[Q] Nexus Q sound issues? - Nexus Q Q&A, Help & Troubleshooting

During this week that I've been using the Q at my home I've found that it sometimes does not hold a consistent volume when it's being used, mostly when using youtube and playing music
At first it would be playing alright, but then it would suddenly lower the volume gradually until its muted (while the song/video is still playing), and changing the volume a bit would cause it to go all the way back or even higher than what it was..
Anyone else that already has a Q with the same problem?

sound is a huge part of any cell phone!!!

I've been using mine quite a bit since getting the application working last week and haven't noticed any of these problems. I do have a problem with the Google Play Music application not properly playing the tracks I want though. For instance I chose Artists - The Beatles - All Songs, chose a song to play and put it on shuffle but it's shuffling all tracks, not just The Beatles as I selected. This may be because I'm using two different devices (Xoom and Bionic) to control it at times but I'm not sure about that. I will have to reboot it and only use one device and see if I get the same results.

Related

Music playing problem, all Players

Hello,
I have read some posts about that, but I cannot find them right now...
I have problems sometime when playing music (with headset). As long as the screen is on, no problem. When the phone is in sleep mode (screen off), I have some short break... Or the player just stop. It seems the issues is just like if I remove the headset cable.
I have tried Soft and Hard Reset, I have tried two different Headset, I have tried with TouchFlo player Tab, Windows Media Player and Core Player... Some time it works for one hour with no problem, sometime it just play ugly one song and just stop.
Did any one has the same issue? Find a way to suppress this? Maybe just a registry tweak to disable the "Pause on cable off" ?
I have same issue and make ticket to HTC - but they answer is to perform Soft Reset. They can't reproduce this problem.
I'm having the same problem; short random breaks in the music. Did eith er of you install SRSwow by any chance? I may try uninstalling that and see if the issue continues.
Having exactly the same problem, short breaks in the music, and if i lock the screen, the music stops at the end of the song and doesnt go onto the next track
ClownShoes said:
I'm having the same problem; short random breaks in the music. Did eith er of you install SRSwow by any chance? I may try uninstalling that and see if the issue continues.
Click to expand...
Click to collapse
I don't installed SRSwow. My last try was a Hard-Reset, and just after first start, I played music... And get the problem. My next try will be to use the #### headset I got with my Leo. But I have to go back home for this.
I had the problem using the Leo headset
All of you have a lock screen with "password"? (I have one due to my exchange policies). I tested a trick yesterday: I manually lock the phone before putting it into sleepmode... and no problem (two times).
My problem hasn't re-occurred since i did a soft reset
Maybe the short breaks have something to do with the update function of the music player? Once in a while, don't know when, but definitely when you use the music player the first couple of times, the player does some heavy working in the background. (indicated by the little merry-go-round in the left upper corner).
Anyway the player isn't any good when you have 100+ albums. Browsing through that many albums is a disaster (no scroll bar, no search function). Also the artist are grouped by "performing artist" and not by "album artist", a tear-breaker when you have many compilation albums. Also, and every player for the WM platform (in contrast to the ipod players) have this weird functionality, albums are sorted by album tiltle and not by artist. Who in heavens name knows all his/her album titles by heart? When a album pops in mind you want to play, you think in terms of .... (that wonderfull) album by Fleetwood Mac for example and /not/ in terms of that album, called "Rumours", by ...... (that crazy rockgroup... what's its name).
But that's "appelflap" talking.
I believe this is a very old problem witch occurs on allot of HTC phones.
I've had this problem on one of my 3 previous HTC phones, cant remember witch one, because I bought a decent mp3 player a long time ago
It's a damn shame really that HTC can't fix this thing.
I have this problem too, but also with the audio cable running to my car stereo. As long as the screen is on, there is no problem. If I turn it off, the music starts breaking up once in a while.
use Nitrogen people! been using that on my HD2 and have had zero music playing pauses / breaks / etc, even with screen off, regardless of whether headset is on or not.
Have a similar problem with another winmo phone. The problem was with listening music on microsdhc (i.e. larger than 2gb microsd card) card.
It seems the device just shut down card reader on standby (Screen Off), so when your buffer is empty (end of the song, as a rule) there is no music to play and it just stops.
And no, I dunno the reason for such behavior. And there was no problem with 2gb or less microsd cards.
P.S. I'll test my leo with 16gb card tonight (just bout it), to see, if there a similar problem.
I have the problem problem with my 8Gb card. I could try with the 2Gb too. This should be the reason for the "stop playing at the end of the track".
But for the playing "short break", I have another thinking: Nitrogen don't have the problem. The most important differences between Nitrogen and WMP/TF3D player is the rule that make the music to pause when removing the headset. And this really "sounds" like a problem of headset, as if the phone "loose" the headset connection. Try to remove and quickly re-plug your phone; you'll se the same issue.
Back to my first question: is there a way to disable the pause on unplug head-set? Maybe in the registry?
I still don't have HD2, but I have these problems on X1.
Nitrogen did not help, in fact it can't play some MP3 at all. It either skips it or crashes completely. But otherwise it is the best player I know.
What does work however, is to use Core player and set 'higher priority during music playback'. Also I tried to change priority to higher using task manager for Nitrogen and it seemed to help, but I did not test it that much to be sure.
I sent this to nitrogen bug tracker (suggestion that it should allow higher priority) but after month there is no reaction.
I fixed my issues by just cleaning up my music and making sure I didn't have more than 30 songs per folder(had ~1000 in one and it made the music player lag like crazy).
i've the problem, but only when receiving or doing a call. after that the lags start ... this is annoying -.-
Having issues as well with HTC music player, it stutters, there are sound artifacts where the song skips, and sometimes a song will stop playing after 2 seconds.
This is so annoying im prepared to send it back. I reformated my 8gb class 6 card, but it´s still the same.
Using another player is fine, no issues. This is classical HTC issues, they need to get the crap together and fix issues like this before the release. Had the same issues with my diamond until they fixed it.
hi everybody! I had the same problem but not in the sleep mode. My htc music will have little break when my Opera loading something.
It is had any way to fix it? thank you
In the settings for the display light there is also an option for "turn off my device if inactive in:" - I disabled that option and my music player (Pocket Player) is now running without problems.

Problems with Music Playback on the HD2

Hello!
I have searched now for several hours in different forums and many threads, but I did not find my specific problems or any solutions to them. Therefore I want to start a new thread.
One thing in advance: I have my HD2 now for about 3 weeks and generally I am very happy with it. Unfortunately, I am experiencing some really bothering problems with music playback, and as this is the second most important feature to me (after telephony), I really hope, that there is some solution out there.
1. According to some Internet pages the integrated music player of the HD2 should be capable of gapless playback of MP3 files since a software update. Well, I have installed the latest 1.66.xx ROM for my device, and unfortunately gapless playback does not work at all. When I am listening to a concert and one track ends and another starts, I always hear a small interruption in the applause. When I play back the exact same tracks on my PC with Winamp everything works fine and both tracks play back to back without any interruption at all. As far as I know Winamp prebuffers approx. 2 seconds and in my opinion for gapless playback the integrated music player of the HD2 should too, but obviously does not.
2. Especially when I am listening to tracks with a quite low volume (e.g. instrumental Soundtrack), I always hear a short "crackling" sound at the transition from one track to the next (or at the beginning of the new track). One forum entry claimed, that this "crackling" sound is caused by the fact, that the HD2 disables the headphones output after approx. 2 seconds of silence and just reactivates it again when there is sound again. The reactivation of the headphones output seems to result in the "crackling" sound.
3. I thought that I can get rid of both problems just by using another player software as alternative, I even bought one of these. I tested "Microfi Nitrogen", "MortPlayer", "Slide 2 Play" and "PocketMusic".
Using the "Cross Fade" mode of "PocketMusic" in fact solved the first two problems effectively, so I got gapless playback without a "crackling" sound between two tracks.
Unfortunately, with all of these alternate players I experienced one even more bothering problem: Every now and then (approx. 1 to 2 times per minute of playback) a short "clicking" sound is audible during playback, which reminds of an scratched vinyl disc. If I rewind the track, the "clicking" sound does not occur at the same position, but at another at a later time. These "clicking" sounds do not occur at all with the integrated music player of the HD2, but with ALL of the mentioned alternate music players I tested. Of course, the "clicking" sounds are audible better, when you are listening to instrumental or classic music with a relatively low volume than with loud Rock or Heavy Metal music tracks.
To avoid the obvious suggestions:
- The problems were already present with the 1.48.xx ROM and are still present with the 1.66.xx ROM.
- I tested several different headphones (cheap and expensive ones) including the original HTC ones which shipped with the HD2.
- I can rule out the MP3s as cause of the problems: There are absolutely no problems with them when they are played back on the PC with Winamp, a Sony-Ericsson phone, an iPod or when played back with the mentioned alternate players on Pocket LOOX N110, N120 (Prototype), 420, N500 and N520.
- It does not matter whether the MP3s are located on the internal memory of the HD2 or the SD card.
- I already tried to disable all data connections on the HD2 and closed all other programs using the Task Manager to avoid any interferences.
- I even performed a Hard Reset without installing additional software or tweaks (except for one of the alternate players).
- I tested "PocketMusic" with all possible settings regarding Cache, Buffer Priority etc..
- It does not matter, whether any Equalizer (if available) are enabled or not.
- I also tested my brother's HD2, and both devices - my own HD2 and my brother's HD2 - show the same problems.
My questions now are:
a) Can anybody verify the "clicking" sounds when using an alternate music player software? If not, which music player software do you use at which settings?
b) Is it possible somehow to disable the interruptions between two tracks with the integrated music player of the HD2 and thus enable true gapless MP3 playback, for example by an undocumented registry setting regarding (pre-)buffer size or Caching?
c) Is it possible to disable the deactivation of the Headphones output after some seconds of silence (which is said to cause the "crackling" sound), so that the Headphones output is always enabled when there is playback using the integrated music player of the HD2, for example by a Registry setting?
Generally, I would love to continue using the integrated music player of the HD2 (which I am doing now anyway, and it looks really nice, by the way), but the missing gapless playback and the "crackling" sound during the transition of tracks is really bothering me very much.
Many thanks in advance for your help!
DotWin
I dont get the crackling sounds you speak of but it is a little off putting when I'm listening to a non stop mix CD thats broken up into tracks, when a track abruptly ends it's followed by a half second silence only to head right back into the music.
Is there some registry tweak that we can use to either eliminate this gap or even shorten it?
I use Coreplayer, and it seems they screwed up the standby keepalive at least on the HD2. With BT headphones, if I start music and then turn the screen off with the power button, I'll start getting random skips. With wired headphones ith completely stops playing music. So I've bound long press windows key to "turn screen off" in AEBPlus, and I now have no more problem with that (when I remember to press that one instead of the power button, that is...). Works perfectly, never heard a skip anymore (I have a set of Sennheiser PX200II, way good enough to make anything noticeable )
Your problems with 3rd-party players could be linked, no idea...
Not sure about the crackling, as I listen to music for at least 2 hours a day on the way to work and I use a pair of Sennheiser HD-25 headphones (http://www.sennheiser.co.uk/uk/home...onal_headphones-headsets_dj-headphones_502188) and I don't hear any crackling between tracks or in periods of silence. Only hear vinyl crackle where the source for the MP3 is vinyl.
The lack of gapless playback, as jmwarren85 mentioned is really annoying as I listen to a lot of mix albums... one solution I use is to take all the MP3's from that disc and splice them into a single track and then listen to that on the HD2.
Also finally I can't say I have heard any clicking noises on my HD2 but I know what sort of clicking you are referring to and that may be due to the encoder used and/or its settings when the MP3's were encoded. Some of the codecs that players use for decoding MP3's aren't the best (ie not well optimised, which can especially be a problem on a mobile device) and you occasionally get audio artifacts.
I use LAME with VBR-0 with quality 0 (highest) and the minimum bit rate of 128 and maximum bit rate of 320 using 44.1kHz instead of 48kHz for compatibility and I don't seem to get any problems.
Hope this helps...
Hi!
Thank you for your messages!
After extensive testing, I have finally bought "Pocket Player" which has solved all of my problems.
But I still think, that the integrated player (which at least looks great) has some bugs in the audio department that should be fixed.
DotWin
DotWin said:
Hi!
Thank you for your messages!
After extensive testing, I have finally bought "Pocket Player" which has solved all of my problems.
But I still think, that the integrated player (which at least looks great) has some bugs in the audio department that should be fixed.
DotWin
Click to expand...
Click to collapse
Hello there.
The crackling you've described may be in relation to network use, for example every time my phone uses the 'net connection (HSDPA) to get weather, location or email, the audio stops for a brief second and continues; this is almost like the crackle you describe.
This in turn disables the graphic equalizer, so I am regularly re-enabling this between songs or in the middle of songs.
Test the theory by putting your phone in airplane mode or disabling all data reliant services to see if this is the issue. Even if it is I can't offer a fix, but at least you know what the issue is at least with the built in HD2 audio app.
I have the exact same issues as the OP. I contacted HTC about the gapless playback and they said they're testing...
I hear a soft/small pop between tracks too when I'm using headphones.
I also sometimes experience another issue where sometimes instead of going to the next song after finishing the current one, it just stops. Time remaining shows 0 secs, it's 'playing' (pause button is shown) but it doesn't move on.
I know it's a little late to reply to this post, but it was just to say that you can remove the gaps between the tracks using Ogg Vorbis encoding instead of MP3 encoding. Winamp for Android can read ogg tracks
About sound quality, there is always a quiet background interferences noise that bothers me. It is particularly annoying when listening quiet music (OST, classical...)

random play music player problem.

i only use two music apps, one is the standard htc one because of the lock screen widget, and the other is 3 (cubed) for the home widget and the beautifulness of the app.
but the both seem to suffer the same problem when playing songs in random mode..
its rubbish. some songs get repeated over and over again, the standard htc app is worse i think. it has even played the same track right after! its a nightmare skipping through tracks to find the tune you want on random, you can be skipping for ages, the song you want wont come up, but it will repeat other songs over and over again! i only have about 20 songs in the playlist!
i dont want to fiddle around with it too much while im driving its dangerous..
htc music app is poor they need to fix it.
cubed is still beta and i already like it better than the htc one.
but they need to fix this..
has anybody found this on other music apps too?
anyone?????
Hey
I might had a similar problem with my Desire. When I plugged in the earphones, the music would start to randomly start playing, skipping songs and just act totally random. You dont specify if this happens only when you plugged them into your phone or not, but I will just think it is.
If you have the same problem as me, the little headphone icon in the top screen, will show that you also have a mic connected. It might not show immediately when you plug it into your phone, but when it starts skipping songs etc check if that icon is there with the mic. So it would look like the sensors sensoring if it has a mic etc is a bit "sketchy".
I found this thread on this other forum with people getting the same problems, and this one guy came with several possible solutions.
SOLUTIONS
1. Break in the 3.5mm jack in the Desire. I found that after I'd plugged and unplugged various 3.5mm cables from the Desire about 100 times, the problem mostly went away. I now only have 1 PC connector cable that will regularly show the headset – all of my other 3.5mm headphones and cables now work every time.
2. Get a different cable. If your goal is to hook up to a car stereo or dock via line in, just try some different 3.5mm male-male cables. I had 4. Two worked from the get-go and two failed (thanks auMouth for the idea to try different ones), but now (after break-in) a third one works consistently and the fourth is about 50/50 (so obviously I just won't use that one). The first 2 cables worked 100% of the time so obviously I can just use those for my desire and save the others for PCs.
3. If you LOVE your headphones and they still fail: theoretically you could solve this with an extension cable or a male/female adapter or Y splitter which the phone likes. The issue is the 3.5mm connector itself making the Desire unhappy – so if you can find an extension cable or adapter that shows as headphones when stuck in your Desire, you could hook your headphones to that and they will work. You don't even need the headphones to test whether the cable or adapter is good before you buy, just plug the cable or adapter in a few times and if you get headphones icon every time with no headsets you should be golden.
Click to expand...
Click to collapse
His first solution worked for me, after I had plugged and unplugged the cable like 20-30 times (guess it depends on how many times you've plugged it in before) it worked. I've not had a problem with it skipping since and it has never shown the icon with a mic again. Hope this helps.
supasye said:
i only use two music apps, one is the standard htc one because of the lock screen widget, and the other is 3 (cubed) for the home widget and the beautifulness of the app.
but the both seem to suffer the same problem when playing songs in random mode..
its rubbish. some songs get repeated over and over again, the standard htc app is worse i think. it has even played the same track right after! its a nightmare skipping through tracks to find the tune you want on random, you can be skipping for ages, the song you want wont come up, but it will repeat other songs over and over again! i only have about 20 songs in the playlist!
i dont want to fiddle around with it too much while im driving its dangerous..
htc music app is poor they need to fix it.
cubed is still beta and i already like it better than the htc one.
but they need to fix this..
has anybody found this on other music apps too?
Click to expand...
Click to collapse
I TOTALLY agree! I am dead tired of listening to the same tracks again and again and again! I use 3 cubed player, but the only reason I use it is that it has the lockscreen widget. Haven't found a solution to it yet. I need the lockscreen widget, so I can't even use any other player. It is quite frustrating to say the least.
Weird.
Two things:
1. My Desire stock player has controls on the lock screen.
2. Its a strange criticism to say that it doesn't play the specific song you want, when chosen the play mode as random - maybe don't use random if you want a particular track??? The randomisation is pretty poor though, I'll grant you that.
NZtechfreak said:
Weird.
Two things:
1. My Desire stock player has controls on the lock screen.
2. Its a strange criticism to say that it doesn't play the specific song you want, when chosen the play mode as random - maybe don't use random if you want a particular track??? The randomisation is pretty poor though, I'll grant you that.
Click to expand...
Click to collapse
The two things you have mentioned are fine. The Desire stock player does have controls on the screen, and nobody's looking for the player to play a specific song when in the shuffle mode. It is just that the shuffle of the player is really pathetic. It keeps playing the same sets of songs over and over again. And that is the cause of irritation.
same here with my legend.in shuffle playing same songs.
Do all players have the same poor shuffle problem or is it just 3 and htc stock?
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Sent via the XDA Tapatalk App
I think basically we're discussing here two problems:
1) The problem with non-htc earphones and "random" skipping of tracks. Some people even thought they have "shake to shuffle" (from iphone) on their desire.
2) The "random" Algorithm of Android is very very bad implemented. Or the Algorithm wich gives random numbers is very very bad.
This problem is seen in nearly every htc phone (never had another android phone in hands, so i don't know), i had it with hero and desire.
The problem is, that if you skip often in random tracks your tracks don't feel as been played random because some tracks are just repeated after 5 songs again and again.
For example:
-track you listen to- -> -rt1- -> -rt2- -> -rt3- -> -rt1- -> -rt4- -> -rt5- -> -rt1- -> -rt7- -> -rt8- -> -rt1- -> -rt2- -> and so on.
-> means a "skip"-operation
-rt1- means random track 1 (see it as a variable for ex.)
That happens when you skip very often in random mode.
And i think that this one was ment by the autor of the first post.
I had this problem with hero and desire and every firmware and i hate it.
I really want a solution for this.
Could someone test if the nexus does also show this behaviour?
For example i have about 300-400 mp3s. This behaviour is not "random". You shouldn't see a song repeated after 5 tracks again. And this happens often!
Sry for my english, i am not a native speaker.
Best Regards
U explained in perfectly in number 2.. it is really bad.. cnt remember it happening on my touch hd though.
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Sent via the XDA Tapatalk App
Going a little bit OT here, but how do you guys get a random mode in cubed, do you just put all the artists in the plaing queue or is there a 'play all' button, because i've been looking for cubed's play all button for a long time.
Just press play on a song it will play all. Random is between play and skip track on the top of the app.
Sent from my HTC Desire using XDA App

[Q] Google Music prematurely skipping to next song

When playing music via Google Music, sometimes the app skips to next song before the current one is done. Any idea why this is happening, and how to solve it?
My observations:
This happens during good internet connection (both on WiFi and 3G)
It happens to both "pinned" songs (cached) and the ones that are streamed. This happens even when the whole play queue is pinned (so there isn't a problem switching from cached song to streamed song)
All my music is via All Access subscription, so no songs are uploaded by myself (this eliminates the possibility of having a corrupt mp3 file)
After the music skips to next song, if I go back to the "problematic" song it plays fine to the end
This happens randomly to any song, and if a song skips once it doesn't mean it will skip again (this I find the most confusing)
Any help would be appreciated, this random skipping is frustrating!
P.S.: I have stock, rooted Nexus 4 running 4.3.
matus201 said:
When playing music via Google Music, sometimes the app skips to next song before the current one is done. Any idea why this is happening, and how to solve it?
My observations:
This happens during good internet connection (both on WiFi and 3G)
It happens to both "pinned" songs (cached) and the ones that are streamed. This happens even when the whole play queue is pinned (so there isn't a problem switching from cached song to streamed song)
All my music is via All Access subscription, so no songs are uploaded by myself (this eliminates the possibility of having a corrupt mp3 file)
After the music skips to next song, if I go back to the "problematic" song it plays fine to the end
This happens randomly to any song, and if a song skips once it doesn't mean it will skip again (this I find the most confusing)
Any help would be appreciated, this random skipping is frustrating!
P.S.: I have stock, rooted Nexus 4 running 4.3.
Click to expand...
Click to collapse
You could try to uninstall app or wipe the app data.
Are you using earphones or headphones?
Because it might matter.
I'm using Audeo PFE 112, so ones without any controls.
I've reinstalled Google Music, let's see if it helped..
Did you manage to get a solution to this? I've had the same problem on my N4 and previously my S3. I have noticed that it seems to happen when connected via Bluetooth. It seems to also be worse if I receive a notification, even if the notification sound is muted. if I use PowerAmp it's fine. In PowerAmp there are more options available to set the audio priority and buffer size. Could be down to that but obviously we don't have those options in the Play Music app.
I've got some more info that may be of use. It happens when I have an unread notification. It may not just be on Bluetooth as I don't read the notifications whilst driving obviously. This used to happen in PowerAmp when updating to Jellybean, however they fixed it. Makes no difference if notifications are on silent or if you swipe it from the notification bar, it has to be marked read.
Sent from my Nexus 10 using Tapatalk 4
I still have the problem. I will try to find out if it happens more when i get notifications and will report here..
This issue has been annoying the hell out of me for a few months now on my GNex on 4.3 (running AOSPA 3.99). Every time they push an update to the Play Music app I think "Finally!" assuming it will fix this issue, but no dice.
Mine is always on Bluetooth, and happens with streamed or pinned music. It will play whatever song I left it on when I last exited the player, completely, then the next song that comes up in the queue is the one that will skip after partially playing. I haven't timed it, but it's something like 20s or so. If I manually go back to the beginning of the track it skipped, it will play it completely to the end with no issues. I have found, from messing around with it, that if I proactively skip back/forward to another track manually before hitting "Play" it doesn't seem to happen. It's acting like when the player starts up, it "thinks" it received a "Next" button press via AVRCP and advances to the next song on its own.
Is that description consistent with what you guys are experiencing?
Wade-0 said:
This issue has been annoying the hell out of me for a few months now on my GNex on 4.3 (running AOSPA 3.99). Every time they push an update to the Play Music app I think "Finally!" assuming it will fix this issue, but no dice.
Mine is always on Bluetooth, and happens with streamed or pinned music. It will play whatever song I left it on when I last exited the player, completely, then the next song that comes up in the queue is the one that will skip after partially playing. I haven't timed it, but it's something like 20s or so. If I manually go back to the beginning of the track it skipped, it will play it completely to the end with no issues. I have found, from messing around with it, that if I proactively skip back/forward to another track manually before hitting "Play" it doesn't seem to happen. It's acting like when the player starts up, it "thinks" it received a "Next" button press via AVRCP and advances to the next song on its own.
Is that description consistent with what you guys are experiencing?
Click to expand...
Click to collapse
This is what I'm experiencing. Since it doesn't happen outside of that I'm not too upset.
This latest Google Play Music app update (5.2.1224L) seems to have fixed the issue for me.
Wade-0 said:
This latest Google Play Music app update (5.2.1224L) seems to have fixed the issue for me.
Click to expand...
Click to collapse
Did anyone else have this fixed? As of today, the songs still skip for no apparent reason. Its happened on my GS3 and Nexus 7 2013. Both rooted and unrooted.
Same Issue
I'm still having this problem using my nexus 5 and Nexus 10. Both are running Android 4.4.2 and app version 5.4.1413N.1048534.
I'm having the issue too. I was originally using power amp and thought it was that. But i went back to Google play and it's more prevelent there. I not only get songs that skip, i get songs that play with the wrong name( songs father down the playlist play ontop of another song name) or it adds sounds that arent supposed to be there. Ive even had a song playing in slowmotion. I used to never have this happen. Last time i did a transfer of music ( pc to phone) was almost a year ago.
I'm using the LG L90-4.4.2
I have the same problem on my head unit 4.2.2. Is it possible to force the PRIORITY for google music app?
Same skipping problem
I am having the issue quite a bit on my home wifi with sonos system playing through sonos app. Every 30 minutes or so, 2 or 3 songs in a row will play about 5 seconds and skip to the next. Really annoying when you actually like the song it is skipping. I'm using iPhones, iPads and windows computer with the sonos and it does it will all computer types. I am not hitting buttons inadvertently. Did anyone figure this one out?
I have the same problem on my ZTE Z820 Obsidian.
I have this problem, but not with this phone. I think it is related to some aspect of Google music. I am using BubbleUPnP to stream to a Raspberry Pi 3 running RuneAudio which has the Debian standard MPD player embedded in it. BubbleUPnP runs on 2 Android phones - Samsung Galaxy S3 mini (4.4.2) and Moto G5 (7.0).
When I stream from my own UPnP server, fine. When the streaming source is Google Play Music, I get these symptoms. No internet issues, no mobile data, just domestic broadband and ethernet/wifi LAN. Every 3 or 4 songs it just skips to the next track half way through a song. Maddening.
Hi guys, I have the same issue with my One Plus 5T. Did you find a solution?
thanks in advance
The problem went away, but I can't remember why. I think it may have been to do with the buffer in RuneAudio which was too small/big. Or maybe a new version of Play Music came along. Sorry.
Marmite.

Speaker started with crackling sound

Why when notification comes or even playing music games video etc I heard Sound like crackling?
Glad I'm the only one who noticed this too, I'm playing some rhythm games on this phone (in case you're wondering, it's Bang! Dream or Bandori) and sometimes there's a crackling sound coming from the speaker whenever I tap the notes (and it's making the tapping sound effect, aside from the music in the background). On top of that, sound effects from the tapping seemingly can't play while other sound effects (the song itself) play. This means that fast streams in songs pretty much always have note sounds missing and this really throws me off when I play, as I play with the sounds as an assistance in a way (which means getting full combo is a no go). The only way to temporarily fix it is by restarting the phone entirely and then the game works properly once - if you play it and then close the game and reopen it, the bug continues. Another way I recently found is just to keep playing longer, as in around 10 minutes and beyond and it gradually fix itself as in calibrating the sounds, however strange that sounds.
The problem is whether on hardware or software?
.hack//G.U. said:
Glad I'm the only one who noticed this too, I'm playing some rhythm games on this phone (in case you're wondering, it's Bang! Dream or Bandori) and sometimes there's a crackling sound coming from the speaker whenever I tap the notes (and it's making the tapping sound effect, aside from the music in the background). On top of that, sound effects from the tapping seemingly can't play while other sound effects (the song itself) play. This means that fast streams in songs pretty much always have note sounds missing and this really throws me off when I play, as I play with the sounds as an assistance in a way (which means getting full combo is a no go). The only way to temporarily fix it is by restarting the phone entirely and then the game works properly once - if you play it and then close the game and reopen it, the bug continues. Another way I recently found is just to keep playing longer, as in around 10 minutes and beyond and it gradually fix itself as in calibrating the sounds, however strange that sounds.
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I have also faced similar issue except I played CGSS when encounter this issue

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