will the 30fps plague ever be lifted?? - Streak 5 General

coming from a samsung galaxy s capable of 60fps , i bought a dell streak for a gaming device because of the screen size, to find put its only capable of 30fps???
every game i pop in there plays very jittery , angry birds for example, when u launch the bird its very very jittery and blurry when the bird flys and actually gives me eye strain and a headache, so before i bring back my att dell streak is froyo 2.2 guaranteed to lift the 30fps plague??

most likely not. from the looks of the ****ty roms from dell, its not promising at all. if you're looking for performance, might as well buy a desire hd or something. htc has much more experience in making android.

damn sucks , welp gunna get a refund from.dell now , thanks for the reply

And BTW Don't forget that the Galaxy S haves 3 times faster GPU than the Streak!

there's phones with way less power then the streak thats able to do 60 fps,
at 30fps the screen really bothers my eye while scrolling, the problem is the phone is CAPPED at 30fps , im just confused on why dell would choose that root knowing this is there first phone, usually first impressions are a must

Probably because of the HDMI out option in the phone.
Shame on Dell, this phone sounded like a dream a year ago.
They released too late.
The hardware is rather old now.
30fps cap
Proprietary connector
android 1.6
Phone was DOA per the above.

how much bull can there be in a thread?
the 30fps cap is down to the hdmi, some of us are looking at removing it.
the galaxy s doesn't have a 3x faster gpu. it has a seperate one, yet I can beat the quadrant scores with what you seem to think is the oh so **** streak.
angry birds really doesn't look jittery here, at any point.
The streak doesn't have a proprietory connector, it uses pdmi, it would be good if dell had told us, and even better if other manufacturers used it as well, so we could get cheaper accessories!
the hardware is the same as HTC are currently releasing, obviously out of date.

Fards, I love you for defending the Streak! Hey, this is my 2-week old baby
Surely it can't be out of date already!
Angry birds looks amazing and wife can't wait for the publication of the full game.

An old ipod 2g plays angry birds like butter, if u think the dell streak plays angry birds with smooth graphics you must have bad eyes, oh and dont bother selecting smooth scrolling in mozilla because its fine the way it is loooooool ,

horses for courses.
one of the main reasons I ditched my Galaxy S was because of the laughably tragic GPS implementation (it looks as though Samsung may be the un-named party in SkyHook vs Google which may explain a few things ...)
the lag issue on the SGS makes it a joke too, "yeah mum all you need to do is flash a rooted ROM using Odin and apply a lagfix - but then don't update to Froyo without wiping and re-partitioning the phone first" - um, no
I'm keeping my SGS around for as long as possible, in case CyanogenMod is released this lifetime ....
30fps is actually as fast as TV and faster than film, yet no one except Jim Cameron complains (and he wants 48fps).
high fps is only part of the story for smooth motion, also cartoons are 12fps but nobody mentions that either, ever. it could be the Streak is stuttering below 30fps, I'm sure a constant 30fps would be perfectly acceptable.
so I don't really see what a big deal a 30fps cap is, but then I prefer Starquake and Dynamite Dan over COD and Halo.

30fps tv??? do u have wood surrounding your tv screen, and does it weigh 900 pounds,
amazing i feel so much dumber talking on this forum, don't expect me to re post,so u can talk among yourself s while this piece of 30fps **** goes back to dell

Its a fact. Cinema is 24fps. many bluerays fix the refresh to 24fps to match the speed of cell cameras. It looks great. And anyone who bought a 200hz tv is an idiot. It will not improve motion it is just a resample and any resampling will degrade quality. So with that out the way ill end by saying 30fps is more than adequate. My girlfriend has the sgs and while its a great phone the streaak is a better device on so many levels
Sent from my Dell Streak using XDA App

cowballz69 said:
30fps tv??? do u have wood surrounding your tv screen, and does it weigh 900 pounds,
amazing i feel so much dumber talking on this forum, don't expect me to re post,so u can talk among yourself s while this piece of 30fps **** goes back to dell
Click to expand...
Click to collapse
thanks for not coming back

cowballz69 said:
30fps tv??? do u have wood surrounding your tv screen, and does it weigh 900 pounds,
amazing i feel so much dumber talking on this forum, don't expect me to re post,so u can talk among yourself s while this piece of 30fps **** goes back to dell
Click to expand...
Click to collapse
I understand why you feel so dumb while there are much smarter people on this forum...

angry bird on android runs at higher resolution than on iPhone. it might look good on 3GS or older model, but not on iPhone 4 with its high resolution screen.
so it's not a surprise to see an old iPod touch to play angry bird smoothly..
i wonder how it gonna handle angry bird with high reso like the one we have on android!

so pleased I won't have to explain frames vs fields, progressive vs interlaced, whew!

maybe u should?

miker71 said:
so pleased I won't have to explain frames vs fields, progressive vs interlaced, whew!
Click to expand...
Click to collapse
As a general rule just ignore anyhing that isnt progressive. In this day and age theres no excuse for interlaced
Sent from my Dell Streak using XDA App

here's a good starting point
http://www.100fps.com/how_many_frames_can_humans_see.htm
more fps may indeed be more "real" however i think the key is a consistent framerate without stuttering.
we are asking our phones to do more and more and do it well - i'm more than happy with what the dell streak offers today despite perhaps a weaker GPU (wait - phones have a GPU!!!! honestly, seeing this tech evolve over the years shows an amazing journey and some very clever engineering no matter where your brand allegiances may lay)
what i find ironic is that ARM + PowerVR are mobile darlings that were written off in the nineties as the Windows juggernaut became unstoppable.
(remember PowerVR losing to Voodoo 3Dfx ... who has the last laugh!!)

cowballz69 said:
every game i pop in there plays very jittery , angry birds for example, when u launch the bird its very very jittery and blurry when the bird flys and actually gives me eye strain and a headache, so before i bring back my att dell streak is froyo 2.2 guaranteed to lift the 30fps plague??
Click to expand...
Click to collapse
If its jittery it's not running at 30fps is it? Angry Birds is beta anyway...
I don't think you actually understand...

Related

Scrolling/Lag Fix?

I had been having ALOT of trouble with scrolling in text messages as well as websites absolutely sucking, and always jumping around when i wasnt touching the screen. I noticed in another forum that people who were having this problem (including me) have almost constant 3g data connections (the light in the tool bar is always lit). Initially I tried rebooting, and using advanced task kill to see if i could kill whatever the data hog was, but it didnt help.
I then discovered that by going to the settings in advanced task killer and setting security to low, that by killing everything (aka the tons of htc.* crap) that my 3g light no longer was lit like a christmas tree, and that scrolling actually worked. Everything on this phone seems snappier now, but maybe that is just a placebo effect. Either way im just happy I can actually read my older text messages again Give it a try if you cant scroll. Maybe someone wiser than I can figure what specific app is ****ing up the data connection. I dont think it is anything I installed, since I was already killing those with the normal security settings.
P.s. **** htc. If I wasn't stuck on my parent's plan I would jump ship on this p.o.s.
Root and remove the ****.
Jump ship to what? This phone has the best hardware specs of any US device to date...
Yeah, root and remove the sprint crap. I even removed Sense UI, and I have never had a lag problem. Even using 'overclock widget' to downscale dramatically when the phone is "turned off ".
-------------------------------------
Sent from my Evo...
Negrito said:
Jump ship to what? This phone has the best hardware specs of any US device to date...
Click to expand...
Click to collapse
other than the screen size and 4g it's got the same specs as phones that came out months ago.
madsquabbles said:
other than the screen size and 4g it's got the same specs as phones that came out months ago.
Click to expand...
Click to collapse
HDMI, 8mp rear camera, front camera, and kickstand are the reasons I got it. Not screen size or 4g.
The only phone with similar specs (out right now) is the N900. It lacks the HDMI, has lower mp cameras (but they are likely better), has the outstanding 32gb of internal storage, and is every bit as hackable. Unfortunately, Nokia has essentially abandoned that phone otherwise I would be all over it.
bump
dever76 said:
Btw, I have 2 Evo's, they are going back before the 30 days is up.
Click to expand...
Click to collapse
I frequent 3-4 boards and I'll never get why people must rub in everyones face how the "EVO sucks" and how they're going to "return it". IF I was going to return my phone I wouldn't waste anymore time in forums, MUCH less take the time to tell everyone how much the EVO sux.
dever76 said:
You should see the Samsung Galaxy S videos and benchmarks. It's got the Evo beat pretty much everywhere.
www DOT gsmarena DOT com/samsung_i9000_galaxy_s-review-478.php[/url]
Btw, I have 2 Evo's, they are going back before the 30 days is up.
Click to expand...
Click to collapse
Cool story.
dever76 said:
You should see the Samsung Galaxy S videos and benchmarks. It's got the Evo beat pretty much everywhere.
www DOT gsmarena DOT com/samsung_i9000_galaxy_s-review-478.php[/url]
Btw, I have 2 Evo's, they are going back before the 30 days is up.
Click to expand...
Click to collapse
Samsung isn't the manufacturer you want to go to if you are upset with HTC's build quality (Samsung's current Android phone hardware track record is extremely checkered).
spiicytuna said:
I frequent 3-4 boards and I'll never get why people must rub in everyones face how the "EVO sucks" and how they're going to "return it". IF I was going to return my phone I wouldn't waste anymore time in forums, MUCH less take the time to tell everyone how much the EVO sux.
Click to expand...
Click to collapse
Internet Drama Queens
spiicytuna said:
I frequent 3-4 boards and I'll never get why people must rub in everyones face how the "EVO sucks" and how they're going to "return it". IF I was going to return my phone I wouldn't waste anymore time in forums, MUCH less take the time to tell everyone how much the EVO sux.
Click to expand...
Click to collapse
THIS. Sorry if this comes off as rude but seriously, it's getting tiring hearing people try to say this phone sucks and rubbing it in EVO owners' faces. It's a great phone even despite its downfalls. There are plenty of us who don't have all of the glaring problems. If you want a Galaxy S or a Droid X or a Droid 2 or a Droid Incredible then stop wasting your own time visitng the EVO forum and return your phone already. I swear, it's like people need to justify the fact that they bought something that they ultimately ended up not liking.
Point blank: If you don't like the phone and you want to return it, then DO it, instead of declaring it in every post and trying to rain on satisfied customers' parade.
As to the actual topic:
I'll try this in a second. I wasn't really having much lag or scrolling issues in the first place though. I think some EVOs are just defective.
I do have a question though: Did anyone notice that the amount of touch/scrolling lag seems to depend on the app that you're using? For example when I scroll in the app menu, it lags quite a bit before it starts scrolling. But in Handcent and Touiteur, I barely have any lag at all. The scrolling is also smoother in those apps as opposed to, say, the Engadget app which has some highly noticeable jerkiness to the text when you scroll really slow.
Is this an issue that the developers of the app control?
Edit: I did notice that things were a wee bit snappier accross the board but scrolling still seems about the same for me.
spiicytuna said:
I frequent 3-4 boards and I'll never get why people must rub in everyones face how the "EVO sucks" and how they're going to "return it". IF I was going to return my phone I wouldn't waste anymore time in forums, MUCH less take the time to tell everyone how much the EVO sux.
Click to expand...
Click to collapse
I'm of the belief that people come to these forums because they do have an attachment to the EVO, and while they are upset about something, they are looking for reasons to keep the phone.
They want convincing evidence that they were correct in making the decision to purchase the EVO.
dever76 said:
You should see the Samsung Galaxy S videos and benchmarks. It's got the Evo beat pretty much everywhere.
www DOT gsmarena DOT com/samsung_i9000_galaxy_s-review-478.php[/url]
Btw, I have 2 Evo's, they are going back before the 30 days is up.
Click to expand...
Click to collapse
Where does it have the Evo beat????
from the link you so kindly provided....
Code:
Key features
* Quad-band GSM and tri-band 3G support
* 7.2 Mbps HSDPA and 5.76 Mbps HSUPA support
* 4" 16M-color Super AMOLED capacitive touchscreen of WVGA (480 x 800 pixel) resolution
* Android OS v2.1 with TouchWiz 3.0 UI customization
* 1GHz Cortex A8 Hummingbird CPU; 512 MB of RAM
* 5 MP autofocus camera with face, smile and blink detection
* 720p HD video recording at 30fps
* Wi-Fi 802.11 b, g and n support
* GPS with A-GPS connectivity; Digital compass
* 8/16GB internal storage, microSD slot
* Accelerometer and proximity sensor
* Standard 3.5 mm audio jack
* microUSB port (charging) and stereo Bluetooth v3.0
* Stereo FM radio with RDS
* 1500 mAh Li-Ion battery
* Great audio quality
* Slim waistline at only 9.9mm thickness
* Document editor
* File manager comes preinstalled
* Secondary video-call camera
* Swype predictive text input
* Excellent choice of preinstalled applications
Main disadvantages
* No free GPS navigation solution
* No Flash support for the web browser
* No flash for the camera
* No dedicated camera key
* The all-plastic body is a real fingerprint magnet
* Feeble loudspeaker
Only thing it has is its internal storage which means nothing to me, I have 2 16GB, and 3 or 4 8GB cards. Space is erroneous in this day and age. Oh, and the Super AMOLED screen. That i have no argument for, even though its the same resolution, but .3" smaller.... And no word on a Froyo update for it yet. Awesome!
So yeah... I feel like you're kidding yourself.
----------------
Now playing on iTunes: GZA/Genius - Hip Hop Fury (feat. RZA, Hell Razah & Royal Fam)
As for lag, I have none. However, my phone wasnt stock for very long. I have removed Rosie, and all the Sprint apps. I use LauncherPro Beta for my home replacement. I have OC Widget set to underclock when the screen is off, and have AutoKiller running at 'Extreme' (I think since we have so much ram the lesser presets dont really do much). Also with my setup Im sure i could go at least 12 hours off the charger with moderate to heavy use.
__________________
Now playing on iTunes: Masta Killa - High Price Small Reward (feat. GZA/Genius)
All you guys who say your Evo has no lag: I have a friend who also has and Evo and swears there is no touch/scroll lag on it at all... I checked it out, it's 100% there. Later that day, I played around with his MacBook Pro - same thing. The mouse is lagging 0.1-0.2 seconds behind my movement... I guess his claim of "no lag at all" was simply because he's used to it on his computer
frifox said:
All you guys who say your Evo has no lag: I have a friend who also has and Evo and swears there is no touch/scroll lag on it at all... I checked it out, it's 100% there. Later that day, I played around with his MacBook Pro - same thing. The mouse is lagging 0.1-0.2 seconds behind my movement... I guess his claim of "no lag at all" was simply because he's used to it on his computer
Click to expand...
Click to collapse
His Macbook Pro lags? One, i doubt that, and two are you saying that those of us "claiming" not to have lag are just making it up? Because my Evo runs flawless. I know there are better setups than mine, even an overclocked one, but I like how my phone is and truthfully there is NO lag. Not when scrolling, nor on the keyboard (which is where i usually noticed lag on my Hero, even when it was overclocked).
__________________
Now playing on iTunes: Raekwon - Spot_rusherz
I'm running froyo v8 and there is no lag.
Negrito said:
So yeah... I feel like you're kidding yourself.
----------------
Now playing on iTunes: GZA/Genius - Hip Hop Fury (feat. RZA, Hell Razah & Royal Fam)
Click to expand...
Click to collapse
You are forgetting the hummingbird processor which is more powerful than the snapdragon in the evo. Internal storage is important when the memory card is under the battery. As you said, the screen is better than the evo's 65k color screen. It also doesn't have the 30fps limit "feature". You are fooling yourself if you don't think the galaxy s is at least a competitive phone, if not better.
Negrito said:
His Macbook Pro lags? One, i doubt that, and two are you saying that those of us "claiming" not to have lag are just making it up?
Click to expand...
Click to collapse
Yes, his MacBook Pro lags, but only the mouse tracking, not the whole system... tho I ended up fixing it by installing appropriate drivers and now mouse is as snappy as any other Windows based computer. now he DOES see the difference
No, I'm not saying that all make up those claims, not at all... just saying not all those "claims" are true, as was the case with my friend's Evo.
k2snowboards88 said:
You are forgetting the hummingbird processor which is more powerful than the snapdragon in the evo. Internal storage is important when the memory card is under the battery. As you said, the screen is better than the evo's 65k color screen. It also doesn't have the 30fps limit "feature". You are fooling yourself if you don't think the galaxy s is at least a competitive phone, if not better.
Click to expand...
Click to collapse
Weird, I thought 1ghz, and 1ghz were the same regardless of the maker... And i said storage is erroneous to ME. Also, if i need sixty billion colors i'll watch a blu ray on my HDTV.... not while trying to browse the web on a 4 inch display.... Also i never said it wouldnt be a competitor...
Quick question where can i check out one of these Galaxy phones? Thats right there not available. So until they come out and everyone has had a chance to play with it and find its flaws, just like the Evo and every other electronic device trying to live up to its own hype, then we shall see who is competing with who.
EDIT: Also if we are just comparing specs, then why not throw the HD2 in the ring? Should that be a competitor too?
frifox said:
Yes, his MacBook Pro lags, but only the mouse tracking, not the whole system... tho I ended up fixing it by installing appropriate drivers and now mouse is as snappy as any other Windows based computer. now he DOES see the difference
No, I'm not saying that all make up those claims, not at all... just saying not all those "claims" are true, as was the case with my friend's Evo.
Click to expand...
Click to collapse
Ahh ok. I was going to say... My Blackbook is over two years old and still runs like a beast, but that could be the 4GB of RAM and the 7200rpm HD.
For the record though, mine arent claims, and i seriously believe that if Sprint didnt load all those crappy apps, and HTC would optimize Sense no one would have lag. With out the Sprint apps or Sense UI how could this phone not be blazing fast. I cant wait to play with a fully functional Froyo ROM. The improvements should yield a user noticeable difference.

[Q] "Limitations" in HTC ARIA ?

Hello Everyone
I am planing to to buy HTC Aria this weekend
but someone told me that i will face limitations in it
like some apps and games will not work
and runs some apps and games slowly
have you faced this problem ? is that true ?
and
do it have anther problems ?
do you advice me to take it ?
please answer my questions quickly
and thank you​
The only limitations you will be facing with it are as follows:
You will never have Flash. Not Adobe's flash 10.1 anyway.
You might not be able to put Android 3.0 on it. That is purely speculative at this point, but it is rumored to require a 1ghz processor.
I've never had an issue with responsiveness or apps not working.
Why would you buy the HTC aria for 230 dollars when the Samsung captivate is available for 200?
Even at 130 after rebate the captivate still blows the doors off the aria in every way
Sent from my SAMSUNG-SGH-I897 using XDA App
i am in uae that is why i cant buy Samsung captivate
the aria is avilable in uae
whitesox311 said:
Why would you buy the HTC aria for 230 dollars when the Samsung captivate is available for 200?
Even at 130 after rebate the captivate still blows the doors off the aria in every way
Sent from my SAMSUNG-SGH-I897 using XDA App
Click to expand...
Click to collapse
some people just prefer htc
ive used samsung and their phones feel cheap to me (n
o offense intended)
this phone has alot of power under the hood with the right tweaks and once you remove the att bull**** it works great and froyo makes it so much better
superchilpil said:
some people just prefer htc
ive used samsung and their phones feel cheap to me (n
o offense intended)
this phone has alot of power under the hood with the right tweaks and once you remove the att bull**** it works great and froyo makes it so much better
Click to expand...
Click to collapse
I can second this. I have the captivate, my brother has the Aria. Sense is a better UI in my opinion, and the Aria feels like a more solid phone (maybe because its smaller?).
That said, I wouldnt trade my captivate for the aria. I like the much larger screen and the faster cpu/gpu. I also don't like the HTC keyboard (yes i know it can be changed).
By the same token, my brother likes certain things about my phone, but he wouldn't trade his phone for mine.
I also like the fact that the Aria has an optical trackball.
Sent from my SAMSUNG-SGH-I897 using XDA App
sluzi26 said:
The only limitations you will be facing with it are as follows:
You will never have Flash. Not Adobe's flash 10.1 anyway.
You might not be able to put Android 3.0 on it. That is purely speculative at this point, but it is rumored to require a 1ghz processor.
I've never had an issue with responsiveness or apps not working.
Click to expand...
Click to collapse
*You will not be able to run any 3d game from Gameloft
*Most 3d intensive games will run slow/choppy or not run at all
*Google earth is not available for the Aria
If you like to play games on your phone (real games) you will be limited by Aria's Slow GPU and old ARMv6 CPU
You have fastboot with the Aria, and optical trackpad. I wish my captivate had fastboot. If you don't have to have the fastest thing out there than get a Aria. Also the Samsung UI software is total pile of crap.
Sent from a 42 node TI 89 cluster
The Galaxy phones are OK but they also have their issues. The blue tinted screen is unacceptable and looks like ****, according to anandtech the GPS works like **** on these phones also. Touchwiz is absolute garbage by the way.
eortizr said:
*You will not be able to run any 3d game from Gameloft - Gaming on phones sucks
*Most 3d intensive games will run slow/choppy or not run at all - I couldn't care less
*Google earth is not available for the Aria - What use does google earth have again?
If you like to play games on your phone (real games) you will be limited by Aria's Slow GPU and old ARMv6 CPU
Click to expand...
Click to collapse
- People really buy phones to play games?
whitesox311 said:
Why would you buy the HTC aria for 230 dollars when the Samsung captivate is available for 200?
Even at 130 after rebate the captivate still blows the doors off the aria in every way
Sent from my SAMSUNG-SGH-I897 using XDA App
Click to expand...
Click to collapse
BS. How's your GPS working OOB?
The captivate is better if you want a better multimedia device, otherwise, for day to day use the Aria is a better, more practical phone.
It's about requirements, preferences, and choice, and the comparisons making such generalized "better" statements are absolutely ridiculous.
Exador said:
The Galaxy phones are OK but they also have their issues. The blue tinted screen is unacceptable and looks like ****, according to anandtech the GPS works like **** on these phones also. Touchwiz is absolute garbage by the way.
- People really buy phones to play games?
Click to expand...
Click to collapse
Well, the OP asked about Aria's limitations... so They there are...
whitesox311 said:
Why would you buy the HTC aria for 230 dollars when the Samsung captivate is available for 200?
Click to expand...
Click to collapse
My Aria cost me $50 from Amazon. Incredible (pun) bang for the buck! That was the clincher for me and I am so glad I did not buy a brick of a phone. Pretty soon they will put a phone in the iPad and make so many people happy. It will be like the 60's all over again. You can walk around with it propped on your shoulder like a boom box.
the samsung feels like a pos compared to the aria. I feel in my hands and if I was to drop it, the aria would hold up 1000000000000000 x better than the samsung. that's my only complaint about the samsung.
I have put my captivate through some brutal beatings, and even threw it out of my car while driving 45 mph ( it did land in grass too ) it seems to be a very rugged phone.
Sent from my 42 node TI-89 cluster
BatteriesIncluded said:
My Aria cost me $50 from Amazon. Incredible (pun) bang for the buck! That was the clincher for me and I am so glad I did not buy a brick of a phone. Pretty soon they will put a phone in the iPad and make so many people happy. It will be like the 60's all over again. You can walk around with it propped on your shoulder like a boom box.
Click to expand...
Click to collapse
Was going to add this myself, I wouldn't pay 230$ for either of the two phones when amazon is offering both of them for significantly less! (also paid 50$ for mine) I'd have to agree with Attn1 here, the Captivate is a better multimedia device but day to day use I wouldn't even think about trading in my Aria. Neither of them are completely dominant, it all depends on what you want/need.
I also have to disagree with the statement of not being able to play "real" games. If graphics were the only factor in quality of game, games wouldn't be anywhere near the complexity they are today, they would just look good. Further, I haven't found a game I couldn't play on it yet, although I don't doubt it would look much nicer and run smoother on a Captivate.
I also have to agree with the comments of the Captivate feeling "cheaper" by comparison. I've owned several Samsung phones over the years and in my honest opinion HTC simply puts together a better phone.
Cinderous said:
Further, I haven't found a game I couldn't play on it yet, .
Click to expand...
Click to collapse
that is because when you own an Aria you are limited by the games on the market that are only compatible with the Aria...
You can not run :
Real Soccer 2010
Asphalt 5
Need For Speed Shift
Assassin's Creed™ - Altaïr's Chronicles
Let's Golf!
Tom Clancy's H.A.W.X
and no Full Flash Support.
I have the Aria and the Vibrant and I like them both, the Aria is the bes 'Mid-Range' phone available... and the Vibrant is the best Multimedia Phone available... it all depends on how much you want from your phone... I only paid $50.00 on amazon for the Vibrant and I'm getting a lot from it.
I can Play Mkv Movies... without conversion... something that I can not do on the Aria due to its GPU. I can throw any app or game I want on the Vibrant without asking my self.."will it run smooth"?
If you can get either phone for the same price... Vibrant is a better choice spec wise. If you only see movies on your phone occasionally and your definition of an action game is 'Papi jump' the Aria will do the job. and the Aria's speaker is crap.
And about the comment : "the aria would hold up 1000000000000000 x better than the samsung"
I have to say.. I broke my Arias's glass just a week after I got it, dropped from less than 2 feet... and the glass was shattered. So far the Vibrant have held pretty good and more than a couple of drops...
Some days I use the Aria, some days I use the Vibrant... but If I had to choose.... I'll stay with the phone with NO limitations...
I own both the Aria and the Samsung Captivate.
Yes my captivate blows through games, like FF7. Yes the captivate tends to run cool, it is not a big issue. I think most of prefer warm in our color schemes because of incandescent light bulbs. The tint is not as bad as you hear, and there are community projects that will balance it out to run hotter, more white.
As far as games on android go, there aren't any decent games. Unless you like playing old snes and playstation games.
I really miss the quality of HTC, the form factor, and the aesthetic design. Samsung knows how to make some mean silicone chips, but they make garbage cases. I hate the faux fiber panel and the overall cheap and highly breakable feel to the device.
I you want an Android smart phone to organize your life, and access the internet on the go, get the Aria, if you are into movies, games, etc, wait until the market matures in your area.
I think people aren't looking at a few things.
A. if your paying full price.. you can prob get a like new/new aria (not from retailers mind you) for probably right in the 200$ mark.. the phone itself retails for like 350$ totall..
Captivate off contract is probably gunna be at least 400$.
I would love an android phone that can "do anything" like captivate.. but, if I can afford 200$ and get an aria.. I'm gunna do it instead of waiting till feb..
B. While I do want to see more games put on these phones.. its not all about 3d gaming here.. I can't believe I'm saying this (huge gamer.. been playing 20 years now).. These phone's are luxury devices.. but, I never thought of them as a psp or nintendo ds :/.. Yes.. nice games are great.. but, call me old fashioned.. I still appreciate just being able to do what *I* want with the phone.. Set what background/ringtone I want.. In terms of android.. arrange icons/widgets how I want..
I do want gaming market to advance on phone's.. but, I think we also need to realize it is a phone..
C. these are two different phones altogether.. they both deserve respect. They both from what I hear have great battery life.. However, the aria is really more for "power usage" in a 'this is a mobile computing device' sense.. where the captivate is designed by nature to be an all out power house..
If I had an upgrade and I was looking at spending a small amount more for a captivate.. I would jump on it, in a heart beat. Without a contract? I will probably pay 200$ for a mint condition aria.. then save the upgrade in feb until dual core comes out
eortizr said:
that is because when you own an Aria you are limited by the games on the market that are only compatible with the Aria...
You can not run :
Real Soccer 2010
Asphalt 5
Need For Speed Shift
Assassin's Creed™ - Altaïr's Chronicles
Let's Golf!
Tom Clancy's H.A.W.X
Click to expand...
Click to collapse
I'm not sure where you're getting that info, Let's Golf is one of the few games I do play. And I've played both asphalt 5 and NFS on it without problems. I honestly haven't tried the other ones.
Sent from my CM6 Liberty
eortizr said:
that is because when you own an Aria you are limited by the games on the market that are only compatible with the Aria...
You can not run :
Real Soccer 2010
Asphalt 5
Need For Speed Shift
Assassin's Creed™ - Altaïr's Chronicles
Let's Golf!
Tom Clancy's H.A.W.X
and no Full Flash Support.
I have the Aria and the Vibrant and I like them both, the Aria is the bes 'Mid-Range' phone available... and the Vibrant is the best Multimedia Phone available... it all depends on how much you want from your phone... I only paid $50.00 on amazon for the Vibrant and I'm getting a lot from it.
I can Play Mkv Movies... without conversion... something that I can not do on the Aria due to its GPU. I can throw any app or game I want on the Vibrant without asking my self.."will it run smooth"?
If you can get either phone for the same price... Vibrant is a better choice spec wise. If you only see movies on your phone occasionally and your definition of an action game is 'Papi jump' the Aria will do the job. and the Aria's speaker is crap.
And about the comment : "the aria would hold up 1000000000000000 x better than the samsung"
I have to say.. I broke my Arias's glass just a week after I got it, dropped from less than 2 feet... and the glass was shattered. So far the Vibrant have held pretty good and more than a couple of drops...
Some days I use the Aria, some days I use the Vibrant... but If I had to choose.... I'll stay with the phone with NO limitations...
Click to expand...
Click to collapse
I've played some of those games as well. Running cm6 and 825mhz kernel.
And, the only real benefit of having Flash is so you can view people websites stupid advertisement media.

Se limiting fps to 30 max?

I tried to benchmark my sony ericsson xperia x10 with FPS2D...
It seems that it limits the speed to 30FPS MAX... it tries to go higher but it keeps getting blocked at 30fps wtf is wrong>?
They locked it down to 32fps ... Nothing can be done until we can cook custom ROMS or SE decide to unlock the cap. Its just like EVO 4G.
I wonder why they felt they had to limit it? I noticed when doing the GLBenchmark1.1 test that it maxed out at 32fps. The N8 is hitting 60fps, why dont SE just allow it to go above 32fps?
Does anyone know why HTC limited the Evo 4G? Could explain why SE did it to.
POLO_i780 said:
I wonder why they felt they had to limit it? I noticed when doing the GLBenchmark1.1 test that it maxed out at 32fps. The N8 is hitting 60fps, why dont SE just allow it to go above 32fps?
Does anyone know why HTC limited the Evo 4G? Could explain why SE did it to.
Click to expand...
Click to collapse
HTC removed the 30 fps cap in one of the latest updates, afaik.
Does anyone know if this limit on X10 will be broken with 2.1?
otherwise I'll think I might buy another phone
tuxo87 said:
HTC removed the 30 fps cap in one of the latest updates, afaik.
Does anyone know if this limit on X10 will be broken with 2.1?
otherwise I'll think I might buy another phone
Click to expand...
Click to collapse
Why? What difference does it make?
The telephone is much smoother @60fps. dunno if it affects touchscreen responsiveness too (or the way you feel it )
its hard to explain, but if you manage to try an iphone 4 you'll surely notice the difference.
You know, until this thread, I doubt anyone on here even knew/cared about the FPS.
It's nice to see that the Android fanboys haven't disappointed me with their endless pursuit of meaningless higher numbers.
iead1 said:
You know, until this thread, I doubt anyone on here even knew/cared about the FPS.
It's nice to see that the Android fanboys haven't disappointed me with their endless pursuit of meaningless higher numbers.
Click to expand...
Click to collapse
umm... can you explain to me what is meaningless about it? is having more horsepower in a car meaningless? is having a larger house meaningless? is having more money meaningless?
yeah i bet you answered no to all those questions, if not then somethings wrong with you.
these numbers that are limited to something less than what the hardware is capable of is stupid. the pursuit of higher performance on a device that is MORE than capable of it (due to the lack of software to support it atm), is something very viable...
as for the android fanboy comment... thats just stupid lol
Did you honestly notice any performance issues before this thread?
If your eye can really tell the difference between 60 and 30 fps, I applaud you.
My point isn't the fact that it's actually locked (I don't care either way), I just find it funny that as soon as an Android fanboy finds out their numbers are lower than someone else's, they freak out.
Its possible that they decided to cap it after finding stability issues at higher frame rates... even then, how does it actually affect anything? I mean, do videos become visibly smoother at higher frame rates? (I honestly don't know, so I'm asking)
And wrt the android fanboy comment - If you don't find android fanboys at xda, where else would you find them
actually i kinda care, coz one of my games, hyper jump i think has a refresh line split straight down the middle and i can't see scrap my when... etc. etc.
but yea i like things to look smooth, what's the fps on the iphone coz it looks so slick
pngface said:
Its possible that they decided to cap it after finding stability issues at higher frame rates... even then, how does it actually affect anything? I mean, do videos become visibly smoother at higher frame rates? (I honestly don't know, so I'm asking)
And wrt the android fanboy comment - If you don't find android fanboys at xda, where else would you find them
Click to expand...
Click to collapse
It doesn't affect videos, because the video would have had to be made at the higher FPS to actually benefit. FPS only benefits games, and the goal is always 30 FPS. Higher is nice, but not needed for most games. I would be surprised if iPhone games ran higher.
Maybe I should've wrote "X10 Fanboys" ahaha. Always wanting that 2.2, 16,000,000, 3.0, 512, ect.
pngface said:
Its possible that they decided to cap it after finding stability issues at higher frame rates... even then, how does it actually affect anything? I mean, do videos become visibly smoother at higher frame rates? (I honestly don't know, so I'm asking)
And wrt the android fanboy comment - If you don't find android fanboys at xda, where else would you find them
Click to expand...
Click to collapse
Dunno about videos but the android interface would be sensibly smoother. it's like playing a 3d game. is it more playable at 60 or 30 fps?
I seriosly thinks that the FPS cap limits the touchscreen responsiveness too.
tuxo87 said:
Dunno about videos but the android interface would be sensibly smoother. it's like playing a 3d game. is it more playable at 60 or 30 fps?
I seriosly thinks that the FPS cap limits the touchscreen responsiveness too.
Click to expand...
Click to collapse
60fps is better only if it doesn't fall from 60 to 20 fps which i think will happen just too often thanks to Adreno 200(while playing 3D games at least)
When playing Asphalt ive noticed skipping/jerking of frames, and im betting thats due to the cap. The Andreno200 seems to be capable of upto 45fps, thats what the Desire is reflecting in the benchmark tests, im sure the extra 13fps will make a significant difference when gaming, i love playing games on my X10's gorgeous 4" display, the phone is so great to hold and play games on, but it sucks when you run into jerkyness here and there due to a dam limit, when the hardware is far more capable.
Um, locking the frame rate results in smoother graphics, not jerky ones.
If you're experiencing jerkiness, then the frame rate never reached the limit when you were using the software. The whole point of locking the frame rate is so things appear smooth at all times.
iead1 said:
It doesn't affect videos, because the video would have had to be made at the higher FPS to actually benefit. FPS only benefits games, and the goal is always 30 FPS. Higher is nice, but not needed for most games. I would be surprised if iPhone games ran higher.
Maybe I should've wrote "X10 Fanboys" ahaha. Always wanting that 2.2, 16,000,000, 3.0, 512, ect.
Click to expand...
Click to collapse
Part of the desire comes from other Android handsets already having these features eons ago. There's nothing wrong with wanting the best performance from your phone.
I bought mine because it had the best specs at the time and I was assured that updates would soon follow, not minor updates but major ones.
It seems in all your posts you do nothing but defend the X10 and shoot down everyone who isn't 100% satisfied like you are. I admit that I've been negative in the past but I've forked out more than half a grand for a damn phone, and yes, I did do the research. I thought SE would have killed the Android market with the way they fluffed up their phone and boasted in all their marketing pieces.
why don't you think it the other way around, maybe SE has limited the FPS to save you from a crashing OS, it's a common knowledge that X10 is one of the highest specs phones in the market till today, and it's a common knowledge also that SE has modified the Android 1.6 too much to be able to work on that specs, and in their process to do so they admittedly limited the functionality of the phone maybe to keep the OS working smooth without any flaws till they issue the long delayed Android 2.1 update.
Its a common fallacy, people assume that bigger numbers mean better. That is only true if there is a noticeable difference...
A bigger house is of no use to you if all the extra rooms are locked.
... and there is no extra "cost" or detrimental effect...
A bigger house is great, if it doesn't mean it suddenly costs you more than you can afford.
To address those points, it is generally accepted that the human eye cannot resolve movement at much higher framerates than 28-32 FPS. Any film you have seen at the cinema, and any TV you have watched has been at 24FPS and that certainly has never seemed jerky to me.
So is 60 FPS better? Well no not really, as you cant see the difference. And whilst you may be able to argue you can see the difference between 25 and 35FPS (Note 30FPS sits in the middle ) If you make the claim you can differentiate all the way up to 60, im going to need serious proof.
Its worth noting at this point that a lot of hoohah is often made about framerates, especially in 3d gaming. This is NOT because of the user experience, its because its a good way to compare hardware performance. Past a certain point (around 30fps) it makes little to no difference to the user experience.
Now onto the second part of my awesome house analogy, why bother locking it anyway? Because to produce MORE than 30 FPS, i.e. to go beyond the boundry at which the user can tell a difference, requires more power.
More power means poorer battery performance, amongst other things (although in mobile device design power consumption is a chief concern). The key point here being that it requires extra juice but delivers no increase in user experience. Essentially just chucking power out of the window, to nobodies benefit.
Finally, those people experiencing "lags" in games, that's not due to frame capping. That happens when the frame rate drops BELOW the cap (considerably below) therefore the cap has had no effect.
Finally, a disclaimer, im not blindly defending SE here, i think their software and post sales support leaves a LOT to be desired, but lets ***** and flame about something that deserves it:
Books are for people too poor to buy a TV. Discuss.
bongd said:
Part of the desire comes from other Android handsets already having these features eons ago. There's nothing wrong with wanting the best performance from your phone.
I bought mine because it had the best specs at the time and I was assured that updates would soon follow, not minor updates but major ones.
It seems in all your posts you do nothing but defend the X10 and shoot down everyone who isn't 100% satisfied like you are. I admit that I've been negative in the past but I've forked out more than half a grand for a damn phone, and yes, I did do the research. I thought SE would have killed the Android market with the way they fluffed up their phone and boasted in all their marketing pieces.
Click to expand...
Click to collapse
More like I hate stupidity, and most of my posts are defending intelligence. I'm convinced that 75% of this board are high school students living with their parents in their basements, buying phone's with daddy's credit card.
Anyway, the poster above me explained it perfectly.

My observations with Evo vs Epic vs Epic Shift

I have all 3 phones. I have tried running divx, mp4 and mkv through all of them. The resolutions vary between dvd up to 720p hdtv quality. I am sad to say that, this is just my unscientific opinion, the evo shift stock is not more powerful than the other two in real world testing. I've tested operating all three in stock rom form and the shift isn't the badass.
If you want to recreate these tests for yourself to see or prove me wrong then go ahead. Go find a 720p mkv tv show off torrents or something and try running them on these phones.
Each phone has it's strong points and weaknesses. It just depends on what are you wanting the phone to do and what is more important than another thing. In general games, the epic seems to have the higher and smoother frame rates. It does have the largest keyboard area of between the two. I found that with my big fingers, I was bumping keys next to the one I was trying to hit many more times than I do on the Shift. The Epic's drawer mechanism is pretty darn loose. The Epic in video recording had closer to the actual colors and less artifacting caused by too high compression when compared to the Evo. I have yet to test video on the Shift much. I cannot record at the highest video resolution with the Epic without an error message coming up. The video is always corrupted when it crashes. If I do short recording sessions of just a few seconds, the epic looks better to me than the Evo. The Evo compresses too much and it shows in playback. The Evo will continue to record and not crash though when it is in highest resolution. Epic's high quality audio recording really sucks. It skips and studders. Both Evos sound great without any complaints. The screen on the Epic looks nicer and has richer looking colors than both Evos. Black is really black on the Epic. The colors might be richer but they exaggerate the saturation when comparing to whatever it is you are filming in real life.
The Epic seems to have more sensitive radios than the Evo but not the Shift, it hears just a little bit better than the Epic. I don't know who wins for battery life but I do know the Evo is in last place for runtime on a single charge.
Running the operating system on all three, the Evo seems quickest, Epic second, and the Shift in third. I'm talking about noticing hiccups, studders, temporary lockups and delayed reactions to screen touches. The Evo is very sensitive to the touch, the Shift second and Epic last. I found too many times I was talking back to the Epic, telling it to hurry up or come on!
The Epic takes a long time to charge and I haven't seen it be able to charge and use the device at the same time and actually increase battery capacity. I have seen both the Evos be able to charge and run at the same time.
Another thing I tried was pinch zooming in and out with the stock browser and see how smooth and fast it was. The Evo was definitely quick, followed closely by the Epic and Shift in last place with quick yet jerky zooming.
In closing, to be fair, the Evo has had the most official updates since first release. The epic has had a few updates too. The Shift is less than a week old. Evos are running 2.2 and Epic 2.1 so take some of that under consideration for speed too. I might be wrong but I would speculate that the Epic would be even faster when/if it finally goes to froyo. How would that stack up with the Evo? I don't know. It all comes down to what do you want in order of importance? For physical keyboards, I'm making less mistakes by hitting nearby keys with the Shift than the Epic.
Do any of you have two or all three of these phones? What are your observations? I'm not saying that these things I've said are facts per se, just my personal observations and impressions after using them. You mileage will most likely vary.
Well here is my take.
First: I do not have any of the above phones but I will be getting on soon.
I went into a Sprint store last night to get the shift, walked out not getting anything yet. Here is why.
To me currently its between 2 EVOs as I do not trust Samsung to fix or update anything, even if they roll out 2.2 or even 2.3 (skipping 2.2 as a Sprint employee suggested that Samsung is doing - I don't trust that but... whatever I have an Instinct and they dropped a ball on that with bugs glaring issues still in it).
So between the 2 EVOs here is what I see , any input would be welcomed.
Shift has better battery life, keyboard, smaller foot print, seems it should be faster at playing movies.
EVO thinner, larger screen.
So for me the keyboard is not a huge selling feature, I like it, but can easily live without it. Then there was an employee at the Sprint store with EVO and Extended battery. From all I've read/heard the extended battery on EVO should last at least as long as the stock on Shift. When I put both phones on the table the EVO was a smidgen thiker (with the extended battery) then the Shift.
So the way I see it the battery issue, is a non issue, between EVO and Shift so whats left is screen and keyboard.
I guess I will be selecting screen size, as bigger browser is a better experience, the way I see it.
From the above I am not sure I understand what is smoother playing videos (from the memory card) ?
Also is there any EVO issues (like connector problems, screen peeling ...) that I should put into my decision. Seems like where there but now are minimal if any.
I had an epic from launch which I traded for an evo two days ago and I bought my wife a shift on tuesday. While I may not have the epic right here to test I can assure you that I've run it through it's paces quite often.
First and foremost there is one glaring flaw in your testing and that is that the epic is running eclair which lacks the JIT speed enhancements and there fore its at a disadvantage. Second you even with that I have seen first hand how much more graphics processing power the epic has than the shift or even the evo.
As I started in your other thread about this, the shift has a second gen snap dragon whereas the evo has the first. Its a more powerful chip that has been underclocked exactly like it was in the desire z which has a stable overclock kernel running at 1.9ghz. The evo tops out at 1.2 and the epic overclocking was not "true" so its hard to judge that.
On to charging: my epic would charge to full from around 20% in about 4 hours while on and about 2 while off. I have not been able to thoroughly test the shift or the evo yet however I can say that I used to charge and use my epic all the time and it still charged very quickly.
Oh also for battery tests you have to keep in mind that while an lcd takes the same amount of power to display all colors a SAMOLED does not. Black requires no power and knowing that using dark themes as well as other tweaks I generally got about 28 hours per charge on the epic.
To sum up, I don't know a lot about .mkv files but I do know a lot about these three phones and here is what I know: the epic will always out perform the others on graphical tests. The evo and the epic will be close on productivity tests however the shift will be over clocked and will destroy the other two in productivity.
Edit sorry forgot to mention updates! The evo has received many major updates and tweaks that have made it a better device. The epic has received two and neither had fixed anything. One of them did make it so you could give samsung more money.
Sent from my cm7 Evo 4G!
I have the Epic and the Shift and I really believe the Shift runs better than the Epic in the real world enviornment. I havnt tested 720 mkv's though. Are you using the same SD card on each device when testing?
I find the Shift most def faster than the og evo in every aspect. I havn't had one lag, hickup or anything what-so-ever.
My browser doesnt have any lag at all when I pinch zoom in and out multiple times as fast as I can. Are you sure there isnt something running in the backround hendering your performace on your Shift? I truely believe when we overclock this thing its gonna smash on both phones minus the graphics of the Epic.
Considering I've messed with the EVO a ton and my friends with og EVO's say my phone is def faster in all aspects we could test at the time. I'm thinking maybe your device isnt running up to par for some reason...Or maybe I got a lucky device because my phone has been flawless (except for the signal drop when holding the base of the phone) for me and even lasted over 48 hours on 1 charge with light use.
Someone was mentioning speed improvements with jit. There's all kinds of ways to boost speed, the way I tested was stock rooted with official up to date roms.
I have just copied two shows that were converted from 1280x720 3700kbps video bitrate mkv. The video bitrate on both after re-encoding was 2000. One video I left the same 1280x720 and the other I converted down to the screen resolution of the phone 800x448. I am surprised that BOTH are 657.8mb regardless of resolution. My common sense is telling me this should not be. It's telling me the 1280 video should be larger in mb than the 800. I don't understand what the deal is but I'm not going to focus on that. I did this whole conversion with handbrake, bringing the audio down to 2 channel stereo, 48khz, 160kbps audio. I will play these and report back on what I find. I'm guessing the Shift and others won't have any problems since I backed the video bitrate way down. Playback on the computer, I'm surprised I can't tell the difference at fullscreen from the original....
I mentioned the jit improvements because only the epic doesn't have it. I'm not sure why there being "a ways to boost speed" negates the fact that any device running 2.2 or higher will have these speed boosts, which both the Evo and the Evo shift do but the Epic does not. You are effectively testing win xp against win7. Its just a bad test.
Further, its mostly moot because if you want your device to perform better you can (or will be able to in the case of the Shift) install custom roms that will outperform a stock phone any day.
Sent from my cm7 Evo 4G!
EDIT
Now that I'm on my computer and can do a little research I looked up the .mkv format. To be honest, its a rather old standard and that could be the issue you're having. As I stated previously in the other thread, I test a 1080p .avi episode of 30 Rock and noticed no hiccups or stuttering at all on either my (very non-stock) Evo and my wife's Shift. It ran perfectly. Since you are using Handbrake, I'm not sure why you're using mkv as opposed to avi as in my experience avi's tend to run a whole hell of a lot smoother than most other video formats and it is works on pretty much all video players.
There is one other very real possibility that has not been discussed: When the Evo first came out and for a long time it was locked at 30 frames per second for playback of any kind and the same kind of lock could be on the Evo Shift. However, given my personal results of being able to play 1080p video flawlessly, I very much doubt that this is the case.
Avi file extension is pretty old but that alone doesn't really tell you what codec is being used. I think avi might be a microsoft creation too. There are quite a few codecs dating back well over a decade or more which use the avi extension. Divx, xvid, and indeo are a few that I can remember off the top of my head. Mkv, some mp4, and m4v are mpeg 4 avc. Mkv is one of the codecs used in blu ray, so its not that old.
I am interested in what codec, audio channels with bitrate and video codec with bitrate, what bit color, etc. That might shed some light on what might be happening and why playback is the way it is.
I tried almost a dozen video players from the market that had between 4 to 5 stars and an old version of demo player. Some played very slow. Vital player and demo/divx had very slow playback for video. I think rockplayer demo was the only one I saw that had a choice between hardware or software decoding. Either one seemed to have the same results.
The video that was 800 resolution, with the mp4 avc reencode, played with higher framerate and pretty much syncd audio. There was a noticed studdering and not butter smooth of video. I haven't figured out the cause of that yet. The 1280x720 reencode played better than the master but the video skipped and studdered even worse. Some players handled av better than others but weren't perfect.
I am starting to think that it boils down to what do I want to do the most with my phone? Play games, watch videos, record audio and or video, text and email a lot, etc. I'm loosing interest in being an intense gamer. If I want to watch videos, why watch movies and shows on a tiny phone screen when I can use my laptop? I might do some video or audio recording. Granted this isn't a real camera or camcorder, but it will work in a pinch. I'm not really complaining about the phone. It will do what it was designed to do.
As I said before, these are just my observations and results after playing around with them. They aren't scientific. Some can say its flawed but actually I don't really care about that. I did these tests for myself and am sharing what I found out.
Maybe if I have some time, I will make a youtube video showing all this stuff happening. I wonder if I might have got a lemon phone... I should go by the sprint store and play with the display and see if it acts the same.
I've owned all three for extended periods of time and have rooted the Evo and Epic and tweaked the crap outta them both. The Epic is a complete POS period. Doesn't even deserve to be in the same conversation. Their GPU #s mean absolutely ZERO to me because if you place a piece of **** in a tuxedo, it's still a POS. The Evo was a great phone but did have a lot of lag ESPECIALLY in the browser (scroll, pinch to zoom, etc) Battery life was just plain humerous and the screen resolution was just so bad that everything looked like it was washed through bleach before making it to the display. The Evo Shift is the fastest of the 3 BY FAR! It has no lag thus far, incredible reaction times, excellent scrolling, amazing battery life, and a clearer display than the EVO. I can honestly say that I own the best phone Sprint has to offer and I can't wait to get some seriously crazy Kernals on this thing and OC the crap out of it.
Please Note: I hate qwerty keyboards and have never used it. I'm not thrilled about the screen size of the Shift but will GLADLY tolerate a smaller screen for the crazy fast processor and unbelievable battery life. Not to mention I feel like the build quality is much nicer than both the Epic (piece of plastic Shyte) or the Evo (Nice but just no contrast on the body...all looks like black plastic) The brushed metal frame with the lazer etched polished rim on the front of the Evo shift is just beautiful. The back has a very nice look and feel but I would have preferred a metal backside like the G2 to complete the theme setup by the front of the phone.
Can anyone with the EVO and Shift compare how they play games like pocket legends or dungeon defenders?
Sent from my PG06100 using XDA App
etbrandt2 said:
Can anyone with the EVO and Shift compare how they play games like pocket legends or dungeon defenders?
Sent from my PG06100 using XDA App
Click to expand...
Click to collapse
It's really hard to tell honestly. Very little difference if any. The Shift's GPUs are slightly better than the Evo but it's a little hard to tell. I played on my Shift and my sister's Evo...I call it a draw, maybe a slight edge in smoothness to the Shift but hardly noticeable.
You should odin the epic to dk28 aka froyo and then do these tests
There's too many inconsistents in your experimenting
But yeah once the shift gets Oc'd like the g2, then its good.
The epic can only oc to 1.2, 1.3 stable and 1.6 max from the last time I bothered with eclair a few months ago lol
There hasn't been any oc for the leaked froyo
Also, the keyboard on the epic looks nice, but misses keys. Everything I type from here on out wont b edited so you can see lol
The TP2 kb was the best. Idk why htc went with the g2 kb and left the tp2 in history :/
I think this test should be between the shift and g2 considering sprints phones are different beasts for different people lol
If samsung were to be on par with htc on software updates, I honestly don't think either of those phones would stand a chance against the epic
Also, 720p .mkv play great on the epic...even subtitles! But I believe its because samsung is usingthe codecs from rockplayer in the market for the galaxy s video player lol so I don't think that's a fair comparison since its basically atird party app
Sent from my SPH-D700 using XDA App
The epic can only oc to 1.2, 1.3 stable and 1.6 max from the last time I bothered with eclair a few months ago lol
There hasn't been any oc for the leaked froyo
Click to expand...
Click to collapse
The 1.6 was a fake. Was not truly 1.6ghz and that was brought up in the thread about the shift in the epic forums...
Sent from my Detoxed CM6.1.2 Evo 4G!
My brother has an epic 4g and I have a shift 4g. From what I've noticed the only thing better about his phone is the way that the screen looks and the screen size. I tried loading up a blu-ray rip of avatar and I don't notice any artifacts, lag, or anything different between the two. The epic is faster in anything to do with gpu? Then why is it losing in benchmarks?
Sent from my PG06100 using XDA App
I went to Radio Shack a few days ago to handle the Epic, Evo and the Shift. I ultimately decided on the Shift and here's why:
The Epic and Evo are just too big. I have fairly large hands (can palm a basketball) but I just couldn't stand the thought of something that large in my pocket; I prefer mobility.
The Evo doesn't have a keyboard, so it was automatically ruled out based on that one trait alone. The Epic has an additional row of buttons for the number keys, which I liked, but isn't necessary. The Epic's "drawer" (I saw someone call it that in this thread already), or the mechanism that allows the keyboard to slide out, felt cheap and loose.
Making the decision of buying the Shift was based on the keyboard, the smaller footprint, the better performing CPU and the price ($150 from RS on 2 year contract).
Ok, so I am digging this one out from over half a year ago, and I just wanted to see what people thought of the Shift vs Epic now that both have 2.3 and custom roms as I have a Shift at the moment but I can take it back and get the Epic for free. I was wondering as to which one performs better/smoother does better at call quality? I like the bigger screen and the number row on the keyboard.
The only thing I am going to say here is get the EVO Shift 4G if you are deciding between these three phones.
You ask why?
Simple
They are going to stop selling the EVO and the Epic come october that means no more updates or software support (except on XDA)
Thats just my 2 cents lol
Yea I got the Shift and not the Evo because of that (well and the actualy keyboard) but saw this week the epic went on sale for free and I know it has a biger and nicer screen and in many bench marks outclasses the shift. Though Is like to see how the shift compares when running asop and oc kernal, because correct me if I am wrong but the second gen snapdragon should out perform a first gen hummingbird that's in the epic?
saiyandide said:
Yea I got the Shift and not the Evo because of that (well and the actualy keyboard) but saw this week the epic went on sale for free and I know it has a biger and nicer screen and in many bench marks outclasses the shift. Though Is like to see how the shift compares when running asop and oc kernal, because correct me if I am wrong but the second gen snapdragon should out perform a first gen hummingbird that's in the epic?
Click to expand...
Click to collapse
Not really. yea the second gen snapdragon with adreno 205 does really help close the distance between the two chipsets but a hummingbird still will outperform the Snapdragon in the graphics department.
The Epic is a MUCH better phone all around.
Clearer and larger Screen, front facing camera, snappier. All that.
Only downfall is the battery life is going to make you regret getting it.
So, second choice is the Shift. I suggest you get that if you want a phone you can use all day.

[DISCUSS] Xperia Play Hands-on, my mini-review

today i had the opportunity to attend the Xperia Play launch event here in London and managed to have a play with err well the Play! so i thought i might aswell put across my first impressions of it to you guys and any potential buyers!
* take note any reference to the PSP will be based on the PSP phat, not PSP Slim or PSP Go.
first thing i noticed when i saw the phone and held it, its actually not that big or bulky at all, in-fact i think it could do with a 4.2" or 4.3" screen. but the 4" screen and the phone dimensions are pretty well balanced, its really not that big a brick at all.
now the screen. we were indoors, in a very dark area, so i cant vouch for in-direct-daylight viewing but at least indoors; the screen was crisp, sharp and clear. the brightness i thought was absolutely fine, no more or less than any other phone tbh (bar AMOLED!). that said it is no AMOLED screen, it does'nt compare, but it is definitely better than your average LCD screen, by how much? i guess that'll change from person to person.
The performance? i'm going to talk about gaming performance first. hmm this was hit and miss tbh and i will partly blame the Qualcomm/Adreno setup. i never really liked Qualcomm or Adreno chips tbh as i think they are behind the game and have been for some time, this thing could have done with something similar to a hummingbird processor or at the very least chuck in a PowerVR GPU. Asphalt 6 for me was NOT running at 60fps, there was lagg, was'nt huge tbh but it was there and if you're picky (like me) you'll notice it. same goes for the Spider Man HD game that was on the phone, no way was it running at 60fps. again it was'nt bad bad lagg, but if you're used to smooth as honey gaming, you will notice it.
on the other hand i tested Bruce Lee Dragon warrior, which i can say did run very very well and can believe the 60fps quote. also tested fifa 10 and this also worked very well.
now i have to stress, this being a demo phone every Tom, **** and Harry had their mitts onto it so i did check running services after i closed the games and there were a hell of a lot of **** running in the background, heck there were two instances of the music player open! how much of this affected the 60fps performance? i do not know, but i sure hope it did and that was the root of the lowered fps count.
the controls themselves? hmm again, for me, it was a hit and miss but i defo need more time to give a honest review on this part. the controls felt quite a fair bit different to any playstation console controller or PSP controls that i had ever used. the D-pad and X,O,Triangle,and Square have this clicky sound when pressed. guess some people will like this others wont. i found them a bit stiff to use tbh, i can see pulling off a hadouken on this d-pad will be harder than you think. it just did'nt feel the way i thought it should. the control's size seems a little smaller aswell, probably as expected to fit in such a device though. i do hope these controls do "break-in" over time and will allow you to become more fluid in their operation.
The shoulder buttons were better imo, they pressed in easy enough and were responsive. however i had some fidgety moments trying to use the face buttons and shoulder buttons together, although shifting my hand position seemed to help a bit. i guess you just need to get used to it.
And lastly the analogue touch pad thingies. to be honest i was pleasantly surprised by these! they actually work very very well IMO! in fact while i was playing FIFA and spider man HD i actually moved to the analogue touch pads out of preference (probably helped on by the stiff'ish d-pad!) and they worked like a treat! the indentations really help and you dont need to look down at all to see where your thumbs are placed. i was quite impressed by them.
well theres my mini review guys, hope it helps some of you out there to make a decision. IMO if you want a nice smartphone; look elsewhere, the galaxy S II, Motorola Atrix, LG Optimus 2X, etc would probably be much better choices. But if you want a gaming smartphone? i think you cant get better than the Xperia Play, because, come on, lets face it, you cant beat physical controls!
As for me, my Xperia Play arrives tomorrow in the post and i cant wait to chuck on some Emulator madness!
UPDATE: i've recieved my xperia play, for the record you get a 16gb class 2 card with it and they also provide you with a screen protector (not fitted).
Thanks for your review my xperia play hoping arrives tomorrow. Just depends on Royal Mail. I'll post my findings on XDA too.
Sent from my Nexus One using XDA App
Thanks for the review my xperia play will hopfully come in today if not tommorow by UPS
Will post my findings about it aswell
Although I think it will be positive to play all my childhood games again
yay! i've just received my xperia play! for the record you get a 16gb class 2 card with it and they also provide you with a screen protector (not fitted).
Can someone confirm whether the screen is plasstic?
I really wanted this phone but having a plastic screen and not glass is a deal breaker for me.
its hard to tell, becuase there seems to be a screen protector already fitted on the screen by default (ignore my previous post! had a closer look). so you cant really tell if its plastic or glass :/
so there is already a screen protector installed? no need to buy one more or evne use the one it comes with??
yh as far as i can tell there seems to be one installed, looks very well done. plus you get a spare one in the box. so alls good.
I got the phone today and ran it thought a few tests.
First of all - Beware! If you're getting the phone from the UK but are not currently in the UK, it seems Playstation Pocket is unavailable in many countries still. I am in Ireland and it's not available for me yet. I contacted support and hope it'll be enabled soon.
Let's get to the performance - Quadrant does around 1600, Linpack around 38. All in all, a little disappointing, it's about as high as the Nexus One gets. I'm pretty sure that's because it's still running a rather early build of the software. Let's see how well it'll perform with Android 2.3.3, I'm sure there's still a lot to improve.
The screen feels solid and nice, it's hard to tell if it's plastic or glass, to be honest. Feels a lot like the screen of the Nexus S. It supports a 4-point-multitouch and it works well. The Notification-LED supports all colors from red to white, the Playstation controls work really nice, but I had troubles with the analog sticks - altho I didn't really need them much. The buttons work awesome for emulators and even quite a lot of normal Android-Games, like Radiant and EVAC HD.
The browser is fast and the flash player works great. All in all, it's quite nice and it got quite some potential. Altho I miss the Notification power widget from the Touchwiz/Cyanogenmod roms
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
Tornlogic said:
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
Click to expand...
Click to collapse
I got it after the Galaxy S and for me, it really was an upgrade. Not on a hardware side, it's still in that Droid 2/X - Galaxy S/G2/DHD Range, but it's still absolutely worth it for the controls. Being able to play Zelda like that with my phone? So freakin' worth it. Aside from that, it looks really sleek and feels great. True, the screen isn't Super Amoled, but it's very good, and true, the Software still feels a little rushed but... Compared to what the Galaxy S shipped with, it's pretty amazing. And when looking back at what we where able to finally make out of the Galaxy S, I think this thing got a great future. Aside from that, the Dual Core phones still seem to be plagued by a lot of issues like battery drain, performance hickups and the like - this one is very consistent and running Zelda in an GBA Emulator for about 30 Minutes drained 3% Battery. Yes, it's not perfect, but it's pretty good, I'd say
holy **** im so on the fence but comments like yours make me want to get it now. stupid rogers not accepting orders yet.
Zub7 said:
its hard to tell, becuase there seems to be a screen protector already fitted on the screen by default (ignore my previous post! had a closer look). so you cant really tell if its plastic or glass :/
Click to expand...
Click to collapse
Sounds like the shatter proof skin that se put on the x10, this would suggest that the screen is glass. The x10 screen felt very plasticky to me initially.
The xplay might still be in the running for my monies.
Tornlogic said:
Thanks Meister!
I really want to get a Play and sell my DroidX. Problem is, I'm not sure it would be an actual upgrade. I really want dedicated controls, but benchmark scores are lower than my non-overclocked X. *sigh* what to do, what to do.
Sent from my DROIDX using Tapatalk
Click to expand...
Click to collapse
BenchMarks don't tell the whole story, this machine is fast when playing action games. using FPSE I get 55- 60 fps sustained on Tekken 2, Tekken 3 & Gran turismo
The quadrant scores are skewed by the IO tests like the stock Galaxy S.
Techdread said:
BenchMarks don't tell the whole story, this machine is fast when playing action games. using FPSE I get 55- 60 fps sustained on Tekken 2, Tekken 3 & Gran turismo
The quadrant scores are skewed by the IO tests like the stock Galaxy S.
Click to expand...
Click to collapse
Gran Turismo!?!? Did you say Gran Turismo?!? Dude if that's running smooth and controls are spot on, I'm so getting this phone.
But you're right, benchies, don't tell the whole story. How is web and flash performance? I feel on my X things are a bit sluggish. Scrolling around, its as if I'm seeing 10-15fps.
Also, is the screen readable outside on a sunny day. It is on an X, but you have to strain.
Sent from my DROIDX using Tapatalk
The screen is perfectly readable in sunlight and flash content as well as websites load, scroll and play very smooth.
Niiice. Thanks so much
Sent from my DROIDX using Tapatalk
Okay, after two days with playing around with it, some pro and contras.
Pro:
- Great screen! It's vibrant, bright, perfectly readable. The blacks are not as awesome as on Amoled-Displays, naturally, but it looks a lot better than normal TFTs, I'd say it's closest to the iPhone 4's IPS display.
- Great controls! The controls are awesome. It's amazing what a difference it makes to have actual buttons to press, ESPECIALLY in Emulator games. GBA, NES, SNES, Gameboy, PSOne, they all work perfectly with this thing.
- It feels good in the hand - with the game controls slided out or in, it always feels comfortable to hold. The screen is small enough to be used with one hand, but big enough to enjoy movies and games on it.
Contra:
- The software is still a little wonky. Especially the auto-brightness seems to be working only sometimes. Still, you can set the brightness manually, so it's not so bad until it's fixed. Also, the performance is still a little hit or miss sometimes. For example, while the Galaxy S has pretty consistent FPS in Quadrant, it wildly varies on this device - The DNA only has 15 FPS, while the Planets have 59. On the Galaxy S both had about 30. I'm pretty sure that's a software issue as well, tho.
- The internal Memory is quite tiny, especially with the pre-installed games. You can move most apps and games to the SDCard, which is insanely fast, really. I never noticed a difference in the speed to launch a game from SD or internal memory. However, some games, apparently especially Gameloft games, don't allow you to install them on SD Card. Hopefully, with root access, we can uninstall some of the useless apps and games to free up more space.
- The Notification LED is hard to see. It's nice it has one, but it's hard to see when the phone is on the table.
- No Notification power Widget, no Gingerbread Screenoff-Animation. I'm pretty sure those two will come once the sources and Root are released.
Very odd that a lot of reviews are complaining about the screen brightness. I'm inclined to think it's a sporadic software bug associated with the auto-brightness feature, but that might be wishful thinking!
Barguast said:
Very odd that a lot of reviews are complaining about the screen brightness. I'm inclined to think it's a sporadic software bug associated with the auto-brightness feature, but that might be wishful thinking!
Click to expand...
Click to collapse
I can't really agree to those reviews. When you manually set the brightness on max, that thing is bright as all hell and perfectly readable even in direct sunlight. So the screen defiantly is able to be very bright. It's just the auto-brightness software that's wonks.

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