Build CM7 Kernel from Source: Compile Fails (REPOSTED FROM DEV) - Galaxy S I9000 General

THIS HELP REQUEST WAS ORIGINALLY POSTED IN THE DEV FORUM, BUT IT WAS "SUGGESTED" THAT IT BELONGS HERE INSTEAD.
Hi,
I'm trying to build CM7 Kernel from source. I've followed "Building_Kernel_from_source" in CM Wiki exactly. Executed yes "" | make oldconfig. I still get fatal script & compile errors. First was "usr/galaxysmtd_initramfs.list" not found. Created an empty one to get past this temporarily. Next got FIQ_START undefined. Tried manually fixing this (and others errors) to no avail. I think I'm missing some basic point. Can anyone offer any advice? Am I missing some patch? Is this a .config issue? Something else?
Thanks
Background (What I did):
dev machine: Ubuntu 10.04LTS
installed CM7.2 on phone.
installed development support tools and checked versions.
set up repo, downloaded from git://github/CyanomodGen/android.git -b gingerbread and repo sync.
set CCOMPILER.
checked that ARM EABI installed (Ok).
cloned kernel from git://github.com/CyanogenMod/cm-kernel.git.
adb pull config.gz from phone.
gzip -d -c > .config
Executed yes "" | make oldconfig (looked Ok)
Tried to build: make ARCH=arm CROSS_COMPILER=$CCOMPILER -j4
Got fatal script and compile errors (arrrgh).

Related

[REF] Compiling CM6 for Milestone XT720

First, follow these instructions to get your system setup for build:
http://wiki.cyanogenmod.com/index.php?title=Compile_CyanogenMod_for_Sholes
You'll need at least 15GB of disk space. Once you've got all the prerequisites installed:
Code:
mkdir ~/android
cd ~/android
repo init -u git://github.com/Mioze7Ae/android.git -b froyo
repo sync -j 2
. build/envsetup.sh
lunch cyanogen_sholest-eng
vendor/cyanogen/get-rommanager
make -j 2 bacon
If everything goes well, the update package will be something like out/target/product/sholest/update-cm-6.1.2-0.10-11.08.08-MilestoneXT720-signed.zip
This is my current understanding of the voodoo:
repo init : sets up your repository and downloads a manifest file that identifies other repositories
repo sync : downloads all the repositories and checks out a working copy
. build/envsetup.sh : parses all the makefiles and such to create a menu of available devices to build
lunch : configures the source tree to build a specific device (run lunch with no arguments to get a menu)
get-rommanager : apparently needed for some reason
make bacon : actually builds everything and creates the ota package. You may want to consider something like "make -j 8 bacon >build.out 2>build.err"
repo sync takes either metric or imperial eons (whichever is larger) (-j N can help by opening multiple concurrent downloads if you have a fast uplink). On a dual AMD Opteron 248 machine with 6GB build takes about 3 hours (Ubuntu 11.04 64-bit). On a dual Xeon [email protected] (8 cores total) with 16GB RAM running debian lenny 64-bit, build takes ~15 min. You want to pick the -j to be 1-2 times the number of CPUs (I used -j 2 on the AMD and -j 8 on the Xeon). The android build system does a pretty good job at pegging your CPUs.
I don't currently know how to tag the state of the entire tree, so when nadlabak or milaq or anyone else updates repositories that I didn't fork, there's a chance it may break things from time-to-time. I'm currently waiting for a build from a fresh checkout to complete. Hopefully it's not broken...
Edit: Fresh compile succeeded, update applied and booted. Happy hacking!
Feel free to peruse my repositories at http://github.com/Mioze7Ae
See also: http://android.doshaska.net/cm6build
Thanks: nadlabak, milaq, stlifey, #milestone-modding
Thanks, will add cm6 to mine build server. =)
Maybe we should make todo list and make changes that we need?
Then move it to main build tree?
fjfalcon said:
Thanks, will add cm6 to mine build server. =)
Maybe we should make todo list and make changes that we need?
Then move it to main build tree?
Click to expand...
Click to collapse
Im on it.. flashing once i have finished uploading XT720 XDA Special Hellmonger Edition, il collect data and proc
i was able to compile configs.ko
so we can dump the config of the running moto kernel
Code:
insmod configs.ko
zcat /proc/config.gz
attached is tar with module and dumped config from Central Europe kernel...
so may be finally we will be able to "debug" why on the singapore kernel it is stated that tvout works, and did not work on other kernels....
So please do:
Code:
adb push configs.ko /tmp
adb shell
/system/bin/insmod /tmp/configs.ko
exit from adb shell
Code:
adb pull /proc/config.gz
and post
Which Kernel (e.g. Central European, Korean, Singapore, Cincinaty etc....) is used
and the corresponding config.gz
edit: forget to attache
badly.... it is not the runing kernel config, but the config i have compiled.... sorry
du -h .repo - how much it has?
fjfalcon said:
du -h .repo - how much it has?
Click to expand...
Click to collapse
$ du -hs .repo
4.2G .repo
$ du -hs .
12G .
FYI, I just merged updates from milaq's repo and broke the build. Will update when I get it sorted again.
Mioze7Ae said:
FYI, I just merged updates from milaq's repo and broke the build. Will update when I get it sorted again.
Click to expand...
Click to collapse
It's working again. I'm still getting the hang of this repo/git stuff. What appears to have happened is that when I first forked milaq's repo a few weeks ago I happened to fork after the first part of a two-part commit. So, now the tree is sync'd up with milaq's latest (0.12--screenshot in powermenu, w00t!). It installs and boots but it's minimally tested.
Maybe you can archive android dir and paste it to some speed hosting?
Cause i still getting it at build server at mine work that currently free....
fjfalcon said:
Maybe you can archive android dir and paste it to some speed hosting?
Cause i still getting it at build server at mine work that currently free....
Click to expand...
Click to collapse
Hmm. I'm I'll see about that, but .repo is 4GB... and android is 12GB... that's going to be slow nomatter what... and those stupid rapid/multi/whatevers don't seem to handle resume... after the initial repo sync, the next sync is much faster.
Is repo sync still down? Or rather, is android.git.kernel.org still down? I tried repo syncing from RC2 to RC3, so I could implement a patch for Exchange security features (more on this later, I will update when I get it working).
For now, I will try the compile on RC2.
I do know it was down last Friday, but I haven't had a chance to try more recently.

[GUIDE][ICS] Compile Cyanogenmod 9 on Mac OS X Lion

There are a lot of toturials for building CM9 on ubuntu or CM7 on Mac but I couldn't find a decent toturial for building CM9 on Mac (specially Lion). Development in AOSP/CM land is rapid and guides frequently need updating. I had to spend a little time to figure everything out and I decided to share it here.
This tutorial is for building CM9 (ICS) for Galaxy Nexus GSM (maguro) on Mac OS X Lion 10.7.3 using Xcode 4.3 and homebrew . You can easily make the instructions work for most other cm9 devices, but I wouldn't know anything about that.
DISCLAIMER: I'm not responsible if you blow yourself up, blah blah blah
However, I've tried to make this as noob friendly as possible because, well I'm a noob myself
Instrunctions:
UPADTE (MAY 29TH) : The Xcode 4.3 default compiler (llvm-gcc) used to be incompatible with CM9. Thanks to jocelyn and topprospect, the LLVM compatibility patches from mainline AOSP are now merged into CM9. Therefore, you can now use Xcode 4.3 and its command line tools without installing another compiler. However, since GCC is still the only officially supported compiler, incompatibilites with llvm-gcc could still be introduced with future updates. Therefore, if your build fails, it might be worth it to try installing and compiling with GCC 4.2. See the Troubleshooting section for more info.
Now that we have Xcode 4.3 and Xcode command line tools (CLT) installed, let's continue.
Open Terminal and run
Code:
java
if you don't have Java, you will get a prompt asking you to download and install Java. Go ahead and install it.
If you don't have adb and fastboot working, download the android-sdk from google (version r18 as of now) and put it in /usr/local/ and rename the folder to "android-sdk".
Install the homebrew package manager
Code:
/usr/bin/ruby -e "$(/usr/bin/curl -fsSL https://raw.github.com/mxcl/homebrew/master/Library/Contributions/install_homebrew.rb)"
To make sure that homebrew and android-sdk executables are in $PATH:
Code:
touch ~/.bash_profile && echo "PATH=/usr/local/bin:/usr/local/sbin:$PATH:/usr/local/android-sdk/tools:/usr/local/android-sdk/platform-tools" >> ~/.bash_profile
Relaunch Terminal for the change to take effect.
At this point you can run
Code:
brew doctor
to detect any problems there might be (Homebrew may instruct you to use the xcode-select utility to select the xcode installation path). Hopefully, your system is raring to brew
Now we have to install a bunch of packages:
Code:
brew install git coreutils findutils gnu-sed gnupg pngcrush repo
We now need to create a couple of symlinks so that the gnu versions of 'sed' and 'find' are used rather than the osx provided versions :
Code:
ln -s /usr/local/bin/gfind /usr/local/bin/find && ln -s /usr/local/bin/gsed /usr/local/bin/sed && ln -s /usr/local/bin/gstat /usr/local/bin/stat
It's time to create a case sensitive image which will hold our working directory:
Code:
hdiutil create -type SPARSE -fs "Case-sensitive Journaled HFS+" -size 40g -volname "android" -attach ~/Desktop/Android
Now we have a disk image in ~/Desktop/Android. Mount it if it's not mounted already. (Don't be picky about the size, the image will only take as much as space as its contents).
Now we need to create a working directory inside the mounted volume:
Code:
cd /Volumes/android && mkdir cm9 && cd cm9
We can initialize and download the source now:
Code:
repo init -u git://github.com/CyanogenMod/android.git -b ics && repo sync && say 'finished'
Now we need to get the required proprietry files for our device. We can get these from the device itself. Connect your phone (make sure USB Debugging is enabled) and run the following (for maguro):
Code:
cd /Volumes/android/cm9/device/samsung/maguro/ && ./extract-files.sh
[If you see errors in the output from extract-files.sh, see the Troubleshooting section below]
For Google devices,we can also get them directly from google. For maguro, download the 3 files and extract them to /Volumes/android/cm9. Then,
Code:
cd /Volumes/android/cm9
/Volumes/android/cm9/extract-broadcom-maguro.sh
/Volumes/android/cm9/extract-imgtec-maguro.sh
/Volumes/android/cm9/extract-samsung-maguro.sh
We also need the prebuilts (like ROM manager and Term.apk):
Code:
/Volumes/android/cm9/vendor/cm/get-prebuilts
You can optionally tell the build to use the ccache tool. CCache acts as a compiler cache that can be used to speed-up rebuilds :
Code:
export USE_CCACHE=1 && /Volumes/android/cm9/prebuilt/darwin-x86/ccache/ccache -M 20G
Default is 1GB. Anything between 20GB-50GB should be fine.
Before starting the build, we need to workaround an issue with Lion and compiling the QEMU emulator.
[This step doesn't seem to be needed anymore. QEMU is automatically ignored on OS X/Darwin]
If you build now, you're probably gonna get kernel build errors regarding the missing elf.h header (this error might be device specific). Fortunately, we already have this file downloaded, so we only need to copy it to /usr/local/include:
Code:
cp /Volumes/android/cm9/external/elfutils/libelf/elf.h /usr/local/include
FINALLY, we are ready to build:
Code:
cd /Volumes/android/cm9 && source build/envsetup.sh && brunch
Pick your device from the list and enter the number. For maguro, you could use "brunch maguro" instead and skip the menu. Depending on your system, this will take 30min-4hours.
You should now see a beautiful zip file waiting to be flashed:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
​Troubleshooting:
The extract script for maguro seems to be a little outdated, as it doesn't pull the gps proprietary blob. You can either use the google provided scripts, or add koush's git repository for your device to your local_manifest.xml.
As explained above, the CM9 source is currently compatible with llvm-gcc. In the future, if llvm-gcc fails to build correctly, you should try installing and compiling using GCC4.2 (the Xcode 3 compiler). You can install apple-gcc4.2 from homebrew:
Code:
brew install https://raw.github.com/Homebrew/homebrew-dupes/master/apple-gcc42.rb
This version of gcc can happily coexist with Xcode 4.x .
So now you have GCC 4.2 installed, but it won't be used unless we update the corresposing environment variables:
Code:
export CC=/usr/local/bin/gcc-4.2 && export CXX=/usr/local/bin/g++-4.2
Notice that using the export command is temporary. If you relaunch Terminal, you will need to set these again. However, this is a good thing, because changing these values permanently (by putting them in ~/.bash_profile) can interfere with other builds.
If you use this method, the build might fail while compiling "external/zlib/x86/adler32.c". It appears that a recent change in zlib has introduced an incompatibility with gcc 4.2. you have to revert the following 2 commits:
Code:
cd external/zlib
git revert dd6786cae3f4493faa6661d5f74db587932f15d7
git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
Alternatively, you can add topprospect's zlib on github (which has those commits reverted) to your local_manifast.xml. Simply run:
Code:
nano /Volumes/android/cm9/.repo/local_manifest.xml
and add the following line
Code:
<project name="dferg/android_external_zlib" path="external/zlib" remote="github" />
If you get a build error, and your error is not covered here, copy the last 20-30 lines of the build output AND the output from the following command into pastebin and post the link. Hopefully me or someone else will help you.
Code:
echo -e "\nENV:\n$(env)\n\nWHICH GCC\n:$(which gcc)\n\nWHICH G++:\n$(which g++)\n\nWHICH CC:\n$(which cc)\n\nWHICH C++:\n$(which c++)\n\nBREW DOCTOR:\n$(brew doctor)\n\nBREW LIST:\n$(brew list)\n\n/USR/BIN:\n$(ls -l /usr/bin | grep gcc)\n\n/USR/LOCAL/BIN:\n$(ls -l /usr/local/bin | grep gcc)\n\n"
​Notes/Extras:
To quickly setup your environment, add an alias like the following to ~/.bash_profile:
Code:
alias cm9env="hdiutil attach PATH-TO-DISK-IMAGE -mountpoint /Volumes/android && cd /Volumes/android/cm9 && source ./build/envsetup.sh && export USE_CCACHE=1"
alias cm9build="cm9env && make clobber && reposync && brunch maguro"
Now you can save time by using "cm9env" to get your environment setup or "cm9build" to compile a clean updated build.
To clear your output directory for a new build, run "make clobber". You probably don't need this if you've only changed a few lines of code.
To cherry pick yet-to-be-merged changes from the gerrit instance:
1. Pick an open commit from CM Gerrit
2. Under list of Patch Sets pick the latest and open cherry-pick tab
3. Check what Git repository the url is pointing e.g. http://review.cyanog...frameworks_base
4. In your CM9 working tree go to the corresponding directory, which in this case is something like ~/your-working-directory/frameworks/base/
5. Now simply paste the whole line seen in CM Gerrit cherry-pick tab e.g. "git fetch http://review.cyanog....rameworks_base refs/changes/00/13100/4 && git cherry-pick FETCH_HEAD"
It should be now included in your next compiled build. When doing repo sync again, cherry picks will be lost.[CREDIT Fihlvein from xda]
Click to expand...
Click to collapse
Enjoy your custom built CM9!
I updated OP with some updated info about Xcode 4.3.
Nice work man. Very helpful.
conantroutman said:
Nice work man. Very helpful.
Click to expand...
Click to collapse
thanks! I'll try to keep this topic updated as issues with mac are introduced/resolved.
Nice write up. Thanks.
Before I start again from scratch I have a question. Does this guide apply to previous versions of mac os x (mine is 10.6.8)? I used the official android initializing build environment page & cm7 wiki page for the instructions to setup my build environment.
Also, any tips to switch from macports to homebrew?
In the past I've had to cherry pick to get my OS X build environment set up for CM9. The compile from source fails because I started with macports instead of homebrew (bad idea). I tried to switch to homebrew without success. Any tips to switch from macports to homebrew?
For the sake of keeping this page on topic a pm response is ok if that is what you prefer.
Hi thanks for this !! Helpful one question what do i change so i can do AOSP instead of cm9??
grad061980 said:
Nice write up. Thanks.
Before I start again from scratch I have a question. Does this guide apply to previous versions of mac os x (mine is 10.6.8)? I used the official android initializing build environment page & cm7 wiki page for the instructions to setup my build environment.
Also, any tips to switch from macports to homebrew?
In the past I've had to cherry pick to get my OS X build environment set up for CM9. The compile from source fails because I started with macports instead of homebrew (bad idea). I tried to switch to homebrew without success. Any tips to switch from macports to homebrew?
For the sake of keeping this page on topic a pm response is ok if that is what you prefer.
Click to expand...
Click to collapse
Yes, this guide should work fine on Snow Leopard. It mostly depends on your Xcode version. If you have Xcode 3, you can skip step 1 entirely, since you already have gcc4.2 as part of Xcode.
If you have access to Xcode 4.2 and above, you will need to install gcc4.2 separately, as explained in the guide.
Now regarding Macports, I strongly suggest that you completely uninstall Macports before installing homebrew. Instructions are here: http://guide.macports.org/chunked/installing.macports.uninstalling.html
WonkyYew said:
Hi thanks for this !! Helpful one question what do i change so i can do AOSP instead of cm9??
Click to expand...
Click to collapse
Full instructions are available on android.com : http://source.android.com/source/initializing.html
If you are using this guide, you need to change the repo initialization command to :
Code:
repo init -u https://android.googlesource.com/platform/manifest
and then do repo sync. You can setup ccache as usual. I don't think AOSP has the "brunch command", so you have to use launch and then make.
Run "lunch" and select an option from the menu. You can find more info about the options here: http://source.android.com/source/building.html. For maguro, you should use "full_maguro-userdebug".
To start the build, use
Code:
make -j$(sysctl -n hw.ncpu)
@ArmanUV. Sounds good & thanks for the input. I'll give the link to macports uninstall a go.
Im a real noob, whats the advantage of compiling from source?
Thanks for the help man !
Hi, thanks for your guide, setting up the repo was no problem at all!
But: I'm getting the following error when building.
Code:
external/zlib/x86/adler32.c: In function ‘adler32_MMX’:
external/zlib/x86/adler32.c:747: error: can't find a register in class ‘GENERAL_REGS’ while reloading ‘asm’
external/zlib/x86/adler32.c:747: error: ‘asm’ operand has impossible constraints
make: *** [out/host/darwin-x86/obj/STATIC_LIBRARIES/libz_intermediates/adler32.o] Error 1
make: *** Waiting for unfinished jobs....
Seems to be a problem with the compiler, but I'm on xcode 4.3 and I've installed gcc-4.2 and set the env vars. Any help?
ArmanUV,
Thanks so much for posting this guide. Very helpful!
Are you having any trouble with errors like this?
Code:
external/zlib/x86/adler32.c: In function ‘adler32_MMX’:
external/zlib/x86/adler32.c:747: error: can't find a register in class ‘GENERAL_REGS’ while reloading ‘asm’
external/zlib/x86/adler32.c:747: error: ‘asm’ operand has impossible constraints
Googling for this error implies that the fix is to use a version of GCC > 4.2. But there does not seem to be a GCC 4.4 in Homebrew.
Thanks again for the guide!
EDIT: Sorry for the double post with empyyy. Seems like there is someone else having my same issue!
topprospect said:
ArmanUV,
Thanks so much for posting this guide. Very helpful!
Are you having any trouble with errors like this?
Code:
external/zlib/x86/adler32.c: In function ‘adler32_MMX’:
external/zlib/x86/adler32.c:747: error: can't find a register in class ‘GENERAL_REGS’ while reloading ‘asm’
external/zlib/x86/adler32.c:747: error: ‘asm’ operand has impossible constraints
Googling for this error implies that the fix is to use a version of GCC > 4.2. But there does not seem to be a GCC 4.4 in Homebrew.
Thanks again for the guide!
EDIT: Sorry for the double post with empyyy. Seems like there is someone else having my same issue!
Click to expand...
Click to collapse
empyyy said:
Hi, thanks for your guide, setting up the repo was no problem at all!
But: I'm getting the following error when building.
Code:
external/zlib/x86/adler32.c: In function ‘adler32_MMX’:
external/zlib/x86/adler32.c:747: error: can't find a register in class ‘GENERAL_REGS’ while reloading ‘asm’
external/zlib/x86/adler32.c:747: error: ‘asm’ operand has impossible constraints
make: *** [out/host/darwin-x86/obj/STATIC_LIBRARIES/libz_intermediates/adler32.o] Error 1
make: *** Waiting for unfinished jobs....
Seems to be a problem with the compiler, but I'm on xcode 4.3 and I've installed gcc-4.2 and set the env vars. Any help?
Click to expand...
Click to collapse
You guys seem to have the same issue. What sort of Xcode configuration are you using? Can you post the output from "which gcc","which g++", "gcc -v", "g++ -v" and "cc -v"?
ArmanUV said:
You guys seem to have the same issue. What sort of Xcode configuration are you using? Can you post the output from "which gcc","which g++", "gcc -v", "g++ -v" and "cc -v"?
Click to expand...
Click to collapse
I am on Lion 10.7.4 with Xcode 4.3.2. Here is the output that you asked for:
Code:
# echo -n "which gcc: "; which gcc; echo -n "which g++: "; which g++; echo ""; echo "gcc -v:"; gcc -v; echo ""; echo "g++ -v:"; g++ -v; echo ""; echo "cc -v:"; cc -v
which gcc: /usr/bin/gcc
which g++: /usr/bin/g++
gcc -v:
Using built-in specs.
Target: i686-apple-darwin11
Configured with: /private/var/tmp/llvmgcc42/llvmgcc42-2336.9~22/src/configure --disable-checking --enable-werror --prefix=/Applications/Xcode.app/Contents/Developer/usr/llvm-gcc-4.2 --mandir=/share/man --enable-languages=c,objc,c++,obj-c++ --program-prefix=llvm- --program-transform-name=/^[cg][^.-]*$/s/$/-4.2/ --with-slibdir=/usr/lib --build=i686-apple-darwin11 --enable-llvm=/private/var/tmp/llvmgcc42/llvmgcc42-2336.9~22/dst-llvmCore/Developer/usr/local --program-prefix=i686-apple-darwin11- --host=x86_64-apple-darwin11 --target=i686-apple-darwin11 --with-gxx-include-dir=/usr/include/c++/4.2.1
Thread model: posix
gcc version 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.9.00)
g++ -v:
Using built-in specs.
Target: i686-apple-darwin11
Configured with: /private/var/tmp/llvmgcc42/llvmgcc42-2336.9~22/src/configure --disable-checking --enable-werror --prefix=/Applications/Xcode.app/Contents/Developer/usr/llvm-gcc-4.2 --mandir=/share/man --enable-languages=c,objc,c++,obj-c++ --program-prefix=llvm- --program-transform-name=/^[cg][^.-]*$/s/$/-4.2/ --with-slibdir=/usr/lib --build=i686-apple-darwin11 --enable-llvm=/private/var/tmp/llvmgcc42/llvmgcc42-2336.9~22/dst-llvmCore/Developer/usr/local --program-prefix=i686-apple-darwin11- --host=x86_64-apple-darwin11 --target=i686-apple-darwin11 --with-gxx-include-dir=/usr/include/c++/4.2.1
Thread model: posix
gcc version 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.9.00)
cc -v:
Apple clang version 3.1 (tags/Apple/clang-318.0.58) (based on LLVM 3.1svn)
Target: x86_64-apple-darwin11.3.0
Thread model: posix
They are pointing to LLVM, but my CC and CXX variables point to:
Code:
env|grep 4.2
CXX=/usr/local/bin/g++-4.2
CC=/usr/local/bin/gcc-4.2
Do I need to add something to PATH? I'm sure I just missed something obvious in your instructions.. Thanks for helping!
topprospect said:
I am on Lion 10.7.4 with Xcode 4.3.2. Here is the output that you asked for:
Do I need to add something to PATH? I'm sure I just missed something obvious in your instructions.. Thanks for helping!
Click to expand...
Click to collapse
Everything checks out. I'm away from my main machine so I can't run a test build, but I suspect that a recent change is causing problems.
Now, regarding the compiler, Setting CC/CXX *should* take care of everything, but I am currently not 100% sure that somewhere in a makefile, these environment variables aren't being ignored. Since I wrote the guide, I noticed a lot of clang warnings in the build, which means that CC/CXX is not honored and /usr/bin/cc and /usr/bin/c++ is being used.
A more robust method of making sure gcc-4.2 is being used is creating symlinks to gcc-4.2 and g++-4.2 :
Code:
ln -s /usr/local/bin/gcc-4.2 /usr/local/bin/gcc
ln -s /usr/local/bin/gcc-4.2 /usr/local/bin/cc
ln -s /usr/local/bin/g++-4.2 /usr/local/bin/c++
ln -s /usr/local/bin/g++-4.2 /usr/local/bin/g++
Obviousely, a systemic method like this has its downsides but it may be the only choice without having to change CM code (especially since I lack the knowledge to do so )
[I recently found out that master aosp is no longer using CC/CXX to find the compiler (see ./build/core/combo/). Instead, it uses "gcc" and "g++" directly, which means that llvm-gcc will be used no matter what env variable you have. Fortunately, unlike cm9, master aosp is supposed to build fine with llvm-gcc (except for qemu, which doesn't matter for device images). ]
ArmanUV said:
Everything checks out. I'm away from my main machine so I can't run a test build, but I suspect that a recent change is causing problems.
Now, regarding the compiler, Setting CC/CXX *should* take care of everything, but I am currently not 100% sure that somewhere in a makefile, these environment variables aren't being ignored. Since I wrote the guide, I noticed a lot of clang warnings in the build, which means that CC/CXX is not honored and /usr/bin/cc and /usr/bin/c++ is being used.
A more robust method of making sure gcc-4.2 is being used is creating symlinks to gcc-4.2 and g++-4.2 :
Code:
ln -s /usr/local/bin/gcc-4.2 /usr/local/bin/gcc
ln -s /usr/local/bin/gcc-4.2 /usr/local/bin/cc
ln -s /usr/local/bin/g++-4.2 /usr/local/bin/c++
ln -s /usr/local/bin/g++-4.2 /usr/local/bin/g++
Click to expand...
Click to collapse
Okay, just tried this. I created a new dir (/Volumes/Android/bin) that simply houses those softlinks you recommended. Then I put /Volumes/Android/bin at the beginning of my PATH. That should fix it without breaking the rest of the system, e.g. homebrew.
The GENERAL_REGS problem still exists though. Pretty sure b/c gcc 4.2.1 doesn't understand this construct properly (need a newer version of gcc).
So I backed out the change that introduced this adler32.c.
https://github.com/CyanogenMod/android_external_zlib/commit/13bf40af68236c961542bdee1d4b7c0176bf15a0
The compile is getting farther now. I have to run to work so I'll post later if it succeeds.
The weird thing is: This change was made back in December. Why would it have worked for you?
topprospect said:
The compile is getting farther now. I have to run to work so I'll post later if it succeeds.
Click to expand...
Click to collapse
Build works (and boots!) with the following:
Code:
cd external/zlib
git revert dd6786cae3f4493faa6661d5f74db587932f15d7
git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
Note the 1st revert is just to avoid massive conflicts seen when reverting the 2nd one by itself. The 2nd revert is the one that really matters here.
So this isn't really a solution.. Seems like we need to move to a newer version of gcc or figure out a patch to adler32.c that makes it gcc 4.2 compatible.
topprospect said:
Build works (and boots!) with the following:
Code:
cd external/zlib
git revert dd6786cae3f4493faa6661d5f74db587932f15d7
git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
Click to expand...
Click to collapse
The first revert works fine, however the second one gives me the following error:
Code:
$ git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
error: could not revert 13bf40a... Implement vectorized adler32 and optimized slhash
hint: after resolving the conflicts, mark the corrected paths
hint: with 'git add <paths>' or 'git rm <paths>'
hint: and commit the result with 'git commit'
error: Could not parse conflict hunks in zlib.h
empyyy said:
The first revert works fine, however the second one gives me the following error:
Code:
$ git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
error: could not revert 13bf40a... Implement vectorized adler32 and optimized slhash
hint: after resolving the conflicts, mark the corrected paths
hint: with 'git add <paths>' or 'git rm <paths>'
hint: and commit the result with 'git commit'
error: Could not parse conflict hunks in zlib.h
Click to expand...
Click to collapse
Well, run git status. You'll see that the only conflict is in the comments in zlib.h. So, you can just ignore it.
topprospect said:
Okay, just tried this. I created a new dir (/Volumes/Android/bin) that simply houses those softlinks you recommended. Then I put /Volumes/Android/bin at the beginning of my PATH. That should fix it without breaking the rest of the system, e.g. homebrew.
The GENERAL_REGS problem still exists though. Pretty sure b/c gcc 4.2.1 doesn't understand this construct properly (need a newer version of gcc).
So I backed out the change that introduced this adler32.c.
https://github.com/CyanogenMod/android_external_zlib/commit/13bf40af68236c961542bdee1d4b7c0176bf15a0
The compile is getting farther now. I have to run to work so I'll post later if it succeeds.
The weird thing is: This change was made back in December. Why would it have worked for you?
Click to expand...
Click to collapse
topprospect said:
Build works (and boots!) with the following:
Code:
cd external/zlib
git revert dd6786cae3f4493faa6661d5f74db587932f15d7
git revert 13bf40af68236c961542bdee1d4b7c0176bf15a0
Note the 1st revert is just to avoid massive conflicts seen when reverting the 2nd one by itself. The 2nd revert is the one that really matters here.
So this isn't really a solution.. Seems like we need to move to a newer version of gcc or figure out a patch to adler32.c that makes it gcc 4.2 compatible.
Click to expand...
Click to collapse
Nice find. I tried to compile this morning and I ran into the same issue. This is what I don't understand: I did a couple of builds about a week ago without running into this issue. But, the latest commits on zlib are from 2 months ago.
Amazingly, the Xcode 4.3 toolchain (clang and llvm-gcc) builds this external/zlib/adler32.c just fine.
An alternative to this problem is to install an up to date gcc 4.7 :
Code:
brew install https://raw.github.com/Homebrew/homebrew-dupes/master/gcc.rb
and then create symlinks to gcc-4.7/g++-4.7. I have not tested this yet.

[EXPERIMENTAL/TOOLS/GUIDE/ADV.] Toolchain gcc 4.6.3 Cygwin/Linux/OSX; kernel builds

The following contains binaries, and instructions for use of an experimental newer toolchain than those included in the android pre-built package.
This is provided to allow existing linux kernel developers experiment with the updated version of GCC (besides the complicated building instructions the code just has a small patch for a known issue with android and 4.6.* otherwise is directly from GNU (see build information below)
The packages I'm also providing to help developers current on windows (With cygwin but no other virtual environment) to start exploring android Linux kernel development for their devices. (In addition to a OSX toolchain for more advanced mac users)
due to the slight differences between kernels on different devices this How To is intended to be used for advanced users who can adjust for the differences required for the devices specific kernel.
I may add additional guides to this thread if I find a need for them.
[size=+1]Binary Toolchains[/size]
I have two versions of a GCC-4.6.3 toolchain
1) For x86 linux: toolchain-4.6.3.tar.bz2 (Sha1: c8c57aba6ad92e9acddf29ba8620ba880be09a81)
2) For Cygwin (windows): toolchain-4.6.3.cygwin.tar.bz2 (Sha1: 6947e1c1ba95195019f542eb8ba0708667b63eca)
3) For OSX (mac/darwin): toolchain-4.6.3.darwin.tar.bz2 (Sha1: 9a977f0672863fdd9501383a6ad1e30723281f68)
[size=-1]> The linux version was built via this script: http://pastebin.com/b2dZ8YtG (or in the included toolchain_notes.txt)
> The cygwin/darwin version uses the same source however has a slightly modified script (see the included toolchain_notes.txt for the updated script)[/size]
[size=+1]System Requirements[/size]
Note I have a 64bit debian linux box, and a 64bit version of WIndows7 Pro running cygwin, while I believe these binaries ought to be compatible with all x86 linux and cygwin installs these have not been tested by a wide number of people yet.
> Linux users: If you have a working android build environment likely no additional requirements are needed. In addition you must build any kernel/android utilities from a case sensitive filesystem or disk image.
> OSx users: the cygwin packages will give you an idea of what is required, please also see the README in the tar.bz2 about manually installing elf.h
> Cygwin users: as its unlikely you have compiled a kernel with cygwin up to this point you may wish to ensure the following packages are installed (as well as any cygwin recommends to be used with them):
vim
vim-common
make
cmake
lzop
gcc
gcc-core
gcc-g++
wget
git
git-compleation
libncurses-devel
python​
Cygwin users must also set their NTFS file partition to allow case sensitive files:
To do this open regedit and change:
HKLM\SYSTEM\CurrentControlSet\Control\Session Manager\kernel\obcaseinsensitive
to 0
after this reboot and the NTFS kernel will allow cygwin to use case sensitive files (ie 'AbC' and 'aBc' as two different files)​
[size=+1]Advanced Kernel Building Guide[/size]
Since may devices are slightly different this can only be a high level kernel building guide
Please ask for any specific directions from the current kernel maintainer.
To most people who have built kernels before this will look familiar, the most important part is preparing your local environment to use the new toolchain,
1) If you have not already download the tar.bz2 above, (pick the one for the computer you are preparing to build kernels on)
2) extract the file (for the sake of this guide I will assume it is extracted into a ~/android directory)
ie on cygwin you might:
mkdir -p ~/android
cd ~/android
tar -xjvf toolchain-4.6.3.cygwin.tar.bz2
Note: steps one and two are just properly installing the toolchain, you will not need
to repeat them to build a different kernel.
2.b) OSX Only: check elf.h
open ~/android/toolchain-4.6.3/README in a text editor and check if elf.h is installed, otherwise manually install it as per the readme
3) fetch your kernel source into the ~/android directory and change into the
source codes root directory
(this can be via a git repo or tarball)
example if you wanted my ACER a100/a500 source you might run:
git clone git://github.com/ezterry/AcerTabKernel.git
cd AcerTabKernel
change this to match the source you are fetching
4) In the root directory of the kernel source (~/android/AcerTabKernel in the about a100/a500 example) update the environment for the cross compiler
add the toolchain to your path:
export PATH=$HOME/android/toolchain-4.6.3/bin:$PATH​
set the cross compile:
export ARCH=arm
export CROSS_COMPILE=arm-linux-androideabi-
export KERNEL_DIR=`pwd`​
(this will need to be done once for each terminal you use to run any of the following make commands)
5) Grab your configuration
From the device:
adb pull /proc/config.gz
gzip -dc config.gz > .config
or from a prepared configuration if it's included in your code base by running
make _defconfig
example for the a100/a500 code base is 'make vangogh_defconfig' for the a100 and 'make picasso_defconfig' for the a500
6) Customize configuration
just run menuconfig and use the UI to update settings
make menuconfig​
7) building the kernel (zImage)
This is normal at this point with 'make -j'
so for a quad core CPU you can run
make -j5​
(note: the wrong number in the -j argument will not harm the build but may slow down the building process by either using too few threads or needing to keep track of too many)
8) If it worked you will now have the kernel in arch/arm/boot/zImage
this can be injected into the boot.img (as the kernel, using an existing ramdisk) as is
If it failed for your kernel your kernel source may need one of the common patches
9) Building modules
the following will prepare the modules in subdirectory mod:
make modules
rm -rf mod
mkdir mod
cp `find ./ | grep .ko$` modules.order mod/​
After these commands [if no errors] you can simply copy the contents of mod/ to /system/lib/modules on your device, note it is recommended usually to remove the existing contents of /system/lib/modules unless there is a closed source module required from the previous build despite the new kernel.
[size=+1]Common Patches Required[/size]
If your kernel has not been built for the new toolchain or on cygwin before you may require some of these common patchs: (I've thus far only tested this on my Acer A100/A500 source)
wireless/bcm4329 for GCC-4.6.3:
https://github.com/ezterry/AcerTabKernel/commit/123f32e27e2c74f1c1789ae5d6d5a1c04e1e264c
linux kernel module patch for cygwin (broken elf.h):
https://github.com/ezterry/AcerTabKernel/commit/220db49593cf6b9f3b556e2f4b75b2f6d3ff556c
Error compiling security/smc/bridge_pub2sec.S (I required the cygwin elf patch and this patch to build the Franco galaxy nexus kernel)
0001-Fix-build-error-with-4.6.3-toolchain-smc-0.patch
(use 'git am 0001-Fix-build-error-with-4.6.3-toolchain-smc-0.patch' to apply)
OSX stat patches (fixes errors between GNU and BSD stat):
https://github.com/ezterry/AcerTabKernel/commit/0c49df3cc1a05a0ccd98201511cdc0534aaeb35a
Errors loading newly built modules (modules appear to build cleanly but wont install):
simply add -fno-pic to CFLAGS_MODULE
https://github.com/ezterry/AcerTabKernel/commit/c5ed0fcb014d36936a86ad253f15af43de2f644a
(I can add others here if highlighted to me, and as I find them)
[size=+1]Other Toolchain uses[/size]
The linux toolchain can be used to build android components, however this requires various manipulation to the android /build git repository as currently various other toolchains have hard coded paths into the prebuilt repo. If you intend to incorporate this into your build it may be best to inject the toolchain into your prebuilt repo rather than expect your users to download the links above, ensure to keep the compile notes as it explains how to get the source code to the toolchains)
On cygwin/osx it may also be possible to build android applications however I've not yet tested this as the scripts to make a proper build are complex when attempted outside the android build tree.
Excellent!!! thanks Man!!! Has been looking for one of these
Added in the OSX version of the toolchain (and some related patches)
Also if you are having problems with your modules built with this toolchain a CFLAG fixes it. (see note in common patches)
FINALLY!!! Great Instructions followed them to the T and BAM got my kernel compiled!!!
wow your toolchain is so small, many thanks, just compiled a kernel for my LG P500 gonna test it, thanks again
Bookmarked for testing when I wake up...
I can almost put: "Building under Windows is not currently supported." (quote from google), unofficially at least, out of my mind...
I have been spoiled by Windows for far too long I fear, my attempt for this last week at getting Linux setup and building CM9 has been nothing but a complete FAILURE, too many single line entrys for different distributions/package combo's, commands I dont know and cant find because of wildcard portions of them and lack of understanding, and not enough scripts like the wonderful Compile CM9 script someone put up (cant run it because all the pre-req's arent setup).
Good god Ill be jumping for joy if this works tomorrow on WinBlows!
EDIT: never mind, problem solved, what I need to know now won't be solved here
I wish i knew how to go about doing this..
Thanks
Thanks For ........... i Really need It .........
Hammerfest said:
Bookmarked for testing when I wake up...
I can almost put: "Building under Windows is not currently supported." (quote from google), unofficially at least, out of my mind...
I have been spoiled by Windows for far too long I fear, my attempt for this last week at getting Linux setup and building CM9 has been nothing but a complete FAILURE, too many single line entrys for different distributions/package combo's, commands I dont know and cant find because of wildcard portions of them and lack of understanding, and not enough scripts like the wonderful Compile CM9 script someone put up (cant run it because all the pre-req's arent setup).
Good god Ill be jumping for joy if this works tomorrow on WinBlows!
Click to expand...
Click to collapse
If you succeed tell me how to do it in a more familiar way
I get errors regading the processor not being supported?
brfield said:
I get errors regading the processor not being supported?
Click to expand...
Click to collapse
Sorry I can't support devs that have not learned cut copy and paste.
You probably forgot to export some of the environment variables or are just trying to run a arm binary on your PC and or a x86 binary on your arm device.
But why am I guessing? Why don't we know what you tried to run and what the actual text of the error was.. what type of kernel you tried to build, what you are running?
These packages are for developers if you feel like using them its time to learn to how to trouble shoot a problem and write a ticket to explain said problem clearly to others with at least some information to give us a chance to understand.
Sent from my Galaxy Nexus using Tapatalk 2
Great guide. Have the bcm4329 wireless module, so followed the tips and everything compiled and works!
Thanks!
one question,how to compiled android kernel with -O3 optimization?
jxxhwy said:
one question,how to compiled android kernel with -O3 optimization?
Click to expand...
Click to collapse
Um, in general its recommended you don't:
-O3 is not recommended for the kernel as many low level parts require the assembly code generated to remain as is and not be optimized as will be by some of the options -O3 enables thus likely reducing the stability of your kernel.
---
That said the menuconfig has an option to optimize for size (-Os) if enabled else -O2
For other optimization (including tuning for your cpu) you can add them to the CFLAGS_KERNEL/CFLAGS_MODULE in the make file.)
For -O3 like functionality you could add the increment to the line:
-finline-functions, -funswitch-loops, -fpredictive-commoning, -fgcse-after-reload, -ftreel-vectorize, -ftree-partial-pre and -fipa-cp-clone
-Ofast is -O3 with -ffast-math as well
If you do build with all the -O3 or-Ofast options ensure you test the kernel for stability and run some benchmarks. (as it may not actually be faster depending on the cache misses)
The first option I'd start pruning was the one mentioned in my reference below -fgcse-after-reload.
If you really insist on -O3 rather than just adding the optimization you want that are not in O2,it can be added also in the Makefile where the configure flag is checked and its added to KBUILD_CFLAGS
Obviously all and any of this is at your own risk, anything that breaks you have to find a way to fix it.
Reference:
Gcc optimize options:
http://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html
Talk of O3 and the kernel (not android specific)
http://unix.stackexchange.com/questions/1597/compiling-gnu-linux-with-o3-optimization
ezterry,thank you very much!
I want to build cm9 kernel using toolchain 4.6.3.
How to replace the default GCC 4.4.3 to 4.6.3 version?
BTW,I use the way -- make bootimage
jxxhwy said:
ezterry,thank you very much!
I want to build cm9 kernel using toolchain 4.6.3.
How to replace the default GCC 4.4.3 to 4.6.3 version?
BTW,I use the way -- make bootimage
Click to expand...
Click to collapse
If you are asking in a cm9 build tree.. its a pain, best is to update the cm kernel makefile to point the build chain temporarily.
If you mean just to compile by hand as described in the op
Once the kernel is compiled find an anykernel update.zip or manually use mkbootimg or fastboot to merge it with the ram disk. Cm9 targets mkbootimg and unpackbootimg (if I'm not mistaken) will build the applications to unpack your current (or the default cm9) boot image and re-create them with your custom kernel built from hand.
Now,I runing script file:
#Let's make sure the environment is clean and ready to compile the kernel
echo "Cleaning house!!"
make mrproper
echo "House cleaned, lets build a kernel!!!"
#
# Lets set the kernel defconfig
echo "defconfig = cyanogenmod_iprj_defconfig"
make ARCH=arm cyanogenmod_iprj_defconfig
#
# Let's build a kernel
echo "Now compiling kernel, go get a soda! "
ARCH=arm CROSS_COMPILE=~/Android/sourcecm9/cm9/toolchain-4.6.3/bin/arm-linux-androideabi- make zImage -j4
#
if [ -f arch/arm/boot/zImage ]; then
echo "Plague has been compiled!!! You can find it in arch/arm/boot/zImage"
else
echo "Kernel did not compile, please check for errors!!"
fi
but,I got some error output:
/home/xxx/cm9/toolchain-4.6.3/bin/arm-linux-androideabi-ld: cannot find usr/initramfs_data.o: No such file or directory
thanks again!!!
I think that means there is an issue with your config..
Most android kernels require initramfs, but don't specify a file, as its provided by the bootloader.. However in your case it is trying to embed it into the kernel.
Sent from my A500 using Tapatalk 2
ezterry said:
I think that means there is an issue with your config..
Most android kernels require initramfs, but don't specify a file, as its provided by the bootloader.. However in your case it is trying to embed it into the kernel.
Sent from my A500 using Tapatalk 2
Click to expand...
Click to collapse
issue has been resolved by myslef.Thanks for your time.

[Step by Step] Build ICS/JB Kernel

I have created a new thread with a script to build the kernel. Full credit for the script goes to the amazing mapkel. Without him there would be no script.
[Script] Build ICS/JB Kernel
This thread will remain as a Step by Step guide. Either method works fine but the script method is much simpler.
This is an informative guide and I decline responsibility for any damage to your device.
Do not attempt to build this kernel if you are going to complain to devs about issues.
That being said, I designed this so that even those with little knowledge can follow the exact commands and will run into no issues. If you have issues building, post here and I will try to assist you.
The following is a complete tutorial to building the kernel.
Credits:
Kernel Devs: krystianp, lehjr, Epinter, and mmontuori for making this kernel; without them there is no kernel.
Big thanks to benouch for the idea and basic outline of this tutorial.
Another big thanks to zen25205 for help with building the kernel and getting the Linaro Toolchain.
A final big thanks to mchinand for suggesting using "${HOME}" (no need to change for username anymore)
Kernel Kitchen
Thanks to:
quetzalcoatl2435
nlabrad
You need to install Ubuntu 12.04 64bit (Google for instructions)
1. Download linaro.zip (toolchain) from here: http://www.mediafire.com/?ok2paef7uhx2ji8
2. Download kitchen.zip from here: https://mega.co.nz/#!Uc4D0YiD!bs-f4FLWQTu7Q8FQziY0o3GWRPJWGBl-6-Hhm6nta-k
3. Download kernel-working.zip from here: http://www.mediafire.com/?wtavk4yb24x3lj1
4. Download misc.zip from here: http://www.mediafire.com/?q693gipql6a6ty8
If there are any issues with this guide, or if you have any issues building the kernel, post here and I will assist you as best I can.
The following is for Arch Linux Only. Ignore if you are using Ubuntu
Code:
pacman -Syu
pacman -S base-devel
pacman -S git
pacman -S bzip2
pacman -S unzip
Ubuntu Users Start Here
If you get an error on apt-get (something about package not found), enable all software sources in Ubuntu Software Center.
Stage 1 (first time only). Go to Stage 2 if you have already built the kernel.
Open a terminal and run the following commands:
Code:
sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2
Code:
sudo apt-get install git
Create a folder named “olympus” in your home directory:
Code:
mkdir ${HOME}/olympus/
Extract the downloaded .zip files to the “olympus” folder (you can use the file manager or the following commands):
Code:
unzip ${HOME}/Downloads/linaro.zip -d ${HOME}/olympus/
unzip ${HOME}/Downloads/kitchen.zip -d ${HOME}/olympus/
unzip ${HOME}/Downloads/kernel-working.zip -d ${HOME}/olympus/
unzip ${HOME}/Downloads/misc.zip -d ${HOME}/olympus/
There should now be 4 folders in ${HOME}/olympus/: “linaro”, “kitchen”, “kernel-working” and “misc”.
In a terminal:
Code:
cd ${HOME}/olympus/
Code:
git clone git://github.com/CyanogenMod-Atrix/android_kernel_motorola_olympus.git
Stage 2 (start here if you are building again).
Code:
cd ${HOME}/olympus/android_kernel_motorola_olympus/
Get the latest updates from git:
Code:
git remote update
Now run the following commands to build the kernel:
Code:
export CROSS_COMPILE=${HOME}/olympus/linaro/bin/arm-unknown-linux-gnueabi-
Code:
make clean && make mrproper
Code:
make -j2 ARCH=arm tegra_olympus_defconfig
Code:
make -j2 ARCH=arm
Now start packing the new kernel and modules:
Code:
cp ${HOME}/olympus/android_kernel_motorola_olympus/arch/arm/boot/zImage ${HOME}/olympus/kitchen/kernel-tools/input/
Code:
cp ${HOME}/olympus/misc/CM9/boot.img ${HOME}/olympus/kitchen/kernel-tools/input/
(Replace CM9 with CM10 for CM10)
Code:
cd ${HOME}/olympus/kitchen/kernel-tools/
Code:
./menu
Press Enter Key
Select Option 1
Press Enter Key (again)
Select Option 1 (again)
Type “olympus” and press Enter Key
Press "Ctrl+C"
Code:
cp ${HOME}/olympus/kitchen/kernel-tools/output/bootimg-contents/initrd.img ${HOME}/olympus/kitchen/kernel-tools/input/
Code:
cd ${HOME}/olympus/kitchen/kernel-tools/
Code:
./menu
Press Enter Key
Select Option 1
Press Enter Key (again)
Select Option 3
Type “olympus” and press Enter Key
Press "Ctrl+C"
Run the following commands:
Code:
cp ${HOME}/olympus/kitchen/kernel-tools/output/boot.img ${HOME}/olympus/kernel-working/
Code:
find ${HOME}/olympus/android_kernel_motorola_olympus/drivers/ -name *.ko -exec cp -f {} ${HOME}/olympus/kernel-working/system/lib/modules/ \;
Code:
cd ${HOME}/olympus/kernel-working/
Code:
zip -r new_kernel.zip *
The “new_kernel.zip” file will be located at ${HOME}/olympus/kernel-working/new_kernel.zip
This is a flashable zip that you can flash on top of MROM CM9 and the ROMs that the devs will be releasing.
You will have the latest kernel changes by building it yourself.
Thanks for the tutorial. Just a quick question, why did you include the kernel modules in the kernel-working.zip; aren't they going to be overwritten with the newly compiled ones?
I can do it in debian?
mchinand said:
Thanks for the tutorial. Just a quick question, why did you include the kernel modules in the kernel-working.zip; aren't they going to be overwritten with the newly compiled ones?
Click to expand...
Click to collapse
They were useless. I have reuploaded. New link in OP.
Ufoex said:
I can do it in debian?
Click to expand...
Click to collapse
I have not tested. You can try and report back. If it works I will update the thread.
Usually devs stick to Ubuntu for Android development.
Seeing as Ubuntu is based off Debian, it should work.
atrix4g18 said:
They were useless. I have reuploaded. New link in OP.
Click to expand...
Click to collapse
I think it is better to only include what is necessary in the zips. Not for space/bandwidth reasons (they were small as you said), but more for understanding the process and knowing what's essential to build a flashable kernel.
mchinand said:
I think it is better to only include what is necessary in the zips. Not for space/bandwidth reasons (they were small as you said), but more for understanding the process and knowing what's essential to build a flashable kernel.
Click to expand...
Click to collapse
100 Percent agree. I appreciate the suggestion. As I said the new kernel-working.zip is updated without those files. Check OP.
Thanks
You forgot "sudo apt-get install git".
Oh, and if you get an error on apt-get (something about package not found), enable all software sources in Ubuntu Software Center.
quetzalcoatl2435 said:
You forgot "sudo apt-get install git".
Oh, and if you get an error on apt-get (something about package not found), enable all software sources in Ubuntu Software Center.
Click to expand...
Click to collapse
Second Post Updated. Thanks. (I don't think anyone will have the apt-get error, but if they do I will let them know).
I got that error on apt-get, which is why I mentioned it.
It was weird, I had to enable local (CD) sources to make apt-get work. It had to read the source list from the CD first before downloading the packages.
It might be a wonky install, though. I just put it here in case anyone faces the same problem.
what?
Does the kernel already includes Linaro?
omg Kristian said he'll look at it, so did he? :crying: Happy:crying:
crazymania56 said:
what?
Does the kernel already includes Linaro?
omg Kristian said he'll look at it, so did he? :crying: Happy:crying:
Click to expand...
Click to collapse
No this is only the Linaro Toolchain used to build the kernel.
Other tutorials would have you download the Android NDK for the toolchains within.. This tutorial uses the Linaro Toolchain instead.
quetzalcoatl2435 said:
I got that error on apt-get, which is why I mentioned it.
Click to expand...
Click to collapse
Added to second post. Thanks. Also made a list of credits in the OP and you are in it.
Hi, i'm trying this in Arch, i looked for the equivalent packages that are needed in ubuntu and seems that Arch has some of them in the arch-devel group of packages and the *-dev packages are included in the non-dev (arch doesn't splits the packages in dev and nondev).
So, i started unziping, and when i'm unzipping the linaro.zip, some files are overwritten, (it asks if i want to overwrite them or not), i chose yes to overwrite.
I'm compiling, so far no problems, i'll update after i finish.
nlabrad said:
Hi, i'm trying this in Arch, i looked for the equivalent packages that are needed in ubuntu and seems that Arch has some of them in the arch-devel group of packages and the *-dev packages are included in the non-dev (arch doesn't splits the packages in dev and nondev).
So, i started unziping, and when i'm unzipping the linaro.zip, some files are overwritten, (it asks if i want to overwrite them or not), i chose yes to overwrite.
I'm compiling, so far no problems, i'll update after i finish.
Click to expand...
Click to collapse
Good to know.
If it works get into the specifics and I can edit the guide or make a second one for Arch. With full credit to you of course.
Im writing this as it compiles
-No errors in make clean && make mproper
-No errors in make mrom_deconfig
The errors must be in the make.
There are a few warnings, unused functions, unused variables, uninitialized variables, i see a few modules being built, but the extension is ".o" not ".ko", for example dhd_something.o
"arch/arm/boot/compressed/head.S: Assembler messages:
arch/arm/boot/compressed/head.S:[num]: Warning: (null) (it appears a like 30 times.
Then i see, for example
"LD [M] drivers/char/hw_random/rng-core.ko" so i guess it was compiled.
Ok nevermind, the find command DOES FIND the files, but i thought that it didn´t because im used to run cp with -v, and i saw no output and i got confused.
ITS OK THEN.
Something else, after running the kitchen, its faster to press CTRL-C instead of closing/opening the terminal.
Plus you have the log of what you've been doing so far.
No current issue, the modules were compiled, i got confused.
I have the kernel zip ready to be tested.
CTRL-C will work in any bash terminal, which is the one that Ubuntu uses.
Instead of closing the terminal, it just ends the current running process (in this case, the kitchen script will end, and you get the prompt ready again).
My english is weak so if you need to change some grammar of this next few lines, feel free to do so:
So far, to compile it in Arch you need to run: (or check if you already have the packages)
pacman -Syu
pacman -S base-devel
pacman -S git
pacman -S bzip2
pacman -S unzip
Then follow the tutorial normally.
Is MROM CM9 = MROM ICS?
nlabrad said:
No current issue, the modules were compiled, i got confused.
I have the kernel zip ready to be tested.
CTRL-C will work in any bash terminal, which is the one that Ubuntu uses.
Instead of closing the terminal, it just ends the current running process (in this case, the kitchen script will end, and you get the prompt ready again).
My english is weak so if you need to change some grammar of this next few lines, feel free to do so:
So far, to compile it in Arch you need to run: (or check if you already have the packages)
pacman -Syu
pacman -S base-devel
pacman -S git
pacman -S bzip2
pacman -S unzip
Then follow the tutorial normally.
Is MROM CM9 = MROM ICS?
Click to expand...
Click to collapse
Updated Second Post. Take a look.

Help compiling Nexus 4 kernel from sources

Hi, I'm trying to compile the Nexus 4 kernel from the sources following the android.developers tutorial:
http://source.android.com/source/building-kernels.html
And also this guides:
[Tutorial] Building Your First Kernel: http://forum.xda-developers.com/showthread.php?t=1748297
Getting Started: Building a Kernel from source: http://xda-university.com/as-a-developer/getting-started-building-a-kernel-from-source
My goal is to learn to compile from AOSP, but I'm failing hard. After doing this step:
Code:
$ git clone https://android.googlesource.com/device/lge/mako-kernel
And after downloading the sources:
Code:
$ git clone https://android.googlesource.com/kernel/msm.git
All I get is a "kernel" file (without extension) and a folder .git folder. Inside that folder there aren't the files I assume I need, because I can't do "make mako_defconfig" as there isn't such file.
I don't know what I'm doing wrong as I'm not getting the files I need, althought download was nearly 1GB (I think they should be like this android tree):
https://android.googlesource.com/kernel/msm.git/+/android-msm-mako-3.4-jb-mr1.1
I'll appreciate your help, and sorry if this is the wrong section. Thanks in advance.
PS: I forgot, I already have the toolchain 4.6 and know how to call it, I tried it after clonning the trinity kernel git, I just wonder why I don't get similar files when clonning mako kernel from google source.
I solved it. I had to add the desired branch to the end of the command:
$ git clone https://android.googlesource.com/kernel/msm.git -b "brand"
Doubt is solved, thread can be closed.

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