Programming Environment Please - Windows Mobile Development and Hacking General

Hi folks.
I'm a VB6 programmer and I have to develop an app for the XDA as part of a large project in which I am involved. I have read that embedded vb is available but could do with step by step directions to the essential tools necessary to allow vb6 development for this.
I can not seem to find a microsoft download for embedded VB6 though the C++ one is readily available and I have downloaded the pocket pc sdk. A little guidance would be most appreciated.
Many thanks

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Developing Software

How does one develop software for WM?
Evera said:
How does one develop software for WM?
Click to expand...
Click to collapse
Hi,
get a copy of visual-studio or evc++ (which is free), download and install the proper sdk's for the devices and go ahead reading books, analyse the source code of the sample application provided in the sdk's and then you're ready to code your own...that's it.. I can only encourage to you try it, it's easier than you think.
cheers
Link
Greetings,
If you could provide the link for the softwares it would be very helpful of you.
And a guide for the new people who are dump of making a software for pocket pc be very nice of you.
evc++
http://www.google.dk/search?hl=da&q=evc++&btnG=Google-søgning&meta=lr=lang_da|lang_en
how to program
http://www.google.dk/search?hl=da&q=learning+c++&btnG=Søg&meta=lr=lang_da|lang_en

Looking for Windows CE 4.2 SDK...

Could anyone share a subj?
I need to compile something for WinCE4.2 with SH4 target architecture...
Any help/suggestion will be highly appreciated!
Have a pleasant programming !
Hi there. Any luck? I'm interested too. Same WM4.2 with SH4 architecture.
This stuff is a bit old hat these days, but let's go.......
Start with the stuff here:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=6A34DC83-C3CE-4A4C-AB83-491FD5729551
If the code is not in C or C++, you could be in trouble. If it is, then download Embedded C++ version 4 and the service pack from Microsoft's download site. When you install it you are asked for the CPU instruction set(s) you require. (ARM is the default, but MIPS and SH4 are also available).

[Q] Start programming for android

Hi ,
I want to start writing applications for android but I don`t have any experience with java programing or C++. would you tell me how could I start? for example, any special book or website which contains tutorials from the very first steps?
This will probably be the most helpful book you can get - http://www.dummies.com/how-to/content/android-application-development-for-dummies-cheat-.html
I've also uploaded a few of my university lectures on Java, along with some android tutorials as well - http://forum.xda-developers.com/showthread.php?t=854462
Hope this helps

Android programmer newbie needs to know basics

Hi, so tomorrow is Sunday and I am in the mood to write some cool programs for android devices. Please tell me all the tools I require and some reverse engineering ones too for copy pasting some cool things thx.
Here's a google doc a user called autom8r from reddit posted.
It's pretty useful and he goes through why he used everything. Credits to him not me.
URL
EDIT: Well seen as I have less than 10 posts I can't post the link...
EDIT: Here's the link all truncated: ht[REMOVETHIS]tps://[REMOVETHIS]docs.google.co[ANDALSOREMOVETHIS]m/spreadsheet/pub?key=0Aiakq5EFgZZTdGlmblFNMFZLN3huRnNUNzdkWDRoekE&output=html
Too many things to download ><" jdk eclipse adt blah blah no longer interested in android development
You just need Eclipse for JAVA developers, and Android SDK with ADT plugin. And if it you first application you must read the book like "Android development for 24 hours".
Can u please provide direct download links to those files. This eclipse has like 2820207328282626 versions and I get confused
On Android Developers there is a bundle package which contain sdk/eclipse/adt.
http://developer.android.com/sdk/index.html
I Would not recommend you copying and pasting parts of other people's software. You will learn much more if you try to write it yourself.
For a lot of Android features there are open source libraries. Try them out, they may help you developing your app.
http://www.theultimateandroidlibrary.com/
http://www.androidviews.net/
Hey thanks that was exactly what I needed to start. I love you :*
8)

Doubts with Using Xamarin to develop Android App

Hi All,
We are developing Android App using C# with Xamarin.
I have task to integrate existing C source with App developed. This done by loading corresponding *.so.
Sorry in advance if these questions are naive....
Questions:
1 > I am using Windows. To generate the *.so what is the suitable IDE? Can the windows be used to generate *.so(static object)?
2> If I were to go with Eclipse , Do I need to install the plugins like SDK ,NDK etc...?
3> Do I need to care for processor architecture's , If need to compile the source?....I mean cross compilation
Thanks
sanddune008 said:
Hi All,
We are developing Android App using C# with Xamarin.
I have task to integrate existing C source with App developed. This done by loading corresponding *.so.
Click to expand...
Click to collapse
I'm not sure if I understand you question but I assume you want to extend an existing app -build in C# using Xamarin- with native android Java?
I'm not sure that's even possible. Xamarin is utilizing mono for android to create android (Linux) executable files. When decompiling my own Xamarin build apk with APK Studio I did see the mono .so libraries, but my own code was compiled. Referenced .Net (Windows!) dll's where added to the apk. I assume the mono libraries deal with how they are used in the compiled C# code.
Since there's no quick conversion I see a few options:
A - Change the Xamarin/C# android project to a library project (dll). Compile it using Xamarin and find out (google) how to utilize this dll using mono for android in your Java development environment (eclipse). There are mono .so files...
B - Convert the Xamarin/C# source to java source code. There are some commercial tools which claim to be able to convert C# to Java. Go java all the way.
C - Stick to Xamarin/C#
I think option A will lead to lots of headache assuming you referenced some .Net assemblies in your C# source. However it might be worth a try. Though keep in mind that if you keep using the Xamarin/C# part, you keep needing the Xamarin license to upgrade/update code in the future.
I would go for either B or C depending on the codebase. If it's a lot of code a Xamarin license renewal might be cheaper then a rewrite (conversion). In my experience code converters are reasonable tools, but I've never saw a one-click conversion happen. There's always extra work to make the converted code even compile.
In conclusion: Mixing Xamarin/C# and native Java code might be technically possible, I would rather make a choice for either one of them.
I can't answer your questions about eclipse and required libraries, but I hope my answer is of some use.
Regards,
Alex

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