SteamPaver - Tiles for Steam Games - Windows 10, 8, 7, XP etc.

Hello,
I have been developing in my spare time an app called SteamPaver. It creates Windows 10 tiles for Steam Games.
The idea is based on Win10Tile but optimized for Steam games with simple editing tools.
TH2 update is required.
First it downloads a list of your games using your SteamCommunity ID.
Then it downloads the default game image from Steam and lets you crop it and make a tile from it.
It is using the default Steam url for launching games, but wraps it in a script file so it can use VisualManifest to add a tile image to it.
This is very early release where you can test only it's core functionality.
Since this is just a test run I would like your comments about what to improve
Latest release:
https://github.com/mgrman/SteamPaver/releases
Source code is available on SteamPaver's GitHub page:
https://github.com/mgrman/SteamPaver

I will try this as soon as im home and I'll give you Feedback then.
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Related

[APP] Beta testers wanted! Simon Tatham's Puzzles, native edition

(Feel free to move/copy this to anywhere beta requests should be.)
Simon Tatham's portable puzzle collection is 27 single-player games, all automatically generated (so you never run out of puzzles). I first ported this to Android about a year ago, but that was before the Native Development Kit, so I had to use NestedVM instead, which made it slow to start a game, memory-hungry, and storage-hungry (5MB!) It was also before any keyboardless devices, so I didn't bother with any on-screen keyboard support. There was no translation support. It had a few other smaller bugs that I've left there for far too long.
Ladies and gentlemen, may I introduce... the new, slimmer (632KB apk, 1.21MB install), faster, translatable, keyboard-enabled Puzzles. Edit: This can now be found on Android Market and on the project website.
Update: 8736.2 now includes docs in the package, without launching a Browser, which I know a lot of Market commenters wanted.
Update: 8736.3 fixes a crash on rotation during your first game.
Update: 8745.2 allows saving/loading games (on SD card). This is compatible with other platforms.
Update: 8750.2 fixes several serious bugs on Android 2.0 / Droid, and devices with small screens, and has a rewritten crash handling system to send me logs by email.
market://search/?q=pname:name.boyle.chris.sgtpuzzles
More about the project and apk download at:
http://chris.boyle.name/projects/android-puzzles
aka http://sn.im/apuz (quicker to type on the device)
GitHub:
http://github.com/chrisboyle/sgtpuzzles
If you find any problems, please reply here or ideally send me logcat / Log Collector output: [email protected]
Thanks!
Thanks!
I just installed 8736.3 and it works great. No problems so far. I really like the speed boost!
Thanks,
It works perfectly on my G2.

[REPO] The library thread

Hello everyone,
Based on the release of the new forums here, and the seemingly enthusiastic response, I have decided to create a repository of libraries that are useful to Android developers.
Libraries:
AChartEngine : This is a library that lets you make and display all kinds of charts, from line to bar to scatter charts. A very good solution, should you need charts.
Uses: Well... Charts!
Made by 4ViewSoft.
ActionBarSherlock: This library will help you in maintaining an easy-to-use and consistent UI across all version of Android above 2.1.
On Android 3.0+, it will use the native ActionBar, and below that, a backport of the 4.x native ActionBar has been used. Note that this is not needed if you want to target APIs that support the AB natively.
Made by Jake Wharton.
aFileChooser: The basic version of Android File Chooser, it features somewhat less graphical hints about, for example, your current folder, but does provide a somewhat cleaner UI.
Uses include a simple file chooser for opening a file from a specific folder.
Made by Paul Burke.
android-hybridchoice: A ListView that lets users open a single list item, while also letting you select one or more other items. This way, you can (for example) view a mail while selecting others to throw away, instead of having to do that separately.
Uses: Making any app with items that have detailed info in a ListView that can be changed.
Made by Kiran Rao.
android-lockpattern: A library for you to include a lock pattern in your app. It was adapted straight from Android source code, and is very useful for keeping data secure.
Uses: Root apps, apps with sensitive data or other apps that could hurt one's phone.
Made by Hai Bison.
Android FileChooser: Helps you in letting the user select a file. A visual GUI is made available to you and the user, through which the user can navigate to select a folder.
Use cases: A file explorer, a downloading action, moving/copying files, etc.
Made by Hai Bison.
Android Maps Extensions: A library that extends a number of Google Maps API v2 features. It features things like marker grouping, where it won't display individual markers when there's a lot of them together.
Can be used in an application with a Maps View, to make it clearer and easier to understand.
Made by Maciek G
Android Proxy Library: This lets you provide an easy and better (than Google's) solution to the Android Issue 1273 (OF DOOOOOOOM!). It allows you to easily get the proxy settings of an Android device.
Uses: You know, getting the proxy settings.
Made by Marco Pagliari.
BetterPickers: A cool library that implements the Android 4.2 Clock time picker for you to use in your own apps as you please. It is a very nice way to keep your app Holo-themed, and it continues the push for a consistent UI in Android.
Among others, uses include clock and calendar apps.
Made by Derek Brameyer.
Build.prop Tools: A library to get access to the properties in a device's build.prop, which include its codename, Android version, CPU name and others.
Uses: Having to edit or otherwise get access to certain build.prop entries in your app, for example to display system info.
Made by Jonathan Haylett.
Cieo: A library that lets you animate text. It is currently in very early Alpha stages of development, but does work.
Uses: Word games, for example Hangman, where you can add a little extra to make it more dynamic.
Made by Igor <LastNameUnknownException>.
DroidParts: This library helps you add the most used parts of Android apps without problems. It can help you add a number of more complicated parts that have been modded to be simpler, like an ImageFetcher and an improved ASyncTask.
Uses: Just about every app can do this. Easier everything!
Made by Alex Yanchenko.
droidText: A PDF creator library. Should you need to create a PDF easily, this is the library you want!
Uses include parsing user input and saving it to a PDF file for later use, or to send (i.e. via email).
Made by Markus Neubrand.
EventBus: This helps you tie together Activities, Fragments and background threads. It eliminates the need for overly complex listeners and interfaces, to make your life a lot easier.
Uses: Apps with background threads, Activities and/or Fragments working together.
Made by Markus Junginger.
FlipView: A FlipBoard-like animation to use for scrolling. Give your app a little extra eye candy, when you have multiple pages to scroll through.
Uses: News readers and other apps that separate content into clear "pages".
Made by Emil Sjölander.
GAST (Great Android Sensing Toolkit): A library to help you use an Android phone's internal sensors. It will help you control many sensor, including NFC, the camera and the accelerometer.
Uses: A diagnosing app, or one that uses certain sensors for controlling an app feature.
Made by Greg Milette and Adam Stroud.
GoogleDateTimePickers: TimePickers done right. A beautiful replacement for Google's standard DatePickers and TimePickers, It is designed with the Holo style in mind, and makes it much, much easier to select the date and time of your liking.
Uses: Letting the user pick a date or time, e.g. when setting an alarm.
Made by Mirko Dimartino.
Hansel And Gretel: This allows you to visually display the Fragment Stack. When you open a new Fragment, it is added to a 'tower' of Fragments, from which you can also pop (remove) the top one. This library allows you to visually represent that Stack in your app.
Uses: If, for example, you travel through multiple Fragments within one Activity, you can show which Fragments the user has gone through.
Made by Jake Wharton.
HoloEverywhere: A library that backports the Holo UI design to earlier Android versions (like ActionBarSherlock does for the ActionBar). It uses the Android 4.1 Jelly Bean assets and makes them usable on Android versions 2.1 Eclair and up.
Uses: An application that needs Holo on all platforms it runs on. Be aware that it might disrupt the UI consistency for the user, so think about that before including this in your app.
Made by Sergey Shatunov and Waza_Be.
Inscription: For displaying information about your app to the user. It contains a ChangeLogDialog and a WhatsNewDialog, where the former displays more detailed information (version numbers, etc.) than the latter.
Useful for showing a dialog after the user updated your app, without having to write too much code.
Made by Martin van Zuilekom.
JacksonInFiveMinutes: A library to help in parsing and processing JSON, offering different ways to do so: A streaming API, a tree model and data binding.
Of course, you can use this anywhere to parse JSON data (Twitter apps, for example).
Made by Tatu Saloranta (?).
JazzyViewPager: Makes it easy to add a nice effect when changing pages with a ViewPager. Easily done: just add it, change some references and pick an animation!
Uses: Spicing up your app's animation portfolio, when using a ViewPager.
Made by Jeremy Feinstein.
ListViewAnimations: An easy way of animating your ListView items easily and nicely, to give your app that little bit extra.
Uses: To spice up any ListView that needs more fancies.
Made by Niek Haarman.
NumericPageIndicator: A ViewPagerIndicator 'plug-in' that lets you easily display which page you're looking at. For example, show "page 2 of 20" at the bottom of the page.
Uses: Letting the user know which page they are on.
Made by Manuel Peinado.
OrmLite: A library that simplifies database interaction in Android apps. It is designed to work with multiple database systems, including SQLite and MySQL.
Uses: Database creation, management in Android. Various DB systems supported.
Made by Gray Watson.
osmdroid: An almost full, free replacement of Google's MapView. It includes numerous functionalities, like a number of on- and offline tile sources.
Uses: To add a map to your app, and easily use functionalities surrounding it.
Made by a number of non-disclosed awesome people!
PDFViewer SDK: A free PDF viewer library that works well. However, it does have a watermark on the screen, and you'll have to pay to remove it.
Uses are obvious: Building all kinds of PDF viewers!
Made by GEAR.it.
PlayView: This helps you in creating a Google Play-like style in your UI, by extending the CardsUI library (which can be found in the PlayView thread).
Good to use in an application where you want a nice smooth UI, with a modular and changeable look and feel.
Made by Androguide.fr and GadgetCheck, among others.
ProgressButton: A nice library that shows you the progress of a download in the same button that you press to start the download. See Google Music for a working example.
Comes in handy when there's a list of items to download, and you want to facilitate easy downloading and keeping tracks of those downloads.
Made by Prateek Srivastava, based off of Roman Nurik's examples.
PullToRefresh: Expand a Listview (multiple versions are supported) with the ability to refresh its content upon pulling down at the top.
Uses include social media clients, lists of other network-based updated items (orders, for example).
Made by Chris Banes.
Remote Metadata Provider: Get system information about, for example, which music is playing on your phone. This could help you implement lockscreen music controls for your app.
Uses: Lockscreen music controls, for example.
Made by XDA member Dr.Alexander_Breen.
RoboSpice: A library that makes long-running asynchronous tasks easy. For example, it offers caching (very useful for orientation changes).
Uses: Any app that implements an ASyncTask, especially when it is a bigger and longer-running one.
Made by Octo Technology.
RootTools: This library will make it very easy for you to gain superuser access and execute commands based on that. This way, you can, for example, move and replace files anywhere on the system.
This is especially handy when you are making a sort of backup app, or when you need the ability to do things that aren't possible without root access.
Made by Stericson.
ShowcaseView: This is a library that lets you highlight certain areas of the screen. Just like the Android launcher on first launch (or YouTube), it will allow you to tell the user how to interact with what, and what it does.
Uses: Clarifying certain UI elements and their purpose to the user.
Made by Alex Curran.
SlidingMenu: This lets you include a menu that slides into your app from the side, like the YouTube app has it. There, you can add a whole hosts of options and actions that don't fit or belong in the ActionBar. SlidingMenu also lets you customise the menu. The new Android supportv4 library version, revision 13, also has a basic version of this.
Uses: Menus with additional items, like channels in the YouTube app, shortcuts to your app's settings, etc.
Made by Jeremy Feinstein.
Spring For Android: A library that helps you integrate some features easily. For example, it can simplify using REST in your app.
Uses: Whenever your app needs REST of auth support.
Made by GoPivotal.
StandOut: A library that enables you to make your apps float! Basically, you can make any app you want float. Look in the thread for numerous examples!
Useful when you are making an app that is also used parallel to other apps, like a calculator or note taking app.
Made by Mark Wei.
StickyListHeaders: This is a great way to help you order alphabetised lists in a clear and very recognisable way. The current letter which you are scrolling through will be shown at the top of the screen, for as long as the first letter of the top item on the screen starts with that letter.
Use cases are, for example, scrolling through songs, email addresses, names and articles.
Made by Emil Sjölander.
Sugar ORM: An easy way to use SQLite libraries in your app. It takes away some of the more complex and annoying tasks of database management.
Uses: Managing and querying SQLite databases in your app.
Made by Satya Narayan.
UpdateChecker: This library is a quick and easy way of making sure that users know about updates to your app. It will show a Dialog every 5 times (by default) the app is launched, informing of an app update being available in the Play Store.
Uses: Making sure people update your app. It is handy in just about every app.
Made by Pietro Rampini.
ViewPagerIndicator: This library emulates the multiple ways of showing tab locations without using the ActionBar. This can be used to replicate the Play Store, older Google+ versions, launcher-like indicators and more!
This library is always handy when using tabs, but without wanting to, for example, sacrifice too much screen real estate to use the ActionBar.
Made by Jake Wharton.
Sites, etc. collecting libraries:
Android Libraries provides a big list of libraries for all sorts of tasks, including graphics engines.
Android Snippets is a collection of little snippets of code to help you in navigating some commonly (and less commonly) seen challenges in Android development.
Android UI Patterns for all kinds of UI libraries, with a nice app to go with it.
AndroidKickstartR is a web-based tool for quickly starting an Android app, including a number of (library) options to help ease some of the pain of adding extras. Fair warning: this seems to include older versions of some things, double check the generated project.
AndroidViews for multiple nice UI-based libraries that help make your app look and work awesome!
DevAppsDirect is an app with examples of libraries. Test without setting up a whole new project!
ramdroid77's Google+ community for GitHub-based libraries.
Libraries for developers: A nice little app that has a collection of libraries available to developers.
Also make sure to spread the word about and contribute to this repo!
Have fun,
bassie1995
very helpful thread! thanks mate
roottools is also a very helpful library: http://code.google.com/p/roottools/
nikwen said:
roottools is also a very helpful library: http://code.google.com/p/roottools/
Click to expand...
Click to collapse
Forgot that one as a big one. Shame, since I used it . Will add in a sec.
Sent from my Nexus 7 using Tapatalk HD
I used this library to include a file-chooser in my App:
https://code.google.com/p/android-filechooser/
Click to expand...
Click to collapse
and forked this, that acts basically the same:
https://github.com/dentex/aFileChooser
Click to expand...
Click to collapse
xda_dentex said:
I used this library to include a file-chooser in my App:
and forked this, that acts basically the same:
Click to expand...
Click to collapse
I shall be including this later today. Thanks for contributing!
bassie1995 said:
I shall be including this later today. Thanks for contributing!
Click to expand...
Click to collapse
You're welcome!
Also the other project seems valid. If you want, point to the original repository.
The main difference is that it stays on the standard sdcard only, by default.
I also found a really good site with cool libraries: http://www.androidviews.net/
I'm sure I will want to include some of them.
xda_dentex said:
You're welcome!
Also the other project seems valid. If you want, point to the original repository.
The main difference is that it stays on the standard sdcard only, by default.
I also found a really good site with cool libraries: http://www.androidviews.net/
I'm sure I will want to include some of them.
Click to expand...
Click to collapse
Yep, I'm including both. Also, AndroidViews is already mentioned at the bottom of the OP .
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bassie1995 said:
...AndroidViews is already mentioned at the bottom of the OP
Click to expand...
Click to collapse
Oops... Sorry.
Sent from my GT-I9100 using xda app-developers app
I'm running a community on G+ about Android libraries hosted on github. Tons of stuff in there:
https://plus.google.com/u/0/communities/100609058582053363304
ramdroid77 said:
I'm running a community on G+ about Android libraries hosted on github. Tons of stuff in there:
https://plus.google.com/u/0/communities/100609058582053363304
Click to expand...
Click to collapse
Nice, will include the link in OP.
I was going to mention androidviews too; a very handy site. There's also a handy little app out on the Play store called Android UI Patterns (free), which is basically an app with quite a few libraries built in, so you can see what they look like in action on an actual device.
And I'm not sure if I should post this, or if it should have it's own thread (paid libraries or something), but I would argue that as there are quite a few professional developers here, a compilation of good, paid, non viral licensed libraries would be a good resource. On the other hand, XDA is all about the homebrew, open, sharing community.
Anyway, whatever the mod-gods decide, I was looking for a good, cheap, non-gpl3 licenced PDF framework for the company I work for. Many frameworks were RIDICULOUSLY expensive and many open source ones were SLOW or not functional enough. In the end I found a good alternative at androidpdf.mobi . It's fully functional, affordable and they have good support. I know this may sound like an add, but I spent some time researching this, we now use it in production and figure I might save someone some time.
MacDegger said:
I was going to mention androidviews too; a very handy site. There's also a handy little app out on the Play store called Android UI Patterns (free), which is basically an app with quite a few libraries built in, so you can see what they look like in action on an actual device.
And I'm not sure if I should post this, or if it should have it's own thread (paid libraries or something), but I would argue that as there are quite a few professional developers here, a compilation of good, paid, non viral licensed libraries would be a good resource. On the other hand, XDA is all about the homebrew, open, sharing community.
Anyway, whatever the mod-gods decide, I was looking for a good, cheap, non-gpl3 licenced PDF framework for the company I work for. Many frameworks were RIDICULOUSLY expensive and many open source ones were SLOW or not functional enough. In the end I found a good alternative at androidpdf.mobi . It's fully functional, affordable and they have good support. I know this may sound like an add, but I spent some time researching this, we now use it in production and figure I might save someone some time.
Click to expand...
Click to collapse
I have seen and used Android UI Patterns, forgot to include it.
About the licensed libraries/technologies, maybe that's a good divide for this thread. Not between UI and functional libraries, but between paid and free? Don't think there are many paid libraries for daily use, though?
If you can link me to the PDF parsing library you used, I will be including that.
Also, everyone, updates are a little slow due to school work. Hardest exam that's yet to come is on Monday, will update it probably that afternoon (my time zone ).
Sent from my Nexus 7 using Tapatalk HD
The pdf library is found at androidpdf.mobi.
You can d/l the sdk and use it for free; you pay to get rid of the watermark on each page (the fee is per application, though).
I have come across some paid UI widget libraries (coverflow type things etc). It took me a while to adapt existing OS code to achieve the same kind of effect, so sometimes, if it's the right price, it's more effective to buy these kinds of things...
AChartEngine is a good one for charts and graphs http://www.achartengine.org/
MacDegger said:
The pdf library is found at androidpdf.mobi.
You can d/l the sdk and use it for free; you pay to get rid of the watermark on each page (the fee is per application, though).
I have come across some paid UI widget libraries (coverflow type things etc). It took me a while to adapt existing OS code to achieve the same kind of effect, so sometimes, if it's the right price, it's more effective to buy these kinds of things...
Click to expand...
Click to collapse
tmka said:
AChartEngine is a good one for charts and graphs http://www.achartengine.org/
Click to expand...
Click to collapse
Thank you both. I hope to be updating the OP tomorrow.
Sent from my Nexus 7 using Tapatalk HD
StandOut is a great library to create floating app :good:
Hello everyone,
I'd suggest also DroidText, for creating PDF files
Tiwiz
ciao99 said:
StandOut is a great library to create floating app :good:
Click to expand...
Click to collapse
That looks awesome, I think I'll try it myself
tiwiz said:
Hello everyone,
I'd suggest also DroidText, for creating PDF files
Tiwiz
Click to expand...
Click to collapse
Nice, a PDF creator! I'll take a look and add it.
To everyone: Sorry for not updating, exams are busting my nuts right now . I'll try and get some more in there today or tomorrow .
Sent from my GT-I9300 using Tapatalk 2
With the exams over and spare time at 1:44 AM, I'll update this again with all the suggestions from this thread. I'll add more "external" ones later.
EDIT: Done!

[Q] [QESTION] How to have small notification popup on wear face ?

Hello all,
I'm the developer of wear face collection :
https://play.google.com/store/apps/details?id=com.vuxia.wearFaceCollection
But when you have a new email, the notification takes about half of the screen.
On of the faces of samsung watch has small notification popup : like 25% the height of the screen.
If anyone know what API to call, please let me know.
Thanks!
As far as I know, its not currently supported, because custom watch faced aren't official supported. It'll come later this year, I read on G+
Sent from my Nexus 5 using Tapatalk
GYGZACH said:
its not currently supported, because custom watch faced aren't official supported. It'll come later this year
Click to expand...
Click to collapse
I can confirm this.
Not every thing is offical!
Create Layouts with the Wearable UI Library
There's an unofficial UI library that is automatically included when you create your wearable app with the Android Studio Project Wizard. You can also add the library to your build.gradle file with the following dependency declaration:
I can't say if this is of any help as I'm not a developer.
Seem a bit harsh the reply from the moderator !
As with most development on XDA its not offially supported as its normally ahead of the game!
That's why I came to this site.
Hi cybernico, Could you please point me to the right direction how to create a watchface using watch hands. Thx
unterwegs mit tapatalk....

Developing Intrusion Detection System (IDS) for Android, Will it be easy?

Hello, all
I am thinking about developing Intrusion Detection System (IDS) for Android smartphones as a part of my master thesis. The system could be client agent and server, still have not figure it out. The agent logs the system calls and the server processes the collected data to detect malicious behavior of the installed apps. I am good at Java, but have not developed an Android app before.. My post is to ask your opinion:
Will developing IDS be so hard?.
Do you think the available resources are sufficient and helpful to me?
I don't wanna choose a topic then get stuck in the middle during the implementation
Thanks in advance for your help
Theres an ids for android here on xda if im right and its open source. Try search
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Crossover App getting closer

In case anyone is interested. It would appear that the crossover app by codeweavers is getting closer. They did miss the end of last year, but its apparently not dead in the water or anything. I sent and email inquiring about it, and the reply I got was as follows
"Yes, the CrossOver for Android is getting very close. We'll be showing it off next week at GDC 2016 running a couple of games. We're still a couple of weeks away from releasing *something* to the world, but we are progressing in that direction. Over the past two weeks we've completely redone the interface and added support for several more applications and games. It's very slow work, but it is progressing."
James B. Ramey
President
CodeWeavers, Inc.
Thought I'd share in case anyone else is excited to play with the app once something is out. (and was starting to give up hope)
This is interesting. I signed in.
It took me a Google search to even knowing what was Crossover. But now I'm interested.
Too bad that we will need a tablet to test it out.
Can't you just install X86 on a PC?
everytime i send them a email they say it will be released in a couple of weeks, or by the end of this month or begining of the next one, so, ill just wait without any expectations of a close release.
Answer's i got from emails.
18/1/2016
"The release of CrossOver for Android was pushed back to the end of this month / start of February. We’re in the final weeks of development and hope to have it in the Google Play Store as a Beta very soon. When the beta is released, we’ll notify you as to when and where you can download it. At this time, the primary requirements for CrossOver for Android are an Intel processor, at least 2 GB RAM, and Android 4.4 or greater. We’ll further specify the Android version as we get closer to the release date. Please let us know if you have any further questions or concerns. My very best regards. "
25/2/2016
"We are still working on CrossOver for Android. We are still hoping to release in the next 30 days. So far, the performance has been good with the handful of applications that we've gotten to work. The issues are making it more useful and user friendly. I will update you as soon as we have a scheduled release date. "
Don't want to bump or something, but any word on the subject? Do they have an initial release date?
Soon virtualbox with crossover (wine) for android, with hardware acceleration ! ^^
tikilou said:
Soon virtualbox with crossover (wine) for android, with hardware acceleration ! ^^
Click to expand...
Click to collapse
Do they have a release date or estimated date?
And as much as I`m excited about it, man why vm it`s been over a year since they told us they`ll release it..
http://liliputing.com/2016/03/codeweavers-demos-steam-game-client-running-android.html
Getting closer, though the demo is rather underwhelming. And no release date yet
To anyone interested, I received an e-mail from codeweavers today and the android beta is 30-60 days out still.
Sent from my ASUS_Z00AD using XDA-Developers mobile app
Crossover preview was released today. So far early experimentation is that it's buggy and crashes often. Not too surprising. But at least it runs. Will experiment more later
Link?
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BorjaRRR said:
Link?
Enviado desde mi ASUS_Z00AD mediante Tapatalk
Click to expand...
Click to collapse
Www.google.com
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Hardware acceleration does not seem to be there. Game crashes, even youtube videos don't work.
kenbo111 said:
Www.google.com
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Click to expand...
Click to collapse
https://www.codeweavers.com/products/crossover-android
Like, come on be polite.
StridAst said:
Crossover preview was released today. So far early experimentation is that it's buggy and crashes often. Not too surprising. But at least it runs. Will experiment more later
Click to expand...
Click to collapse
It is good app/project but too bad that it is only for intel cpu,was looking forward of playing warcraft 3 on android
damnjan said:
It is good app/project but too bad that it is only for intel cpu,was looking forward of playing warcraft 3 on android
Click to expand...
Click to collapse
Guys, here's what I've seen w/ Crossover so far ( & reported to the android team ):
Notes:
1. Crossover desktop is really tiny on this 5.5" screen. Suggest allowing users to set desktop resolution.
2. Crossover pauses processes when not the front application. Suggest setting up Crossover as a service with a notification icon. Have heard this allows processes to run in the background.
3. Crossover randomly crashes. I think it has to do with losing focus for a while, when resumed, Crossover starts over fresh instead of resuming like normal.
Installation Process:
1. Install Application
2. Select Runes of Magic from the list
3. Gameforge Live loads up and begins downloading files for Runes of Magic. Never completes downloads.
4. Downloaded Installer files for Runes of Magic 6.2.2 from Runes of Magic forum.
5. Installer works and installs the game
6. After game has been installed, updates commenced up to Runes of Magic 7.0.0.2784 ( 2 days of downloads/updates )
Running Progress:
1. Started up Runes of Magic to distorted graphics and no text: https://youtu.be/m6J5qgfRT1E
2. Please see the following image for the correct start screen: http://bit.ly/2bIsDB5
ycavan said:
Guys, here's what I've seen w/ Crossover so far ( & reported to the android team ):
Notes:
1. Crossover desktop is really tiny on this 5.5" screen. Suggest allowing users to set desktop resolution.
2. Crossover pauses processes when not the front application. Suggest setting up Crossover as a service with a notification icon. Have heard this allows processes to run in the background.
3. Crossover randomly crashes. I think it has to do with losing focus for a while, when resumed, Crossover starts over fresh instead of resuming like normal.
Installation Process:
1. Install Application
2. Select Runes of Magic from the list
3. Gameforge Live loads up and begins downloading files for Runes of Magic. Never completes downloads.
4. Downloaded Installer files for Runes of Magic 6.2.2 from Runes of Magic forum.
5. Installer works and installs the game
6. After game has been installed, updates commenced up to Runes of Magic 7.0.0.2784 ( 2 days of downloads/updates )
Running Progress:
1. Started up Runes of Magic to distorted graphics and no text: https://youtu.be/m6J5qgfRT1E
2. Please see the following image for the correct start screen: http://bit.ly/2bIsDB5
Click to expand...
Click to collapse
How did you installed steam?
I can't find the accept/next button: http://i.imgur.com/sYgS0Ea.png
Shaxine said:
How did you installed steam?
I can't find the accept/next button: http://i.imgur.com/sYgS0Ea.png
Click to expand...
Click to collapse
The phone screen is too small for the next/accept button to appear. I have notified the dev's and they are working on that problem. For the meantime download an exe file from the browser and place it in the default Android Downloads directory. Open the file manager in crossover and navigate to downloads and open the exe file from there.
Shaxine said:
How did you installed steam?
I can't find the accept/next button: http://i.imgur.com/sYgS0Ea.png
Click to expand...
Click to collapse
You need to change text size to small in screen settings on zenfone
Enviado desde mi ASUS_Z00AD mediante Tapatalk

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