3D-Interface for Windows P7 - Work-Shop - Windows Mobile Development and Hacking General

Hello to All!
I started some Workshop about Future of Mobile Windows Devices for
- Interface and OS and
- Hardware-Sugegstions
and i want to invite all of you to be Part of this and add your Concepts, Comments and Ideas.
In my Powerpoint-Presentation i worked out some Concept for A 3D-Interface for Explorer, Messaging, Filereader and some Applications-Manager (instead of A Homescreen). Here is the Link, this is about 20MB, because i put in A Lot of Screenshots and Sketches of my Idea.
Within this, you can overview everything on the first View - and there you find Illustrations of an animated graphical 3D-Interface for easy exploring with Thumbnails of everything that is running.
My Idea includes A Concept for making Sessions of what you are doing (opened Programms, Web-Sessions, Multimedia-Sessions, Sessions for Volume, -for Settings, so that you can share whole Devices at once, ...).
Everything is presented to you in horizontal-moving Rings with Icons Rows and Thumbnails of Folders-Content:
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"lightbox_download": "Download",
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You can preview the Content of A Folder in Background-Icons (Levels) as Thumbnails when you hold your Finger on an Icon,
Menus and Settings and Explorer+ Readers are sorted and put together in 1 Interface - that is my Vision for Windows-Phone 7 Series and later Versions.
-Within the Apps-Manager you watch:
I also want to share with you my Idea of revolutionary Hardware-Features for Windows-Devices and how that could be realized.
Please feel free to let me know your Thoughts for some animated Interface and let's talk about your Suggestions for Future of Windows-Mobile Devices (-Should Win. be more the Way of MP3-Player or of A Tablet-PC?) and please publish Illustrations of your Thoughts and Concepts here, also Comments of the new MS Phone-Concept.
"Let's create Future"

nice job! i really liked the idea.. it's about time that somebody steps up and present a library or an idea compendium of some sort to make things uniform on most apps that comes out of XDA-DEV.. i'll subrscribe to this thread and hope it'll grow and get the attention of our dear developers..

great idea....

Nice work, it will be a nightmare to code though
good luck
Badwolve1

Design Concept for HTC Business-Edition PDA
- Clear Lines, practical Functions
- latest Technology for Work and Entertainment
- Multi-Speakers
- Multi m.SD and Sim-Card-Drives.
- Looking simple, Buttons are involved in the Device, like HTC Touch Pro 1 but the Symbols are made of pure Chrome.
- Material: black Glass-Surface in one Peace of black Glass all around, you can see the Inside of the Chips, CPU, ...
- Not removable 4.100 mAh Power-Battery. With kinetic self-loading Cells by Shaking, like in some Watches.
- Storage: RAM is 2 GiGs, CPU is 1,8 GHZ with Dualcore, inside 3D-Graphical Device.
- Antenna: Active-Antenna, that creates A stereo Stream with 2 Poles, 16 Times more faster than HSDPA-Signal and measures the Difference of Outer-Influences - so it detects Signals not analog, directly, it calculates it digital from indirect Signals and filters Disturbs. So it creates some Shield that can be influenced - so the Range is Increased.
- This Device can stand on A Table, for watching TV and DVBT, Internet-TV, ...

ManuelLemke said:
- Storage: RAM is 2 GiGs, CPU is 1,8 GHZ with Dualcore, inside 3D-Graphical Device.
Click to expand...
Click to collapse
THOSE ARE LAPTOP SPECS!!!!
Though, i wouldn't mind having them in a phone

Related

OneHand Applauncher

Hey guys,
over the last few days I've gotten so annoyed that I can't use my phone (Vario II) with only one hand so I decided to do something about it. Therefore I started to go nuts in Photoshop and Visual Studio and have so far managed to get this far:
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"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
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"lightbox_toggle_sidebar": "Toggle sidebar"
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The buttons work and the time is correct but I haven't done the appointments bit yet (any hints on how to do this in VB.net?). If anyone is interested I might release this when I get everything to work, for example the paths to the apps are currently hardcoded, I want OneHand to load them from a xml-file so they can easily be changed later on.
The icons are Crystal Clear btw, included in most Linux distros and released under the LGPL license so they are free to distribute.
Any ideas/suggestions?
EDIT: Oh, and the idea is to add submenus with large icons etc to some buttons such as messaging, settings, web, games, music. Eg so you tap Messaging, then you can chose to write a new text/mms/email and check the inbox of each. Sort of like Spb Mobile Shell but hopefully a bit more configurable..
It is very nice. Something to different to look at that is not aye-Fone-ish.
Although I like the appointment part very much, probably you might not want to go on the appointment section first, as it seems for most people it is not a priority (for me, I use Pocket Breeze, for Task+App up to 7 days ahead). From what it seems, others are looking for things like .. battery, signal strength, number of missed call/sms/voice-mail. You may want to check the ayeFone launcher for users comments as well as methods they used to get into some of the inforamtion.
For other ideas, try looking at the 'Prada' phone interface. Do a search at YouTube to see how the Prada phone interface behave.
For much interesting interface, try YouTubing for 'Neonode' as well.
The Prada phone interface looks very inteesting. Might try to emulate some of those functions. Currently I find the Windows Mobile interface to be pretty much unusable for a phone. Everything is way too small and cluttered. Ill fire up Photoshop and see what I can come up with
BTW, almost forgot about this. Take a look at this program "rlToday". Go to its official website, look at all the possible 'skin' people are using. From what it seems, it can produce the interface you've shown above (big buttons to launch apps) and clock (without the appointment part) BUT, it also ables to show how many missed call, SMS, etc.
Thought you might want to know this to avoid making duplicated efforts. Happy coding.

iDEAS for touch style application

Over in the Elf forum we love the htc cube. this is an application that has sides and a face. one side has general apps, one has multimedia apps, and one contacts and phone.
it is very useful but cannot be fully modified.
We all love the cube and want to reconfigure it but cannot quite get it right...transformation issues, and some icons that cannot change, etc.
I wonder if someone could do a similar app that was more configurable? if the animation was too hard what about movement like Tene's Contact Manager or a dissolve transformation ???
Sadly I am no longer a coder but would be happy to donate for such an app...
just thinking out load,
Sam.
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This is a small test of a work-in-progress.:
http://rapidshare.com/files/43755638/FlashBox.zip.html
the "oficial" site is actually a portuguese forum:
http://www.pocketpt.net/forum/index.php?showtopic=16424
i am really contemplating on the same ideas as well.. but having ideas without any knowledge in programming really sucks for me..
i stumbled this very nice transition animation thingies which are said written in dotNET framework 2..
http://www.youtube.com/watch?v=bOMrPz56OVo
link to the developer can be found here
the project is made only for smartphones but i think the transitions switches and its idea can be used in a revolutionary PPC launcher of some sort..
i quite don't like having a launcher that eats the whole screen (just like the touchflo cube), hiding the top and bottom bars, giving the user an illusion of having a "new" and "exciting" interface - but then after you select something, you'll be pulled back to the same windows mobile interface..
maybe it's better to just stick to what Windows mobile looks like, but yet, giving it something flashy and worth seeing instead.. just like cool transitions..
maybe the swipe gesture can be used to flip the contents of the screen instead (including the top and bottom bars) rather than rotating a full screen cube.. i think it'll definitely load and feel faster than summoning a full screen application and redrawing the default interface and the launched program afterwards..
just a thought though..
That is pretty cool...hopefully it can be applied to touch screens as well.
Some excellent additional thoughts and ideas. For me a fullscreen app works best as it allows the touch interface to look much better than wm6 and gives me more 'elbow' room when using my fingers to control the application.
The flash solution looks good but I would prefer to minimise memory demands by loading as little additional software as possible.
Mind you I am no longer a coder and if it works and avoids devouring all my memory I will be VERY happy indeed.
All the best,
Sam.
Orb Interface Concept
Hello
I thought of a new interface idea that would be finger friendly and everything. Read about it on my XDA post here:
I think it would be a great interface, but I need some programers to make it happen. Get the word out about this project, and maybe something will happen.
Thanks,
Andrew

Has anyone else seen this UI?

http://pavanpodila.spaces.live.com/blog/cns!9C9E888164859398!480.entry
The enabling UI technology was Windows Presentation Foundation (WPF). With WPF we could rapidly build something that looks a lot like iPhone in a very short time. I was playing the dual role of a Designer + Developer and tools like Blend and Design greatly helped in skinning the app. Below you can see a bunch of screenshots and a short video of accepting a call.
Notification received. You can talk, IM or just ignore.
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In an audio chat (call)
Contact list
Video of accepting a notification (via Talk)
How was it built?
* Blend and Design were used for creating the skin of the app. The XAML UI was created in Blend and the graphics were developed in Design. I had made a post earlier about how the icons for the app were created in Design.
* The GlassWindow control was used for creating the window chrome.
* Although you cannot see in the screenshots above, the Drag 'n' Drop library was also used
* I missed out using the ElementFlow, but that can be easily added. I only need to find a business case for that
This example only goes to show how powerful WPF can be. With greater tool support from Blend + Design, lot can be achieved in a far lesser time. Now until I get my own iPhone, I will continue to use the WPF version
Didnt know you could get WPF on win mobile, would be nice to see it used to do something other than clone the iPhone though
iPhone is overrated. It was a fad, we dressed our pdas up for a while, but its tiring. I feel for iPhone owners who actually have to deal with it everyday.
If you look on the link you provided in your first post, you'll see a video that shows this is not running on a mobile but on a desktop. WPF is a component of Vista, and the app probably runs in an emulator of some kind (you can see a mouse cursor in the vid).

[APP] qSudoku - Beta Testers Needed!!!

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Hi, I'm a student in Queensland University of Technology at Australia. I'm developing a Sudoku game for Windows Mobile 6 Professional with WVGA resolution, I have a SE Xperia X1 but I need your help!!!
This is my second attempt in developing Windows Mobile application, last time it was a big failure, but this time I've put a lot of effort in this application in order to make it very graphical appealing, use-able, and powerful, y'know this is very hard in WinMo platform, either it will crash or it will take too much memory/processes to run it.
I've used smallest amount of custom build controls to make this happen in qSudoku, I want to make it user friendly, finger friendly, apply the concept of "a screen full of content", and graphically appealing. So far I've only tested it myself and I want to know what do you guys think
Please go to Faculty Of Geek for more information about this application (or me )
Email ([email protected]) to me if you want to provide feedback or just anything
(Download links at the bottom)
Current features:
Four levels to choose from (easy, medium, hard, insane!).
Load and save.
Multiple numbers in one square.
Clear all numbers in one square at once.
Check numbers in all square. (that's where the red 'x' appears )
Hint
Show solution
Check answer (the 'All Done!' button)
It's full screen
In this version.....
Only 6 puzzles available.
No settings available.
New Game and Load Game buttons will take few seconds to respond (which is obviously not good).
Will expire on 15 May, 2009
Has no icon and sounds :-(
In future versions.....
Will improve memory management
Will provide option to turn off full screen
Will make the application more responsive
Will support more screen resolution
Will support non-touch screen device
Will make the hint not so 'obvious' (you'll know why once you play it
Downloads:
WCGA device with .NET Compact Framework 2.0
WVGA device with .NET Compact Framework 3.5
Here's some screenshot:

[APP] qSudoku - Beta Testers Needed!!!

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First of all, I'm really sorry to double post, I've posted this in Xperia section, but I really really need Blackstone users to help me out, thanks in advance.
Hi, I'm a student in Queensland University of Technology at Australia. I'm developing a Sudoku game for Windows Mobile 6 Professional with WVGA resolution, I have a SE Xperia X1 but I need your help!!!
This is my second attempt in developing Windows Mobile application, last time it was a big failure, but this time I've put a lot of effort in this application in order to make it very graphical appealing, use-able, and powerful, y'know this is very hard in WinMo platform, either it will crash or it will take too much memory/processes to run it.
I've used smallest amount of custom build controls to make this happen in qSudoku, I want to make it user friendly, finger friendly, apply the concept of "a screen full of content", and graphically appealing. So far I've only tested it myself and I want to know what do you guys think
Please go to Faculty Of Geek for more information about this application (or me )
Email ([email protected]) to me if you want to provide feedback or just anything
(Download links at the bottom)
Current features:
Four levels to choose from (easy, medium, hard, insane!).
Load and save.
Multiple numbers in one square.
Clear all numbers in one square at once.
Check numbers in all square. (that's where the red 'x' appears )
Hint
Show solution
Check answer (the 'All Done!' button)
It's full screen
In this version.....
Only 6 puzzles available.
No settings available.
New Game and Load Game buttons will take few seconds to respond (which is obviously not good).
Will expire on 15 May, 2009
Has no icon and sounds :-(
In future versions.....
Will improve memory management
Will provide option to turn off full screen
Will make the application more responsive
Will support more screen resolution
Will support non-touch screen device
Will make the hint not so 'obvious' (you'll know why once you play it
Downloads:
WCGA device with .NET Compact Framework 2.0
WVGA device with .NET Compact Framework 3.5
Here's some screenshot:

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