[FREE][Game] Bouncy Ninja - General Marketing & SEO

play.google.com/store/apps/details?id=com.QGames.BouncyNinja&hl=en
Hey people.First time poster here. I just released my first game ever on android!
It took about a week and a half to make . It's a very simple concept , but the game is quite difficult.
It has Facebook sharing, Google Play Achievements and Leaderboards.
Give it a whirl and let me know what you think!

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Soccer Software Idea. Programmers Interested.

Hello.
I am a soccer fan, as many of other people. From a long time ago, I play the Sensible World of Soccer, wich was an amazing old Game.
I was looking to find someone interested in developing a game, based on ZIO Soft, Inc. FIFA 2002, with the abilities of Sensible World of Soccer.
Anyone around here finds this Idea Interesting?
Thank you, and I hope I didnt put this in the wrong place.

[GAME][Free] Flying Ninja

Hello everybody!
I have just released my second game on Google Play, called Flying Ninja. I Saw all the Flappy Bird style games, and I thought it would be cool to make a similar game, but with our own character - a very agile Ninja.
That's how Flying Ninja was born. You just have to jump over the pillars. It's easy to pick up and learn and has Achievements and Leaderboards incorporated.
I would be honored if you could take a glance at it.
You can find the app by accessing the following LINK:
play.google.com/store/apps/details?id=com.QGames.FlyingNinja&hl=en
Here is a screenshot:
Have a nice day and good luck to everyone here !

[APP] [4.0+] Half-Life Soundboard

Hello :laugh:
Just got my N5 and wanted to learn how to develop apps for it.
This is my first app for Android. Initially I started coding it with Xamarin (C#) but now I've ported it to Java.
I must say I really enjoyed coding for this platform and I apologize for the simplicity of this application, it was created just so I could get into the Android mood.
Anyway, it's a soundboard with (for now) the VOX announcement system lines from the Half-Life games (600, more or less). If you are a fan of this game like I am, I hope you will enjoy it.
EDIT: Google Play link! https://play.google.com/store/apps/details?id=guitmz.half_lifesoundboard
Thanks!!! :good:
up
new version coming soon with ringtone/alarm/notification support!
You can now set any sound as notification/alarm/ringtone! Get it from Play Store

First Game , appreciate any feedback

Hi
Early this month i launch my first game Pet Trio play.google.com/store/apps/details?id=broken.studio.pettrio
or search for pettrio on google play.
youtube.com/watch?v=XRZrCQE9qJE
Physics puzzle like The Incredible Machine ,Bubble Ball or Amazing Alex(Casey's Contraptions) but weird
I was clueless about marketing and haven't seen any download except from the 4 device from my family which i got them to beta test and help me improve the game.
Is it a must to have fb and google+ , because some big game don't seem to have eg Flappy Bird.
I made a twitter account but have no idea how to use it to promote my app.
I really appreciate any feedback own how i can improve
Also I realize the UI could have been better and i did make some changes before launch, maybe for next project I will use the google material ui
Thanks for your time and consideration any feedback is appreciated.

How did I reached more then 55,000 downloads in less then two months.

It's was very hard and almost impossible if you don't have at least a small marketing budget. I am making this thread to help developers learn.
I want to stress that all my marketing was free. I didn't use paid advertisement.
Deciding what I am going to make
1) I decided to make a platform game that had very simple controls, anyone can understand how to play it without instructions.
2) I decided to use some cartoon images that, almost all I made myself. There is no some "Complicated graphics".
3) I made the game easy enough so that a gamer can play it without instructions.
Before Launch
1) After I finished the game I didn't release it to the google play store , that would equal a fail. I opened a small community in Google+ and collected some people that want to hear when I release the game to production.
2) I posted on facebook groups screenshots about my game that going to be published. I did it in 5-6 groups and I spend on it 3 days.
3) I went to some games forums and also a create a post and trying to make people waiting for this game to be published.
Launch
1) Launched my app on Google Play , posted on facebook and on Google+ that its finally arrived. And here comes the numbers:
After one week my app got more than 10,000 installs!
And now my game has 55,000 downloads at Google Play!
And I am still fighting to get more downloads. Hopefully I can reach higher but for last couple of days the downloads just decreasing Any questions ask away.
Game Link
https://play.google.com/store/apps/details?id=com.platform.game
Game Video:
https://www.youtube.com/watch?v=XIlMAMYM0LA
My community page in Google+:
https://plus.google.com/communities/104791047015811270026
Please tell me if this thread help you
Thank you for sharing your story. Can you provide any specifics such as revenue/detailed execution plan?
Sent from my Z10 using Tapatalk
Please, share links or name of forums and Facebook groups where you post about game.

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