Galaxy S2: Is graphics noticable crapper compared 2 iPhone 4S?? - Galaxy S II General

I am interested in how the graphics compare to the iphone 4S in real life. Like, is it that noticable?
I know the iPhones have optimization and all but with the Mali 400MP will i notice much difference compared 2 the iPhone 4S graphics? Iv seen all the benchmarks and i know iphone 4s is up to 2x faster then Mali 400 but will it be noticable??

It's not really noticeable, but the iPhone 4S is the first phone to have a dual-core graphics chip (gpu) so it can handle any game thrown at it. In my opinion playing games on the S2 is much more enjoyable because of the bigger screen and because of Super Amoled Plus. However if your buying a smartphone for games... then something is wrong with you haha
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actually i think the samsungs were the first 2 have a dual core gpu... and alot of people buy a smartphone for games.. its tasken over DS and PSP in market share for handheld gaming...cant argue with statistics

Technically, the A5 chip is better for graphics. However the most important factor here is that games are better on iOS. If you want to play on mobile, go iOS no questions asked. Since the GS2 screen is bigger, it's more comfortable to play, but games are late to release on Android.

freemini said:
Technically, the A5 chip is better for graphics. However the most important factor here is that games are better on iOS. If you want to play on mobile, go iOS no questions asked. Since the GS2 screen is bigger, it's more comfortable to play, but games are late to release on Android.
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yeah, i can wait for the games to release but i just want 2 know how much noticably worse the graphics will be, if at all?
and iphone 4s only ha 512mb of RAM.. will that matter?

Only 512 mb of ram will matter in the long run. Even if the games this time next year would be playable thanks to the GPU, they will lag due to the lack of RAM -- otherwise iPhone 5 wouldn't have any selling point.
As for GPU performance, despite being newer the A5 is hardly better: http://www.glbenchmark.com/compare....Apple iPhone 4S&D2=Samsung GT-i9100 Galaxy S2
The next generation A6 and Mali are most likely to double the performance.

The mali-400 use a quad-core configuration.
http://www.arm.com/products/multimedia/mali-graphics-hardware/mali-400-mp.php

peterdan1506 said:
yeah, i can wait for the games to release but i just want 2 know how much noticably worse the graphics will be, if at all?
and iphone 4s only ha 512mb of RAM.. will that matter?
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i have a iphone 4 and galaxy s2 as my main phones, i like playing games a lot and for that i use the iphone, games are smoother, better optimised , better looking ( on retina) and get updated faster if there are problems, that has a simple answer, developers have to develop for 5 hardware versions with are very similar anyway not like on android wich has hundreds of hardware versions, and games are can not be tested on all of them.

Check ShadowGun for Galaxy S2 and judge it for your self
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ephraim033 said:
Check ShadowGun for Galaxy S2 and judge it for your self
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Lol i got this yesterday - sick as f***
Bulletstorm vs gears of war.
Also Riptide GP has super graphics too!
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Shadowgun's available for ios too but I bet the developer spent an lot less time on it than the Android versions

peterdan1506 said:
I am interested in how the graphics compare to the iphone 4S in real life. Like, is it that noticable?
I know the iPhones have optimization and all but with the Mali 400MP will i notice much difference compared 2 the iPhone 4S graphics? Iv seen all the benchmarks and i know iphone 4s is up to 2x faster then Mali 400 but will it be noticable??
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IMO it's very noticeable. My wife has the i4S so I've spent a good bit of time comparing. Gaming is on a whole other level with the i4S. Not sure if it's because the apps are better optimized or the gpu is just that much better. Asphalt 6, shadow gun, dead space all have a richer gameplay experience from graphics, to character control etc. Then you have games like Modern Combat 3 and Real Racing and atm there's just nothing on the android platform that's comparable.

One of the bad things for the Mali MP400(Or in that context the way it's implemented in the Galaxy S II) is its clocking mechanism(It's in no way a mechanism,I know,but I try to simplify things a lot).The GPU's clock must be 800MHz divided by an integer.So the next two options are 400MHz(800/2) and then 267MHz(800/3).So,because 400Mhz is a 50% overclocked state so to speak,Sammy had to stick with 267Mhz.If I remember well,the Tegra 2's Geforce ULP runs at 333Mhz(and still gets pretty much raped) and the overclocked to death version of the PowerVR SGX540 in the RAZR runs at 384MHz and STILL is worse.That's because we are all comparing stock handsets.My SGS2 with 400MHz GPU kicks the crap of all the aformentioned phones.
As for talks about dual-core GPU,it's a little more complex than that.GPUs are from their nature multi-core devices,but not in the way CPUs are.They use pixel shader cores,vertex shader cores and so on.In that manner,the Mali MP400 is quad-core and the GeForce ULP is octa-core.The SGX545 in the iPhone 4S is more like dual GPU.Still,we don't know how it's clocked.Plus,the SII is 6 months older.So,if we also take into consideration that last year's Desire HD with its relatively crappy(Compared to new ones) GPU plays all graphics intensive games smoothly,no,the SII won't suck for a long time.
Long post but for some it may be a worth read.

Bec07 said:
Only 512 mb of ram will matter in the long run. Even if the games this time next year would be playable thanks to the GPU, they will lag due to the lack of RAM -- otherwise iPhone 5 wouldn't have any selling point.
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Nonsense. It's a stupid little mobile phone - if twice as much RAM as a PS3 can't do it, the programmers really should find another job.

MoWa22 said:
Nonsense. It's a stupid little mobile phone - if twice as much RAM as a PS3 can't do it, the programmers really should find another job.
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You can't just talk out of your gut like that.
There's so much to consider in to account. Firstly being the PS3 has a harddrive to compensate for the ram. So that's the hardware dilemma covered.
And the second; there are more console gaming developers than there are mobile gaming developers due to mobile gaming being a new generation and developers would rather go for the easy option than spend hours and resources thinking about what they can fit on a 3.7 inch screen.
The third among many reasons; target audience for consoles are broad. You don't have 5 year olds owning a 4S. Hence momentum on gaming market for consoles is still in it's peak. And if you ask me, playing MW3 or BF3 on an iPhone would be suicidal.

danielsf said:
The mali-400 use a quad-core configuration.
http://www.arm.com/products/multimedia/mali-graphics-hardware/mali-400-mp.php
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No, the Mali 400 uses 1 vertex unit and 4 pixel units. Having 4 pixel units lead it to be called quad-core (probably for marketing purposes), but it is not true quad core. Hence the reason why the iPhone 4s' true dual-core still outperforms it.

Bec07 said:
Only 512 mb of ram will matter in the long run. Even if the games this time next year would be playable thanks to the GPU, they will lag due to the lack of RAM.
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PS3 has 512MB total RAM. It's not the amount that matters, it's how you use it
What I mean is, developers will be optimizing their games for what resources they have. Hence, I don't think there will be any performance problems next year.

Actually I thought that sgs2 kicked iphone 4s' ass...
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No matter what people here might say, i might get flamed for this but...
If you want to play games, get an iphone 4s, Simple as that. Specs aside (yes GPU wise the a5 is faster than mali400 anyway), iOs is much better for gaming, more games. and higher quality games. not to mention games usually arrive on ios faster than they make it to android.
/flame shield on.

you both terribly wrong ;-)
1/ the ps3 has good cpus/gpus despite the age
2/ the ps3 only runs the game and optimized for gaming (including the dev tools and the apis)
3/the phone runs a lot of other things that the ps3 doesn't even have hardware for (starting by: how do you think the phone receives calls and messages even thus ur playing a game?)
4/the phones also have a runtime on top
5/phones have non voltile memory too
and please realize that ram has nothing to do with raw power, its just a fast access memory. means the more stuff you run the more ram you need.
eventually, ram is used to compensate loading times or how much data you can process at once, but that's not always as relevent

Related

open gl es2.0( better games ) support on N1 ? when ?

I don't really play a lot of games on my phone but I have tried a number of games such as Abduction, Robo defense, wave blazer, speed forge and It's getting visually boring .. I wonder if android will ever get a real open gl es2.0 and be able to come out with games like what iPhone has; examples, need for speed and street fighter 4..
don't get me wrong, I love my phone very much but from time to time everyone craves for more.. I mean its not really a hardware issue since the N1 has better hardware specs than our friendly Apple counterparts .. come on we want Neon Floating Point support on our n1.... don't u agree ?
I cant wait to see the games improve
hopefully after the google io conference on may 19th..i read somewhere that google is going to be making gaming much more friendlier on android..until then try raging thunder 2 and asphalt 5
i really do miss my iphone games though :/
I made a post similer to this a wile back. Im also seeking better games. Theres a couple iphone games I hope that gets ported to android.
I hope they have games better than the iPhone...especially considering the hardware on this thing -man, it has better specs than some of the first computers I had!! haha
erebusting said:
I hope they have games better than the iPhone...especially considering the hardware on this thing -man, it has better specs than some of the first computers I had!! haha
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Unfortunately this specifically won't happen....we may have the far superior CPU, but we have no GPU....graphical rendering is all done CPU-side; whereas the iphone has a GPU chip in it. Our CPU is pretty ridiculously powerful, such that it performs graphically about 80% of what the iphone is capable of, but we are limited by the lack of a GPU onboard.
MaximReapage said:
Unfortunately this specifically won't happen....we may have the far superior CPU, but we have no GPU....graphical rendering is all done CPU-side; whereas the iphone has a GPU chip in it. Our CPU is pretty ridiculously powerful, such that it performs graphically about 80% of what the iphone is capable of, but we are limited by the lack of a GPU onboard.
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What are you talking about? Of course the Nexus One does have a GPU, capable of OpenGL ES 1.1 and 2.0.
MaximReapage said:
Unfortunately this specifically won't happen....we may have the far superior CPU, but we have no GPU....graphical rendering is all done CPU-side; whereas the iphone has a GPU chip in it. Our CPU is pretty ridiculously powerful, such that it performs graphically about 80% of what the iphone is capable of, but we are limited by the lack of a GPU onboard.
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Dude, u're completely wrong. N1 has a separate chip for 3D rendering, a separate HARDWARE chip.
It's NOT CPU-based.
The snapdragon processor has a dedicated GPU called Adreno 200. A dedicated GPU is a requirement of Flash 10.1 and the reason why some older Android devices will not be able have it. The reason why some games on the iPhone look better than the N1 is because the N1 has a lot more pixels to push. The N1 can processes more Polys/second then iPhone but because there are less pixels the iPhone can render some games better than the N1.
Would be nice to see a software update the optimizes the GPU or perhaps on a new Cyanogen Rom
jlevy73 said:
The snapdragon processor has a dedicated GPU called Adreno 200. A dedicated GPU is a requirement of Flash 10.1 and the reason why some older Android devices will not be able have it. The reason why some games on the iPhone look better than the N1 is because the N1 has a lot more pixels to push. The N1 can processes more Polys/second then iPhone but because there are less pixels the iPhone can render some games better than the N1.
Would be nice to see a software update the optimizes the GPU or perhaps on a new Cyanogen Rom
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Awww I thought we had the Hummingbird GPU.. I must have incorrectly read something somewhere. Oh no wait, that was the Samsung Galaxy S. It's much better than the Snapdragon, don't know about much, but it is better. 3 times better..
Why did Google render a Hummingbird in the video demonstrating the graphics processing of the Nexus -.-
Don't forget that any games designed for the Marketplace need to run on older versions of Android as well as older devices (such as the Dream). Because of that developers need to choose between making apps backwards compatible for maximum customers or writing apps better on only specific high-end devices (N1).
Eclair~ said:
Awww I thought we had the Hummingbird GPU.. I must have incorrectly read something somewhere. Oh no wait, that was the Samsung Galaxy S. It's much better than the Snapdragon, don't know about much, but it is better. 3 times better..
Why did Google render a Hummingbird in the video demonstrating the graphics processing of the Nexus -.-
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Yep the Samsung S has a PowerVR SGX540 = 90 million triangles/sec versus Nexus One = 22 million triangles/sec
Not sure why Google did what they did but Samsung is using their new S5PC110 application processor. This processor contains an ARM Cortex-A8 core paired with a PowerVR SGX540 GPU.
andythefan said:
Don't forget that any games designed for the Marketplace need to run on older versions of Android as well as older devices (such as the Dream). Because of that developers need to choose between making apps backwards compatible for maximum customers or writing apps better on only specific high-end devices (N1).
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In some respects that is true but look at Asphalt 5 for example. The game was designed with the iPhone in mind but when run on a stock N1, it lags real bad. I think a lot of these game developers make one version instead of platform specific ones.

Nexus one vs Droid gpu

Which one is better? Some sites say droid some sites say nexus one..i dont know what to believe :/
how about me vs both of them, I'll take 'em both on!
resinous said:
how about me vs both of them, I'll take 'em both on!
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im talking about "graphics processing unit"
not "greatest penis usage"
The GPU in the Droid is the same as the one in the iPhone 3GS and the iPod touch third-gen (PowerVR SGX 535), and it is marginally faster and more capable than the one in the Nexus, from what I gather. The Nexus makes up for it by crushing the TI OMAP CPU with its Snapdragon.
There are a few graphics benchmarking sites and apps around. The Qualcomm-specific app that lots of people use will give you 35FPS on a Nexus and around 23 on a Droid / Milestone, all at stock clocks, with no JIT. however, that app is NOT written for the OMAP architecture, and, for example, a ROM'd Hero will also apparently beat a Droid / Milestone, scoring about 25, from what I've heard.
That last point is important - any app written / compiled specifically for a certain architecture, and then ported or forced onto another will typically show much better performance on one or the other, regardless of which processor is "faster". Just look at console gaming. Some games are better on the XBox 360, some are better on the PS3 (more and more, they are better on PS3 as devs are exploiting the BluRay advantage and the 6/7 core CPU, but I digress...).
From what I've read, the new Samsung architecture is meant to be much better than both, however, you are stuck with Sammy's dev and support history. Ugh.
Nexus One processes 22 million triangles/sec.
Droid processes 7 millions triangles/sec.
iPhone 3gs processes 28 million triangles/sec.
Samsung Galaxy S processes 90 million triangles/sec.
This is what I read somewhere....
Asphalt 5 runs smooth on the droid, and laggy on the nexus.
For games (opengl) i'd say droid is better. For general use it's the nexus. Maybe if theres gonna be an update for asphalt it runs smooth on the nexus, but untill that it doesn't
cypher21 said:
Asphalt 5 runs smooth on the droid, and laggy on the nexus.
For games (opengl) i'd say droid is better. For general use it's the nexus. Maybe if theres gonna be an update for asphalt it runs smooth on the nexus, but untill that it doesn't
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but what about all the other 3d games that run smooth on the nexus like raging thunder 2 and exzeus? they have the same if not better graphics..i really think that game was optimized for the droid because gameloft makes their stuff for the phone that has the most potential buyers..and the droid is the number one most sold android iphone
bobdude5 said:
but what about all the other 3d games that run smooth on the nexus like raging thunder 2 and exzeus? they have the same if not better graphics..i really think that game was optimized for the droid because gameloft makes their stuff for the phone that has the most potential buyers..and the droid is the number one most sold android iphone
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True, but afaik asphalt 5 is the first OpenGL 2.0 ES game for android.
bobdude5 said:
but what about all the other 3d games that run smooth on the nexus like raging thunder 2 and exzeus? they have the same if not better graphics..i really think that game was optimized for the droid because gameloft makes their stuff for the phone that has the most potential buyers..and the droid is the number one most sold android iphone
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The nexus has very poor fillrate. Just displaying a 2D image of it's screen size uses 75% of graphics processing power hence lagging in most 3D games. Raging thunder 2 and exzeus does not have better graphics and perhaps "sh1t" graphics compared to asphalt 5. PowerVR on the droid can do 14million/polyi but underclocked so it does 7million/poly and 250m/fill rate. The fill rate is already 2 times more than Adreno 200 on paper hence Asphalt 5 running much smoother on Adreno 205, PowerVR 530/535 and 540.
My galaxy s has PowerVR SGX 540 with 40million/poly with 1000m/fill rate. I underclocked the CPU to 400mhz and game still ran smoothly. This proves nexus one was lagging in asphalt 5 because fill rate was poor on the GPU
It's known that the GPU on Nexus is sub-par, as it is a weak point of 8x50 Snapdragon. All the newer device families, based on 8x55 and above, don't suffer from that weakness. You didn't have to revive almost 2 year old thread to say that
Jack_R1 said:
It's known that the GPU on Nexus is sub-par, as it is a weak point of 8x50 Snapdragon. All the newer device families, based on 8x55 and above, don't suffer from that weakness. You didn't have to revive almost 2 year old thread to say that
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A weakness in it's package , 8*55 has twice the fill rate
MrAndroid12 said:
A weakness in it's package , 8*55 has twice the fill rate
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And 4 times the polygons rendered per frame.

Thinking of getting one

Have an evo but I'm getting a Verizon dealer line. Is it worth it I'm a big gamer and will be getting an evo 3d to replace my evo. However I'm worried that the lack of good hardware will make the phone obsolete pretty quick..... thinking of getting a Droid x2 just for the tegra..... but not sure what advantages it would have. I'm also kind of worried about Sony portinhg enough stuff over to make it worth it.
Tho being able to run Rome on the built in emulator would be Perth awesome.
If I'm a huge gamer is it worth it. I really just want opinions on the device so any comments would be great.
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thorpe24 said:
Have an evo but I'm getting a Verizon dealer line. Is it worth it I'm a big gamer and will be getting an evo 3d to replace my evo. However I'm worried that the lack of good hardware will make the phone obsolete pretty quick..... thinking of getting a Droid x2 just for the tegra..... but not sure what advantages it would have. I'm also kind of worried about Sony portinhg enough stuff over to make it worth it.
Tho being able to run Rome on the built in emulator would be Perth awesome.
If I'm a huge gamer is it worth it. I really just want opinions on the device so any comments would be great.
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The evo 3Ds bootloader, recovery and kernel are locked down and signed, devs have said theres no way to get past it either lol so get a play
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Like games. Get a play. Simple.
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Thanks for the replies. I'm going to have two phones and figure the evo 3d would be pretty cool for some stuff. Hopefully I can use it to tether.... if not ill just use the play.
How well do the touchpads work?
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matknny said:
Like games. Get a play. Simple.
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I agree. This thing is Awesome and I'm so glad I moved from my iPhone to the X Play. Playing the old PSX games as well as the new games like the Spiderman is a lot better with the buttons.
thorpe24 said:
How well do the touchpads work?
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They take some getting use to but they work well.
thorpe24 said:
Thanks for the replies. I'm going to have two phones and figure the evo 3d would be pretty cool for some stuff. Hopefully I can use it to tether.... if not ill just use the play.
How well do the touchpads work?
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surprisingly they work a lot better than i thought.
thorpe24 said:
However I'm worried that the lack of good hardware will make the phone obsolete pretty quick..... thinking of getting a Droid x2 just for the tegra..... but not sure what advantages it would have.
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I dont think the hardware will be obsolete quick. With the controls alone you can play thousands of roms on emulators. Even if sony laggs on releases. FPSE works fine.
http://www.youtube.com/watch?v=20Uc10kZABg
Sony Ericsson Xperia Arc vs LG Optimus 2x "Face Off". With the play and the arc being similiar id say its probably not to far off. The processor obviously would kick the plays arse. But at the moment dual core is not needed, only a few apps and games are tailored for it. What the point of all that power with nothing to use it.
Trust me the processor in the xperia play is amazing. It is currently the fastest single core CPU on android. Also the Xperia play has a GPU much more powerful than the one in tegra devices. Its even faster than the ipad2 GPU.
Hardware wise it is pretty advanced.
RacecarBMW said:
Trust me the processor in the xperia play is amazing. It is currently the fastest single core CPU on android. Also the Xperia play has a GPU much more powerful than the one in tegra devices. Its even faster than the ipad2 GPU.
Hardware wise it is pretty advanced.
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I totally agree with this. Just because it doesn't do well in benchmarks doesn't mean it's not faster in real world applications. My DroidX will smoke the Play in Quadrant. But if I were to do a side-by-side comparison on Dungeon Defenders, or load times, the Play will destroy it.
So for current processors, the Play has a very nice one indeed. Tegra is over-hyped in my book.
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RacecarBMW said:
Trust me the processor in the xperia play is amazing. It is currently the fastest single core CPU on android. Also the Xperia play has a GPU much more powerful than the one in tegra devices. Its even faster than the ipad2 GPU.
Hardware wise it is pretty advanced.
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What?! how is the Adreno 205 (single core) more powerful than a dual/quad core Tegra 2? its no where near and as for being more powerful than the gpu in the ipad 2, not a chance lol.
I love my Play but let's not get carried away with false claims
It can hold it's own against the rest of the mid range phones (iphone 4, galaxy s, desire hd etc) at the moment but it isn't in the same league hardware wise compared to the high end devices appearing now.
And yup, the cpu is one of the best single cores around but that's not saying much when the rest of the competition have moved on to dual core cpu's (and quad core by the end of the year) now....
FK1983 said:
What?! how is the Adreno 205 (single core) more powerful than a dual/quad core Tegra 2? its no where near and as for being more powerful than the gpu in the ipad 2, not a chance lol.
I love my Play but let's not get carried away with false claims
And yup, the cpu is one of the best single cores around but that's not saying much when the rest of the competition have moved on to dual core cpu's (and quad core by the end of the year) now....
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Yeah but its all about optimization.
Lets look at my PC vs a PS2 for example.
PS2 Specs: 32mb RAM, CPU 300mhz EE, GPU GS 4mb
My PC: 12gb Trichannel RAM, CPU i7 4 cores, 2 threads each @ 2.7ghz, GPU ATi 5870 1gb GDDR5
^My PC spanks the HELL out of those specs, but guess what? Through emulation my PC can not even play all games smoothly.
The Xperia Play hardware and the chip sets mentioned above have a MUCH less difference.
Meaning...
Any games and software designed around the Xperia Play will look vastly superior and play vastly superior on the Play vs those other chip sets, and believe me being the only phone on the market that is ALSO a dedicated gaming platform means that the system will see games that are much much better than those other chip sets. The Play basically owns the gaming market by default right now, the support is going to be insane.
Im wanting one to i hope i can afford it
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FK1983 said:
What?! how is the Adreno 205 (single core) more powerful than a dual/quad core Tegra 2? its no where near and as for being more powerful than the gpu in the ipad 2, not a chance lol.
I love my Play but let's not get carried away with false claims
It can hold it's own against the rest of the mid range phones (iphone 4, galaxy s, desire hd etc) at the moment but it isn't in the same league hardware wise compared to the high end devices appearing now.
And yup, the cpu is one of the best single cores around but that's not saying much when the rest of the competition have moved on to dual core cpu's (and quad core by the end of the year) now....
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Tegra is nothing special you know, it's total clock speed is only 1ghz just like ours, just because is dual core dosent make it super amazing. and as have been proven by chainfire, the GPU is not much better than ours. anyway imo the play is not a mid range device, it is quite easy in the high end category
gunstar3035 said:
Yeah but its all about optimization.
Any games and software designed around the Xperia Play will look vastly superior and play vastly superior on the Play vs those other chip sets, and believe me being the only phone on the market that is ALSO a dedicated gaming platform means that the system will see games that are much much better than those other chip sets. The Play basically owns the gaming market by default right now, the support is going to be insane.
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You can say that about any device though, if a game is made for the samsung galaxy s 2 and is optimized for that devices hardware (the better cpu/gpu and ram) it would wipe the floor with the play version, same as ipad 2, atrix, lg optimus 2 etc.
And yes, the play has the gaming pad which hopefully will expand the life a bit of the device and mean we do get some decent support (I hope) but obviously it depends how the Play sells (not sounding great at the moment tbh)
AndroHero said:
Tegra is nothing special you know, it's total clock speed is only 1ghz just like ours, just because is dual core dosent make it super amazing. and as have been proven by chainfire, the GPU is not much better than ours. anyway imo the play is not a mid range device, it is quite easy in the high end category
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The play is NOT a high end device lol, it sits slap bang in the mid range hardware wise, check all the review sites, all of them class this device as a mid range device,
CNET UK:
All indications seem to be that the Play is a good mid-range smartphone. Whether you should choose it over any other phone will hinge entirely on how often you think you will want to play games on it.
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Single core 1ghz cpu (classed as mid range), adreno 205 gpu (while good still classed as mid range), ram is 512mb but has 378mb usable (classed as mid range, the desire s and desire hd even beat it with 768mb of ram), internal storage is 400mb (mid range), the screen is standard lcd (and not S-LCD or AMOLED etc) so is also mid range,
I knew the Xperia Play was a mid range device before I bought it, I have no issues about that, but it does make me laugh when people try and say it is high end when its nowhere near, check the reviews, check the specs, check the benchmarks, they ALL scream mid range!
And yes, the Play can play the recent Tegra 2 games using chainfire but remember those games are 1st generation Tegra 2 games, give it a few months and none of the Tegra 2 games will work on the Adreno 205 gpu, and theres games on tegra 2 already that won't even run on the Play due to the inferior gpu and ram on the Play (monster madness and bang bang racing for example) even with chainfire.
The X-Play is great the controls feel great minus the analogs they get a bit getting used to, at first I thought they were just broken. I had been having a few problems with the power button getting stuck when pressed but I just used a razor blade to shave the sides of the cover and it works just fine. The auto bright feature is just annoying due to it constantly changing hope an update will allow to turn off auto bright. Gaming on it is enjoyable especially at work when nothing is going on. Battery life last me about 6 hours of gaming it could be better but once r800x model can be rooted to uninstall verizon's bloatware and auto bright disabled battery life just be greatly extended.

Galaxy S 2 and FPSE (9th June)

hey all
i thought id share with you for those who would be interested in my first hands on experience with the samsung galaxy s2
well i went round my friends house after work, as he was waiting for one to be delivered as an upgrade, anyway he rang me to say that it was here,
so i thought id go up and have alook.
the first thing i did when he gave it me was.... drop it lol
he passed it me and it slipped right through my fingers it was so thin
it bounced on his hard laminated floor a few times but he just laughed.
it is a nice device, very slim altho abit wider than the play
the brightness on the screen was great
and it was very very snappy scrolling across homescreens and loading up apps,
exploring the memory with astro. i was impressed
and alot lighter than the play aswell
the quadrant scores were off the chart getting something like 3k+
linpack he was getting 48
i did notice that when running quadrant some of the textures were just plain solid shapes no actual textures. i thought maybe thats got something to do with that mali chipset that i heard didnt support certain texture compression but anyway.
i told him to fire up fpse to see what that ran like with the new fpse.
mines runs great hovering around at around 45-50fps
on most games. until i put on screen filtering
and that has a massive impact on fps it drops to around
27-30fps and games become unplayable even with frame skip on max
enhanced 3d rendering has little effect on fps so i keep that on
anyway i thought that the galaxy s 2 with the 1.2 dualcore and the mali 400mp
would power along when putting screen filtering on.
so i tried tekken 3 loaded it up. ran it but without screen filtering on
and it was buttery smooth stuck at 60fps.
then i turned on screen filtering and it dropped to 30/35fps
and was the same unplayable state mine was.
i was gob smacked surely a dualcore would best this???
my mate said, so looks like your not missing much gaming wise then compared to mine. i just smiled ,he hasnt got his for gaming mind.
i dont know if there was summat goin on, or a imcompatability with fpse
but it was an interesting discovery. i tried afew other games and they all were the same.
so as far as emulation and fpse goes were not getting left behind because we have no dualcore cpu.
Someone please correct me here if im wrong but what your saying is that a dual core cpu is the same speed as a single core cpu on single core programming, well yes that is going to be the obvous result, yes different single core speeds will have various results.
But unless a program has been coded for use with more than one processor then it will not make use of a dual core processor.
for example
a single core processor can work out
x = 5
y = ?
x * y = 15
this equation would take as much time on a single core processor as it would a dual core processor as you are waiting for the result of 15/x to work out what y is.
so until FPSE is programmed to allocate for dual core processors you will end up with the same speed of use, or very similar.
I have both, well sort off, play dead gone for repairing with sony, so bought S2 in the mean time, to tell you, S2 with 1gb RAM and Dual core Processor which can be overclocked to stable 1.66 ghz is way fast as compared to play, trust me, graphic wise both have 16m colors, but s2 with super amoled does it somehow better...i miss playing games the play way...thats all...I guess S2 is the world's fastest stable phone for now.....atleast I have both so know it...
shotgunfool said:
Someone please correct me here if im wrong but what your saying is that a dual core cpu is the same speed as a single core cpu on single core programming, well yes that is going to be the obvous result, yes different single core speeds will have various results.
But unless a program has been coded for use with more than one processor then it will not make use of a dual core processor.
for example
a single core processor can work out
x = 5
y = ?
x * y = 15
this equation would take as much time on a single core processor as it would a dual core processor as you are waiting for the result of 15/x to work out what y is.
so until FPSE is programmed to allocate for dual core processors you will end up with the same speed of use, or very similar.
Click to expand...
Click to collapse
your forgetting about the more onboard ram the s2 has plus it has the mali 400mp Gpu
crispyduckling said:
your forgetting about the more onboard ram the s2 has plus it has the mali 400mp Gpu
Click to expand...
Click to collapse
The tegra2 bests that GPU in every possible way.
Also doesn't the SGS II have an FPS limit.
Also Exynos as a whole is not all that more powerful than tegra2 I mean the reason the SGS II does so well on benchmarks is because of android 2.3 look at the Atrix 2.3 leak its benchmarks are off the charts as well.
And my last point. There is no need for all this power if it is not going to be used. I mean games need that type of power and games are best played with a gamepad. Why sony ericsson didn't put a tegra in the play is beyond me.
I tried tekken on it, could see puches coming at me my thumbb was always in the way. I told the owner to uninstall as gaming on something like that was a joke. He didnt agree until he tried my play.
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RacecarBMW said:
The tegra2 bests that GPU in every possible way.
Also doesn't the SGS II have an FPS limit.
Also Exynos as a whole is not all that more powerful than tegra2 I mean the reason the SGS II does so well on benchmarks is because of android 2.3 look at the Atrix 2.3 leak its benchmarks are off the charts as well.
And my last point. There is no need for all this power if it is not going to be used. I mean games need that type of power and games are best played with a gamepad. Why sony ericsson didn't put a tegra in the play is beyond me.
Click to expand...
Click to collapse
yea I tried to play tekken and I just couldn't on the touch screen
IM so glad I have a play
its a great phone tho the gs2
crispyduckling said:
yea I tried to play tekken and I just couldn't on the touch screen
IM so glad I have a play
its a great phone tho the gs2
Click to expand...
Click to collapse
Reason I switched too.
Sent from my R800i using XDA App
Touchscreens suck for gaming.
No amount of processing power in the World will overcome this fact.

Anyone think Samsung Should use Tegra?

Hi,
One thing I havent seen many people talk about is the fact that S3/2 and the Note lack the Tegra SoC. I Kknow Samsung likes to use their own Exynos, but sometimes I hate the fact that I cant run those THD games which admittedly many are quality games. And.in some cases like Riptide and Shadowgun you do get some extra eye-candy over the regular versions. This is one area were the HTC One X wins I think....the ability to play those high quality THD versions of the game. Im also sure you can root and use chainfire, but sometimes I wish the galaxy line would use the Tegra 3 and have the widest game compatibility. For me this is the biggest downside to what for me is.the perfect phone.
Anyone feel the same?
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I hear ya!!!
I really miss my Tegra goodness...
Many will say that by using this or using that you can make Tegra games run on non-tegra devices, and that's partially true, however true Tegra graphics are much better...
There are many shader effects missing on those non-tegra devices.
I would really love to see a Tegra based Note (even though I know that would never happen)...
Samsung does use tegra, i had a galaxy tab 10.1 and it ran like dog ****
bamboo12 said:
Samsung does use tegra, i had a galaxy tab 10.1 and it ran like dog ****
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Click to collapse
Like most tegra 2 devices. I've used moto atrix, lg g2x, acer/toshiba tablets.
They just helping wuth androids biggest problem, fragmentation. This isnt a samsung processor issue, this is up to the developer. Think 360 vs ps3.
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Tegra processors are usually on the low-end of available options.
Eg/
SGS: Exynos 3110 = 170
Droid2 : OMAP 3630 = 160
NexusOne: QSD 8250 = 130
HTC prototype: Tegra APX 650 = 100
SGS 2: Exynos 4210 = 140
Sensation XL: QSD 8255= 130
Optimus 3D: OMAP 4330 = 120
Atrix 4G: Tegra2 = 100
SGS 3: Exynos 4412 = 130
*OMAP Skipped Generation* = N/A
Optimus 4X: Tegra3 = 110
OneS: Krait S4-dual = 100
By having early and direct access to their own manufacturing facility, Samsung can develop chips that are slightly faster than the competition and produce them at lower costs.
Apple tends to strongarm the market with early business deals and access to manufacturing facilities too, though not on Samsung's scale. Fortunately for Apple, they don't need the fastest, they need "good enough" at the cheapest price. Since iOS will run faster than Android, due to better and direct optimizations, Apple's offerings can consequently be even faster than Samsung's.
Say all you want about Tegra being on the low-end side, but when it comes to gaming graphics they simply blow the competition out of the water!
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Rayan said:
Say all you want about Tegra being on the low-end side, but when it comes to gaming graphics they simply blow the competition out of the water!
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Click to expand...
Click to collapse
I have not seen a side by side comparison but apart from the graphics, how many tegra games are really compelling? I have not seen a tegra game that made me wish i had a tegra device.
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I prefer Mali. So no.
Sent via carrier pigeon
Rayan said:
Say all you want about Tegra being on the low-end side, but when it comes to gaming graphics they simply blow the competition out of the water!
Sent from my GT-N7000 using Tapatalk
Click to expand...
Click to collapse
When it comes to the GPU, Nvidia are using competitive offerings.
For instance, the one in Tegra 1 (APX 650) was top-tier in its era, but not the best.
This is forgivable as they were new to the mobile market.
With the Tegra2, nVidia did offer a great chip.
It was about on-par/higher than the SGX540... but it was surpassed with the new drivers and higher clocked SGX540 from OMAP4470. And not to mention the quadcore Mali-400 (SGS2) that embarassed it.
With the Tegra3, there's nothing new.
They offer a gpu that was better than their competitors, but the competitors are rolling out their new gpu. Qualcomm with their new Adreno. Samsung with the T604. Omap with the SGX544mp4. In fact the new A5X gpu is superior to the Tegra3 gpu. Don't forget about the PS Vita either.
here's an interesting article: http://blog.laptopmag.com/tablet-chip-showdown-nvidia-tegra-3-vs-the-new-ipads-a5x
Soon, Tegra3 will be a "mid-entry" SoC, or even a "low-mid" one.
The only advantage the Tegra chips have is the TegraZone. Deeper integration of the software to the gpu, that's how nVidia levels the field.
So you are in fact incorrect. They don't blow the competition out of the water!
They fragment the competition, which I believe is wrong. I think that either nVidia must try harder (they're a friggin graphics company!!!) or that the TegraZone enhancements should be in the AOSP and give all competitors a chance to provide the best software (drivers producing, kernels processing, roms consuming) for their hardware.
With greater competition, the consumers win.
I'd rather have the better Exynos processor than some crappy Tegra games which I might show off once and then never play again...
pboesboes said:
I'd rather have the better Exynos processor than some crappy Tegra games which I might show off once and then never play again...
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Click to collapse
+1,000,000 to this!
Tegra - no thank you!
bamboo12 said:
Samsung does use tegra, i had a galaxy tab 10.1 and it ran like dog ****
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Click to collapse
That was Tegra 2. Tegra 3 on the HtC one x and Asus transformer prime flies.
So the myth that Tegra is slow has been shown by Tegra 3
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violentgoomba said:
I have not seen a side by side comparison but apart from the graphics, how many tegra games are really compelling? I have not seen a tegra game that made me wish i had a tegra device.
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Click to expand...
Click to collapse
Riptide GP...Samurai 2 THD, Shadowgun Tegra 3, Fruit Ninja THD, Bang bang racing Thd...i think are pretty good titles and offrr significant enhancements over the non thd versions.
I love my Note...but I do have to admit that a One X with the Tegra 3 has more game support and is faster.
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nvidia is a GFX Company. They'll pay for people develop stuff for their products.
Tegra 3 is inferior to the Mali 400 MP. Ask the developer to make a version of their game using all Mali 400MP Features.
Blame the developer not the GPU itself.
blue13x said:
Hi,
One thing I havent seen many people talk about is the fact that S3/2 and the Note lack the Tegra SoC. I Kknow Samsung likes to use their own Exynos, but sometimes I hate the fact that I cant run those THD games which admittedly many are quality games. And.in some cases like Riptide and Shadowgun you do get some extra eye-candy over the regular versions. This is one area were the HTC One X wins I think....the ability to play those high quality THD versions of the game. Im also sure you can root and use chainfire, but sometimes I wish the galaxy line would use the Tegra 3 and have the widest game compatibility. For me this is the biggest downside to what for me is.the perfect phone.
Anyone feel the same?
Sent from my GT-N7000 using xda premium
Click to expand...
Click to collapse
A few Samsungs run Tegras - they have piss poor performance, abysmal video decoding capability, etc. See Tab 10.1 as an example - the tegra2 in that is a POS compared to Exynos4.
NVidia is always first to up the core count but always delivers poor performance per core.
Similarly, the Exynos 4412 smokes the Tegra 3 when total system performance is taken into account.
It's kind of odd that the SoC that comes from a company whose specialty is GPUs is the worst in terms of 2D video performance (codec support) and average at best for 3D.
On top of that they use some funky texture compression format not compatible with anything else unless you use Chainfire 3D.
mdrjr said:
Tegra 3 is inferior to the Mali 400 MP. Ask the developer to make a version of their game using all Mali 400MP Features.
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Click to collapse
No. The gpu in the Tegra 3 is slightly superior to the quadcore Mali-400, not a huge stretch.
But each "generation" nVidia have been the the inferior products, especially in the graphics components (irony?). However, they offset this because they're first to market.
mdrjr said:
Blame the developer not the GPU itself.
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That's exactly right.
Its about the entire offering software AND hardware optimization, not one without the other.
I rather have a 1GB RAM and Tegra2 rather than 2GB RAM and Exynos 4410... just as long as the software is optimized (for instance, lower-level API support using Qt and Mainline Linux.... compared to higher-order virtual engine running on a inferior kernel).
I think your arguments are all invalid. Especially on this forum.
Just install chainfire 3d pro and you can run all those THD games flawlessly and in real world performance mali blows tegra out of the sky.
tegra gets no love nowadays
Darfus said:
I think your arguments are all invalid. Especially on this forum.
Just install chainfire 3d pro and you can run all those THD games flawlessly and in real world performance mali blows tegra out of the sky.
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Even though Chainfire allow us to run Tegra games, it does not do a good job emulating the shader effects present in the actual games. Games look flat and dull compared to the original.
Cheers!
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Rayan said:
Even though Chainfire allow us to run Tegra games, it does not do a good job emulating the shader effects present in the actual games. Games look flat and dull compared to the original.
Cheers!
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Plus it requires rooting. I prefer the support right out of the box.
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