[APP] fortune-mod-1.99.1 for Android (native) - Android Software Development

Introduction
I've compiled a native version of the famous fortune (fortune-mod)!
This is the command line fortune that some seasoned *nix programmers / admins might remember from the past (when you log into and a small text message appeared on the console).
You need root and bash installed on the phone (bash is not mandatory, but is easy to add a line to the bash_profile and have the fortune display each time you login via PuTTY).
How it looks
Using droidsshd, this is how the UI looks when you connect with PuTTY:
Code:
login as: root
[email protected]'s password:
Hug me now, you mad, impetuous fool!!
Oh wait...
I'm a computer, and you're a person. It would never work out.
Never mind.
[[email protected]]/sdcard#
It also works with the terminal emulator
Download
fortune-mod-1.99.1.tar.gz
It contains also the offensive fortunes!
Install
To install it, you need to be root of course. The archive contains the structure that has to be copied as is to the phone:
Code:
/system/bin/fortune <- main executable
/system/usr/share/games/fortunes/ <- folder where fortune files have to be unpacked
After you copy everything to the correct location, two more things to be done:
Code:
chmod 755 /system/bin/fortune
vi /sdcard/bash_profile
// add the line below as the last line of the file
/system/bin/fortune
If you want the offensive fortunes, give "-o" as argument to fortune, in the last line.
Observations
a) It works with English only I believe, since I had to disable internationalization to get it to compile (no support in NDK for this).
b) I've only tested it on my X10, but I'm very curious if it works on other phones too so please let me know!
For geeks only!

Related

[TUTORIAL] Reverse engineering HTC FM Radio for noobs (on EVO 4G)

Okay, I'm writing this because I want to help any other newbies trying to learn how to reverse engineer. The technical details involved in this are extremely daunting, so the purpose of this tutorial is to first explain in layman terms exactly what you're trying to accomplish and what to expect. Then we'll go over the details. That way you're not completely blind going into this. I'm fairly new to the scene, so I'm not as knowledgeable as everyone else. If you see any errors in my post, let me know so I can change. I'm going to assume you know a little bit of Java, can find your way around a computer, and know nothing about Android. The techniques used should work with other Android phones. For this tutorial I'm using Windows 7, Cygwin, and my stock (not rooted) EVO 4G mobile phone.
The FM tuner for the Evo is run by a Broadcom chip: BCM4329. This chip is pretty amazing in that it does wireless, bluetooth, and it has an FM receiver/transmitter. We're interested in the FM receiver / transmitter.
Now, all android phones are based on a Linux kernel. Basically they're Linux running computers. The Android operating system is then installed onto the linux system. Every app is then run off of Android.
Android is based on Java but it is not a Java system. It uses a virtual machine called Dalvik. Google did this to get around licensing issues with Sun Microsystems. So they pretty much invented their own machine language (called byte code) for the Java language. This makes things complicated for the reverse engineer because from what I've read, once Java is converted into this machine language or byte code, it can't be converted back.
So let's rehash.
If you were programming strictly in Java, you would see these extensions:
Java source code = .java
Compiled Java source code = Java byte code = .class
Compressed file to package your program = .jar (Java Archive)
But since you're programming in Android and Dalvik, you will see these:
Java source code = .java
Compiled Java source code = Dalvik byte code = .dex
Compressed file to package your program = .apk
(I haven't mentioned this, but HTC further Optimizes their .dex code)
Optimized Dalvik byte code = .odex
I'm writing all of these down because it's very easy to get confused with all of the extensions. (for me at least!). remember how I said once you go dex, you can't go back to java? That's where JesusFreke comes in. He's a senior member of XDA, and he created "baksmali" and "smali", two programs that can convert the Dalvik code back into a human readable format. These files have extensions of .smali
Decompiled Dalvik byte code = .smali
But what can you do with .smali files? That's where this other senior member, brut.all comes in: He developed apktool. apktool takes JesusFreke's work to the next level. This program in conjunction with NetBeans, actually lets you trace through any program using the .smali code taken from JesusFreke's programs!
apktool does this by converting those .smali files into "fake" .java files that can be used by the NetBeans (program that compiles and makes java programs) IDE. I say "fake" because apktool embeds the .smali code into java files as comments. However, once you attach a debugger to NetBeans, you'll see that the debugger will follow line by line every execution statement found in the smali code!
So...... you can take the program you want, plug it into Net Beans using a debugger (using the default ddms command provided by Android SDK), and you can trace everything you do in the program. I have it connected to my phone, so whenever I push a button while running my HTC FMRadio app or unplug my headphones,I see the corresponding response to the HTCFMRadio code I have loaded in NetBeans. I can now see in real-time how the program operates from my own interactions... JAM.
Technical Aspects: How to get from ground zero to tracing HTCFMRadio?
1.) Download Android SDK - Go to google development site and follow instructions: Make sure to download the latest Java JDK. Once that is installed, download NetBeans 6.8. Unfortunately, smali debugging does not work with the lastest versions of NetBeans.
Download the "Java SE" version for minimal space
http://netbeans.org/downloads/6.8/index.html
You can follow the rest of Google walkthrough and download Eclipse and ADT plugin, but it's not pertinent to this. You're going to be using adb and ddms from the android SDK extensively, so make sure the path for </android SDK/tools> is included in the PATH variable in your ENVIRONMENT SETTINGS. To get here, right click My computer, click properties, Advanced Settings, ENVIRONMENT SETTINGS.
2.) Search for 7z and download it. It is an awesome and free compression tool that will be extremely useful. It can be used to "unzip" .jar, .apk, and other compressed formats.
3.) Get the Radio app. You can do this by going to "shipped-roms" website, downloading the latest Supersonic image, and following the directions in the unlockr tutorial for HTC kitchens at the unlockr website... (once you have extracted the files from the image, you can look in the system/app and system/framework directories to get the files listed below) or:
you can pull the following files from your phone:
Using the command prompt type (and with phone plugged in, and with USB debugging enabled on phone):
adb pull /system/app/HtcFMRadio.odex
adb pull /system/app/HtcFMRadio.apk
adb pull /system/framework ./framework
This will put HtcFMRadio.odex and HtcFMRadio.apk in the current directory and create a framework directory with more files. A couple of the files in the framework are needed for the HtcFMRadio app, but for simplicity, we're just going to pull the whole directory.
Now that we have the files, we have to make a few changes to make the app installable and to be viewable by the debugger. To do this we have to decompile the .odex format into a human readable format we can edit. That brings us to:
3.) Download baksmali and smali from Project Hosting on Google Code (google search smali).
Usually an Android application is made up of one file, an apk file. Inside the apk file is an AndroidManifest.xml file, a classes.dex file (compiled Java code for the program), and other folders. The other folders contain either graphics or other .xml files that tell the program how it should look to the user. We don't have to worry about those for now. This is important because APKTOOL only opens programs set up this way. But wait up? We didn't download one .apk file, we downloaded an .apk file and an .odex file! What gives? Well, if you right click the apk file and open it (using 7z), you'll see that it's missing the classes.dex file. The dex file for the app is actually the HtcFMRadio.odex file we downloaded. So, to make this system app more like a nominal app, we have to find a way to convert the HtcFMRadio.odex to a classes.dex file. That's easy with baksmali and smali!
Once you download goto command prompt and type:
java -jar baksmali-<version>.jar -d framework -x HtcFMRadio.odex
(Remember to match baksmali-<version>.jar with the filename of baksmali you downloaded)
If done correctly, you should see a newly created \out directory
This creates an out\com\htc\fm directory with many .smali files.
Now let's reverse the process and put it back as a dex file. Type at command prompt:
java -jar smali-<version>.jar out -o classes.dex
If done correctly you'll see a newly created classes.dex.
now, right click on HtcFMRadio.apk (select 7z and open). Drag classes.dex into the file. Say yes to the prompt. Now you have a normal apk file APKTOOL can read!
4.) Download APKTOOL from Project Hosting on Google Code and the helper apps for your OS. (If you're extracting files for windows OS you should have apktool.bat and aapt.exe). Extract (again using 7z, don't you love this program?) apktool.jar (keep it as a jar file, don't extract the stuff inside of it), apktool.bat, and aapt.exe to the directory you're working on. To make things neat, you can also delete HtcFMRadio.odex (you don't need it anymore) and classes.dex (make sure you put it in the HtcFMRadio.apk file first!)
If this is the first time you're using apktool, then you have to install the htc framework so apktool can baksmali the Radio app. You only have to do this once:
apktool if ./framework/com.htc.resources.apk
Alright, at the command prompt:
apktool d -d HtcFMRadio.apk
This extracts the contents of HtcFMRadio.apk and places them in the HtcFMRadio directory. However, there are two major differences between this content and the content created in step 3. If you go into the smali directory you'll see that instead of .smali files, you'll see .java files. And if you go back and edit the AndroidManifest.xml file, you will also see that it's in text! Android applications convert their xml files to binary format. Now that APKTOOL has converted everything to an IDE friendly format, we can use NetBeans to edit everything. The first thing we're going to do is edit AndroidManifest.xml (using notepad) and add the following:
android:debuggable="true" to the Application tag.
IT should now look like this:
<application android:theme="@android:style/Theme.Black.NoTitleBar" android:label="@string/fm_app_name" android:icon="@drawable/fm_radio" android:taskAffinity="android.task.fmradio" android:description="@string/htc_corp" android:allowTaskReparenting="true" android:debuggable="true">
This permission lets the debugger watch the program while it's running on the phone.
We are going to run into two problems if we try to install this program. One is that Android doesn't let you install more than one copy of a system app. The second issue is that if we change the signature of our system app, then we'll have to change the signatures of our other system apps as well! Ahh.... So, to get around that, we're going to trick Android into thinking we have a completely new program. We're going to do that by renaming the com.htc.fm class to com.htc.modradio class. Next step:
5.) Cygwin (or Linux virtual machine)
The easiest way that I can think of to replace strings in multiple files is by using linux. You can most definitely do it in WIndows, but I dont know how. If you let me know how, I can put it in this tutorial.
(update: you can use Notepad++ to easily find/replace strings in multiple files for Windows. You still, however, want to download Cygwin if you're going to develop with Android-NDK.)
For now, just search for Cygwin (Cygwin is a program that lets you run Linux commands from a command prompt using your Windows directories), and install it. Make sure to have the Perl option selected. You'll need Perl to make the following commands work.
Once you get Cygwin up and running
cd <to your HtcFMRadio directory>
in my case it's
cd /cygdrive/c/Users/Jerry/Desktop/HtcFMRadio
now type the following commands in this order:
this command changes all occurances of htc/fm to htc/modradio in your xml and .java files.
find ./ -type f | xargs perl -pi -e 's/htc\/fm/htc\/modradio/g'
this command changes all occurances of htc.fm to htc.modradio
find ./ -type f | xargs perl -pi -e 's/htc.fm/htc.modradio/g'
If you don't follow this order, your source code will get messed up.
If using cygwin, a bunch of .bak files will be created. Using windows search, find all .bak files in your HtcFMRadio directory, then select them all and delete them (Make sure they are only files with .bak!)
Now just rename the fm directory to modradio. It is located in HtcFMRadio/smali/com/htc
Now go to your windows command prompt and type:
apktool b -d .\HtcFMRadio modradio.apk
Now sign and install modradio.apk on your phone.
adb install modradio.apk
If you have never signed before, then you need to use keytool and jarsigner. These two files are in your JDK directory, so make sure you include your JDK directory in the PATH variable of your ENVIRONMENT SETTINGS. (To get here, right click on My Computer, click Properties, Advanced Settings, Environment Variables. Once you make change, open up a new COMMAND prompt to see changes).
cd to the directory which has modradio.apk
now type:
keytool -genkeypair
Answer all questions, then use the same password for all password prompts.
Next type:
jarsigner -verbose modradio.apk mykey
Type in the password you created in the above step. Your apk should now be signed.
Next install:
adb install modradio.apk
Success!
6.) Testing the app on phone
Go to your phone and you'll now see a new FMRadio icon next to your first. Click on it and watch it open. It should now be able to play music. Keep it open.
7.) Using Netbeans
Go into HtcFMRadio and delete the build directory created by APKTOOL.
Now open up Net Beans and click on File, New Project, Select Java Project with Existing Sources, click on Next
Select HtcFMRadio directory for Project Folder, rename Project Name to whatever you want. Let's type in ModRadio. click on Next
Next to "Source Package Folders" click on "Add Folder" and select the smali directory.
Click Finish. For a quick tutorial by Brut.all, search APKTOOL in youtube and click on: Apktool Demo 2 - Smali improvements
Right click on Libraries. Click on "Add Jar / Folder". You want to add Android.Jar. Since I have Android 2.1 loaded I went to /platforms/android-7 located in my android SDK directory.
Your project is now ready for editting!
8.) Running the Debugger to trace through program.
Next go back to Windows command prompt and type ddms. This runs the Dalvik Debug Monitor. A window should open up. In the left hand side you should see com.htc.modradio. That's our app! To the right you're going to see 2 numbers, you're interested in the one to the right, 4 cells away from com.htc.modradio. This number is a port number, and you're going to use it to communicate with NetBeans. (In my case it is 8603)
Go back to NetBeans and click on Debug, Attach Debugger.
In the host field type: localhost
In the Port field: type in the second number you saw. (8603)
If everything is working you'll see a bug appear next to com.htc.modradio in the Dalvik Debug Monitor. Look at the bottom bar of NetBeans for feedback. If you get errors make sure the numbers match, or try port 8700 and make sure you select com.htc.modradio in the Dalvik Debug Monitor. Port 8700 is the default port used for whatever program you select in Dalvik Debug Monitor.
9.) Setting a breakpoint
I'm making this a seperate step because it is completely arbitrary. When creating a break point be sure to follow this rule:
You must select line with some instruction, you can't set breakpoint on lines starting with ".", ":" or "#".
Rather than looking for a spot to breakpoint, though, I'll tell you where to put one so you can quickly see how the debugger traces through the code. You aren't "REQUIRED" to do the next step, but if you want to trace you have to put a breakpoint somewhere.
In Net Beans click on the Project tab, click on Source Packages, com.htc.modradio, and then doubleclick on BroadcomFMTuner.java
We're going to insert a breakpoint. Scroll down to line 3226 and on your keyboard press: CTRL-SHIFT-F8, select line in dropdown box and hit ok. (To keep it simple, I usually look for "invoke" instructions to set breakpoints at)
Now go to your phone and click on the physical "back" button on your phone. This will clear the radio,(you should still be able to listen to music). Drag your status bar down. You should see a radio icon. Click on it again. The radio backgroudn will appear, but you wont' see any text or anything. Now go back to your netbeans application. You should now see debug options highlighted! Click on Step Over (F8) to step through!
nice tutorial
Nice tutor! I'm glad that finally someone is interested in smali debugging feature ;-)
About package name changing: I must warn you, that this isn't always that easy. It's advanced task, you must understand, what are you doing - otherwise you will get FCs for some apps and you won't know, why. And you don't have to change Java classes package name, so actually changing com.example.android should be enough - there is no need for changing com/example/android and dir names.
And I have few words about the background/theory: dexes, smali, (de)compiling, etc., but I will write them tomorrow
So I don't have to change the directory names for all of the invokes? Which means I don't have to rename the directory either? That sounds much easier. So you're saying to only replace the name in the application tag in the AndroidManifest.xml file?
Wow I'm a noob
Your badass tutorial just made me realize how much further I have to go. Great work!
BTW, if someone could figure how to make use of the FM transmitter and create an FM modulation app I think that could be popular. Not everyone has cars with input jacks and I know I really could of made use of it for my vacation I just took.
Once you understand how the software interacts with the Broadcom chip it shouldn't take too much should it? I would envision something working just like wifi tether does. No need to turn on the radio, the app just takes control.
Cool! Thanks! Will this work with eclipse also?
oikjdfkrjhr said:
Cool! Thanks! Will this work with eclipse also?
Click to expand...
Click to collapse
According to Brut.all, no.
"Google smali debugging - you'll find an article written by Brut.all"
Eclipse can open the files, but certain workarounds have to be done to get the same tracing to work.
A FM Transmitter that is able to transmit audio to a receiver without any addition cords hardware etc would IMO make the EVO 4G Un-Stoppable!!! I'll donate to support the dev/s in this effort
Will this get FM Radio working on any android phone with that broadcom chip?
Wow, great tutorial. I was looking for the hitch-hackers guide to my new galaxy and I think I found it. Cheers
Thanks this is great. I almost got it 100% working. But there's one problem. I'm debugging some other apk. And I can't set any breakpoints because, since the apktool made fake java files, all the code is comments, so there's no place to set any breakpoints since there's no real executable code!
Help how to get around this?
At the beginning of a class I tried to add something like... int a=0; while keeping the same amount of lines... just before comment start...
Code:
package com.example.app; class MainActivity {
int a = 0; /*
.class public Lcom/example/app/MainActivity;
.super Landroid/app/Activity;
.source "MainActivity.java"
and put a breakpoint there, but it still says its not an executable location.
Any ideas? This is cool and I'm so close with your great tutorial. Thanks!
oikjdfkrjhr said:
Thanks this is great. I almost got it 100% working. But there's one problem. I'm debugging some other apk. And I can't set any breakpoints because, since the apktool made fake java files, all the code is comments, so there's no place to set any breakpoints since there's no real executable code!
Click to expand...
Click to collapse
http://code.google.com/p/android-apktool/wiki/SmaliDebugging
I tried to use Eclipse, but seems it forbids to add breakpoint on unknown (commented out) line :-/ I workarounded this and added breakpoint, then I was able to debug normally, but you should treat apktool debuging as unworkable on Eclipse - at least until someone will find some solution.
Click to expand...
Click to collapse
And actually midnjerry said this to you just few posts above.
neomagik said:
Will this get FM Radio working on any android phone with that broadcom chip?
Click to expand...
Click to collapse
Unfortunately not.
Refer to IntersectRaven's posts regarding enabling the FM Tuner for the Nexus One. He needed to create drivers for a custom Linux kernel to be used with a Desire ROM.
Smali debugging is important, however, because it allows developers to learn the code that implements the "undocumented" hardware for their phone (in this case, HTC phones with a working FM Radio app).
oikjdfkrjhr said:
Thanks this is great. I almost got it 100% working. But there's one problem. I'm debugging some other apk. And I can't set any breakpoints because, since the apktool made fake java files, all the code is comments, so there's no place to set any breakpoints since there's no real executable code!
Help how to get around this?
At the beginning of a class I tried to add something like... int a=0; while keeping the same amount of lines... just before comment start...
Code:
package com.example.app; class MainActivity {
int a = 0; /*
.class public Lcom/example/app/MainActivity;
.super Landroid/app/Activity;
.source "MainActivity.java"
and put a breakpoint there, but it still says its not an executable location.
Any ideas? This is cool and I'm so close with your great tutorial. Thanks!
Click to expand...
Click to collapse
if you're using NetBeans, just keep trying to insert breakpoints at every "invoke" type statement.
A really interesting thread. Thanks for sharing your knowledge with us. A topic like this should have its own Forum like ‘Android Engineering Tutorial’. We need more tutorials like this one!
Bluetooth Driver Files released by HTC!
Just went to
http://developer.htc.com/
Bluetooth driver files released! We should be able to better control the radio now.
Any progress? I'll donate to the first person who gets an app to broadcast my music to my radio.
Sent from my HTC EVO using XDA App
@midnjerry,
sorry if this is way off topic, but it does deal with the fundamental aspects that you have established here.
Can I use this method to reverse engineer the Google Voice app, so that I can have the same program installed twice for my two different Google voice accounts?
I just want to name the application something else, so that I can install it twice with two different sign in names.
reekotubbs said:
@midnjerry,
sorry if this is way off topic, but it does deal with the fundamental aspects that you have established here.
Can I use this method to reverse engineer the Google Voice app, so that I can have the same program installed twice for my two different Google voice accounts?
I just want to name the application something else, so that I can install it twice with two different sign in names.
Click to expand...
Click to collapse
Yeah, I think you can do that. Just change package name of an app to something else.
Brut.all said:
Yeah, I think you can do that. Just change package name of an app to something else.
Click to expand...
Click to collapse
@Brut.all
Can I do that in Eclipse or do I need to use need to use Smali Debugging? Just asking because I am not looking to debug the program only install it twice.

Getting Android source in Eclipse on Windows 7 [solved]

Hi all, I'm just starting getting into App development and I want to attach the Android source code into Eclipse so that I can reference it locally. Is there anyone here who has experience doing this on Windows who is willing to walk me through it?
Alternatively, I'll go it on my own if someone could help me get past this one roadblock. Thus far I've installed Python and msysGit (and updated my PATH variable accordingly) so that I can use git and repo. Something isn't working however and repo runs into an error that I can't seem to figure out. I'm contemplating uninstalling all that and starting from scratch with Cygwin.
Here's a tutorial on setting up Eclipse on windows (albeit over a year old so no guarantees) link
personally I would dual boot linux... it was a breeze setting it up and there's plenty of tutorials for that.
You could install ubuntu (i think) side by side with win7 using wubi, as if it were a program or something. That way you're not messing with partitions.
I already have Eclipse set up. This is not the problem. I'm having trouble downloading the Android source code - NOT the SDK - on my Windows PC. Specifically, I always run into errors when I try to use "repo init -u blah blah" as instructed on the android source page. If someone has successfully done this on Windows, I'd like someone to give me some guidance, because either I'm doing something wrong or my setup is not correct.
Right now I'm trying to use Cygwin (basically creates a linux environment inside Windows). The last time I tried using repo, I got this:
EDIT: Code removed. I found a solution, outlined below, for anyone else who wants to get the Android source into Eclipse.
Okay, I got the source code, it was actually pretty easy to do, and I didn't even need repo to do it . For those who may find this useful, here's how.
0. It is assumed you have already installed both Eclipse and the Android SDK. If you don't have those yet, download them and set those up. If you aren't on Windows but still want to know how to get the source and import it into Eclipse, you can skip step 1.
1. Install Cygwin on your computer. During the installation, you will be presented with a package explorer and you can choose specific packages to install. Choose whatever you like, but make sure to include automake, bison, curl, flex, gcc, git, gnupg, python, zip, and an editor of your choice, like nano or vim (you can use the search field at the top to find these quickly).
This will basically give you a Linux shell on Windows whose root directory is something you've designated, like C:\cygwin.
2. A few more things to set up. Fire up Cygwin and make a bin folder in your home directory. Add this directory to your PATH variable, then cd into it.
Code:
mkdir ~/bin
PATH=~/bin:$PATH
cd bin
This blog post has code for a python script that will be used later. Make a new file using an editor of your choice. Copy the code and save the file as anything you want (I named it "pack.py"). When you're done, cd back to your home directory.
3. Downloading source. From your home directory (or a subdirectory if you wish), use git to clone the platform frameworks base into a new directory (here I've called it "android").
Code:
git clone http://android.git.kernel.org/platform/frameworks/base.git android
cd into that directory and examine the git tags.
Code:
cd android
git tag
You'll get a list of tags. Choose the one that matches the API level you want to build your project(s) in. I'm using API level 10, so I chose android-2.3.3_r1. That's what you're going to check out.
Code:
git checkout android-2.3.3_r1
4. Reorganizing the source code. You need to locate all the java source files and restructure everything into a directory structure that matches the package naming. Fortunately, that script from earlier does exactly this and then zips it up into a nice little package for you called "sources.zip".
Code:
python ~/bin/pack.py
5. Move this zip file to the proper SDK platform folder. Since I downloaded sources for API level 10, I want to move this zip file to
Code:
C:\android-sdk-windows\platforms\android-[B]10[/B]
You can do this with your regular old file explorer on Windows. Extract the contents into a subfolder named "sources".
6. Get Eclipse to recognize them. Open up a project (or start a new one) whose target is the API level you just did all that stuff for. In the package explorer, right-click the project root and click "Refresh". Now when you browse the class files under project-root/android 2.3.3/android.jar/whatever, you'll see actual source code instead of that nasty "Source not found" page.
Enjoy ^_^

[UPDATE 2/12/2010] Terminal IDE - Full 'on device' Java / Android IDE

[UPDATE]
BusyBox 1.19.2
Bash 4.2
Midnight Commander 4.8
TMUX 1.5 - That's right, full terminal multiplexer..
Vim 7.3
Terminal IDE ASCII Soft keyboard first round bug fixes complete.
It's the addition of TMUX and MC that really excites..
--------------------------
Well,
As the only people I know who might even be interested in this, I would like to announce the release of Terminal IDE v1.0.
A complete Java / Android Development Environment that runs on the device itself, with a nice telnetd / sshd feature.
For Android. Of course... Eat this you IPhone Hounds..
Woo HOO!!
The application is available on Android Market.
https://market.android.com/details?id=com.spartacusrex.spartacuside
As what I can only describe as 'dark days' finally draw to an end, I am very pleased with this first draft.
PLEASE give it a go, log in over telnet for a smoother ride, and let me know how it goes..
DO THE TUTORIAL! Does it work ?!
I have released the whole project GPLv2! Yeah, Who Knew!?
http://code.google.com/p/terminal-ide/
BOOOOOM!
Spartacus
a link to the app in the market would be usefull.
Interesting. Was just wondering about coding on my tablet.
Pretty freakin sweet
Thanks for putting this out!
Awesome
The full keyboard alone makes it worth downloading, but the IDE as well - wow!
this is best bro.
I randomly found this last night while looking for a decent mobile IDE for my tablet. I was looking for a simple text editor with syntax highlighting and you've taken that extra step to include other tools for ssh, telnet and compilers. Much appreciated.
One question, how do you start the ssh server? sshd doesn't seem to do it. I would like to scp files to my device from my desktop in order to work on my commute.
Thanks
The sshd app is actually called Dropbear.
You also have Dropbearkey.
You use Dropbearkey to generate the sshd certificates you need.
I really need to add a tutorial on setting the sshd keys up
For now Google has a couple of articles on it.
For file transfers you also have busybox FTP but I admit not terribley secure..
Allthough SSH is provided, and I wonder whether an SSH pipe can be created..?
And lastly you can just copy the files over to your sdcard via USB..
Will look into it & add tutorials asap.
Ok. So I now have SSHD working..
But there is a slight issue.. basically when you log in you have to start bash manually.. unless you have the file /etc/shell with the correct shell to use.. Which requires a rooted phone.
Since Terminal IDE is for non-ROOT users, I will have to recompile the code to allow a shell to be specified on the command line.. Soon..
FOR NOW - This is how to connect to the phone via SSH (There are other ways using public keys but this is one way)
So - Once in Terminal IDE
2) You need to create a couple of server ssh keys
Start in $HOME
Code:
cd ~
Create folder
Code:
mkdir .ssh
Give it some secure permissions
Code:
chmod 700 .ssh
Get in there
Code:
cd .ssh
Now create the keys
Code:
dropbearkey -t dss -f dropbear_dss_host_key
dropbearkey -t rsa -f dropbear_rsa_host_key
ok - That's almost it. Just need to start dropbear with the correct parameters now. [Probably want to keep this in a script]
Back HOME
Code:
cd ~
You need to know the UID of your app, which is different per phone - use 'id'
Code:
id
That will tell you your user ID / Group ID. Let's say its 10058.
Now to start DropBear
Code:
dropbear -A -N username -U 10058 -G 10058 -C password -d ~/.ssh/dropbear_dss_host_key -r ~/.ssh/dropbear_rsa_host_key -F -E -p 8090 -P PidFile
This will start it running in the foreground with password set to 'password' on port 8090.
Then you can connect, like telnet, and simply use 'password' for the password.
Now for the issue. It will start a simple shell session in / with no ENVIRONMENT variables or anything..
I'll fix it permanently in a future release, but for now it can be fixed with these 2 commands.
cd into your home dir - Check this is correct on your device
Code:
cd /data/data/com.spartacusrex.spartacuside/files
And start bash with an init file Terminal IDE auto-magically creates..
Code:
./system/bin/bash --init-file ./.init
Everything should now be setup as usual.
Good luck..
Very awesome and thank you sir. Works like a charm.
One thing to clarify for those "braving" this (not that it's all that insane to try)... the '-N' is setting the username (in the case of the example, setting it to 'username').
Also, it gives a permission denied for scp, I'm assuming since it doesn't init/run the shell. Should be fine since FTP is included. Haven't tried this option yet. Not too worried about security at the moment, since I'll only run it on a private network.
May I make a (maybe) small feature request? Is it possible to include a "keep screen awake" option in the options menu? I have my Xoom config'd to turn off the wifi when the screen is off for power saving (can go ~4 days on 1 charge), so it will kill my connections if I let this happen. I know not everyone has this config set, but it'd be a nice option.
NOW, if I wasn't lazy, I could probably add this myself and build since I've dl'd the source. But, lazy and working on a few projects already.
Again, much thanks.
And as if by magic..
Funnily enough I was having the exact same issue last night while using wget to transfer a big file to my device..
NEW VERSION UPLOADED v1.13
Now has 3 non-exclusive lock types available in the options :
- CPU Lock
- SCREEN Lock
- WIFI Lock
Set them as you wish...
Saw that this morning when I was on the bus (Thursday morning here in Hong Kong). Very awesome and much appreciated.
As well, thanks for open-sourcing it. +1 for you sir!
Very cool stuff
Thanks for creating this.
Great app! However I can't compile .java files. I always get an error that it can't unzip a file in /android.policy.jar. Any idea?
Sent from my GT-I9100 using XDA App
Do you think its possible to also support compiling C sources directly in your phone
I've been searching for this ever since I got an android.
THANK YOU.
Says that it's incompatible with my OG Droid. Any idea why?
shpen said:
Says that it's incompatible with my OG Droid. Any idea why?
Click to expand...
Click to collapse
Most likely seems to be due to the ROM you are using and/or the market version
can u post the build.prop here?
/system/build.prop
also, try going back to market 2.x, 3.x market(s) do loads of checks
Does anybody know why I can't compile java files? I always get the following error:
Error reading /system/framework/android_policy.jar cannot read zip file.
Any ideas? Could anyone upload there android_policy.jar because that might cause the error.
Sent from my GT-I9100 using XDA App
Hi Schindler33.
Can I ask, have you followed the tutorials, say the first helloworld example TO THE LETTER?
Does the helloworld example work?
The parameters have to be correct, and as always exact, and the BOOTCLASSPATH variable must be set.
If so, is it a custom ROM?
Does that policy jar file exist and is it readable by non root users?
As much info as possible good..

[GUIDE] How to Set Up ADB & Build Android with Fedora KDE

Hello all. I have written a guide to setting up & using Android ADB, & building Android, with Fedora KDE. Almost every guide that I've ever seen for setting up ADB, & a build environment for building Android, is always written for Ubuntu, & ONLY Ubuntu. But I choose to work with Fedora KDE. Why Fedora with KDE??? Because I hate Ubuntu. !!!HATE!!! I also can't stand gnome 3.X. I'm sure I'm not the only one who feels this way, so that's why I'm writing this guide. I've tried different linux distros, & I've found Fedora to be the best of all. It is my favorite now. They also seem to be one of the few distros that stays on top of the linux kernel updates. As of 03/20/13, they're already on kernel 3.8.3!!! Other distros stay way behind. Also, with KDE, you can keep the "windoze" traditional desktop look & feel, especially when you use the "folder view" activity. It's great!!! Well, let's get started.
!!!WARNING!!! Before anything else, I will mention this right now. The Dolphin file manager can destroy your Android build with hidden ".directory" files. Please keep this in mind. I will explain this at the end of the guide.
INSTALL JDK6
-I guess I'll mention this 1st, since this can actually be one of the most painful & confusing parts of all. You'll need to install the java jdk6. As far as I know, Android stuff won't work with the newer jdk7. You can find it on oracle's page here:
http://www.oracle.com/technetwork/java/javase/downloads/index.html
-Scroll down & you'll see it. Get the "rpm.bin" version. If your working with 64bit, it should look like this:
jdk-6u43-linux-x64-rpm.bin
-Someone by the name of JR already made a very good guide on how to do this. It is what I followed, & you should too. You can find it here:
http://www.if-not-true-then-false.c...java-jdk-jre-6-on-fedora-centos-red-hat-rhel/
NOTE: When following this guide, be sure to go through only steps 3a & 4a when you reach them. Steps 3b & 4b are for the "non-jdk" jre.
NOTE: The "alternatives" listed in step 4 seems to be some kind of program that creates symlinks for whatever you want, & labels them. When you install, or create the symlinks, you can then use "alternatives" to switch back & forth between the different programs that you make the symlinks for. For example, you can make links for java in jdk6 & jdk7, & then switch to either one or the other, as you please. That way, you can have them both installed, while using only one at a time. You can type "alternatives --config java" to switch, or whatever name you used for the link. For help, type "alternatives --help".
INSTALL SDK
-You can follow these:
http://developer.android.com/sdk/index.html
http://fedoraproject.org/wiki/HOWTO_Setup_Android_Development
SETTING UP ADB
-Download the sdk & unpack it somewhere in your home directory. For example, I like to put mine in "~/Android-Development/sdk" (the ~ symbol is short for your Home folder).
-cd to your sdk tools location. For example, from my Home folder, I would type this:
Code:
$ cd Android-Development/sdk/tools
-NOTE: DON'T TYPE THE DOLLAR SIGN!!! I put it there because that's what you see in the terminal. It's only there for reference.
-NOTE: At any time, you can type "ls", or "ls -l" to see everything in the folder you're currently in.
-Now, execute the android program.
Code:
$ ./android
-Install Android SDK Tools & Platform-tools.
-Install 32bit packages. Since Android is a 32bit OS, you must install the 32bit packages regardless if whether your computer is 64bit or not.
Code:
$ sudo yum install glibc.i686 glibc-devel.i686 libstdc++.i686 zlib-devel.i686 ncurses-devel.i686 libX11-devel.i686 libXrender.i686 libXrandr.i686
NOTE: In order to install packages with yum, you must do it as su. You can either type sudo before the command, or you can just type "su" & enter your password to become superuser. If you're new to the command line, it's probably better to use "sudo" instead, that way you won't stay logged in as superuser & potentially mess things up.
-Now, it's time to install the udev rules. Basically, they are the rules that govern whatever device you plug in with USB. You can find all the info on this page:
http://developer.android.com/tools/device.html
-Create an empty file named 51-android.rules to write in. We will create it in /etc/udev/rules.d/
Code:
$ sudo touch /etc/udev/rules.d/51-android.rules
NOTE: "Touch" is a linux command that you can use to create a new, empty file. To see more info on it, type "touch --help", or "man touch" to see the manual page for it. Of course, you can always google it, & anything else as well. Google "linux commands touch".
NOTE: Since this file is in the root user's directories, you will need to enter commands as superuser, or else it won't save. Either type "sudo" before the command, or, if you're comfortable with the command line, log in as superuser by typing "su" & entering your password.
-Now, you can use any text editor to write inside that file you just created. I like to use nano from the command line, so let's use that. ("nano --help", "man nano", google "linux commands nano")
Code:
$ sudo nano /etc/udev/rules.d/51-android.rules
NOTE: In linux, you can copy & paste without even "right-clicking" & selecting copy or paste from the menu. Instead, you can just highlight some text, & go somewhere else & press the mouse middle button to paste it. Highlighting text will automatically copy it, & pressing the mouse middle button will automatically paste whatever you highlighted. No need for "right-clicking" anything. You can do this for the next step.
-Now, from the webpage listed above, just copy & paste the lines with the USB Vendor IDs that you want to use. For example, for Asus, HTC, & Samsung, write these:
Code:
SUBSYSTEM=="usb", ATTR{idVendor}=="0b05", MODE="0666", GROUP="plugdev"
SUBSYSTEM=="usb", ATTR{idVendor}=="0bb4", MODE="0666", GROUP="plugdev"
SUBSYSTEM=="usb", ATTR{idVendor}=="04e8", MODE="0666", GROUP="plugdev"
-Save & exit the file.
NOTE: In nano, you can always see important commands at the bottom of the screen. For example, to exit, you hold in the "control" button & press "x".
-Now, check the permissions of the file & make sure everyone can read it.
Code:
$ ls -l /etc/udev/rules.d/
-You should see something like this:
Code:
$ -rw-r--r--. 1 root root 639 Feb 5 14:08 51-android.rules
NOTE: The 1st line indicates whether it's a directory or not. The next 3 lines indicate Read, Write, & eXecute permissions for the user. The next 3 lines indicate Read, Write, & eXecute permissions for the group. The last 3 lines indicate Read, Write, & eXecute permissions for others. The 1st "root" means that root is the user. Root owns that file. The 2nd "root" means that the file belongs to the group root.
-If for some reason you don't see the "r" letters (meaning that it's readable) to the left of the file name, then just change the permissions. Add "read" permissions for all.
Code:
$ sudo chmod a+r /etc/udev/rules.d/51-android.rules
-Finally, if you didn't do it earlier, now's a good time to do this. Make sure the ADB folders are in your global PATH. This is so that you can use the ADB commands anywhere in the system, no matter what folder you're currently in.
-Return to your home folder.
Code:
$ cd
NOTE: In the linux command line, simply typing "cd" & pressing enter will bring you right back to your Home folder.
-There's a hidden file called ".bash_profile" in your home folder. You can see it if you LIST ALL:
Code:
$ ls -a
-Your global PATH is defined in there. Let's edit it to add the ADB folders.
Code:
$ nano .bash_profile
-You'll see that there's already one line in there with 2 entries that look like this:
Code:
PATH=$PATH:$HOME/.local/bin:$HOME/bin
You can use that as your example as to what the format should look like. The line begins with
Code:
PATH=$PATH:
Then there are 2 entries, with each entry separated by a colon. Each entry must be separated by a colon and NO space.
Code:
$HOME/.local/bin
is one entry, &
Code:
$HOME/bin
is the other entry. Now, we want to add our 2 ADB folders to the list. You can either add each path to your folder separated by a colon & no space, like the example, or you can start your own line. I always like to start my own line underneath that one. So, for example, here's what my new line looks like:
Code:
PATH=$PATH:$HOME/Android-Development/sdk/platform-tools:$HOME/Android-Development/sdk/tools
-Everyone likes to use different folder names. Remember to use the proper path of where you put your folders in.
-Save & exit the file. That's it. Now, reboot your computer, plug in your android device, & test it out. You should be able to type "adb devices" from any folder, & the computer should be able to see it now.
INITIALIZING YOUR BUILD ENVIRONMENT
-For me, this was the hardest part of the whole process, as there wasn't a lot of help on how to do this for Fedora with KDE. Whatever few guides for Fedora I found out there were usually missing something here & there. My goal is to change that & help everyone. I've gone through this multiple times now, including multiple reinstalls of Fedora 18 from scratch.
-You'll need to install lots of drivers & libraries.
NOTE: Use Apper, the software management program, to look up drivers & libs. Apper will show you many different files that have the name that you typed in, whereas yum won't. Personally, I like to look things up with Apper so I can get lots of hits, & then actually download them by typing them in manually with yum. Yum shows you what it's actually doing behind the scenes while it's downloading things, whereas Apper doesn't. If yum gets stuck & hangs, you can actually see what's going on, whereas Apper won't show you anything & will just leave you wondering what's going on.
NOTE: I have found it to be a good idea to always look for the development (-devel) version of anything that you have to install. Not everything has a development version, but some do. For example, if you look up "flex" in Apper, you'll see that there's also a "flex-devel". Be sure to download them both.
-Here is what I went by:
http://fedoraproject.org/wiki/HOWTO_Setup_Android_Development
http://source.android.com/source/initializing.html
http://wiki.cyanogenmod.org/w/Main_Page
http://wiki.cyanogenmod.org/w/Build_for_maguro
-I used the lists on the fedora page, & I also used the lists of required packages for Ubuntu 10.04 & 12.04. I chose to try a build for Samsung Galaxy Nexus, since that's what I have. While going through the Ubuntu lists, you must keep in mind that some of these packages don't exist for Fedora, & many others do exist with slightly different names. It is best to spend some time & look them up 1 at a time using Apper. For example, typing "libxml2-utils" into Apper shows nothing, but typing in "libxml2" shows results. Finally, whatever you still can't find, you must google search it. For example, google search = "fedora libxml2-utils" You'll get clues & answers from what other people have already found about them. I mainly used the Ubuntu lists of necessary libs to download. So, without further ado, here's everything that I did that works for me...
Code:
$ sudo yum install git gnupg gnupg2 flex flex-devel bison bison-devel gperf gcc gcc-c++ make automake kernel-devel zip curl zlib zlib-devel glibc glibc-devel ncurses ncurses-devel xulrunner xulrunner-devel libX11 libX11-common libX11-devel xorg-x11-proto-devel readline readline-devel mesa-libGL mesa-libGL-devel mesa-libGLU
NOTE: You won't need mingw32 & tofrodos.
Code:
$ sudo yum install python-markdown libxml2 libxml2-devel libxslt libxslt-devel perl perl-devel perl-Switch SDL SDL-devel wxGTK wxGTK-devel squashfs-tools pngcrush schedtool
NOTE: If you installed Fedora with the options for development programs, than some of these will be installed already. This list may be a slight bit of overkill, but I purposely wrote down everything anyway, so that way nobody misses anything. I went through hell when figuring this out, so it's better to be safe than sorry.
NOTE: If you've been doing everything logged in as superuser, be sure to exit su when you're not installing things anymore. If you create directories as root user, you won't have permissions to access them under your own name, unless you manually change the permissions. Other permissions issues can arise too.
-After all this, it's just a matter of installing the directories & repo, & following the remaining directions on the CyanogenMod Wiki build guide page. I wanted to sync up with the Jellybean branch, so as an example, I set my directories up like this:
Code:
mkdir Android-Development/Builds/bin
mkdir Android-Development/Builds/CM10.1_Jellybean
-Whenever I download the repo command, I do it like this:
Code:
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/Android-Development/Builds/bin/repo
-You'll need to add this to your global PATH as well, so be sure to do that, then log out & back in again, or reboot to make it active. Do that, & then continue.
-Then, I go inside the CM10.1_Jellybean folder to do the repo init. (Get ready for repo sync. That takes hours!!!)
-That's pretty much it. : ) Be sure to read through the sites & all their instructions & guides to help you understand everything.
!!!WARNING!!! Here is what I mentioned all the way at the beginning. Please don't forget the most important thing of all: those damn hidden ".directory" files. Any time you change the folder views in Dolphin File Manager, it places a hidden ".directory" file in that folder. THESE HIDDEN FILES WILL DESTROY YOUR BUILD!!! I went through hell with this, trying to figure out what was going on. I always set up the Android folders to show in "details" view mode, so that they're easier to see. Every time I tried to build, it would build for 5 or 10 minutes, & then fail, citing errors in java. I eventually realized that the ".directory" files were the cause of all the problems.
If you change the folder views, you need to get rid of those hidden ".directory" files. You'll have to do it in terminal. A good way to do it is by using the "find" command to find them all, & then pipe the output of that into the "rm" command to remove (delete) them all. ("find --help", "man find", google "linux commands find")
The "find" command can find whatever you're looking for in the current directory, & in all of its sub-directories as well. With the "rm" command, you can also use the "v" option. "V" stands for "verbose". It will show you everything that is being done, as it's being done. As an example, here's how I do it on my computer:
Code:
$ cd ~/Android-Development/Builds/CM10.1_Jellybean
$ find -name .directory -exec rm -v '{}' \;
That will find all of the ".directory" files & delete them all. It works pretty fast too. With the "v" option, it will show you what's going, while it's happening, as well. So, if you're like me & think that it's much easier to see huge lists of folders in "details" view mode, feel free to set it for the current directory & all sub-directories as well. However, DON'T FORGET TO DELETE all of the ".directory" files before you start building, or your build WILL FAIL!!!
Well, as you can see, you can customize some things to your liking. There's plenty of learning involved, so be ready to spend lots of time with everything. Good luck, & have fun!!!
Now, I'd like to add a personal note. After all this, I'm able to build Android from source with no problem now. However, I tried porting CyanogenMod & building ClockworkMod recovery for some Ainol Tab that I have. Long story short, in the end, it didn't work. I learned about having to build your own device tree, & I found myself completely lost in a sea of xml & java that I didn't understand at all. That's when I realized how much I don't know. It's also when I quickly realized the good advice of cyanogen himself...
http://forum.xda-developers.com/showthread.php?t=667298
"... Here's my advice for those looking to make their own Android ROMs.. Stop. Write an app or two first, learn how the system works from a developer standpoint. Learn some Java. ..."
His advice is dead on accurate. Now I know why he says the things he said. I have no previous experience with java, or any other programming language. In trying to do these things, I found myself completely lost in code that I didn't understand at all. How can I possibly mess around with entire ROMs when I don't even know what's going on under the hood???
Since then, I've been concentrating most of my spare time learning java. It's a bit overwhelming to say the least, but I am getting it now. Recently, I took a peek back at all the code that confused me before, & I'm actually starting to understand it all now. I'm no longer lost. Studying java (& xml) is actually working, & quite well too. I can personally confirm cyanogen's advice to be spot on, & well worth listening to.
So, in conclusion, if you're wanting to get into messing around with ROMs & stuff, but you have no programming experience, I think it would be best to take cyanogen's advice & start at the higher levels first. Learn some java (& xml), & learn to build a simple app or two for Android. You'll better learn how the system works that way. That's what I'm doing now, & it's really working for me. Doing this should help you out with ROMs, & app development too. Well, I hope this is helpful to everybody looking to get into all this stuff. Good luck, & have fun!!!
Glad I'm not the only Fedora user building android around here. I admit, I'm no good at java, but I have really only been focusing on kernel stuff for my device. Good luck to anyone using this.
XirXes said:
Glad I'm not the only Fedora user building android around here. I admit, I'm no good at java, but I have really only been focusing on kernel stuff for my device. Good luck to anyone using this.
Click to expand...
Click to collapse
I guess different people will have different experiences depending on what kind of knowledge they have. For me, I ran into trouble when I tried to port CyanogenMod to a different device on my own. I found that my knowledge was not quite up to par. Studying java is helping me in regards to both ROM development, & app development as well. It's just what I need because I also want to make games.
Very nice guide. I can tell you spent a lot of time putting this together. thank you!
I already had a mostly working Android SDK, and was successfully building kernels for my Ainol Elf2. However, I was never able to build the Elf2 ported version (by Christian Troy) of Cyanogen 10. Perhaps after starting over with my Java installs, this will work now. I have had the Android SDK installed for quite some time, but after v4.2, it would no longer update itself. Now it does.
Not that I want to use 4.2 on my Elf2. I hate they dropped Bluez and now USB Bluetooth dongles no longer work. That is a show stopper for my Elf2. However, my newly purchased Samsung GS3 might benefit nicely. I plan on starting to build a new kernel for this tonight.
BTW, I am still on Fedora 14 32bit, because I also hate Gnome 3 and the latest KDE's as well. My F14 is still kicking along just fine, with updates manually compiled by me.
Nice Job!
Thanks for sharing!! Good job!!
lexridge said:
Very nice guide. I can tell you spent a lot of time putting this together. thank you!
I already had a mostly working Android SDK, and was successfully building kernels for my Ainol Elf2. However, I was never able to build the Elf2 ported version (by Christian Troy) of Cyanogen 10. Perhaps after starting over with my Java installs, this will work now. I have had the Android SDK installed for quite some time, but after v4.2, it would no longer update itself. Now it does.
Not that I want to use 4.2 on my Elf2. I hate they dropped Bluez and now USB Bluetooth dongles no longer work. That is a show stopper for my Elf2. However, my newly purchased Samsung GS3 might benefit nicely. I plan on starting to build a new kernel for this tonight.
BTW, I am still on Fedora 14 32bit, because I also hate Gnome 3 and the latest KDE's as well. My F14 is still kicking along just fine, with updates manually compiled by me.
Nice Job!
Click to expand...
Click to collapse
Thanks!!! Yes, I did spend quite a bit of time on it. I always try to do everything as perfect as I can.
What a coincidence... It was messing around with my Ainol Novo7 Crystal tab that really pushed me into this journey of learning. I think that one & the Elfii are almost the same. That Christian Troy guy seems to be an absolute Linux master. I hope I can be as good as him someday.
I think many people should use Fedora. It may not be so easy for beginners, but the more people that help by writing helpful guides for different things, the easier it will be to transition to. It's really great. I even run it on my little Acer Aspire One A522 netbook with no problems.
Sent from my Galaxy Nexus using xda premium
PotatotreeSoft said:
Thanks for sharing!! Good job!!
Click to expand...
Click to collapse
Thank you!!! I hope it helps many people.
Sent from my Galaxy Nexus using xda premium
Thanks for "going the extra mile" (x10!) and taking the time to lay out such a well-organized procedure. Describing potential pitfalls is quite valuable as well. Sharing learning experiences helps everyone. And good luck with Java.
!!!WARNING!!! Here is what I mentioned all the way at the beginning. Please don't forget the most important thing of all: those damn hidden ".directory" files. Any time you change the folder views in Dolphin File Manager, it places a hidden ".directory" file in that folder. THESE HIDDEN FILES WILL DESTROY YOUR BUILD!!! I went through hell with this, trying to figure out what was going on. I always set up the Android folders to show in "details" view mode, so that they're easier to see. Every time I tried to build, it would build for 5 or 10 minutes, & then fail, citing errors in java. I eventually realized that the ".directory" files were the cause of all the problems.
Click to expand...
Click to collapse
You can disable this via:
Menu: Settings > Configure Dolphin > General > Behaviour and set it to common view for all folders. Found here
hi, im stuck ins this step
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/Android-Development/Builds/bin/repo
how can i make this work??
what im missing??
sorry and thanks
plmosqueda said:
hi, im stuck ins this step
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/Android-Development/Builds/bin/repo
how can i make this work??
what im missing??
sorry and thanks
Click to expand...
Click to collapse
Oh, hello. Sorry, I've been away for a very long time. It's cause I'm so busy trying to fix my screwed up life.
Were you still having trouble with this??? Does anything happen at all when you type the command??? I haven't done this in quite a long time now, but if I remember right, I think that this command looks like it doesn't do anything, but it really does. Be sure to check your folders for the repo command afterwards. Curl is a program you can use for downloading things. As long as you have it installed, it should at least tell you something when you type it in. By the way, nice Gameboy.
3ndymion218 said:
Oh, hello. Sorry, I've been away for a very long time. It's cause I'm so busy trying to fix my screwed up life.
Were you still having trouble with this??? Does anything happen at all when you type the command??? I haven't done this in quite a long time now, but if I remember right, I think that this command looks like it doesn't do anything, but it really does. Be sure to check your folders for the repo command afterwards. Curl is a program you can use for downloading things. As long as you have it installed, it should at least tell you something when you type it in. By the way, nice Gameboy.
Click to expand...
Click to collapse
Done XD, i was having ṕroblems with the global path. Well in now in Arch. All works fine, im trying to make a custon recovery for alcatel Ot 983
A bit late to the party but just found this great guide , too bad I didnt find it one year ago It took me almost a full day to figure all this out using Eclipse Kepler to dl the sdk and Nano to write new rules (had to find the rules...) ...
But all in all once you have done it one time seems to me the process is more straitfoward than with a comparable ubuntu system
this well written guide deserves more publicity!
Thanks!

[Toolkit][Windows&Linux(Wine)] Already Setup Adb/Fastboot Environment and Installer

[Toolkit][Windows&Linux(Wine)] Already Setup Adb/Fastboot Environment and Installer
First, I take donations.
Second, see the 2nd post about Windows XP compatibilty.(XP requires that the tool be used on a usb drive or a partition that does not contain the current running operating system)
(For the other OSs it works fine on the drive with the running OS) (For Linux see the last post)
Third, XP users that don't have a removable drive available can use the XP-ONLY version on the local drive.
Fourth, read EVERYTHING here on the first and last post.
Fifth, adbClient is a download, unzip, connect to phone package that requires nearly no setup at all allowing you to use the android debugging bridge.
If you want to install adb and fastboot use the "instadb" command.(If you get an access denied error, you must have the administrator password and check your typing)
ANSWERS TO YOUR PROBLEMS:
If you want to update but continue to keep automagically using your work folder: you must copy the Work folder into the folder above the updated bin folder.
Like so: extract the new package. copy the old work folder into the new extracted folder. your work folder should sit right beside the launchadbclient script and the updated bin folder.
This tool can be moved anywhere alongside the work folder
HOW TO USE:
To launch the script extract the zip and run LaunchadbClient by double clicking on it.
Type "xt" without quotes to see a menu for commands.
Check out some package management by typing apk.
To install adb and fastboot to the system without fiddling with environment variables use the instadb command.
DRIVERS:
Visit this link first to enable usb debugging:
To utilize the Google usb driver extract its zip and right click the android_winusb.inf file and hit the install option.
If Google's drivers dont work or you have no drivers or adb doesn't mention any connected devices at the top of the window then you need to visit your manufacturers website for your phone's driver.
Here is the pdanet all purpose adb driver that is pretty much fail proof. if you have any issues with it uninstall it and try another one from below.
If all three of those driver suggestions are not applicable then read the "OTHER DRIVERS" category:
OTHER DRIVERS: The Universal Naked Driver is a good one. Or you can follow this exceptional tutorial for all purpose adb driver installation (I am not responsible for any issues with the tutorial, I just found it.)
I recommend Adb Konnect from the play store if drivers are a problem.
Sometimes your usb cable is keeping you from using adb, so try changing cables.(this actually just happened to me with my samsung usb cable and i ended up using my nexus 7 one instead)
DESCRIBE THE TOOL:
This tool is here to make my life(and your life) with adb easier.
It's the windows command line on steroids.
It is made for being put on a flash drive and being used on different computers.
Especially if you are using someone else's computer but want to keep an environment with your tools and files in it where you could just load it up from a flash drive.
It uses shortcuts for tools including and can autoroot etcetera among other features. This tool is free to use and distribute\modify with my name attached. It contains a presetup adb and fastboot environemnt and has extra binaries\scripts for working with the windows command line and android easier.
Overall it makes interfacing with android over adb much more interesting.
GETTING THE TOOL AND INFO:
1.9.5-XP_ONLY is for the Windows XP desktop only.
Version 3.2.9 is the latest stable release, Use this version please. Thanks for your interest.
If you want to take a snapshot of the latest development go here.
ANNOUNCEMENTS: I now have a donate button if you want to see more development.
I don't support 2.2 or 1.9.5 anymore. Only 3.x.
KNOWN ISSUES: tar might not work.
apklist won't auto exit because of the more pipe. just use control-c for now to unfreeze it
Some of the scripted adb commands stall.
EXTRA INFO:
The only thing that I own in the zip is the scripts. The copyright notice and license for android sdk and included files is included as Notice.txt and Noticeforadb.txt in the LicenseForAdbEtc.zip
With this tool their is no need to install adb or fastboot on your computer just run the script.
If you get an antivirus warning its because of the Zergrush, Psneuter, Framaroot, and ExynosAbuse root exploits.(And the Hstart binary sometimes)
I am not malicious anyway.(You can read my code easily)
You can copy the folder wherever you want. (I made sure it works)
Just don't have anything named bin in the same directory as the launch script.
EXTRA EXTRA INFO:
This tool is meant to be an extension to the command prompt and will pass anything that it doesn't understand over to the command interpreter.
It works in Wine. Extra launching needed. (See last post)
This is a tool for beginners and advanced users however beginners need to learn adb's commands before using this tool.
It will root 2.x and up(Support added for newer android versions). I suggest installing Supersu also.
Tool works on all windows versions: Wndows XP and above.
You are no longer encouraged to use the XP only zips for Windows XP.
For XP: If you use the tool on the local drive it throws errors however if you use it on a usb drive then it works fine
If you need to use it on a local drive then you can use the old win xp only version.
Windows 8 and 8.1 run the tool perfect.
Use the exit command to exit the tool.(It auto kills the adb server)
Links to third party tools used or included:
Recommended download: ApkMultiTool. Another recommended download: Mediatek flashtool
Framaroot
Exynosabuse
strace
Android Sdk
Stahlworks Binaries : Open source
Win32 Busybox Binary(pclouds) REPLACED WITH Tigress busybox
Freac Not in Slim builds.
Stericson Busybox Android Binary
Sqlite3 android
Supersu
Hstart for use with startup sound
This info applies to testing, finals, and anything else.
FUTURE CHANGES:
Code:
add start settings app and browser app command using am start
add intent disabler (Disable an app's MAIN so that it can be hidden from drawer and be unstartable "locked" )
add the ability to make img of a specified size and store it in /data and even loop mount it to sdcard
add the ability to live image the system and data partitions.
remember to make the user specify the filesystem for sdcard image
I need to backport all bug fixes and improvements to 1.9.5_XP-ONLY
use vbscripts to automate key sends (control-c) Not done due to batch sucking.
add su -c sh to start up root shell on device for use with things like strace. Not done due to batch sucking.
add if blank adb devices say you must connect with either cnt or plugging your device in. (But still show the output)
add variable for work folder
Migrate all custom data text files(hist,clr) to config folder in Work\ but keep defaults in regular bin folder.
add adbkiller script to the desktop by question on first startup.(Store info text file in userbin) (User variable then desktop)
clean output on adbp and adbps plus
change all du -smc to du -sm for single push/pull
add ability to do several pushes and pulls with du -smc in one operation
add parameters to adbp and adbps
add if not defined to destination and source file in adb and adbps to allow for hitting enter to quit in the middle of setting up a push or pull
cleanup and organize xt
include some sort of nano for windows binary for command line editing
include a compact notepad++
Remove extra binaries such as zip and unzip to point to busybox linkers (Skim through code to change "zip" to "busybox zip" or "sfk zip")
Pass all inputted commands to a script that can parse arguments before they are sent to they're respesctive scripts or binaries. (Mostly to catch /? and run it without call)
Remember to update adbClient Launcher to point to new folder.
Add first time greeting, explaining commonplace commands and the various folders using java.
add batch snake from [URL="http://www.dostips.com/forum/viewtopic.php?t=4741&mobile=on"]here[/URL] [URL="http://www.dostips.com/forum/viewtopic.php?t=4741&mobile=on"]and here[/URL] for fun
learn some design tips from batch snake.
add adb closer background script for when someone closes adbclient with the windows close button.
add ability to root adbps and adbp or just enable insecure adb debugging
setpass not using admin privileges, add call capability to use instadb privilege elevation code as an elevation module for the rest of my code)
search for commands
CHANGELOG:
This changlog is deprecated for the commits page on my github: https://github.com/lgrootnoob/adbClient_EnvironmentandTool/commits/master
Code:
With 1.3.1 adb/fastboot has been updated from platform-tools to rev. 19(Previously rev. 18.0.1)
Split 1.3.1 into xp only and vista up packages
Add a work command that will send you back to the work folder no matter where you are.
See third post.
Removed a couple of the zips in the post to make the download list easier.
Made license a separate download.
Add unroot function.
Implement extracter with a windows tar exe for extracting images from a tgz.
Make adb/fastboot installer for system. (%WINDIR%\system32) (To install the binaries just type instadb and follow the prompts)
(Installing adb and fastboot to the system makes adb or fastboot dependent applications operate without the need to setup complicated environment variables.)
(Before you would have had to make the environment variable point to the folder conanaining the binaries then you would have to check to make sure its setup properly. this will eliminate that issue)
Add the launch script into the package and update instructions. (JUST added launcher to make starting it easier.)
Issues with my implementations of certain processes inside the script.
Fixed updater typo.
Added sfk binary from stahlworks.(VERY useful tool [URL="http://stahlworks.com/products.html"]http://stahlworks.com/products.html[/URL])
Added zip and unzip binary from stahlworks
Added latest usb driver from google.
Add the launch script into the package and update instructions.
add win32 busybox and remove gnuwin32 tar command.
Apk install from file. And apk uninstall and apk installed lister. pm argument sender. apk command for menu
Version change in updater code. but server on mandatory downtime for a week.
Fixed problem with missing dlls in system32 install for adb and fastboot
^Fixed bugfix in 1.8 Whackamole:)
use nul to detect dirs
everything that is passed to cmd is called.(In 1.8.2+)
Added ls links to busybox and can use params like ls -l
Made links to busybox with batch files and parameters.
Added md5sum binary.
Make attempt at auto pushd popd implementation. To use this feature just cd to wherever then type back to go back.
New XP local drive version. (Remember that XP can run any version from a removable drive or drive that isnt the partition with the running OS on it.)
FIXED - Output cleanup and implementation of code rendering inner shortcuts unuseful)
add extra bin for user binaries in Work\userbin
added addpath command to append the current folder to the temporary path
Fix another bugfix.
testing version released so the version number on my server will not be updated until I have personally evaluated these builds for a couple of days.
implement pushd popd into my code
add windows tools from knife into adbclient.
made repo command.
added bin2hex binary
added deveject binary
move %clrsnd% %clrval% above the doneloop subroutine so busybox's ls command can properly highlight file names.
only use %clrsnd% %clrval% when needed (pretty much the same as I have done with adb devices and fastboot devices)
added zipalign binary
update updating system to live (ON)
add repo style p2p apt-get system called Gridlock(Thought of the name myself) (not p2p yet :( )
moved extended menu out of code and into a file to help clean up stuff.
add bash link for busybox
fixed up repo script address(dynamic)
added mkfloppy
fixed bug in apk installer code.
removed cmdmenusel and trashed the idea of using it for the preffered java dependency setup.
fixed small bug
changed exit for future dynamic handling of shutdown disk operations.
cat command takes over the beginning of the next echo so it has an echo. in its code.
Deprecated every addpath script and moving to modular addpath userspace script.
Also fixed varname bug in addpath script that made it worthless
Commented my info in.
fixed unrooting issue.
piped apklist to more.
Comment code/subroutines etc. and use whitespace to make it easier to read.(Half done, it needs more work)
everything below is for unreleased 2.3 version.
Strace helper
added goo.im opener
added audio converter freac (Freac has source code available freely on their webpage)
Remove just a couple lines from the inital output to make it fit the command prompt screen.
strace installer (chmod 777 adb push and su -c sh) for work with strace.
add data /T to top of script
added frontend for deveject binary because it is too complicated
make cnt a command that will take params so you can type cnt 192.168.1.81
^if no params are given it will ask for ip address
added send command to strace in testing
merged strace bug fixes into testing
fixed another path bug in testing
code now becoming very modular with me using scripted functions as commands in other scripts.
lgctnp always out to work dir now
fixed 'regression' in hist (Accidental reference to deprecated function broke it) (ALSO: fixed in clr)
project no subroutine/if statements: instead of using if statements on the users input on the main loop I will use batch files in my path that have the name of the user's command.
^This eliminates "" crashing.
add hash check for transmitted file. (Needs md5sum binary for android.) (Make it a question)
add busybox installer
add quick fixes menu for things like accidentally deleted launcher, etc.
fixed issue with busybox android binary got deleted.
added: 'mode con:cols=100 lines=50' for big console
fixed up lgctnp and dmsgnp code
add dmesg
quick patch for scroll height (It will be tweaked more in the future.)
[B]3.1.5 will be a temporary bug fix and binary addition in preparation for.......[/B]
make cd freac* point to full path instead
add startup Splash screen for christmas holiday
added Framaroot to rooter
added exynosabuse to rooter
adbsl is accidentally pointing to old doneloop subroutine and needs to be pointed to EOF
move from old pclouds busybox binary to [URL="http://intgat.tigress.co.uk/rmy/busybox/index.html"]tigress win32 busybox[/URL]
update android sdk dependent stuff (platform tools have been updated to 19.0.1)
update su and supersu
change call adbclient to call start adbclient so the intital launcher is exitable
java detector added
[B]3.2 Released![/B]
fix old subroutine pointers in devej
add startup sound
[B]3.2.1 Released![/B]
added screenshots to OP
patch instadb with set "installmaybe="
add size check for pulling/pulled or pushing/pushed files on adbp and adbps like the md5sum checker.'
update busybox/adb/fastboot/freac/anything else/check and update apk versions.
add question to adbp and adbps for redoing the push/pull operation if the user notices the hashes don't match
[B]3.2.4 Slim Released![/B]
change release naming scheme from final to only use final name for final release in 3.2.x, 3.3.x etc.
fix adbp to do you to "Redo pull operation?" instead of "Redo push operation?"
cleanup root.bat output organizing exploits by android version.
change subroutine pointer in ex from doneloop to :EOF
[B]3.2.5 Slim_ Maintenance Released![/B]
Google's usb driver updated to revision 9.
link every busybox applet
store busybox whoami value in variable and then put it into $~: set /p command
pointed launcher directly to bin folder name
updated binary and application dependencies
[I]Made some progress in porting a new xp desktop version: the path names need to have quotes around them.[/I]
[B]3.2.6 Slim Released![/B]
[I]INFO: adbClient is somewhat usable in Wine.[/I]
Framaroot and sfk updated.
Tigress busybox updated.
Fixed qfx mounting issue.
android busybox binary updated
updated supersu apk and su, [B]NOTE:[/B] It is ton of work to support 4.3 rooting but I will do it soon in 3.2.8 I will have to bundle cydiaimpactor somehow.
[B]3.2.7 Slim Released![/B]
2.2 removed(cached locally, so it will be unavailable. leaving the remnants of 1.9.5 even though xp is not supported by microsoft anymore)
[B]3.2.8 Released![/B]
GITHUB REPO: [url]https://github.com/lgrootnoob/adbClient_EnvironmentandTool[/url]
updated to usb driver v10
[B]3.2.9 Released![/B]
Bump:
Bump, any dev can use this tool to have their rom users debug the roms that they make easily if they like.
I have done enough testing to know that this works in Wine on Linux pretty good now.
However, special launch instructions are needed.
cd to the adbclient bin folder(Currently bin-3.2.6-Slim) and use the command:
Code:
WINEDEBUG=-all wine cmd /c adbclient.bat
- all on one line.
Adbclient should be started and you can connect to your phone wirelessly with cnt *.*.*.* (Insert ip address to the left).
Happy Linuxing.
EDIT: Bash port coming soon to a Linux computer near you.
Latest use of this tool as a library/environment for making a rooting package for phones.
http://forum.xda-developers.com/showthread.php?t=2738977
The changelog here will now go unmaintained in deprecation for a github repo: https://github.com/lgrootnoob/adbClient_EnvironmentandTool
3.2.9 released.
Lgrootnoob said:
I have done enough testing to know that this works in Wine on Linux pretty good now.
However, special launch instructions are needed.
cd to the adbclient bin folder(Currently bin-3.2.6-Slim) and use the command:
Code:
WINEDEBUG=-all wine cmd /c adbclient.bat
- all on one line.
Adbclient should be started and you can connect to your phone wirelessly with cnt *.*.*.* (Insert ip address to the left).
Happy Linuxing.
EDIT: Bash port coming soon to a Linux computer near you.
Click to expand...
Click to collapse
I don't like bash. :/
pcwizzy37 said:
I don't like bash. :/
Click to expand...
Click to collapse
bash is necessary for using some build systems to compile android source code. If the OP wishes to donate his time and efforts , I'm sure that an easy installer will be useful to someone. I believe that this tool deserves more response than it has received.
Sent from my LGL15G using Tapatalk
ibub said:
bash is necessary for using some build systems to compile android source code. If the OP wishes to donate his time and efforts , I'm sure that an easy installer will be useful to someone. I believe that this tool deserves more response than it has received.
Sent from my LGL15G using Tapatalk
Click to expand...
Click to collapse
I have no idea why I said that back then. I have been dailying Linux for years now and BASH is what I primarily use, also it's wierd because at that time was when I was migrating to Linux.

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