Best FREE Web to APP software? - IDEs, Libraries, & Programming Tools

Hi am wondering if anyone can tell me about a FREE Web to APP software? i have seen many online services such as appsgeyser which is exactly what am looking for however i want to make a simple app which i own the publishing rights to. these kind of websites create ridicules prices like 400USD for you to publish it with out ads. can anyone tell me a software or site i can make a simple web view app and export it with out any ads and also a low price or free. if there is any commercial software drag and drop / UI / graphic based as am not a coder of any kind i don't mind paying a one off license fee., so please let me know. thanks

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A better Marketplace for all

For a long time now I have been wondering when Microsoft's Marketplace for mobile would be finished. Sadly after reading much of the material posted by developers I'm getting the idea the it might not catch on as well as Microsoft hoped. Paying $99 USD per app per year to publish a free app is insane. You would have to be a marketing genius to convince people to donate enough money to cover the cost for you. Other than the current special of 1-5 apps for $99 I don't see this as a viable way to spread freeware applications to the masses. So in turn I have been looking for a way to create a market where free apps can be published and download on a fast reliable server for FREE. I know there are already many apps that have this idea but my spin on it would be to allow apps to be sold as well. Using open source shopping carts like oscommerce would make this a possible idea. There would be no charge to the seller. The shop would be completely funded on donations. Luckily, I already have a host but I would need support from coders and developers to make this come true.
So far, I need someone to code a payment module to allow oscommerce to set each individual pay app to its respective developer's paypal account. So when you choose the app you want and continue to pay for it, the money will go directly to the developer. Like Microsoft, a simple little app or link in the program files can route people to the site so anyone can download and buy on the fly. Seems simple enough right? I have a test shop where I am trying to put up a live demo so that developers would be more inclined to publish their apps when they see my idea in action. I'm still not done with it as I also have another project that I am getting paid for. You will see the site go down and up a lot till I am comfortable with the layout and stability.
I really need some input on this. Do you think that this could actually work and would you support if it became a reality?
sure.... I will put my apps on the server if this becomes a reality
good work and I hope to see this soon!
I'm working with a site called freewarepocketpc.net right to write a client (currently for the freeware side) but also could contain the shareware/paid apps. Creating your own database AND program is not something that you can take on in your free time
joel2009 said:
I'm working with a site called freewarepocketpc.net right to write a client (currently for the freeware side) but also could contain the shareware/paid apps. Creating your own database AND program is not something that you can take on in your free time
Click to expand...
Click to collapse
I agree. This would be difficult to do but im going to try and see this through.

How do you advertise in your apps?

Hi! I'm Dylan, the xda intern :victory:
I'm doing some research on how devs monetize their apps. We're currently exploring ways to help you make more money from your apps and we'd like to find out about what you currently do. If you could please, please take this short survey, it would be much appreciated! We promise to keep everything confidential; in fact, the survey is anonymous.
Thanks again! :laugh:
~dylan
Gave the survey.
Where can i see the results?
ablawle which
Make an account in Admob by google. And read this monetization in developer.android
Forums
Posting on forums or other websites that allow it.
Today in this competitive world whether you have an iPad app...., Android app or any Mobile app you need to advertise to make people know about your app. very important factor for advertising your app is effectively determining where and how to advertise your app.effective app advertising requires mainly 4 key areas....
Brand
Buzz
Balanced opportunity
Social Media support
I have the same problem.
2 weeks ago I published an Android app but very few people tried it.
The market is full of apps so it's hard to acquire visibility.
So I'm looking for websites to advertise it.
admob sucks
I have like 40,000 plus downloads on admob. got like 9 dollars. U don't need to advertise. Just pick a name. They will find it. The market is large
Posting on forums, when allowed
Contacting websites and suggesting the app for review
Using admob for monetization
We tried admob too, no luck there. Posting on forums (where allowed), trying to make a good icon and description and looots of luck
we tried getting some reviews done too, but didn't see any rise in downloads. Also we got into a printed medium too, which didn't seem to have much impact either.
posting it on social network like google+,fb+twitter+forum is way better than admob
Yes idlike to know this
Sent from my GT-I9070 using XDA Premium 4 mobile app
One major problem, (for example with google play) is that they dont actually give a chance
for new developers to promote their applications
Our apps hide under a pile of dozen of others.
One sulution
A random application could be featured on the main entry page every hour.
This will balance the major companies promoting their stuff. And if the app is good, it wil get
the hype to climb up
Unfortunately we dont see that comming soon.
carbonpeople said:
One sulution
A random application could be featured on the main entry page every hour.
This will balance the major companies promoting their stuff. And if the app is good, it wil get
the hype to climb up
Unfortunately we dont see that comming soon.
Click to expand...
Click to collapse
And why? Because there are lots of crappy apps out there. I'm glad (even from a developer standpoint) that this won't happen.
nikwen said:
And why? Because there are lots of crappy apps out there. I'm glad (even from a developer standpoint) that this won't happen.
Click to expand...
Click to collapse
a) Half of the apps in google play are NOT crap. Have you seen them promoted ?
I can point to some excelent apps (better than the well known competition) with
so little downloads that looks suspicius
b) Even imdb has a heuristics system to remove biased/suspicius rankings, so surely
google can do that. A crap-free promoting system can be created
But it seems that
1. Either major companies want to clear out small competition on google play
or
2. Or... some developers created a good highly-downloaded app and had their
idea stollen from somebody else who created a better one, and want
to push new competition out of the way
Either way...
carbonpeople said:
a) Half of the apps in google play are NOT crap. Have you seen them promoted ?
I can point to some excelent apps (better than the well known competition) with
so little downloads that looks suspicius
Click to expand...
Click to collapse
Of course, there are many good apps. I even think that this is the majority.
And I've seen those great small apps, too. (But most of them got lots of downloads within a few months. It took some time but if the app is good and unique, you will get your downloads. )
b) Even imdb has a heuristics system to remove biased/suspicius rankings, so surely
google can do that. A crap-free promoting system can be created
But it seems that
1. Either major companies want to clear out small competition on google play
or
2. Or... some developers created a good highly-downloaded app and had their
idea stollen from somebody else who created a better one, and want
to push new competition out of the way
Either way...
Click to expand...
Click to collapse
I think that it is Google that doesn't want to promote the small apps.
If they did it randomly, most apps (not all!!!) would get less downloads than the bigger ones.
If they selected the small apps by hand, it would be very expensive and they wouldn't know where to start.
If they choose the big ones with many downloads (like now), they can be sure that they will get many downloads. And with downloads comes money.
I don't think it's fair, but I can't think of a better and still efficient method to select the small apps which generates as much income as the system does now.
~dylan said:
Hi! I'm Dylan, the xda intern :victory:
I'm doing some research on how devs monetize their apps. We're currently exploring ways to help you make more money from your apps and we'd like to find out about what you currently do. If you could please, please take this short survey, it would be much appreciated! We promise to keep everything confidential; in fact, the survey is anonymous.
Thanks again! :laugh:
~dylan
Click to expand...
Click to collapse
well, i dont think ist good to use ads in an app anyway. better use "donations" or "Pro" Versions since ads will make your Reviews and Ratings worst.
mynote said:
well, i dont think ist good to use ads in an app anyway. better use "donations" or "Pro" Versions since ads will make your Reviews and Ratings worst.
Click to expand...
Click to collapse
A combination of approaches work best. Having a facebook presence helps. Some of the very successful apps integrate with facebook very well. Some games tend to grant more time/lives if you share or like on facebook (Candy Crush, for example).
Depending on the app, limited-time trial versions are quite effective.
Agree that plain ads can be problematic as they can lead to poor reviews.. that in turn can hit your G. Play ranking and lead to fewer downloads.
Hi guys! Interesting discussion. Actually there are number of general ways to monetize an app:
Paid applications. You create an app that will charge a certain amount from the beginning.
Freemium. A software product can be downloaded free (so-called 'lite' version), while its extended, 'premium' features and services are offered for a payment.
Subscription (paid access). This monetization model originates from real magazines and newspapers, and is also very widespread.
In-app purchases.
Ad banners, texts, videos - this monetization model is constantly growing, encompassing the market of free applications.
User base. When the free software you own finally becomes popular, wins an audience, it can also be used for further monetization.
MobiDevCorp said:
Hi guys! Interesting discussion. Actually there are number of general ways to monetize an app:
Paid applications. You create an app that will charge a certain amount from the beginning.
Freemium. A software product can be downloaded free (so-called 'lite' version), while its extended, 'premium' features and services are offered for a payment.
Subscription (paid access). This monetization model originates from real magazines and newspapers, and is also very widespread.
In-app purchases.
Ad banners, texts, videos - this monetization model is constantly growing, encompassing the market of free applications.
User base. When the free software you own finally becomes popular, wins an audience, it can also be used for further monetization.
Click to expand...
Click to collapse
And which one do you prefer?
nikwen said:
And which one do you prefer?
Click to expand...
Click to collapse
Actually we develop mobile apps for our clients, so it's monetization is their decision.
One of the most widespread one is freemium, but like other models it has its limitations.

Developing a product search app for online store.

Hi guys,
I am starting to develop an app to be used to search for a product on an online store. An similar style/type of app to the eBay apps etc where products can be found under categories and using search filters.
The website for this store already works in this way and has a basic mobile site with all of these features, the latter of which is not aesthetically pleasing in any way, which is my motivation for creating this app.
Just to clear things up - although i am relatively new to app development, this is not my first app, and I am in no way new to android. I am not asking for someone to 'ned hlp pls c0de ths i noob' so i can call it my own without giving credit. I purely want your opinion on the best way to go about this and any other advice you may give.
I want the app to have the same search features as the mobile site, and to parse the results into a much nicer looking interface, including the images and specifications of the product. This is the first time i have needed features like this in an app and am not sure how to go about it, any help would be greatly appreciated.
What do you guys think? Have any of you developed a similar app?

[Q] Gaining downloads on free apps

any free review websites you guys can share
Omar7 said:
any free review websites you guys can share
Click to expand...
Click to collapse
Good question Omar. I know the famous ones like techcrunch, but it's really hard to get reviewed there as they get a lot of requests everyday.
Any android related small but frequented websites will be welcome
I was looking for the same thing, actually.
Some threads after this one there is the How to Promote Android Apps?, inside a link from the user obscurant1st which describes in my opinion a good steps to follow up in order to promote your app. There are also some websites like bestfreeandroidapps.com and I think they are free
I have a similar problem.. androidappsreview.com is free, but not all the requests are satisfied... it also offers some service with fee...

[Q] Help with first app.

Hi guys, need your help because i'd like to play but need some basic info.
I am going to make my first app: nothing really fantastic, just an adult content app made mostly to start playing with some app builders around there (biznessapps, como......).
Of course i would like to get my app downloaded and possibly make some cents with it and have confused ideas about all that.
As probably my app won't be allowed on google play and appstore, what is the best way to share my app? Appbrain maybe?
Most important: in app ads. Some building platforms are not compatible with ads so, how should i proceed if i need in app ads? Can publishing in alternative markets compromise the usage of let's say admob for example?
Well, i'd sincerely appreciate all tips and guides and suggestions for what matters publishing (where) and best and easy way to get ads into my app.
Cheers
Never heard of biznessapps, do they give some apps for free like ShoutEm ?
Yes, found Mikandi however i am thinking about just self promoting the app and make it downloadable from my site. Still have to look about it but seems like amazon app market allows adult stuff.
About biznessapps, nope, nothing free.

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