Gameloft makes me want to throw my tablet at a wall - Acer Iconia A500

So I posted about Asphalt 6 and DH2 not working, Gameloft nicely sent me Hero of Sparta and Backstab for my trouble.
Backstab installs and then when you try to download the data on first run it says it has a problem and can't download. It loops through that till you give up.
Hero of Sparta straight out won't install, not their fault, its because of the pre-installed demo that you can't delete because its a system app!
Of course HoS could be fixed if I could root my A500, but I've been having problems running AfterOTA to root it because it won't flash a kernel for some reason, nvflash keeps giving an error 0x120002 saying the partition table is invalid.
Is this just Gameloft sucking or is there maybe something wrong with my Tablet? I bought it refurbished from Acer.

Gameloft is sucking, however you can root it by installing a rom with superuser pre-installed. There are plenty of tutorials here ranging from Honeycomb to ICS. Once installed you are rooted and can uninstall the pointless apps. There is an application out there that downloads Gameloft data for you if you have trouble doing so on your device, i forget what it's called, but i suggest looking that up.

newbkilla said:
Gameloft is sucking, however you can root it by installing a rom with superuser pre-installed. There are plenty of tutorials here ranging from Honeycomb to ICS. Once installed you are rooted and can uninstall the pointless apps. There is an application out there that downloads Gameloft data for you if you have trouble doing so on your device, i forget what it's called, but i suggest looking that up.
Click to expand...
Click to collapse
I managed to get root, unfortunately my A500 is having problems with flashing kernels etc. It just wont do it may need to downgrade and upgrade again. I got Hero of Sparta working at least.
EDIT: And the version of Hero of Sparta the sent me is the same as the damn demo version that came with the tablet!!!! WTF
EDIT2: Tried an external program to download the Backstab HD game data, it points to a file on the server that does not exist! I can only download game data for Samsung phones, the Sony/acer/motorola/etc data is not there.
Emailed them back they sent me the same thing and Gangstar Rio. So so far I have gotten 5 games out of this mess, but only 1 works and its a demo!

That's why Im not buy gamelot stuff I have them almost all and working well in my a500 from a site that have them cooked.

Yeah, that's why Gameloft sucks. I have bought two games from them right when i got my tablet, through that app that was on our tablet. Two months later ran into problems, cs wouldn't help because they could not track where i bought it from.
Sent from my Galaxy Nexus using Tapatalk 2

I bought HoS some time ago and it used to work perfectly fine, but after about a year, the game started to give me only two options upon boot: upgrade or exit. Upgrade always failed, so the game would only force me to exit.
Long story short (seriously) , I contacted Gameloft and they told me that HoS is not compatible with the A500. I argued with them about this because 1) the demo comes on the tablet, 2) I bought the game because their website SAID it was compatible at the time, 3) the game used to work, and 4) I contacted Gameloft in the past because I lost the game's download link, and they sent me a link to the A500 version of the game (it even says Acer A500 in the filename) without any problems.
Despite all of this, they continued to tell me that the game is NOT compatible and that I need to check compatibility before I make a purchase (as if I were stupid!).
So, what actually happened is that Gameloft decided that our tablet is no longer good enough for HoS. In addition, when a game update comes out, the game is programmed to FORCE you to update or else you cannot play the game at all. So somewhere along the line, an update was released that made the game incompatible with the A500.
I highly discourage anyone from buying games from Gameloft. A game may work now, but in the future, they may drop your device and you just end up buying something you cannot use. The company is complete $h!+ in not only the quality of their games, but also in their completely unethical business practices. They are more interested in getting your money and less interested in whether or not you are able to continue to use their products in the future.
Sent from my SGH-I777 using xda app-developers app

all gameloft games working
try this link

Related

AT&T Gameloft RF 2011

Real Football 2011 from gameloft just came out, but along with many other gameloft games I can't get it on my AT&T Nexus One...
Anyone know a way around this?
Well, the easiest way to get around this is to fake your phone model... maybe try purchasing it from your PC... one minus point is if you land up with a game with actually does not work on the Nexus One wish GL would at least give trial versions to test)...
I don't like Gameloft games because they choose to avoid the market and most of their games have horrid support. Plus games don't work 100%.
I want to say that if you load up the mobile gameloft website from your phone you should be able to gain access to it. I remember there being some sort of screwy workaround that I used for getting Hawx and a few others.

Galaxy s2 and gameloft games

Has anybody been able to play spiderman, or modern combat2, or splinter cell because i cant?
First time i tried it gave me an error when downloading content. I found out that sammy has a download policy so this was a no go. I then installed them on my htc desire and downloaded all 3 above games and tested them and they all work. I copied yhe downloaded content to my samsung hoping that my problem was solved. But for my suprise spiderman and modern combat2 started but they still want to download content and of course it fails. Splinter cell on the other side started the game but when i am in it doesnt show me any textures of the environment and everything is white.
So please someone help me.
I have to mention that the games were bought from my carrier's webpage and they all work perfect on my htc desire.
Sent from my GT-I9100 using XDA App
Modern combat 2 works fine for me. I got it from their web site tho not gamehub If I remember
Sent from my GT-I9100 using XDA Premium App
I've got them all and they all work flawlessly. I bought modern warfare from the market, bought the others through the discounted ads that appear in angry bird, leading you to but the games from their site.
Sent from my GT-I9100 using XDA Premium App
Did you buy the games from your SGS2? I sent my apks to a friend and he had same problems.maybe the original phones are registered upon purchase such that the apk will not work on other phones
Sent from my GT-I9100 using XDA Premium App
99% of apps you obtain via Google Market or Amazon App Store or Gameloft/third party, are locked to either your google account, amazon account, or your phone/imei.
I really don't want to mess up with forum rules here, so I ask, is it ok to post a link to another forum's thread with Android's HD game releases?
Sent from my own Galaxy using Tapatalk
sure, go ahead, as long as you don't sell those apps yourself there or that site contains warez, you should be fine. in general, links to shops or other forums are tolerated or (if helpful) appreciated.
just a quick note...buy games from wap gameloft website and its cheaper then buying from market.android...
got mine there...asphalt 6, lets golf 2, real football 2011
And all those are in 241 section as well so dollar something each.
Sent from my GT-I9100
Chef_Tony said:
sure, go ahead, as long as you don't sell those apps yourself there or that site contains warez, you should be fine. in general, links to shops or other forums are tolerated or (if helpful) appreciated.
Click to expand...
Click to collapse
I checked... It's all warez. :S
Sent from my own Galaxy using Tapatalk
First of all... i've got those games working fine on my phone + GTracing which also works flawlessly.
Bought Modern Combat 2 through the gamehub, but bought the other 3 directly from Gameloft from the website.
And another thing. Gameloft has a download policy, that reads the specs and model of yout phone, so the game is locked to the phone - therefore it does NOT work on any other phone, if you try to move the .APK. So if you change your phone, you have to buy the games again. They give the reason that they have to develop the games specific for the phones, as Android and Android-hardware is very fragmented (in which they have a point), and that cost them a lot of money - opposed to iOS, which is the same on all iPhones - which apparently is cheaper to develop to.
You CAN buy some games from gameloft though - like Modern Combat 2 - on the market, and that will follow your future line of phones, but it is also more expensive in the market (about 40%), for the reasons explained above.
But the games is very cheap directly from the website (sometimes down to 1-1,5 Euro for the HD-games, when on sale), when you see what you get for the money - so i guess it's an allright policy in my opinion...
Via their tweet, which you can get here, they're doing Let's Golf for free for the next couple of hours. Unfortunately, it's apparently not compatible with the SGS2.
Just thought I'd let you guys know about it now anyway, as lots of us have other devices as well.
johncmolyneux said:
Via their tweet, which you can get here, they're doing Let's Golf for free for the next couple of hours. Unfortunately, it's apparently not compatible with the SGS2.
Just thought I'd let you guys know about it now anyway, as lots of us have other devices as well.
Click to expand...
Click to collapse
Sucks I know. But you can buy some of their other games for 99p instead of £3. I managed to purchase quite a few games at 99p.
Ironically it let me purchase Let's Golf 2 HD for 99p and the download filename had GTi9100 in the actual filename so it's utter rubbish it does not support this phone....
xfile087 said:
Sucks I know. But you can buy some of their other games for 99p instead of £3. I managed to purchase quite a few games at 99p.
Ironically it let me purchase Let's Golf 2 HD for 99p and the download filename had GTi9100 in the actual filename so it's utter rubbish it does not support this phone....
Click to expand...
Click to collapse
Yeah, I know. I reckon they've just not updated their site so that it recognises the phone as a valid device. If only I'd brought my tab with me!
i can't access the game in holland, I just get redirected to the mainpage
godutch said:
i can't access the game in holland, I just get redirected to the mainpage
Click to expand...
Click to collapse
The freebies are for the UK only, for whatever reason.
There was a post somewhere earlier about the free games, and that explained that, but I can't find it due to the search currently being down.
Yesterday I bought my first game for the SGS2 and since I'm a huge fan of racing games... guess what is the tittle -> Asphalt 6: Adrenaline HD from Gameloft.
And now the interesting part:
1) As you can see from the images below, in the Android Market on my PC there is this message: 'This item is not compatible with your device.' (The same is with N.O.V.A. 2).
2) Prices!!! Asphalt 6 HD in Android Market costs 4.92 euro (today is 4.89 ). BUT in the gameloft's web store it is only 3 euro. And the same is with all other games.
Strange and I wonder why are these differences
Starforce woks fine too.
Eddiedk said:
First of all... i've got those games working fine on my phone + GTracing which also works flawlessly.
Bought Modern Combat 2 through the gamehub, but bought the other 3 directly from Gameloft from the website.
And another thing. Gameloft has a download policy, that reads the specs and model of yout phone, so the game is locked to the phone - therefore it does NOT work on any other phone, if you try to move the .APK. So if you change your phone, you have to buy the games again. They give the reason that they have to develop the games specific for the phones, as Android and Android-hardware is very fragmented (in which they have a point), and that cost them a lot of money - opposed to iOS, which is the same on all iPhones - which apparently is cheaper to develop to.
You CAN buy some games from gameloft though - like Modern Combat 2 - on the market, and that will follow your future line of phones, but it is also more expensive in the market (about 40%), for the reasons explained above.
But the games is very cheap directly from the website (sometimes down to 1-1,5 Euro for the HD-games, when on sale), when you see what you get for the money - so i guess it's an allright policy in my opinion...
Click to expand...
Click to collapse
This great offer is advertised on HotUkDeals aswell
Sent from my HTC Desire S using XDA App
buy from their website
if you change your mobile you can just email them.with the reicept-email you have for that game attached. and they will email you back the apk for your new mobile..is that simple...
i bought 4 games from them for galaxy s 1 from their website..
bought galaxy s2
email them and they answered back with 4 new apk for galaxy s2

[Q] Gameloft Let's Golf 3 HD and Asphault 6 Games don't work

I have CM7 2.3 ROM on my TMOUS HD2.
Every time I start Let's Golf 3 HD, I get the notification "Your Device is not compatible with this game. Please request a refund".
Is there any way to get this game working before I get the refund. I really like Let's Golf series and Let's Golf 2 working flawless. Is it because this game requires 3D display?
Asphault 6 crashes after the demo video and I can't get that to work as well. Any suggestion if you are running this game on your HTC Hd2!
Im not sure abt Lets Golf, but for Asphalt 6, it will definitely work. Did you download the correct version for your phone(for HTC Desire or Evo...etc)?...Ive tried it myself, but uninstalled it because it was slightly laggy.Its bearable lag,so its your choice. One more thing, is yours the android market version or...?
I tried both ways (Downloaded from Market and then partial download with Wi-Fi) and .APK download for Desire and copied Asphault6 folder to my SD card from a working handset. If you have already tried it and it was laggy then I'll probably stay around with Asphault6
I really like both these games on my friend's Samsung Galaxy SII so thought I'd also be able to play.
Can you try Let's Golf 3
Please find both .APK files if you want to give it a try
umm...i dont think you should post the apks here mate. Im not gonna give you any ideas and get into trouble,but the market version wont really work. Mine is not the market version. Hope you understand what im trying to say
what dpi you running the screen at?
I just bought it without any problems from the market. It's currently downloading levels so I'm waiting to see the performance on my phone. Oh... and for the posted APK's...? yeah... ibtl.
Hi, Is these working for any please?
Today i bought this for very low price from Good Market promotion, Market rejected first, I changed the device name as HTC Phone, could install then.
While opening it says your device is not compatible ask for refund and closes! :-(
Anyone could make it work and pass me how? lIke device name and DPI

[Q] Games that work on Transformer missing on Iconia market.

The other day my friend was playing FIFA 10 and PES 2012 on his Asus Transformer. Since I like Soccer games I decided to go home and download it for my Acer. To my surprise the market failed to show these games. So I was like "ok, lets try from the online market" and purchased FIFA from there. Unfortunately when it starts and says to download the extra 1 gb it says "Device Incompatible". The Asus Transformer has exactly the same hardware as the Acer, so why is it incompatible? Whose fault it this? EA for failing to specify the Iconia as capable or Acer? Is there anyway of playing this game? Soon I began to realize that many such apps and games are possibly missing from the market for the Iconia even if it is powerful enough.
Cheers
EA likely hasn't tested the game on A500 and as such it's not marked as compatible. But the real fault here lies with Google: developers should not have to test for every single device out there, they should be able to define minimum hardware constraints and Android Market should then use that to filter the results instead.
Anyways, I am sorry but I do not know how to fix the issue. Perhaps someone smarter does.
What may work and has worked in the past for me on other devices is changing a setting in the build.prop, you may try getting a copy of his build.prop if possible and comparing it to yours in respect to the manufacture and device info. It used to be the same trick that got people their 50gb storage from box.com
You can change your build.prop to Asus under device id, or install one of thor's roms from tegraowners.com. Either way you have to be rooted. Caution though, most of the Gameloft games play on the Icaonia but will not play on the Asus for the same reason.

Legacy use of current purchased games?

Curious will we be able to use the market and use current apps (that would work with the interface)? I already have all the Gameloft games and others and have no desire to have to repurchase those, the GTA games, Cave shooters, purchased emulators, etc.
If it is exclusive content specific, I will just stick with the Excite 7.7 and its media dock that provides similar function already. Would like the OUYA for another room, but not if buying my same games again.
It's supposed to have support for the Play Store which mean you can login your Google account and download all your purchased games.
This is not the same as the Ouya store which is separate as far as I know.
Sent from XDA app
This would be a good thing to have, much like owning a PS3 and a 360, which system do you buy the new game for cause otherwise you are paying twice for the same game. Even though the games though the play store are not that expensive paying for the same thing twice sucks.
They have actually specifically announced that the Ouya will not support Play Store games.
http://www.ouya.tv/faq/#12
There is a (good, IMO) chance that developers will be able to bring Play Store support to rooted Ouyas. However, the CEO stated previously that rooted Ouyas will not have access to the Ouya store. This was back in July though, so their stance could have changed since then.
That said, you would only really be able to play games that currently support a Bluetooth controller.
The thing on the rooted devices, to some degree, is counter to what they said in making the device open. Heck, they said people will be alloed to root without voiding the warranty. Yet, you can't access the store if you do. I understand the concern especially in regards to piracy. Personally, I don't think being rooted really makes it that much significant to get and use pirated games.
As to games you have already purchased, you can probably just side load them. Use something like ApkExtractor on your android with the game to get the game. You're just not going to have any of your saved games. If the root thing doesn't hold true, then you can probably use Titanium Backup to get it on your device.
With all that said, as raptir implies, not many games in the Google Play support gamepads. And the touch input on the Ouya controller is probably going to be limited, which may make trying to play something like Angry Birds very difficult.
Damn really, they advertise with the device being completely open but then block the Ouya store if you root it?
A deal breaker imo.
Then again, i wonder how the Ouya store will handle temporary unroots like you can with SuperSU.
Temp unroot ->use the store to install something -> root again.
Frag1le said:
... i wonder how the Ouya store will handle temporary unroots like you can with SuperSU.
Temp unroot ->use the store to install something -> root again.
Click to expand...
Click to collapse
I didn't think about SuperSU or Voodoo RootKeeper. If it's true about the root thing, then the above and prior would be excellent ideas.
Like many here, some must have apps require root, so it's a bit of a harsh reality to realize Ouya is being root unfriendly, per se.
raptir said:
They have actually specifically announced that the Ouya will not support Play Store games.
http://www.ouya.tv/faq/#12
There is a (good, IMO) chance that developers will be able to bring Play Store support to rooted Ouyas. However, the CEO stated previously that rooted Ouyas will not have access to the Ouya store. This was back in July though, so their stance could have changed since then.
That said, you would only really be able to play games that currently support a Bluetooth controller.
Click to expand...
Click to collapse
Wait. So they are basically saying root and you dont have access to games or dont root and dont have access to custom roms and such. They are just going to drive people to piracy. I want root as well as games. The main thing I want to run on this is emulators and XBMC but if there are some good games out there I would spend a few bucks to buy them but not if I have to unroot this thing so I can buy them. I want the ability to over clock this. It has a heat sync and should run smooth at higher clock speeds and you have to have root to do this. I was thinking very seriously about getting one of these for my mother and for my grandmother as a Hulu, Netflix, digital movie device but If this is the case forget about it.
If you can not use Play, this makes more sense for their model, but seems they will lose as many customers as they gain with this approach. I think most people will naturally assume you can use the Play Store, since this is an Android device. It could end up most of the people that buy this will be the rooting crowd, but that will not support an economy of scale model, or an app model for revenue. Most people do not root their devices, so a very contrained install base- especially if even the rooters are locked out of a store.
The returns of this product could be high. You could point out the Kindle and Nook, but even those devices are hurting with constrained markets- especially the Nook which is expected to end after this year. Different devices also.
I really think there are a lot more people like me that will not want to buy their games again than there are that would. So the device is $100, but new controllers are $50 and you need to buy games that only work this one Android device.... Speaking of contollers, have they set those up as well so only their controller works? Why would they NOT do that, based on the app store premise, else people would pay $20 and $30 for already proven controllers.
I still wish the Ouya success, but seems they could have some consumer perception hurdles to get past. Since my desire is zero to buy apps just for one Android device, this will end my negative points, else become a troll or something. :cyclops: Not buying this or any other Android device that forces to an exclusive device and rebuy stuff. Well, I say that now, but could see this as a MAME cabinet down the road in a Tegra 4 version Assuming MAMEReloaded is an install option....
raptir said:
They have actually specifically announced that the Ouya will not support Play Store games.
http://www.ouya.tv/faq/#12
There is a (good, IMO) chance that developers will be able to bring Play Store support to rooted Ouyas. However, the CEO stated previously that rooted Ouyas will not have access to the Ouya store. This was back in July though, so their stance could have changed since then.
That said, you would only really be able to play games that currently support a Bluetooth controller.
Click to expand...
Click to collapse
I haven't seen this quote from her, but more than likely they are failing to make the distinction between rooting and an unlocked bootloader. Remember in Android these are two very different things, even if one is usually required to enable the other.
It would be quite easy to detect and block devices with an unlocked bootloader, not so easy to detect and block rooting.
---------- Post added at 03:49 PM ---------- Previous post was at 03:36 PM ----------
rushless said:
If you can not use Play, this makes more sense for their model, but seems they will lose as many customers as they gain with this approach. I think most people will naturally assume you can use the Play Store, since this is an Android device. It could end up most of the people that buy this will be the rooting crowd, but that will not support an economy of scale model, or an app model for revenue. Most people do not root their devices, so a very contrained install base- especially if even the rooters are locked out of a store.
I still wish the Ouya success, but seems they could have some consumer perception hurdles to get past. Since my desire is zero to buy apps just for one Android device, this will end my negative points, else become a troll or something. :cyclops: Not buying this or any other Android device that forces to an exclusive device and rebuy stuff. Well, I say that now, but could see this as a MAME cabinet down the road in a Tegra 4 version Assuming MAMEReloaded is an install option....
Click to expand...
Click to collapse
Why would you need a Tegra4 to play MAME? My PC from 12 years ago played these arcade games just fine, as did the Linux-based GP2x handheld from 5 years ago.
And no, most of the buyers will not be 'the rooting crowd'. You clearly far overestimate the number of people who read XDA, or do this sort of thing to their phones and tablets. For every person who preordered and hyped this console, there are 5000 parents with too much money to burn, who don't know anything about video games but will buy this $99 console for their children because it's shiny, new and cheaper than any Sony or Microsoft product. And they won't care about the Play Store either, because as long as the games on the Ouya Store are $5-10 and they can restrict purchasing authorization, that's all they want.
I don't like it either, but I'm at least realistic about it. The Ouya makes pretensions of being a "hacker console", but that's all they are. When you scratch the surface, it's still a commercial venture and they really haven't put anything more than a thin veneer of hackability into it. 1x USB port, rooting restrictions, no access to the Play Store.. these are all small things individually but overall they limit your possibilities and ease-of-use. This isn't a Raspberry Pi - it's a GAME CONSOLE. It's designed to sell and make money.
Tegra 3 is slow for a LOT of MAME games that are fast with the A6 (both Android and iOS use same compile of 139.1 ). Since the Tegra 4 is faster with cpu than the A6, the T4 should be a lot better for MAME than Tegra 3.
Games like Dead or Alive and Soul Calibur are examples. They are choppy messes on the Tegra 3.
BTW, even the Tegra 3 is faster than a 12 year old PC with MAME.
amrando said:
I haven't seen this quote from her, but more than likely they are failing to make the distinction between rooting and an unlocked bootloader. Remember in Android these are two very different things, even if one is usually required to enable the other.
It would be quite easy to detect and block devices with an unlocked bootloader, not so easy to detect and block rooting.
Click to expand...
Click to collapse
You have that backwards. It is incredibly easy to detect a rooted device and I have run into a handful of applications that do so (and pop up with "Rooted devices are not supported"). Google was previously blocking rooted devices from accessing Play Videos. It's actually very difficult to detect an unlocked bootloader from within the booted system and I do not know of any applications that do so.
The key here is that they've said the Ouya will have a "switch" that will allow you to easily root the device. If that's the case they could very easily tell if you're rooted since they're the ones allowing you to do so. Even something like OTA Rootkeeper that allows for a temp unroot would be ineffective. Since the Ouya is going to have official root support, it's very likely that no one will be looking for an exploit to root it outside of the official method.
Unfortunately the quote about rooted devices not having access to the Ouya store was on a web radio interview a long time ago, so it's not easy to just link to an article. Again, they could have changed their stance since then. If this reddit threat is to be believed, then they are at least aware of the desire for rooted Ouya store access and are hopefully going to change their minds.
rushless said:
Games like Dead or Alive and Soul Calibur are examples
Click to expand...
Click to collapse
These are hardly 'MAME' games, these are modern arcade or console ports with a source nearly equivalent to the emulating platform. MAME generally refers to 1980s-1990s arcade boards typically running in the single-digit Mhz, not modern Sega arcade platforms running dual and quad-core Intel-based custom PCs or an XBox360.
Not correct with MAME. The games mentioned have been around in MAME for at least five years and play smooth on the most basic of low endd laptops for the past four. Those games play close to smooth on the iPad 4, so should play smoother with chips like the Snapdragon 600 and Tegra 4.
Though a lot less than the A6 chipset, there are still hundreds of later year games that play perfectly on the Tegra 3.
MAME has no specificity to early year rom sets, though those are some of the more fun ones
Added:
BTW, the CEO of Ouya clearly stated that they will make a lot of their money via their own market, so that answers the Play market issue. They do NOT want people using other markets as a result. They also mentioned the Kickstart money was taken up with early unit purchases, so very imprtant to start revenue through controllers and app purchases.
Still, the potential of this being a mini MAME cabinet is too good to not consider. Perhaps they have eaked more power for the CPUs since no battery life concerns. With PC's you always have the usual Windows issues, but with Android there is a LOT less issues in that regard. True plug & play.
https://www.youtube.com/watch?v=cmH_DpYMmDo
The gameplay did not look smooth compared to my Excite 7.7, TF 300 or GS3. That said, none are as smooth as the iPad 4.
Another point is that one game is over 1.5GB in size, so 25% of total storage space gone with one game.
I'm an early backer waiting for mine but I'm very sad to see all this. We absolutely must find an unofficial root method that allows Ouya games while srill allowing root and market access. If I have to choose I'll dump the Ouya market for standard android. Please devs help!
Sent from my SPH-L900 using xda app-developers app
Stock images after root?
I read somewhere, which I forgot since I been trying to find something on if root is possible, that the stock system images for OUYA will not be available. Does that mean if we root and put a custom rom, the only way back would be with a self made image?
rushless said:
The gameplay did not look smooth compared to my Excite 7.7, TF 300 or GS3. That said, none are as smooth as the iPad 4.
Another point is that one game is over 1.5GB in size, so 25% of total storage space gone with one game.
Click to expand...
Click to collapse
External hard drives and flash drives are natively supported I believe.
Sent from my Galaxy Nexus using xda app-developers app
To awnser the initial question, yes you can use them, there wont be a play store (untill somebody on xda makes a not sucky user interface ofc) but you can 'sideload' any apk you desire.
Having said that you sadly cannot download APK's directly from google play anymore, but theres several chrome and firefox plugins that will help you with that, also any apk you may have from an Android Humble Bundle (bonus points for buying humble bundles!) should work fine.
Once you have your apk, theres several ways to transfer it, easyest is to plug the ouya into your computer using the provided usb link, then placing your APK files in the found usb device, and then reaching said APKS trough the MAKE menu in the OUYA to install.

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