appbrain applift - is it worth spending any money? - General Marketing & SEO

Hi guys,
Does anybody has some experience with AppBrain and their paid application promotion services? Is it worth spending any money?

Good question. I think that if you have a highly valuable app, it really worth it as you pay about 20 cents per install that you will get back after only 2 to 4 clicks on ads. It's aslo useful to get exposure to countries where your app is not known yet. In other cases it doesn't worth it
Sent from my HTC Sensation Z710e using xda app-developers app

Thanks! Until now I found only AppBrain - do You know about any other such service?

WittyPotato said:
Thanks! Until now I found only AppBrain - do You know about any other such service?
Click to expand...
Click to collapse
Yep! If you mean CPI ad networks, i recommend you Appia. I use their offerwall, it performs at least as AppBrain offerwall
I mean in the publisher side, it must be the same from advertiser side.
You can do it on facebook too, it will cost you a little bit more but it worth to give it a try as they offer about 40$ for your first compaign and they allow you to target users with age, area, devices and even preferences (where you can select all what can be related to android and to your app)

Related

Make $ from in-app Ads?

How does making money from putting an ad in your app work? (AdMob etc)
I.E. do you get paid for each time someone clicks an ad? And how much?
I think the developer gets paid for each ad that is displayed, and then probably another payment if someone clicks on an ad.
There is only 1 smart way i've seen this used. Ad-filled FREE version of the app, tell people to buy the REAL app for ad-free service.
the only time i've ever clicked on one of those was on accident (Fat thumb)
otherwise, i boycott all ad-filled apps hah
MintyFloss said:
There is only 1 smart way i've seen this used. Ad-filled FREE version of the app, tell people to buy the REAL app for ad-free service.
the only time i've ever clicked on one of those was on accident (Fat thumb)
otherwise, i boycott all ad-filled apps hah
Click to expand...
Click to collapse
Imo apps with ads aren't a bad idea. Much better than a trial version of something.
uansari1 said:
I think the developer gets paid for each ad that is displayed, and then probably another payment if someone clicks on an ad.
Click to expand...
Click to collapse
Any idea how much?
I tried Googling for this info but got nowhere. I get tons and tons and tons of crap about paying AdMob to get YOUR ads into apps, but not developers getting paid for OTHER people's ads in their apps.
The top 10 apps on the iPhone make about 400-1000 dollars daily. I read an article about it but I can't find it. I don't think any android apps can come close to that much in advertising dollars right now but if you write several apps like that do this, I'm sure it can add up.
deekjx said:
The top 10 apps on the iPhone make about 400-1000 dollars daily.
Click to expand...
Click to collapse
Free apps right?

Do Developers get paid for selling apps on ANDROID market?

Ive noticed apps on the Market that says, FREE (with ADS) and also PAID / Pro Version of the same app (for a fixed price lets say £3.00)
Now ive noticed the count on download apps for a app that is £3 to be 250.000 > downloads ... which means £750.000 has been paid into the market just from this single app ?????
How much would the developer of this app see from the £750.000 that has been made? And am I also right that ADS on their software also let the developer gain money??
Seems to me you can earn a lot of money for a well populated app... ???
You answered your own question. Developers SELL (obtain money for their product) their apps. Free apps that include ads, the developer also gets money. It's just like youtube videos.
Surely Google must take commision as well??
Yeah, that's the goal
But face it, people are cheap...even for a $0.99 app! And that "super duper, can't live without it app" is all so elusive.
So developers will put out a limited or crippled version of their app for free in hopes that people will buy the full version.
Oh yeah Google takes their cut; it's pro-rated on the number of app sales you have.
Lookiing closely at other apps and focasing on one partiuclar app called Fotmob which I have purchased. It is a really good app that is for any football supportors out their giving details of a list of attributes such as, Live Scores - Fixtures - News - and Table..... Its probably the best football application Ive bought.
Now focasing on a a certain point on the development part of the app
1) Live Score's ... Gives a list of live playing games and their score line next to it. - Am curious on where the data comes from? Surely it isnt edited As games are played because that would be practically impossible to keep up to date therefore it must use a similar command such as a Fetch_arrey syntax. Now where would the user of FOTMOB Fetch the data from?? it must be a reliable known source such as BBC SPORTS / SKY SPORTS to keep its app up-to-date during the live games??
Is that right?
duffy1807 said:
Ive noticed apps on the Market that says, FREE (with ADS) and also PAID / Pro Version of the same app (for a fixed price lets say £3.00)
Now ive noticed the count on download apps for a app that is £3 to be 250.000 > downloads ... which means £750.000 has been paid into the market just from this single app ?????
How much would the developer of this app see from the £750.000 that has been made? And am I also right that ADS on their software also let the developer gain money??
Seems to me you can earn a lot of money for a well populated app... ???
Click to expand...
Click to collapse
It's not as black and white as that.
Firstly, you'd have to be an brilliant developer to get 250k+ downloads from a paid app. If you see an app like that, 9 times out of 10 it will be a company, not a single developer.
Secondly, 250k downloads is the amount of times an app has been downloaded, not the amount of times people have paid for it. e.g., around 40% of those downloads will be from people who refunded.
and lastly, Google take a ridiculous amount of money from you for each sale.
For example, my app sells for £2.00, but google takes £0.60 of that. It might not seem like a lot but it mounts up quickly.
So, 250k downloads isn't as much as you think if you start to look into it (but, it's still a hell of a lot for a single developer to get!!)
Well said Mellus.
And some of these so-called "great" apps are just fancy front ends pulling data off the net or a RSS feed.
As you might gather, I do not have a lot of respect for "this" (or "self"...programmer humor) type of developer.
P.S. if you don't get the programmer humor, "self" is Mac Objective C's "this" pointer.
I make $1,500 a month ( single dev )
Sent from my PC36100 using XDA App
You make $1,500 off how many apps? How many installs. Free apps or paid?
Also, could someone comment on what's required to get started? I know there's a $25 dev fee, and I've read all the help text on the publish site.
What do most devs do for a website to link to in the market? Does Google offer anything? Use Go Daddy? What?
What do you use to create the graphics required for the market?
Other tips?
________________________________
Unrevoked forever
SkyRaider Sense 3.5
Radio 2.15.00.09.01
rigman said:
You make $1,500 off how many apps? How many installs. Free apps or paid?
Also, could someone comment on what's required to get started? I know there's a $25 dev fee, and I've read all the help text on the publish site.
What do most devs do for a website to link to in the market? Does Google offer anything? Use Go Daddy? What?
What do you use to create the graphics required for the market?
Other tips?
________________________________
Unrevoked forever
SkyRaider Sense 3.5
Radio 2.15.00.09.01
Click to expand...
Click to collapse
About 15 apps. All paid.
You need to know how to make apps lol.
You need to make your own website ( not needed though)
Use photoshop.
Sent from my PC36100 using XDA App
Yeah I'm just getting into app development as well. I've currently got an ADWTheme out on the market for $0.99, and I make ~$0.69 per sale. There is really a ton of potential for profit if you get into individual app development as long as you can make stuff that people want. When I first released my theme I was making ~$10 a day off of it. after a month or so it's died down to ~$2.5 - $5 daily, but another factor is that I haven't updated it in a while haha. If you can manage to keep all of your apps up-to-date and appealing, you will do well.
If you are really interested in developing applications for android I would recommended watching these videos: http://marakana.com/techtv/android_bootcamp_screencast_series.html They've seriously helped me out a LOT getting off the ground
Newklearx3 said:
About 15 apps. All paid.
You need to know how to make apps lol.
You need to make your own website ( not needed though)
Use photoshop.
Sent from my PC36100 using XDA App
Click to expand...
Click to collapse
I would recommend Adobe Illustrator more than Photoshop for making graphics, at least it's what I prefer.
1. Make it look pretty
2. Make it fart
Yeah, nice LOL. Hey, if it sells, it sells. Wish I could write an app that sells thousands
I'm only a few months into development though, so it's "learn something new everyday" process. As the coding skills build, so will the quality of the apps....and hopefully sales.
Applications based on RFID concept?
Please allow me to ask if how much will it take for a developer on a full time basis to create an application that would run on both android and windows mobile.
This will be for a RFID concept
needless said:
Please allow me to ask if how much will it take for a developer on a full time basis to create an application that would run on both android and windows mobile.
This will be for a RFID concept
Click to expand...
Click to collapse
I don't know about window mobile but check out corona SDK for developing.
Sent from my PC36100 using XDA App
Don't know why it's so difficult to answer a simple question.
70% goes to the developer, the remaining 30% is distributed to the cell carrier (if the carrier is authorized to receive fees for apps purchased on the market.)
Wikipedia explains it in such a way that even the most simple minded of folk can understand. It sounds like a few of you should read up on that, as opposed to providing vague, meaningless "answers".

Admob or other ad provider

Hi, my question is really odd so I hope this is the right place
I'm mobile developer and I make a game so I will upload in google play...
but I 've a problem, Iwant to gain money with ads..
but I can't receive any payment, for this year, (don't ask me why ) so my question is this:
I use admob and he pays every $20 or more so can I raise the "barrier" to $200.000 or there's a way to suspend for a year the payments?
or there's any other ads provider (better if good ads provider) where I can choose when I get payments....
thanks
mydiscogr said:
Hi, my question is really odd so I hope this is the right place
I'm mobile developer and I make a game so I will upload in google play...
but I 've a problem, Iwant to gain money with ads..
but I can't receive any payment, for this year, (don't ask me why ) so my question is this:
I use admob and he pays every $20 or more so can I raise the "barrier" to $200.000 or there's a way to suspend for a year the payments?
or there's any other ads provider (better if good ads provider) where I can choose when I get payments....
thanks
Click to expand...
Click to collapse
LOL you can transfer to me, i will care of your money
well you can set up admob account if you dont set up payment settings they will "Hold" your money to the next month, so you only set up when you are ready tto receive money and thats all
Leadbolt has a minimum of $100 before they pay out. They use paypal, your bank, or payooner. Payout is based on NET 15 once a month after you reach $100 of course. Also you have to request a payment, they wont simply pay you lol so you could let it build to say $500 then request a payment.
They offer all sorts of ads, notification, icon, audio (wtf lol), banner, app wall, etc. I only use the notification one since that works best for my app type (live wallpaper).
eraste said:
has a minimum of $100 before they pay out. They use paypal, your bank, or payooner. Payout is based on NET 15 once a month after you reach $100 of course. Also you have to request a payment, they wont simply pay you lol so you could let it build to say $500 then request a payment.
They offer all sorts of ads, notification, icon, audio (wtf lol), banner, app wall, etc. I only use the notification one since that works best for my app type (live wallpaper).
Click to expand...
Click to collapse
I heard about LeadBolt... you have better results using LeadBolt instead Admob?
Skektox said:
I heard about LeadBolt... you have better results using LeadBolt instead Admob?
Click to expand...
Click to collapse
Never used admob to much code to implement lol. Leadbolt is simple.
Note 2 ftw
Well I am having a good time with inmobi so they are worth a shot but honestly, I never really liked Admob
I use admob and my CPC is 0.55 I make a average $8 - $20 a day.
eraste said:
Never used admob to much code to implement lol. Leadbolt is simple.
Note 2 ftw
Click to expand...
Click to collapse
I think that you are missing something Admob is not that complicated, you can set it by importing sdk and adding a banner in XML, that's all. but if you want to optimize it as i do, you set a listener, so when there is no Admob ads (0.01% of the cases) you serve other ads. I Used Leadbolt but i removed it as some antivirus apps detect it as a malware (Comodo i think) and they don't pay well (some clicks get no payment at all).
I recommend you using AdMob with a listener (or mediation in your acount), so when it fails you can show other ad networks (I recommend Millennial Media and InMobi) :good:
Millenium Apps said:
I recommend you using AdMob with a listener (or mediation in your acount), so when it fails you can show other ad networks (I recommend Millennial Media and InMobi) :good:
Click to expand...
Click to collapse
Which method is actually better in Your opinion? The custom handling or meditation by google ?
WittyPotato said:
Which method is actually better in Your opinion? The custom handling or meditation by google ?
Click to expand...
Click to collapse
Good question
In my optinion, it's better to use mediation offered by AdMob (if ad networks are supported) as it will avoid you adding SDK so make your apk smaller, and you can change params without updating your app. But it needs some work to set it in your acount, I don't use it yet as i handeled that myself with the best combination for me (AdMob -> MMedia -> InMobi) and don't have more time to spend on ad optimisation. I still recommend you using a listener for AdMob ads for failed requests to show another ad netework for more security
mydiscogr said:
Hi, my question is really odd so I hope this is the right place
I'm mobile developer and I make a game so I will upload in google play...
but I 've a problem, Iwant to gain money with ads..
but I can't receive any payment, for this year, (don't ask me why ) so my question is this:
I use admob and he pays every $20 or more so can I raise the "barrier" to $200.000 or there's a way to suspend for a year the payments?
or there's any other ads provider (better if good ads provider) where I can choose when I get payments....
thanks
Click to expand...
Click to collapse
try to use paypal payment.. and don't withdraw your paypal for a year.. how about that?
alternative to Admob
I am good with adsota and yeah, I have never liked Admob.
If you want swift, smooth payment with decent eCPM, you can use Adsota. (googe "ads.appota")

Banner ads! !!!

We all hate them, lets face it. We are not even warned of them.
I have a 'free keyboard ', no mention of ads.
It bombards me but I don't want to wipe it.
What I did was use J rummys pro app which has a handy feature called 'auto start manager' . This showed the app had a radio reciever, for no reason. I switched it off and bingo no more banner ads. Ad away won't stop them. This will. Hope it helps.
P.S I don't mind ads IN apps but hidden in the notification bar?? No thx.
PPS.. just checked data for the week that keyboard was putting ads up. It used 700 Kb in 6 days. That's theft in my book, as it never mentioned it. Thank God I don't pay U. S. rates
Sent from my GT-N7000 using Tapatalk 2
howard bamber said:
P.S I don't mind ads IN apps but hidden in the notification bar?? No thx.
Sent from my GT-N7000 using Tapatalk 2
Click to expand...
Click to collapse
I hate ads because they suck battery life
burtcom said:
I hate ads because they suck battery life
Click to expand...
Click to collapse
Then better start buying the apps avoid your frustration, Save some battery and motivate/support the Devs out there:highfive:
A win win situation for everyone!!
The Rom Toolbox comes with a nice ad blocking feature which works in browsers as well as in apps. I haven't seen ads on my device for a very long time.
Sent from my Galaxy Note running ICS
AdAway works perfectly. I had free keyboard, but with lots of ads. This app removed all those crappy ads.
You need to be rooted though.
ruinkhan said:
AdAway works perfectly. I had free keyboard, but with lots of ads. This app removed all those crappy ads.
You need to be rooted though.
Click to expand...
Click to collapse
Apparently OP already tried AdAway.
howard bamber said:
Ad away won't stop them. This will. Hope it helps.
Click to expand...
Click to collapse
I have adaway . It blocks all ads, except banner ads. I don't mind ads in apps. Devs. need to be paid. What gets me is when you get "a free" app that spies and puts adds on notification, with no warning. this worked where seaway did not. Oh and I am rooted have ben since it wa possible.
Sent from my GT-N7000 using Tapatalk 2
I completely agree with the rejection of ads. Alot of the time we are spied on to produce marketing results and targeted ads. As for developers getting paid and the ads being no harm to the user, I pay for my internet subscription, I do not give the authority to any app or ad or developer to waste my money downloading this ****.
Sent from my GT-N7000 using xda app-developers app
kyrirhcp said:
I completely agree with the rejection of ads. Alot of the time we are spied on to produce marketing results and targeted ads.
Click to expand...
Click to collapse
I read customer review at least 10-15 of them on play store(if it has issues with adds/anything somebody will definitely post it there), before installing an application.
Next I check for the permissions required by the app...If it looks unnecessary then I refrain to install that application (I mean since when a simple live wallpaper required data access??)
kyrirhcp said:
As for developers getting paid and the ads being no harm to the user, I pay for my internet subscription, I do not give the authority to any app or ad or developer to waste my money downloading this ****.
Click to expand...
Click to collapse
For most of the Add supported applications you have an add free version available on market, either pay it once and buy the adfree/pro version of the app or keep paying in small installments as ur data charges to fetch that ad and get annoyed as well with those ads(I wonder how much data it takes to fetch one add, not more that 10-15Kb???)
Well which one is a wise choice you do the math!!
Android is a smart OS made for smart people......
My 2 cents...
adaway is awesome app for removing adds
Sent from my GT-N7000 using Tapatalk 2
I need adaway to remove apps & adds
Via GT-N7000 using XDA-Elite App
I just wish all of you a great future!! I want all of you whining here to be great developers in future, then see the picture from the other side!!
You Sir just summed it up very well!!
Sent from my GT-N7000 using Tapatalk 2
Niggadawg, I said don't mind devs using ads which is why I don't like blanket ad ban apps like adaway but banner ads are a differant story. This one had no permission I could see & used @600kb per week with different ads,some I do not want people seeing on the front of my phone. I pay for apps. This did not say it was add supported. Not all devs are upfront. They want this crap in to spy so they can sell lists to others of what they gather. People are right to be posses when they step over the line.
RENT MY SIGNATURE LINE CHEAP!! FROM MY N 700

RevMob alternative

Hi i use RevMob ads for my app in android.full ad at the end of the game
15.000 impressions, 5.000 clicks and 0,65 dollars revenue... in Greece
Any good alternative ad network? (except admob)
Thank you
anybody?
What do you mean by cpm
In emobi what do you mean by cpm? Does that means we get money for impressions ?
You should try Avocarrot
fallenangel1978 said:
Hi i use RevMob ads for my app in android.full ad at the end of the game
15.000 impressions, 5.000 clicks and 0,65 dollars revenue... in Greece
Any good alternative ad network? (except admob)
Thank you
Click to expand...
Click to collapse
geia sou fallenangel1978
You should try out Avocarrot. We help you make more money in a less intrusive way using native ads. Let me know if you need any help.
george
fallenangel1978 said:
Hi i use RevMob ads for my app in android.full ad at the end of the game
15.000 impressions, 5.000 clicks and 0,65 dollars revenue...
Click to expand...
Click to collapse
You got only $0,65 for those stats ? Wow, even at StartApp I get atleast $50 for that.
You can try Upsight, former name Playhaven.
Crichton333 said:
You got only $0,65 for those stats ? Wow, even at StartApp I get atleast $50 for that.
You can try Upsight, former name Playhaven.
Click to expand...
Click to collapse
Me too, I am earning $10 per day for only 200-300 impressions from Upsight..
jigarpandya said:
Me too, I am earning $10 per day for only 200-300 impressions from Upsight..
Click to expand...
Click to collapse
Yea I just started Upsight and have a similar profit, if it continues to be this good Im gonna switch to Upsight full time.
CrossInstall, Vungle and Inneractive
Crichton333 said:
You got only $0,65 for those stats ? Wow, even at StartApp I get atleast $50 for that.
You can try Upsight, former name Playhaven.
Click to expand...
Click to collapse
jigarpandya said:
Me too, I am earning $10 per day for only 200-300 impressions from Upsight..
Click to expand...
Click to collapse
Crichton333 said:
Yea I just started Upsight and have a similar profit, if it continues to be this good Im gonna switch to Upsight full time.
Click to expand...
Click to collapse
Upsight is an ad network?
thank you
I just want a mobile ad network to pay by impressions not installs
is there any good out there?
fallenangel1978 said:
Upsight is an ad network?
thank you
I just want a mobile ad network to pay by impressions not installs
is there any good out there?
Click to expand...
Click to collapse
Yes its an ad network, it has tons of options for ingame advertising
and an anylitics tool.
jigarpandya said:
Me too, I am earning $10 per day for only 200-300 impressions from Upsight..
Click to expand...
Click to collapse
What kind of ad network is ist? Do they pay for impression, click or install?
any googd netword that pay by inpresions? for android
RevMob Alternative
There are a million different ad networks out there so comes down to a few factors:
1.) What type of users do you have (responsive, engaged, etc)
2.) Where are your users based (location)
3.) What type of units can you run (banner, fullscreen, video, incentive, app walls, etc.)
4.) What app stores are you in?
Airpush is the 2nd largest next to Google, and fullscreen rates are much higher than what you are seeing with RevMob. We have worldwide fill and industry leading CPMs and are available in Google Play or 3rd party stores. Happy to give you more info and see if we can help you, or point you in the right direction if we are not a fit.
fallenangel1978 said:
Hi i use RevMob ads for my app in android.full ad at the end of the game
15.000 impressions, 5.000 clicks and 0,65 dollars revenue... in Greece
Any good alternative ad network? (except admob)
Thank you
Click to expand...
Click to collapse
ChrisAirpush said:
There are a million different ad networks out there so comes down to a few factors:
1.) What type of users do you have (responsive, engaged, etc)
2.) Where are your users based (location)
3.) What type of units can you run (banner, fullscreen, video, incentive, app walls, etc.)
4.) What app stores are you in?
Airpush is the 2nd largest next to Google, and fullscreen rates are much higher than what you are seeing with RevMob. We have worldwide fill and industry leading CPMs and are available in Google Play or 3rd party stores. Happy to give you more info and see if we can help you, or point you in the right direction if we are not a fit.
Click to expand...
Click to collapse
i have 8 quiz in greek language and i use banners and fullscreen ads in google play. i ll give a try. and i ll share my thoughts here.
thank you
Give NOTIFY a try!
NOTIFY drives more revenue for app developers. We have ad units for google play and even more aggressive ad units for alternative app-stores that developers request. See here: https://www.notifymob.com
Our eCPM numbers are outperforming other ad network.. Our support is fabulous and we strive improve daily.
FYI: Here's our start guide so you can see how easy it easy to integrate. Doesn't take much time at all. https://www.notifymob.com/quickstart.html
Cheers,
Blake
Tried AppBrain?
Disclaimer: I'm one of the developers of AppBrain.
There seem to be a lot of representatives present on this forum from AirPush and other companies but I don't see much mention of AppBrain. Our SDK is used by 40,000+ Android apps and has a number of flexible monetization options. If you've never tried it before it may be worth checking out!
The developer documentation is directly accessible at http://applift.io/
You're right-- there are seemingly millions of networks out there, and it's hard to differentiate who does what or gave give the best yield.
You can find an entire list of them here: Thalamus.co
It's used more on the UA front with data on average CPIs + Install rates by genre/platform/country, but should give you a good sense of their eCPMs to see which others you can add into your monetization strategy.
I recommend ADSOTA
Just like you, I don't prefer Admob. Now I am using Adsota.
- Its CPM is good
- 100% ads fill-rate (quiet sure about this because my friends use this too)
There are a lot of big name out there but I choose it simply because it pays well and it is smooth.
You can find Adsota by searching "ads.appota".
Best of luck, man.
Have you ever considered video ads? My company, Teads is bringing our award winning unit into the app space. We do have a few product offering depending on your app. A few things we are offering: great payouts, premium advertisers only (T-Mobile, AT&T, Playstation), ease of use.
As you may have read in other threads, we are currently in a live beta testing phase. During this phase, we are compensating developers for their time upon successful integration with our SDK. If you'd like to learn more about Teads, please don't hesitate to reach out to me directly at [email protected]
Thanks!

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