GTA: VICE CITY > TIPS for flawless quality and performance | Screenshots available - Xperia Play General

How to run GTA: Vice City and other heavy games pretty fast and smother with the Xperia Play
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Video Settings
Resolution: 100%
Distance Detail: 28
Visual Effects: Medium(No notable differences with high)
Dynamic Shadows: OFF
Frame Limiter: OFF
Roms that GTA Vice City liked:
(Performance is very close in this roms)
Can work with other roms.
Kernel
LuPus GB v8 or v9 at 1.6GH with Virtuous and Sio. Virtuous is definitely the best governor and safe more battery.
Important thing: leave at least 150 MB free on your internal memory for play without lags.
Advanced tweaks for full speed
Access Lupus Menu via Terminal and choose: Option 5 [Tweak Options]
- Set Option [2] <SQLITE3 Optimization>.
- Set Option [8] <Micro SDcard speed tweak>. Put read cache at 1024 and save setting for apply it in every boot.
Game Version Tested: 1.02
After all, reboot and enjoy!
Screenshots with FPS Meter
Average FPS: 20
Note
In certain parts of the map may occur lags in game, that are not related with the power of the device, but by the bad Android port. The Android version is not developed by Rockstar Games, for that, was bad optimized.

20 fps well flawless means something different for me. 30 fps should be the absolute minimum to play really fluid.

GTA: SAN ANDREAS is locked at 25fps, and is very smoother. 20 is not perfect, but for me, is good enough. For Xplay, more than it, only reduce the resolution. However in various moments the game can get at 25FPS or more.

Related

What are the optimum settings for TCPMP?

Would anyone care to list the best settings to use for TCPMP on the Jasjar/Universal?
What is the best video driver, what should be buffer sizes, microdrive?, preload at underrun etc etc...I have tried playing around with them, but not really sure what I'm doing, so would appreciate some help here.
Thanks in advance.
You don't have a microdrive - that's the old IBM (I think) Compact flash hardrives.
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Otherwise, I think the graphics should be set for xscale, and most of the other stuff is to personal taste I think. I've never fiddled to much with it and it works well enough.
Preload and buffering are again for loading up a certain amount of data to RAM before playing media. I've never needed to play with the settings.
What kinds of things are you (potentially?) having troubles with?
V
The usual slightly jerky video replay on files. Even WMV files that play perfectly in WMP on the Jasjar, seem to struggle a bit in TCPMP. I thought I might be able to reduce some of the jerkiness by tweaking the settings, but being the plank that I am, I don't really know or understand what they do.
I think the video accelerator option being set to xscale is pretty much the best you can do.
Try playing with lower sound quality to check.
Try increasing the "normal buffer" slightly, I keep mine at 2400k; too high and it may hinder performance because the system will be fighting for resources.
Ignore microdrive.
In advanced you can try "prefer less buffering", but I don't use it and have no problems.
"lookup tables over arithmetic" should help, but again, I don't use it.
On xscale I tick all three.
What resultion/bitrate are the files?
V
The only setting I have played with is in the advanced menu is the "Manual A/V offset +/-" . I have selected -130ms in order to get the lip sync right.
I read on another site some chap thats done alot of testing of TCPMP, and im sure the best gfx performance was when on RAW. summut like 40% better performance over the rest.
Just making sure that everyone knows there's a new version of TCPMP available - Version 0.70
Any major changes?
Not that I can see...a new plugin for speex or something that I've never heard of...
http://tcpmp.corecodec.org/changelog

TangledBugs, concentration game

Yet another day, yet another game...
TangledBugs is a remake of the good old Untangle game !
While the spiders were moving around the forest, they got their webs completely tangled up... Try to move the bugs around and untangle the mess... Crossing lines are shown in white, untangled lines in green.
Code by Mollusk, graphics by DayDream.
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Four game modes are currently available :
- Classic Play : start by untangling 6 bugs, then 10, 15, 20, etc... Until you give up !
- Time Attack : same gameplay, but with a limited time. For hardcore untanglers only !
- Sudden Death : you only have 20 seconds per level ! Thankfully, you can cumulate time over several levels. The higher the level, the more time left when you finish it, and the higher you score. In this mode, only 2 bugs are added per level.
- Funky Shapes : classic mode revisited ! Test the other starting shapes (triangle, square, wave, etc...) to see if you skills are as good as you thought.
Also available :
- Animated instructions, see an actual game untangled !
- Hiscores, with best times/level and sudden death scores.
2 versions of the game are available :
- Freeware, featuring the classic and sudden death modes (the 2 most interesting ones, to be honest)
- Commercial, with all the modes/features (and a demo version with all that but limited to level 8), for only $4.95 (more like a donation than anything to me ).
Freeware version available on XFlib.net, and commercial one on Clickgamer.com
If you have any questions/advice/requests, feel free, I'll be around !
(if admins/modos prefer that I don't talk about the commercial version to keep it freeware only, I'll just edit and cut that out, no problem)
Quick up, game updated to version 1.31 :
All versions : smaller exe size, uses less ram, and runs smoother on high levels
Enhanced version : fixes in the funky shape menu
cheers been playing this (and the others on XFlib) for a while now, all good games!
keep it up

[TWEAK] 71 FPS in Fps2d, Quadrant and Neocore

After messing around with a certain tweak, here's what I got:
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Neocore and Quadrant were run at 1.8 GHz / performance.
Fps2d at 1.2 GHz / smartassV2.
Probably slightly lower FPS on 1 GHz if not equal.
If there's enough people interested, I'll upload it in the dev section.
Credits to zdzihu since he found this first
EDIT: It's not as good as you think.
KalleD said:
“I know there’s been a lot of discussions regarding framerate caps, and let me assure you, it’s all to improve the user-experience.
Disabling the framerate cap will degrade the visual appearance, introducing tearing artifacts, and stuttering when navigating lists, etc.
However, assuming you just want higher figures when benchmarking, and care less about the experience, here’s the general steps:
1. You need to set the system property “debug.gr.swapinterval” to 0. A typical command for this would be:
adb shell setprop debug.gr.swapinterval 0
2. For this to take effect, you will need to restart the system-server. You could do this with:
adb shell
stop zygote
start zygote
Also, please note that this setting is not “persistent”, meaning that the next time you reboot your device, the setting will reset to 1 unless you’ve modified your initrd to do this at every boot.”
Click to expand...
Click to collapse
The SE Developer told we might degrade the visual appearance, introducing tearing artifacts, and stuttering when navigating lists, etc
Did you notice any of these?
ShyamSasi said:
The SE Developer told we might degrade the visual appearance, introducing tearing artifacts, and stuttering when navigating lists, etc
Did you notice any of these?
Click to expand...
Click to collapse
Yes, but this is not debug.gr.swapinterval. It's totally different. The tearing and stuttering are there but it's not as bad.

[Tweak] Battery Saving with Decipher Kernel

Hello people! ... Happy 2017 for all of XDA! ???
I'm using CM12.1 for play games more well than MM & Nougat ROMs … but the battery life is not very good....but then this month I decided to find some APP or a Tweak that would reduce battery consumption too fast.
After a hard search and ....really found nothing more ......I stopped to think .... And if maybe we reduce the screen resolution to increase performance and also lower CPU cores from 4 to 2?
Yes guys, that's exactly what I did ... and then I concluded that the performance will be the same ..... The decreased resolution will stabilize the battery duration with the same performance!
Decipher Kernel ( you need to have Kernel Auditor! )
https://forum.xda-developers.com/mo...kernel-decipherkernel-cm12-1-3-4-108-t3169304
Screen Shift
https://play.google.com/store/apps/details?id=com.sagar.screenshift2
1 - Kernel Auditor ( on Decipher Kernel )
# CPU Hotplug
Intelliplug - Balanced
Hysterisis Value - 16
Impulse Touch - OFF
Max Frequency when screen off - 787mhz
Go in MSM MP Decision and put the maximium of CPU in 2
# I/O Scheduler
Use in internal storage BFQ , and esternal ZEN
128kbps both
2- Screen Shift
When vou installed and open for the first time ,click Cancel
# Resolution
540 x 960
# Density
200
# More Settings
Set on boot √
Display custom display mode during call √
Important
If every time on Boot if the Screen Density looks very small ,go to Screen Shift and active him!! Some ROMs not support Resolution changing on Set On Boot!
I highly recomend you to use Greenify ( Root Mode )... And LSpeed!! There awesome Tweaks!!
I ask you to test and give me feedback !! I would even test the battery run time but it is bad due to excessive use of VPN for 2 years ....unfortanely?
Sorry my bad english ,i'm Brazilian!!
This serves for any Cellphone with a Custom Kernel and same Hotplug!
So i did a test with your setting normally with 4 core's i get 5hrs sot max. Even with your setup i am getting max 5hrs sot so this make no diffrence was using Halogen kernel & Lineageos 14.1 Jan build
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Sent from my Moto G 2014 using Tapatalk

Makibes I4 Pro Smartwatch Android 5.1 MTK6850 2GB Ram/16GB Storage

Want to get opions, not sure if I'm getting yet or if someone has one already please post review
Highlights
Android 5.1 Operating System
The latest system with more excellent interface, compatibility and running effect.
MTK6580 CPU
4- core intelligent chip, gives I4 PRO watch phone more excellent performance, perfectly compatible with Android and iOS dual systems.
Google Play and GPS
I4 PRO supports Google Play, when connected to internet, you can use GPS to find the right route.
Google Now
Comprehensively gets to know your various habits, and provides you relevant information, such as: real time road conditions, weather, translation, daily reminders and location information service, so convenient to your life!
16G ROM + 2GBRAM, 400mAh battery
i4 Pro has large memory space, 16G ROM + 2GBRAM for you to use; 380mAh battery is also convenient for your using.
Design and Appearance
Using 1.39 inch AMOLED round screen with HD 400 x 400 px resolution at 286 PPI, with Sapphire crystal glass mirror surface, which further exaggerate it's quality and beauty.
Bluetooth Functions: Call, Message
After connected with Bluetooth, you can experience those functions: See messages, contacts and notification reminders.
WiFi and 3G Network(Supports Network frequency: GSM 850/900/1800/1900MHz, WCDMA 850/2100MHz)
I4 Pro supports independent WiFi, can connect to the web directly from your wrist. It also works on WCDMA and GSM networks.
Health Tracker: Heart Rate Monitor, Pedometer
Take good care of you, monitor your heart rate, record your sports data
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