Ouya Controller on Mac/PC - Ouya General

Since if you google Ouya you get so much trash about will it make its way or not, I couldn't find detailed info about this. Sorry if I missed something. (The intro video makes you feel really welcome).
Pairing the Controller is absolutely no deal and as far as I know on PC it works. On Mac, the keys are mapped really strange and I couldn't even figure out to wich buttons. D-Pad works perfectly. Most other buttons just move the mouse to the top left. My general mapping software didnt work with it, so I'm wondering if anyone had the same idea.
As well as that I would like to get my own software to run with it, so it would be super to know which buttons are wich or so. (Mapping propperly alone would be great too).
Thanks for any comment here.

nicnacc said:
. My general mapping software didnt work with it, so I'm wondering if anyone had the same idea.
Click to expand...
Click to collapse
Which mapping software are you using?

Kaos2K said:
Which mapping software are you using?
Click to expand...
Click to collapse
I was trying USB-Overdrive, and now ControllerMate.
For the latter I managed it to be playable, but I can't figure out how to turn of the "default" behaviour of everything. Because the curser still jumps to the top left of the screen.. On many games no problem, but sometimes...

Related

How to play Worms ?

I tried to play Worms for mobile but i only have one button working, the pad is not responsive... so i can't play
Is there a solution ?
I just wanted to ask the same question...
Can't map any buttons, except the camera.
Are there any ideas?
Here is a start: http://forum.xda-developers.com/showthread.php?t=296263&highlight=worms
Now we have to find how to set FIRE to the Center Pad button
Hex editor friends, you are welcome here
yeah, i want to play worms too.. plz someone do us the favor
I tried the metod from Valentin.H's link.
I got the following keycodes:
0xd (13)) center pad
0x72(114) green
0x73(115) red
0x75(117) slider up
0x76(118) slider down
0xC2(194) camera
As you see, the center pad gives some weird code. Don't know why.
I hex'ed the codes into my WWPSave.dat.
But resuts are not exactly satifying.
Green and red buttons are not working.
But at least I managed to remap camera button to shoot, instead of jumping
I guess we just have to wait for a fix, playing at increased difficulty with no jumps.
ProzzaK said:
I tried the metod from Valentin.H's link.
I got the following keycodes:
0xd (13)) center pad
0x72(114) green
0x73(115) red
0x75(117) slider up
0x76(118) slider down
0xC2(194) camera
As you see, the center pad gives some weird code.
Click to expand...
Click to collapse
Not that weird... It's just 0x0d (13)... Which happens to be the code for <Enter>.
ProzzaK, that's a start, could you share your WWPSave, at least i could fire
frodonl said:
Not that weird... It's just 0x0d (13)... Which happens to be the code for <Enter>.
Click to expand...
Click to collapse
Oh, okay, thanks.
I'll try hexing that.
Valentin.H said:
ProzzaK, that's a start, could you share your WWPSave, at least i could fire
Click to expand...
Click to collapse
Sure, no problem.
thanks prozzaK
Play Worms!
The phonebuttons and the Centre-D Button don't work in the game
I use the slider buttons for Jump & Backflip and the camera button for Fire.
This works ok for me.
I've edited the dat file to make the slider buttons work in the game.
Just copy the attached WWPSave.dat to you Worms installation folder, overwriting the existing one and you're ready to rumble.
Cheers!
BòÓgieman
That's brillant, thanks a lot boogieman !!
Worms is the best game so far
Valentin.H said:
That's brillant, thanks a lot boogieman !!
Worms is the best game so far
Click to expand...
Click to collapse
You´re welcome and you´re right, Worms is a great game, but a network multiplayer mode would be nice.
Being overwelmed by the sleek look of the touch, I never realized that we´d run into problems with key assigment for games e.g. Worms.
I tried several programs to create virtual buttons and even reassigned de phone buttons and the slider button, with no success.
Luckily someone else (sorry forgot the name) on this forum informed us of an existing workaround to assign buttons in Worms by using a Hex editor on the savegame file.
Altough the instructions were not totally correct and our phone does have less assignable buttons, I managed to assign the slider button for Jump and Back-Flip.
Enjoy the game.
BóÒgieman
I want the game but cannot get a working version for wm6
anyone please email me with a 'solution' of the game please
[email protected]
Thank you very much
Yes multiplayer would be perfection !
By the way, if you don't know the game Cavemen, you really should try it, it's a Lemmings-like but better ! You can glide or jump and also the touch screen is matter. Pretty addictive game like Worms with thousands of levels
wow, you guys had to go thru all of that just for 1 game..
imagine what the iphone will be like? when people try to port games and get frustrated with it lol
Valentin.H said:
Yes multiplayer would be perfection !
By the way, if you don't know the game Cavemen, you really should try it, it's a Lemmings-like but better ! You can glide or jump and also the touch screen is matter. Pretty addictive game like Worms with thousands of levels
Click to expand...
Click to collapse
share the link
Sure
http://www.lightworksgames.com/cavemen/
i cant open the option to edit the keys to use the slider using boogiemans saved file. it closes the game when i try to do this.
That's weird, i can, but it's not a problem at all because you don't need to open that menu, it's useless on the Touch, Boogieman's file is all that matters
i replaced the file but it still cant work. =(

How important is D-pad to you?

The missing D-pad has caused a bit of discussion. Some say it is completely unnecessary to have a D-pad, some say it is useless piece of device without it, some say the device is very difficult to use without it, while others say it is only a minor annoyance.
I would like to do this survey, and hopefully the design team in HTC will see the result and take it into account when designing the successor to Touch HD.
For those who vote that the device is impossible to use or a major inconvinience, please explain your case to to support why you have voted that way. This is to give others the chance to help you find alternative ways of using the device, and perhaps increase your satisfaction.
Its the one thing i am really missing on my HD........
I don't have mine yet.
But when I had the SonyEricsson P900 and Nokia 7710, I didn't use the hardware buttons much.
Though not having an "enter" button could be an annoyance.
...Which DPad? can you please remind me, after two weeks of touch HD, why do you need a Dpad and for what?
SingaporeAirlines said:
Though not having an "enter" button could be an annoyance.
Click to expand...
Click to collapse
It should be possible to re-map any of the other buttons to "enter" ???
Also, at first I voted 'important', but then I considered the only times I really used the D-pad was for browsing and for some games, which I haven't been playing for a long time.
After all I think basically everything could be managed by using fingers or stylus.
pzucchel said:
...Which DPad? can you please remind me, after two weeks of touch HD, why do you need a Dpad and for what?
Click to expand...
Click to collapse
Well I like it in Pocket informant contacts, the work around is to open the sip as this has the left, right, up, down, enter, just wish I could have those keys with out the Letters.
Maybe on a rainy day somebody will modify the Keyboard files and save it as a D-pad Keyboard.
That way you could swap the keyboard from standard to DPAD over the up icon at the bottom middle of the screen (the setings menu).
I didnt like it at the start, but Im not use to using it without it and I dont miss it anymore.
I got into a royal rumble with some psychos (who wanted to convince me that the lack of TV-OUT is worse than Armageddon) earlier so I will just post a few points I used previously:
1. If I am using a TOUCH screen I don't expect to NEED a D-pad.
2. If I am using a NON-TOUCH phone, then by all means, I am going to need a D-pad.
I can't be any clearer than this.
Now, if I do need a D-Pad then either:
A.) I don't understand the concept of a TOUCH screen.
B.) I play games like a 4 year old on my $1,000 SMARTphone.
C.) The screen sensitivity sucks and the software sucks even more.
C is on the manufacturer- if I just bought a TOUCH-screen phone and I NEED a D-Pad then they have F'n failed miserably. And I guess I have failed as a consumer for not doing my research.
These are MY thoughts, since you asked.
Back in the ipaq days, those units came with a sleeve you can attach for for example, a keyboard, CF expansion slot etc.. I wonder if there can be a USB expansion for a Dpad?
a soft d-pad
a d-pad works well when using the phone single-handed where you need the more precise control.
As suggested above a "soft" d-pad would probably be just as good, especially with haptic feedback and large buttons... anyone...?
A Soft-D-Pad would be excellent.
All device should have a dpad
Every time I see a device without a dpad I shake my head because it always looks as if a 5way would have fit in nicely. Its retarded to eave it out for looks! It is such a pain to navigate a cursor threw text with your finger.
Remembering my P900 days, that six-way wheel thing on the side was pretty nice.
They could have done something like that.
I have no necessary use for a dpad with my customized rom & apps...
galaxys said:
I have no necessary use for a dpad with my customized rom & apps...
Click to expand...
Click to collapse
Why is that? In what way does the customized rom & apps help?
From my perspective, I missed D-pad only in mails application, MP3. In your rom, how is navigating from mail to mail, from mail account to another account, screen blanking and unblanking, song skipping done?
Appreciate you sharing these tips with us. Thanks.
jamespaulritter said:
Every time I see a device without a dpad I shake my head because it always looks as if a 5way would have fit in nicely. Its retarded to eave it out for looks! It is such a pain to navigate a cursor threw text with your finger.
Click to expand...
Click to collapse
Are you refering to things like page up, page down of a document? Do you not have FtouchFLO, FtouchSL and stuff like that to do the same thing? I don't use D-pad for things like these.
maati said:
A Soft-D-Pad would be excellent.
Click to expand...
Click to collapse
I suppose if the D-pad is not a soft keyboard the use of which involves changing the keyboard first, then it would be okay. If it is a soft keyboard, then I think it is not worth the trouble.
exe said:
Back in the ipaq days, those units came with a sleeve you can attach for for example, a keyboard, CF expansion slot etc.. I wonder if there can be a USB expansion for a Dpad?
Click to expand...
Click to collapse
Then what? You have something dangling out from the HD's USB port?
For the four posters who said HD is useless without the D-pad, would you mind describing what applicatoins and what you were trying to do that were made impossible due to the lack of D-pad?
Thanks and cheers.
eaglesteve said:
Are you refering to things like page up, page down of a document? Do you not have FtouchFLO, FtouchSL and stuff like that to do the same thing? I don't use D-pad for things like these.
Click to expand...
Click to collapse
I do not mean page up or page down. I think it is difficult to place and move a cursor threw text such as when you are editing a few words here and there in a document.

ScummVM - Play the classics on your Xperia

Hi,
In case you, like me, love the classic games such as the Monkey Island series, Broken Sword 1 & 2, and more... then you are also probably aware of ScummVM and how it allows us to play these games on our computers today as well as handhelds.
Though ScummVM does not support the wvga resolution yet, i posted the info on how to get it to run properly (with the ability to use the keyboard - finally) over at my blog: http://xperiancer.blogspot.com/2008/12/scummvm-on-xperia.html
Best Regards.
Salman Khalid.
I tried it and it has potential, however, running it in 640x400 just plain sucks.
Running it fullscreen at 786x480 with 3x Interpolation would be a great gaming experience.
But dont mind me, I just hate black borders, especially when its totally unnecessarilly. (ofcourse i know wvga wasnt usual "back then")
SomeoneSimple said:
I tried it and it has potential, however, running it in 640x400 just plain sucks.
Running it fullscreen at 786x480 with 3x Interpolation would be a great gaming experience.
But dont mind me, I just hate black borders, especially when its totally unnecessarilly. (ofcourse i know wvga wasnt usual "back then")
Click to expand...
Click to collapse
I know exactly what you mean... i don't like the black area either. And if it hadn't been the damn addictive games playable on this, i wouldn't be using the software at all.
Here's to hoping that ScummVM guys can get us a WVGA version soon.
msalmank said:
I know exactly what you mean... i don't like the black area either. And if it hadn't been the damn addictive games playable on this, i wouldn't be using the software at all.
Here's to hoping that ScummVM guys can get us a WVGA version soon.
Click to expand...
Click to collapse
Stretched games don't look so good on widescreen displays, I think we need to stuck with 640x480 on these screens. Maybe the software keyboard could take up the place on the left or right side, so the black area disappears
Does the newest version support the X1's hardware keyboard?
@Norti
Like i said... once you make the app open to the side of they keyboard.. you can use the keyboard in any game possible. Even if the game uses no keys at all, i have set all shortcut keys on the keyboard (like pausing, saving, quitting, skipping, right-clicking, etc.)
msalmank said:
@Norti
Like i said... once you make the app open to the side of they keyboard.. you can use the keyboard in any game possible. Even if the game uses no keys at all, i have set all shortcut keys on the keyboard (like pausing, saving, quitting, skipping, right-clicking, etc.)
Click to expand...
Click to collapse
Oh, I thought it was the ScummVM's software keyboard It's great then!
msalmank said:
Hi,
In case you, like me, love the classic games such as the Monkey Island series, Broken Sword 1 & 2, and more... then you are also probably aware of ScummVM and how it allows us to play these games on our computers today as well as handhelds.
Though ScummVM does not support the wvga resolution yet, i posted the info on how to get it to run properly (with the ability to use the keyboard - finally) over at my blog: http://xperiancer.blogspot.com/2008/12/scummvm-on-xperia.html
Best Regards.
Salman Khalid.
Click to expand...
Click to collapse
thanks for that
i cant get hte screen to face the right way- i have added that line at the end but it keeps getting rewritten without it.
norti said:
Stretched games don't look so good on widescreen displays, I think we need to stuck with 640x480 on these screens. Maybe the software keyboard could take up the place on the left or right side, so the black area disappears
Does the newest version support the X1's hardware keyboard?
Click to expand...
Click to collapse
Do the math, 786x480 IS the original aspect ratio (if my speedy calculations where correct). With the current version it uses only 640x400.
How it is now it just looks wrong, it just sits there in the left upper corner with borders on both the right side and below it.
btw, to rotate the screen, click the left monkey.
nawfalah said:
thanks for that
i cant get hte screen to face the right way- i have added that line at the end but it keeps getting rewritten without it.
Click to expand...
Click to collapse
Attached is my ScummVM.ini file. Just put it in your ScummVM folder on your Xperia.
SomeoneSimple said:
btw, to rotate the screen, click the left monkey.
Click to expand...
Click to collapse
That works too... but is annoying - you have to do it everytime you start ScummVM and you have to click it in the right place ('cos the clicks are off when opened other way around).
Editing the INI file is an easy and quick way to set it the right way.
how did you actually map the hardware keyboard keys?
if I click on MAP (for the current action e.g. pause) and then press a key on the hardware keyboard it wont work.
the only button seeming to work is enter (for action).
can you give me a brief info on how to get the keys working?
thanks in advance
hi everyone!
i have some problem with the scumm vm on my new xperia.
i show you some pictures, that you maybe better understand what i mean
first of all, what is the difference between scummvm1 and 2?
http://img4.imageshack.us/i/p1000285i.jpg/
then, do you have the same small screen?
http://img190.imageshack.us/i/p1000288u.jpg/
other problem: the scumm-bar below, covers the letters (also of the items).
http://img3.imageshack.us/i/p1000289.jpg/
http://img3.imageshack.us/i/p1000287w.jpg/
and i can start scummvm just for one time, when i would like to start it again, an error shows up.
http://img3.imageshack.us/i/p1000290r.jpg/
(means that there's an error with scumm and ask me, if i want to send the problem to microsoft)
so what's wrong with my scumm?
hope someone can help me.
thanks very much!
ps: sorry for my english, try my best
Which version should i download, I downloaded the Windows Arm CE but i couldn't run the .exe from my xperia, am i even supposed to? if not can somebody instruct me how to install it plz

Use X1's Optical Pad as On Screen Mouse!!

Hi,
i found this in another thread, i was just wondering whether any devlopers would be able to use this file and adapt it to work with the x1? I would do it myself but im useless at all this stuff... (and plus i dont know how.)
The file can be found through this link-
http://forum.xda-developers.com/showthread.php?t=440141&highlight=screen+sensitivity&page=2
What good would it do you to have a mouse pointer on the X1 screen? If the OS isn't optimized for it, there'll be no real benefit.
I used the demo of True Connect for a while which lets you move your PC mouse off of the screen onto the X1 screen. Very slick, but ultimately just a novelty because it didn't add any useful functionality to the X1. If they added drag and drop they would be on to something.
Correct me if I'm wrong but, I think the only reason why this hasn't been done already is because on the driver side the optical pad output is digital, eg: just 4 directions, and not coordinate output, like say a mouse.
samsung omnia has this option, (change from 4 way scrolling to a mouse).
Would be great to have this on the Xperia
wow my first post xD
@korval
i have to correct you....
a standard PC mouse with an oldschool trackball has also only 2 axis to get 4 directions but you can move the pointet over the screen like you want....
jo do not need more than this two axis but the only thing is to detect both of them simultaniously......
and i Love the pointer on Omnia but i dint like the Omnia itselve...... its only my second "emergency" device
ah and sry für bad english im a german one xD
On Screen Mouse
I'd be keen for this as well - it would be a nice cool UI feature.
What is really annoying (and spose off topic), the use of the optical pad doesn't register as a button/screen press, so the password lock screen comes up while you are using the optical pad to scroll!
(i was forced to set a longer timeout.. ah well, can't have everything secure..)
the_black_dragon said:
wow my first post xD
@korval
i have to correct you....
a standard PC mouse with an oldschool trackball has also only 2 axis to get 4 directions but you can move the pointet over the screen like you want....
jo do not need more than this two axis but the only thing is to detect both of them simultaniously......
and i Love the pointer on Omnia but i dint like the Omnia itselve...... its only my second "emergency" device
ah and sry für bad english im a german one xD
Click to expand...
Click to collapse
Yip, thats what I meant! I think you explained it a bit better than I did.
And now i will quote here what ive also written in another thread for this:
I will donate 50€ for the one who do this that its working like on my Omnia.....
this is a promise!!!!!!
would anyone use a laptop touchpad only like arrow keys instead of a mouse pointer??? NO!!!!
Greetz
i dont get it.
why not use the touch screen?
what reasons would u need this for?
the reason is that i want to use my device some times (if im on the walk) with only one handy.... also to use the browser......
the TF3D and spb etc is good to handle in one hand but not the browser like obera and opera mini..... also the small checkboxex in some programs are too small.....
on omnia i never have to use the stylus and i want to have this feature on my X1 because it MUST be possible!!!!!!
the_black_dragon said:
the reason is that i want to use my device some times (if im on the walk) with only one handy.... also to use the browser......
the TF3D and spb etc is good to handle in one hand but not the browser like obera and opera mini..... also the small checkboxex in some programs are too small.....
on omnia i never have to use the stylus and i want to have this feature on my X1 because it MUST be possible!!!!!!
Click to expand...
Click to collapse
I agree 100%
Opera Mobile 10 has this built-in.
r3bel said:
Opera Mobile 10 has this built-in.
Click to expand...
Click to collapse
yeah but it is too slowwwww
I dont understand some people here. Why are certain users against an additional input method? Isnt it a fact that everything that broadens the spectrum of available possibilities is generally a good thing? Have we fallen under Apple philosophy that condemns options that were not intended by the developer of the phone?
For me its clear that I would highly appreciate any additional way to control my device, especially a mouse pointer since this could replace the stylus when on the move. Even the small checkboxes would not force me to pull out the stylus anymore. How can anybody not support this? I dont get it. Isnt WM about freedom of choice?
I dont think anyone is against it, its just any developers who have read this dont think its important enough at the moment to spend time on, especially if they have other ongoing projects. But feel free to develop it yourself, no one will criticise you for making it, and if you do make it I am sure plenty of people will use it. No one here is Steve Jobs. lol.
korval said:
I agree 100%
Click to expand...
Click to collapse
I need a mouse smooth cursor llike the PC mouse for X1.tks!!!

Logmein Ignition

Just got it for my Hero and its great!
http://pages.logmein-inc.com/page.a...6e3a82c9e49b7b0581bca83d7254dea19a42bca84e44b
strange I'm running the DC-rom and its working great.
This is pretty cool.....................
has anyone else ran into the issue i stated above^^?
id really like to get this working, i cant imagine what i could be doing wrong...
is this just similar to SugarSync and Dropbox? Not sure I would try this since it sounds like after the beta it will no longer be free. I hate the idea of a company hooking you on the free software and then charging for it.
Sure is a PITA to click on stuff. 1/20 taps actually clicks on a button.
Thats cool, but of course its not made for a Linux box.
I'll give this a try, I'm diggin PhoneMyPC right now though, you guys should check that out too. It's pretty intuitive
Kcarpenter said:
Sure is a PITA to click on stuff. 1/20 taps actually clicks on a button.
Click to expand...
Click to collapse
Don't know what you're talking about. This thing works PERFECT for me! And it's pretty fast too compared to the WM version I had on my mogul.
Took me a while to figure out that the mouse cursor stays in the middle of the screen so you move the screen to where you want to click on, not the other way around. Pretty good solution.
I like it alot.

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