shield tv 16gb - advantages of rooting? sideloading games - Shield Android TV Q&A, Help & Troubleshooting

waiting for android tv shield to review? can anyone suggest what the advantages of rooting?
can i sideload any apk games to a usb / sd card and play them?

wakkaday said:
waiting for android tv shield to review? can anyone suggest what the advantages of rooting?
can i sideload any apk games to a usb / sd card and play them?
Click to expand...
Click to collapse
Sideloading apps can be done without root. I have full android on my shield (using it right now to type this, and as my main computer), but when I ran the stock OS, the main thing I used root for was foldermount. The 16GB version is just too small without it. I was able to move my bigger games to USB Flash or SD card, even when not supported. I also used stickmount to get access to my 500GB hard drive, which made it a very nice media center. Oh, and I changed the DPI because it was just too huge without that. That's just some of what you can do with root.

when you have full android? do you miss out on the nvidia games? or can these still be played
so the foldermount app lets you install full games on an external hd or sd...
and stick mount lets you access the files on a usb? but isnt this possible anyway withouyt full android... oris this some sotrt of server?

Related

[Q] Just Rooted my 4.2 N7...some questions

Hi guys, i know that you problably answered these questions several times already, but i couldn´t find a exact match for what i want to do.
I have an OTG cable and a 4 port USB hub that i´m using for tests. I´m using stock 4.2 and stock kernel.
1- I´d like to add a flash drive or a external usb hard disk as a default storage device, is there any way to do this without external apps? like the N7 had microSD support? I saw a topic where some user was able to do this, but i can´t find it. Can i install games and everything if i do this? None of my FAT32 cflash drives were recognized. NTFS drives paragon NTFS mounted but it was not recognized by system in storage options.
2- Overclock using SET CPU will work as usual even using stock kernel? Which settings do you recommend me to use?
3- As you can see, i´m a noob considering the rooting possibilities, which more do you recommend me to do to fully use the potential of my Nexus 7, i use it mainly for playing games and emulators, surfing internet and watching movies. The only thing i did was modifying the script to run XBOX360 wireless controller perfectly. Any recommendations to rooting i will be very grateful, thanks!

[Q] Playing games via usb drive.

Hello,i have a lot of HD games which i would like to play on my nexus 7 8gb....i dont have enough memory.I want to know if there is any method to mount the game data folder from usbdrive to internal memory on android 4.2.2. This used to work fine on 4.1.2.
I have tried foldermount and this method: http://mymindsmap.wordpress.com/201...-4-2-2-how-to-run-games-from-external-sdcard/

Extending internal storage under new update

I already asked this in another thread on here, but haven't received a response yet. I know the new update allows you to use external storage now, but unfortunately for some games, such as Asphalt 8 Airborne, don't provide the option to install to an external source. Has anyone tried to use the MountDataToUSB flash in this forum to extend their internal storage to a USB hard drive, and if so did it work? The new update uses a Windows style file system, and the flashables were made to work with the previous Fire TV system, that being Linux-based. I did try to apply the update and everything looked ok, until I rebooted that is. I didn't screw anything up, the flash just didn't take. I would like to be able to find a work around for this, especially if Link2SD doesn't work. Anyone have any thoughts? Thanks in advance.
will4958 said:
I already asked this in another thread on here, but haven't received a response yet. I know the new update allows you to use external storage now, but unfortunately for some games, such as Asphalt 8 Airborne, don't provide the option to install to an external source. Has anyone tried to use the MountDataToUSB flash in this forum to extend their internal storage to a USB hard drive, and if so did it work? The new update uses a Windows style file system, and the flashables were made to work with the previous Fire TV system, that being Linux-based. I did try to apply the update and everything looked ok, until I rebooted that is. I didn't screw anything up, the flash just didn't take. I would like to be able to find a work around for this, especially if Link2SD doesn't work. Anyone have any thoughts? Thanks in advance.
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Click to collapse
This is why I've decided to not install the latest update (official or prerooted). While the latest update has many new features, none are things I need or desire. If you have MountDataToUSB already working, I'd suggest sticking with it.
will4958 said:
I already asked this in another thread on here, but haven't received a response yet. I know the new update allows you to use external storage now, but unfortunately for some games, such as Asphalt 8 Airborne, don't provide the option to install to an external source. Has anyone tried to use the MountDataToUSB flash in this forum to extend their internal storage to a USB hard drive, and if so did it work? The new update uses a Windows style file system, and the flashables were made to work with the previous Fire TV system, that being Linux-based. I did try to apply the update and everything looked ok, until I rebooted that is. I didn't screw anything up, the flash just didn't take. I would like to be able to find a work around for this, especially if Link2SD doesn't work. Anyone have any thoughts? Thanks in advance.
Click to expand...
Click to collapse
I have one fire tv that is rooted and one that is not rooted. On my rooted fire tv I have the swap internal for external on a 128 gig ssd drive. On my unrooted fire tv I took the latest update to be able to add a few more games. I decided not to update my rooted fire tv because I would actually be losing functionality. The swap internal to external seems to be running really well and I can add as many games as I like. SPMC and kodi seem to be running well on the rooted fire tv and there doesn't seem to be any real slow down. I guess the point being is that I would not give up the MountDataToUSB for the latest update. The update does allow you to add a usb drive but right now it's use seems limited. At least compared to MounDataToUSB or the swap internal for external function. The swap internal for external is actually very easy with adbfire.
dk1keith said:
I have one fire tv that is rooted and one that is not rooted. On my rooted fire tv I have the swap internal for external on a 128 gig ssd drive. On my unrooted fire tv I took the latest update to be able to add a few more games. I decided not to update my rooted fire tv because I would actually be losing functionality. The swap internal to external seems to be running really well and I can add as many games as I like. SPMC and kodi seem to be running well on the rooted fire tv and there doesn't seem to be any real slow down. I guess the point being is that I would not give up the MountDataToUSB for the latest update. The update does allow you to add a usb drive but right now it's use seems limited. At least compared to MounDataToUSB or the swap internal for external function. The swap internal for external is actually very easy with adbfire.
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Click to collapse
The MountDataToUSB option is actually pretty easy to perform, also. You just flash the appropriate .zip file in Recovery Mode and reboot. The only downside is it takes a while for the boot process to apply the zip. After that, the end result is a lot more storage than you started out with.
dk1keith said:
I have one fire tv that is rooted and one that is not rooted. On my rooted fire tv I have the swap internal for external on a 128 gig ssd drive. On my unrooted fire tv I took the latest update to be able to add a few more games. I decided not to update my rooted fire tv because I would actually be losing functionality. The swap internal to external seems to be running really well and I can add as many games as I like. SPMC and kodi seem to be running well on the rooted fire tv and there doesn't seem to be any real slow down. I guess the point being is that I would not give up the MountDataToUSB for the latest update. The update does allow you to add a usb drive but right now it's use seems limited. At least compared to MounDataToUSB or the swap internal for external function. The swap internal for external is actually very easy with adbfire.
Click to expand...
Click to collapse
I updated but decided to downgrade back to the last pre-rooted firmware, because all the new features don't make up for losing the ability to connect multiple drives, expand internal storage etc. Since the things I use the FTV for work perfectly fine with the previous version, I'm ok with not having the latest and imo, not so greatest update.
AQKhanTheOne said:
I updated but decided to downgrade back to the last pre-rooted firmware, because all the new features don't make up for losing the ability to connect multiple drives, expand internal storage etc. Since the things I use the FTV for work perfectly fine with the previous version, I'm ok with not having the latest and imo, not so greatest update.
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Click to collapse
I totally agree. I did the same thing last night.
Over on aftvnews, a comment in response to the "Everything you need to know about USB storage on the Amazon FireTV" article by a John Merrill details an experiment that was intriguing to say the least. He says he was able to get Stickmount to see and mount a flash drive formatted exfat, and Kodi too was able to see the drive but he was not able to play any media off the drive. When he then removed the drive and plugged it into his computer, the flash drive was unrecognized. Apparently the FireTV had done something to his drive, even though he selected "Cancel" when the AFTV asked to format the drive to FAT32.
So the question is, if a flash drive or other USB storage had two partitions, the first being a FAT32 and the second being exfat or ext4 etc., would this make it possible to use either stickmount/Link2SD or a modified version of jmandawg's script to achieve additional storage that is more useful and functional than what Amazon made possible in the latest ROMs?
Would a small (sacrificial) FAT32 partition satisfy the FireTV's requirements and would the system then allow the 2nd partition to be used for additional storage via either of the two methods above?
Or is this just silly and I'm missing something obvious that makes it impossible to overcome Amazon's restrictions on USB storage functionality?
I'm happy with beIng able to use my 128gb SSD with the 51.1.4.1 version, but I'd really love to be able to use Bluetooth headphones for late night viewing that the newest ROM's make possible. That would really be like having the cake and eating it too!

android M tv developer preview on nvidia shield tv ?

Is it possible to port nexus player's android m developer preview to NVidia shield tv 16/500 variants ? I would like to test the new internal storage increase feature on the NVidia shield tv
I tested it on the nexus player and i can say that is good. The only one problem is that if you use the external storage as expansion of your internal storage, you can't use it on your pc or on any other device. you can use this crypted external storage only on device that initialize it.
so it's good in terms of performance, but not convenient. I prefer also on Android M like in Android L the app Folder Mount.
You can copy paste all your obb files more easily from and to a pc and at same time you can use it also like a storage for media.
With Folder Mount you can move your apps / games to an sdcard and also to an usb HDD also on Android L, and you can move all apps.
But is a good functionality of Android M. I like it. It is a step forward.
About the port:
The source code of Android M is not completely available now, and the Shield Console is not a Nexus device with all source code in AOSP. This mean that the Shield Console have many proprietary things that Nvidia not publish. So you have to wait for an official firmware before have a custom android M firmware.
zulu99 said:
I tested it on the nexus player and i can say that is good. The only one problem is that if you use the external storage as expansion of your internal storage, you can't use it on your pc or on any other device. you can use this crypted external storage only on device that initialize it.
so it's good in terms of performance, but not convenient. I prefer also on Android M like in Android L the app Folder Mount.
You can copy paste all your obb files more easily from and to a pc and at same time you can use it also like a storage for media.
With Folder Mount you can move your apps / games to an sdcard and also to an usb HDD also on Android L, and you can move all apps.
But is a good functionality of Android M. I like it. It is a step forward.
About the port:
The source code of Android M is not completely available now, and the Shield Console is not a Nexus device with all source code in AOSP. This mean that the Shield Console have many proprietary things that Nvidia not publish. So you have to wait for an official firmware before have a custom android M firmware.
Click to expand...
Click to collapse
thank you for your reply, then lets wait till somebody port it, im looking forward to it, now regarding moving app's data to sd, what app can i used and do i need to have root to do that?
zulu99 said:
I tested it on the nexus player and i can say that is good. The only one problem is that if you use the external storage as expansion of your internal storage, you can't use it on your pc or on any other device. you can use this crypted external storage only on device that initialize it.
Click to expand...
Click to collapse
Hi mate, can you just clarify, with Android M can you use exteral usb hdd to to extend internal storage or just the micro sd? There seems to be mixed reports.

confusion with retroarch and mounted ext USB drive

To me this is very weird.
I have a Nvidia 16Gb system with a 1 TB USB 3.0 attached.
It is the older system and I have updated it with the recent patch.
I'm trying to get retroarch to work.
When I get to scan for Roms I end up with the folloing:
1) Application Dir
2) Extended Application Dir
3) Internal Memory
4) /
none of those get me to the USB drive. I use MAME4Droid and that app has no issues with finding the Roms.
I'd like to set it up with games that don't use MAME so I'm trying RetroArch.
Thanks for any help
sirelc said:
To me this is very weird.
I have a Nvidia 16Gb system with a 1 TB USB 3.0 attached.
It is the older system and I have updated it with the recent patch.
I'm trying to get retroarch to work.
When I get to scan for Roms I end up with the folloing:
1) Application Dir
2) Extended Application Dir
3) Internal Memory
4) /
none of those get me to the USB drive. I use MAME4Droid and that app has no issues with finding the Roms.
I'd like to set it up with games that don't use MAME so I'm trying RetroArch.
Thanks for any help
Click to expand...
Click to collapse
I too have a 1st generation STV. I updated to 5.0 firmware last week. I just was playing with retroarch and I too cannot see my external SDCARD. It was fine before. Other apps see the sdcard fine. Maybe the update broke something in retroarch. Might have to try the latest nightly build on github.

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