's done you should get this message:
Code:
Package complete:xxx.zip
That is your flashable .zip file you install from recovery.
Credits: Many thanks go to Keyur Maru who helped me learn how to develop and for making the base of this guide.
Reference: http://source.android.com/source/downloading.html
Very good tutorial for beginner
sangosnip69 said:
Very good tutorial for beginner
Click to expand...
Click to collapse
Thanks we tried our best since this is supposed to boost our dev base for our LG
Definitely one to try at home!
Sent from my GT-I9100 using xda premium
Wow 10min is real fast!! I recently tried CM9 directly from one of the Dev's forked repo and after about 4hours of build I got some build error! I need to get a better computer soon if I plan to get my hands real dirty! And if I may I have few suggestions - please mention that it will take a while to download the full repo from google sources else beginners may end up thinking something is wrong(which I did since it took me one full day to sync everything) and that it needs atleast 20-30GB disk space too..(Coz not everyone has Ubuntu as the only OS, I have three in my lapi!!)
A very good guide on the whole for a beginner!!!
pranks1989 said:
Wow 10min is real fast!! I recently tried CM9 directly from one of the Dev's forked repo and after about 4hours of build I got some build error! I need to get a better computer soon if I plan to get my hands real dirty! And if I may I have few suggestions - please mention that it will take a while to download the full repo from google sources else beginners may end up thinking something is wrong(which I did since it took me one full day to sync everything) and that it needs atleast 20-30GB disk space too..(Coz not everyone has Ubuntu as the only OS, I have three in my lapi!!)
A very good guide on the whole for a beginner!!!
Click to expand...
Click to collapse
Very true a great in depth and very informative tutorial for noobs like i was this would have helped me a lot.... Great work
btw pranks1989 i can help you with compiling for defy.... I used to compile roms from eppy's and quarx2k github and never got a error once it else onece eppy pinted out the mistake i was doing.... just send me a pm of your errors and i will try help
Great start for me!
You have been thanked!
Great start for me!
What would the procedure be if you want to create a rom that you can flash via Odin or Heimdall on a Mac client?
The guide I've been looking for ever since I had my first Android device (actually, my Optimus Me is my first Android device)...
Thanks for this great guide. I will try it today.
I already compiled a Rom, it took me 40 min. AMD 8 Core 3,1 MHz and 16 GB DDR3
But when i try a different device i always get errors, i hope your Guide will get me in to it.
serendipityguy said:
You have been thanked!
Great start for me!
What would the procedure be if you want to create a rom that you can flash via Odin or Heimdall on a Mac client?
Click to expand...
Click to collapse
I don't know but it's surely different for odin(I'm not sure that you can).And I don't know on mac either since I use ubuntu and windows. You can look up info on this on the official Android dev website.
Sent from my Optimus Me using xda premium
nerot said:
I don't know but it's surely different for odin(I'm not sure that you can).And I don't know on mac either since I use ubuntu and windows. You can look up info on this on the official Android dev website.
Sent from my Optimus Me using xda premium
Click to expand...
Click to collapse
Odlicno objasnjeno za pocetnike. Svaka cast
Good Beginners Guide. Thank you.
But 90% of it can also be found here:
http://source.android.com/source/initializing.html
This is what i used to build android for the pandaboard a few weeks ago.
And then I have a few questions.
1.
Why do you compile git when you can also download it from apt-sources? Imho this is just confusing for beginners.
2.
Where do you use git in your tutorial?
3.
Didn't you forget lunch and make at the very end of your tutorial?
". build/envsetup.sh" only sets up the environment, imho
(see also here: http://source.android.com/source/building.html)
nerot said:
First you will need to get proprietary drivers from your device.
Connect your device via USB and enter the following commands (from the root of your source repository):
Code:
cd device/xxx/xxx where x is the path to your device
./extract-files.sh
cd ../../..
Click to expand...
Click to collapse
How do I find out what the path is from my device?
I would add the option to install Ubuntu in a VM. Both VMWare player and VirtualBox are free and well supported. This way one can actually create some pre-packaged images with which one can start development right away. In fact I've already made two of them a year ago (one for Froyo and one for Gingerbread):
http://forum.xda-developers.com/showthread.php?t=881845
http://forum.xda-developers.com/showthread.php?t=1022407
One might also make on for ICS (for that Ubuntu 12.04 is also good, and since VMWare Player is free one could use that instead of VirtualBox, as VMWP has more user-friendly features)
If I had a nickle for every time I've seen a thread like this, I would have... a nickle.
Thank you from the bottom of my /dev/hda1
sztupy said:
I would add the option to install Ubuntu in a VM. Both VMWare player and VirtualBox are free and well supported. This way one can actually create some pre-packaged images with which one can start development right away. In fact I've already made two of them a year ago (one for Froyo and one for Gingerbread):
http://forum.xda-developers.com/showthread.php?t=881845
http://forum.xda-developers.com/showthread.php?t=1022407
One might also make on for ICS (for that Ubuntu 12.04 is also good, and since VMWare Player is free one could use that instead of VirtualBox, as VMWP has more user-friendly features)
Click to expand...
Click to collapse
True however unless you have a LOT of ram and a hexa-core CPU compilation under a vm is significantly slower and that's why I didn't add it.But the procedure is the same anyway.
Sent from my Optimus Me using xda premium
Gigadroid said:
How do I find out what the path is from my device?
Click to expand...
Click to collapse
Google is your friend
Sent from my Optimus Me using xda premium
TheBadFish said:
Good Beginners Guide. Thank you.
But 90% of it can also be found here:
http://source.android.com/source/initializing.html
This is what i used to build android for the pandaboard a few weeks ago.
And then I have a few questions.
1.
Why do you compile git when you can also download it from apt-sources? Imho this is just confusing for beginners.
2.
Where do you use git in your tutorial?
3.
Didn't you forget lunch and make at the very end of your tutorial?
". build/envsetup.sh" only sets up the environment, imho
(see also here: http://source.android.com/source/building.html)
Click to expand...
Click to collapse
1.Idk I found this thing simple as well
2.I will review it later since I'm on my phone now and its 00:13 here
3.I don't think it's necessary since I use the same procedure for my rom compilation. I will add it tough just in case someone gets an error.Thanks for the tip.
Sent from my Optimus Me using xda premium
I'll try this on my six core seeing as it would make a perfect devving machine.
just following
Just posting here to follow. I will have to try this tonight. This looks awesome!

How to build Carbon rom JB 4.3.1 for i9195 & i9190

How to build Carbon for Serranoltexx{gt-I9195} & serrano3gxx {gt-I9190}
this guide is based on cyanogenmod's how to wiki
i made this easy, you just need do these things and you will download only carbon rom and serranoltexx spesific files so you dont need edit much files. i made it easier for you.
For both 32-bit & 64-bit systems, you'll need:
Code:
bison build-essential curl flex git-core gnupg
gperf libesd0-dev libncurses5-dev libsdl1.2-dev
libwxgtk2.8-dev libxml2 libxml2-utils lzop
openjdk-6-jdk openjdk-6-jre pngcrush schedtool
squashfs-tools xsltproc zip zlib1g-dev
Click to expand...
Click to collapse
In addition to the above, for 64-bit systems, get these:
Code:
g++-multilib gcc-multilib lib32ncurses5-dev
lib32readline-gplv2-dev lib32z1-dev
Click to expand...
Click to collapse
Open your Terminal and paste these commands line by line
Code:
mkdir -p ~/bin
mkdir -p ~/carbon
curl http://commondatastorage.googleapis.com/git-repo-downloads/repo > ~/bin/repo
chmod a+x ~/bin/repo
export PATH=${PATH}:~/bin
Code:
cd ~/carbon/
Download the Source
this is original carbon source but i edited it because it includes alot devices, kernel and vendor files that we dont need.
Code:
repo init -u https://github.com/proxuser/android.git -b jb3 && repo sync -f
wait it downloads the source. go out and drink a coffee or play with your smartphone, do whatever you want
it downloads carbon spesific serrano3gxx and serranoltexx devices.
after you full downloaded Carbon source, let get include some fm fixes.
Code:
cd ~/carbon/frameworks/av
git fetch http://review.cyanogenmod.org/CyanogenMod/android_frameworks_av refs/changes/24/51424/1 && git cherry-pick FETCH_HEAD
cd ~/carbon/frameworks/base
git fetch http://review.cyanogenmod.org/CyanogenMod/android_frameworks_base refs/changes/52/49752/2 && git cherry-pick FETCH_HEAD
if you sync your repo these patches will be overwritten by carbon rom. you need apply them again like above.
so are we ready to build ? :S maybe ? ok lets try
go to vendor/carbon folder and open vendorsetup.sh
then add these lines bottom or top of file
Code:
add_lunch_combo carbon_serranoltexx-userdebug
add_lunch_combo carbon_serrano3gxx-userdebug
if you want build for i9195 go to terminal
cd ~/carbon/
Code:
source build/envsetup.sh
breakfast serranoltexx
if you want build for i9190 go to terminal
cd ~/carbon/
Code:
source build/envsetup.sh
breakfast serrano3gxx
you will get information with what build number, what device and so on..
now time to start building
Code:
export USE_CCACHE=1
you want build for i9195 then
Code:
brunch serranoltexx
you want build for i9190 then
Code:
brunch serrano3gxx
if you face any errors, ask it here.
reserved for me
Amazing Tutorial
Good to see you are helping people like me learn +1 keep it up
What do you think this would run like under a Win8 environment in a Virtual Machine?
hi proxuser, followed your guide, but at breakfast got an error about nfc_enhanced.mk missing from /carbon/vendor/carbon/config, fixed that by copying that file from cyanogenmod.
Brunch gave me the following error:
Code:
make: *** No rule to make ta
rget `/home/gerbrand/android/output/carbon/target/common/obj/JAVA_LIBRARIES/telephony-msim_intermediates/classes.jar', needed by `/home/gerbrand/android/output/carbon/target/common/obj/APPS/Phone_intermediates/classes-full-debug.jar'. Stop.
make: *** Waiting for unfinished jobs....
logtags: /home/gerbrand/android/output/carbon/target/common/obj/APPS/Phone_intermediates/src/src/com/android/phone/EventLogTags.java <= packages/apps/Phone/src/com/android/phone/EventLogTags.logtags
Note: Some input files use or override a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
any suggestions how to fix?
tinnef said:
hi proxuser, followed your guide, but at breakfast got an error about nfc_enhanced.mk missing from /carbon/vendor/carbon/config, fixed that by copying that file from cyanogenmod.
Brunch gave me the following error:
Code:
make: *** No rule to make ta
rget `/home/gerbrand/android/output/carbon/target/common/obj/JAVA_LIBRARIES/telephony-msim_intermediates/classes.jar', needed by `/home/gerbrand/android/output/carbon/target/common/obj/APPS/Phone_intermediates/classes-full-debug.jar'. Stop.
make: *** Waiting for unfinished jobs....
logtags: /home/gerbrand/android/output/carbon/target/common/obj/APPS/Phone_intermediates/src/src/com/android/phone/EventLogTags.java <= packages/apps/Phone/src/com/android/phone/EventLogTags.logtags
Note: Some input files use or override a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
any suggestions how to fix?
Click to expand...
Click to collapse
look here http://forum.xda-developers.com/showpost.php?p=46723395&postcount=1600
go to /carbon/.repo/manifests/
open default.xml
and find
Code:
<project path="frameworks/opt/telephony" name="CyanogenMod/android_frameworks_opt_telephony" remote="cm" revision="cm-10.2" groups="pdk" />
add after
Code:
<project path="frameworks/opt/telephony-msim" name="CyanogenMod/android_frameworks_opt_telephony-msim" remote="cm" revision="cm-10.2" />
you also can try
make carbon -j7
after select serrano*** in lunch menu
i added missing projects in my manifest too.
you can do a repo init and repo sync again.
it will only add new projects to repo and will sync them.
Code:
repo init -u https://github.com/proxuser/android.git -b jb3 && repo sync -f
Will try editing the manifest.
tinnef said:
Will try editing the manifest.
Click to expand...
Click to collapse
look i edited my msg. try it
proxuser said:
look i edited my msg. try it
Click to expand...
Click to collapse
Just to be safe I deleted the whole thing and started from scratch. It build fine, now.
Still got the error about missing /vendor/carbon/config/nfc_enhanced.mk, though
tinnef said:
Just to be safe I deleted the whole thing and started from scratch. It build fine, now.
Still got the error about missing /vendor/carbon/config/nfc_enhanced.mk, though
Click to expand...
Click to collapse
I will look at it. and will report back here
Sent from my GT-I9195 using xda premium
could you also make a tutorial on how to compile the AOSP kernel, you made? And how to make a flashable .zip of it.
junkyde said:
could you also make a tutorial on how to compile the AOSP kernel, you made? And how to make a flashable .zip of it.
Click to expand...
Click to collapse
there are enough guides for kernel build. but all this needs basic knowledge. but i may write next weeks a guide about kerlen build for s4 mini devices.
proxuser said:
there are enough guides for kernel build. but all this needs basic knowledge. but i may write next weeks a guide about kerlen build for s4 mini devices.
Click to expand...
Click to collapse
Cool, thank you very much :good:
Can I use this to build AOKP or AOSPA3+ ? With some changes ?
Envoyé de mon GT-I9195 en utilisant Tapatalk
I tried to follow it, but it won't work (anymore?):
$ source build/envsetup.sh
including device/generic/armv7-a-neon/vendorsetup.sh
including device/generic/mips/vendorsetup.sh
including device/generic/x86/vendorsetup.sh
including device/samsung/serrano3gxx/vendorsetup.sh
including device/samsung/serranoltexx/vendorsetup.sh
including vendor/carbon/vendorsetup.sh
including sdk/bash_completion/adb.bash
[[email protected] carbon]$ breakfast serranoltexx
including vendor/carbon/vendorsetup.sh
build/core/product_config.mk:238: *** _nic.PRODUCTS.[[device/samsung/serranoltexx/carbon.mk]]: "vendor/carbon/config/nfc_enhanced.mk" does not exist. Stop.
** Don't have a product spec for: 'carbon_serranoltexx'
** Do you have the right repo manifest?
Click to expand...
Click to collapse

{Guide} [HOW TO]Building CM11 from source for i9082/L

Here are the steps to build your own kernel from source. This guide is showing you how to build your first the stock kernel on your own..... It is kick start for making things on your own way....
This guide applies to i9082/i9082L and general devices also.:laugh:
This guide assumes you have basic knowledge of linux and linux system configuration.
Prerequisites
Quote:
HTML:
1. Ubuntu 13.10 / BBQLINUX (I personally use this)
2. patience...lots and lots of patience.
Here starts the fun:-
1. Installing ubuntu 13.10.
Quote:
This can be done in 3 ways and I am not gonna cover it all.
- along with windows ,i.e dual boot
- in virtualbox within windows
- as a windows application installation with "wubi" installer
For starting user i think second option, i.e installing in virtualbox is best.
here's starting tutorials
http://www.youtube.com/watch?v=tDDRFiwHujg
NOTE - you should have atleast 100 Gb partion for virtualbox.
2. Setting up building environment.
PHP:
THIS ALL BELOW STEPS ARE NOT NEEDED IF YOU HAVE INSTALLED BBQLINUX, BUILDING ENVIRONMENT IS SET IN BBQLINUX BY DEFAULT. IT WORKS OUT-OF-THE-BOX.
Initializing a fresh Android Build Environment in Ubuntu 13.10 sucks, right? The instructions at the AOSP page are outdated and inaccurate. Near as I can tell, they try to have you install 2 JDKs, the first one not even being the correct link for Saucy Salamander, and the second being OpenJDK. Which might work. But I dunno about all that, I’d rather have Oracle’s official stamp when it comes to building for Android.
Currently most of the guides are up to 12.04 LTS, which is fine and dandy, but being on the cutting edge is nice too.
This guide applies to all variations of Ubuntu 13.10 Saucy Salamander 64 bit. Do not use the 32 Bit version. Also, PAY CLOSE ATTENTION when to use “sudo” and when to not. It can make things funky if you do something as root that you shouldn’t.
Much thanks goes out to Google, ProTekk, Canonical, and everyone else that I read a random paragraph here and snippet there.
First, let’s set up the correct JDK.
Many of you probably have some kind of wrong Java installed unless you’re starting with a fresh Ubuntu base, and even then maybe.
Let’s get rid of that. Copy and paste this into a Terminal window:
Code:
PHP:
sudo apt-get purge openjdk-\* icedtea-\* icedtea6-\*
Follow the instructions to remove OpenJDK.
If you must keep it, it’s possible. But I’m not going to tell you how to do it here. I don’t want any chance of confusion or mistake.
Now copy and paste the following into the Terminal:
Code:
PHP:
sudo add-apt-repository ppa:webupd8team/java
This will add the correct PPA to your system for updated builds of Java 6 JDK that are compatible with 13.10.
No more unrecognized Java version errors! And it will update automatically with the rest of your system.
Next, we actually need to install the package. More copy-paste:
Code:
PHP:
sudo apt-get update && sudo apt-get install oracle-java6-installer
Follow the on-screen instructions. You have to Accept the Licensing Agreement to complete the install. Hopefully no human centipede clauses.
Let’s make sure the correct version of Java is activated, run the following Terminal command:
Code:
PHP:
java -version
You should see something like the following:
Code:
PHP:
java version “1.6.0_45″ Java(TM) SE Runtime Environment (build 1.6.0_45-b06) Java HotSpot(TM) 64-Bit Server VM (build 20.12-b01, mixed mode)
Ok, back to a fresh Terminal prompt. Time for installing the guts to build stuff in Ubuntu:
Code:
PHP:
sudo apt-get install git-core gnupg ccache lzop flex bison gperf build-essential zip curl zlib1g-dev zlib1g-dev:i386 libc6-dev lib32ncurses5 lib32z1 lib32bz2-1.0 lib32ncurses5-dev x11proto-core-dev libx11-dev:i386 libreadline6-dev:i386 lib32z-dev libgl1-mesa-glx:i386 libgl1-mesa-dev g++-multilib mingw32 tofrodos python-markdown libxml2-utils xsltproc readline-common libreadline6-dev libreadline6 lib32readline-gplv2-dev libncurses5-dev lib32readline5 lib32readline6 libreadline-dev libreadline6-dev:i386 libreadline6:i386 bzip2 libbz2-dev libbz2-1.0 libghc-bzlib-dev lib32bz2-dev libsdl1.2-dev libesd0-dev squashfs-tools pngcrush schedtool libwxgtk2.8-dev python
When that is done installing, run the following command in your Terminal window:
Code:
PHP:
sudo ln -s /usr/lib/i386-linux-gnu/mesa/libGL.so.1 /usr/lib/i386-linux-gnu/libGL.so
That’s it on the package side of things.
You guessed it, time for more Terminal. This really is the easiest way, seriously. And it’s totally worth it when you’re basking in the glory of a bunch of people on XDA.
The binary for a program called “repo” will let you talk to git servers and download all that precious source code. That second part after the && allows it to be executable:
Code:
PHP:
mkdir ~/bin && curl http://commondatastorage.googleapis.com/git-repo-downloads/repo > ~/bin/repo && chmod a+x ~/bin/repo
Use your favorite text editor to open ~/.bashrc
I like nano:
Code:
PHP:
sudo nano ~/.bashrc
At the very bottom, add the following line:
Code:
PHP:
export PATH=~/bin:$PATH
Save it. In nano that would be Ctrl-O and then Enter. Then Ctrl-X to exit back to a prompt. Restart bash:
Code:
PHP:
source ~/.bashrc
That should be everything. Now you’re ready to build Android the right way. Luck!
3. Downloading source
Open terminal
To initialize your local repository using the CyanogenMod trees, use a command like this:
HTML:
mkdir cm11
cd cm11
repo init -u git://github.com/CyanogenMod/android.git -b cm-11.0
Create local_manifest.xml in .repo folder.
PHP:
cd .repo
nano local_manifest.xml
Paste following into the terminal
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<manifest>
<project path="device/samsung/i9082" name="pawitp/android_device_samsung_i9082" remote="github" revision="cm-11.0" />
<project path="vendor/samsung/i9082" name="k2wl/android_vendor_samsung_i9082" remote="github" revision="master" />
<project path="kernel/samsung/i9082" name="pawitp/android_kernel_samsung_i9082" remote="github" revision="cm-11.0" />
</manifest>
Save it. In nano that would be Ctrl-O and then Enter. Then Ctrl-X to exit back to a prompt. Restart bash.
Then to sync up:
HTML:
repo sync -j#
# is number of jobs you want to give for your downloading source. I use 2.
Download gonna be huge. Approx 12-15 GB.
So its gonna take while depending upon your internet connection.
You may get errors while downloading, like
HTML:
Sync exited due to fetch errors
Just restart download by
HTML:
repo sync
4. Starting Building process
PHP:
. build/envsetup.sh && time brunch i9082 -j#
Again # is meant for No. of CPU cores you have.
Building gonna take time, depending upon your computer configuration.
Any errors, post here.
I will try my best to solve problems .
Start building your own CM11...
Any suggestion welcome.
reserved for future use.
one more
Just last in case
THANKS K2wl for this amazing guide.
k2wl said:
Here starts the fun
Click to expand...
Click to collapse
Wow that's a really good guide.
You make building from a ROM/Kernel from source much simpler than it should be.
I just replaced my 12.04 LTS with 13.10 last night, was wondering if I shouldn't have, but if it's working good for your development, think I'll keep it for a while. And yes, building a fresh android build environment sucks
I'm new to android development, but so far the linux, java and php code seems mostly regular. Gonna start with kernel first, then maybe try my hand on building a ROM. Thank you for the guide! :good:
iceyhotguy said:
Wow that's a really good guide.
You make building from a ROM/Kernel from source much simpler than it should be.
I just replaced my 12.04 LTS with 13.10 last night, was wondering if I shouldn't have, but if it's working good for your development, think I'll keep it for a while. And yes, building a fresh android build environment sucks
I'm new to android development, but so far the linux, java and php code seems mostly regular. Gonna start with kernel first, then maybe try my hand on building a ROM. Thank you for the guide! :good:
Click to expand...
Click to collapse
Good. Thats the spirit.
keep 13.10. its good.
i switched to BBQLINUX just few days, until earlier i was using 13.10.
kernel develpment is not much hussle.
just be sure...dont add features which make kernel unstable.
i statred with kernel development only...:good::laugh:
and then come to ROM development.
best luck..
if any queries regarding kernel or ROM development, just ask me...i am here to help.
this can be used to build other roms too right .... by just changing the github repo to the rom u wanna build
One more question, how to apply patches?
But, k2wl.
This method builds an Odin flashable file.
How to make flashable zips, which can be flashed through custom recoveries.????
Sent from my iPhone using Tapatalk
rutvikrvr said:
this can be used to build other roms too right .... by just changing the github repo to the rom u wanna build
Click to expand...
Click to collapse
yes its gonna be useful to build other AOSP based roms. like PA,AOKP,OMNI,AICP etc... just need few modifications according to respective roms.
black87 said:
One more question, how to apply patches?
Click to expand...
Click to collapse
copy the patch file to respective directory and apply patch with following command.
HTML:
patch -p1 < patch.diff
eg. if you want to apply bluetooth patch and ur patch name is fixbluetooth.diff
then
HTML:
cd hardware/broadcom/libbt/
git checkout .
patch -p1 < fixbluetooth.diff
if any problems plz tell me..
Ateekujjawal said:
But, k2wl.
This method builds an Odin flashable file.
How to make flashable zips, which can be flashed through custom recoveries.????
Sent from my iPhone using Tapatalk
Click to expand...
Click to collapse
It builds flashable zips only ......with CWM or any other....
@k2wl im getting this error http://pastebin.com/uLy1MGew
rutvikrvr said:
@k2wl im getting this error http://pastebin.com/uLy1MGew
Click to expand...
Click to collapse
check slimrom's github source. instructions are given there.
also @k2wl said that you have to make some other modifications.
Did you try the breakfast command???
rutvikrvr said:
@k2wl im getting this error http://pastebin.com/uLy1MGew
[email protected]:~/slimrom$ . build/envsetup.sh && time brunch i9082 -j4
including device/generic/armv7-a-neon/vendorsetup.sh
including device/generic/x86/vendorsetup.sh
including device/generic/mips/vendorsetup.sh
including vendor/slim/vendorsetup.sh
including sdk/bash_completion/adb.bash
including vendor/slim/vendorsetup.sh
ls: cannot access device/*/i9082/slim.mk: No such file or directory
build/core/product_config.mk:231: *** Can not locate config makefile for product "slim_i9082". Stop.
Device i9082 not found. Attempting to retrieve device repository from SlimRoms Github (http://github.com/SlimRoms).
Repository for i9082 not found in the SlimRoms Github repository list. If this is in error, you may need to manually add it to .repo/local_manifests/slim_manifest.xml
ls: cannot access device/*/i9082/slim.mk: No such file or directory
build/core/product_config.mk:231: *** Can not locate config makefile for product "slim_i9082". Stop.
** Don't have a product spec for: 'slim_i9082'
** Do you have the right repo manifest?
No such item in brunch menu. Try 'breakfast'
real 0m22.876s
user 0m0.219s
sys 0m0.087s
Click to expand...
Click to collapse
your device folder points to device named cm_i9082, not slim_i9082. thats why.
jst open cm.mk file in device/samsung/i9082 cm.mk and edit its content to slim.
means
if it says in the line cm_i9082 change it to slim_i9082.
save it.
rename the file to slim.mk
and change one more file which will point to slim.mk
i.e androidproducts.mk
change the
HTML:
PRODUCT_MAKEFILES := \ $(LOCAL_DIR)/device_i9082.mk
to
HTML:
PRODUCT_MAKEFILES := \ $(LOCAL_DIR)/slim.mk
after that one more file to be created.
slim.dependencies.
just rename cm.dependencies to slim.dependencies.
and then try that command again.
i am attaching files for you.
jst replace them. or edit as you like.
---------------------------------------------------------------------------------------------------------------------
good to know some one started something.
you downloaded source. thats great....keep up... i will help you as much as i can....
rutvikrvr said:
@k2wl im getting this error http://pastebin.com/uLy1MGew
Click to expand...
Click to collapse
Or simply use i9082 device tree for SlimROMs from my Github. I have made all the necessary changes.
xenon92 said:
Or simply use i9082 device tree for SlimROMs from my Github. I have made all the necessary changes.
Click to expand...
Click to collapse
yep....that will do....
but i think untill and unless he do it himself, he wont understand....
@xenon92 as k2wl is saying.. Il try on my own first otherwise I'll use ur device tree if I'm not able to do it at all... Thanx fr the reply.
Sent from my GT-I9082 using XDA Premium 4 mobile app
EDIT: ITS STARTED BUILDING ..THANX FR THE SUPPORT
rutvikrvr said:
@xenon92 as k2wl is saying.. Il try on my own first otherwise I'll use ur device tree if I'm not able to do it at all... Thanx fr the reply.
Sent from my GT-I9082 using XDA Premium 4 mobile app
EDIT: ITS STARTED BUILDING ..THANX FR THE SUPPORT
Click to expand...
Click to collapse
thats the spirit of learning...keep up...
one more error http://pastebin.com/wcuPHsi0 ..pl help
device/samsung/i9082/overlay/frameworks/base/core/res/res/values/config.xml
just edit this file and delete line number 34,199,205. and save it.
just restart building again.

Building Android for some devices (Huawei Y6 - msm8909 - in this Guide)

Today i share my knowledge to setup and build lineageos-7 for the Huawei Y6.
First of all we need to install some things.
Run these commands with root or sudo.
Code:
apt-get install -y bison build-essential curl flex git gnupg gperf libesd0-dev liblz4-tool libncurses5-dev libsdl1.2-dev libwxgtk3.0-dev libxml2 libxml2-utils lzop maven openjdk-8-jdk pngcrush schedtool squashfs-tools xsltproc zip zlib1g-dev g++-multilib gcc-multilib lib32ncurses5-dev lib32readline6-dev lib32z1-dev ccache rsync tig sudo imagemagick android-tools-adb android-tools-fastboot bc bsdmainutils file screen bash-completion wget nano
This one works well for Ubuntu 16.04 64 bit.
After that create a user with that you like to build android and log in with that user.
You need to run the following command after login:
HTML:
mkdir ~/bin && cd ~/bin && curl http://commondatastorage.googleapis.com/git-repo-downloads/repo > repo && chmod a+x repo && cd
After that you should configure git. For me it is:
HTML:
git config --global user.name "username" && git config --global user.email "[email protected]"
Now you can start to fetch the sources.:
HTML:
mkdir lineageos-7.1 && cd lineageos-7.1 && repo init -u git://github.com/LineageOS/android.git -b cm-14.1 && repo sync
That will set up up a fresh source for lineageos-7.1 at all. Everything from now is device specific.
First we should create the basic folders for our device. I always fetch the sources for the huawei cherry to get the deps.:
HTML:
cd ~/lineageos-7.1 && . build/envsetup.sh
That will set up the lineageos build env.
Next command:
HTML:
breakfast cherry
That will fetch some sources for qcom devices.
Now we need to get the files to build lineageos-7.1 for our huawei y6.
HTML:
cd ~/lineageos-7.1/kernel/huawei && git clone https://github.com/giorgio130/android_kernel_huawei_msm8916.git msm8908 -b cm-14.1 && cd ~/lineageos-7.1/devices/huawei && git clone https://github.com/giorgio130/android_device_huawei_scale.git scale -b cm-14.1 && git clone https://github.com/giorgio130/android_device_huawei_msm8909-common.git msm8909-common -b cm-14.1 && git clone https://github.com/giorgio130/proprietary_vendor_huawei.git ~/lineageos-7.1/vendor/huawei -b cm-14.1
That was a simple Do that after that command quene. Nothing special for linux users.
If you got everything at the right place, please edit:
lineageos-14.1/device/huawei/msm8909-common/BoardConfigCommon.mk
and change:
HTML:
TARGET_KERNEL_SOURCE := kernel/huawei/msm8916
to:
HTML:
TARGET_KERNEL_SOURCE := kernel/huawei/msm8909
Now we should be ready to go. Go back to the base folder and run:
HTML:
. build/envsetup.sh && export WITH_SU=true && brunch lineage_scale-userdebug
With that commands everybody should be able to build and run LineageOs for the Huawei Y6 and other devices. It is the same with only other devices.
Step 1.
HTML:
. build/envsetup.sh
will source up the LineageOS.
Step 2.
HTML:
export WITH_SU=true
will enable full root access inside the finished build.
Step 3.
HTML:
brunch lineage_scale-userdebug
will build a flashable zip file for the Huawei Y6 aka Huawei Scale.
HTML:
make clean && make clobber
will clean up your whole environment before or after you compiled Android. You need to run step 1, 2, and 3 again after you run this or changed something.
Edit 1: Moved text to code.
Edit 2: Added some stuff.
Edit 3: Cleanup
@Runner85sx thank a lot, was looking for such tutorial.
On the lineage for y6 scl l01 the rotation is reverse. Can please guide me how to solve it.
Ps am not a dev but want to learn, for can manage to do minor changes
Thanks a lot! Hope to see new developers get into this device. Thanks
haidar.com said:
@Runner85sx thank a lot, was looking for such tutorial.
On the lineage for y6 scl l01 the rotation is reverse. Can please guide me how to solve it.
Ps am not a dev but want to learn, for can manage to do minor changes
Click to expand...
Click to collapse
I'm not sure why you have this problem. My device is working still well. I built new flashable zips and tested them. Everything okay till now here with an debranded Vodafone Huawei Y6 SCL-L01.
So you may you/me have a problem with DTS/DTB.
Can I use this to build AOSP for Y6?
Runner85sx said:
I'm not sure why you have this problem. My device is working still well. I built new flashable zips and tested them. Everything okay till now here with an debranded Vodafone Huawei Y6 SCL-L01.
So you may you/me have a problem with DTS/DTB.
Click to expand...
Click to collapse
How did you debrand your y6?
emre.yv said:
Can I use this to build AOSP for Y6?
Click to expand...
Click to collapse
Yes. You only need to modify some files inside device/huawei/msm8909-common and device/huawei/scale
Is it posible to make cm 11 for y6?
Ruven03 said:
Is it posible to make cm 11 for y6?
Click to expand...
Click to collapse
I'm not an advanced developer but, if Runner85sx bring android 7 to our device, You'll be able to change some files and create older version (cm 11), but the only problem is, unfortunately there's a chance that drivers would have some problems or/and simply not work.
Just a stupid question... Can you tell me what files I need to edit to make it work on AOSP? I want to compile the source without compiling the kernel and using the stock one
thanks
How?
Whether other devices can use this to build a custom kernel and use this kernel source
@Runner85sx thank you... I feel so empowered.... now trying to figure out how to deal with the camera. Any idea where I must start, cause I am beginning to miss my selfies
vajohnify said:
@Runner85sx thank you... I feel so empowered.... now trying to figure out how to deal with the camera. Any idea where I must start, cause I am beginning to miss my selfies
Click to expand...
Click to collapse
You are welcome.
I think the right place to start is the source code of the camera driver.
hi dear @Runner85sx thanks for your guide and work on this device... :fingers-crossed:
I have try this guide on desktop without problems...
but on my pi3 with berryboot last version and ubuntu mate 16.04 after the command
Code:
sudo apt-get install -y bison build-essential curl flex git gnupg gperf libesd0-dev liblz4-tool libncurses5-dev libsdl1.2-dev libwxgtk3.0-dev libxml2 libxml2-utils lzop maven openjdk-8-jdk pngcrush schedtool squashfs-tools xsltproc zip zlib1g-dev g++-multilib gcc-multilib lib32ncurses5-dev lib32readline6-dev lib32z1-dev ccache rsync tig sudo imagemagick android-tools-adb android-tools-fastboot bc bsdmainutils file screen bash-completion wget nano
i have this problem after Reading package lists... Done
Building dependency tree
Reading state information... Done
Code:
E: Unable to locate package lib32ncurses5-dev
E: Unable to locate package lib32readline6-dev
E: Unable to locate package lib32z1-dev
I have read you use pi 3 to built android I can know your set up or a solution to my error? Thanks :laugh:
Is there like a program or something that I can use to learn how to code? Cause I'm interested in learning but I don't know where to start and all of what you posted did not make any sense to me.
adam_s_459_ said:
Is there like a program or something that I can use to learn how to code? Cause I'm interested in learning but I don't know where to start and all of what you posted did not make any sense to me.
Click to expand...
Click to collapse
Same
Hello XDA Community! I'm building my first custom ROM and I have a question: Is it required to flash the ROM on the device or I can do something familiar to 'fastboot boot' style?
EDIT: And one more question: I'm making cm10 rom and will it work when I port our tree to this rom (kernel version etc)
EDIT 2: I have a problem while porting because cm10 didn't find cherry when typing breakfast cherry. Any Ideas?
Won't compile
Thank you Runner85sx so much for this comprehensive quick start guide. This is just what this community is missing.
I have changed in the following text all the backslashes to slashes in order for the forum to let me post. It thinks the paths are links and blocks my post as a new user. Ridiculous.
I run up to some issues executing the commands.
Firstly the 7th command I think should be:
HTML:
cd ~\lineageos-7.1\device\huawei
instead of:
HTML:
cd ~\lineageos-7.1\devices\huawei
Secondly the file that needs editing:
HTML:
~\lineageos-14.1\device\huawei\msm8909-common\BoardConfigCommon.mk
should be:
HTML:
~\lineageos-7.1\device\huawei\msm8909-common\BoardConfigCommon.mk
And lastly the last command
HTML:
brunch lineage_scale-userdebug
failed with the following output:
HTML:
including vendor\cm\vendorsetup.sh
build\core\product_config.mk:254: *** _nic.PRODUCTS.[[device\huawei\scale\lineage.mk]]: "device\cyanogen\msm8909-common\msm8909.mk" does not exist. Stop.
Device scale not found. Attempting to retrieve device repository from LineageOS Github (http:\\github.com\LineageOS).
Repository for scale not found in the LineageOS Github repository list. If this is in error, you may need to manually add it to your local_manifests\roomservice.xml.
build\core\product_config.mk:254: *** _nic.PRODUCTS.[[device\huawei\scale\lineage.mk]]: "device\cyanogen\msm8909-common\msm8909.mk" does not exist. Stop.
build\core\product_config.mk:254: *** _nic.PRODUCTS.[[device\huawei\scale\lineage.mk]]: "device\cyanogen\msm8909-common\msm8909.mk" does not exist. Stop.
** Don't have a product spec for: 'lineage_scale'
** Do you have the right repo manifest?
complaining that the directory "cyanogen" does not contain a directory called "msm8909-common", so I copied it from "~\lineageos-7.1\device\huawei\msm8909-common" (probably a stupid thing to do, but it was a quick try).
Then I had some compiling activity but unfortunately ended with the following output:
HTML:
Checking build tools versions...
build\core\base_rules.mk:183: *** device\huawei\msm8909-common\camera\QCamera2\HAL: MODULE.TARGET.SHARED_LIBRARIES.camera.msm8909 already defined by device\cyanogen\msm8909-common\camera\QCamera2\HAL.
build\core\ninja.mk:166: recipe for target '\home\hlucid\lineageos-7.1\out\build-lineage_scale.ninja' failed
make: *** [\home\hlucid\lineageos-7.1\out\build-lineage_scale.ninja] Error 1
make: Leaving directory '\home\hlucid\lineageos-7.1'
#### make failed to build some targets (43 seconds) ####
Does anybody have a clue of what is wrong? Any help is appreciated. Thanks.

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