Discussion thread: "Paid apps" are here!!! - G1 General

I know the android market will start charging next week and I understand some apps have an expiration date on them and eventually they will expire. So this may not work for those apps and I could be totally wrong in my theory.
I'm going to try not updating my apps for a month or so because I fear some of the apps that were meant to be free the developer may decide to start charging and with an update put an expiration date on that app.
I know one app did this already. I forgot the name but it had the planet saturn as the icon and it was meant to be free but the developer decided to start charging and make it a demo version with an update. He got flamed in the comments and eventually took his app down.
Call me cheap but about 90% of the apps I have are not worth paying for but they are nice to have.
PLEASE POST ANY APPS THAT HAS STARTED CHARGING WITH AN UPDATE OR HAS TURNED INTO A TRIAL VERSION WITH AN UPDATE.
NOTE: I HAVE NOT TRIED SOME OF THESE APPS TO CONFIRM THE CHANGE. I AM SIMPLY GOING BASED OFF OF THE POSTS. PLEASE NOTIFY OF CORRECTIONS.
_________________________________________________________________________________________________________
Force Ring (If you still have it keep it. Is not look for stats555's sig.)
SMS Commander (The original app is dead. The developer has put the new app in the market. Dont uninstall the original.)
Park Mark (It was originally updated to a demo and now the words demo have been removed from the description. I don't know if it is a demo or not anymore. Keep pre demo.)
Dog Catcher Beta (If you downloaded it before you had to pay for it... there is no prompt to pay for it yet.)
World Clock (is now a trial version. Keep original don't update)
Advanced Task Manager (Is now gone from the market. You have to pay for the new version.)
Quickoffice (Also gone from the market.)
1 click direction (Is now a paid app. I don't think the new app has any changes except now its $2.99)

force ring is what you lost
i lost it too
good idea
keep us updated

drewfinkel said:
force ring is what you lost
i lost it too
good idea
keep us updated
Click to expand...
Click to collapse
Ahh yes. It let you raise and lower your phone volume via sms. Kind of like sms commander.
Will do.

As soon as someone upgrades an app that adds an expiration date, they should mention it here.
Some of us don't mind having an older version for free
Depending on the app though. Some i'd pay for.

topdnbass said:
As soon as someone upgrades an app that adds an expiration date, they should mention it here.
Some of us don't mind having an older version for free
Depending on the app though. Some i'd pay for.
Click to expand...
Click to collapse
Thats a good Idea and Ill try to keep the list updated on the original post. Any app that starts charging or any app that turns in to a trial version with an update we should include.

drewfinkel said:
force ring is what you lost
i lost it too
good idea
keep us updated
Click to expand...
Click to collapse
I will keep force ring in my signature, will not update it as its very popular so if you need it grab it anytime.

stats555 said:
I will keep force ring in my signature, will not update it as its very popular so if you need it grab it anytime.
Click to expand...
Click to collapse
Thanks for that.

If you have and use the app, it's obviously worth paying for.
The question is, how much is it worth If it's something valuable enough to keep on your phone, I'd think 99 cents is more than fair.

ParkMark & Geodroid
When I was browsing in the Market 12 hours ago I saw 'ParkMark Demo' instead of 'ParkMark'. I read the description and there was told about trail expires on march, 1st. When I read the comments the users were disgusted about paying for such an app.
Now I looked at ParkMark again and its name was switched back to 'ParkMark' and there isn't mentioned anything about "trial" in the description.
So it could be they reconisdered and kept ParkMark free or they hided every information about trial so everybody makes the (hidden trial-) update.
EDIT:
Found this at the developer homepage:
ParkMark (and all applications for the G1) is currently free. The update will be a low cost app once the market gets going and a demo version will be available.
Click to expand...
Click to collapse
This is also the developer of the Geodroid -App, which also turned to demo.

MacFloid said:
When I was browsing in the Market 12 hours ago I saw 'ParkMark Demo' instead of 'ParkMark'. I read the description and there was told about trail expires on feb, 31st or march, 31st. When I read the comments the users were disgusted about paying for such an app.
Now I looked at ParkMark again and its name was switched back to 'ParkMark' and there isn't mentioned anything about "trial" in the description.
So it could be they reconisdered and kept ParkMark free or they hided every information about trial so everybody makes the (hidden trial-) update.
Click to expand...
Click to collapse
Thats what I was worried about with the apps.

So if we have apps that are currently free&they add a fee to them in the future wed be charged for them even though when we downloaded them ,they were free?

World Clock
World Clock by Thinlet is now a trial.
It was free w/ over 10k downloads but then he/she/they had an update w/o notice of what's changed & that's when people started noticing it was now trial. Weak.

I accidently updated parkmark, indeed it's name on the phone is now ParkMark Demo...kind of deceptive imo :/

It's Park Mark free for me...
Does anyone have the old APK file?

cmavr8, yup, another updated version! seems the maker of parkmark watches out little forum They changed the app description to "This version free forever" "full paid version coming April 1st". So i think we're good for now.

What is the method of extracting the APK file from my phone for an application that i want to save?

As a user, I definitely understand the desire to have all apps be free. But I also know that in order for apps to continue to be developed and improved, there needs to be some sort of motivation to do so. A couple dollars or less is certainly reasonable for good quality apps. As a developer, I can tell you that it takes a lot of time and energy to produce a quality app and there comes a time when it is simply not worth it without some sort of compensation. Remember, developers have lives, families, etc... they don't exist to simply serve the user. That being said, I think that all apps that are already available for free (and are not demo versions) should remain free, and I think most will. At least it's not the Apple App Store, I mean come on all those folks paying for fart machines and other inane apps. I think it's good the Android Market has had some time to get some of those types of apps out of the way for free.
Feel free to download my app, as I will not be charging for it unless I do some major overhaul of new features, which would require me to charge. I don't see that happening, however. Not that I think there is a huge market for my app as it is a specialized tool for a certain industry...

I would hope that a 'new' version is created for the pay version, instead of forcing a paid upgrade. That seems like the solution that would encourage payment for additional "new and improved" features.

Of course. Besides, the terms of the Market require that to be the case.

Hey does anyone have the maverick.apk? I accidentally deleted it from my sd & its not in the market anymore. I looked in stats sig but I couldn't find it there either.

Related

Checking for updates (way I do it)

I thought it was common sense, but my buddy with a G1 was like "I didn't know you could do that!?"
OK... so... Go to MarketPlace, Menu key--My Downloads.... if it says installed, you're all good. If it says Install and is a program you HAVE installed? Click it. Will overwrite the old version automatically.
That is one way.... but a new app on the market it makes it one step easier. Install aTrackDog... I used the way you described before this came out... it makes your life soo much easier.
neoobs said:
That is one way.... but a new app on the market it makes it one step easier. Install aTrackDog... I used the way you described before this came out... it makes your life soo much easier.
Click to expand...
Click to collapse
Yeah, have heard it doesn't update that fast?
There are some reasons not to use aTrack Dog. I'm manually updating my apps for now. Maybe Google will refine the Market app with an update feature later.
jashsu said:
There are some reasons not to use aTrack Dog. I'm manually updating my apps for now. Maybe Google will refine the Market app with an update feature later.
Click to expand...
Click to collapse
Oh wow.. thanks! That's even worse!
Some apps (Twitdroid is a good example) alerts you if there's a new update; and most apps have contact details for the developer, so maybe drop them an email and ask for some auto update code to be added into your favourite apps? Bummer though, you still have to go into the market to update them.
jashsu said:
There are some reasons not to use aTrack Dog. I'm manually updating my apps for now. Maybe Google will refine the Market app with an update feature later.
Click to expand...
Click to collapse
Good point but then again... I personally want to know about others beta's, I think aTrackDog should do something thou... make it so all apps are defaulted to not update.
Either way I don't see any real reasons to not use it except that you should know it may show a beta version. The updates are fast usually everytime I open it there is at least one program on there.
neoobs said:
Either way I don't see any real reasons to not use it except that you should know it may show a beta version. The updates are fast usually everytime I open it there is at least one program on there.
Click to expand...
Click to collapse
True, I suppose it is a matter of personal preference. Since I only have a half dozen apps installed on my G1, it's rather trivial to just check the download list. I balance that against having yet another app installed, not to mention having my app installation habits data-mined by aTrackdog.
neoobs said:
Good point but then again... I personally want to know about others beta's, I think aTrackDog should do something thou... make it so all apps are defaulted to not update.
Either way I don't see any real reasons to not use it except that you should know it may show a beta version. The updates are fast usually everytime I open it there is at least one program on there.
Click to expand...
Click to collapse
I am not a developer but can see a potential for an exploit on this maybe? Sending out info isn't ever really a good idea. Even if it's set to only send out this and that data, I have seen exploits take advantage of less.
Both valid points, but then again look at the stuff I can't uninstall LOL that can send out just as much info. Everything is a risk, and honestly maybe application mining my G1 is a good thing, might lead to more big name developers wasting money to make quality apps for cheap/free. Never know might make MS want to make an office suite... or better yet... openoffice doing it.
neoobs said:
Both valid points, but then again look at the stuff I can't uninstall LOL that can send out just as much info. Everything is a risk, and honestly maybe application mining my G1 is a good thing, might lead to more big name developers wasting money to make quality apps for cheap/free. Never know might make MS want to make an office suite... or better yet... openoffice doing it.
Click to expand...
Click to collapse
Yeah I wouldn't really hold my breath on OpenOffice for Android. Aside from the fact that most desktop apps have to be completely retooled to function in a mobile context, i'm sure Sun isn't too happy about Google brewing up Dalvik based on Java (which quite directly competes with J2ME). Dataviz is already working on an Android version of DocsToGo.
Of course if Google were to put more of their engineers on Android/mobile development, maybe we could see Google Docs for Android. Let's hope those Christmas Bonus Dreams lead to more apps Googlers make in their 20%.
aTrackDog work nice
jashsu said:
Yeah I wouldn't really hold my breath on OpenOffice for Android. Aside from the fact that most desktop apps have to be completely retooled to function in a mobile context, i'm sure Sun isn't too happy about Google brewing up Dalvik based on Java (which quite directly competes with J2ME). Dataviz is already working on an Android version of DocsToGo.
Of course if Google were to put more of their engineers on Android/mobile development, maybe we could see Google Docs for Android. Let's hope those Christmas Bonus Dreams lead to more apps Googlers make in their 20%.
Click to expand...
Click to collapse
Isn't openoffice made publically? (not the source but the actual development is by the general public) wouldn't that mean if enough got an android they could do it? LOL
And I bust up over the G1 for all Google employees. But then again that article made it sound like every employee normally gets 20,000 for Christmas *cough*bull*cough* I bet only the high ups got anywhere close to that and probably the lowers got 100 dollars and maybe some free software or something.
neoobs said:
Isn't openoffice made publically? (not the source but the actual development is by the general public) wouldn't that mean if enough got an android they could do it? LOL
Click to expand...
Click to collapse
Actually it is an open source project. However project leaders have very broad discretion to guide the direction a project takes. A good example would be the Android Open Source Project.
And I bust up over the G1 for all Google employees. But then again that article made it sound like every employee normally gets 20,000 for Christmas *cough*bull*cough* I bet only the high ups got anywhere close to that and probably the lowers got 100 dollars and maybe some free software or something.
Click to expand...
Click to collapse
Yeah the average Googler received a $1000 holiday bonus last year.
wow 1000 dollar bonus... that is really good... but I understand why that is cut in half this year especially with the way the economy is.

Your thoughts on Android App Inventor?

I recently found out (thanks to Cyanogen's Twitter) about Google's Android App Inventor and wanted to see what everyone thought about it? I think it's great in that more apps would theoretically be released, though of questionable quality. But also I'm wondering about the value of development using code, would this become more valuable as a result of laziness on the part of some developers? Or would its value decrease since it's easier to make an application now? I haven't actually used the program yet since I want to gain a firm grasp on actual coding but these questions were in the back of my mind since the invention of things other WYSIWYG eg Web Development.
I'm thinking this is a good thing, you can make apps on the go, for practically anything. It will continually get better, unless it crashes and burns because it floods the market and similar with ultra-****ty programs.
Later on Google will probably release some sort of testing program to run it through the hoops to see if it's good enough, or something like that.
Remember, it's still in beta
great great great, it means idiots like me will be able to solve some of our own niche needs*, that have as yet not be done.
*a special farty sound.
I'm disappointed it's not available for download now. I was all excited reading about it and then realised it's not even out yet.
It can only be a good thing and the app market can easily be changed to filter out the inevitable rubbish it will partly create. However a lot of useful and ingenious apps will also be created that wouldn't have been (like the one I will make).
I'm looking forward to it, there's a few things I want to make that aren't in the marketplace. Just wondering what sort of functionality we will be allowed, if I can make my own task manager/battery monitor widgets for example.
I like the idea too.
Hopefully this doesn't lead to a glutton of bad apps on the market!
Depending on how functional it is, we might never need the market ever again. Half an hour making your own app vs half an hour searching the market and trying half a dozen bloated ad-ridden apps.
Morghus said:
I'm thinking this is a good thing, you can make apps on the go, for practically anything. It will continually get better, unless it crashes and burns because it floods the market and similar with ultra-****ty programs.
Later on Google will probably release some sort of testing program to run it through the hoops to see if it's good enough, or something like that.
Remember, it's still in beta
Click to expand...
Click to collapse
But its already pretty powerful... and bound to get better.
jimlad said:
great great great, it means idiots like me will be able to solve some of our own niche needs*, that have as yet not be done.
*a special farty sound.
Click to expand...
Click to collapse
Yeah... But who knows, Maybe that TINY niche need is something else that someone might want to use and then that ends up bing a profitable app. Not because It makes a ton of dough, but because it was so quick and easy to make.
Biffy said:
I'm disappointed it's not available for download now. I was all excited reading about it and then realised it's not even out yet.
Click to expand...
Click to collapse
Im using it right now.If you read the actual website... there are links to all the tools and how to use them.
saj222 said:
I like the idea too.
Hopefully this doesn't lead to a glutton of bad apps on the market!
Click to expand...
Click to collapse
This is always a potential. With ease of programming comes more apps, and with more apps comes more Bad apps. But if this helps one person make one useful app, its done its job.
I really hope to get good with this, and maybe have alot of community support here... this could very wellbe a powerful tool for noob developers.
IDK though, I wouldn't think anything could ever replace actually typing out code as opposed to using blocks which is what it seems like App Inventor does.
rawdikrik said:
Im using it right now.If you read the actual website... there are links to all the tools and how to use them.
Click to expand...
Click to collapse
Could you be a bit more specific on how you got the final 'my projects' section working?
i have installed everything.. and the final stage it requests my details (which i had previously filled in)
rawdikrik said:
Im using it right now.If you read the actual website... there are links to all the tools and how to use them.
Click to expand...
Click to collapse
When I login I get: "We will be granting access to App Inventor for Android over the coming weeks. Fill out this form (only your Gmail address is required) and we’ll have you building apps soon! While you are waiting feel free to read more about App Inventor and learn how it works."
Have been all over the http://appinventor.googlelabs.com/about/ website and can't find any links to download or use tools. Am in the UK so maybe that is the problem.
Same here with me. Maybe they need to verify our info and then give us the links to download
Biffy said:
When I login I get: "We will be granting access to App Inventor for Android over the coming weeks. Fill out this form (only your Gmail address is required) and we’ll have you building apps soon! While you are waiting feel free to read more about App Inventor and learn how it works."
Have been all over the http://appinventor.googlelabs.com/about/ website and can't find any links to download or use tools. Am in the UK so maybe that is the problem.
Click to expand...
Click to collapse
Its in beta right now, so like most great Google things in their infancy it is invite only.
App inventor looks wicked, reminds me of Visual Basic only useful since it works on platforms besides Windows >
I think this is a progressive idea!
But hope the market stays as clean as possible with QA Apps!
I made a simple app (send an SMS).
- Made it using the app inventor : Apk file takes 1MB and once installed, the apps takes 3.5MB of space!!! (whitch cannot be moved to SD, even with Froyo)
- I made the same app "the normal way" with the android sdk and eclipse : the apk file takes 13KB and the installed app takes 20KB
I heard that when its released, all the apps will not be put on the market right away... in the future... maybe, but that'll prob be after Google makes a filter as to which apps can be put on the market. Not to mention, the Google $25 market upload fee will still apply, so even if Google doesn't filter, it won't completely flood the market.
Sent from my Eris using XDA App
djeanhimself said:
I made a simple app (send an SMS).
- Made it using the app inventor : Apk file takes 1MB and once installed, the apps takes 3.5MB of space!!! (whitch cannot be moved to SD, even with Froyo)
- I made the same app "the normal way" with the android sdk and eclipse : the apk file takes 13KB and the installed app takes 20KB
Click to expand...
Click to collapse
I suppose it's to be expected. As with all tools of this type, you get ease and speed when developing but you also get a huge runtime when compiling.
Dragos
Aint normal IMO...
The compiler knows which objects it has to take in account when building the package.
I mean it's not a big deal to include only what is necessary...
Anyway, that size problem (added to some interface bugs i encountered) makes me believe that this project is far from being usable.
By now, the only use I'd make would be prototyping views on it.
It's in BETA for a reason.

Market Issues 2.3.1 - Get your act together Google!

Well first, the new Market isn't on our Nexus S yet (officially), that's fine, it's just a UI update pretty much.
Now more seriously and more annoying, Google pushed out 2.3.1, that's great! BUT:
Whether you're rooted or not, there are missing apps on the Market because of 2.3.1
Some of the apps I use that I can no longer download from the Market are:
aFile, Fandango Movies, NYTimes for Android, PayPal, FiOS Mobile Remote
These are big apps, no reason they shouldn't be available.
I guess the issue is Google needs to input/enter/update their Market to "support" the new build of 2.3.1. ARE YOU F'ING SERIOUS? You just pushed the damn thing and don't remember to update your Market with the new build??
GET YOUR ACT TOGETHER GOOGLE! This is frustrating!
EDIT: ALL Copy Protected Apps do NOT show up in the Market on Android 2.3.1
Please go here and STAR the issue: http://code.google.com/p/android/issues/detail?id=13514
EDIT: 1/5/2011-IT'S FIXED!!!!!!!!!!!!!!!!!
+1 i can confirm this
nxt said:
Well first, the new Market isn't on our Nexus S yet (officially), that's fine, it's just a UI update pretty much.
Now more seriously and more annoying, Google pushed out 2.3.1, that's great! BUT:
Whether you're rooted or not, there are missing apps on the Market because of 2.3.1
Some of the apps I use that I can no longer download from the Market are:
aFile, Fandango Movies, NYTimes for Android, PayPal, FiOS Mobile Remote
These are big apps, no reason they shouldn't be available.
I guess the issue is Google needs to input/enter/update their Market to "support" the new build of 2.3.1. ARE YOU F'ING SERIOUS? You just pushed the damn thing and don't remember to update your Market with the new build??
GET YOUR ACT TOGETHER GOOGLE! This is frustrating!
Click to expand...
Click to collapse
Have you tried editing your build.prop file to change the version fingerprint? I know this has been used in the past to restore "missing" apps to the market.
CALM DOWN
relax there, hot shot. you bought a pure android phone, early. You realize what that means is there will be glitches, patches, and rebuilds along the way. its happened before. the nexus one started off crappy with great potential and look at it now..its still top dog. so please be a professional with your purchase and know how to be a geek about it.
unremarked said:
Have you tried editing your build.prop file to change the version fingerprint? I know this has been used in the past to restore "missing" apps to the market.
Click to expand...
Click to collapse
I think the point is it shouldnt need to be done that way
dudeimgeorge said:
relax there, hot shot. you bought a pure android phone, early. You realize what that means is there will be glitches, patches, and rebuilds along the way. its happened before. the nexus one started off crappy with great potential and look at it now..its still top dog. so please be a professional with your purchase and know how to be a geek about it.
Click to expand...
Click to collapse
LOL I know, I've had a Nexus One. But still, really, this is a really stupid "mistake" by them, how can you overlook something like this? Shouldn't they have some sort of checklist they need to do before pushing an update to hundreds/thousands of phones?
slowz3r said:
I think the point is it shouldnt need to be done that way
Click to expand...
Click to collapse
Oh, I agree. Just trying to be helpful while we wait for Google to fix it lol. I've had to download the specific APKs and install them via AndExplorer for my missing apps.
dudeimgeorge said:
relax there, hot shot. you bought a pure android phone, early. You realize what that means is there will be glitches, patches, and rebuilds along the way. its happened before. the nexus one started off crappy with great potential and look at it now..its still top dog. so please be a professional with your purchase and know how to be a geek about it.
Click to expand...
Click to collapse
Well, I disagree with your assessment in terms of the Market.
It's ridiculous that Google's flagship device with it's flagship version of the OS, sold to the masses through a big-box store like Best Buy should have something as basic as the build number not being recognized and excluding you from apps that should be available to you.
Such a small thing to take care of on their server end, yet overlooked. Just another one of those little things that a certain other mobile OS operator doesn't overlook that makes the rabid fanbois of it froth at the mouth and pant how much better their OS is.
Fed Up but glad others are in the same boat
I am glad that i came across your posts. I was about to throw the stupid phone out the window. I had to exchange my Nexus S today at Best Buy (still running 2.3). When i came out with my new phone, it prompted me to update to 2.3.1. I did the update and after I was done setting up my phone, I noticed that there are apps THAT I PAID FOR that are missing from the Market.
I am sorry, but whether this is a new phone, developer phone, I paid top dollar and I would expect that something as simple as ensuring that the apps that i PAID for our available seems pretty straightforward.
Until they straighten their stuff out, I am pulling my SIM and going back to MT4G.
Everyone calm down, they will show up in the coming days. The day that the Nexus S came out I couldn't find some apps, like NYT. But it showed up the next day or two.
Not too sure why people are complaining here. You bought a google development phone so you get updates long before other phones get them. Along with that, come issue, bugs, ...time waiting for 'others' to catch up.
By 'others' I mean, the people, companies, ect who release their apps. Surely google doesn't micromanage what apps work for what versions of Android. Or which ones show up on the market depending on your Android build, phone, or cell phone provider. My guess would be that is all in the app developers hands.
Either wait, or go about getting them on your phone another way. After all, you bought a google development phone, a pre-requisite for owning one should be wanting to tinker around with it. As said, you could probably get them to show up if you edit your prop-build. This happens at every new android build release....
confirmed...on 2.3.1 i lose slingplayer, thats a deal breaker for me. back to 2.3 for now
ogdobber said:
confirmed...on 2.3.1 i lose slingplayer, thats a deal breaker for me. back to 2.3 for now
Click to expand...
Click to collapse
You didn't lose it, just get the .apk and install it manually.
Titanium Backup is really handy to have. You'll always have backups to all your apps for occasions like this.
I come here to get info on what's going on in the nexus world and all I find is stupid people *****ing about things they know nothing about.
Just because you paid some money does not mean you can act like a ignorant fool and *****.
Sent from my Nexus S
zeeklancer said:
I come here to get info on what's going on in the nexus world and all I find is stupid people *****ing about things they know nothing about.
Just because you paid some money does not mean you can act like a ignorant fool and *****.
Sent from my Nexus S
Click to expand...
Click to collapse
you sir, need to sit in the corner on time out, just chill, your now the one over reacting
Luxferro said:
You didn't lose it, just get the .apk and install it manually.
Titanium Backup is really handy to have. You'll always have backups to all your apps for occasions like this.
Click to expand...
Click to collapse
won't install manually... i refuse to use titanium (but that would probably work)
zeeklancer said:
I come here to get info on what's going on in the nexus world and all I find is stupid people *****ing about things they know nothing about.
Just because you paid some money does not mean you can act like a ignorant fool and *****.
Sent from my Nexus S
Click to expand...
Click to collapse
this thread is actually worthwhile. I agree that NS forum is flooded with useless questions that are asked over and over...but not here. go post your rant somewhere else
zeeklancer said:
I come here to get info on what's going on in the nexus world and all I find is stupid people *****ing about things they know nothing about.
Just because you paid some money does not mean you can act like a ignorant fool and *****.
Sent from my Nexus S
Click to expand...
Click to collapse
Well you know what? Go ahead and update to 2.3.1 and you will have issues downloading apps from the Market, that was previously there. That's the point of this thread, and it's a valid one.
Yes you can go ahead and edit your build.prop, revert your rom, etc..etc.. but the FACT of the matter is, 2.3.1 DOES have Market issues.
I do have a right to ***** about this issue, because it's a simple issue for Google to fix and too stupid for them to overlook.
And for the other people saying "you bought a developer phone, you should expect issues and problems".. actually no, I don't expect that. It's sold to the general public through Best Buy at a retail location. I expect it to work properly. If suddenly tomorrow there's a 2.3.1 update and you can't make any phone calls, I can bet you all will be *****ing about it. And this Market issue is exactly the same.
I changed the fingerprint in the build.prop to show as it is the older 2.3.
I don't understand why Google is releasing an update before it allows it fully in the Market....
Attached is the build.prop i used.
It is from GRH78 only have the fingerprint of GRH55.
The ONLY line i changed in this build.prop is:
Code:
ro.build.fingerprint=google/soju/crespo:2.3/GRH55/79397:user/release-keys
The GRH78 fingerprint is:
Code:
ro.build.fingerprint=google/soju/crespo:2.3.1/GRH78/85442:user/release-keys
You cash push the attached build.prop into /system (make sure you keep the correct permissions), reboot the device and the market should be fine.
Once Google update the market you can change it back.
Also if you change your build.prop down to 2.3 you'll get notifications on a 2.3.1 firmware update <facepalm>
Just change the fingerprint in your build.prop, download your apps, and change it back. Either that or wait for the app developers to update their apps, there's nothing wrong with the market.

Do Developers get paid for selling apps on ANDROID market?

Ive noticed apps on the Market that says, FREE (with ADS) and also PAID / Pro Version of the same app (for a fixed price lets say £3.00)
Now ive noticed the count on download apps for a app that is £3 to be 250.000 > downloads ... which means £750.000 has been paid into the market just from this single app ?????
How much would the developer of this app see from the £750.000 that has been made? And am I also right that ADS on their software also let the developer gain money??
Seems to me you can earn a lot of money for a well populated app... ???
You answered your own question. Developers SELL (obtain money for their product) their apps. Free apps that include ads, the developer also gets money. It's just like youtube videos.
Surely Google must take commision as well??
Yeah, that's the goal
But face it, people are cheap...even for a $0.99 app! And that "super duper, can't live without it app" is all so elusive.
So developers will put out a limited or crippled version of their app for free in hopes that people will buy the full version.
Oh yeah Google takes their cut; it's pro-rated on the number of app sales you have.
Lookiing closely at other apps and focasing on one partiuclar app called Fotmob which I have purchased. It is a really good app that is for any football supportors out their giving details of a list of attributes such as, Live Scores - Fixtures - News - and Table..... Its probably the best football application Ive bought.
Now focasing on a a certain point on the development part of the app
1) Live Score's ... Gives a list of live playing games and their score line next to it. - Am curious on where the data comes from? Surely it isnt edited As games are played because that would be practically impossible to keep up to date therefore it must use a similar command such as a Fetch_arrey syntax. Now where would the user of FOTMOB Fetch the data from?? it must be a reliable known source such as BBC SPORTS / SKY SPORTS to keep its app up-to-date during the live games??
Is that right?
duffy1807 said:
Ive noticed apps on the Market that says, FREE (with ADS) and also PAID / Pro Version of the same app (for a fixed price lets say £3.00)
Now ive noticed the count on download apps for a app that is £3 to be 250.000 > downloads ... which means £750.000 has been paid into the market just from this single app ?????
How much would the developer of this app see from the £750.000 that has been made? And am I also right that ADS on their software also let the developer gain money??
Seems to me you can earn a lot of money for a well populated app... ???
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Click to collapse
It's not as black and white as that.
Firstly, you'd have to be an brilliant developer to get 250k+ downloads from a paid app. If you see an app like that, 9 times out of 10 it will be a company, not a single developer.
Secondly, 250k downloads is the amount of times an app has been downloaded, not the amount of times people have paid for it. e.g., around 40% of those downloads will be from people who refunded.
and lastly, Google take a ridiculous amount of money from you for each sale.
For example, my app sells for £2.00, but google takes £0.60 of that. It might not seem like a lot but it mounts up quickly.
So, 250k downloads isn't as much as you think if you start to look into it (but, it's still a hell of a lot for a single developer to get!!)
Well said Mellus.
And some of these so-called "great" apps are just fancy front ends pulling data off the net or a RSS feed.
As you might gather, I do not have a lot of respect for "this" (or "self"...programmer humor) type of developer.
P.S. if you don't get the programmer humor, "self" is Mac Objective C's "this" pointer.
I make $1,500 a month ( single dev )
Sent from my PC36100 using XDA App
You make $1,500 off how many apps? How many installs. Free apps or paid?
Also, could someone comment on what's required to get started? I know there's a $25 dev fee, and I've read all the help text on the publish site.
What do most devs do for a website to link to in the market? Does Google offer anything? Use Go Daddy? What?
What do you use to create the graphics required for the market?
Other tips?
________________________________
Unrevoked forever
SkyRaider Sense 3.5
Radio 2.15.00.09.01
rigman said:
You make $1,500 off how many apps? How many installs. Free apps or paid?
Also, could someone comment on what's required to get started? I know there's a $25 dev fee, and I've read all the help text on the publish site.
What do most devs do for a website to link to in the market? Does Google offer anything? Use Go Daddy? What?
What do you use to create the graphics required for the market?
Other tips?
________________________________
Unrevoked forever
SkyRaider Sense 3.5
Radio 2.15.00.09.01
Click to expand...
Click to collapse
About 15 apps. All paid.
You need to know how to make apps lol.
You need to make your own website ( not needed though)
Use photoshop.
Sent from my PC36100 using XDA App
Yeah I'm just getting into app development as well. I've currently got an ADWTheme out on the market for $0.99, and I make ~$0.69 per sale. There is really a ton of potential for profit if you get into individual app development as long as you can make stuff that people want. When I first released my theme I was making ~$10 a day off of it. after a month or so it's died down to ~$2.5 - $5 daily, but another factor is that I haven't updated it in a while haha. If you can manage to keep all of your apps up-to-date and appealing, you will do well.
If you are really interested in developing applications for android I would recommended watching these videos: http://marakana.com/techtv/android_bootcamp_screencast_series.html They've seriously helped me out a LOT getting off the ground
Newklearx3 said:
About 15 apps. All paid.
You need to know how to make apps lol.
You need to make your own website ( not needed though)
Use photoshop.
Sent from my PC36100 using XDA App
Click to expand...
Click to collapse
I would recommend Adobe Illustrator more than Photoshop for making graphics, at least it's what I prefer.
1. Make it look pretty
2. Make it fart
Yeah, nice LOL. Hey, if it sells, it sells. Wish I could write an app that sells thousands
I'm only a few months into development though, so it's "learn something new everyday" process. As the coding skills build, so will the quality of the apps....and hopefully sales.
Applications based on RFID concept?
Please allow me to ask if how much will it take for a developer on a full time basis to create an application that would run on both android and windows mobile.
This will be for a RFID concept
needless said:
Please allow me to ask if how much will it take for a developer on a full time basis to create an application that would run on both android and windows mobile.
This will be for a RFID concept
Click to expand...
Click to collapse
I don't know about window mobile but check out corona SDK for developing.
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Don't know why it's so difficult to answer a simple question.
70% goes to the developer, the remaining 30% is distributed to the cell carrier (if the carrier is authorized to receive fees for apps purchased on the market.)
Wikipedia explains it in such a way that even the most simple minded of folk can understand. It sounds like a few of you should read up on that, as opposed to providing vague, meaningless "answers".

paid app are refundable within 15 min after purchase

dear all,
I'm sure of lot of people already know this,
but apparently others, especially new android users are unaware of this feature.
"paid apps are refundable within 15min after purchase"
you can download the app, play around with it, and if you don't like it or thinks that its not worth it, simply go into your market app, click on my apps,
find that particular app in the installed app list on the left,
in the brief information of the app that appeared on the right, at the bottom there's a return/refund button. click and you will uninstall the app and get your refund.
beware tho you can only do it once for each app, the next time you purchase the same app the refund button wont show up again.
hope this helps.
In the good old days it was 24 hours. Even 1 hour would be nice. Sometimes 15 minutes just aint enough to try something out properly.
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In my opinion 15 minutes is not enough time for try apps, especially when some games requires download 200 MB and you have a poor DSL conection... you spend your 15 minutes downloading data...
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Your 15 mins start after the download completes and not when your download starts.
grenademasta said:
Your 15 mins start after the download completes and not when your download starts.
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When your download completes from the market. Many games require further resources to be downloaded from within the app, which counts towards 15.
Sent from my Leedroidified Htc Sensation.
Not to mention, if an application turns out not to work properly, but you don't find the bugs in the first fifteen minutes (or give the developer the benefit of the doubt that they'll fix the bugs), then you have no recourse.
I downloaded TravelDroyd and paid for the Hong Kong map, only to discover that the built-in offline Wikipedia content doesn't work at all. I reported it to the developer the same day I bought the app, having discovered it outside the 15-minute window. They replied the same day and told me that it would be fixed. Four months later, they haven't issued a single update to TravelDroyd *or* the Hong Kong map (which itself has issues with extremely inaccurate content, something else I reported to them.) The app is basically completely unsupported, but you have no way of knowing that when you buy it.
Not ALL app have a refund policy. FYI
Yeah its crap now. 24 hours was probably too much time but 15 minutes is defiantly too little. Heck you can easily play with some apps for 15 minutes and still not have a grasp for what they can do our if they work properly.
All it has done is made me not want to try any app which doesn't have a free trial version, ad supported version, or the like.
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knoxploration said:
Not to mention, if an application turns out not to work properly, but you don't find the bugs in the first fifteen minutes (or give the developer the benefit of the doubt that they'll fix the bugs), then you have no recourse.
I downloaded TravelDroyd and paid for the Hong Kong map, only to discover that the built-in offline Wikipedia content doesn't work at all. I reported it to the developer the same day I bought the app, having discovered it outside the 15-minute window. They replied the same day and told me that it would be fixed. Four months later, they haven't issued a single update to TravelDroyd *or* the Hong Kong map (which itself has issues with extremely inaccurate content, something else I reported to them.) The app is basically completely unsupported, but you have no way of knowing that when you buy it.
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Just so you know, developers do have the ability to refund your purchase if they so choose. So you have some recourse, but it's totally at the mercy of the dev. I've seen some apps where the dev actually says right in the description that if an app doesn't work out for you, or you have an issue they can't resolve, to ask for a refund and they'll work with you.
Of course, a developer can say no or simply choose not to respond at all, but I think there are a lot of developers who really do care about doing right by their customers. The example you cite may not be one of them though, and for that reason I really wish they did have a longer refund window, during which the control lies in our hands, not the developer's.
bkrodgers said:
Just so you know, developers do have the ability to refund your purchase if they so choose. So you have some recourse, but it's totally at the mercy of the dev. I've seen some apps where the dev actually says right in the description that if an app doesn't work out for you, or you have an issue they can't resolve, to ask for a refund and they'll work with you.
Of course, a developer can say no or simply choose not to respond at all, but I think there are a lot of developers who really do care about doing right by their customers. The example you cite may not be one of them though, and for that reason I really wish they did have a longer refund window, during which the control lies in our hands, not the developer's.
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Click to collapse
Or simply a dispute process where you can provide proof of an app's failure to work to spec, and have Google reverse the charge if the developer refuses to do so.
Sadly, I don't see Google doing so any time soon, for the same reason they won't provide basic features like the ability to sort apps by rating in their own market. It would have developers up in arms, and likely lead to quite a few jumping ship, which they can't risk while they're trying to grow their market share.
Good point that some good developers may offer the protection that Google themselves should be providing, though.

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