Screen Capture Software - Bada Software Development

Are there any computer or Bada software that record video of the screen on my Wave? Maybe I can record TV-out but I don't have proper equipment for this.

There is a tool called Wave Tool
i don't know if it is still available because its developer deleted all his posts
search it until i ask the developer if i can share it

I've already tried that program. But it only takes few screenshot for 1 sec. And it isn't look good even in the menu switch. At least I couldn't optimize its settings.

Maybe you can try Wave VNC
it will show the wave screen on your computer's screen
Search the forum for it also and give me feedback about it

I cant find that post in forum. Do you mean Easy VNC?

Wave VNC
OK i asked Dokugogagoji about sharing his apps and he didn't mind that
Also he is developing them
I attached Wave VNC
i think you will like it
Best Regards

Thanks. It's much more smooth than wave tool. If he manage the get higher FPS, this will be a perfect tool.

Superb man! I did not know we had an app for that! LOL! I was searching for this app since a week or so!

............

VNC is almost Perfect!
Hope the developer would continue on this project.
It would be great if he can make it full screen ex if the phone was in landscape mode then the image on the pc screen would go into landscape orientation also then we can maximize it to fill the screen of our pc.
It's just a bit laggy but if the speed can be improved we can play our games on our pc monitors instead of using the somewhat blurry tv out.
---------- Post added at 06:48 PM ---------- Previous post was at 06:18 PM ----------
But it wont change into landscape orientation though.
The window can be enlarged by dragging on the right bottom corner.
Just wish we can change the orientation and the frame rate speed can be improved.
I tried playing spiderman total mayhem, what looked flawless on the wave's tiny screen actually looks dated on a big 26 inch screen lolz!
i had to tilt my monitor

What am I doing wrong?
mylove90 said:
OK i asked Dokugogagoji about sharing his apps and he didn't mind that
Also he is developing them
I attached Wave VNC
i think you will like it
Best Regards
Click to expand...
Click to collapse
Help me.
I have Wave 533(GT-S5330) with software Bada 1.1(XXLD1) and Windows 8.1 with Samsung drivers(and when I connect my phone to Pc, it detects the phonre)
I tried all USB modes, but WaveVNC still shows blank input. (I wait a minute, and I change the USB mode) What's the problem here?

Related

[idea] Dj Application

For those experimenting with software like Virtual DJ, I think it would be a cool idea to have a mobile version of a DJ program..
You could load 1 or 2 tracks in it and if possible record your progress
I thought of 2 ways that this could be done..
1. Screen Touch (One touch)
A disk could be shown on the screen and you could scratch the disk by moving your finger up and down on the disk.
IF possible you could have the 2nd song linked to the scrollwheel so that you could scratch 2 songs at the same time
2. The cool & hard way
A while ago i saw a video which showed that the scrollwheel area is capable of multitouch (left and right of the scrollwheel). However there are no applications that allow that yet (as far as i know)..it is possible though so thats what matters..
so the other way would be to use that area to scratch both of the sonds together if needed..
I remember that there is a DJ mixer software for the Nokia N series (symbian)..Hopefully someone can make this with a Diamond twist..
Any thoughts of this?
I somehow sense that people will start bashing about it being useless and posting comments like " Why dont you do it on the computer instead ffs!! )
Anyway, i think it would be a cool piece of software to have if its possible to make it ofcourse
useless, don`t see the point.
do it on youre regular PC, get a nokia N-series.
otherwise it is a great idea of having fun for the dull moments
so good thinking
groofoo said:
useless, don`t see the point.
do it on youre regular PC, get a nokia N-series.
otherwise it is a great idea of having fun for the dull moments
so good thinking
Click to expand...
Click to collapse
by the way the nokia series version does not allow you to spin the disks but hopefully a diamond version will
That`s what I use.. sometimes...
Not exactly the app being demanded.. but maybe it will do.

[GAME] DiamondTris - Tetris with support for VGA, stylus & wheel sensor

Updated: 2009-01-03, 21:05 (GMT+1)
Me and Swoop2 is creating a Tetris game for us HTC Touch Diamond users out there in need for a great one! Why I wanted to create a new Tetris game for the HTC Touch Diamond was because all of the Tetris games out there got some flaws (imo); not supporting VGA resolution, visually looking bad, running slow etc.. The closest thing I got was TeKnowMagic Tetris, but I wasn't satisfied either way. There's simply no Tetris game out there filling my requirements.
DiamondTris so far:
VGA resolution
Moving pieces - with the wheel sensor or via the on-screen buttons
Rotation of pieces - with the enter button or via the on-screen buttons
Line completion and destruction
Statistics: score, hi-score, level, lines done/remaining
Difficulties: easy, medium, hard (different speeds)
What needs to be done:
Some minior GUI tweaks
Sound effects
Settings (sounds, controls)
You'll need .NET Framework 3.5, which you'll find here
Changelog:
DiamondTris_20090103.cab:
Installs on device or internal storage
Creates a shortcut in Programs\Games
Pause function implemented
DiamondTris_20090102.cab:
New, better looking on-screen buttons
Added some statistics
Disabled piece rotation by tilting the device (needs further tweaking)
Application icon added
+1
sounds like a fairly simple and easy project... if only i had listened in class...
Why don't you get some pledges to encourage a developer
I would pay around £3 for a tetris game designed for our device
Not loads, but if enough people were too pledge their support...
hays said:
Why don't you get some pledges to encourage a developer
I would pay around £3 for a tetris game designed for our device
Not loads, but if enough people were too pledge their support...
Click to expand...
Click to collapse
good idea.
i'll let hays pay £3 for a Tetris game
(and i suppose i could chuck a few quid in as well )
Of course I'm in for some donations if this game is created
I started a very basic Tetris app for my touch diamond a while ago - just as a play around as my first Windows Mobile application. It uses the wheel for moving the current piece left and right and I was going to have a go at using the accelerometer to turn the piece clockwise/anticlockwise (i.e. a flick to the left or right).
I've never used OpenGL or anything so it was just done using a timer and the graphics object off the OnDraw event. I got as far as creating the grid, drawing the pieces, moving them around and knowing when lines were completed, etc. Still had a lot to do but it was a proof of concept more than anything else.
I'm just a normal application developer and develop form based applications and back end stuff. If I can get to where I am with my effort in the time I have, then someone who knows how to write games properly could easily do something really good.
Swoop2 said:
I started a very basic Tetris app for my touch diamond a while ago - just as a play around as my first Windows Mobile application. It uses the wheel for moving the current piece left and right and I was going to have a go at using the accelerometer to turn the piece clockwise/anticlockwise (i.e. a flick to the left or right).
I've never used OpenGL or anything so it was just done using a timer and the graphics object off the OnDraw event. I got as far as creating the grid, drawing the pieces, moving them around and knowing when lines were completed, etc. Still had a lot to do but it was a proof of concept more than anything else.
I'm just a normal application developer and develop form based applications and back end stuff. If I can get to where I am with my effort in the time I have, then someone who knows how to write games properly could easily do something really good.
Click to expand...
Click to collapse
Ah, that sounds great! Got any plans on continuation of your work? Onscreen buttons instead of accelerometer sounds even better imo, and is easier to do I think..?
Care to share your source? I can have a look at it myself and see if I can get into Mobil application programming too... or at least someone else here can continue on your base work.
I do plan on finishing it at some point - though I'm not 100% sure when! I don't mind sharing the code anyway, so once I'm back home I'll try and remember to put it on here.
Swoop2 said:
I do plan on finishing it at some point - though I'm not 100% sure when! I don't mind sharing the code anyway, so once I'm back home I'll try and remember to put it on here.
Click to expand...
Click to collapse
Sounds cool. Looks like I might get a good weekend after all! Do... not... forget... the... add... the source code!
Here's the source code. It is VERY much a work in progress. I started it as a windows application and ported it over to WinMob6. Here's a list of things that I know I still needed to do:
1. Optimise the graphics to get rid of the irritating flicker.
2. Add the piece rotation.
3. Add the score and level display, etc.
4. Decide on the size of the grid (considered leaving it customisable).
5. Add score saving and option saving, etc.
6. Add some backing music.
They're the things I can remember off the top of my head anyway. Lemme know if you have any ideas or questions, etc.
Swoop2 said:
Here's the source code. It is VERY much a work in progress. I started it as a windows application and ported it over to WinMob6. Here's a list of things that I know I still needed to do:
1. Optimise the graphics to get rid of the irritating flicker.
2. Add the piece rotation.
3. Add the score and level display, etc.
4. Decide on the size of the grid (considered leaving it customisable).
5. Add score saving and option saving, etc.
6. Add some backing music.
They're the things I can remember off the top of my head anyway. Lemme know if you have any ideas or questions, etc.
Click to expand...
Click to collapse
Sweet! I'm at home now, downloading all the requried applications to put up a proper environment here... big packages, so it'll take a while until I'm set.
I'll see if I can manage to do anything, and in case - I'll get back to you
Hi there again Swoop2!
Just tweaked the grid some, added some stats + onscreen buttons (stretched until later ;P) and changed some minor stuff. Here's my latest source. Thanks for sharing!
There's still bunch of stuff to tweak and add. Adding rotation to the game would make it fairly playable. The screen flickering is quite annoying, but perhaps we'll manage to get it working right in the future
Also adding a screenshot of how it looks with the current source.
EDIT: removed the source code, since there's a newer one out there.
Hi Sibbor
That's looking pretty good mate - I like it! I already have some ideas on how to fix the flicker - for the majority of the time anyway. Rendering the image as a bitmap in the background and then just drawing that should hopefully work like a double buffer or something. Also, only invalidating the relevant part of the screen instead of all of it should make a difference too. It worked for my other application anyway.
I'll try and have a play with it this week and send you an update
Swoop2 said:
Hi Sibbor
That's looking pretty good mate - I like it! I already have some ideas on how to fix the flicker - for the majority of the time anyway. Rendering the image as a bitmap in the background and then just drawing that should hopefully work like a double buffer or something. Also, only invalidating the relevant part of the screen instead of all of it should make a difference too. It worked for my other application anyway.
I'll try and have a play with it this week and send you an update
Click to expand...
Click to collapse
Sounds great! Made a few more changes but haven't got the latest source available here at work. I'll see if I can get time to upload it later. Otherwise it doesn't matter too much.
I reacted at the code where the grid updates, but have too less experience with WM6 and .NET to actually optimize this to a grade where we'll have no flicker at all. So with other words: I'm looking forward to your anti-flicker code !
I should finally have some time to look at this at the weekend so if you have an updated version can you post it on here?
Swoop2 said:
I should finally have some time to look at this at the weekend so if you have an updated version can you post it on here?
Click to expand...
Click to collapse
Hi again mate! Good to hear. Sadly I haven't been able to get too much done since last time, but I'll attach the current source now.
Thought about the rotation and how to create it. Had an idea where you could destroy the current piece when rotating, and creating a new - rotated - piece at the given location. You got any ideas about it otherwise?
I've been looking for a decent Tetris game for Diamond/TP myself.
Question: are you planning on implementing the scrollwheel to move the pieces? I think that would be a nice touch.
Good luck on this. I'll donate to the cause when you guys have something.
hefman said:
I've been looking for a decent Tetris game for Diamond/TP myself.
Question: are you planning on implementing the scrollwheel to move the pieces? I think that would be a nice touch.
Good luck on this. I'll donate to the cause when you guys have something.
Click to expand...
Click to collapse
The requested function is already supported We'll make sure to setup donations when we're ready
this is definately a worth while project, i wasted my time for about 3 hours looking for a nice tetris game 4-5 days ago and came up with very nasty looking basic tetris clones.
which all sucked, id donate £5-7 just for saving me the time!!
thanks
CDMA Tetris
I am so all about Tetris.
I also spent some time looking for some decent versions of Tetris but they all flopped.
I cannot wait till you guys complete this.

Free applications as per request

Hi all
I am a software developer and I am interested in developing smartphone applications on my spare time (and I have a lot) for free.
What I need is ideas…. Meaning, me my self has HTC Diamond and all of my application needs is modest but I am sure that you guys probably have more needs then I do and …. My be you can help me help you … so bring on the ideas (… just not themes and all of this kind of applications).
Thanks
csharpcoder4u said:
Hi all
I am a software developer and I am interested in developing smartphone applications on my spare time (and I have a lot) for free.
What I need is ideas…. Meaning, me my self has HTC Diamond and all of my application needs is modest but I am sure that you guys probably have more needs then I do and …. My be you can help me help you … so bring on the ideas (… just not themes and all of this kind of applications).
Thanks
Click to expand...
Click to collapse
Very good.
Okay, I've got a request:
I need a little program, which is the same like BluePower which switches BT on when connecting to AC but a little bit more extended.
So, 2 things are very needed:
1. A popup which asks if BT should really switched on (YES/NO; Standard: YES)
2. This prog should recognize if a BT-device is connected so BT should stay on when loosing AC-Power
That's for now
-Lycox
- how about an application that converts any selected email or sms into an appointment
simple but very very usuful
photo uploader
hi, i'm looking for a program to upload, pictures/photo's/video to my own website. like, you make a picture and then you can select to upload it to your own specified website. maybe also the posebillety with gps position and some comments. don't know if it's possible.
pls think about it!
grtz heyk
hey i m looking for photoeditor for elfin can u made it
Really cool would be, to have an small app like g-profile, which for example turns on wi-fi on an fixed placed at an fixed time.
for example i come home, it recognizes this gsm singnal, and wi-fi turns on.
or i get to work, its not yet my breakt and it turns the volume to just vibra. than my break starts and volume turns up.
gprofile can do such thing but just with one reason, gsm OR time, i would need both
i want if you fancy making a simple but functional hard key program swapper so i can change the hardkeys setting easily to other programs.
thanks for the offer wish I could do this.
I wouldlike to log calls in contact notes like agendasfusion.
callcalendaris close but buggyand logsonly incalendar.
a weather app like weatherpanel where wallpaperis live radar
a calculator app with running tape, and a transparent keyboard
looks like youre gonna be busy!
i was thinkin recently of working with someone to make some palm pre-like apps
the fluidity of the apps on that device ive seen in preview vids and the wonderful use of the small screen real estate (no top and bottom bars, minimal buttons), is something that is almost necessary on screens like my htc touch (same screen size as the palm pre)
so, i would provide all the graphics for these apps, just need a developer
i think so far pocketcm contacts has contacts/sms covered.. very smooth scrolling, with a skin i can acheive the same simplicity and great use of fullscreen view on a small screen as i whippd up in this photoshop mockup:
i think what winmo needs is a good email interceptor app.. there are none that are skinnable to the extent of pocketcm contacts or as fluid, and then an image viewer (see palm pre screenshots of that app here -simple but very useful-:http://www.engadget.com/photos/palm-pre-official-ui-shots-1/1290333/ you can find videos all over) and a similar calendar app
most needed is the email app
if you could develop trust me.. you would have an insane following of obedient users
weve been looking for one for a long time, but its never come thru
if you make it, ill provide graphics!
think about it
htctoucher
What about a application, an actual good and working application that lets you create group distribution lists for email groups in your contacts similar to how the blackberry allows you to do it from their contact list and be able to use the group listing whether creating a new email or forwarding an email. I am shocked that this issue hasn't been addressed sooner.
dexstar said:
i want if you fancy making a simple but functional hard key program swapper so i can change the hardkeys setting easily to other programs.
Click to expand...
Click to collapse
Try http://ae.inc.ru its called AE Button plus and its free
Woah man ur gonna be real busy
I like to be simple so........how about an application that will turn a picture into the real thing, like sayyy; Jessica Alba
fatso485 said:
- how about an application that converts any selected email or sms into an appointment
simple but very very usuful
Click to expand...
Click to collapse
+1k
Complete lack of integration between calendar + contacts and email + contacts is very disheartening!
My problem is that I do a lot of presentations, and all the presentation pointer/remote apps out there cannot meet my needs in terms of simplicity. All of them require me to run a server app on my PC.
I have used one in Palm that emulates a bluetooth HID keyboard/mouse, meaning it can do anything that your mouse or keyboard can do. The app requires to have virtual keys for Ctrl, Alt, Del, Function keys.
Link to the BlueRemote software
http://www.palmgear.com/index.cfm?fuseaction=software.showsoftware&PartnerREF=&siteid=1&catid=16&area=software.category&searchtitle=Wireless%20%2F%20Networking%20%2F%20Communications&searchterm=&step=1&orderby=sales&direction=asc&userid=0&prodid=124035
Suggestion
fatso485 said:
- how about an application that converts any selected email or sms into an appointment
simple but very very usuful
Click to expand...
Click to collapse
Maybe a suggestion, in Microsoft Office, If we copy/paste or drag-drop email to Calender, then it becomes an appointment.
Maybe this could help you in some thinking...
ASh
Papi Jump
Hi!
My idea is to make a game, similar to Papi Jump (a great game for iPhone) - you can see the game on this link: http://www.youtube.com/watch?v=vQxltToeNXo . It's an arcade game - you control a jumping ball with tilting your device.
It would be great if could make this game work for Windows Mobile.
Since we're all tossing stuff into the "wishing well", I can add something too
An application that would scroll RSS feeds on Home screen in Manila.
Of course, such an app isn't hard to make, the RSS Hub saves its channels into simple files - the problem is how to incorporate it into Home screen.
Well, I got an idea for that as well! Recently a small program called Personalizer showed up that enables us to change the network provider name into anything we want - that would be the perfect place for RSS scroller to show up! And since there already exists a way to modify this data, I suppose it would be possible to use Personalizer as backdoor for the feeds to show up in that text filed!
Even if they wouldn't actually "scroll", I think they could be made to change every 4-5 seconds.
fatso485 said:
- how about an application that converts any selected email or sms into an appointment
simple but very very usuful
Click to expand...
Click to collapse
+2
Or how about a Config-Editor for FingerPoint? ( http://forum.xda-developers.com/showthread.php?t=499734 ) - so there's no more need to edit the XML Config File manually?
How about an application that reminds you to drink water and tracks how much water you have drank per day. As everyone should know, the average male should drink 3 to 5 liters of water everyday and ladies should drink 2 to 4 liters.
How about a litle app that:
1-Reminds you to drink
2-Allows you to input how much water you have drank (when reminded or manually)
In the long run, you could monitor how much water you consume on a monthly,qaurterly ,biannually and yearly basis.

5x5 Updated...... V1.5 The Knights Gauntlet.......... Now with demo mode.

There is a game on the iPhone called Lights Out where the object of the game is to light up or knock out all the lights in a 5x5 grid. When a square is selected that square and its four immediate neighbours, above, below, and to each side invert. There is no wraparound. The object of the game is to get all the squares black.
At the risk of revealing my age, I saw a hand held version of this game in the early 1980's.
When mastering any new programming platform, this application becomes the standard with which I start. I know the logic, so the problem merely becomes getting the thing to run under the new platform. I wrote this in 2005 while fighting my way through the very steep learning curve of Embedded C++. Previous platforms for this program have been, ZX81, BBC Micro, DOS, Windows and finally Windows Mobile. Next stop Linux!
It is an example of minimalist programming on WM. Written in Embedded C++ as a Win32 application it is targetted at ARMv4 chipsets. As such it should run on all PPC versions from Windows Mobile 2002 onwards. The menu is limited to two main items, so WM 5/6 will display it as a WM 5/6 app. Minimalist programming means it can be distributed as as a single .EXE file of a mere 9.5 Kb in size. The DLLs it calls are already on your device, there is no need for a .CAB installation.
It has 5x5, 7x7 and 9x9 grids, all are solvable.
I hope you enjoy it. It will keep you quiet but it might drive you totally nuts!
UPDATE!!! Now works with 480x800/240x400 devices, see later posts for the details.
UPDATED!! Version 1.2 released.
Changes: 11x11 grid added. It is solvable, but it took me a while to figure it out!. You may need a stylus as fingers may be a bit too awkward. For that reason, I do not intend to go to 13x13 and beyond.
The short display glitch on initial program load now fixed.
Game and drawing code optimised. (There are often better and faster ways to do things, if you take the time to look.)
UPDATED!! Version 1.3 released.
Now also runs on both Pocket PC and SmartPhone devices. Now runs on any sized screen, even those that have not been released yet! The blank screens that were reported in later posts are now a thing of the past. Here's the method, take the width and height of of the client area and size the game to 90% of smaller of the two. Why did I not think of that in the first place?
SmartPhone users:- Welcome aboard! Image attached below: The white square is the target square. Move it to the square you want to change with the D-Pad/Arrow buttons, then press 'Enter' to change it. Smartphones prior to Mobile 6.0 may not have the 'File Explorer' application. (It depends on the OEM build). In this case, use ActiveSync. Connect to your phone and drop the unzipped 5x5.exe file via the 'Explore' option into the \Windows\Start Menu\Programs\Games\ directory, and it will appear alongside Solitaire and BubbleBreaker in the games menu of your device. Smartphone 2002/2003 users need to use \Storage\Windows\Start Menu\Programs\Games\
Pocket PC users won't see any change, just tap the square you want to change. The program looks at which platform it is running on, and behaves accordingly.
UPDATED!! Version 1.4 released. - The Knight's Gauntlet.
Just when you thought you've mastered it, the Knight's Gauntlet is firmly thrown down. Selecting Knights from the main 5x5 menu, changes the pattern of squares that are inverted to those a knight's move away in chess, (two forward, then one to the side), as per the Knights image below. Up to 9 squares will invert on each move. As per changing the grid size, toggling the knights game on and off will restart the game.
All four grid sizes are solvable, but you are warned, it is a lot harder than the normal cross game.
It was only a small change to the game logic, and this program was all ready to go in September, but I would not release it, until I had proved to myself that it could be done. A brute force attack can be used to break the 5x5 Knight's game but as the grid gets bigger the problem grows exponentially. A quad core processor running a console C++ application, using the SSE3 PC registers (XMM) macros to play one move on the entire board in one machine instruction, was not enough.
I had to use a special version of the mobile program that could dump the state of the board and moves out to a file to be analysed by the PC later by a suite of programs that could combine boards together by the thousands. All good fun!
On and off, it has taken me three months to find the knights solutions to the 7x7, 9x9 and 11x11 games.
UPDATED!! Version 1.5 released. Now with demo mode.
For those who think it is impossible, let the demo mode show you how to do it.... But there is a slight twist........ You will be shown the same solution for each puzzle each time, but the moves are shuffled and they may also be reflected or rotated, just to confuse matters further. Shuffling the moves, rotating, or reflecting, logically, has no effect on the final result.
Happy puzzling!
18th Feb 2010 update fixes WinMo 6.5.3 Dialog box issue mentioned in http://forum.xda-developers.com/showthread.php?t=635063
23 June 2011 CE version added. Note this version is for Windows CE, ARM powered devices only, as is displayed in the last of the images below. Don't run this version on a WinMo device the display will look awful! As an extra caveat, it will only run properly if the OEM of your CE device has built the OS with components that are expected by the 'Standard' version of the SDK as used by EVC 4.0.
Any screenshot?
Thanks!
Nice little game.
Small problem
Hi,
I'm probably missing something here, but I get a white screen without anything I can actually do with it (using Omnia).
Any help?
Grief that is going to be addictive.
So simple yet so tricky at the same time.
works fine on a SQVGA (320x320) device to, and im after 1 minute angry ....
very nice; solved 5x5 - 9 clicks. going to try to crack 7x7
this is lot's of fun & a little tricky!
nice game
Does not work with my HTC Touch HD (WVGA 800x480)
I got a white screen.
stephj said:
At the risk of revealing my age, I saw a hand held version of this game in the early 1980's.
Click to expand...
Click to collapse
LOL at remark above ^^
Nice little time waster you have here! Thanks!
Anybody thown their phone out the window in frustration yet?
To the members having trouble with high resolution devices, it was only written to run on 'standard' Pocket PC screens, 240x320 portrait/landscape and 240 square devices.
Sorry it doesn't work properly on larger screens. I'll have a look at it. I may have to borrow one of these later wizzo phones from someone, and find out what's going wrong, or I'll see what's in the WM6 SDK emulator.
May take a while, but I'm on it. Watch this space.
doesn't work on touch diamond 2 with 800x480?
any solution you might know?
anybody??
seems like a great hit, this game.....
tnx in advance
marcel
I have downloaded the WM 6.1.4 SDK from Microsoft's site. It includes a 800x480 device image.
The bad news is the program produces the effect mentioned above. i.e white screen, and nothing.
The good news is exactly that, the bug can be reproduced. This will allow me to step through it, figure out exactly what the hell is going wrong, and fix the code.
This may take few days to sort out, more later.
Fixed! Now works on 800x480 devices as well, in landscape or portrait. Use the zip file in the original post at the top, it has been updated with the new program.
The reason for the fault was that 800x480 devices return a bigger value for the long side of the screen when using GetClientRect();
The program did not recognise this value and could not figure out whether it was landscape, portrait or square, which fouled up the WM_PAINT code.
The code automatically centres the grid in the window, so that bit was OK.
Have fun, until a new screen format comes along.........
This little game is f***ng addicting!
Thanks a lot!
Keep up the good work!
[email protected] said:
Hi,
I'm probably missing something here, but I get a white screen without anything I can actually do with it (using Omnia).
Any help?
Click to expand...
Click to collapse
I'm using Samsung Omnia and I get the same problem when starting 5x5. What to do?
HOLLY BALLS! lol this game is addicting and hard. i am yet to beat it!! haha. great game thanks!
It is a kind of drug........
Reply to GreenOmnia
GreenOmnia,
This program will run on 480x800 devices as marcelvanblankers above can confirm. The problem may be that you still have the old version of 5x5 active in your phone.
On a PC you can run multiple versions of Word, Excel etc. until you run out of memory. Under WM only one version of any program is allowed to run at any one time. When a program starts it looks for the same named process. If it finds it it, it activates that copy, and then kills itself. Later versions of WM may correct this, but earlier programs still run to these rules. If you load a new version of the program to your phone and have the old version still active in memory, when you run the new one you only reactivate the old one.
Listen up everybody! Think about the above paragraph. If you have understood it, that is a real WM pearl of wisdom!
To fix the problem, if your version of WM has Task Manager, use that to kill the running version of 5x5, or use Settings->System->Memory->Running Programs and then select 5x5 and end it. Delete all versions of 5x5 from your phone, then reload the new version from the top post in this thread and retry it.
If all this still doesn't work, I will post a test program to run on your device that reports the actual size of the client area window.
We'll take it from there.

[GAME] HG-Proton v0.9.1 :: Powered by HG-Engine (2009/10/14)

I've created first game based on my HG-Engine, here you are. It's simple touch game for test your finger speed
I recommend landscape position for play with both thumbs...
You have to click on the nearest red proton (+) before it reach the front.
Be carefull, speed gets higher and wrong tap decreases your score!
Note: It's only beta version, future development depends on public feedback!
Have a fun and post your highscore ;-)
(C) ShaWn.cz
"Straight from the lab" version here
Changelog:
0.9.1:
Fixed loading issue incidented on some devices causing app crash
0.9:
HighScores are saving!
Difficulty setup
New mode: Accept electrons
G-Sensor and Light can be turned OFF/ON
Improved graphics
0.8:
Initial public release, only concept
Nice
2208, I look forward to more titles using HG-Engine. Good Job.
[bug]
.. As I was typing this, I left the game over screen open. After ~5 minutes the screen went into sleep mode and the device started a light vibrate that never stopped. I could not turn on the screen and no button presses helped. Had to restart device. [HTC Touch Pro].
Tried to repeat the bug: It didn't vibrate this time but the screen becomes completely black and I'm unable to do anything.
Atleast a screenshot ? Resolution info ?
Thanks for the game hope you keep developing it
Screenshots added... This game is mainly for WVGA, but may works also on VGA devices.
I'll look on that sleep mode bug, but it's not critical, game is playable... so now I have more prior ideas ;-) anyway, thx for report
Very good work, the game looks great and the feeling while you play is awesome
Wow! really nice! The HG-Engine is really cool.
Here are my suggestions:
Try to improve the smoothness of the reaction from the G-Sensor (You can look how the Diamond VR Hologram smoothness setting works).
Try to improve the sensitivity of tapping (I find myself tapping the cubes more than once most of the time).
Add levels of difficulty or game modes. Try color coding or moving blocks.
Looking forward to new games or new versions!
I like it, runs perfect on topaz TD2.
You may make a tetris or dr.Mario like games. The point, use cool game soundtracks (May 8-bit like NES, or good remixes ). Simple games with good soundtracks, always remembering easy i think.
Check out this,
http://www.youtube.com/watch?v=3N6D4YeW9do
Really cool soundtrack i think, so i remember this game easily.
Version updated to 0.9 ;-) Check out new features at first post!
I'm working on G-Sensor smoothing algorithm, but it's not important thing for now. It's 3:50 AM here, so I'm gonna sleep, GN & HF!
Omnia
but i can utilies this application on my omnia?
nice game, just a couple of suggestions:
is it possible to replace the cube with slightly bigger cylinders- this might make it look slightly finger freindly
also removal of the graphics to simple shaded colours might make and improvement in speed
finally would it be too difficult to make the objects appear randomly, (this might mean more coding for you)
a few suggestions thats all
p.s it works quiet well on my diamond although a bit sluggish at times
nice work
TytnII
I have TyTn II, Is it compatible?
sandrosa said:
I have TyTn II, Is it compatible?
Click to expand...
Click to collapse
Sorry, it's not... Requires G-Sensor and WVGA or VGA display.
For others: graphics will be improved to final version... You don't have to tap proton itself, clickable is full area of display, so you can tap the corner ;-)
It is a pitty you can not run it on non HTC device, you get an error when invoiking GSensorSDK.HTCGSensor - do you consider the game to hndle that nicely and worki without GSensor?
Okay, I'll build "no g-sensor" version for uncompatibile g-sensors and devices without it ;-)
This game is additively fun! Great job!
Maybe a bit of difficulty setting would be better, it seems as thought it increasingly gets more difficult as time goes by. I like that it does this, but eventually it gets to a point that its simply moving faster than i can tap no matter how great i am at it
Id like a more constant difficulty i guess... hey, if this is all i have to complain about than it must be really good lol. Im looking forward to more HG-engine releases!
Thanks
Hey HTC-Fan,
great job. It works well on my HTC-D with Sun Y 6.1 B3.
Waiting for new levels or game
Regards
Golf
Hi there
Are you still developing this? I just came across it on pocketpcfreeware and I think it is pretty cool.
My suggestions:
Technical:
A soundtrack
Some SFX
Use the vibrate function when you make a wrong tap
Shake the screen a bit when you make a wrong tap
Conceptual:
Lose lives instead of points for tapping an electron?
Make the 'well' deeper to allow more scope for interaction with other objects
Add in some more 'enemies' for variety e.g. positrons which you can steer into electrons using the g-sensor or gestures for non-sensor devices?

Categories

Resources