Return to Castle Wolfenstein and Quake I, II, III work on SHIELD - Shield General

I wanted to pass on that these engine ports all work really well on the SHIELD.
Thought I'd share.
Quake I: play.google.com/store/apps/details?id=com.n0n3m4.Q4A]
Quake II: play.google.com/store/apps/details?id=com.n0n3m4.QII4A
Quake III: play.google.com/store/apps/details?id=com.n0n3m4.QIII4A
RtCW: play.google.com/store/apps/details?id=com.n0n3m4.rtcw4a

I could never get Q4A or QIII4A working with my xbox 360 controller on my nexus 7. Good to know their working on the shield though, I love open arena and am playing through the first quake on my PSP (Proquake engine port for PSP) too.

MicroByter said:
I wanted to pass on that these engine ports all work really well on the SHIELD.
Thought I'd share.
Quake I: play.google.com/store/apps/details?id=com.n0n3m4.Q4A]
Quake II: play.google.com/store/apps/details?id=com.n0n3m4.QII4A
Quake III: play.google.com/store/apps/details?id=com.n0n3m4.QIII4A
RtCW: play.google.com/store/apps/details?id=com.n0n3m4.rtcw4a
Click to expand...
Click to collapse
Could you help me figure out how to get any of these to recognize the dead or analog sticks? I'm able to map everything else in game, but can't get the dead or sticks recognized.

Haggeman said:
Could you help me figure out how to get any of these to recognize the dead or analog sticks? I'm able to map everything else in game, but can't get the dead or sticks recognized.
Click to expand...
Click to collapse
Have you tried just starting the game without trying to pre-configure the controls? I started the same way and could not get anything to map so I deleted the .cfg that it created and just started the game. I found that the controls just worked.
The only issue I have is that the d-pad doesn't work and cannot be mapped to anything. I just use the analog "button" (push the stick in) for actions that are needed like switching weapons.

Haggeman said:
Could you help me figure out how to get any of these to recognize the dead or analog sticks? I'm able to map everything else in game, but can't get the dead or sticks recognized.
Click to expand...
Click to collapse
thats actually the exact same issue I had
Shame I dont have my nexus anymore to try the above fix.

Links no longer seem to work
The original links no longer seem to work. Is there any other way of playing quake on the Shield that's not too complicated (not too sharp with side loading stuff etc). TIA

Related

[REQ] SIXAXIS/DualShock 3 drivers...

Hey, everyone,
We all know that it's been possible to use your DualShock 3 w/ rumble and motion support for some time now. But, I was wondering...what about for Windows Mobile? Are there any SIXAXIS/DualShock 3 drivers in the works. If not, anyone listenin', bluetooth and possibly miniUSB support is all that we need.
Second this... the BGP100 is a far cry from the PS3 controllers in terms of usability! Anyone care to have a crack at this?
Wii remote.....
Hey all,
A Chap manged to give us a way to use Wii remotes on S60 - V3 and V5 works perfectly......
I think the wii remotes are hell of a lot cheaper (less buttons)
Even though I have 2 Dual shocks....would rather see Wii remote!!
i would love to see some SIXAXIS Driver too.
That would be awesome!
I love this idea to play psx games on my htc leo .someone can add the sixasis drivers?
yoyo312 said:
I love this idea to play psx games on my htc leo .someone can add the sixasis drivers?
Click to expand...
Click to collapse
Wii remote would be awesome as many projects for pc exist and they shouldn't be to hard to port to PPC for some of the members we have here check out what is going on in these links :
http://johnnylee.net/projects/wii/
http://www.wiimoteproject.com/index.php
http://en.wikipedia.org/wiki/Wii_homebrew
Let's hope someone get's inspired
thanks guy but i prefer psx controller for play many games because this controller have some buttons. There is a project in developpement ?
yeah.. FPSeCE and DS3 plus HD2 would be a killer!!
FPSECE with HTC HD and Siaxis will be perfect !!!!
Help Genius Developers Help them !!!!
holy crap this would be HAWT
You aren't kidding! It doesn't seem as though it would be very difficult, either...
but it would be awesome, so much talent dev it pretty sure that many of them can do it...
great idea
If you are interested in alternatives to the MSI or Chainpus BGP100 bluetooth gamepad, google search "modded by bacteria" go to the "work in progress" section of his forums, and search for the thread "Re-housed Bluetooth controller". The creator of the site, Bacteria, will be transplanting the innards of the BGP100 into an SNES controller. Previously, he has transplanted it into a PS1 controller. It seams feasible to DIY into almost any controller housing.
true but the PS3 ALREADY is BT... someone just needs to port the drivers to PPC...
EDIT: additionally, after watching the video... the PS3 controller has a rechargeable battery (along with its crazy battery life), and all the buttons you would/will need for things like the PS1/2 emulator, GB/GBC/GBA/N64 emulators... (along with start/select), considering the BGP only has the Start button, no Select button, and only an R1 and L1 which is missing R2/L2...
I want drivers for sixaxis/ds3 too :0
. . bump . .
I got $5 to whoever develops a driver (and while a single person wont make a difference, im sure if everyone who wants to see support for the PS3 BT controller im sure it will add up)
::bump::
Yeah, we REALLY need this, 'cause those Android chumps've got the Wii Remote workin' on their OS. DualShock 3 drivers'd blow their egos back to the stone age.
would pay for that ...

3.1 and the PS3 Controller

So I've been toying around with my PS3 controller, and Transformer (plus dock) all morning and for the life of me I can't get it working correctly.
From every article I've read you should just be able to plug it in and go, but whatever was working for those guys clearly is missing from my own Transformer.
Anybody else been able to get it working?
I'm also wondering if my dock didn't update along with the 3.1 like it was supposed to. I remember updating the tablet, but there was never a separate dock update like there has been previously.
I'm running version EP101-0209
Is that the newest version?
I noticed that it only works with certain games natively or you would need to map the buttons through the game's OPTION (if available). The only native supported game I had found is called "Cordy" which you can download and play from market for free. It would also be a good start to test your controller though.
Anyway when they claimed that it supports PS3 controller, I think they meant via the USB port and not via BT. The only BT supported controller is the Wiimote but you need to download a new IME to run with it. Hope this helps, cheers !
PS3 controller with USB cable works perfectly in the dock. I tested it with SNESoid and cordy.
99% of market games will not work with any controller, they have to actually be coded for it to work. if the game has a key binding setting (like the emulators) then your good cause you can bind it and set everything up.
I also couldn't get it to work then realized you have to actually turn on the controller (long press PS logo) for it to work. doh
neok44 said:
PS3 controller with USB cable works perfectly in the dock. I tested it with SNESoid and cordy.
99% of market games will not work with any controller, they have to actually be coded for it to work. if the game has a key binding setting (like the emulators) then your good cause you can bind it and set everything up.
Click to expand...
Click to collapse
I should have mentioned I've been trying to get it working with SNESoid to no avail. It's not that it's entirely non-functioning rather it just doesn't read the buttons correctly.
Despite remapping it's very janky and, for example, the start button always goes to the home screen and triangle force closes the game.
Was there anything special you did to get it working with SNESoid or was it just plug in and go?
I know I've been having similar issues with PS3 controllers on 3.1. The controller would be detected, would get all the keys mapped, but I haven't found any emulator/game that reads any input from the right joystick. All other buttons and the right one work perfectly. Tried it on two Sony Six Axis controllers and a wireless logitech with a usb dongle. All 3 do the same things
BacteriaEP said:
I should have mentioned I've been trying to get it working with SNESoid to no avail. It's not that it's entirely non-functioning rather it just doesn't read the buttons correctly.
Despite remapping it's very janky and, for example, the start button always goes to the home screen and triangle force closes the game.
Was there anything special you did to get it working with SNESoid or was it just plug in and go?
Click to expand...
Click to collapse
don't think i did anything special. took a bit for it to finally recognise it but then i bound everything and i had no issues. no issues with start or triangle.
Been playing on mine with the PS3 controller and some roms. pretty damn awesome!
I connected my ps3 controller and its not working with anything. Not cordy or any of my emulators key remap working atall. What am I doing wrong here. All I get is 4 lights blinking

[Q] Using two usb gamepads at the same time

is this possible? I've had two of them hooked up in an attempt to play a two player game through emulation. Both controllers worked, but they act as one controller. For example, any action on either controller moved both characters and any button press did the same on both characters. I had both pads enabled in the options. Is this a limitation with the tablet only being able to assign one set of buttons for one gamepad at a time? If so,is there a way to work around it? Thanks in advance. P.S. I'm using the emulator "snesoid".
Edit- I think this is in the wrong section.
I'm not sure about devices though USB, but I'm pretty sure if you had Wii controllers you can hook up 2 of those to the tablet at a time. You would need a special app for that though. With the app you can map all the keys for different functions.
hardslog said:
I'm not sure about devices though USB, but I'm pretty sure if you had Wii controllers you can hook up 2 of those to the tablet at a time. You would need a special app for that though. With the app you can map all the keys for different functions.
Click to expand...
Click to collapse
Oh really? Could you tell me the name of the app? I might try going this route then.
It's called Wiimote controller. Its free in the market. I have never physically tried 2 controllers but I'm pretty sure it works because of all the mappings you can do. It takes a bit of leg work to get it up and running, but you can also connect the nunchuks and the classic controllers to it.
I'll look into that. I hope it works. Me and my buddy are trying to play through some games at work during our breaks. This will definitely help pass the time if it works.

Working Gamepad/Controller ??

Hi , have anyone tried playing games (which supports Controller like asphalt,shadowgun,beach buggy racing etc) with controller/gamepad??
I tried with quantum(230rs) basic model..but it din't support..If you already purchased one and using then please give me link.
Or else if you have one with you connect it with OTG and try any of these games..
PS: AIK this won't require root if the game supports gamepad controls
ReX-Hell2heAven said:
Hi , have anyone tried playing games (which supports Controller like asphalt,shadowgun,beach buggy racing etc) with controller/gamepad??
I tried with quantum(230rs) basic model..but it din't support..If you already purchased one and using then please give me link.
Or else if you have one with you connect it with OTG and try any of these games..
PS: AIK this won't require root if the game supports gamepad controls
Click to expand...
Click to collapse
Well just to check the phone for gaming i tried playjng gta sa on it.... I did use gamepad for entering the cheats.... The cheats worked n it dint really crash the game or something....
Which gamingpad.. gimme link if possible
Would be interested as well because I can't get my G4 to recognize my PS3 controller via OTG...
Anyone?
The PS3 controller seems to be a no go, not supported by the ROM according to some tools I've found.

Potential fixes for the joy-con issues?

Hey guys and gals, so ive been playing around with the android release since launch and im still yet to find a fix for the joycons not working correctly in anything, I have flashed the joyconfix that was released and it changed nothing, tried different versions of dolphin etc (can map all the keys and thumbsticks but they dont work in game) I have not been able to get the thumbsticks to work in any game/emulator
as of now the only solution is octopus to remap onscreen controls, the problem here is that it stops the joycon being detected in an app at all and requires all controls to be mapped to the screen, so instead of just having the 2 thumbsticks on screen (livable for now) I have to have the full set of on screen controls cluttering the screen,
has anyone come up with a solution to this issue? I know im not the only one who flashed the joycon fix and received no change,
Thanks!
Ally.
adex9 said:
Hey guys and gals, so ive been playing around with the android release since launch and im still yet to find a fix for the joycons not working correctly in anything, I have flashed the joyconfix that was released and it changed nothing, tried different versions of dolphin etc (can map all the keys and thumbsticks but they dont work in game) I have not been able to get the thumbsticks to work in any game/emulator
as of now the only solution is octopus to remap onscreen controls, the problem here is that it stops the joycon being detected in an app at all and requires all controls to be mapped to the screen, so instead of just having the 2 thumbsticks on screen (livable for now) I have to have the full set of on screen controls cluttering the screen,
has anyone come up with a solution to this issue? I know im not the only one who flashed the joycon fix and received no change,
Thanks!
Ally.
Click to expand...
Click to collapse
Hey did you try to mount system in Twrp and flash after that?
I have the joycons working on using the flashable fix but as some people point out the LEFT and RIGHT sticks behave like digital buttons not analog.
I used gamepad tester and it shows only one value once you push the stick after a certain threshold.
Any fix hopefully is available
zerocdv said:
I have the joycons working on using the flashable fix but as some people point out the LEFT and RIGHT sticks behave like digital buttons not analog.
I used gamepad tester and it shows only one value once you push the stick after a certain threshold.
Any fix hopefully is available
Click to expand...
Click to collapse
I believe we will need someone to write a HID driver for this. Joycons are pretty useless without proper analogs sticks at this time.
murryrulz said:
I believe we will need someone to write a HID driver for this. Joycons are pretty useless without proper analogs sticks at this time.
Click to expand...
Click to collapse
You are right.
Joycon which is connected normally via BT don't give us the analog input data.
It's needed to handle the BT packet data like the following (handle_input function).
https://github.com/fossephate/JoyCon-Driver/blob/master/joycon-driver/src/main.cpp
I have no idea how to get raw BT packet data and generate gamepad input on android, though.
*edit
I've found the Joy-Con input driver for Linux.
https://github.com/riking/joycon
If this driver can be built into the android OS image, joycons could work properly?
I'm not familiar with android and linux. Sorry if this is totally off the mark.
I installed the patch this morning and made some tests with different Emulators. Here are the results:
Retroarch: Working in Menus. Working in games when controller set to Retropad with analogue, tested with N64 and GBA Cores.
John NESS/ John Gameboy: Working in menus and games.
MegaN64: Working in menus and games.
PSSPP: Working in menus & games.
Dolphin, EPSXE, Reicast: Working in menus, recognized when mapping, but don't work in games.
There seems to be a pattern here that suggests that they are recognized as D-Pads, with the exception of the N64 Emulator in which it works as expected (Maybe the N64 stick wasn't analogue to begin with, I don't know that)
I also downloaded the Gamepad tester and both axes are recognized but I don't know how to distinguish D-Pad input from analogue input.
Just my two grains, as others pointed out, it seems that Analogue input isn't transmitted over bluetooth as of now.
My Joycons worked in Steam Link before flashing the zip and without needing to remap in the app
The joycons are working properly for me but without true analog sticks, it´s almost useless to me since most 3d games need some precision.
murryrulz said:
I believe we will need someone to write a HID driver for this. Joycons are pretty useless without proper analogs sticks at this time.
Click to expand...
Click to collapse
We do, just doesn't work correctly with Oreo bt stack
how do you get gamepad tester to recognise the controller? mine doesn't find any gamepad connected. besides that all the listed problems are the same.
I flashed the zip and that broke steam link.
can anyone send me the original files?
How do I install the joycon fix?
One of the solutions i found was to use usb/bt controller 2019. You can map the joycons to be a keyboard, mouse, touch events, or other inputs that are other controller buttons. It's a little convoluted to get setup but out of the 5 mapper apps i tried (most being paid for) it's the only one that actually works correctly. With a custom filter you can even use the dpad as 4 individual buttons. I've been struggling to find a good joycon to touchscreen mapper and it's the only that ended up working and it works great.
The only outstanding issue is the joycon HID driver isn't actually analog for the sticks but for how i'm using it that's fine. Just need to workout a fix for the analog sticks to be analog.
So I guess the current situation is still no analog joycons?

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