[Q] What GPU this phone has? - Galaxy 3 General

Seems that this phone's gpu is not powerful enough by today's standards.
So.. which gpu it has?
I have it with the default android 2.1
in Quadrant, System Information says
GPU(OpenGL)
Vendor: Samsung Electronics
Renderer: FIMG-3DSE v1.5
Version: OpenGL Es-CE 1.1
Using google I found an interesting piece, like it CAN handle 4 mill triangles/second, and even a complete speecsheet:
http://forum.beyond3d.com/archive/index.php/t-47776.html
http://armsystem.com.cn/bbs/archiver/?tid-12613.html
Is this real? Is this phone underpowered by the wrong software?
Greetings

It is underpowered with 2.1... Try froyo and you will see a massive gfx power raise.
With 2.1 i cant play speedx... with froyo it rocks!
Sent from my GT-I5800 using Tapatalk

It does'nt have separate gpu, the SOC integrates radios and processor
series "Vega" or S5p6442 samsung processor
supports 2D acceleration , but not 3D.
3D is software driven unlike Cortex A8 based samsung SOC
more details at
http://www.samsung.com/global/busin...o.do?fmly_id=835&partnum=S5P6440&xFmly_id=229

Related

Galaxy S2 Early Benchmark

http://images.anandtech.com/graphs/graph4177/35412.png
Some of you might know, the Galaxy S uses the PowerVR SGX-540 GPU, which will be in the upcoming Omap 4 SoC. And Samsung decided to switch from PowerVR to ARM for the GPU in the SoC, the Mali-400. The image you see is the early benchmarks of that new SoC, the Samsung Exynos SoC (formally Orion). My friend shared the image and right now he's not here for me to link the original site, but i'll edit that in later. Also as a note that mali chip is currently at 65nm in the benchmarks, the final chip will be in 40nm? But still, as someone who has been excited to see "5x the performance of the galaxy s" idc if it's an early build, I'm still
How about you guys?
information like this is suspect and rife with no base standard so it little or no meaning. The other phones are upgrades and most likely have tweaks of varying degrees. So this provides really nothing........ Beside the TMO Vibrant is at the top of most of the bench tests t to see the fascinate so much above...... mames one question the test results
kanwal236 said:
http://images.anandtech.com/graphs/graph4177/35412.png
Some of you might know, the Galaxy S uses the PowerVR SGX-540 GPU, which will be in the upcoming Omap 4 SoC. And Samsung decided to switch from PowerVR to ARM for the GPU in the SoC, the Mali-400. The image you see is the early benchmarks of that new SoC, the Samsung Exynos SoC (formally Orion). My friend shared the image and right now he's not here for me to link the original site, but i'll edit that in later. Also as a note that mali chip is currently at 65nm in the benchmarks, the final chip will be in 40nm? But still, as someone who has been excited to see "5x the performance of the galaxy s" idc if it's an early build, I'm still
How about you guys?
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Wow the Tegra 2 doesn't beat the SGX-540 by much talking about making a powerful phone,wow the Galaxy S is a damn powerful phone,now if game companies tarted to actually use its powerful GPU,it would be great.
Extremely interesting, this.
Well, I hope it gets better as Samsung updates the software, drivers and other parts of the UI. (lolz)
Take a closer look at the benchmark, this is a graphics benchmark. The cpu itself has great performance, but what made the S so great was that it had the best gpu, no game lagged. Samsung is changing up the gpu provider and the new one benchmarks lower than the S, by final release at most they could hope for is getting the same performance in graphics. But the point is, samsung promised 5x the graphics performance, we're currently at half.
Sent from my SXY-T959
Are you surprised?

Why Adreno GPU is better than Tegra 2 GPU.

Many people have said that SE should have put a Tegra 2 dual core chip inside the Xperia Play instead of the Snapdragon with Adreno 205.
In the real world the Adreno 205 was a much better choice for complex game effects and battery life.
This is a heavy read but there are plenty of charts & pictures that tell a fairer story from a Game Developers point of view.
http://blogs.unity3d.com/wp-content/uploads/2011/08/FastMobileShaders_siggraph2011.pdf
Here's hoping Tegra 3 is a much better effort.
First of all Tegra II is not a GPU. It's a CPU. So a more valid comparison would be snapdragon V's tegra II or Adreno V's GEforce.
Adreno 200 really was a poor GPU and qualcomm made a mess when they purchased the Adreno project off ATI. Although i think were all agreed that the jump from adreno 200 to adreno 205 was massive.
Adreno 205 is easly on par with the GPU in any single core CPU. I dont quite think it is a match for the 8 core ULV GPU inside the tegra II.
And imo NVIDA has proven with some of the tegra II games that the mobile version of GEforce inside there CPU is in a league of it's own compared to our GPU. Although i think Adreno 220 is on par with the Tegra II GPU. The soon to be released quad core tegra III CPU comes with such an awesome GPU it will be hard to beat
http://www.youtube.com/watch?v=cI-guAGGK3s
AndroHero said:
First of all Tegra II is not a GPU. It's a CPU. So a more valid comparison would be snapdragon V's tegra II or Adreno V's GEforce.
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I think I tried to say that in the post the header could have been a bit clearer.
Adreno 200 really was a poor GPU and qualcomm made a mess when they purchased the Adreno project off ATI. Although i think were all agreed that the jump from adreno 200 to adreno 205 was massive.
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Click to collapse
Agree I have tried rudimentary GPU benchmarking on all my phones, the Xperia Play would have been severly weakened if it went ahead with using a Adreno 200 based SOC.
Adreno 205 is easly on par with the GPU in any single core CPU. I dont quite think it is a match for the 8 core ULV GPU inside the tegra II.
And imo NVIDA has proven with some of the tegra II games that the mobile version of GEforce inside there CPU is in a league of it's own compared to our GPU. Although i think Adreno 220 is on par with the Tegra II GPU. The soon to be released quad core tegra III CPU comes with such an awesome GPU it will be hard to beat
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I also thought the NVIDA GPU chip would be much better, but after reading the PDF I don't think it is. It looks like to get the best from the NVIDA GPU you have to use the CPU's much more than the Adreno 205 which will hit battery life. Also the Adreno looks like it has some hidden tricks that help in more complex scenes.
Give the PDF a read.
From the (very little, it is a really technical paper) content I can extract, it seems that the Nvidia Tegra devices follow a "classic approach" and load many more things on the CPU, while the Adreno and PowerVR (aka Apple's chip) follow a "smarter" approach, reducing the CPU load and loading the GPU, plus using tricks.
I'd say that, if that is correct, that it comes from the legacy of Nvidia as a desktop pc GPU maker, and that it makes sense that Nvidia is betting on getting multi-core devices out ASAP, for their approach is much more CPU-taxing and multiple cores allow to reduce CPU stress.
Techdread said:
I think I tried to say that in the post the header could have been a bit clearer.
Agree I have tried rudimentary GPU benchmarking on all my phones, the Xperia Play would have been severly weakened if it went ahead with using a Adreno 200 based SOC.
I also thought the NVIDA GPU chip would be much better, but after reading the PDF I don't think it is. It looks like to get the best from the NVIDA GPU you have to use the CPU's much more than the Adreno 205 which will hit battery life. Also the Adreno looks like it has some hidden tricks that help in more complex scenes.
Give the PDF a read.
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Click to collapse
I did look at the .pdf. But to be honest, it's a little over my head lol
Sent from my R800i using Tapatalk
Interesting results for the Adreno 205.
Shader Performance
•Normalized to iPad2 resolution
•From single color:
• 1.4ms iPad2
• 3.5ms XperiaPlay
• 3.8ms Tegra2
• 14.3ms iPhone3Gs
•To fully per-pixel bump spec:
• 19.3ms iPad2
• 18.4ms XperiaPlay
• 47.7ms Tegra2
• 122.4ms iPhone3Gs
hairdewx said:
Interesting results for the Adreno 205.
Shader Performance
•Normalized to iPad2 resolution
•From single color:
• 1.4ms iPad2
• 3.5ms XperiaPlay
• 3.8ms Tegra2
• 14.3ms iPhone3Gs
•To fully per-pixel bump spec:
• 19.3ms iPad2
• 18.4ms XperiaPlay
• 47.7ms Tegra2
• 122.4ms
Hmmmmmmm
Sent from my R800i using Tapatalk
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Double post......
AndroHero said:
The soon to be released quad core tegra III CPU comes with such an awesome GPU it will be hard to beat
http://www.youtube.com/watch?v=cI-guAGGK3s
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Holy cr*p that looks amazing!
When is the Tegra 3 and Adreno 220 coming out? which will be the best? tablet only or on phones too?
FK1983 said:
Holy cr*p that looks amazing!
When is the Tegra 3 and Adreno 220 coming out? which will be the best? tablet only or on phones too?
Click to expand...
Click to collapse
Adreno 220 is already out with the dual core qualcomm chips
http://www.youtube.com/watch?v=Ehfyxvh2W4k&feature=related
Although the game in the demo is desert winds, an xperia play (adreno 205) exclusive
Comparing dual core Qualcomm chips to the Tegra is like comparing our current chip to the Samsung hummingbird.
The former is more widely supported, and better optimized. Whereas the latter is not well supported, and although it's supposed to be better on paper, it's real life performance isn't as good.
Sent from my R800
Logseman said:
From the (very little, it is a really technical paper) content I can extract, it seems that the Nvidia Tegra devices follow a "classic approach" and load many more things on the CPU, while the Adreno and PowerVR (aka Apple's chip) follow a "smarter" approach, reducing the CPU load and loading the GPU, plus using tricks.
Click to expand...
Click to collapse
Thats the impression I got.
I'd say that, if that is correct, that it comes from the legacy of Nvidia as a desktop pc GPU maker, and that it makes sense that Nvidia is betting on getting multi-core devices out ASAP, for their approach is much more CPU-taxing and multiple cores allow to reduce CPU stress.
Click to expand...
Click to collapse
Desktop and handheld are vastly different in power & heat requirements, NVidia were probably rushing their dual core SOC's to market the lack of NEON in initial shipments and poor GPU's seems to confirms this.

Which one do you suggest when buying the S4 .... Snapdragon 600 or Exynos 5 Octa ?

I am planning to buy S4
But I'm not sure which is better
Snapdragon 600
1.9 Ghz
Quad Core Krait 300.
or
Exynos5
1.6 Ghz Octal Core
Quad Core Cortex A15 / Quad Core A7
4g and installing roms is not important to me
Which is better in terms of performance?
Which is better for gaming?
Which is better for battery life?
Octa for all.
tuxonhtc said:
Octa for all.
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Click to collapse
why?
an9093 said:
why?
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Click to collapse
processor is more stronger rather than spandragon
also exynos version will be global version so you can get update in time
but power vr sgx and adreno 320 is offering same result as a GPU
as a result i recommend you to buy exynos octa 5
any other suggestions?
an9093 said:
I am planning to buy S4
But I'm not sure which is better
Snapdragon 600
1.9 Ghz
Quad Core Krait 300.
or
Exynos5
1.6 Ghz Octal Core
Quad Core Cortex A15 / Quad Core A7
4g and installing roms is not important to me
Which is better in terms of performance?
Which is better for gaming?
Which is better for battery life?
Click to expand...
Click to collapse
Performance wise the octa version will win on the CPU side and be on par , gaming the snapdragon will probably win cause it seems to becoming a standard on high end android Devices, battery will also be a tie, where the octa wins in low demanding tasks thanks to its a7, and the s600 win on higher demanding tasks cause the krait consume less then the a15.
Sent from my iPhone 5 using Tapatalk
any other suggestions?
an9093 said:
any other suggestions?
Click to expand...
Click to collapse
The above suggestions are not enough?
Sent from my HTC Desire X using xda app-developers app
Exynos 5 sweeps the floor with the snapdragon
nitinvaid said:
The above suggestions are not enough?
Sent from my HTC Desire X using xda app-developers app
Click to expand...
Click to collapse
not enough i want more
Blackwolf10 said:
Exynos 5 sweeps the floor with the snapdragon
Click to expand...
Click to collapse
what do you mean ?
an9093 said:
what do you mean ?
Click to expand...
Click to collapse
better cpu same gpu and better battery life faster updates the only thing snappy beats it is with Aosp rom support and 4G
an9093 said:
what do you mean ?
Click to expand...
Click to collapse
Giving Samsung ready to make the sources available, you'd better off with the Snapdragon version because Qualcomm will release their sources well before Samsung does. Consequence:
Development for the i9505 (Snapdragon version) will take off while the Exynos version's development will be slower...
f.
Blackwolf10 said:
better cpu same gpu and better battery life faster updates the only thing snappy beats it is with Aosp rom support and 4G
Click to expand...
Click to collapse
Stop saying GPU is same ! Adreno 320 sweeps the floor and even the windows with the ****ing PowerVR !!!
but Octa sweeps the floor with Qualcomm.
Both are important....cpu and gpu. But we have enough CPU in both. What sense makes to have huge CPU if you wouldn't be able to play or use some apps because of the old gpu without OpenGL ES 3.0 ?
demlasjr said:
Stop saying GPU is same ! Adreno 320 sweeps the floor and even the windows with the ****ing PowerVR !!!
but Octa sweeps the floor with Qualcomm.
Both are important....cpu and gpu. But we have enough CPU in both. What sense makes to have huge CPU if you wouldn't be able to play or use some apps because of the old gpu without OpenGL ES 3.0 ?
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you changed ur comment to neutral so i guess i can say that your right but still it's awesome to look like a boss on Antutu benchmarks
Blackwolf10 said:
you changed ur comment to neutral so i guess i can say that your right but still it's awesome to look like a boss on Antutu benchmarks
Click to expand...
Click to collapse
Like a boss in Antutu and playing Angry Birds while Snapdragon 600 owners cries for being kings of the hills but playing new and high graphics games.
I found one more things which makes Exynos Octa better. The ram in Exynos is LPPDDR3 at 800MHz, which supports 12.8GB/s bandwidth, while S600 have LPPDDR3 at 600MHz (? not sure) but it's at 9.X GB/s (can't find this information
demlasjr said:
Like a boss in Antutu and playing Angry Birds while Snapdragon 600 owners cries for being kings of the hills but playing new and high graphics games.
I found one more things which makes Exynos Octa better. The ram in Exynos is LPPDDR3 at 800MHz, which supports 12.8GB/s bandwidth, while S600 have LPPDDR3 at 600MHz (? not sure) but it's at 9.X GB/s (can't find this information
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Click to collapse
owh and angry birds friends is releasing soon
most of Ram is wasted on S-apps and features anyway and don't forget the wolfson audio chipset for exynos
Blackwolf10 said:
owh and angry birds friends is releasing soon
most of Ram is wasted on S-apps and features anyway and don't forget the wolfson audio chipset for exynos
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Click to collapse
I know, even so I'm big fan of Yamaha Grand Piano (I own one), so...if the chip inside the Qualcomm is Yamaha isn't a problem for me.
The only thing that makes me angry about the PowerVR 544MP3 junk is the OpenGL ES 3.0. I'm not 100% what's the importance if it, but i'm sure that soon will be released many games with this support and PowerVR have an OpenGL ES 2.0 api which gives "extended support of OpenGL ES 3.0. However, if you want full 3.0 compliance choose PowerVR 6X Rogue".
WTF is that extended api does ? I want to see a OpenGL ES 3.0 benchmark (GLBenchmark promised to release one) of both, Adreno 320 and PowerVR 544
demlasjr said:
Like a boss in Antutu and playing Angry Birds while Snapdragon 600 owners cries for being kings of the hills but playing new and high graphics games.
I found one more things which makes Exynos Octa better. The ram in Exynos is LPPDDR3 at 800MHz, which supports 12.8GB/s bandwidth, while S600 have LPPDDR3 at 600MHz (? not sure) but it's at 9.X GB/s (can't find this information
Click to expand...
Click to collapse
what is the bandwidth and how it makes the Exynos stronger ?
Eyxynos seems to be overheating (see relevant thread in Q&A)
A question once and for all: DOES THE 9500 support LTE/4G or NOT!? Because that's a deciding factor in my purchse. I live in Denmark. I mean definite yes or no should be possible right?
overheating + no LTE will definitely sway me towards the 9505, but it still seems to be too early to tell.

GPU and benchmarks

Hey everyone.
I'm a bit lost and I don't know what to choose to buy: I9500 or I9505.
So far I know that Adreno 320 is fully OpenGL 3.0 compatible, while PowerVR SGX544MP3 not.
Adreno 320 is scoring 4 FPS more than PowerVR in T-Rex GLBenchmark 2.7.0.
PowerVR is scoring 1-2 more FPS in GLBenchmark 2.5 Egypt
Both GPU is scoring the same in Antutu and Quadrant video test, with PowerVR slightly better for few seconds (Adreno is dropping 1-2 seconds of the test to 30 FPS while PowerVR stay constant at 50-60)
In Antutu, the 3rd test (with the DNA code), Adreno 320 stays at 30-40 fps while PowerVR scores constant 60.
Both, 3dmark and glbenchmark show the PowerVR in the S4 even weaker than Nexus 4 and other chinese mobiles.
What's the deal....what the hell it's happening ? Is PowerVR that weak in the new graphic technologies but scores well in the new ones ?
Also, is there any OpenGL 3.0 benchmark so we can compare the Adreno 320 (fully OpenGL 3.0) with the PowerVR 544MP3 (OpenGL 2.0 but with some OpenGL 3.0 features thanks to an API), to see what the score and quality is ? I really want to see what that 3.0 API knows to do, as the Imagination doesn't really says what that API really do. Would there be games or apps using only OpenGL 3.0 and we will have trouble to run them because of this old GPU ?
I'm wondering...if in one year will be released an OpenGL 3.0 game, what will happens with S4 Octa ? It will not be able to play it, right ? I have no idea how that OpenGL thing works, but I remember that a game requesting DirectX 10 will not work with DirectX 9.
PowerVR really sucks. Samsung dumbs should put the PowerVR 6 "Rogue".
My opinion is that the Qualcomm scores very well, even my S3 is enough to play every single game, but the phone lags on RAM and that's why I replace it now. Buying the Octa will costs me $150 more than the Qualcomm version and I will need to send it oversea in case I will have problems and need to send it to warranty. With those $150 I can buy 2 spare battery and the Samsung S band instead getting the Octa. I want the Octa, but this phone really deserve such attention with that old rubish PowerVR GPU chip ? I don't have 4G in my area, so I don't care about the 4G, but will be nice in case I will travel somewhere with 4G, even if for me HSPA+ is enough and very fast, so the only thing counts here is the CPU, GPU and the battery life. Battery life can be solved with an additional battery, so remains the GPU and the CPU....So far A15 cores are yet very fast, but can use a lot of energy. So I can have 2 days battery life with texting and calling, but 2 hours playing games and watching 1080p videos, while with A9 I will have something similar to S3
Any developer or experienced guy here can answer me to this questions ?
Nobody ?
I'm the same situation. I'm still deciding on what version i should buy...
We need an user with Galaxy S 4 Exynos and one with Snapdragon. They should do same tests (like linpack, vellamo, antutu, and much more) and give us results.
For OpenGL 3.0 i think is better to have native support, not via APIs. Also in Snapdragon we can have same Exynos Performance via OCs and much more. I find Snapdragon more optimizable than exynos, but PowerVR is still a good GPU.
Alberto96 said:
I'm the same situation. I'm still deciding on what version i should buy...
We need an user with Galaxy S 4 Exynos and one with Snapdragon. They should do same tests (like linpack, vellamo, antutu, and much more) and give us results.
For OpenGL 3.0 i think is better to have native support, not via APIs. Also in Snapdragon we can have same Exynos Performance via OCs and much more. I find Snapdragon more optimizable than exynos, but PowerVR is still a good GPU.
Click to expand...
Click to collapse
Totally agree with you. I don't get it why people says the powervr is better. I see that in antutu benchmark scores better than adreno, but in GLBenchmark is awful. This is my only worry right now: what happens if we put the two gpu to do a full OpenGL ES 3.0 test? It will throw an error or will pass it, but with lower score. I don't care the score so much, but its capability to pass the test. If it pass it, I'm sold to Octa.
Also I found that Octa supports LPPDDR3 at 800Mhz, which means 12.8GB/s bandwidth, while S600 is LPPDDR3 but only at 600Mhz or so (only 9.4GB/s or something like that)
Sent from my GT-I9300 using Tapatalk 2
I just read (italian forum) that Exynos in the future can use all of the 8 cores together with kernel 3.8 .
So.......i think i will buy the exynos I'm just waiting a friend reply that bought it on Expansys USA. If he receive it and is all good, i will buy it from that site. With Italian Taxes (21%) and shipping costs it will cost about 730-740€
Alberto96 said:
I just read (italian forum) that Exynos in the future can use all of the 8 cores together with kernel 3.8 .
Click to expand...
Click to collapse
Why would you need these eight cores working together? How will you be sure Android will dispatch your applications threads in a proper way among them? Just another headache. I also don't believe they will really help to save battery, it's a pure marketing. But A15 is a bit more powerful than Krait from S600.
I think PowerVR 544MP3 scores below Adreno 320 in T-Rex because of unified architecture implemented in Adreno. This test uses complex shaders on every surface, so, probably, Octa GPU runs out of its fragment processors.
If you don't need a new phone right now, wait for S800 models. I don't think Mali T65x is good enough either. Looking at S3 GPU - yes, it's pretty fast in some wonderful tasks as rendering to texture, but it has some weird bottlenecks making Horn and T-REX much slower in fps than I've expected looking at pure gflops values.
Phobos Exp-Nord said:
Why would you need these eight cores working together? How will you be sure Android will dispatch your applications threads in a proper way among them? Just another headache. I also don't believe they will really help to save battery, it's a pure marketing. But A15 is a bit more powerful than Krait from S600.
I think PowerVR 544MP3 scores below Adreno 320 in T-Rex because of unified architecture implemented in Adreno. This test uses complex shaders on every surface, so, probably, Octa GPU runs out of its fragment processors.
If you don't need a new phone right now, wait for S800 models. I don't think Mali T65x is good enough either. Looking at S3 GPU - yes, it's pretty fast in some wonderful tasks as rendering to texture, but it has some weird bottlenecks making Horn and T-REX much slower in fps than I've expected looking at pure gflops values.
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Click to collapse
Well, when you play some heavy games you need all cores. Also is useful to use all cores when you are charging phone, without killing battery.
I need a new phone, because my Galaxy S I9000 is slow with new apps and android versions. If i buy this is useless a S800 version. CPU is fast, gpu maybe not as Adreno 330, but with overclock we can boost a lot performances.
Dude, using all eight cores will simply melt your phone in your hands LOL. You will drink S4 cocktail LOL. Quad-core is enough, but a gpu it's never. Same things are happening with the PCs. I don't need huge fps in trex, but some safe reviews and opinions from people really knows this things....but so far only you two were able to answer (I will not pretend yet that this forum is full of noobs LOL).
I want new mobile because of the lack of ram in S3, even if it's smooth for me. I was happy to hear about the Octa version, because I wanted to try something new, but I'm kinda lost now.
Alberto96, please let me know when your friend gets that i9500. I want to get it from Expansys too (I think we already talked together about this in other threads). If I will buy i9505 I will get it from Amazon Italy as it cheaper than other places
I'm just comparing:
I9500: - 1 years of warranty (overseas)
I9505 - 2 years of warranty (locally)
I9500 = I9505 + 3 additional S4 batteries with external charger
That because:
740€ = 625€ + 35€ x 3 batteries (and I will still have money for a Burger King and a Cola)
So...it's really deserve the risk ? Still nobody answered me related to OpenGL ES 3.0
S800 and Adreno 330 will not be in a Samsung device soon (maybe never) and 2.1-2.3GHz looks too much for a mobile phone. We already have warming issues with the S4 (I even have issues in S3, with the phone going warmer). Also....My laptop is a Dual-Core AMD 2.1 GHz for God sake.
@Alberto96, I beg you, when your friend gets the phone, please test it and let me know what you think ?
demlasjr said:
2.1-2.3GHz looks too much for a mobile phone
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Click to collapse
Not when playing Hi10P in software.
I do not know the exact internal scheme of Exynos Octa, so it's easy for me to imagine the situation when two threads of single application will be dispatched to two different core domains, making it really hard to exchange the data between them, as probably each domain has its own cache subsystem, so the performance will drop even higher than with two threads on A7-domain together.
Phobos Exp-Nord said:
Not when playing Hi10P in software.
I do not know the exact internal scheme of Exynos Octa, so it's easy for me to imagine the situation when two threads of single application will be dispatched to two different core domains, making it really hard to exchange the data between them, as probably each domain has its own cache subsystem, so the performance will drop even higher than with two threads on A7-domain together.
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Click to collapse
Yeah, you're right here. I don't have much knowledge relating this profile as I'm not watching anime, but seems to depending more on the GPU than CPU in S4 case. I'm really sure that Exynos Octa is able to run it, but not sure about the PowerVR. I've read that an Hi10P plays anywhere from 15-20fps (watchable, but still not that great) with a Tegra 3 quad-core overclocked at 1.6GHz, so there is still hope.
demlasjr said:
I've read that an Hi10P plays anywhere from 15-20fps
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That's about 720p. Just asked in another thread there about 1080p - S4 cannot play it smooth enough with MX Player. It's not a question of resolution, it's a problem of use a file from 1080p home collection without any additional efforts.
We'll see, maybe later there will be an update released for such issues. I think the GPU and the CPU of both variants are capable of playing such videos.
Hey guys,
http://withimagination.imgtec.com/i...or-todays-leading-platforms#comment-880303396
jumping directly from OpenGL ES 2.0 to 3.0 would create a situation where app compatibility would be severely broken across devices. But most people update their devices every two years; by that time, PowerVR Series6 would be the dominant OpenGL ES 3.0 GPU generation shipping in most devices.
It is also important to remember that the PowerVR Series5XT GPU family has been successfully holding its own against recently released competing graphics solutions despite being released almost four years ago, which in itself is an amazing feat.
Click to expand...
Click to collapse
So....we should trust alexvoica and go forward with PowerVR SGX544MP3 even if lacks of OpenGL ES 2.0 ? He said that there was long way til OpenGL ES 2.0, but it wasn't such a big way as he said. Now every single game use OpenGL ES 2.0, I'm sure soon will be OpenGL ES 3.0 games only and not after 2 years.
get a look at this http://gfxbench.com/compare.jsp?cols=2&D1=Samsung+GT-I9500+Galaxy+S4&D2=Samsung+GT-I9505+Galaxy+S4

Why GT-I9505 is faster than GT-I9500 if it's a quad core? And what to check?

Why GT-I9505 is faster than GT-I9500 if it's a quad core? Apparently I'm lucky enough that GT-I9505 is even cheaper than GT-I9500 in the Motherland marketplace.
Also, is there anything that I need to check before purchasing? I can open the box, check what's on it, etc etc before buying it. Is there any fault I should check? Like S2 has few faulty models with bad chipset and you can check that easily before purchasing.
afaik the 9505 model has a Qualcomm 600 or 800, both in my opinion are better than Samsung's octa core. And besides only 4 cores are running at a time on the octa core.
It's more like two quad cores than eight concurrent cores. The one in the i9505 is faster.
Sent from my GT-I9505 using xda app-developers app
You guys are forgetting 3 things
1.the octa core s4 has a cortex a-15 quad core as the bigger core which is way faster than the Qualcomm one as the Qualcomm one is a9
2.there might be lags in overall animations but benchmark wise the octa core beats the quad core to the ground
3.if u guys really wanna see which ones better.wait for a stable AOSP ROM for i9500 and then compare
Wait n see how smooth n fast the i9500 actually is without Samsung's crapware
varund7726 said:
You guys are forgetting 3 things
1.the octa core s4 has a cortex a-15 quad core as the bigger core which is way faster than the Qualcomm one as the Qualcomm one is a9
2.there might be lags in overall animations but benchmark wise the octa core beats the quad core to the ground
3.if u guys really wanna see which ones better.wait for a stable AOSP ROM for i9500 and then compare
Wait n see how smooth n fast the i9500 actually is without Samsung's crapware
Click to expand...
Click to collapse
I9500 is one of Samsung biggest failure, they rushed to launch it with their "octa" core, and they released an unfinished product with flaws.
I9505 it is faster after newer updates, and btw i9505 has OpenGL ES 3.0, i9500 doesn't.
So games will run smoother and with better graphics on Android 4.3+ on the i9505.
They're both great devices, but Samsung really fwcked up with i9500
varund7726 said:
You guys are forgetting 3 things
1.the octa core s4 has a cortex a-15 quad core as the bigger core which is way faster than the Qualcomm one as the Qualcomm one is a9
2.there might be lags in overall animations but benchmark wise the octa core beats the quad core to the ground
3.if u guys really wanna see which ones better.wait for a stable AOSP ROM for i9500 and then compare
Wait n see how smooth n fast the i9500 actually is without Samsung's crapware
Click to expand...
Click to collapse
1. yes, octa core has A15 Quad Core, as the big core. but the qualcomm one has Krait cores, based on A15, not A9 .
2. i do not know this, benchmark doesn't reflect real life usage.
3. hope so
varund7726 said:
You guys are forgetting 3 things
1.the octa core s4 has a cortex a-15 quad core as the bigger core which is way faster than the Qualcomm one as the Qualcomm one is a9
2.there might be lags in overall animations but benchmark wise the octa core beats the quad core to the ground
3.if u guys really wanna see which ones better.wait for a stable AOSP ROM for i9500 and then compare
Wait n see how smooth n fast the i9500 actually is without Samsung's crapware
Click to expand...
Click to collapse
I lost my trust in Samsung Exynos processor due to the Mali issues in I9300 which make the development of I9300 way slower than the USA's S3. It took CM team so long to get a stable build out of it.
Anyway the good thing about the I9505 over the I9500 and for me even the Note 3 is having a Google Edition. At least porting new Android versions from I9505G to I9505 is easier and faster access to updates.
Dean-xXx said:
I9500 is one of Samsung biggest failure, they rushed to launch it with their "octa" core, and they released an unfinished product with flaws.
I9505 it is faster after newer updates, and btw i9505 has OpenGL ES 3.0, i9500 doesn't.
So games will run smoother and with better graphics on Android 4.3+ on the i9505.
They're both great devices, but Samsung really fwcked up with i9500
Click to expand...
Click to collapse
Dude ...adreno 320 GPU doesn't support all features of open gl es3.0
It just does it for namesake
And that GPU is way too old
Whereas powervr 544 is the same one used in phone 5 I guess which is like a 100 times faster than adreno
varund7726 said:
Dude ...adreno 320 the doesn't support all features of open gl es3.0
It just does it for namesake
And that GPU is way too old
Whereas powervr 544 is the same one used in phone 5 I guess which is like a 100 times faster than adreno
Click to expand...
Click to collapse
Uhm the Adreno 320 is actually as powerful as the powerVR SGX544 MP3 even if its running at a slightly lower clock speed... Ive hit 21 fps in gfxbench T-Rex and 52 in egypt Offscreen so its definitely not weak... Its also much more power efficient... I can play asphalt 8 using the performance governor for a good 3 hours straight easily...
Dean-xXx said:
I9500 is one of Samsung biggest failure, they rushed to launch it with their "octa" core, and they released an unfinished product with flaws.
I9505 it is faster after newer updates, and btw i9505 has OpenGL ES 3.0, i9500 doesn't.
So games will run smoother and with better graphics on Android 4.3+ on the i9505.
They're both great devices, but Samsung really fwcked up with i9500
Click to expand...
Click to collapse
Qualcomm's processors sucks monkey balls. Its the GPU that is pretty that too only at supporting new APIs.
Imagination have pushed an API Extension which will enable OpenGL ES 3.0 key features.
http://www.imgtec.com/News/Release/index.asp?NewsID=717
varund7726 said:
Dude ...adreno 320 GPU doesn't support all features of open gl es3.0
It just does it for namesake
And that GPU is way too old
Whereas powervr 544 is the same one used in phone 5 I guess which is like a 100 times faster than adreno
Click to expand...
Click to collapse
The GPU in the iPhone 5 is the PowerVR SGX 543MP3 not 544
Sent from my GT-I9505 using xda app-developers app
Hazerm said:
The GPU in the iPhone 5 is the PowerVR SGX 543MP3 not 544
Sent from my GT-I9505 using xda app-developers app
Click to expand...
Click to collapse
ya the 544 is a version higher
but still
have u seen the gaming performance on it??!wayy better than the adreno...
varund7726 said:
ya the 544 is a version higher
but still
have u seen the gaming performance on it??!wayy better than the adreno...
Click to expand...
Click to collapse
If you're talking about the gaming performance on the iPhone 5 compared to the adreno, forget it. IOS has more optimised gaming apps and I'm not too sure if you can get 60fps on the octa core S4 in asphalt 8 either. Hmmmm...
Sent from my GT-I9505 using xda app-developers app

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