Atrix 4g is a nono for heavy touchscreen users - Atrix 4G General

If you are considering purchasing an AT&T Atrix 4G I have to warn you that it is a very bad product for heavy touchscreen users (AKA: gamers). Why? Because the touch input is turned off if you keep your fingers pressed on the screen, on the same spot, for a long time. This is supposed to make the phone ignore permanent input from, say, a waterdrop. Which although it makes sense is so poorly implemented that makes the screen confuse your finger with a waterdrop (lol).
Unfortunately motorola's devs don't have a single clue about what gaming is about and community devs:
a) don't game;
b) don't care; or
c) don't have a clue how to fix it.
To confirm the issue try a free app called Phone Tester and run the multitouch test keeping your finger pressed, on the same spot, until the app recognizes number of touches. Takes about 15s to disable the touch input (at least on a AT&T phone).
PS: if ORANGE and BELL users can keep the fingers pressed longer than 15s without the phone disabling touch input we know it's AT&T's fault.

I didn't buy this phone just for gaming, that's why I have an xbox.
Sent from my MB860 using XDA App

I don't game on my Atrix anymore, though I used to before I had a Transformer to play those games on. Never once did I have a problem with the touchscreen on the Atrix playing games, holding down on the screen was never an issue, even playing nes and snes roms. The only difficulty playing games on it was the small screen and thin size which made it hard to hold and play.
Thanks for making a big deal out of nothing.

The OP's complaint is a non-issue to 99.5% of the atrix community. SPAM!
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Non issue? Youve got to be kidding me.

I play every type of game and I'm very satisfied.
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I play a lot and havent had this issue...
Enviado desde mi Motorola™ Atrix® usando Tapatalk

You know, they came out with a phone for gamers. It's called the Sony Xperia Play.
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U guys play Guerrilla Bob? Galaxy on Fire? Anything that you have to keep your thumb up in the screen? You guys are insane if you think this isnt a problem.

I am much more interested in finding a way to be able to transmit my music via fm to my car stereo.
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I agree this is a huge problem for me as well. I'd like to see Ninja include the hack to turn this off. Maybe when CM7 finally gets ported it won't be in there. If ninja goes AOSP with the stupid raindrop detector off, I'll put it on.

There's no such problem with atrix like the one that op stated. Maybe it was there with older roms but now no such issue. People like to talk from what they see on the videos without ever touching or owning.
Atrix doesn't have a gyro for better gaming and that's it.

OP is a goofball
heh your calling us insane? I have every tegra game, its a non issue, take a finger off the screen for split second every once and a while. Mole hill, meet your mountain!!
GOF2THD is great, Bangbang racing, f**king goldeneye 64 and starfox 64 with onscreen controls works great, although my wiimote works better. N64 games are epic with or without controller, OP doesn't know what he's talking about.

Viamonte said:
U guys play Guerrilla Bob? Galaxy on Fire? Anything that you have to keep your thumb up in the screen? You guys are insane if you think this isnt a problem.
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The problem really exists and it is a fact. But it only happens when you press an area without move for ˜15 seconds. Once you get used to it, you can avoid it easily.
You can not say Atrix is a bad product just because of it. It's true that there are better products than Atrix, but it doesn't mean that Atrix sucks.

Viamonte said:
Non issue? Youve got to be kidding me.
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Games are for babies, you should of bought a DS if you wanted a toy so bad.

Well, of course for pure gaming there are much better alternatives out there (xbox, ps3, nds, etc). But it sucks that such potential enjoyment for such a powerfull device is pretty much ruined thanks to this issue.
And I'm not saying Atrix is a terrible device. It is a great device, just not for gamers. That's all. What bugs me is no one from motorola or the dev community seem to be giving much attention to this issue. Which is A VERY BIG ISSUE for gamers.
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Oh Im quite sure you're a decidedly grown man who edits Excel spreadsheets and write philosophy books on your cellphone. For the rest of us, the need to "take a finger out of the screen for a split second" every frigging 15 seconds may be very, very annoying. Or not. The fact is, the phone has this issue, and it makes 0 sense.

this only happens if you touch the screen an dont move. if youre playing a game and not moving youre kinda lame

It's a known issue, and Motorola acknowledged it a good while ago. They claimed that they would try to find a balance between the raindrop detection and gaming, though only time will tell if an official patch manages to fix it up.
As previous users have said though, if you can just get used to a release for a split second every so often it really isn't a problem.

I can't found a single game where you have to keep your fingers still more than 2 seconds!

Related

Disuss your success in first person shooters

Recently I've been addicted to rainbow 6 multiplayer on my xperia play. I've noticed that I have a much easier time aiming and headshots then other players... Chances are they are gaming on a regular touchsphone, scrambling to aim at me but die before they can shoot.
At a record of 1887 to 817 deaths, it's safe to say because of the keypad advantage, I am better then other players. How are you guys coping with fps??? I was never good at fps but I get records like 100-26 with 42 kills being headshots
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I would also like to add that I am extremely happy with this phone, for the simple fact that it's for gamers.. Casual or not the gamepad really enriches the experience... It's sad that sony releases this when they are struggling and don't promote or back it properly... If it was samsung that released it, I'm sure it will dominate the entire cellphone gaming market
Sent from my R800a using XDA App
Ya they definitely released it at the wrong time, or atleast should of worked more on the release games...but i think its a fantastic phone, the gamepad is beautiful, playing first person shooters against any touch screen players does put you a step ahead, i personal like nova 2 never really enjoyed the modern combat, felt really awkward to play. Probably the best part of the phone is being able to play ANY emulator on your phone at perfect speed with a proper gamepad, doesnt get much better than that! Personally loving the playstation emulator and snes! - Kes
Deoxlar said:
Recently I've been addicted to rainbow 6 multiplayer on my xperia play. I've noticed that I have a much easier time aiming and headshots then other players... Chances are they are gaming on a regular touchsphone, scrambling to aim at me but die before they can shoot.
At a record of 1887 to 817 deaths, it's safe to say because of the keypad advantage, I am better then other players. How are you guys coping with fps??? I was never good at fps but I get records like 100-26 with 42 kills being headshots
Sent from my R800a using XDA App
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Owning on rainbow 6 is good fun
Im very disapointed in the way gameloft have applied the right touch pad, all they have done is use it to emulate screen swipes, i dont understand why they cannot use it to emulate an analogue stick like they do with the left one! Like on battle bears
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AndroHero said:
Im very disapointed in the way gameloft have applied the right touch pad, all they have done is use it to emulate screen swipes, i dont understand why they cannot use it to emulate an analogue stick like they do with the left one! Like on battle bears
Sent from my R800i using Tapatalk
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I agree. I am going to eamil them for an update. I have all the gameloft shooters.
The bear one is a lot of fun.
englishguy26 said:
Ya they definitely released it at the wrong time, or atleast should of worked more on the release games...but i think its a fantastic phone, the gamepad is beautiful, playing first person shooters against any touch screen players does put you a step ahead, i personal like nova 2 never really enjoyed the modern combat, felt really awkward to play. Probably the best part of the phone is being able to play ANY emulator on your phone at perfect speed with a proper gamepad, doesnt get much better than that! Personally loving the playstation emulator and snes! - Kes
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Yea the emulators are awesome on it. I can't imagine people playing Mario 64 on just touchscreen... It must be very hard and awkward to use the Z bottom... I mapped mine to L2, so it's awesome
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AndroHero said:
Im very disapointed in the way gameloft have applied the right touch pad, all they have done is use it to emulate screen swipes, i dont understand why they cannot use it to emulate an analogue stick like they do with the left one! Like on battle bears
Sent from my R800i using Tapatalk
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I find it much easier to swipe scroll like what they do now. It makes it easier and faster to turn while giving you perfect accuracy for precision when needed
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Deoxlar said:
I find it much easier to swipe scroll like what they do now. It makes it easier and faster to turn while giving you perfect accuracy for precision when needed
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Faster? I don't find that. If the guy is behind you then you have to swipe a lot of times. By then you are as good as dead.
AndroHero said:
Im very disapointed in the way gameloft have applied the right touch pad, all they have done is use it to emulate screen swipes, i dont understand why they cannot use it to emulate an analogue stick like they do with the left one! Like on battle bears
Sent from my R800i using Tapatalk
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This.
Swipe look is rubbish. It's the one and only thing that ruins fps's enjoyability on the Xperia Play for me at the moment.
Unfortunately Gameloft is only FPS option at the moment. Just like the Ipad 2. They make all these grand promises of great games like Infinity blade yet there hasn’t been any games like it since.
Edit: Has anyone tried Modern Warfare 2?
You guys are screwed the new PSP is on its way and it stole all marketing from the play. Actually the play had a great buzz as far as the web goes but that's as far as it went.
Sent from my HD2 using XDA App
Not really "screwed" just getting the phone for gamepad emulators is already worth it.
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Deoxlar said:
Not really "screwed" just getting the phone for gamepad emulators is already worth it.
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You are right but I did buy the phone for more. I was hoping for PSP games like God Of War. If it doesn't get any more support I may switch back to my 3GS and give this one to my daughter to play games on.
Finally got around to playing Rainbow 6 (great that it was free!).
Seems like top fun online.
Went in blind, straight into multiplayer not know controls etc and managed 11 kills and 12 deaths on the Play. That might not seem good, but it's good for me in an FPS.
Also turned the horrid music off, made it feel a bit like Counterstrike...how good would that be on Android btw?
Can see myself playing Rainbow 6 a lot now.
jkhrist said:
You guys are screwed the new PSP is on its way and it stole all marketing from the play. Actually the play had a great buzz as far as the web goes but that's as far as it went.
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The PSVita and the XPlay are two entirely different devices. The Xplay replaces your phone, ergo you have it on you at all time. It's not a gaming beast like the PSVita, but the battery lasts all day, you can do all your phone stuff on it, and when you are in the mood for games there are a myriad of choices and they all play awesome because you have physical buttons rather than just a touch screen.
The PSVita is great for places where you actually plan to bring it. Like flights, ferry rides, etc
jkhrist said:
You guys are screwed the new PSP is on its way and it stole all marketing from the play. Actually the play had a great buzz as far as the web goes but that's as far as it went.
Sent from my HD2 using XDA App
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I only bought the phone for emulators originally. I didnt even care about the playstation store. All i wanted to do was play some snes/megadrive/mame games on my telephone. You can not play these games on touchscreen only. Totally uncontrollable.
Didnt even know gameloft were porting to the xperia play. Got alot more than i bargained for. Some (Most?) Gameloft games are very awesome.
Being able to play mobile phone games and even browse the internet with the control pad is way better and more fun than any touch screen only on the market atm.
ncaissie said:
Unfortunately Gameloft is only FPS option at the moment. Just like the Ipad 2. They make all these grand promises of great games like Infinity blade yet there hasn’t been any games like it since.
Edit: Has anyone tried Modern Warfare 2?
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You mean, Modern Combat 2 - Black Pegasis
And yes, its by far the best FPS on android currently, online is great, love CTF on Avalanche, Ranked 48 At the moment, i just cant put it down
Only typing this because the host is choosing a new map
I got this phone for the emu. Games we played years ago and we still are playing them. Screw anything new.
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ncaissie said:
You are right but I did buy the phone for more. I was hoping for PSP games like God Of War. If it doesn't get any more support I may switch back to my 3GS and give this one to my daughter to play games on.
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You Serious? My 3GS with it's tiny screen is gathering dust.
The Play has had much better support than I thought it would, just GameLoft games have been keeping me busy. Its only been out two months give it time.

Minecraft

Just wondering, how many people on here play Minecraft? What you guys think. I started plaintiff a few weeks ago and I'm hooked. Can't wait foe the android version. I've seen the video trailer and it looks like Minecraft classic. Do you think they'll keep it at that or will they add in the current beta mode?
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I never have played it but it looks amazing. I'm excited for the XPlay version.
Sent from my Nexus S using XDA App
Ive never understood the appeal of minecraft.......
dsswoosh said:
Ive never understood the appeal of minecraft.......
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It's like Lego's on the computer with livestock. The world is wrong wit chu?
I think it does look fun, but I think I would get bored fast.
Sent from my Nexus S using XDA App
I like Minecraft, and the Xperia Play version better have Redstone!
Sent from my R800x using Tapatalk
Big fan of minecraft. Run a server for me and some chums. Virgin Media though so the upload speed is dire but ok for 4 people..
Love it. Awesome game.
Yeah I run a server for me and a friend. You guys think it'll just be clsassic mode on XP? Hope not
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I'm going to try it when it comes. I'm more looking forward to Ruin though. I think it is called Ruin. Golden sands or something.
I'm in a local server with 9 friends. It's awesome. Can't wait for it.
Play. It.
What's ruin?
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I'm not trying to be negative.
I am looking forward to seeing Minecraft come to Xperia play, I love what xperia play has done for gamers so far.
I have an xplay and have been extremely upset about the right joyPAD on a number of games. I've been hoping that notch will make it work better in his game.
Unfortunately after watching a pretty official video I can tell that he did NOT create a solution for Minecraft on xperia play. I'm talking about a solution for the amount of swiping you need to do to the right joystick.
Look at the you tube video called 'Minecraft gameplay on Xperia PLAY'
I'll point out the amazing Gameloft shooters like nova 2, rainbow six and modern combat.
In these games the LEFT joyPAD DOES NOT act the same as the right joyPad and that is a huge issue. A lot of people have issues with this.
With the LEFT joypad you can constantly strafe or move forwards/backwards without taking your thumb off. The Right joypad is the opposite, you have to swipe over and over to make your character do a full turn.
YES you can change sensitivity but when you are millimetre away from a head shot and you try to correct you will over correct. Nova 2 does a good job at auto aim but that is not good enough.
At first I thought that this was just overlooked by the designers but it’s so obvious that they must have made the decision to stick with swiping and not give any option.
It’s not hard to get used to swiping but it’s still dumb. I won’t say games are unplayable but they become un-enjoyable. I payed for Gameloft games and I can see how good the quality is...I just wish I could play them and get excited about them. I wish they would patch the controls.
I am still hoping notch will fix the swiping issue or at least give an option. I have a really hard time believing that it’s the hardware or the right Joypad can’t be reprogrammed.
I’m an indie designer and just want the best for games and the future of games.
I really hope someone working on minecraft reads this.
Maybe I should post this somewhere else because it isn't JUST about Minecraft
Nhialor said:
What's ruin?
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Maybe it is not called Ruin. It is a God of War type game.
In these games the right joyPAD DOES NOT act the same as the right joyPad and that is a huge issue. A lot of people have issues with this.
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Myself included.
I have a really hard time believing that it’s the hardware or the right Joypad can’t be reprogrammed.
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Download the sample Bear shooting game. It is the right stick done right. So much fun but the graphics suck.
Devestated to find out it's creative mode:
Objective and Gameplay
The objective of the game remains the same as its original PC and Xbox counterparts, where players can build virtual realities in a sandbox-like environment.
Based on available material, the gameplay of the pocket edition is akin to that of the Creative gamemode, with minor differences such as blocks being shown as 2D textures, ladders and maybe more.
@Indieastro - I don't know how many times you compared the Right Joypad to the Right Joypad, instead of the Left Joypad, but I see what you mean. TBH, I would prefer for Minecraft to have the swipe controls rather than true analog sticks! I haven't played much classic, but I don't think there's monsters? You will be in No rush to be turning quickly, and as such for placing blocks and the likes, a swipe would be much more accurate!
Love the game, I run a server for a bunch of people so far we have 25 unique players with 50 slots.
I already have the ability to control a minecraft server from my phone, cant wait to be able to play from it too.
What you mean control it from your phone? boot people, give items the likes? What's the app?
When I first saw Minecraft I was like...
"Is this the 80's?"
and still wonder what the appeal is... But look forward to trying it on Xperia Play to see what the fuss is about.
Yeah its class. Also I'm relatively sure Minecraft uses swipes. Check out the demo video.
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Nhialor said:
What you mean control it from your phone? boot people, give items the likes? What's the app?
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It is a bukkit plugin along with an app that communicates with the plugin.
I can change night to day, chat with the people on the server, whitelist people, kick people, ban people, do any console command I want.
http://www.kaltner.net/Projects/MinecraftMobileAdmin.aspx
I guess SMP will not be in the XPlay version of Minecraft, which is sad.
vemoxy said:
I guess SMP will not be in the XPlay version of Minecraft, which is sad.
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Yes. It's ****
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After 5 months of ownership, I've put together my Xperia PLAY Review!

Sony Ericsson Xperia PLAY 4G Review
"Bringing mobile smartphone gaming out of the touch-screen ghetto has never been better!"
The review's done, but I'm sure some tweaks could be made before it's truly complete.
Tell me what'cha think! Feel free to let me know if there's any extremely crucial things I neglected to mention.
I think you've been overly enthusiastic. You've failed to mention some shortcomings which may be important:
1) The device is meant to play games, but acquiring them is not something necessarily automatic. Gameloft, EA and others have been getting away with redirecting the user to their own stores and complicating the buying experience needlessly. And let's not forget the puny internal memory. The device is meant to play games, and the user is not supposed to go to XDA and find his hacks. Another jack-of-all-trades like the Samsung Galaxy S does have a lot of internal storage.
2) The device is meant to play PSX games (or so says Sony), but more than 6 months after it's out, there are none of those games for Verizon users and there are 6 (six, sechs, seis) games for the international ones. Let's not forget the absence of two shoulder buttons either. That shows that Sony wasn't taking the device seriously as for its retro-gaming experience.
3) The buttons were all designed and placed by a drugged monkey throwing darts at a drawing. The power button, which you actually should be able to access without looking at the device, is etched in, making it hard to find. And to make matters worse, the LED which is supposed to NOTIFY you of things is practically invisible, located there. The volume buttons are hard to press and barely indistinguishable. Did I mention you should be able to locate and distinguish them in the dark too, as you may be actually listening to music on your device?
The Play has the virtue of being a very lovable device: once you actually grab it, it's what you say, the jack-of-all-trades that many of us gamers have been dreaming of since we were little. Plus, the software side is good and it's been improving with time. Once it gets phased out with time we will fondly remember it and probably keep playing games on it because it plays them so flawlessly, and it will probably last us a lot of time because it does everything quite well. However, you need to spend time with it to know its beauties and get over its quirks. None of that is needed with the good old Galaxy S2, with its freaking gorgeous supercolored screen and its huge size and its super-fast everything.
Here is a six-month review which you may have read already, made by the great XperiaBlog team: http://www.xperiablog.net/2011/10/11/xperia-play-six-month-review/ As you can see, they're mostly in agreement with you, but there are other things to consider aside of how well it plays games and how all-around nice it is.
Logseman said:
I think you've been overly enthusiastic. You've failed to mention some shortcomings which may be important:
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I can see how the general point of me being overly enthusiastic could be true because I am enthusiastic about it... but I most certainly did mention the puny 400MB memory (twice, by mistake - making one mention sound totally out of place) as well as the notification light (which I also re-iterated a number of times).
The PSX emulation is a good point, but without PS Suite even being here, I have nothing to judge except that "filler" PlayStation Pocket app that not every R800 version has/can use. I could state the lack of PS Suite, but that's along the same lines as judging an unborn child for not ensuring the future of a family's business.
BTW, the lack of 2 triggers has already been accounted for... I'm sure you've seen the option of putting L2/R2 on the screen that PlayStation Pocket has (very effective IMO) and probably just didn't remember though.
Market division is also a good point - but that's not really something I can blame on the Xperia PLAY. It's EA and Gameloft's decision to fragment the market and that applies to all Android devices that can play their games. If anything, bringing that up would easily turn into a pro instead of a con since Xperia PLAY's Game Launcher congregates all that into one so that getting to the external markets is made just a bit simpler.
Still though, good stuff... I already have some ideas for changes.
Logseman said:
2) The device is meant to play PSX games (or so says Sony), but more than 6 months after it's out, there are none of those games for Verizon users and there are 6 (six, sechs, seis) games for the international ones.
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Just a small correction, in Europe there are 10 (ten, zehn, dez) PSX games available:
Cool Boarder 2
Destruction Derby
Jumping Flash
MediEvil
Syphon Filter
Kula World
Everybody's Golf 2
Jet Rider
Syphon Filter 3
WipEout
Excellent review! I'm glad you recognized how awesome this phone is, but I feel like the GPS should have been more prominent. I mean, the Xperia Play has the best in-phone GPS I've ever used. I get a lock within seconds.
Once again great job on the review!
Two more quick things it seems, everyone else left off as shortcomings:
1. Finger prints on the screen: I had a Droid 1, wife has a Droid2 and 3 AND my Xperia seems to be the worst when it comes to fingerprints by far. I remember reading some early review a while back that also said the same thing. It seems the glass is missing some coating?
2. The 4 Android buttons do NOT light up!!
I still think this is horrible and can't believe Sony let this one leave the factory like this. AND to top things off, the buttons are placed next too each other. So in the dark NOT only can you not tell what button is which, u can't even see where one button starts and the other ends.
Yes, otherwise the review was very nice and I really need to check out that "hack" to move more apps to the SD card. The 400mb is another ridiculous thing.
PS: My last big dig is this one:
I love my phone as I assume all of you Xperia Play users do. BUT one of my biggest fears is that there is no follow-up.....where dose that leave us? The people that clearly love to be able to play games on our phones with physical buttons. Carrying around our old, deactivated (as a cell phone) WiFi only Xperia Play to use to play games. I really think Sony had something here but definitely fouled it up. From coming out in the US and the world 3 to 6 months later than it should to poor marketing to, still in my opinion, few games. Honestly, I still can not believe how big of a sales disappointment this phone has become. I was really expecting this phone to take off!!! It really had a niche and not just another iPhone wannabee copy. If you disagree I ask you two questions:
1. Have you ever actually seen/ met in person anyone else who has one?
2. Not every Verizon store carried the phone even when it was newer. (This was back in July)
Sad, I know.....
I haven't had a chance to read any of the reviews yet, but did anyone note that the buttons are way too hard to press without activating something on the screen due to the very small gap? I installed an Otterbox Commuter case which puts a ridge around the bottom so now it's almost impossible for me to press a key without also tapping on the screen. It was already difficult enough without the case but you could at least take note and be careful. Now I keep accidentally deleting email and such while I'm DELIBERATELY trying to avoid touching the screen!
I don't know what some of you are complaining about tbh, the only problem with the buttons is why did they bother putting a search button on it? Who actualy uses the search button?
And the fingerprint thing, I don't know if it's all models, but you realise there's a screen protector on it, right?
The only problem I haven't seen mentioned is the auto-rotate is abit to eager for a phone that big. Using it one handed and trying to press something on the left side of the screen often ends with the whole thing rotating when I don't want it to.
shiftylock said:
Excellent review! I'm glad you recognized how awesome this phone is, but I feel like the GPS should have been more prominent. I mean, the Xperia Play has the best in-phone GPS I've ever used. I get a lock within seconds.
Once again great job on the review!
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Thanks! And now that you mention it, the GPS is quite a bit snappier than it is on any other device I've used... then again, only ones I've used are the Xperia X10, my dad's Archos 500GB and my bro's Motorola Atrix.
It's made even a bit better because the original FW's had some serious connection issues. I had WiFi and GPS connection issues all the time, but 2.3.4 seems to just make everything absolutely badass.
The Alpha Gamer said:
The only problem I haven't seen mentioned is the auto-rotate is abit to eager for a phone that big. Using it one handed and trying to press something on the left side of the screen often ends with the whole thing rotating when I don't want it to.
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I notice that a bit too when trying to browse the net in bed. Sounds a bit nitpicky and it definitely isn't a dealbreaker, but just for the sake of my review not being just raw, unstoppable praise, I might find some way to work that in
The Alpha Gamer said:
Who actualy uses the search button?
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I do
It's a bit easier for me when searching the market, it quickly leads you to the "Xperia PLAY Optimized" search results of the market when you're in the Xperia PLAY Game Launcher, and you can tie a long-press function to it (if you're one of the people who care about stuff like voice controlling your phone while driving with Vlingo).
the Xperia play has its flaws, but I personally love the device and it will last me another year before I invest in newer devices.
TheCraig said:
the Xperia play has its flaws, but I personally love the device and it will last me another year before I invest in newer devices.
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At the rate it's getting games, I'm definitely gonna be interested more than a year
I was originally gonna go for raw power, but now that I have this phone in a place where I can measure and compare against my friends that have the Atrix, EVO 3D and Galaxy S2... Xperia PLAY, with it's Adreno-accelerated single-core is running Dead Space and Samurai II: Vengeance just as smoothly as the *top-tier* phones. Sorta makes me wonder what the point of all that power is.
TLRtheory said:
At the rate it's getting games, I'm definitely gonna be interested more than a year
I was originally gonna go for raw power, but now that I have this phone in a place where I can measure and compare against my friends that have the Atrix, EVO 3D and Galaxy S2... Xperia PLAY, with it's Adreno-accelerated single-core is running Dead Space and Samurai II: Vengeance just as smoothly as the *top-tier* phones. Sorta makes me wonder what the point of all that power is.
Click to expand...
Click to collapse
Yeah I remember in July/August it had about half the games it has right now, Gameloft are optimizing one of their games at least once a month now, Xperia play is almost a year old and only now its getting good games.
The Alpha Gamer said:
Who actualy uses the search button?
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Click to collapse
I use long pressing on the search button to pull up Quickdesk which I really like for multitasking.
You're right that I don't use the search button for anything else, but that's why it's a perfect shortcut key for Quickdesk. I would be sad if there was no search button
Totally read this title as "After 5 MINUTES of ownership..." Hahaha. Oops! Anyway, I think anyone who has an Xplay loves the crap out of it. It's a shame more people aren't picking it up, it's truly the ultimate device, even if just for the emulator/gamepad duo amazingness alone! I love this phone so dang much.
OK, so I've now read your real-world usage reviews and I have to ask: Did neither of you guys notice the complete lack of a timer or notes application?
With no prior Android experience and coming from the perspective as a long-time iOS user who is also very critical of iOS, I considered it a shortcoming of Android to have no base functionality to compare to such basic tasks for a smartphone.
Now, what's with the lack of features that they promote on their website? They once promoted a 3D Panorama image capture function but they killed it for some reason and edited it out of the feature list online. I suspect that this is due to the faulty/erratic motion sensor problems. I noticed last week on the same feature list that they were still promoting a screen capture tool activated by the power button when, even after updating, there was no such function. After mentioning it on their forums, there is now a "To enjoy this feature, you may need to update your phone software." message under it and another feature that isn't there yet even with the most current update: Gesture input function. The Verizon version has that message on an additional feature: The front facing camera with various video chat support.
I also find some of the "optimized" games have TERRIBLE default controls for it. Battlefield: Bad Company 2 is a good example. Download the demo and just try aiming with the virtual analog sticks and you'll right back to using the infinitely-better touch screen in disgust. Perhaps some mention could be made of it? Shadowgun isn't much better.
Erikwithafro said:
Totally read this title as "After 5 MINUTES of ownership..." Hahaha. Oops! Anyway, I think anyone who has an Xplay loves the crap out of it. It's a shame more people aren't picking it up, it's truly the ultimate device, even if just for the emulator/gamepad duo amazingness alone! I love this phone so dang much.
Click to expand...
Click to collapse
That's what tells me that there must be something seriously wrong with mine.
Everything I did would hang, FC, crash, or chug. Even emulators were a problem. I just exchanged it so we'll see how things go.
You see, you have been a victim of AT&T, and of poor marketing. We R800i owners have screenshots, a proper front-facing camera and so on. No 3D panorama, of course, we didn't expect it with our crappy camera.
By the way, the lack of a default timer and notes app (among others which ch are natively offered in iOS) is something paradigmatic. It means that you can download them yourself. If you have seen some Android forums, you may have found many people who are developing ROMs and content which wipes most of the phone's default applications. People don't necessarily value what comes with the phone.
Nice review the play is getting better with all the new games.
SE have also supported their whole XPERIA line extremely well I say they have come from being the worst to the best .
Don't worry anout some of the critics of your review no phone is perfect, this is a very good first attempt at a gaming SmartPhone. Lets hope SE make a sequel.
ministroni said:
I use long pressing on the search button to pull up Quickdesk which I really like for multitasking.
You're right that I don't use the search button for anything else, but that's why it's a perfect shortcut key for Quickdesk. I would be sad if there was no search button
Click to expand...
Click to collapse
Hehe, I actually use it for Auto Rotate Switch off app. I find the Xplay to rotate way too often if I tilt it just a little bit. Gets annoying at times.
Oh god I love my play so much. I thought about getting the galaxy nexus!! But no SD card slot no dice I have a 32 gb card won't let it collect dust.
Sent from my R800i using XDA App
enerp8 said:
Just a small correction, in Europe there are 10 (ten, zehn, dez) PSX games available:
Cool Boarder 2
Destruction Derby
Jumping Flash
MediEvil
Syphon Filter
Kula World
Everybody's Golf 2
Jet Rider
Syphon Filter 3
WipEout
Click to expand...
Click to collapse
Can anyone confirm that its possible to purchases these if you change the market's region or are will still stuck with it recognizing US hardware revisions?

Does anyone else feel like the xplay sucks for FPS?

I love me some modern combat. But where is was good with the touchscreen on my old phones I feel like I get my ass handed to me constantly. I have had my xplay for 6 months now and play mc most of the time. So far I just feel like I am the fish in the barrel getting shot at. Playing campaign no worries. Online and I just get pissed off. Plus I find it total bs to see people getting g 53 frickin kills in a100 kill game.
Those touchpads are hideous. Sure, they'll work in a pinch, but trying to play against other people using them? No way. Can we convert them into thumbsticks at all? Any sort of accessory?
There are two versions of MC2.one with good controls and one with horrible (shadowgun) controlls. I find playing online enjoyable and I always finish in the top 3...altho that might be my sweet fps skills
Hardly. Developers can suck at using the touchpads properly, but the actual technology is great. Starting off as a total scrub on Modern Combat 3 online, I was pulling off scores and manuevers that I have never been able to do on any other handheld FPS.
EDIT: and yeah, MC2 would give a bad impression if you had any update after 3.3.9 (they started the version count back to 1.0.4+ in all the "broken" new versions).
Sent from my R800a using XDA App
The games are great, MC3, Dead Space, etc but yes I find it difficult to play these games using the 'analogue / touchpads / etc' thingys I can only describe as 'male nipples'!
I'm impressed with the games itself, the graphics for a phone is impressive but until we have better nipples to play with I'm gonna stick to emulators or games that don't use them
brought to you by the XDA app on my badass Android toy
maddog00 said:
Those touchpads are hideous. Sure, they'll work in a pinch, but trying to play against other people using them? No way. Can we convert them into thumbsticks at all? Any sort of accessory?
Click to expand...
Click to collapse
Sorry I was reffering to Modern Combat 3. I specifically use the older Modern Combat 2 version where the controls were decent, the version prior to GL destroying the controls. But yeah sorry I should have clarified I am strickly meaning MC3. And I wrote this thread after I just got out of a online game where everyone was like 7 or 8 kills and one guy had 53 kills which I think is bumpkiss. Anyone know if Iphone users and android users play online together? Reason I ask is becuase Iphone users are able to hack their games to do all sorts of stuff, run faster faster, shoot fire out of a handgun, all head shots, etc. Also I really wish that GL would allow users to play against other users within the same rank online. Its BS when you see new inexperienced users playing aginst others far more experienced. It makes online play not fun at all, and I have emailed GL asking them to implement a ranking system that lets you play with other users of similar rank. Never got a reply, of course.
Oh and if it seemed like my first post sounded angry I was. I was pissed and frustrated, this is/was a pissed off thread I was venting. Guess I was just mad because people tell me " I wont play a shooting game with you because you have a PSP phone and you will kick my ass", but my ass is the only one that gets kicked online. Again not mad anymore just annoyed. I play online constantly. If anyone wants to play online with me some time my GL username is the same as my XDA username. Hope to see you all on the Digital Battlefield.
The first games on the Xperia play had little to no support for those touch pads, they were rubbish, Although now, a lot of developers are working it out, Take EA, they have great games for the xperia play.
TheCraig said:
The first games on the Xperia play had little to no support for those touch pads, they were rubbish, Although now, a lot of developers are working it out, Take EA, they have great games for the xperia play.
Click to expand...
Click to collapse
I agree. EA has done an awesome job with the controls. Much better on their first attempts then GL and they 7 or 8th attempt. Dead Space has excellent use of the controls. And the graphics are sweet. I am really looking forward to The Virtual Tennis by Sega. I still play my Dreamcast to this day and have great times with the Tennis game on it.
jgregoryj1 said:
I should have clarified I am strickly meaning MC3. And I wrote this thread after I just got out of a online game where everyone was like 7 or 8 kills and one guy had 53 kills which I think is bumpkiss. Anyone know if Iphone users and android users play online together? Reason I ask is becuase Iphone users are able to hack their games to do all sorts of stuff, run faster faster, shoot fire out of a handgun, all head shots, etc.
Click to expand...
Click to collapse
Well with the iPhone players can use the gyroscope for aiming. That would give them a huge edge but I don't think that that's the case because GL would heavily advertise(yeah I'm American, Yank, fat, whatever *yawn*) that it has cross play.
People can hack and cheat on Android as easily as they do on iOS. I saw a guy who could run 10x faster than every else but I didn't report him because he was on my team and we won because of him lol. And besides, GL will most likely not respond to my email or do anything about it...
I've seen guys get 40+ kills with nothing but headshots. While I do accept that there are guys that are that good, I highly doubt that they would spend the amount of time that they do on MC3 instead Call of Duty (unless they'are cheating of course).
I've seen people cheat on other Android games.
Sent from my R800x using xda premium
bobbysteels216 said:
Well with the iPhone players can use the gyroscope for aiming. That would give them a huge edge...
Click to expand...
Click to collapse
Have you ever tried using the gyroscopic aiming? It's really not practical at all. Matter of fact, pretty much everyone I've shown it to on my iPod Touch thinks it's a horrible gimmick that they'd never use seriously.
TLRtheory said:
Have you ever tried using the gyroscopic aiming? It's really not practical at all. Matter of fact, pretty much everyone I've shown it to on my iPod Touch thinks it's a horrible gimmick that they'd never use seriously.
Click to expand...
Click to collapse
I have an iPod Touch as well. Once you've master gyroscopic controls on a fps, it'll make you a formidable foe. It's easier to look around and get headshots.
Sent from my iPod Touch 4G
using Tapatalk
Dead Space works flawlessly with the Touch Analog pads.
Thing is with some games it doesn't work that well such as Gameloft games.
Well obviously,it doesn't have analog sticks.
Those touch pads are there so you won't cover the screen with your moving thumbs,not just to mimic analog sticks.
Has anyone tried the icontrol pad analog sticks? They have to be better than these "man nips" lol
Sent from my DROIDX using Tapatalk
Ok guys heres the word on the street.
TLDRTheory loves the touch pads. he thinks the are the best thing since sliced blogna...
The only game I find enjoyable / easy to use is FIFA 12 or other overhead games like age of zombie / fifia 12
The FPS games suck, the only one ever considered decent by gamers was Rainbow 6 and even then it's like way to ****ty. Without auto aim you can barely get a lock on a moving target and I'm not joking.
I guess it's a fair deal tho because everyone has to stop moving to take aim so really everyone is at a disadvantage because of the sloppy game system
My opinion is that the control things are crap. Even if the developer can use them right most of the time it's hard as hell and not even fun anymore.
Whats the point in playing a game if no fun? Yup exactly, NONE!
so yeah I agree with OP. FPS on this game are ****e
even the "good" ones still have problems because of the nature of the beast.
Hogwarts said:
Ok guys heres the word on the street.
TLDRTheory loves the touch pads. he thinks the are the best thing since sliced blogna...
The only game I find enjoyable / easy to use is FIFA 12 or other overhead games like age of zombie / fifia 12
The FPS games suck, the only one ever considered decent by gamers was Rainbow 6 and even then it's like way to ****ty. Without auto aim you can barely get a lock on a moving target and I'm not joking.
I guess it's a fair deal tho because everyone has to stop moving to take aim so really everyone is at a disadvantage because of the sloppy game system
My opinion is that the control things are crap. Even if the developer can use them right most of the time it's hard as hell and not even fun anymore.
Whats the point in playing a game if no fun? Yup exactly, NONE!
so yeah I agree with OP. FPS on this game are ****e
even the "good" ones still have problems because of the nature of the beast.
Click to expand...
Click to collapse
I do love playing FPS shooters on the Xplay im just saying it feels like despite the fact you would think we have an advantage over touchscreen users, it seems like we are the ones at a disadvantage. Maybe if a developer makes a FPS and does an ass kicking job in tweaking the touchpads we might have an edge then... but again if that or when that happens
Hogwarts said:
Ok guys heres the word on the street.
TLDRTheory loves the touch pads. he thinks the are the best thing since sliced blogna...
The only game I find enjoyable / easy to use is FIFA 12 or other overhead games like age of zombie / fifia 12
The FPS games suck, the only one ever considered decent by gamers was Rainbow 6 and even then it's like way to ****ty. Without auto aim you can barely get a lock on a moving target and I'm not joking.
Click to expand...
Click to collapse
*Yawn* ...oh, you again.
First of all, the saying is "Best thing since sliced bread," and I've never said anything about being in love with them. When put in the hands of a competent developer, they serve their purpose. Just because I say they work doesn't mean I prefer them over a more tactile solution.
For what it's worth, I'd actually have rather had twin analogs more akin to what's featured on the iControlPad... but since Xperia PLAY's software support is about 5x more than what iControlPad has, Xperia PLAY it is.
Second, have you played any FPS released in the past decade? Even the most popular, most highly acclaimed series out (Call of Duty: Modern Warfare 3) integrates auto-aim, so you've already failed if what you aim to prove is that Xperia PLAY's integrates auto-aim out of poor quality.
Even still, it's not like auto-aim is a necessity to have precise aiming on Xperia PLAY. Dead Space on Xperia PLAY already proved that; without a doubt, there's a such thing as a control scheme competent enough such that you can lock on for headshots without having computer-aided guidance.
Yeah, some games need auto-aim... but that's because their touchpad integration wasn't made as responsive as EA's was in Dead Space. If Gameloft ever stepped up to that level, Modern Combat, Shadow Vanguard, NOVA 2, BiA2 and all the rest could ditch their aim assistance... that's a developer-side issue, not a fault of the hardware.
I guess I'm in the minority but I feel the control pad is an advantage. I generally suck at FPS games but having played MC2 online numerous times, I have had quite a few matches where I held my own. I never really got frustrated about not being able to get kills, and I enjoy them. Either the people I'm playing against suck, or theres something good to these analog touchpads. Just my 2 cents....
I think it's really bad with Modern Combat 3, I hate touch screen controls, but the analog sticks are just way below par. Minecraft on the other hand, feels like a dream!
jgregoryj1 said:
I do love playing FPS shooters on the Xplay im just saying it feels like despite the fact you would think we have an advantage over touchscreen users, it seems like we are the ones at a disadvantage. Maybe if a developer makes a FPS and does an ass kicking job in tweaking the touchpads we might have an edge then... but again if that or when that happens
Click to expand...
Click to collapse
amen brotha word up
that is the truth speek
I play shadow gun without da analog sticks
it's much easier to get da headshot on da alien muffs without them
using them it's like it never be landing the reticle rite on da head of da bloke
the only games I like using it for are ones where accuracy dont matta like age of zombies or summin

[Q] Why does everybody say 'Dead Trigger' is so great?

My experience is that the on screen controls are abysmal. Its hard to do 360s for starters. Navigation controls are pretty straight forward but can be rather non-responsive, particularly when you get into a hairy situation with trying to deal with multiple zombies. I dunno, I don't think there's anything wrong with my touch screen display but I've found the game to be mostly frustrating.
I really like it. controls not hard. 7in. Screen is perfect for these type of games. what I'm really luvin is Nova3. Especially on myltiplayer/deathmatch mode. Sonic 2 thd rocks. Mass effect great also. Wish storage size was larger so I could load all my games like I have on my prime. Only the best ones & emulators go on my nexus 7
Only thing I hate is the random 360 turns it does on me and I don't know where the hell I am.
From the Note to Nexus 7
Yeah, I thought it was just me.... The zoom is 0 or 100%, no way to go in and out, it either fires one bullet or a dozen it seems like, and movement is really goofy. Maybe that's why it's free now...
A lot of people are playing with a ps3 controller and its pretty awesome with a profile map.
Sent from my Nexus 7 using xda premium
its frustrating but it sure is pretty on my Nexus7 and on my RAZR.... and its satisfying to shoot zombies regardless.
thats all that matters.
sprintuser1977 said:
Only thing I hate is the random 360 turns it does on me and I don't know where the hell I am.
From the Note to Nexus 7
Click to expand...
Click to collapse
thank you! I thought I just had fat fingers or something, glad to hear I'm not the only one this happens to.
its freaking awesome with a ps3 controller :good:
sprintuser1977 said:
Only thing I hate is the random 360 turns it does on me and I don't know where the hell I am.
From the Note to Nexus 7
Click to expand...
Click to collapse
Yeah I get the same thing once in awhile as well.
As far as games go, it's o.k. - I enjoy it from time to time, especially due to the graphics. To be honest, my Nexus 7 game of the moment is Major Mayhem.
I use an OnLive Universal Controller, myself. On screen controls have always been a waste of time, so be glad that Madfinger was nice enough to integrate controller support, unlike most Gameloft titles. Keyboard/mouse support would have been ideal, but the difficulty level is fine for controllers.
Does it compare to popular console franchises like Halo? Of course not. But it's decent enough for a tablet game, and until bigger developers start producing AAA titles for Android, this is the best we've got.
Anyone have zero issues with this game? I was thinking the bugs initially were due to a defective digitzer on my n7, but having downloaded and played max Payne without any issues, I'm lead to believe that the game is at fault.
movieaddict said:
A lot of people are playing with a ps3 controller and its pretty awesome with a profile map.
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
are they using the sixaxis app to hook the controller up?
Since they ripped off my dollar and threw Android under the bus, I can't say Madfinger holds much of my respect anymore.
But... This game is meant to be played with a controller. It was even demoed using the nyko android controllers, so that is by far the best way to play.
Sent from my Nexus 7 using Tapatalk 2
Game still crashes on start for me... waiting for that to get fixed so I can start playing again
the 360 spins are kind of annoying, but still a good game.
movieaddict said:
A lot of people are playing with a ps3 controller and its pretty awesome with a profile map.
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
blahblahyoutoo said:
are they using the sixaxis app to hook the controller up?
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Click to collapse
Dudes!! With SixAxis, you can make Android see it as a gamepad, so when you go to Dead Trigger, it sees that you have a gamepad connected and automatically makes your analog sticks analog. You just have to set the buttons to what you want.
No need for any special profile inputs. It's so insane. LoL!!
I will admit that all 1st person shooters on phones are a little hard and impossible to play. I actually wouldn't them if they didn't have that GamePad support.
How are people physically playing the game? It's looks like many of you are using gamepads.
I've tried playing it just using the touchscreen but it's very unnatural and awkward. Anyone out there using the touchscreen primarily and if so, any tips?
This game does lagg on my nexus 7....I can't actually play it properly so I uninstalled it.
other madfinger games play fine but this game i'm having issues with
Cybore said:
Anyone have zero issues with this game? I was thinking the bugs initially were due to a defective digitzer on my n7, but having downloaded and played max Payne without any issues, I'm lead to believe that the game is at fault.
Click to expand...
Click to collapse
Same here. Only see the 180-degree character flip in Madfinger games like Dead Trigger and Shadowgun. Games from Rockstar such as Max Payne and GTA III doesn't have that issue. Definitely controller bug in Madfinger code. Being that Madfinger made Dead Trigger difficult without better weapons and has in-app purchase nag to upgrade weapons I'm not surprised they intentionally introduce the bug to frustrate people into paying money for weapons.
---------- Post added at 09:20 AM ---------- Previous post was at 09:16 AM ----------
tanmack33 said:
Game still crashes on start for me... waiting for that to get fixed so I can start playing again
the 360 spins are kind of annoying, but still a good game.
Click to expand...
Click to collapse
Try going into Settings>Apps>Dead Trigger and clear cache, clear data, force stop and uninstall.
Go into Settings>Wi-Fi, click on three vertical squares, select Advanced, and set Keep Wi-Fi on during sleep to Always.
Set the Display sleep to 30 minutes.
Redownload game. A lot of crash and no sound issues with new game downloads are due to incomplete downloads.
The random 180 bug is a known problem with the unity game engine itself which madfinger happens to like to use. Its up to unity to fix it, and madfinger said on their Facebook that they were working with the unity team on it.
Sent from my Nexus 7 using XDA Premium HD app
gmikesell said:
My experience is that the on screen controls are abysmal. Its hard to do 360s for starters. Navigation controls are pretty straight forward but can be rather non-responsive, particularly when you get into a hairy situation with trying to deal with multiple zombies. I dunno, I don't think there's anything wrong with my touch screen display but I've found the game to be mostly frustrating.
Click to expand...
Click to collapse
Come back to this discussion after you've tried out at least an xbox 360 controller.
On screen controls are lacking.. when you use real tactile controls that don't force you to cover up some of the screen, it makes it a different feeling device all together.
Any controller like the xbox 360 controller, Sony Playstation SIXASIS bluetooth, or any other wonderful controller compatible with our devices stock or rooted.

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