[APP]Pocket GForce [Source code released in p20] - Touch Diamond, MDA Compact IV Themes and Apps

Here you go the 1st program to measure how hard you stump against a wall.
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MAIN
instant Gforce measure for:
Acceleration/brake (brake is negative)
left/right (left is negative)
Up/Down(up is negative)
Total (always positive)
Speed
GPS
Gps Stats
On/Off
0-...
Test your time from 0 to whatever you chose
(it uses gforce to start the timer)
MAX
Max Values (i know it needs work)
LOG
Chose what you want to log
Log Size
OPTIONS
Set update speed 50 - 1000ms
Use Km over miles per hour
Use Speed in Acc/Brake over Gforce in Main
http://rjsmsampaio.googlepages.com/grafico.jpg
You can get the gflog.txt in you main memory and open in excel
To clean the log just delete it.
X is left/right
y is acc/brake
z is up/down
t is total
Speed
Altitude
Heading
(all this are obvious)
the GFmax is store in gfmax.txt created in main memory.
How to use it correctly:
the pda must be in portrait whit the screen facing the back of the car. When you open the program it will self calibrate(this don't mean you don't need to have your acc calibrated whit other program).
It should read 0.00 whit the car stop in a level area. You can Turn or incline the PDA a little and calibrate again but it will affect the reading if too much off center.
This is the Beta version so post some feedback, im a full time teacher so updates will be constant but not every day
Source code in page 20
Beta vertion 0.25b in page 14
v0.15 0 to x Dynamo
v0.10 Gps integration and KM/Miles options
v0.03 installer
v0.03 maximum Gforce store and logging.
v0.02 New interface, Max working, new formula for Gforce (sorry the first one was wrong a bit) and new formula to calculate Total (thx haggz)
v0.01 First release
http://rjsmsampaio.googlepages.com/Ikari-PtPocketGForce.cab

got the sofaa
Great App my friend. I have tested on aircraft just when taking off and landing and it is great ! didnt use the GPS

Nice one, thanks.
Will have a try.

I've been waiting for this program since Ikari has promised to write... Thanks Ikari... will feedback...

How do you calculate "total"? Judging from the top picture Id say you use
acc + curve = total
which is wrong. Use
total = sqrt(acc^2 + curve^2) instead
Otherwise it looks very nice!

You did get your help! Wonderfull, will download it and have a drive in my car, nice !

Help needed ?
Good job ! I did send you a mail through the forum mail system to offer some help to enhance it. Did you read this ?

Hello.
Perhaps it should be usefull to offer a option to register some infos such as max acceleration.
Thank you for this app.

haggz; said:
total = sqrt(acc^2 + curve^2)
Click to expand...
Click to collapse
I'm not sure about that i whant the total not the movement total.
cgeboers; said:
Good job ! I did send you a mail through the forum mail system to offer some help to enhance it. Did you read this ? )
Click to expand...
Click to collapse
Sorry only read after posting the program any way yes i will need help to improve the program to the maximum. TIME/G graphics etc...
paclep; said:
Perhaps it should be useful to offer a option to register some infos such as max acceleration. )
Click to expand...
Click to collapse
As mention on the first post ins not working at the moment
Any one give me tips to how make a txt file in C#?
As for the rest drive carefully

Why don't you integrate the output signal with respect to time and write also the velocity of device? By this way we can also see the current velocity or also write further 0-100km acceleration values....

Ikari said:
I'm not sure about that i whant the total not the movement total.
Click to expand...
Click to collapse
But you cant just add perpendicular forces since a force is a vector. Break/acc acts straight forward (backwards is "-forward") while curve acts straight right (again, left is "-right"). Draw 2 arrows on a paper, one for acc and one for curve. Then draw the resulting vector. To find the length (in this case the magnitude, or what you call total) use the Pythagorean theorem
total = sqrt(acc^2 + curve^2)
( http://en.wikipedia.org/wiki/Vector_(spatial)#Length_of_a_vector )

haggz said:
But you cant just add perpendicular forces since a force is a vector. Break/acc acts straight forward (backwards is "-forward") while curve acts straight right (again, left is "-right"). Draw 2 arrows on a paper, one for acc and one for curve. Then draw the resulting vector. To find the length (in this case the magnitude, or what you call total) use the Pythagorean theorem
total = sqrt(acc^2 + curve^2)
( http://en.wikipedia.org/wiki/Vector_(spatial)#Length_of_a_vector )
Click to expand...
Click to collapse
That's the idea. Adding them is just incorrect. Cause velocity is a vector, it can be expressed as its moduli times a unitary vector. Taking the derivative with respect to time we will find two sources of acceleration: the one caused by change in time of the modulus (acc) and the one due to the change in direction of the unitary vector (curve). As the derivative of a vector is indeed a vector, you should calculate its modulus. Therefore the total should be what haggz said.
Your app works pretty nice despite that. I have liked it a lot. A way to fix this issue is to display both accelerations separately and then if you like to add them just like numbers at least we will be a little bit more pleased . Anyway congratulations for your great work. Keep it like that !!!

Great for science projects. Great work

I don't know how fast you can read out the sensors. But a great application would be a Time/Acceleration Diagram.
Currently we are measuring oscillations of huge masses.
Would be cool if i could monitor oscillations up to 150Hz.

Great Work!!!

....a quick Example with some text windows:

Looks very nice, but I think a GUI with high contrasts would be better to read while driving.

Unjar to my computer, transfered to my internal storage, attempted to run the program, but it didnt work. It said I needed a newer version of net or something any ideas?

Knochi said:
Would be cool if i could monitor oscillations up to 150Hz.
Click to expand...
Click to collapse
Atm is 4hz but i can test the limit, also depends from the sensor itself.
blazer2004 said:
Unjar to my computer, transfered to my internal storage, attempted to run the program, but it didnt work. It said I needed a newer version of net or something any ideas?
Click to expand...
Click to collapse
download and install .NET Compact Framework 3.5 on your pda and it will work.
One more day and i will release a new version whit DB for the maximum values.
About a graphical interface im not sure how to make one cuz we have 3 axis to display plus the Total so im putting that to the side.
If any one have more ideas for this, new options, features or feedback, plz post.
My car is damage so i cant test everything correctly so make your contributing
Atm im working in a way to measure peek HP and making a time diagram that can be visualize on excel.

Max reading rate
Knochi said:
I don't know how fast you can read out the sensors. But a great application would be a Time/Acceleration Diagram.
Currently we are measuring oscillations of huge masses.
Would be cool if i could monitor oscillations up to 150Hz.
Click to expand...
Click to collapse
I read somewhere, but can't remember where, that default the accelerator readings are performed every 200 milliseconds, which would mean that you have a max of 5 Hz. It is possible to change the value in the registry by using a program that "tweaks" it, but I don't know what it would mean for the battery life.
Maybe your program could set the readings faster while it is running, but I don't have a clue how you would have to do it.
Never the less, 150 Hz might be a bit too fast for WM6.1, even with a fast processor ?

Related

TapTapSMS - my new program...

Now the new version is out!
screen:
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Download:
http://www.taptapsms.wz.cz/
New version 0.3a is out
Looks nice and simple. Will try it out. How exactly does it work? tap tap a button to go to the next alphabet/character?
no no... tap to select character group and second tap to enter the desired char. So for every char you must tap twice. Looks maybe very slow but give it a try write some test messages and after a while you will improve in write speed
bkf1 said:
no no... tap to select character group and second tap to enter the desired char. So for every char you must tap twice. Looks maybe very slow but give it a try write some test messages and after a while you will improve in write speed
Click to expand...
Click to collapse
Why do you have to tap first to 'select' a group? Wouldn't it be easier to skip the selection and type an 'a' with a single tap?
Second, Maybe it's a good idea to change the layout to the default layout. ([abc] [def] etc)
But keep up the good work
Rhapsody said:
Why do you have to tap first to 'select' a group? Wouldn't it be easier to skip the selection and type an 'a' with a single tap?
Second, Maybe it's a good idea to change the layout to the default layout. ([abc] [def] etc)
But keep up the good work
Click to expand...
Click to collapse
What might be a good idea is to incorporate a function like to PCMKeyboard http://www.pocketcm.com/index.php
If you tap & hold say the shift key, then a popup with choices appears and you slide over to the choice, that way you keep you same setup and a user only taps once for a letter.
hmm... I can try to make clear TapTap layout. When you want to write on touch-screen with one hand and one finger (thumb) and don't want to concentrate on it (imagine when you are walking the street so you cannot&don't want to concentrate only on your PDA) you need REALLY BIG controls. But when you have big controls you haven't much space for other things like for the program you are writting in. So you want SMALLER keyboard what has BIG controls. And that is exactly what TapTap layout is all about TapTap is also adjusted for all people. You can train your thumb and write very fast but when you don't want or cannot write fast there is no problem TapTapSMS won't rush you. On standart GSM phones you must press button once (perfect state), twice or three times (sometimes even more times) to write desired char and it must be in time limit. In TapTapSMS there is no time limit so you can write how fast you want/can. Of course pressing real buttons is really different than pressing "nothing" on touch-screen. But on PDA you haven't real buttons I mean PDAs without hardware phone keyboard (e.g. Asus P525) or big hardware keyboard like on Vario (BTW "Vario" keyboard is not very comfortable because you must use TWO hands and two fingers).
So I hope you now undrestand
BTW can somebody test it on any slow device (e.g. 200MHz CPU) like Vario? I'm interested if it is usable (fast buttons redrawing) on slow devices. On my A701 it's fast but it has 520MHz CPU...
Thanks, I understand if this is the direction you want your app. to go.
I tried using the PCMKeyboard and it worked fine except it did not increment the character counter.
I get it
Looks Good, I see the idea you're goin' for...prolly wont b the most popular app in the world but looks very usefull for those who are looking for a one hand intuitive sms keyboard. I'll try it out tomorrow n let ya know what i think.
Review on a slow device
bkf1 said:
...
BTW can somebody test it on any slow device (e.g. 200MHz CPU) like Vario? I'm interested if it is usable (fast buttons redrawing) on slow devices. On my A701 it's fast but it has 520MHz CPU...
Click to expand...
Click to collapse
Hi, I'm using a HTC Prophet, overclocked to 221MHz using the stock ROM 2.2, WM5. Your program runs without hitch and without lagging on my device, probably because I'm not used to the interface and am very slow when using it.
I like the idea of big buttons for one thumb use but it seems very slow to use, but then again, I'm still not used to the interface and it could be just me. Another thing is the space button, I'm used to having a space button below the alphabets, like a computer keyboard. To me that is more intuitive.
Just my 2 cents worth.
BTW TapTapSMS is for now oriented mainly for right-hand users so on the right side you have the most used controls: SPACE and BACKSPACE.
Great Job
Works fine on my wizard. WM6 touchflo clocked to 247...send lags slightly, but not much more than usual. Overall its a great app. I agree with the spacebar idea...seems like it should b below alpha. keep up the good work
seems to be a nice idea. just need to be familiar with it. thanks man.
keep up the good work.
The link you posted (http://www.miousers.co.uk/viewtopic.php?p=19705#19705) points to a forum which has a secondary link (http://mujweb.cz/www/birkof1/A701/TapTapSMS_nova-alpha.zip) that cannot be connected to. Can you post the file to the xda-develoopers forum instead of some czech server?
I don't know but for me the link is not broken Try searching google Sorry about it
BTW one of the main goals of this program is to reveal programmers that it is possible to make program which can be easily controlled only with your finger (and also with joystick - it's still one-hand controlling) and still is there enough space for other things.
EVERY PROGRAMMER who wants to make FREEWARE program and wants to use this controlling technology is welcome and he/she can FREELY use it and modify it to his/her own needs/ideas (of course it would be nice mention my name in program's credits). And of course there is no need to ask me for any permission... I have done it for the PDAs community FOR FREE
Of course if you wants to use it for commercial product you must contact me for my permission (BTW I have already gave some for now ).
small UPDATE... if you choose bad char group then tap on small "x" above main write buttons.
installed on Himalaya WM6 Aku7, most recent .NET,
MissingMethodException
Can't find Microsoft.WindowsMobiile.Forms
Version 1.0.0.0 Culture=neutral
PublicKeyToken=31xxxxxxxxxxx
or one of its dependencies.
Have seen this with rare other .NET programs, most do work.
hmm... try to delete DLL libraries provided with the program.
your taptapsms download comes as a stand alone .net exe with no dll's. It does start on my PC, .net can be so funny
update, sorry, did something stupid while unzipping, found the dll's still inside the zip.

[APP] Seismo - v0.12 20/09/2008

Hi,
Here is a small application which uses the accelerometer and draws a small graph. It uses the g-sensor managed DLL from Koushilk Dutta (and you'll need the .Net Compact Framework 3.5 to run this on your Diamond)
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Here is the CAB : SeismoCAB (61KB)
Edit: 20th sept. version 0.12 of my Seismosaur detector
zoom in/out with nav button (circle clockwise / counter clockwise)
close button
screen should not turn black while Seismo is running
now the scale is inverse tangent like
Have fun (though fun won't last for a long time with this )
PS: and I already know that this is silly and useless, and ugly...
nice tnx. downloading now.
(the best GODZILLA detector there is XD
Thanks in deed... I was just looking forward for this thing... Pencil is a cute user interface
Just a couple of question or feedback let's say:
-- The seismo in iphone was much more sensitive than ours... Even somebody's walking in the room was enough to disturb needle. Is it all about hardware? The response of accelerometer?
-- This lovely program is only deviating in "normal direction to screen" as far as i observed... I haven't seen a real seismograph, but is it always the case? Or should it react against the "resultant acceleration of three directions"
Thanks for the program...
Great APP, I've waited long for Seismograph for Diamond.
However it would be nice to:
1) change the pencil with the proffesional needle image?
2) make it more sensitive (or let us choose the sensitivity ),
3) prevent the screen from fading when the APP is running,
4) add some sound?,
5) add the possibilty to save the session,
6) maybe add the Richter scale meter somewhere underneath?
Heh, a long list, but I hope it will help to improve the APP
Haha... Love it!
emre_aachen said:
Thanks in deed... I was just looking forward for this thing... Pencil is a cute user interface
Just a couple of question or feedback let's say:
-- The seismo in iphone was much more sensitive than ours... Even somebody's walking in the room was enough to disturb needle. Is it all about hardware? The response of accelerometer?
-- This lovely program is only deviating in "normal direction to screen" as far as i observed... I haven't seen a real seismograph, but is it always the case? Or should it react against the "resultant acceleration of three directions"
Thanks for the program...
Click to expand...
Click to collapse
I'm not sure about the sensitivity, maybe it's the scale i've used (a logarithmic one may be needed, as the iPhone version has)... I'll try some adjustments... but i'm not trying to compete with the iPhone version here nor the results can be compared. iPhone's Seismometer measures some "energy" and not the raw acceleration. Maybe they square it or they integrate it, i don't know...
You are also right: I'm only measuring "up and down" accelerations. It could also use the norm of the vector if you think that it makes more sense.
gerDiamond said:
I'm not sure about the sensitivity, maybe it's the scale i've used (a logarithmic one may be needed, as the iPhone version has)... I'll try some adjustments... but i'm not trying to compete with the iPhone version here nor the results can be compared. iPhone's Seismometer measures some "energy" and not the raw acceleration. Maybe they square it or they integrate it, i don't know...
You are also right: I'm only measuring "up and down" accelerations. It could also use the norm of the vector if you think that it makes more sense.
Click to expand...
Click to collapse
Here my ideas for processing of raw data coming out of port:
1- As you've suggested, a log scale may let you magnify the result. Actually it will not magnify but it will let the output be scaled on a narrower band (visually). it means you will have a bigger space to plot data's. So you can increase the output by some constant (multiply with 10 let's say), or even maybe take the cube of the output (taking square will cause problem because negative results will turn into positive then) So we can see even the very small disturbances. and since you use log scale, big oscillations will also not be problem, they will nicely fit on your log scale.
2- Secondly norm of the vector seems like a better idea. Because we're not looking for something scientific or something based on real scales, you can use a resultant vector. The users only want to see the movement of your pencil in any case of disturbance. So sqrt(x'2+y^2+z^2) will be a more useful raw data output just before multiplying with proportional constant and scaling on log paper.
One more time thanks for your effort....
Very very very cool.
thanks very much for your time and effort
Highly appreciated.
works flawesly no probs with sensitivity HR...try to put Dia od table and you will see some vibrations even without any "seismic activity: so maybe appreciate option to stabilise common distorsions caused by HW such a very small iregular deviations...but leave to measure also this small distorsions so to do some switch...but very very amazing app...
I hate iPhone and iPhonemania but its good inspirations for all WM community
Very nice app.
Some suggestions
-exit button
-You can also do this with sound (decibel meter?)
-scale option
-real needle image
Great work so far thanks
Thanks for your feedback and suggestions, I'll try to improve this draft - I did not spend a lot of time on this as you may have guessed
I'll try first to change the scaling, find or draw a "needle" picture and have an exit button.
Stay tuned...
I was finishing my seismo program last nigth but you got ahead
Aldo my program have more features yours have a lot better interface, this was my second WM program so i think its normal, could you share the sorce code so i see how you make the graph?
And i can share my formulas white you to, i was using this web site as base to all my formulas http://earthquake.usgs.gov/learning/topics/measure.php
Thx in advance
Hi Ikari,
I had seen the thread where you said that you may code something, but at this time my small Seismo was already on its way...
Of course I'll post my C# solution on this thread this evening/night (European time too) when i get back home and have 5 free minutes
Feel free to use it!
where I can take .net 3.5??
==> .NET Compact Framework 3.5 Redistributable
To Ikari - and all those interested - here is a link to the current zipped solution (VS 2008):
SeismoMeter.zip (696 KB)
The few interesting things are in SeismoMain.cs...
Video of the app here.
http://wmpoweruser.com/?p=1018
Surur
really cool app. kudos from me
several small questions - would it be possible to somehow save the data / the graphs?
and it'd be cool if the device didn't go to sleep after the wm-preset time...
Very nice one.. I wouldt be nice to save the graphs and for example put the phone on the table and If your girlfriend/wife took it for a few moments then put it back.. you can see that ... just an ideea
Nice app!
What to add a fullscreen mode ?

[2008/10/28 v0.5.1] G-Watch (Stop watch & Countdown timer with GPS support)

Hello again!
It's time for a new tool: G-Watch!
G-Watch is a stop watch and a countdown timer with all features you'll expect of a stopwatch.
As an additional feature I provide GPS support. You can (you don't have to!!) use your GPS device to monitor your training session.
You can export your sessions to CVS (e.g. for Excel), KML or GPX (e.g. for Google Earth)
For a full todo list visit: http://www.ageye.de/index.php?s=gwatch/todo
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"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
More screenshots:
here
Todo list:
http://www.ageye.de/index.php?s=gwatch/todo
Changelog
http://www.ageye.de/index.php?s=gwatch/changelog
Skins
http://www.ageye.de/index.php?s=gwatch/skins
Multilanguage support
not yet supported
Your turn:
If you find bugs, have ideas or want to tell me anything else, write it here
I'm a poor student... Donations are welcome ;-)
Donations received:
nothing yet
This software is freeware! I take no responsibility if the distance is calculated the wrong way and you think you're faster than superman!
Thanks for using and supporting G-Watch...
Download
from ageye.de: http://www.ageye.de/index.php?s=download​
AppToDate users:
Yeh nice work man!
you are the one
I will have a look on this
egeye??!!! what in the world is seriously wrong with you??
your coming out with progs that are necessities and are by far supreme...
thank you again for your time and effort and your progs....
congrats on your knowledge!!!
I forgot but if you still need for a translator ... I'm there
1. Can GPS support UTM and not only longitude and latitude
2. Try to combine G-Alarm and G-Watch, at lease two software can share the same setting(options)
another hit from ageye!
This stuff should be built into windows mobile!
hanackin said:
Yeh nice work man!
you are the one
I will have a look on this
Click to expand...
Click to collapse
craneur LOL
great sofware
lepsyfou said:
craneur LOL
great sofware
Click to expand...
Click to collapse
Yeh but i have to say you're a good master
And another awesome ageye production.
This is the only thing I've missed on my Omnia. Now I got a complete phone.
Thanks mate for the great and useful program. I hope it'll be so successful and innovative like G-Alarm.
good stuff!
couple suggestions:
1. can you make the start/stop and split buttons bigger?
2. a short vibrate or tone when start/stop button is pressed.
3. ability to turn off the screen to save battery.
It would be perfect for me if you can combine the good points of GpsCycleComputer and StopWatch. (you can find these two apps under Diamond forum)
many thanks for this !
Great soft, google maps to view result is great too
I would welcome another button which would stop and restart, or maybe just a restart button, starting the timer again from the current time.
Will this eventually be able to set split intervals in GPS mode. For example, I am going to run 6 miles and I want to know my 1 mile split times, will this eventually have a setting to manually set the split interval for every 1 mile in GPS Mode?
rwertz14 said:
Will this eventually be able to set split intervals in GPS mode. For example, I am going to run 6 miles and I want to know my 1 mile split times, will this eventually have a setting to manually set the split interval for every 1 mile in GPS Mode?
Click to expand...
Click to collapse
that's a good idea... I'll add it to the todo list. I tested G-Watch today more thoroughly - it's not very reliable yet (well it's v0.1.1) but it will become better! I promise!
I trust you ageye
I really like your job
ageye said:
that's a good idea... I'll add it to the todo list. I tested G-Watch today more thoroughly - it's not very reliable yet (well it's v0.1.1) but it will become better! I promise!
Click to expand...
Click to collapse
Sounds good. I've messed around with it a little, it definitely has great potential. Thank you for the development and look forward to future releases.
Many many thanks once again for developing an application I can really use and was looking for.
I just managed to catch your post before I went off for the day on my bicycle. I installed it, mounted it on the bike and took it with me on a 24km/15 mile trip. This is what I found:-
1. The speed reading is not working with GPS option enabled. Altitude is working and longitude/latitude.
2. Using it the first time the device went to sleep as per the system settings - 5 mins on battery power. When I woke it up straight away the timer had stopped. If I left it for say 10/15 mins asleep and then woke it up the timer was still running.
The second time I used it on the way back home the device did not go to sleep but the screen dimmed. I could then wake it up by touching the screen which was actually better than pressing the power button and maybe useful for saving battery power? Not sure why it behaved differently on second use.
3. On a bicycle it is difficult to see the information being given as the text is too small. Needs to be as big and bold as the time at the top of the page really.
Suggestions:-
1. Larger start/split buttons and larger text for info given as above.
2. Battery status - to check gps drain on battery.
3. More GPS info which is on your to do list I know - average speed/max speed etc...
4. Option for Miles Per Hour or Km/h. Not sure if that is what the left hand side reading is or not as the speed did not work - if it is maybe it should say mph instead of m.
5. Not essential but useful for me personally - a running log text file where the info can be copied/imported into a spreadsheet to keep a record of exercise done for the week/month. I know this is sort of on your to do list as well.
Hope that helps for now. Look forward to testing the next version.
New version released: v0.1.2
It's getting better ;-)
Still no support for exporting or saving sessions but GPS should work now and for all enemies of metric units: you can change to american units now ;-)
Changelog: http://www.ageye.de/index.php?s=gwatch/changelog
Download: http://www.ageye.de/index.php?s=download
have fun and report me if it works now...
ageye said:
New version released: v0.1.2
It's getting better ;-)
Click to expand...
Click to collapse
I see what you mean and so quick!
I have not been out with it but there is definitely some speed showing now. It takes longer to get a fix on the GPS - the last version was super quick. A price to pay for the improvements I guess.
Would really like the speed to be more visible with a bigger bold font and I notice the lap time column in bold is not fitting into it's box - some figures at beginning and end not showing fully.
Will take it out and about tomorrow morning.
Great stuff indeed!

[APP] LUMOS v1.0 *FINAL* (Complete HTC Auto-Backlight replacement) [UPD.:08-02-2011]

. . . .
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
. . . . (current version 1.0 FINAL)
More control. More battery. More comfort.
Lumos is fully customizable automatic backlight level changer developed as a complete replacement for stock HTC auto-backlight service. A wide range of HTC branded devices is supported starting from HTC Diamond/Touch Pro up to the current WM flagship HD2.
Lumos focuses on minimal CPU usage, maximum battery saving, low memory footprint while maintaining maximum backlight change smoothness and responsiveness. Lumos combines the best from all available auto-backlight solutions and adds many extras for your tweaking needs
Features:
- simple and clean installation and uninstalation
- extremely low CPU usage when working, 0.05-0.3% on polling
- NO battery and CPU overhead (drainage) unless you actively use your device's display
- low memory profile considering all the options
- simple and reliable configuration GUI with easy step-by-step calibration process
- many options that let you change every aspect of how your backlight works
- program exceptions to set different backlight for any application
- relative excaptions allow you to amplify/attenuate the automatic backlight for specific applications
- ability to force display ALWAYS ON for certain application
- integrated tool to detect all active application names, leave it running in the background and it will log all application names you use
- configuration failsafe. No matter what you do, Lumos won't crash, just tell you what is wrong and use defaults.
- supports vast majority of HTC branded devices since HTC Diamond
- many supported languages
See this thread for details and news and download:
http://forum.xda-developers.com/showthread.php?t=450318
Enjoy the light
- reserved for Diamond specific updates -
Lumos v07 has been released,
now with complete configuration GUI and a CAB installer!
See: http://forum.xda-developers.com/showthread.php?t=450318
Will try... reserved for later feedback..
This is a nice idea!!
the standard auto-backlight thing is terrible!!
definitely trying this!! thanks for your work
wow good job man!!!! thanks for that
Will it work on the blackstone ?
I don't have Blackstone nor know anyone who has it personally, but I assume it will work, only the program resolution will be 4:3 so I expect it to have a white strip on the bottom.
Can anyone confirm that Lumos works on HTC Touch HD?
If it does I will add WVGA support in the next release.
PLEASE someone test it and if at all possible send me a screenshot of the Main tab so I can add native support for Blackstone.
what this program is doing?
c.albert said:
what this program is doing?
Click to expand...
Click to collapse
Please read the first post and click the link before asking. Any questions you may have about program functions are probably already answered in the original Raphael thread.
c.albert said:
what this program is doing?
Click to expand...
Click to collapse
first post! /facepalm
Blazeitup123 said:
first post! /facepalm
Click to expand...
Click to collapse
ROFLMFAO hahaha
Great. Just uninstall G-light.
Thanx for this one!
How can i Ad TomTom to the excluions?
I try it with TomTom Navigator.exe as PRG nut it would not work!
THX for Help!
read the 1st post
c.albert said:
what this program is doing?
Click to expand...
Click to collapse
and then read the rules for the forum
thanks for this .....just trying now
Happy1602 said:
How can i Ad TomTom to the excluions?
I try it with TomTom Navigator.exe as PRG nut it would not work!
THX for Help!
Click to expand...
Click to collapse
PRG type means you are adding Window name (not process name).
Other options are for classes used in an application, you can view classes used in TaskManager 3 under Windows tab. I can't implement processes because this would increase CPU usage = bad for battery.
Name of the TT7 window is just 'TomTom Navigator'
I will update the original thread
Amazing job!! My compliments
Uhm, am I doingg something wrong? On my Diamond, during the setup/calibration proces, the sensor only shows 0. When told to hold it in the dark or in the light, it always stays at 0...?
The sensor is placed in the front speaker, point it directly to a light bulb from close distance and do'n cover it with your finger.
If it still doesn't work, make sure any other auto-backlight app is disabled or it may be a hardware defect.
On my blackstone, for me the calibration is fine, when i'm in a dark room it says 0 and when under a table light it says 820
But once the calibration done, I don"t see any difference when I'm in a light room or a dark room... isn't it suppose to automatically adjust the backlight regarding the light values ?
I'm also confused with the last two steps of the wizard, the minimum/maximum desired values... when i set it, the backlight do not change on the google page... and if I don"t put the same values for minimum and maximum I get a window a the end of the wizard telling that I need to restart the wizard because the values are different.... can you please explain ....

[APP][13/04/09] GravityPong - GSensor Pong 0.4

Another little game from me today.
This uses the same basic framework as BallPhysics, but applies it in a different way.
It's pong, where your paddle is controlled by tilting the device.
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"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
The controls:
Up/Down change the balls speed.
Left/Right change the CPU paddle speed
Centre pauses
The text:
In the bottom left is the time in milliseconds since the last restart
In the bottom right is the current score
Should work on Diamond, Raphael, Blackstone, Rhodium and Topaz.
It's written in C++/win32, so no nothing apart from the exe is needed.
Configuration:
Code:
HKCU\Software\l3v5y\GravityPong
FixedVelocity=
if < 0, velocity is variable, if > 0, FixedVelocity is the difference between the CPU speed and your paddle speed
Changelog
0.4 - uses trig to calculate the initial ball speed so the ball travels at one speed regardless of angle, some little performance tweaks
0.3 - adds configuration of speed, and exit if mouse is within top 40 pixels of screen.
0.2 - Fixes sensor polling, and possible odd background
0.1 - Initial release
Nice!!!
I will try it right now!
[EDIT] The idea is nice, but controlling the paddle isn't working very well for me (it's almost not responding to my movements at all), and after 5 sec. it will be in a loop.
I loaded this game onto my Touch Pro. Here is what happened:
1. Worked for about 15 seconds. Then my paddle would not respond to any movement. I tried back and forth, up and down, side to side, hard and soft shaking.
2. Shut down and tried a soft reset. Started game again and all I got was a colorful static screen but could still see the paddle moving with its white tail in the fore ground. Did I describe that well enough to understand?
This game seems like it could be really cool but seems to have some issues.
Any ideas?
Joe_PDA said:
I loaded this game onto my Touch Pro. Here is what happened:
1. Worked for about 15 seconds. Then my paddle would not respond to any movement. I tried back and forth, up and down, side to side, hard and soft shaking.
2. Shut down and tried a soft reset. Started game again and all I got was a colorful static screen but could still see the paddle moving with its white tail in the fore ground. Did I describe that well enough to understand?
This game seems like it could be really cool but seems to have some issues.
Any ideas?
Click to expand...
Click to collapse
Okay.
I think I've found the cause of both of those.
1. I was polling the sensor too often causing it to try and check again before it had finished the previous check.
2. I haven't noticed this, but filling the background with a black fill should sort it.
Can you try the attached and see if it works?
Thanks
A question for potential users of this:
Anyone interested in the possibility of bluetooth based multiplayer?
As in, you pair with another HTC sensor enabled device and can control one paddle while the paired device controls the other?
I ask as I've just found some sample code in the WM6 SDK for "BthChat", that could provide the data transfer framework...
Tnx, works better now.
Still it's hard to get the paddle "stable", but it works.
johanromijn said:
Tnx, works better now.
Still it's hard to get the paddle "stable", but it works.
Click to expand...
Click to collapse
Would you prefer the sensitivity to be lower?
I could probably make it configurable, but I'd need a settings app/screen to do so. If wanted, I'll do it...
l3v5y said:
Would you prefer the sensitivity to be lower?
I could probably make it configurable, but I'd need a settings app/screen to do so. If wanted, I'll do it...
Click to expand...
Click to collapse
Maybe it would be better that if you tilt your device to the left it will move to the left at a static speed. (not moving very fast if you tilt it more)
Now it's bouncing from all left to all right, it's hard to control.
I hope you get what I mean. Maybe it's just me who can't play this game
Nicely done and fast too
Thanks for the lightening fast update. This is much better now. Really cool. Your are on to something really good here. A few comments:
1. I agree it is a bit hard to control. configurable would be the way to go.
2. Can you make the scoreboard a bit larger?
3. Maybe a pause button and exit button?
4. Bluetooth multiplayer would be a cool feature.
Based on your lightening fast work, can we expect the new version in the next 20 minutes?
just kidding . I have a short attention span.
Joe_PDA said:
Thanks for the lightening fast update. This is much better now. Really cool. Your are on to something really good here. A few comments:
1. I agree it is a bit hard to control. configurable would be the way to go.
2. Can you make the scoreboard a bit larger?
3. Maybe a pause button and exit button?
4. Bluetooth multiplayer would be a cool feature.
Based on your lightening fast work, can we expect the new version in the next 20 minutes?
just kidding . I have a short attention span.
Click to expand...
Click to collapse
Those updates were about 5 lines of code
1. Configurable is about 10 lines of code (it'll be registry based, I might make a config app later)
2. Scoreboard font size is one number, so that's easy.
3. Centre button on DPAD (or return on a keyboard) will pause it, although the timer in the bottom left may continue to run
4. That may take longer as I need to find a device I can test it on (I only have on Diamond, and my Prophet doesn't do gsensors..)
Good news, awaiting update. On this post have you gotten rid of the older version so people only download the best one? Keep up the good work. You seem to be good at writing apps for the G-sensor. Are you working on any other games/programs?
I would like to see the following:
1. A good Magic 8 Ball. What I've found out there doesn't seem to work well on the Touch Pro G-Sensor.
2. A configurable Spinner. Something like the Spin the Bottle app but one that lets us put in backgrounds, like numbers 1-6 or words like ("drink one shot") etc.
3. A good configurable dice roller.
Thanks for your hard work.
johanromijn said:
Maybe it would be better that if you tilt your device to the left it will move to the left at a static speed. (not moving very fast if you tilt it more)
Now it's bouncing from all left to all right, it's hard to control.
I hope you get what I mean. Maybe it's just me who can't play this game
Click to expand...
Click to collapse
I get what you mean.
In the update I'm just uploading the speed is fixed at one above the CPU speed, but you can change it to variable in the registry
Code:
HKCU\Software\l3v5y\GravityPong
FixedVelocity=
if < 0, velocity is variable, if > 0, FixedVelocity is the difference between the CPU speed and your paddle speed
0.4 is now released.
Some performance tweaks, and a change to the ball velocity.
At mines it doesn't work
Then it says unable to load Sensor DLL or something like that im using samsung omnia i900 and i downloaded microsoft frame thing plz help
such poor quality games for the Diamond . as the iPhone has great games with brilliant graphics and gameplay. and we pretend PONG is fun.
daJudge2010 said:
such poor quality games for the Diamond . as the iPhone has great games with brilliant graphics and gameplay. and we pretend PONG is fun.
Click to expand...
Click to collapse
ummm...then go buy and iphone.
great game btw.
ps. pong IS fun
>>>>>>>>>>>>>>>>>>>>>>>>>>

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