Chainfire 3d Plugin - Galaxy 3 General

Hi there.Is there a post: http://forum.xda-developers.com/showthread.php?t=1087427
i have a question:can someone to make a plugin for our galaxy 3?(to run hd games(gameloft))

The games won't have textures even with this app (i tried fifa 10 today). Even if they won't be white, the game will lag a lot. Without GPU you won't play HD games with any app

This app can resize textures so they are in lowest quality - less gpu needed
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There's a thread called "open gl solution" and it doesn't make a big difference but you can try it and you need to unlock the per app feature for you to use plugins but I doubt it will work.
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Related

Lags in Dungeon Hunter 2

I#ve installed DH 2 and played it but it lags sometimes....
i've edited the build.prob and overclocked to 1 ghz
why is it lagging?
What are the requirements for DH2? Isn't it Tegra2?
The U8800 "only" has a Adreno 205.
i dont know bur i dont think so because they are selling it for the desire hd
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I don't know if this is related, but I'v heared somewhere that you have to make gameloft
app thought it was running on a Desire HD, otherwise, it will download something which could cause the lagging.
ive already made. that.
it says desire hd when i look at the phone Information
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I think the Desire HD is a little faster than the X5 even when overclocked. But even then I don't think it should be that noticeable
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lag will be fixed with Gingerbread. It's a known issue on some devices which use Froyo
oh thx for the Information
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lags
In my opinion, the reason the game is stuttering bad organization of the system memory. The Adreno 2005 should have no trouble with most games available at the market. There is only one condition, ROM needs to be very well optimized. For the new ROM, we have to wait a bit.
Piron said:
In my opinion, the reason the game is stuttering bad organization of the system memory. The Adreno 2005 should have no trouble with most games available at the market. There is only one condition, ROM needs to be very well optimized. For the new ROM, we have to wait a bit.
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What kernels / roms have you tried it on?

Tegra 3 graphics

Any way to enable the extra settings in something other than dead trigger?
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you want physics (physix) like in nvidia pc games, you require an actual tegra but for many games you don't , see link below, haven't tested it myself
links
forum.xda-developers.com/showpost.php?p=28264365&postcount=54
www.androidpit.com/nvidia-tegra-3
chainfire 3d injects the modules between the game and phone to make tegra run on normal devices. he unfortunately dropped support,
No. There is no way to just "turn them on" Those modules are written specifically for tegra 3. Let's say you got the tegra 3 .apk of dead trigger or the boat racing game(can't remember the name) the apk would crash upon starting because its not written for our processors. The s4 wouldn't know what the hell to do lol.
Chain fire is an option but like he said, no support anymore.
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So how does it work for those two games only?
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Eric-1987 said:
So how does it work for those two games only?
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Click to collapse
In the end all mobile 3D games are atm _only_ using OpenGLES2 as graphics api. So every game could run on every phone with a powerful GPU. Sometimes it is as easy as just changing config values like in the unity based game dead trigger. When investing more time during development you can optimize your game for special GPUs: Use api extensions to speed up performance or to make the graphics look more nice. Use special texture compressions for performance and memory footprint, use special and or binary shaders, etc, etc. All this leads to the game is only running on a special GPU with the provided resources, but this happens only in the last step during development and doesn't mean that any game is heavily/only optimized for e.g. tegra. It's only fine tuning to compensate their moderate mobile GPU design atm...
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Am I the only one who thinks mupen64 needs a lot of work

It leaves the faces off the super smash bro stars like link. Its slow on Mario 64 and laggy.
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You should probably email the developer and ask for a refund. How much did you pay for it again?
Try using 720p instead of 1080p.
I wasn't mad at them I know its free I just hear people say how great it is I just thought I was doing something wrong.
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Some games are just fine ,others are unplayable, I'm happy with it though. Free is free.
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The faces being blank in smash brothers is specific to one of the video plugins, try another one, that fixed it for me.
And for laggyness, try reducing the render resolution, this makes a big difference, the N64 isn't going to benefit from 1080p anyways
Sent from my MB860
Seems responsive enough, even on Goldeneye. But I'm displaying at 720p on my old 37" Vizio. My non-techy girlfriend is having a ball playing ZeldaoT.
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Sideloading n64oid (ver 2.7) gives waaaaay better compatibility with games.
hiredshogun said:
Sideloading n64oid (ver 2.7) gives waaaaay better compatibility with games.
Click to expand...
Click to collapse
+1. Just can't map controllers 2-3.
n64oid is better

Mupen64 what plugins and settings work for smash bros

I've tired a few things it would be easier to drag out my 64 and play it.lol
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darchur said:
I've tired a few things it would be easier to drag out my 64 and play it.lol
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Click to expand...
Click to collapse
what specific issues are you having?
the blank face issue you mentioned in your other thread http://forum.xda-developers.com/showthread.php?t=2347729 only seems to happen with the gles2n64 video plugin, using gles2rice or gles2glide64 should take care of this.
additionally, the latest version of Mupen64 allows you to change the rendered resolution, smash bros. is totally playable at 320x240, but at 640x480 (the maximum resolution a real N64 can output) the background music stutters a bit.
I got the faces fixed it was the music stutter I was having problems with now.
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can anyone tell me how they have there controller set up. the mapped buttons? i hate it always pausing or taking a picture
anyone get .dat hi res textures working?

[Q] Modern Combat 5 Graphics

Hello everyone, I am a new user here (actually I've been using XDA for help since ages!).
I created this new thread since there wasn't a thread like this since the game launched.
So I installed Modern Combat 5 on my Nexus 4 which is running stock 4.4.4 KitKat and Franco kernel with 1.944 GHz over clock and 450 MHz GPU over clock. The thing is, I can't enable Ultra Graphics settings in the game. There are only three settings in-game I.e. Quality-optimal-performance. I enabled the quality settings but it doesn't enable the graphics as seen in trailers or high end smartphone gameplays. I checked out Shared prefs folder in data/data/com.GLoFTMC5(something like that I don't remember)/shared prefs and opened each and every file but I couldn't find any graphics settings! Can someone help me to enable the ultra graphics? Thanks and greatly appreciated!
Looks like it will take some time figuring it out!
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Xno3 said:
Hello everyone, I am a new user here (actually I've been using XDA for help since ages!).
I created this new thread since there wasn't a thread like this since the game launched.
So I installed Modern Combat 5 on my Nexus 4 which is running stock 4.4.4 KitKat and Franco kernel with 1.944 GHz over clock and 450 MHz GPU over clock. The thing is, I can't enable Ultra Graphics settings in the game. There are only three settings in-game I.e. Quality-optimal-performance. I enabled the quality settings but it doesn't enable the graphics as seen in trailers or high end smartphone gameplays. I checked out Shared prefs folder in data/data/com.GLoFTMC5(something like that I don't remember)/shared prefs and opened each and every file but I couldn't find any graphics settings! Can someone help me to enable the ultra graphics? Thanks and greatly appreciated!
Click to expand...
Click to collapse
get the app gltools (chainfire 3d might work too) install, find the game in the app, enable custom settings, use fake gpu, and set template ---> tegra shield(tegra4) this will work 100%! have fun with full effects
I tried gltools once when I was on 4.4.3 and it didn't turn out so good. My device got stuck in bootloop and I uninstalled it from recovery (fortunately it created an uninstall zip file for gltools).
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Xno3 said:
I tried gltools once when I was on 4.4.3 and it didn't turn out so good. My device got stuck in bootloop and I uninstalled it from recovery (fortunately it created an uninstall zip file for gltools).
Sent from my Nexus 4 using XDA Free mobile app
Click to expand...
Click to collapse
have root? its working on my phone v.4.4.3
OK, so I tried gltools once again and it is working now. I used the XDA developer gltools and now I run it on ultra! thanks a lot
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vutaikt said:
have root? its working on my phone v.4.4.3
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Yea I did have root then. I don't know why it didn't work, no worries though, it works great now!
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I have enabled it. The game lags on max settings when something explodes.
Mavasilisk said:
I have enabled it. The game lags on max settings when something explodes.
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Click to collapse
Yes, the game lags a little during explosion . have you overclocked your nexus? I have @1.944 GHz and [email protected] MHz so the game stays on 30 fps constant and during explosions around 17-20 fps. Oh and also the I use intellithermal instead of thermald and have it at 75° C before the CPU throttles down (although when playing the game, CPU's max temp is around 65°)
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Don't kill your phones. Just get a good PC or Console.
sidnoit22 said:
Don't kill your phones. Just get a good PC or Console.
Click to expand...
Click to collapse
I have a good PC
But I don't run it on 1.944 all the times. Usually I keep it @1.1 GHz with snake charmer (2 cores offline) and when gaming 1.512 GHz and when playing games like dead trigger 2/Real Racing 3/MC5 I over clock it to 1.9 GHz
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nadejo said:
get the app gltools (chainfire 3d might work too) install, find the game in the app, enable custom settings, use fake gpu, and set template ---> tegra shield(tegra4) this will work 100%! have fun with full effects
Click to expand...
Click to collapse
My device is an Asus TF701T (Tegra 4) and the game looks so ugly.. I also can't change the graphics it only says optimal. Looks like the resolution of the textures isn't optimized for QHD screens
Benjan32 said:
My device is an Asus TF701T (Tegra 4) and the game looks so ugly.. I also can't change the graphics it only says optimal. Looks like the resolution of the textures isn't optimized for QHD screens
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Click to collapse
The textures are bad TBH. Even on my HD screen they look bad! Although it is running on max graphics!
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Xno3 said:
Yes, the game lags a little during explosion . have you overclocked your nexus? I have @1.944 GHz and [email protected] MHz so the game stays on 30 fps constant and during explosions around 17-20 fps. Oh and also the I use intellithermal instead of thermald and have it at 75° C before the CPU throttles down (although when playing the game, CPU's max temp is around 65°)
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Click to expand...
Click to collapse
No overclock.
Mavasilisk said:
No overclock.
Click to expand...
Click to collapse
Oh OK....
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I play without overlock and only sometimes closes from scratch
mixito said:
I play without overlock and only sometimes closes from scratch
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Force closes?
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Xno3 said:
Force closes?
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Yes, FC. But no problems for me.

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