Dolphin Emulator Nvidia Shield Tablet - Shield Tablet General

Hello everyone,
I'm very sad to see how this section and developpement section is empty. I bought the Shield Tablet because she have many possibilities for a tablet(GC/Wii emulation with Dolphin for exemple) and i'm very sorry to see no one really care about this device.
It is on Dolphin that I want to make a point.
Ryan Houdek(Alias Sonicadvance in this forum) work for long months on Dolphin Emulator for Android. It allowed us to see that emulation was quite possible on Tegra K1 processors.
After a massive work on Armv7 JIT, Ryan worked on Aarch64(aka Armv8) because many arm devices will release this year.
Many games because playable with Fiora "overclock" fonction. There is a list and somes examples
https://forums.dolphin-emu.org/Thread-list-of-games-playable
https://www.youtube.com/watch?v=D_E08LSlTmg
https://www.youtube.com/watch?v=K9UHqI3lQqI
I work too on Dolphin Emulator and bring it a little speed up for playing at Wind Waker.
Somes screenshots :
http://www.hostingpics.net/viewer.php?id=764418Screenshot201502012310121.png
http://www.hostingpics.net/viewer.php?id=911939Screenshot201502012336531.png
http://www.hostingpics.net/viewer.php?id=411418Screenshot201502012331441.png
http://www.hostingpics.net/viewer.php?id=674707Screenshot201502012311021.png
http://www.hostingpics.net/viewer.php?id=228736Screenshot201502012250471.png
http://www.hostingpics.net/viewer.php?id=368444Screenshot20150204021058.png
A video :
https://www.youtube.com/watch?v=h4acd5b-0e8
Since a few days, Ryan work on a Vertex Loader in NEON(NEON are +/- = SSE3). This will give a good boost to any games limited by the loader vertex. (understand gpu thread).
After that, he will work on a Texture decoder(in NEON too). Same think than the Vertex Loader.
Somes games will quickly become playable, like Zelda Wind Waker, Zelda Twilight Princess, Super Mario Sunshine and many many others.
I continue my work for the Shield Tablet, i've actually no plan to bought others tablets. I just want to play at somes games on my Shield Tablet.
So if you wanna play GC/Wii Games on Shield Tablet, please support us. There are many things that you can do.
For devs :
- Write a Texture Decoder in x86 or NEON(this is easy to translate x86 to NEON)
- Bring an overclocking function for the Shield, 2,5Ghz is great for boost and safety
- Help to developping Dolphin Emulator(resolve crashs, enhance function, etc)
For users :
- Report bugs
- Like this postP)
- Show us how many want that, that's very motivating

I am not a dev, but I am delighted and amazed to read this post. I, personally, thought we would have to wait for the X1 to emulate full gamecube and wii games.
But this is just another victory and proof that the Nvidia Shield Tablet is largely under-developed and has great great potential.
EDIT: You should rename the title of the post, to a more fitting name for everyone to see

Thats awesome dude !
i too bought the shield as it seemed to have lots of possibilities, i keep 2-3 forums open and i check daily and i have been disappointed as well how little attention it has got.

Little update, with the lasts fixs from Ryan and me there is good improvements. No more crashs on many games(like ZWW, ZTP, SMS, and many others). Weirds textures fixed on somes games(like Fire Emblem, Digimon Rumble Arena, etc)
Many optimisations.
https://www.youtube.com/watch?v=1720esGNdic
https://www.youtube.com/watch?v=d6-IqzGFAlA

I've been using the builds from here,
https://buildbot.dolphin-emu.org/builders/release-android/builds/
But have been unsuccessful in getting anything working.
Is this the correct build to use?
Can't get Timesplitter 2 or Mario sunshine working

fards said:
I've been using the builds from here,
https://buildbot.dolphin-emu.org/builders/release-android/builds/
But have been unsuccessful in getting anything working.
Is this the correct build to use?
Can't get Timesplitter 2 or Mario sunshine working
Click to expand...
Click to collapse
Actually Android build are broken since 4935, i recommended you using my last build from the topic on Dolphin forum.
https://forums.dolphin-emu.org/Thread-list-of-games-playable

This is amazing! I can't wait to see how much this improves!

dolphin
I am very interested in some new development for the shield! Best of luck in your efforts and I would love to be able to play TP on the shield.

Great Projet
The shield tablet is a good device for this project, emulate a gamecube archictecture in ARM is difficulte but is not impossible. Good luck fort the next

Wow! This is so exciting, I can't wait to see how this project comes along. Will be watching closely
Sooo many kudos OP! Like, millions of them!

Great project! Hopefully, we'll all be able to play Smash on our shields soon.

Moderator deleted my comment as it looked off topic. I understand I shall elaborate my previous post. @matyas69 : your request for an overclocked kernel has been completed, I have worked on a custom kernel and tested, CPU @ 2.5Ghz, and GPU @ 900mhz, giving a 59,000+ antutu score, the source code is available at https://github.com/Shaky156/Shield-Tablet-2.5Ghz-Overclock (Failed to upload - will upload tommorow)
Edit: I am releasing a overclocked kernel for test only, I am not responsible for any damage this overclocked kernel causes to any devices. Please note this kernel will not be maintained/updated.
Download Link: http://d-h.st/4lAR
Installation instructions:
1. Reboot into bootloader 'adb shell reboot bootloader'
2. fastboot boot boot.img (for booting) or fastboot flash boot boot.img (for flashing)
Enjoy

A video of Zelda Wind Waker running on Shield Tablet, there is a overall slowdow du to recording but show how it works now.
https://www.youtube.com/watch?v=h4acd5b-0e8
Good viewing

Shaky156 said:
Moderator deleted my comment as it looked off topic. I understand I shall elaborate my previous post. @matyas69 : your request for an overclocked kernel has been completed, I have worked on a custom kernel and tested, CPU @ 2.5Ghz, and GPU @ 900mhz, giving a 59,000+ antutu score, the source code is available at https://github.com/Shaky156/Shield-Tablet-2.5Ghz-Overclock (Failed to upload - will upload tommorow)
Edit: I am releasing a overclocked kernel for test only, I am not responsible for any damage this overclocked kernel causes to any devices. Please note this kernel will not be maintained/updated.
Download Link: http://d-h.st/4lAR
Installation instructions:
1. Reboot into bootloader 'adb shell reboot bootloader'
2. fastboot boot boot.img (for booting) or fastboot flash boot boot.img (for flashing)
Enjoy
Click to expand...
Click to collapse
Nice i will test that soon as possible. Based of last kernel for Nvidia Shield Tablet ?
Edit : Some voltages are a bit higher, you can easily reduce them. Clock is locked to 2397Mhz. I added somes comments on your work.

matyas69 said:
Nice i will test that soon as possible. Based of last kernel for Nvidia Shield Tablet ?
Edit : Some voltages are a bit higher, you can easily reduce them. Clock is locked to 2397Mhz. I added somes comments on your work.
Click to expand...
Click to collapse
Hi i agree voltages are high, but this is basic building block to show other kernel developers how to overclock, it is not official release, unfortunately i havent had the time to thoroughly test this. The clock is not locked as I have tested.
Based off latest kernel from nvidia yes

Shaky156 said:
Hi i agree voltages are high, but this is basic building block to show other kernel developers how to overclock, it is not official release, unfortunately i havent had the time to thoroughly test this. The clock is not locked as I have tested.
Based off latest kernel from nvidia yes
Click to expand...
Click to collapse
When i mean locked, i mean the clock can't pass this limit.

matyas69 said:
When i mean locked, i mean the clock can't pass this limit.
Click to expand...
Click to collapse
Hi the device does pass this limit, this can be seen in the picture below (uploading), the device thermally throttles, I have cleared the previous patch and improved it.
Link to test: http://d-h.st/KLq
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Shaky156 said:
Hi the device does pass this limit, this can be seen in the picture below (uploading), the device thermally throttles, I have cleared the previous patch and improved it.
Link to test: http://d-h.st/KLq
Click to expand...
Click to collapse
Okay weird mine can't pass the 2397 Mhz limit. I will try on my girlfriend's Shield Tablet.
By the way, the gain in Dolphin scale very good with frequency. At 2397 Mhz, bring a 16% gain(Dolphin is a dual core app). So 8% up frequency x2 .
In reality, that's mean Mario Kart Double Dash run now at 36 fps in ChampionShip(before running at 31 fps). Haven't really tested others games for now. That's why i wanted to reach 2524 Mhz.

Ok so I'm a complete noob at all of this but I'm trying to get Dolphin running on my Shield Tablet (5.0.1) at decent speeds. I constantly see things about changing the screen resolution to 480p, "overclocking" and other things to get it running somewhat smoothly. Is there a step by step guide to getting this up and running right? What settings, apps etc do I use?

tha kid2012 said:
Ok so I'm a complete noob at all of this but I'm trying to get Dolphin running on my Shield Tablet (5.0.1) at decent speeds. I constantly see things about changing the screen resolution to 480p, "overclocking" and other things to get it running somewhat smoothly. Is there a step by step guide to getting this up and running right? What settings, apps etc do I use?
Click to expand...
Click to collapse
Sort of in the same boat, From what I understand a lot is being worked on in a fork of the app.
from reading the linked forum this seems to be the latest app
https://forums.dolphin-emu.org/Thread-list-of-games-playable
a lot of options are not available front he apps settings interface yet and have to be modified in the dolphin-emu\Config"\Dolphin.ini" file
when I look at mine its all out of wack no formatting
any one able to share there config files here?

Related

Gaming on the Find 5

Hello fellow Find 5 friends! ( say that 5 times fast :laugh: )
As we all know the Find 5 packs a:
Qualcomm S4 Pro APQ8064
Krait 200 CPU: 4 cores @ 1.5GHz
Adreno 320: 400MHz
2GB RAM @ 533 MHz dual channel
Click to expand...
Click to collapse
in its belly, and shares this with quite a list of phones:
Asus PadFone 2
HTC Droid DNA
HTC J Butterfly
LG Optimus G
Nexus 4
Pantech Vega No.6
Pantech Vega R3
Sharp Aquos Phone Zeta
Sony Xperia UL
Sony Xperia Z
Sony Xperia ZL
Sony Xperia ZR
Xiaomi MI-2
Panasonic P-02E
Note that some new devices (the Nexus 7 2013 is a good example) has a "S4 Pro" SoC in the spec sheet, but is actually a lower-binned / lower-clocked 600 chip [APQ8064–1AA to be exact] and uses Krait 300 CPU cores and therefore outperforms its Krait 200 cousins in the Nexus 4 / Find 5 / etc.
The silicon is quite formidable- and led pack until the release of Qualcomm's 600 and 800 chips. Although some argue that the Adreno 320 is slightly underpowered for 1080p, the point is the Find 5 packs alot of power.
However despite this custom ROM gaming performance was poor initially:
Entropy512 said:
Some games apparently hang the device. Others, such as Ingress, work perfectly.
Problem is our display subsystem is a really nasty hackjob that is a mix of early 4.1 source code (Oppo's original baseline) and 4.2 stuff. Ideally, it will eventually be a pure CAF jb2.5 branch baseline - this is what most other CM devices are on or going to. Some stuff is easy to rebase, some is harder. I have a feeling I'm probably going to fix the camera the same way as the Sony and Samsung guys did it - copypasta the entire camera subsystem drivers from the original baseline and use those. (The camera drivers in the kernel seem isolated enough that it works fine on Samsung and Sony qcoms.) Biggest thing is the power management, especially charging - Oppo made major changes here to Qualcomm's early-4.1 baseline, AND Qualcomm made major changes to this code. As a result, getting that stuff right and properly merged is gonna be a PITA. It's sort-of-barely working in the codebase on my personal github, but it's doing all sorts of stuff it shouldn't, and also not doing stuff it should (like charging from USB). The standby power drain is also insane, which is strange since the newer CAF codebase should be MORE power efficient, not less.
Click to expand...
Click to collapse
However since the 4.2 kernel rebase gaming performance has dramatically improved in my testing. This no doubt is related to all the kernel display changes work from our wonderful developers made possible by Oppo who released the sources for 4.2..
So pick up a ROM / kernel combination that has this 4.2 goodness and feel improvements across the board! Here is a list of the ROMs:
Color ROM [formerly known as Project Firefly] v1.0.0_33xx and later
Maxwen's AOKP 20130810 and later
CM10.1 Official Nightly 20130810 and later
CodefireX
IMPORTANT NOTE- CUSTOM ROMS USE THE 4.1 MODEM FIRMWARE
This means if you've flashed a 4.2 Color ROM and want to move to a custom ROM, you MUST flash the modem firmware from a 4.1 Color ROM before flashing a custom ROM or else WIFI WILL NOT WORK. Simply flash the 4.1 Color ROM (or the firmware package) and then flash the custom ROM immdediately after, you do not need to boot the 4.1 Color ROM.
Now back to the actual thread, I thought it would be helpful to compile a master list of games that work and don't work (for whatever reason) and use this as a future reference and for troubleshooting. Feel free to contribute: just the game name, your experience on it and if possible your ROM / kernel configuration.
My device settings:
Latest Maxwen AOKP / kernel
MP-Decision: Off
Multicore Power Saving: 0
CPU: 162MHz / 1.134 GHz
Governor: smartmax_eps
CPUQuiet: load_stats
GPU: 400 MHz
Governor: simple
Click to expand...
Click to collapse
PLAYS FLAWLESSLY
7x7
Asphalt 7: Heat
Cut the Rope / HD
Fieldrunners 2
Formerly crashed after logo load, reinstall fixed it. Perhaps file was corrupted first time downloading?
Flow Free
GTA: Vice City
Infinite Flight
Make sure to update to the latest to fix crashing.
Ingress
PewPew
PewPew 2
Plants vs Zombies
Plasma Sky
Rymdkapsel
SpeedX 3D
Super Hexagon
The Conduit HD
The Room
Tiny Thief
True Skate
PLAYABLE, BUT WITH ISSUES
Eufloria HD
Can play on max settings as well as the best device but will still stutter. Game not as optimized as it could be. Heats up fast!
Need For Speed: Most Wanted
Not perfect frame rate, experiment with governors / OC.
Osmos HD
Slight fps drops from time to time, heats up the phone pretty fast. Otherwise no problems
Subway Surfer
Not fully optimized, occasional fps drops / stuttering. Heats up phone pretty fast. Otherwise no problems.
Trial Xtreme 3
Occasional choppy sound.
BROKEN
NBA JAM
A server error has occured. Please visit www.eamobile.com/countrygate to choose your country and click the customer support link. (5002)
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EMULATORS
With the release of DraStic I felt it was time to add a section for emulators. I will list them by console rather than app.
DS
DraStic is my emulator of choice. I'll leave the feature list to the developer, but the biggest draw is that it is very fast. Since version 2.1.1a (released 8/1x/2013) the DS BIOS file is no longer needed for unencrypted ROMs. If my word (and the word of many across the internet) is not enough to convince you to drop $8, there is a demo version of the app (full functionality, 20 minute limit)
Some select quotes from the FAQ:
Q: Does DraStic support 3DS games? Will it in the future?
A: No, it does not and never will. 3DS is an entirely different system, a full generation ahead, like N64 to Gamecube.
Click to expand...
Click to collapse
Q: How fast should I expect DraStic to be?
A: It varies greatly depending on the game you're trying to run. A device with 1GHz Cortex-A8 will run many games with a fair amount of frameskip. A 1.4+GHz dual-core Cortex-A9 will run most games with little or no frameskip most of the time.
Click to expand...
Click to collapse
Q: Does it help to have multiple CPU cores?
A: Yes. If you have multiple cores DraStic is sped up by being able to offload screen update tasks to another thread. If you select the multi-threaded renderer option you will get even more benefit, but this option can cause graphical glitches and instability.
Click to expand...
Click to collapse
Q: Are MOGA controllers supported?
A: It is possible to make it work by installing Moga Universal Driver from Google Play. We are currently working on including native support.
Click to expand...
Click to collapse
Q: Does DraStic use my GPU to render graphics? Does it help to have a faster GPU
A: The GPU is only used to scale the image and apply filters so having a better one won't make much difference. OpenGL ES is not used to render the Nintendo DS graphics. This is because of idiosynchracies in the DS graphics hardware that would make this style of emulation incomplete and/or slow.
Click to expand...
Click to collapse
Q: Does DraStic support homebrew games?
A: Currently many homebrew games are not supported because DraStic does not yet support DLDI filesystem integration which many homebrew games rely on. This is a planned feature for a later date.
Click to expand...
Click to collapse
I have only played a few games (namely ones that have simple controls) and they have been flawless.
My settings:
Frameskip: Auto [4]
Filter: Scale2X
Multi-threaded 3D rendering: Off [haven't played a game that needs it]
Sound Latency: Medium [Low is the best quality but introduces some clicking in my testing]
Click to expand...
Click to collapse
Ace Attorney Investigations: Miles Edgeworth
Apollo Justice: Ace Attorney
Ghost Trick: Phantom Detective
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney: Justice for All
Phoenix Wright: Ace Attorney: Trials and Tribulations
Well I don't game much but even the lightest game I play, Rage of Bahamut, lags worse than on any other Handset I tried it.
Also I have to admit that on AOSP Roms even the interaction with the UI feels like there is something wrong with the phone. Compared to a Nexus 4 or a S3 or S4 the UI lags or slows down everywhere from time to time...
I don't play many games, in fact I only play Tekken Card Tournament. But since I have got my Find 5 the game always crash my phone, sometimes already after seconds.
Hope the devs will fix this soon and get the phone stable. Currently using cm10.1 and maxwen kernel.
Sent from my Find 5 using xda app-developers app
Updated OP with some new findings and reports from other users and developers. Found a fix for the performance issues (ended up being an extension of a weird interaction I found)
Basically, if the game / application lags, turn the screen off and on again without exiting the application- upon resuming the lag should be gone!
House of the Dead
+ Playable, seem to run smooth at high fps.
+ Responsive controls.
- Random crashes (general game issue, not device or rom).
Street Fighter 4
+ Playable, high fps
- Audio feedback delayed
Gaming performance on color rom.is much better than previous roms
Sent from my X909 using xda app-developers app
Any free game that I can us to reproduce the issues?
It should happen as fast and as often as possible
Carmageddon free reboots. I can't. Logcat, I have the temp issue and cm is broken for me.
Sent from my X909 using xda app-developers app
Please give latest test kernel build a try
http://forum.xda-developers.com/showpost.php?p=44033660&postcount=646
I have included a few CAF fixes in the display driver and would be
very interessted if they change anything in games that have issues
I have one positive report on oppoforum that with latest test
kernel games issues are gone
please give it a try and report back
that's great news, unfortunately for me I still get low frame rate, although it seems better than before.
screen off / on trick still works fine
Sent from my Find 5 using xda app-developers app
DarK_MischieF said:
that's great news, unfortunately for me I still get low frame rate, although it seems better than before.
screen off / on trick still works fine
Click to expand...
Click to collapse
can you provide another kernel log taken when it happens
maxwen said:
can you provide another kernel log taken when it happens
Click to expand...
Click to collapse
sure can, can I get specific instructions? I did it once and I don't think the results were what you were looking for
Sent from my Find 5 using xda app-developers app
DarK_MischieF said:
sure can, can I get specific instructions? I did it once and I don't think the results were what you were looking for
Sent from my Find 5 using xda app-developers app
Click to expand...
Click to collapse
I have to admit that I lost your last log somewhere
I would need both a logcat and a kernel log
simply attach your device via adb and run
Code:
adb logcat
adb shell dmesg
copy the output of both commands into a file and upload it
maxwen said:
I have to admit that I lost your last log somewhere
I would need both a logcat and a kernel log
simply attach your device via adb and run
Code:
adb logcat
adb shell dmesg
copy the output of both commands into a file and upload it
Click to expand...
Click to collapse
I think I'm doing something wrong- I have the device connected via adb, then I launch the game and start the logcat / desg (adb logcat < log.txt). The device hard reboots after about 10 seconds. After it finished I run (adb shell cat /proc/last_msg > kmsg.txt) to get the last_kmsg
Oddly the frame rate is actually better while connected to ADB and logging then normal (of course nowhere close to post screen on/off).
logcat
https://docs.google.com/file/d/0B77jyXOXVTlRZEFOYW1iQ1ItOEk/edit?usp=sharing
dmesg
https://docs.google.com/file/d/0B77jyXOXVTlRejFCaGVQbW5YLXM/edit?usp=sharing
kmsg
https://docs.google.com/file/d/0B77jyXOXVTlRVWEwYWJNZExZMjg/edit?usp=sharing
Well - the low framerate is because device is spilling to logs
and that slows down everything
Right now I am unable to identify a change in CAF that "could" fix this issue
Problem is also that I still dont have an easy way to reproduce this here
so I can not even do some trial-and-error things.
maxwen said:
Well - the low framerate is because device is spilling to logs
and that slows down everything
Right now I am unable to identify a change in CAF that "could" fix this issue
Problem is also that I still dont have an easy way to reproduce this here
so I can not even do some trial-and-error things.
Click to expand...
Click to collapse
Of course I/O and CPU would be spent logging and frame rate would suffer, but when I was testing the FPS was actually higher than it is usually even with the logging in process- maybe because it was plugged in through USB?
Did I do the logs correctly? I don't know why my logs are so damn big!
DarK_MischieF said:
Of course I/O and CPU would be spent logging and frame rate would suffer, but when I was testing the FPS was actually higher than it is usually even with the logging in process- maybe because it was plugged in through USB?
Did I do the logs correctly? I don't know why my logs are so damn big!
Click to expand...
Click to collapse
yes they are pretty fine
still I dont see any free game where this happens - right?
I need a way to reproduce it
If you tell me that it happens with "cut the rope HD" I would be willing
to spent the bucks but I need to be sure cause with the "normal" free one
it hasnt happend so far
maxwen said:
yes they are pretty fine
still I dont see any free game where this happens - right?
I need a way to reproduce it
If you tell me that it happens with "cut the rope HD" I would be willing
to spent the bucks but I need to be sure cause with the "normal" free one
it hasnt happend so far
Click to expand...
Click to collapse
Okay excellent, I'll install the free version, and report back in 10 minutes with a log if I see frame rate issues after a clean reboot, would that help?
I also suspect I have the Chinese version (seller wasn't clear)- according to Oppo there is only a band difference (1700)- but maybe thats a hidden confounding variable?
DarK_MischieF said:
Okay excellent, I'll install the free version, and report back in 10 minutes with a log if I see frame rate issues after a clean reboot, would that help?
Click to expand...
Click to collapse
sure
DarK_MischieF said:
I also suspect I have the Chinese version (seller wasn't clear)- according to Oppo there is only a band difference (1700)- but maybe thats a hidden confounding variable?
Click to expand...
Click to collapse
dont think so

Post your Benchmark Results (AnTuTu,3DMark,...)

hey guys
this is a thread for all benchmark results. i heard of 35k in antutu.... :silly:
dunno what i have to write more ^^ my results come when my tab is arrived
sry for my bad english^^
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this is from HP's version of the note 7 the Slate 7 Extreme 4400us
EVGA Tegra Note 7 Stock 4.3 stock kernel.
antutu bench: 35732
UK Advent Vega Tegra Note 7
Evga Tegra Note 7
Evga Tegra note 7 - stock 4.2 in max performance mode..
Thoughts after 20 tests.....
Ran antutu 20 times... All were done in max performance mode.. Test ran minimum of 20% faster when plugged in to ac adapter. Scored as low as 28000 when battery was under 30% (not plugged in). Plugged in avg score was a little over 36000. Any one else seeing the same results?
Hi guys,
I don't want to be too rude with you but look what you can get from your device :
Note : I use Shaky156's marvelous kernel)
From left to right : Antutu 5, Antutu 5, 3DMark, PC-Mark
chp2 said:
Hi guys,
I don't want to be too rude with you but look what you can get from your device :
Note : I use Shaky156's marvelous kernel)
From left to right : Antutu 5, Antutu 5, 3DMark, PC-Mark
Click to expand...
Click to collapse
I have to be honest, when running Shaky's kernel, I see a lot more stuttering and hangups in games vs the stock kernel, not to mention the extra drain on battery life. I put mine back to stock after a week or so and it's been running better, so benchmarks be damned
rchrdcrg said:
I have to be honest, when running Shaky's kernel, I see a lot more stuttering and hangups in games vs the stock kernel, not to mention the extra drain on battery life. I put mine back to stock after a week or so and it's been running better, so benchmarks be damned
Click to expand...
Click to collapse
Could be normal sice not all the devices are born equal.
Concerning the battery drain, For my personal usage it's more than enough (I play PSX emu, Gaming, Videos, music, surfing, ...) and I don't complain till I have power for whole day.
For sure there are also lot of apps wich can cause wakelocks and don't let the device to go in deepsleep when needed. (Facebook, FB Messenger, Skype,...). I don't use them.
chp2 said:
Hi guys,
I don't want to be too rude with you but look what you can get from your device :
Note : I use Shaky156's marvelous kernel)
From left to right : Antutu 5, Antutu 5, 3DMark, PC-Mark
Click to expand...
Click to collapse
how the f*** did you do that? mine is 39635 on antutu 5 (also using the kernel by shaky)
are you using the odexed or de-odexed stock rom? any display settings changed? (for example: color correction Native or sRGB; Tegra Prism disabled?)
are you using any tweaks beside that? (like editing .prop or .xml files)
GodOfPsychos said:
how the f*** did you do that? mine is 39635 on antutu 5 (also using the kernel by shaky)
are you using the odexed or de-odexed stock rom? any display settings changed? (for example: color correction Native or sRGB; Tegra Prism disabled?)
are you using any tweaks beside that? (like editing .prop or .xml files)
Click to expand...
Click to collapse
First of all, be carefull with benchs since it's not representative to real life use.
Antutu scores are very unconsistent depending alot of background services and apps. Moreover, personnaly, I don't trust Antutu anymore. My pictures were there just to show them for comparaison.
I've done these bench just after upgrading my kernel to latest Shaky's kernel and after I removed (deactivated) lot of unecesary services and apps (specially these communicating apps). I use (the fantastic) LBE Security Master for that.
The main word is : the device has to be clean during the benchs.
For Info : I use Stock ROM whith TWRP (I think it's Odexed). Everything else is just standard :
- Color correction : Native
- Prism should be enabled by default since I don't seen how to disable in the params.
- Enable GPU acceleration in the Developper menu.
- IO : FIOPS
- Governor : USERSPACE
As a side note, try to put your device in deep sleep prior a test. Shaky's OC Kernel has a modded throtling system and the benchs results are better if the device is cold (this is true with every device I own).
chp2 said:
First of all, be carefull with benchs since it's not representative to real life use.
Antutu scores are very unconsistent depending alot of background services and apps. Moreover, personnaly, I don't trust Antutu anymore. My pictures were there just to show them for comparaison.
I've done these bench just after upgrading my kernel to latest Shaky's kernel and after I removed (deactivated) lot of unecesary services and apps (specially these communicating apps). I use (the fantastic) LBE Security Master for that.
The main word is : the device has to be clean during the benchs.
For Info : I use Stock ROM whith TWRP (I think it's Odexed). Everything else is just standard :
- Color correction : Native
- Prism should be enabled by default since I don't seen how to disable in the params.
- Enable GPU acceleration in the Developper menu.
- IO : FIOPS
- Governor : USERSPACE
As a side note, try to put your device in deep sleep prior a test. Shaky's OC Kernel has a modded throtling system and the benchs results are better if the device is cold (this is true with every device I own).
Click to expand...
Click to collapse
i know that antutu scores are not speaking for the every day usage but i love the "theoretical" overall performance you can read out from that score.
btw you mentioned you removed unnecessary apps and services. i already debloated mine a bit (just left the apps which i am not sure if they are safe or unsafe to delete). and for the rest of the apps (like facebook, whatsapp etc) i am using greenify (since this is alot better than nsaver in my opinion because it has more options) to hibernate them.
could you mention which apps and services you deleted/deactivated and if they are safe or unsafe to delete/deactivate like those bunch of tegra services that are running in backround while not really needed? for example, do i really need the SHIELD audio service running the whole time?
btw i got my tegra note 7 two days ago. i am just curious how much we can modify and tweak it to its full potencial
GodOfPsychos said:
i know that antutu scores are not speaking for the every day usage but i love the "theoretical" overall performance you can read out from that score.
btw you mentioned you removed unnecessary apps and services. i already debloated mine a bit (just left the apps which i am not sure if they are safe or unsafe to delete). and for the rest of the apps (like facebook, whatsapp etc) i am using greenify (since this is alot better than nsaver in my opinion because it has more options) to hibernate them.
could you mention which apps and services you deleted/deactivated and if they are safe or unsafe to delete/deactivate like those bunch of tegra services that are running in backround while not really needed? for example, do i really need the SHIELD audio service running the whole time?
btw i got my tegra note 7 two days ago. i am just curious how much we can modify and tweak it to its full potencial
Click to expand...
Click to collapse
I can't realy list all the services and apps I disabled because it depend on your personal taste.. And there are a lot to disable.... (all these non usefull Google apps first and non latin keyboard inputs). Do a little search.on each service/app can help.
For Nvidia apps, exept Tegra Zone, all the others are enabled
chp2 said:
I can't realy list all the services and apps I disabled because it depend on your personal taste.. And there are a lot to disable.... (all these non usefull Google apps first and non latin keyboard inputs). Do a little search.on each service/app can help.
For Nvidia apps, exept Tegra Zone, all the others are enabled
Click to expand...
Click to collapse
Ok. Well tegrazone is a nice app especially for me because it lists graphic intense or optimized games. I left just a few google apps like google + (for beta registration communitys), maps, play games and the google keyboard( updated to latest version with material design).
Btw do you have a screenshot of your antutue score with all the details (which process got how much points like "cpu integer" or "cpu float" etc)
Oh besides that, do you also have a problem with the lates youtube app? The "famous" server connection error on every video you want to watch? If yes, is there already a fix for that?
Sent from my TegraNote-P1640 using XDA Free mobile app
GodOfPsychos said:
Ok. Well tegrazone is a nice app especially for me because it lists graphic intense or optimized games. I left just a few google apps like google + (for beta registration communitys), maps, play games and the google keyboard( updated to latest version with material design).
Btw do you have a screenshot of your antutue score with all the details (which process got how much points like "cpu integer" or "cpu float" etc)
Oh besides that, do you also have a problem with the lates youtube app? The "famous" server connection error on every video you want to watch? If yes, is there already a fix for that?
Sent from my TegraNote-P1640 using XDA Free mobile app
Click to expand...
Click to collapse
Concerning all these apps you like, at least, set them as "manual start". Don't let them start automaticaly!
- First, because they use lot of memory and cpu for nothing. (Antutu bench gives beter results with more availaible RAM)
- Second, because most of them are always trying to communicate with external servers. (creating more cpu interrupts)
- Third, some of them don't let your device to go to deep sleep and thus consume battery.
- Fourth, because of personnal privacy.
Just Install "LBE Security Master" (and the xposed translation pack) just to see how much they consume.... how many "autostarts" without real reason.... how many are accessing your personnal data and communicating that data.
Then adjust on your likes.
Concerning Antutu, I uninstalled it some time ago and now, I don't think it will be relevant since all my personnal apps are installed.
Ok here is my Benchmarks.
Advent Tegra Note 7 Running 4.4.2 GMS OTA 2.5 with my Modded LBH Partition flashed via APX.
3D Mark with Autu
On Stock Android 5.1 Lollipop

[TIP] Increase gaming performance

The N7 is an amazing tablet, but lets face it, the S4 Pro and Adreno 320 GPU really aren't up to the task when it comes to gaming on such a high resolution screen. Graphically intensive games just don't run as well as they should. So I did some digging and testing, and found an app that lets you lower your screen resolution, thus decreasing the strain on the GPU and increasing gaming performance. When changing the resolution to 800x1280, I found a noticeble increase in framerate in 3D games such as Riptide GP 1+2, NOVA 3, and Modern Combat 5, and the games still look great. You're not going to want to leave the resolution set that low all the time because it does make everything else look pretty bad, but when you're going to play a game, it only takes a second to set the resolution and start playing. It's a paid app (there are free ones that do the same thing, but I've had the best luck with this one), but considering the gains, it's worth every penny of the $1.99 asking price. Here's the link- https://play.google.com/store/apps/details?id=com.lugalabs.resolutionchanger
So, give it a shot and let me know how it works out for you.
Here's some before and after 3D benchmarks-
Before-
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After-
I wonder how this works? It appears you can change the resolution and the DPI seperately. I wonder if this has a development thread somewhere?
Resolution is a ridiculous game these days. 1080P on a 7" screen is crazy. I have 1080P on my 50" TV. The old Nexus 7 2012 had a great resolution for the size. Additional resolution is just wasted resources.
So you just changed the Resolution but kept the DPI the same? Does it do it automatically? Is this App specific or system wide? Does it affect normal desktop graphics?
player911 said:
I wonder how this works? It appears you can change the resolution and the DPI seperately. I wonder if this has a development thread somewhere?
Resolution is a ridiculous game these days. 1080P on a 7" screen is crazy. I have 1080P on my 50" TV. The old Nexus 7 2012 had a great resolution for the size. Additional resolution is just wasted resources.
So you just changed the Resolution but kept the DPI the same? Does it do it automatically? Is this App specific or system wide? Does it affect normal desktop graphics?
Click to expand...
Click to collapse
All I did was change resolution, the app changed the DPI to 213 automatically when I changed the res. And it is system wide so it's not something you are going to want to set and leave at all times because you definitely can see it everywhere else. I change it before playing and change it back when I'm done.
My advice ist to use the phenomal Glitch Kernel, with that you can oc your GPU. This performance game perfomance is phantastic with 600mhz.
pk-sanja said:
My advice ist to use the phenomal Glitch Kernel, with that you can oc your GPU. This performance game perfomance is phantastic with 600mhz.
Click to expand...
Click to collapse
I generally like to remain stock nowadays, but I'll check out that kernel. You can't argue with that score.
_MetalHead_ said:
I generally like to remain stock nowadays, but I'll check out that kernel. You can't argue with that score.
Click to expand...
Click to collapse
I know what you mean, but check it out .
I don't think our tablet is old for today's games yet. If the SoC was really an S4 Pro, than it would have come with an Adreno 320 which has 24 work pipes (something like parallel processor design which directly effects parallel processing and high resolution picturing, experts will explain better). But this SoC is actually a Snapdragon S600 which comes with a 32 work piped Adreno 320.
The S4 Pro is designed for 720p screens but this one is prepared for 1080p.
Besides, it's possible to OC it to almost 650MHz from 400 (the day this is necessary will come soon I guess).
PS: somehow lollipop seems to have trouble in games even though it is way better at everything else..
Sent from Xperia Z2
_delice_doluca_ said:
I don't think our tablet is old for today's games yet. If the SoC was really an S4 Pro, than it would have come with an Adreno 320 which has 24 work pipes (something like parallel processor design which directly effects parallel processing and high resolution picturing, experts will explain better). But this SoC is actually a Snapdragon S600 which comes with a 32 work piped Adreno 320.
The S4 Pro is designed for 720p screens but this one is prepared for 1080p.
Besides, it's possible to OC it to almost 650MHz from 400 (the day this is necessary will come soon I guess).
PS: somehow lollipop seems to have trouble in games even though it is way better at everything else..
Sent from Xperia Z2
Click to expand...
Click to collapse
This came from necessity, I play a ton of games and the N7 doesn't handle the big ones as well as I'd like it to. I never would have looked into this if it ran them perfectly. But I am also 100% stock, so I haven't tried OC'ing the GPU. Honestly, last night when I did this the thought to flash a custom kernel and OC the GPU didn't even cross my mind.
pk-sanja said:
My advice ist to use the phenomal Glitch Kernel, with that you can oc your GPU. This performance game perfomance is phantastic with 600mhz.
Click to expand...
Click to collapse
What app are you using to change the settings? TricksterMod or FauxClock? Flashing the kernel now.
And what L2/Cache OC setting do you recommend?
Edit: I'm still on 4.4.4 and there's two options for the latest kitkat kernel- 226 and 226 disabled AVS, do you know which one I should flash?
_MetalHead_ said:
What app are you using to change the settings? TricksterMod or FauxClock? Flashing the kernel now.
And what L2/Cache OC setting do you recommend?
Click to expand...
Click to collapse
This kernel comes with an Aroma installer, so you can set directly the settings you want during the installer. No need for a kernel manager app.
I recommend the settings that i get from Tk-Glitch, CPU 1,7 GHz with glitchy OC Bus, GPU 600mhz and undervolt-150mV.
pk-sanja said:
This kernel comes with an Aroma installer, so you can set directly the settings you want during the installer. No need for a kernel manager app.
I recommend the settings that i get from Tk-Glitch, CPU 1,7 GHz with glitchy OC Bus, GPU 600mhz and undervolt-150mV.
Click to expand...
Click to collapse
Thanks for the info bud, I appreciate it. Just installed the kernel and my N7 hasn't exploded yet so that's a good sign.
_MetalHead_ said:
Thanks for the info bud, I appreciate it. Just installed the kernel and my N7 hasn't exploded yet so that's a good sign.
Click to expand...
Click to collapse
You're welcome .
You use be talking about N7 2012 because my 2013 runs games perfectly.
kindofabuzz said:
You use be talking about N7 2012 because my 2013 runs games perfectly.
Click to expand...
Click to collapse
They run fine, but some graphically intensive games don't have smooth framerates. Yours may be wonderful, but I know I'm not the only person on the planet that thinks there's room for improvement.
pk-sanja said:
This kernel comes with an Aroma installer, so you can set directly the settings you want during the installer. No need for a kernel manager app.
I recommend the settings that i get from Tk-Glitch, CPU 1,7 GHz with glitchy OC Bus, GPU 600mhz and undervolt-150mV.
Click to expand...
Click to collapse
Do you also undervolt de GPU or leave it default -25mV? And what about Enable max MC power savings? Checked or unchecked?
idCyber said:
Do you also undervolt de GPU or leave it default -25mV? And what about Enable max MC power savings? Checked or unchecked?
Click to expand...
Click to collapse
Yes, i use -150mV for GPU. In my case, i don't usw MC power savings, so let it unchecked.
pk-sanja said:
Yes, i use -150mV for GPU. In my case, i don't usw MC power savings, so let it unchecked.
Click to expand...
Click to collapse
I will try to experiment with all the settings, one step at a time as your settings freeze my tablet after a few seconds after launching a game. You are lucky to be have it stable with those settings
idCyber said:
I will try to experiment with all the settings, one step at a time as your settings freeze my tablet after a few seconds after launching a game. You are lucky to be have it stable with those settings
Click to expand...
Click to collapse
Try -100mV for the GPU.
pk-sanja said:
Try -100mV for the GPU.
Click to expand...
Click to collapse
Tried even with no GPU undervolting and still froze. I figured out that 545 is the maximum my GPU can handle, dunno if this is stable in the long run ( -100mV, 10minutes of testing)
idCyber said:
Tried even with no GPU undervolting and still froze. I figured out that 545 is the maximum my GPU can handle, dunno if this is stable in the long run ( -100mV, 10minutes of testing)
Click to expand...
Click to collapse
Typical silicon luck . 545 is also quiet impressive .

Benchmark Table Comparison - 3DMark and Geekbench 4.2

Hello and welcome!
This morning I began wandering the XDA ZUK Z2 forums, looking at all these new threads and posts. I'm really impressed with all the progress for the Z2 that developers have been making lately. So I decided to try a few new ROMs.
I have always found really interesting to test new ROMs, set them up, install everything back and then use the ROM for a few days to see how everything goes... Only to find out that a new feature has been released or a new version of the ROM I'm currently using and the process begins again, it's really cool :victory:
So today I picked a few ROMs, and decided to try them all, run a few benchs and write down the results. At the end I thought I could share the data gathered and perhaps we could get some idea of how these ROMs perform.
So the general process was the next:
Wipe everything but internal.
Flash ROM and ROM alone, no GAPPs, Magisk or MODs.
Wipe Dalvik and Cache (dev recommendation).
Shutdown from recovery, boot, install benchmark apps and restart.
Clear recents and begin benchmarks.
Notes:
TWRP used was latest official version.
Baseband is the latest official baseband for the chinese Z2.
ROM version was the latest as of yesterday.
Kept the phone above 40% battery, so battery charging was needed between ROM flashing from time to time.
Cooled phone between benchmarks, as to prevent throttling from affecting the benchmarks, however didn't add cooling when benchmarking.
Alright then! Let's get down to it!
Data:
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"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
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SSE: Sling Shot Extreme.
SSE scores: Overall scrore, graphics score, physics score. Ditto for Vulkan.
Geekbench 4 scores: Single core, multi core.
Geekbench 4 COM: Compute benchmark.
Now let's talk a bit about these numbers. As you can see Oreo ROMs get higher scores in both 3DMark and Geekbench benchmarks, with Cosmic getting the higher score in the Sling Shot Extreme OpenGL benchmark and Cypher in the Vulkan variant, although not by much. In Geekbench Jaguar leads with the higher score in both the single core and multi core test. Now look at every Oreo multi core score, it is higher than its Nougat counterpart, I wonder if this is in part because of the drivers or OS optimizations, however I also wonder how this shows, if it show at all, in real world usage.
I would like to note that if I'm not mistaken Jaguar had increased CPU frequencies, not sure about the GPU though, and that could be one factor for the increased scores, however OMNI got really close to Jaguar and again, if I'm not mistaken, Jaguar is based on OMNI. I would like to point that as the day passed the room temperature increased (hot day), so take the temp thresholds with a grain of salt. The battery percentage loss found in the table is that which 3DMark reported in the OpenGL test.
One thing is that even when the numbers varies from ROM to ROM the difference is not that huge (around 12% max in the multi core CPU test), and most importantly... how this translates to real world usage?
So perhaps you noticed the last column, Dolphin. I decided to install the latest Dolphin version and run The Legend of Zelda - Wind Waker intro screen and write down the highest and lowest FPS reported by the emulator. What we find is that the scores do not always reflect into the emulator FPS. Also there is a 'DoT' in almost all ROMs, what does that means? Well DoT stands for slowDown on Touch, yeah it makes no sense but it stuck. When running the emulator if the phone detects no input from the touch screen the FPS slow down by approximately 40%, that's what DoT means, I had to keep touching the screen to get full FPS, only on Citrus this was not the case, and I was getting full FPS with no input whatsoever.
So what all this means? Surely we always like to see higher numbers, I know do. But with time I have found that higher numbers are not necessarily better, or that it does not translate to better performance, battery life or SoT, stability, features, etc., for example in Oreo ROMs I always liked more how colors showed in the screen, even though we have KCAL in Nougat ROMs too. Also I ran these benchmarks only once, so they are not one hundred percent accurate. Usually more runs = more score accuracy, so take these with a grain of salt.
For fun I decided to OC the CPU when using Citrus 3.5, set Adreno boost to high (honestly don't know what it does just that it boosts something related to the GPU I guess haha) and even when the benchmarks didn't improve that much (actually it got a worse multi core CPU score) I got better Dolphin FPS, and that just proves my point.
And that was just one real world test which I think it's heavier on the CPU. I would like to test an intensive GPU game and get some data on that. Also, numbers don't say much when talking about customization and features, so to really feel a ROM you have to test it out yourself.
It would have been awesome if I had have the time to test more ROMs or kernels, I just picked some ROMs from the Telegram group and some here randomly. But! That means that there is more out there for you to try out! As I said in a post this morning: That just means you have a lot of options to choose from and have fun installing, customizing and using the ROMs in your phone.
So yeah, had fun doing this and wanted to share. A HUGE thanks to all the developers out there! Thank you for giving life to our device! :highfive:
EDIT. Please forgive my english, I'm still learning
Great info , thanks :fingers-crossed:
Cypher OS Oreo download link please!
sanketp60 said:
Cypher OS Oreo download link please!
Click to expand...
Click to collapse
Sure! It has the 'Now Playing' feature, really neat.
Download
Thanks to the Lenovo ZUK Z2 - Portal Telegram group for the link.
Avan7 said:
Sure! It has the 'Now Playing' feature, really neat.
Download
Thanks to the Lenovo ZUK Z2 - Portal Telegram group for the link.
Click to expand...
Click to collapse
Any bug around there in that rom?
suggestion for best gaming and battery friendly rom.
kashyapp said:
Any bug around there in that rom?
Click to expand...
Click to collapse
Actually I just installed and ran the benchmarks right away, so I couldn't really say about bugs or share an overall experience.
amit gaikwad said:
suggestion for best gaming and battery friendly rom.
Click to expand...
Click to collapse
I think the most battery friendly ROM would be stock. However custom ROMs keep improving, so that's awesome. Other than that, this was just an experiment to get some numbers therefore I can't really say about battery.
There are so many factors, like battery drain on light and moderate usage and heavy CPU and/or GPU usage, deep sleep, hpereat, stability, user experiencie, etc.
It is hard to measure these with benchmarks alone.
Fascinating post, thank you for doing this!! I just bought this device for 7k refurb (approx 100$), should easily last a year or more.
Would it be possible to do a run with the Pixel Experience rom? Or is that one similar to the other ones you've already done? Just doing my research on this device and the various roms, its blowing me away how much horsepower exists in this thing for the low price!
Whats Citrus 3.5 OC?
Link Anyone?
Thanks for the comparison. But I was wondering, AEX is arguably the most popular ROM for Z2, so why skip that one?
frozenfirevr said:
Thanks for the comparison. But I was wondering, AEX is arguably the most popular ROM for Z2, so why skip that one?
Click to expand...
Click to collapse
+1
Sent from my Z2 Plus using XDA Labs
sanketp60 said:
Whats Citrus 3.5 OC?
Link Anyone?
Click to expand...
Click to collapse
Citrus 3.5 by miju but with an OC applied with the custom Kernel Adiutor for the Z2
frozenfirevr said:
Thanks for the comparison. But I was wondering, AEX is arguably the most popular ROM for Z2, so why skip that one?
Click to expand...
Click to collapse
I understand and the reason is that I decided to try a batch of ROMs I hadn't tried before. I wanted to try many more, but time didn't allow it. Perhaps sometime close I'll do another run :fingers-crossed:
Very interesting! Thanks for your time.
Im considering to flash jaguar... im now on aex 5.2 but seems that jaguar is smoother and run good. Waiting for new latest builds to test this two and decide.
Avan7 said:
I understand and the reason is that I decided to try a batch of ROMs I hadn't tried before. I wanted to try many more, but time didn't allow it. Perhaps sometime close I'll do another run :fingers-crossed:
Click to expand...
Click to collapse
Cool, thanks. Mind sharing your experience with each of the ROM also, if you spent any time with them? Have you chosen any one?

Terrible performance in games

Hello,
I have an h918 on Tmobile. Recently i've noticed that any high end games I try to play turn into slideshows after a few minutes.
Yesterday I replaced the CPU thermal paste with Arctic Silver and changed my thermal conf file.
I get a better score in benchmarks, but still get the slideshow after a few minutes. One main example is Order and Chaos 2.
I've got all settings on low also. The rest of the phone is very fast though...Anybody have a fix?
Super rom - https://forum.xda-developers.com/v20/development/rom-superv20-h918-t3764390
Thermal file - https://forum.xda-developers.com/v20/themes/mod-fix-cpu-throttling-charging-gaming-t3650705
Ex Kernel in performance mode and nothing else running.
Went from 120k to 158k in Antutu after thermal paste change.
Edit: Now running with little cores on Performance and big on blu_active. Max gpu clock at 624mhz.
I also tried setting max background processes to 1 in dev options.
slayerh4x said:
Hello,
I have an h918 on Tmobile. Recently i've noticed that any high end games I try to play turn into slideshows after a few minutes.
Yesterday I replaced the CPU thermal paste with Arctic Silver and changed my thermal conf file.
I get a better score in benchmarks, but still get the slideshow after a few minutes. One main example is Order and Chaos 2.
I've got all settings on low also. The rest of the phone is very fast though...Anybody have a fix?
Super rom - https://forum.xda-developers.com/v20/development/rom-superv20-h918-t3764390
Thermal file - https://forum.xda-developers.com/v20/themes/mod-fix-cpu-throttling-charging-gaming-t3650705
Ex Kernel in performance mode and nothing else running.
Click to expand...
Click to collapse
Are you rooted? If yes then install kernel adiutor and check your max gpu cloock speed. Mine drop to 316mhz whenever the phone gets hot, but setting it to max clock speed (624mhz) prior to opening games works for me.
slayerh4x said:
Hello,
I have an h918 on Tmobile. Recently i've noticed that any high end games I try to play turn into slideshows after a few minutes.
Yesterday I replaced the CPU thermal paste with Arctic Silver and changed my thermal conf file.
I get a better score in benchmarks, but still get the slideshow after a few minutes. One main example is Order and Chaos 2.
I've got all settings on low also. The rest of the phone is very fast though...Anybody have a fix?
Super rom - https://forum.xda-developers.com/v20/development/rom-superv20-h918-t3764390
Thermal file - https://forum.xda-developers.com/v20/themes/mod-fix-cpu-throttling-charging-gaming-t3650705
Ex Kernel in performance mode and nothing else running.
Click to expand...
Click to collapse
You should use the mk2000 BTTF kernel if you aren't already, set your big cores to blu_active governor and your LITTTLE cores to performance. Make sure Max GPU clock is 624mhz and then run games and report back. This is the exact setting I use on my H918 running alpha rom and PUBG runs very smooth at 50-60FPS, phone barely gets hot and I've not even done any thermal paste mods.
I am rooted and on that mk2000 kernel too.
I tried doing these settings and it started off working great... I thought it was fixed.
After about 10 minutes it dropped back down to 3-5 fps and back to a slideshow afterwards.
My phone doesn't even feel hot either... so weird.
Try running this app:
https://play.google.com/store/apps/details?id=skynet.cputhrottlingtest
See what your results are.
10 minute run with the default 20 threads.
I closed everything except Pandora, like when I play a game.
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slayerh4x said:
10 minute run with the default 20 threads.
I closed everything except Pandora, like when I play a game.
Click to expand...
Click to collapse
Huh. I was hoping that would show real degradation. Guess not.
Maybe it's a game issue, and less about the phone itself? Sorry man, I got nothin.
Mnementh666 said:
Huh. I was hoping that would show real degradation. Guess not.
Maybe it's a game issue, and less about the phone itself? Sorry man, I got nothin.
Click to expand...
Click to collapse
I know dude this sucks.... one guy on my ROMs thread suggested that maybe I didn't put enough paste on.
What I used was a little old too. So i ordered a new tube from Amazon and will reapply tonight. Maybe that will help.
Do you think something could be messed up with my kernel or rom?
I was just looking in the thermal-engine-8996.conf file.
The set_points for CPUs are 85/65 under most sections.
Under [Kryo_SS] the set_point is 40/38.5.
I couldn't find a definition for Kryo_SS and those values are half of the others. Could this be my issue?
Also tested on different games such as Nitro Nation 6. I got an app that shows temps in the status bar and its between 50c-71c.
slayerh4x said:
I was just looking in the thermal-engine-8996.conf file.
The set_points for CPUs are 85/65 under most sections.
Under [Kryo_SS] the set_point is 40/38.5.
I couldn't find a definition for Kryo_SS and those values are half of the others. Could this be my issue?
Also tested on different games such as Nitro Nation 6. I got an app that shows temps in the status bar and its between 50c-71c.
Click to expand...
Click to collapse
May i have the name of that app to have the temps in the status bar?
Sounds to me like a faulty phone. I would consider myself a hard core mobile gamer and my v20 runs a like a champ. I run games like pubg and everything is fine. I do use l speed and set it to gaming and performance for that extra kick.
XsaucerX said:
May i have the name of that app to have the temps in the status bar?
Click to expand...
Click to collapse
CPU Monitor, green icon.
Okay so last night I applied a different thermal compound. The one I used is for low contact pressure CPUs.
This stuff was like mercury, so runny.
I wiped my device and did a clean install of my ROM. Now everything seems to be great...
So... It was either not enough paste, bad paste or something with an app.
Thanks for the help everyone.
Mnementh666 said:
Huh. I was hoping that would show real degradation. Guess not.
Maybe it's a game issue, and less about the phone itself? Sorry man, I got nothin.
Click to expand...
Click to collapse
His phone clearly is locked at 1.47GHz and not at 2+ which is why you see the steady difference. the MIPS should be 65+ in throttling test.
Mine on lineage 15.1 stays at 55-60 too at 1.1GHz even after thermal paste change. Probably something bad with the kernel. I even set governors to userspace or ondemand but it doesn't do anything. Even set big cores minimum clock to 1.5GHz still it locks at 1.1GHz.
slayerh4x said:
Okay so last night I applied a different thermal compound. The one I used is for low contact pressure CPUs.
This stuff was like mercury, so runny.
I wiped my device and did a clean install of my ROM. Now everything seems to be great...
So... It was either not enough paste, bad paste or something with an app.
Thanks for the help everyone.
Click to expand...
Click to collapse
Can you link the thermal compound?
dark_prince said:
His phone clearly is locked at 1.47GHz and not at 2+ which is why you see the steady difference. the MIPS should be 65+ in throttling test.
Mine on lineage 15.1 stays at 55-60 too at 1.1GHz even after thermal paste change. Probably something bad with the kernel. I even set governors to userspace or ondemand but it doesn't do anything. Even set big cores minimum clock to 1.5GHz still it locks at 1.1GHz.
Can you link the thermal compound?
Click to expand...
Click to collapse
https://www.amazon.com/Thermal-Grizzly-Conductonaut-extra-Applicators/dp/B078J4PSHM/ref=sr_1_12?dd=FOXG1v3D2jw5F2kJqVhekw%2C%2C&ie=UTF8&qid=1530560151&sr=8-12&keywords=coollaboratory&refinements=p_90%3A8308921011
Trying this out after changing my thermal paste again since I put too much the 1st time. Is anyone else getting conflicting results from CPU temp apps? I've tried like 4 apps so far including the one the OP had in his status bar and every single app has shown a different temp for the CPU. Anyone have any input? I'm not well versed in sensors and stuff so maybe 1 app is pulling info from a different sensor than what the other app is showing???
Same here friend. I have an LS997 and it is terible at gaming. For PUBG Mobile, at first I can play it with balance graphic, medium frame rate. After few minutes, the phone becomes hot and game is turn to slow-motion mode.
Since I don't have root so the only thing I expect is Oreo would solved the issue. However, issue still persists
slayerh4x said:
https://www.amazon.com/Thermal-Griz...ds=coollaboratory&refinements=p_90:8308921011
Click to expand...
Click to collapse
Well of course your getting better temps your using Liquid Metal for cooling, which is normally used on de-lidding high-end Intel CPU's for PC's to make them run considerably cooler...normally a difference of 10-15c on that alone...I'm gonna use Thermal Grizzly Hydronaut cause I'm cheap lol

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